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author | Diva Canto | 2011-05-01 09:08:18 -0700 |
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committer | Diva Canto | 2011-05-01 09:08:18 -0700 |
commit | 6b2b036387784a74cf88f35715219071ee8718d2 (patch) | |
tree | 9af9dbbe4bbc37b93f4c3d8e59aef69b59ad94ec /OpenSim/Region | |
parent | Nope, that didn't feel right. Moving all those modules to Linden space. (diff) | |
download | opensim-SC_OLD-6b2b036387784a74cf88f35715219071ee8718d2.zip opensim-SC_OLD-6b2b036387784a74cf88f35715219071ee8718d2.tar.gz opensim-SC_OLD-6b2b036387784a74cf88f35715219071ee8718d2.tar.bz2 opensim-SC_OLD-6b2b036387784a74cf88f35715219071ee8718d2.tar.xz |
Added OpenSim.Capabilities.Handlers. For the moment it has only the GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs | 315 |
1 files changed, 4 insertions, 311 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs index 58dbc14..341240d 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs | |||
@@ -46,30 +46,10 @@ using OpenSim.Region.Framework.Interfaces; | |||
46 | using OpenSim.Region.Framework.Scenes; | 46 | using OpenSim.Region.Framework.Scenes; |
47 | using OpenSim.Services.Interfaces; | 47 | using OpenSim.Services.Interfaces; |
48 | using Caps = OpenSim.Framework.Capabilities.Caps; | 48 | using Caps = OpenSim.Framework.Capabilities.Caps; |
49 | using OpenSim.Capabilities.Handlers; | ||
49 | 50 | ||
50 | namespace OpenSim.Region.ClientStack.Linden | 51 | namespace OpenSim.Region.ClientStack.Linden |
51 | { | 52 | { |
52 | #region Stream Handler | ||
53 | |||
54 | public delegate byte[] StreamHandlerCallback(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse); | ||
55 | |||
56 | public class StreamHandler : BaseStreamHandler | ||
57 | { | ||
58 | StreamHandlerCallback m_callback; | ||
59 | |||
60 | public StreamHandler(string httpMethod, string path, StreamHandlerCallback callback) | ||
61 | : base(httpMethod, path) | ||
62 | { | ||
63 | m_callback = callback; | ||
64 | } | ||
65 | |||
66 | public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
67 | { | ||
68 | return m_callback(path, request, httpRequest, httpResponse); | ||
69 | } | ||
70 | } | ||
71 | |||
72 | #endregion Stream Handler | ||
73 | 53 | ||
74 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | 54 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] |
75 | public class GetTextureModule : IRegionModule | 55 | public class GetTextureModule : IRegionModule |
@@ -107,298 +87,11 @@ namespace OpenSim.Region.ClientStack.Linden | |||
107 | { | 87 | { |
108 | UUID capID = UUID.Random(); | 88 | UUID capID = UUID.Random(); |
109 | 89 | ||
110 | // m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName); | 90 | // m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName); |
111 | caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); | 91 | //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); |
92 | caps.RegisterHandler("GetTexture", new GetTextureHandler("/CAPS/" + capID + "/", m_assetService)); | ||
112 | } | 93 | } |
113 | 94 | ||
114 | #endregion | 95 | #endregion |
115 | |||
116 | private byte[] ProcessGetTexture(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
117 | { | ||
118 | //m_log.DebugFormat("[GETTEXTURE]: called in {0}", m_scene.RegionInfo.RegionName); | ||
119 | |||
120 | // Try to parse the texture ID from the request URL | ||
121 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); | ||
122 | string textureStr = query.GetOne("texture_id"); | ||
123 | string format = query.GetOne("format"); | ||
124 | |||
125 | if (m_assetService == null) | ||
126 | { | ||
127 | m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service"); | ||
128 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
129 | return null; | ||
130 | } | ||
131 | |||
132 | UUID textureID; | ||
133 | if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID)) | ||
134 | { | ||
135 | string[] formats; | ||
136 | if (format != null && format != string.Empty) | ||
137 | { | ||
138 | formats = new string[1] { format.ToLower() }; | ||
139 | } | ||
140 | else | ||
141 | { | ||
142 | formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept")); | ||
143 | if (formats.Length == 0) | ||
144 | formats = new string[1] { DefaultFormat }; // default | ||
145 | |||
146 | } | ||
147 | // OK, we have an array with preferred formats, possibly with only one entry | ||
