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authorMelanie Thielker2010-06-11 17:42:16 +0200
committerMelanie2010-06-11 17:42:41 +0100
commit7c4cf46bacadae56e7cfcc07d243b1c5f5cb98ce (patch)
tree7341db0368b492d9ed311e6f62a110ffb065ce23 /OpenSim/Region
parentRename cm* function set to ls* (for LightShare) (diff)
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Rename CM files to LS
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs (renamed from OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs)30
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILS_Api.cs (renamed from OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs)2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs (renamed from OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs)20
3 files changed, 26 insertions, 26 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
index 9a99f5e..fe71ed5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
@@ -54,13 +54,13 @@ using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
54namespace OpenSim.Region.ScriptEngine.Shared.Api 54namespace OpenSim.Region.ScriptEngine.Shared.Api
55{ 55{
56 [Serializable] 56 [Serializable]
57 public class CM_Api : MarshalByRefObject, ICM_Api, IScriptApi 57 public class LS_Api : MarshalByRefObject, ILS_Api, IScriptApi
58 { 58 {
59 internal IScriptEngine m_ScriptEngine; 59 internal IScriptEngine m_ScriptEngine;
60 internal SceneObjectPart m_host; 60 internal SceneObjectPart m_host;
61 internal uint m_localID; 61 internal uint m_localID;
62 internal UUID m_itemID; 62 internal UUID m_itemID;
63 internal bool m_CMFunctionsEnabled = false; 63 internal bool m_LSFunctionsEnabled = false;
64 internal IScriptModuleComms m_comms = null; 64 internal IScriptModuleComms m_comms = null;
65 65
66 public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) 66 public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
@@ -71,11 +71,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
71 m_itemID = itemID; 71 m_itemID = itemID;
72 72
73 if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false)) 73 if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false))
74 m_CMFunctionsEnabled = true; 74 m_LSFunctionsEnabled = true;
75 75
76 m_comms = m_ScriptEngine.World.RequestModuleInterface<IScriptModuleComms>(); 76 m_comms = m_ScriptEngine.World.RequestModuleInterface<IScriptModuleComms>();
77 if (m_comms == null) 77 if (m_comms == null)
78 m_CMFunctionsEnabled = false; 78 m_LSFunctionsEnabled = false;
79 } 79 }
80 80
81 public override Object InitializeLifetimeService() 81 public override Object InitializeLifetimeService()
@@ -100,7 +100,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
100 //Dumps an error message on the debug console. 100 //Dumps an error message on the debug console.
101 // 101 //
102 102
103 internal void CMShoutError(string message) 103 internal void LSShoutError(string message)
104 { 104 {
105 if (message.Length > 1023) 105 if (message.Length > 1023)
106 message = message.Substring(0, 1023); 106 message = message.Substring(0, 1023);
@@ -118,9 +118,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
118 /// <returns>List of windlight parameters</returns> 118 /// <returns>List of windlight parameters</returns>
119 public LSL_List lsGetWindlightScene(LSL_List rules) 119 public LSL_List lsGetWindlightScene(LSL_List rules)
120 { 120 {
121 if (!m_CMFunctionsEnabled) 121 if (!m_LSFunctionsEnabled)
122 { 122 {
123 CMShoutError("LightShare functions are not enabled."); 123 LSShoutError("LightShare functions are not enabled.");
124 return new LSL_List(); 124 return new LSL_List();
125 } 125 }
126 m_host.AddScriptLPS(1); 126 m_host.AddScriptLPS(1);
@@ -442,14 +442,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
442 /// <returns>success: true or false</returns> 442 /// <returns>success: true or false</returns>
443 public int lsSetWindlightScene(LSL_List rules) 443 public int lsSetWindlightScene(LSL_List rules)
444 { 444 {
445 if (!m_CMFunctionsEnabled) 445 if (!m_LSFunctionsEnabled)
446 { 446 {
447 CMShoutError("LightShare functions are not enabled."); 447 LSShoutError("LightShare functions are not enabled.");
448 return 0; 448 return 0;
449 } 449 }
450 if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) 450 if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
451 { 451 {
452 CMShoutError("lsSetWindlightScene can only be used by estate managers or owners."); 452 LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
