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author | Justin Clark-Casey | 2009-08-05 17:33:23 +0100 |
---|---|---|
committer | Justin Clark-Casey | 2009-08-05 17:33:23 +0100 |
commit | 190bdc8a2e8fa842759087749592769f951834ab (patch) | |
tree | 5f8015500e8602417018ba409edc1cfd0acc674d /OpenSim/Region | |
parent | reinstate TestReplicateArchivePathToUserInventory() (diff) | |
download | opensim-SC_OLD-190bdc8a2e8fa842759087749592769f951834ab.zip opensim-SC_OLD-190bdc8a2e8fa842759087749592769f951834ab.tar.gz opensim-SC_OLD-190bdc8a2e8fa842759087749592769f951834ab.tar.bz2 opensim-SC_OLD-190bdc8a2e8fa842759087749592769f951834ab.tar.xz |
* Remove some mono compiler warnings
Diffstat (limited to 'OpenSim/Region')
5 files changed, 22 insertions, 22 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs index fad9218..eaf8f60 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs | |||
@@ -827,9 +827,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
827 | sendbuffer.Length, SocketFlags.None, m_Client.CircuitCode); | 827 | sendbuffer.Length, SocketFlags.None, m_Client.CircuitCode); |
828 | } | 828 | } |
829 | } | 829 | } |
830 | catch (NullReferenceException n) | 830 | catch (NullReferenceException) |
831 | { | 831 | { |
832 | m_log.Debug("[PACKET] Detected reuse of a returned packet"); | 832 | m_log.Error("[PACKET]: Detected reuse of a returned packet"); |
833 | m_PacketQueue.Cancel(item.Sequence); | 833 | m_PacketQueue.Cancel(item.Sequence); |
834 | return; | 834 | return; |
835 | } | 835 | } |
diff --git a/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs b/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs index 5be2a65..65138e2 100644 --- a/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs +++ b/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs | |||
@@ -45,8 +45,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureDownload | |||
45 | /// </summary> | 45 | /// </summary> |
46 | public class UserTextureDownloadService | 46 | public class UserTextureDownloadService |
47 | { | 47 | { |
48 | private static readonly ILog m_log | 48 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | 49 | ||
51 | /// <summary> | 50 | /// <summary> |
52 | /// True if the service has been closed, probably because a user with texture requests still queued | 51 | /// True if the service has been closed, probably because a user with texture requests still queued |
@@ -88,13 +87,13 @@ namespace OpenSim.Region.CoreModules.Agent.TextureDownload | |||
88 | /// XXX This is really a temporary solution to deal with the situation where a client continually requests | 87 | /// XXX This is really a temporary solution to deal with the situation where a client continually requests |
89 | /// the same missing textures | 88 | /// the same missing textures |
90 | /// </summary> | 89 | /// </summary> |
91 | private readonly IRequestLimitStrategy<UUID> missingTextureLimitStrategy | 90 | // private readonly IRequestLimitStrategy<UUID> missingTextureLimitStrategy |
92 | = new RepeatLimitStrategy<UUID>(MAX_ALLOWED_TEXTURE_REQUESTS); | 91 | // = new RepeatLimitStrategy<UUID>(MAX_ALLOWED_TEXTURE_REQUESTS); |
93 | 92 | ||
94 | public UserTextureDownloadService( | 93 | public UserTextureDownloadService( |
95 | IClientAPI client, Scene scene, OpenSim.Framework.BlockingQueue<ITextureSender> sharedQueue) | 94 | IClientAPI client, Scene scene, OpenSim.Framework.BlockingQueue<ITextureSender> sharedQueue) |
96 | { | 95 | { |
97 | m_client = client; | 96 | // m_client = client; |
98 | m_scene = scene; | 97 | m_scene = scene; |
99 | m_sharedSendersQueue = sharedQueue; | 98 | m_sharedSendersQueue = sharedQueue; |
100 | } | 99 | } |