148 | |||
149 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
150 | foreach (string f in formats) | ||
151 | { | ||
152 | if (FetchTexture(httpRequest, httpResponse, textureID, f)) | ||
153 | break; | ||
154 | } | ||
155 | |||
156 | } | ||
157 | else | ||
158 | { | ||
159 | m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url); | ||
160 | } | ||
161 | |||
162 | httpResponse.Send(); | ||
163 | return null; | ||
164 | } | ||
165 | |||
166 | /// <summary> | ||
167 | /// | ||
168 | /// </summary> | ||
169 | /// <param name="httpRequest"></param> | ||
170 | /// <param name="httpResponse"></param> | ||
171 | /// <param name="textureID"></param> | ||
172 | /// <param name="format"></param> | ||
173 | /// <returns>False for "caller try another codec"; true otherwise</returns> | ||
174 | private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format) | ||
175 | { | ||
176 | // m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); | ||
177 | AssetBase texture; | ||
178 | |||
179 | string fullID = textureID.ToString(); | ||
180 | if (format != DefaultFormat) | ||
181 | fullID = fullID + "-" + format; | ||
182 | |||
183 | if (!String.IsNullOrEmpty(REDIRECT_URL)) | ||
184 | { | ||
185 | // Only try to fetch locally cached textures. Misses are redirected | ||
186 | texture = m_assetService.GetCached(fullID); | ||
187 | |||
188 | if (texture != null) | ||
189 | { | ||
190 | if (texture.Type != (sbyte)AssetType.Texture) | ||
191 | { | ||
192 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
193 | return true; | ||
194 | } | ||
195 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
196 | } | ||
197 | else | ||
198 | { | ||
199 | string textureUrl = REDIRECT_URL + textureID.ToString(); | ||
200 | m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl); | ||
201 | httpResponse.RedirectLocation = textureUrl; | ||
202 | return true; | ||
203 | } | ||
204 | } | ||
205 | else // no redirect | ||
206 | { | ||
207 | // try the cache | ||
208 | texture = m_assetService.GetCached(fullID); | ||
209 | |||
210 | if (texture == null) | ||
211 | { | ||
212 | //m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache"); | ||
213 | |||
214 | // Fetch locally or remotely. Misses return a 404 | ||
215 | texture = m_assetService.Get(textureID.ToString()); | ||
216 | |||
217 | if (texture != null) | ||
218 | { | ||
219 | if (texture.Type != (sbyte)AssetType.Texture) | ||
220 | { | ||
221 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
222 | return true; | ||
223 | } | ||
224 | if (format == DefaultFormat) | ||
225 | { | ||
226 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
227 | return true; | ||
228 | } | ||
229 | else | ||
230 | { | ||
231 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID); | ||
232 | newTexture.Data = ConvertTextureData(texture, format); | ||
233 | if (newTexture.Data.Length == 0) | ||
234 | return false; // !!! Caller try another codec, please! | ||
235 | |||
236 | newTexture.Flags = AssetFlags.Collectable; | ||
237 | newTexture.Temporary = true; | ||
238 | m_assetService.Store(newTexture); | ||
239 | WriteTextureData(httpRequest, httpResponse, newTexture, format); | ||
240 | return true; | ||
241 | } | ||
242 | } | ||
243 | } | ||
244 | else // it was on the cache | ||
245 | { | ||
246 | //m_log.DebugFormat("[GETTEXTURE]: texture was in the cache"); | ||
247 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
248 | return true; | ||
249 | } | ||
250 | } | ||
251 | |||
252 | // not found | ||
253 | // m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); | ||
254 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
255 | return true; | ||
256 | } | ||
257 | |||
258 | private void WriteTextureData(OSHttpRequest request, OSHttpResponse response, AssetBase texture, string format) | ||
259 | { | ||
260 | string range = request.Headers.GetOne("Range"); | ||
261 | //m_log.DebugFormat("[GETTEXTURE]: Range {0}", range); | ||
262 | if (!String.IsNullOrEmpty(range)) // JP2's only | ||
263 | { | ||
264 | // Range request | ||
265 | int start, end; | ||
266 | if (TryParseRange(range, out start, out end)) | ||
267 | { | ||
268 | // Before clamping start make sure we can satisfy it in order to avoid | ||
269 | // sending back the last byte instead of an error status | ||
270 | if (start >= texture.Data.Length) | ||
271 | { | ||
272 | response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable; | ||
