aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2010-12-10 03:46:16 +0000
committerJustin Clark-Casey (justincc)2010-12-10 03:46:16 +0000
commita918c8df97572e49eea7155099feea6e4f207264 (patch)
tree14c71878e737700b55c25106212344bfeb447f5e /OpenSim/Region
parentminor: remove some compiler warnings (diff)
downloadopensim-SC_OLD-a918c8df97572e49eea7155099feea6e4f207264.zip
opensim-SC_OLD-a918c8df97572e49eea7155099feea6e4f207264.tar.gz
opensim-SC_OLD-a918c8df97572e49eea7155099feea6e4f207264.tar.bz2
opensim-SC_OLD-a918c8df97572e49eea7155099feea6e4f207264.tar.xz
fix the minimap sitting avatar location bug
a sitting avatar should have it's offset position added to the scene object, not its absolute position
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 032c859..78e5da3 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -215,7 +215,7 @@ namespace OpenSim.Region.Framework.Scenes
215 SceneObjectPart sop = m_parentScene.GetSceneObjectPart(sp.ParentID); 215 SceneObjectPart sop = m_parentScene.GetSceneObjectPart(sp.ParentID);
216 if (sop != null) 216 if (sop != null)
217 { 217 {
218 coarseLocations.Add(sop.AbsolutePosition + sp.AbsolutePosition); 218 coarseLocations.Add(sop.AbsolutePosition + sp.OffsetPosition);
219 avatarUUIDs.Add(sp.UUID); 219 avatarUUIDs.Add(sp.UUID);
220 } 220 }
221 else 221 else