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author | Diva Canto | 2010-03-31 21:30:44 -0700 |
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committer | Diva Canto | 2010-03-31 21:30:44 -0700 |
commit | 08ba34da0325e3ed2a839cff62f2020742e887e7 (patch) | |
tree | cb5fc3693b3b6a029c476a4e24f9cd2eae4ad53f /OpenSim/Region | |
parent | Add missing licenses. Change relicensed LightShare module to proper BSD (diff) | |
download | opensim-SC_OLD-08ba34da0325e3ed2a839cff62f2020742e887e7.zip opensim-SC_OLD-08ba34da0325e3ed2a839cff62f2020742e887e7.tar.gz opensim-SC_OLD-08ba34da0325e3ed2a839cff62f2020742e887e7.tar.bz2 opensim-SC_OLD-08ba34da0325e3ed2a839cff62f2020742e887e7.tar.xz |
First attempt at fixing mantis #4641. It's better but there are now some issues with permissions.
(looks like my commit is going to touch CM files, I'm going to let it do it - eof only)
Diffstat (limited to 'OpenSim/Region')
4 files changed, 28 insertions, 11 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs index e37da9f..36dae6b 100644 --- a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs | |||
@@ -173,11 +173,11 @@ namespace OpenSim.Region.CoreModules.Framework.Library | |||
173 | m_log.InfoFormat("[LIBRARY MODULE]: Loading library archive {0} ({1})...", iarFileName, simpleName); | 173 | m_log.InfoFormat("[LIBRARY MODULE]: Loading library archive {0} ({1})...", iarFileName, simpleName); |
174 | simpleName = GetInventoryPathFromName(simpleName); | 174 | simpleName = GetInventoryPathFromName(simpleName); |
175 | 175 | ||
176 | InventoryArchiveReadRequest archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, simpleName, iarFileName); | ||
176 | try | 177 | try |
177 | { | 178 | { |
178 | InventoryArchiveReadRequest archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, simpleName, iarFileName); | ||
179 | List<InventoryNodeBase> nodes = archread.Execute(); | 179 | List<InventoryNodeBase> nodes = archread.Execute(); |
180 | if (nodes.Count == 0) | 180 | if (nodes != null && nodes.Count == 0) |
181 | { | 181 | { |
182 | // didn't find the subfolder with the given name; place it on the top | 182 | // didn't find the subfolder with the given name; place it on the top |
183 | m_log.InfoFormat("[LIBRARY MODULE]: Didn't find {0} in library. Placing archive on the top level", simpleName); | 183 | m_log.InfoFormat("[LIBRARY MODULE]: Didn't find {0} in library. Placing archive on the top level", simpleName); |
@@ -185,16 +185,33 @@ namespace OpenSim.Region.CoreModules.Framework.Library | |||
185 | archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, "/", iarFileName); | 185 | archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, "/", iarFileName); |
186 | archread.Execute(); | 186 | archread.Execute(); |
187 | } | 187 | } |
188 | archread.Close(); | 188 | foreach (InventoryNodeBase node in nodes) |
189 | FixPerms(node); | ||
189 | } | 190 | } |
190 | catch (Exception e) | 191 | catch (Exception e) |
191 | { | 192 | { |
192 | m_log.DebugFormat("[LIBRARY MODULE]: Exception when processing archive {0}: {1}", iarFileName, e.Message); | 193 | m_log.DebugFormat("[LIBRARY MODULE]: Exception when processing archive {0}: {1}", iarFileName, e.StackTrace); |
194 | } | ||
195 | finally | ||
196 | { | ||
197 | archread.Close(); | ||
193 | } | 198 | } |
194 | } | 199 | } |
195 | 200 | ||
196 | } | 201 | } |
197 | 202 | ||
203 | private void FixPerms(InventoryNodeBase node) | ||
204 | { | ||
205 | if (node is InventoryItemBase) | ||
206 | { | ||
207 | InventoryItemBase item = (InventoryItemBase)node; | ||
208 | item.BasePermissions = 0x7FFFFFFF; | ||
209 | item.EveryOnePermissions = 0x7FFFFFFF; | ||
210 | item.CurrentPermissions = 0x7FFFFFFF; | ||
211 | item.NextPermissions = 0x7FFFFFFF; | ||
212 | } | ||
213 | } | ||
214 | |||
198 | private void DumpLibrary() | 215 | private void DumpLibrary() |
199 | { | 216 | { |
200 | InventoryFolderImpl lib = m_Library.LibraryRootFolder; | 217 | InventoryFolderImpl lib = m_Library.LibraryRootFolder; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs index f5570ec..f13b6e5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
42 | { | 42 | { |
43 | // Windlight Functions | 43 | // Windlight Functions |
44 | LSL_List cmGetWindlightScene(LSL_List rules); | 44 | LSL_List cmGetWindlightScene(LSL_List rules); |
45 | int cmSetWindlightScene(LSL_List rules); | 45 | int cmSetWindlightScene(LSL_List rules); |
46 | int cmSetWindlightSceneTargeted(LSL_List rules, key target); | 46 | int cmSetWindlightSceneTargeted(LSL_List rules, key target); |
47 | } | 47 | } |
48 | } | 48 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Constants.cs index 522c020..f94ef4a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Constants.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
70 | public const int WL_CLOUD_SCROLL_Y = 32; | 70 | public const int WL_CLOUD_SCROLL_Y = 32; |
71 | public const int WL_CLOUD_SCROLL_Y_LOCK = 33; | 71 | public const int WL_CLOUD_SCROLL_Y_LOCK = 33; |
72 | public const int WL_CLOUD_SCROLL_X_LOCK = 34; | 72 | public const int WL_CLOUD_SCROLL_X_LOCK = 34; |
73 | public const int WL_DRAW_CLASSIC_CLOUDS = 35; | 73 | public const int WL_DRAW_CLASSIC_CLOUDS = 35; |
74 | public const int WL_SUN_MOON_POSITION = 36; | 74 | public const int WL_SUN_MOON_POSITION = 36; |
75 | 75 | ||
76 | } | 76 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs index 5bc3a88..c0edaae 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs | |||
@@ -66,11 +66,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
66 | public int cmSetWindlightScene(LSL_List rules) | 66 | public int cmSetWindlightScene(LSL_List rules) |
67 | { | 67 | { |
68 | return m_CM_Functions.cmSetWindlightScene(rules); | 68 | return m_CM_Functions.cmSetWindlightScene(rules); |
69 | } | 69 | } |
70 | 70 | ||
71 | public int cmSetWindlightSceneTargeted(LSL_List rules, key target) | 71 | public int cmSetWindlightSceneTargeted(LSL_List rules, key target) |
72 | { | 72 | { |
73 | return m_CM_Functions.cmSetWindlightSceneTargeted(rules, target); | 73 | return m_CM_Functions.cmSetWindlightSceneTargeted(rules, target); |
74 | } | 74 | } |
75 | } | 75 | } |
76 | } | 76 | } |