273 | return; | ||
274 | } | ||
275 | |||
276 | end = Utils.Clamp(end, 0, texture.Data.Length - 1); | ||
277 | start = Utils.Clamp(start, 0, end); | ||
278 | int len = end - start + 1; | ||
279 | |||
280 | //m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); | ||
281 | |||
282 | if (len < texture.Data.Length) | ||
283 | response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; | ||
284 | |||
285 | response.ContentLength = len; | ||
286 | response.ContentType = texture.Metadata.ContentType; | ||
287 | response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length)); | ||
288 | |||
289 | response.Body.Write(texture.Data, start, len); | ||
290 | } | ||
291 | else | ||
292 | { | ||
293 | m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range); | ||
294 | response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest; | ||
295 | } | ||
296 | } | ||
297 | else // JP2's or other formats | ||
298 | { | ||
299 | // Full content request | ||
300 | response.StatusCode = (int)System.Net.HttpStatusCode.OK; | ||
301 | response.ContentLength = texture.Data.Length; | ||
302 | if (format == DefaultFormat) | ||
303 | response.ContentType = texture.Metadata.ContentType; | ||
304 | else | ||
305 | response.ContentType = "image/" + format; | ||
306 | response.Body.Write(texture.Data, 0, texture.Data.Length); | ||
307 | } | ||
308 | } | ||
309 | |||
310 | private bool TryParseRange(string header, out int start, out int end) | ||
311 | { | ||
312 | if (header.StartsWith("bytes=")) | ||
313 | { | ||
314 | string[] rangeValues = header.Substring(6).Split('-'); | ||
315 | if (rangeValues.Length == 2) | ||
316 | { | ||
317 | if (Int32.TryParse(rangeValues[0], out start) && Int32.TryParse(rangeValues[1], out end)) | ||
318 | return true; | ||
319 | } | ||
320 | } | ||
321 | |||
322 | start = end = 0; | ||
323 | return false; | ||
324 | } | ||
325 | |||
326 | |||
327 | private byte[] ConvertTextureData(AssetBase texture, string format) | ||
328 | { | ||
329 | m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format); | ||
330 | byte[] data = new byte[0]; | ||
331 | |||
332 | MemoryStream imgstream = new MemoryStream(); | ||
333 | Bitmap mTexture = new Bitmap(1, 1); | ||
334 | ManagedImage managedImage; | ||
335 | Image image = (Image)mTexture; | ||
336 | |||
337 | try | ||
338 | { | ||
339 | // Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data | ||
340 | |||
341 | imgstream = new MemoryStream(); | ||
342 | |||
343 | // Decode image to System.Drawing.Image | ||
344 | if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image)) | ||
345 | { | ||
346 | // Save to bitmap | ||
347 | mTexture = new Bitmap(image); | ||
348 | |||
349 | EncoderParameters myEncoderParameters = new EncoderParameters(); | ||
350 | myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L); | ||
351 | |||
352 | // Save bitmap to stream | ||
353 | ImageCodecInfo codec = GetEncoderInfo("image/" + format); | ||
354 | if (codec != null) | ||
355 | { | ||
356 | mTexture.Save(imgstream, codec, myEncoderParameters); | ||
357 | // Write the stream to a byte array for output | ||
358 | data = imgstream.ToArray(); | ||
359 | } | ||
360 | else | ||
361 | m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format); | ||
362 | |||
363 | } | ||
364 | } | ||
365 | catch (Exception e) | ||
366 | { | ||
367 | m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message); | ||
368 | } | ||
369 | finally | ||
370 | { | ||
371 | // Reclaim memory, these are unmanaged resources | ||
372 | // If we encountered an exception, one or more of these will be null | ||
373 | if (mTexture != null) | ||
374 | mTexture.Dispose(); | ||
375 | |||
376 | if (image != null) | ||
377 | image.Dispose(); | ||
378 | |||
379 | if (imgstream != null) | ||
380 | { | ||
381 | imgstream.Close(); | ||
382 | imgstream.Dispose(); | ||
383 | } | ||
384 | } | ||
385 | |||
386 | return data; | ||
387 | } | ||
388 | |||
389 | // From msdn | ||
390 | private static ImageCodecInfo GetEncoderInfo(String mimeType) | ||
391 | { | ||
392 | ImageCodecInfo[] encoders; | ||
393 | encoders = ImageCodecInfo.GetImageEncoders(); | ||
394 | for (int j = 0; j < encoders.Length; ++j) | ||
395 | { | ||
396 | if (encoders[j].MimeType == mimeType) | ||
397 | return encoders[j]; | ||
398 | } | ||
399 | return null; | ||
400 | } | ||
401 | |||
402 | |||
403 | } | 96 | } |
404 | } | 97 | } |