@@ -231,16 +230,16 @@ namespace OpenSim.Region.CoreModules.Agent.TextureDownload | |||
231 | /// Place a ready texture sender on the processing queue. | 230 | /// Place a ready texture sender on the processing queue. |
232 | /// </summary> | 231 | /// </summary> |
233 | /// <param name="textureSender"></param> | 232 | /// <param name="textureSender"></param> |
234 | private void EnqueueTextureSender(ITextureSender textureSender) | 233 | // private void EnqueueTextureSender(ITextureSender textureSender) |
235 | { | 234 | // { |
236 | textureSender.Cancel = false; | 235 | // textureSender.Cancel = false; |
237 | textureSender.Sending = true; | 236 | // textureSender.Sending = true; |
238 | 237 | // | |
239 | if (!m_sharedSendersQueue.Contains(textureSender)) | 238 | // if (!m_sharedSendersQueue.Contains(textureSender)) |
240 | { | 239 | // { |
241 | m_sharedSendersQueue.Enqueue(textureSender); | 240 | // m_sharedSendersQueue.Enqueue(textureSender); |
242 | } | 241 | // } |
243 | } | 242 | // } |
244 | 243 | ||
245 | /// <summary> | 244 | /// <summary> |
246 | /// Close this module. | 245 | /// Close this module. |
diff --git a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs index 7082e85..ad42523 100644 --- a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs | |||
@@ -60,9 +60,9 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
60 | 60 | ||
61 | public class UrlModule : ISharedRegionModule, IUrlModule | 61 | public class UrlModule : ISharedRegionModule, IUrlModule |
62 | { | 62 | { |
63 | private static readonly ILog m_log = | 63 | // private static readonly ILog m_log = |
64 | LogManager.GetLogger( | 64 | // LogManager.GetLogger( |
65 | MethodBase.GetCurrentMethod().DeclaringType); | 65 | // MethodBase.GetCurrentMethod().DeclaringType); |
66 | 66 | ||
67 | private Dictionary<UUID, UrlData> m_RequestMap = | 67 | private Dictionary<UUID, UrlData> m_RequestMap = |
68 | new Dictionary<UUID, UrlData>(); | 68 | new Dictionary<UUID, UrlData>(); |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 83db396..9805ff5 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -2863,7 +2863,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2863 | //if ((framecount % m_randomizeWater) == 0) | 2863 | //if ((framecount % m_randomizeWater) == 0) |
2864 | // randomizeWater(waterlevel); | 2864 | // randomizeWater(waterlevel); |
2865 | 2865 | ||
2866 | int RayCastTimeMS = m_rayCastManager.ProcessQueuedRequests(); | 2866 | //int RayCastTimeMS = m_rayCastManager.ProcessQueuedRequests(); |
2867 | m_rayCastManager.ProcessQueuedRequests(); | ||
2867 | 2868 | ||
2868 | collision_optimized(timeStep); | 2869 | collision_optimized(timeStep); |
2869 | 2870 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index acab734..7f691ba 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -9033,7 +9033,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9033 | if (m.Success) { | 9033 | if (m.Success) { |
9034 | for (int i = 1; i < gnums.Length; i++) { | 9034 | for (int i = 1; i < gnums.Length; i++) { |
9035 | System.Text.RegularExpressions.Group g = m.Groups[gnums[i]]; | 9035 | System.Text.RegularExpressions.Group g = m.Groups[gnums[i]]; |
9036 | CaptureCollection cc = g.Captures; | 9036 | //CaptureCollection cc = g.Captures; |
9037 | } | 9037 | } |
9038 | if (m.Groups.Count == 5) { | 9038 | if (m.Groups.Count == 5) { |
9039 | httpHeaders["Authorization"] = String.Format("Basic {0}", Convert.ToBase64String(System.Text.ASCIIEncoding.ASCII.GetBytes(m.Groups[2].ToString() + ":" + m.Groups[3].ToString()))); | 9039 | httpHeaders["Authorization"] = String.Format("Basic {0}", Convert.ToBase64String(System.Text.ASCIIEncoding.ASCII.GetBytes(m.Groups[2].ToString() + ":" + m.Groups[3].ToString()))); |