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authorJustin Clark-Casey (justincc)2012-01-31 22:21:10 +0000
committerJustin Clark-Casey (justincc)2012-01-31 22:21:10 +0000
commite3e38e34c5f58a3c466d1b651b41faf834ff5259 (patch)
tree1ac24d5b47c9171453afcda2b10a8781b81efa64 /OpenSim/Region
parentMove object delete commands into a commands region module, in preparation for... (diff)
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If a particular region is selected in the console, only try to delete objects in that region, rather than in every region on the simulator
The old wrong behaviour was in place before the command was extracted to a module.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs37
1 files changed, 21 insertions, 16 deletions
diff --git a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs
index 57c109e..42eeb6c 100644
--- a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs
+++ b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs
@@ -50,6 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
50// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 50// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
51 51
52 private Scene m_scene; 52 private Scene m_scene;
53 private ICommandConsole m_console;
53 54
54 public string Name { get { return "Object Commands Module"; } } 55 public string Name { get { return "Object Commands Module"; } }
55 56
@@ -75,36 +76,40 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
75// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName); 76// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName);
76 77
77 m_scene = scene; 78 m_scene = scene;
78 } 79 m_console = MainConsole.Instance;
79
80 public void RemoveRegion(Scene scene)
81 {
82// m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
83 }
84 80
85 public void RegionLoaded(Scene scene) 81 m_console.Commands.AddCommand("region", false, "delete object owner",
86 {
87// m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
88
89 MainConsole.Instance.Commands.AddCommand("region", false, "delete object owner",
90 "delete object owner <UUID>", 82 "delete object owner <UUID>",
91 "Delete object by owner", HandleDeleteObject); 83 "Delete object by owner", HandleDeleteObject);
92 MainConsole.Instance.Commands.AddCommand("region", false, "delete object creator", 84 m_console.Commands.AddCommand("region", false, "delete object creator",
93 "delete object creator <UUID>", 85 "delete object creator <UUID>",
94 "Delete object by creator", HandleDeleteObject); 86 "Delete object by creator", HandleDeleteObject);
95 MainConsole.Instance.Commands.AddCommand("region", false, "delete object uuid", 87 m_console.Commands.AddCommand("region", false, "delete object uuid",
96 "delete object uuid <UUID>", 88 "delete object uuid <UUID>",
97 "Delete object by uuid", HandleDeleteObject); 89 "Delete object by uuid", HandleDeleteObject);
98 MainConsole.Instance.Commands.AddCommand("region", false, "delete object name", 90 m_console.Commands.AddCommand("region", false, "delete object name",
99 "delete object name <name>", 91 "delete object name <name>",
100 "Delete object by name", HandleDeleteObject); 92 "Delete object by name", HandleDeleteObject);
101 MainConsole.Instance.Commands.AddCommand("region", false, "delete object outside", 93 m_console.Commands.AddCommand("region", false, "delete object outside",
102 "delete object outside", 94 "delete object outside",
103 "Delete all objects outside boundaries", HandleDeleteObject); 95 "Delete all objects outside boundaries", HandleDeleteObject);
104 } 96 }
105 97
98 public void RemoveRegion(Scene scene)
99 {
100// m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
101 }
102
103 public void RegionLoaded(Scene scene)
104 {
105// m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
106 }
107
106 private void HandleDeleteObject(string module, string[] cmd) 108 private void HandleDeleteObject(string module, string[] cmd)
107 { 109 {
110 if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
111 return;
112
108 if (cmd.Length < 3) 113 if (cmd.Length < 3)
109 return; 114 return;
110 115
@@ -198,7 +203,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
198 203
199 foreach (SceneObjectGroup g in deletes) 204 foreach (SceneObjectGroup g in deletes)
200 { 205 {
201 MainConsole.Instance.OutputFormat("Deleting object {0}", g.UUID); 206 m_console.OutputFormat("Deleting object {0}", g.UUID);
202 m_scene.DeleteSceneObject(g, false); 207 m_scene.DeleteSceneObject(g, false);
203 } 208 }
204 } 209 }