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author | Teravus Ovares | 2007-12-17 20:24:49 +0000 |
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committer | Teravus Ovares | 2007-12-17 20:24:49 +0000 |
commit | adf7afb6064a0510b2b9f466889161501603041e (patch) | |
tree | a6a8b1ec4d0de45432751a84f205bbb74e578f05 /OpenSim/Region | |
parent | make it so prims don't relay into IRC (diff) | |
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* Turned all instances of ForEach loops in ClientManager into Local Arrays.
* Added Locking while the Copy is taking place.
* Added an error message to describe what's actually happening.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 1 |
2 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 41e44a5..5e0ab65 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -209,8 +209,8 @@ namespace OpenSim.Region.ClientStack | |||
209 | m_scene.RemoveClient(AgentId); | 209 | m_scene.RemoveClient(AgentId); |
210 | 210 | ||
211 | // Send the STOP packet | 211 | // Send the STOP packet |
212 | libsecondlife.Packets.DisableSimulatorPacket disable = new libsecondlife.Packets.DisableSimulatorPacket(); | 212 | //libsecondlife.Packets.DisableSimulatorPacket disable = new libsecondlife.Packets.DisableSimulatorPacket(); |
213 | OutPacket(disable, ThrottleOutPacketType.Task); | 213 | //OutPacket(disable, ThrottleOutPacketType.Task); |
214 | 214 | ||
215 | // FLUSH Packets | 215 | // FLUSH Packets |
216 | m_packetQueue.Close(); | 216 | m_packetQueue.Close(); |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index db2e4b8..1145b00 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -459,6 +459,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
459 | // This is the method that shuts down the scene. | 459 | // This is the method that shuts down the scene. |
460 | public override void Close() | 460 | public override void Close() |
461 | { | 461 | { |
462 | MainLog.Instance.Warn("SCENE", "Closing down the single simulator: " + RegionInfo.RegionName); | ||
462 | // Kick all ROOT agents with the message, 'The simulator is going down' | 463 | // Kick all ROOT agents with the message, 'The simulator is going down' |
463 | ForEachScenePresence(delegate(ScenePresence avatar) | 464 | ForEachScenePresence(delegate(ScenePresence avatar) |
464 | { | 465 | { |