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authorJustin Clark-Casey (justincc)2013-03-22 00:03:10 +0000
committerJustin Clark-Casey (justincc)2013-03-22 00:03:10 +0000
commit476a7d3eee1afc42ac501ac265d63f8fe52e27a6 (patch)
treec0aba1d55b645ccf62594f8a39ee8c7cf7e01347 /OpenSim/Region
parentminor: On teleport, signal a child agent before we send the viewer TeleportFi... (diff)
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Implement chat across region borders since we can tell if avatars in neighbouring regions are in range.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
index 6d62ff0..9032dd4 100644
--- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
@@ -240,7 +240,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
240 { 240 {
241 // This should use ForEachClient, but clients don't have a position. 241 // This should use ForEachClient, but clients don't have a position.
242 // If camera is moved into client, then camera position can be used 242 // If camera is moved into client, then camera position can be used
243 s.ForEachRootScenePresence( 243 s.ForEachScenePresence(
244 delegate(ScenePresence presence) 244 delegate(ScenePresence presence)
245 { 245 {
246 if (TrySendChatMessage( 246 if (TrySendChatMessage(