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authorJustin Clark-Casey (justincc)2013-03-13 00:19:37 +0000
committerJustin Clark-Casey (justincc)2013-03-13 00:19:37 +0000
commit0d25be3f8162fc4e99cd5abdaceb425a1f7370fe (patch)
treee005b69815f651f81c99d03ed2dfc25a698a9cf5 /OpenSim/Region
parentAdd DisableInterRegionTeleportCancellation option in [EntityTransfer] section... (diff)
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Make C# scripts return correct error line and column numbers instead of failing because they have no linemap.
Adapted fix from http://opensimulator.org/mantis/view.php?id=6571 Thanks Nickel Briand
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs11
1 files changed, 8 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
index 9d20c9e..b71afe3 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
@@ -662,13 +662,18 @@ namespace SecondLife
662 { 662 {
663 string severity = CompErr.IsWarning ? "Warning" : "Error"; 663 string severity = CompErr.IsWarning ? "Warning" : "Error";
664 664
665 KeyValuePair<int, int> lslPos; 665 KeyValuePair<int, int> errorPos;
666 666
667 // Show 5 errors max, but check entire list for errors 667 // Show 5 errors max, but check entire list for errors
668 668
669 if (severity == "Error") 669 if (severity == "Error")
670 { 670 {
671 lslPos = FindErrorPosition(CompErr.Line, CompErr.Column, m_lineMaps[assembly]); 671 // C# scripts will not have a linemap since theres no line translation involved.
672 if (!m_lineMaps.ContainsKey(assembly))
673 errorPos = new KeyValuePair<int, int>(CompErr.Line, CompErr.Column);
674 else
675 errorPos = FindErrorPosition(CompErr.Line, CompErr.Column, m_lineMaps[assembly]);
676
672 string text = CompErr.ErrorText; 677 string text = CompErr.ErrorText;
673 678
674 // Use LSL type names 679 // Use LSL type names
@@ -678,7 +683,7 @@ namespace SecondLife
678 // The Second Life viewer's script editor begins 683 // The Second Life viewer's script editor begins
679 // countingn lines and columns at 0, so we subtract 1. 684 // countingn lines and columns at 0, so we subtract 1.
680 errtext += String.Format("({0},{1}): {4} {2}: {3}\n", 685 errtext += String.Format("({0},{1}): {4} {2}: {3}\n",
681 lslPos.Key - 1, lslPos.Value - 1, 686 errorPos.Key - 1, errorPos.Value - 1,
682 CompErr.ErrorNumber, text, severity); 687 CompErr.ErrorNumber, text, severity);
683 hadErrors = true; 688 hadErrors = true;
684 } 689 }