453 return 0; 453 return 0;
454 } 454 }
455 int success = 0; 455 int success = 0;
@@ -462,7 +462,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
462 } 462 }
463 else 463 else
464 { 464 {
465 CMShoutError("Windlight module is disabled"); 465 LSShoutError("Windlight module is disabled");
466 return 0; 466 return 0;
467 } 467 }
468 return success; 468 return success;
@@ -474,14 +474,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
474 /// <returns>success: true or false</returns> 474 /// <returns>success: true or false</returns>
475 public int lsSetWindlightSceneTargeted(LSL_List rules, LSL_Key target) 475 public int lsSetWindlightSceneTargeted(LSL_List rules, LSL_Key target)
476 { 476 {
477 if (!m_CMFunctionsEnabled) 477 if (!m_LSFunctionsEnabled)
478 { 478 {
479 CMShoutError("LightShare functions are not enabled."); 479 LSShoutError("LightShare functions are not enabled.");
480 return 0; 480 return 0;
481 } 481 }
482 if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) 482 if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
483 { 483 {
484 CMShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners."); 484 LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners.");
485 return 0; 485 return 0;
486 } 486 }
487 int success = 0; 487 int success = 0;
@@ -494,7 +494,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
494 } 494 }
495 else 495 else
496 { 496 {
497 CMShoutError("Windlight module is disabled"); 497 LSShoutError("Windlight module is disabled");
498 return 0; 498 return 0;
499 } 499 }
500 return success; 500 return success;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILS_Api.cs
index f47ae7d..9aa437b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILS_Api.cs
@@ -38,7 +38,7 @@ using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
38 38
39namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces 39namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
40{ 40{
41 public interface ICM_Api 41 public interface ILS_Api
42 { 42 {
43 // Windlight Functions 43 // Windlight Functions
44 LSL_List lsGetWindlightScene(LSL_List rules); 44 LSL_List lsGetWindlightScene(LSL_List rules);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs
index 92c3d98..8280ca5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs
@@ -48,44 +48,44 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
48{ 48{
49 public partial class ScriptBaseClass : MarshalByRefObject 49 public partial class ScriptBaseClass : MarshalByRefObject
50 { 50 {
51 public ICM_Api m_CM_Functions; 51 public ILS_Api m_LS_Functions;
52 52
53 public void ApiTypeCM(IScriptApi api) 53 public void ApiTypeLS(IScriptApi api)
54 { 54 {
55 if (!(api is ICM_Api)) 55 if (!(api is ILS_Api))
56 return; 56 return;
57 57
58 m_CM_Functions = (ICM_Api)api; 58 m_LS_Functions = (ILS_Api)api;
59 } 59 }
60 60
61 public LSL_List lsGetWindlightScene(LSL_List rules) 61 public LSL_List lsGetWindlightScene(LSL_List rules)
62 { 62 {
63 return m_CM_Functions.lsGetWindlightScene(rules); 63 return m_LS_Functions.lsGetWindlightScene(rules);
64 } 64 }
65 65
66 public int lsSetWindlightScene(LSL_List rules) 66 public int lsSetWindlightScene(LSL_List rules)
67 { 67 {
68 return m_CM_Functions.lsSetWindlightScene(rules); 68 return m_LS_Functions.lsSetWindlightScene(rules);
69 } 69 }
70 70
71 public int lsSetWindlightSceneTargeted(LSL_List rules, key target) 71 public int lsSetWindlightSceneTargeted(LSL_List rules, key target)
72 { 72 {
73 return m_CM_Functions.lsSetWindlightSceneTargeted(rules, target); 73 return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target);
74 } 74 }
75 75
76 public LSL_List cmGetWindlightScene(LSL_List rules) 76 public LSL_List cmGetWindlightScene(LSL_List rules)
77 { 77 {
78 return m_CM_Functions.lsGetWindlightScene(rules); 78 return m_LS_Functions.lsGetWindlightScene(rules);
79 } 79 }
80 80
81 public int cmSetWindlightScene(LSL_List rules) 81 public int cmSetWindlightScene(LSL_List rules)
82 { 82 {
83 return m_CM_Functions.lsSetWindlightScene(rules); 83 return m_LS_Functions.lsSetWindlightScene(rules);
84 } 84 }
85 85
86 public int cmSetWindlightSceneTargeted(LSL_List rules, key target) 86 public int cmSetWindlightSceneTargeted(LSL_List rules, key target)
87 { 87 {
88 return m_CM_Functions.lsSetWindlightSceneTargeted(rules, target); 88 return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target);
89 } 89 }
90 } 90 }
91} 91}