diff options
author | Justin Clark-Casey (justincc) | 2012-05-01 18:38:46 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-05-01 18:38:46 +0100 |
commit | 5786521103eb6721e86e4abfce742019b960491e (patch) | |
tree | 78d31bded1a7feff0dd6be571a7e80d0348099c8 /OpenSim/Region | |
parent | refactor: Split most of EntityTransferModule.Teleport() into its same region ... (diff) | |
download | opensim-SC_OLD-5786521103eb6721e86e4abfce742019b960491e.zip opensim-SC_OLD-5786521103eb6721e86e4abfce742019b960491e.tar.gz opensim-SC_OLD-5786521103eb6721e86e4abfce742019b960491e.tar.bz2 opensim-SC_OLD-5786521103eb6721e86e4abfce742019b960491e.tar.xz |
Move max teleport distance check down into etm.DoTeleport() since this should apply to all teleport calls, not just those through Teleport()
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 81 |
1 files changed, 41 insertions, 40 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index b547317..230706e 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -51,15 +51,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
51 | { | 51 | { |
52 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 52 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
53 | 53 | ||
54 | public const int DefaultMaxTransferDistance = 4095; | ||
55 | |||
54 | /// <summary> | 56 | /// <summary> |
55 | /// The maximum distance, in standard region units (256m) that an agent is allowed to transfer. | 57 | /// The maximum distance, in standard region units (256m) that an agent is allowed to transfer. |
56 | /// </summary> | 58 | /// </summary> |
57 | private int m_MaxTransferDistance = 4095; | 59 | public int MaxTransferDistance { get; set; } |
58 | public int MaxTransferDistance | ||
59 | { | ||
60 | get { return m_MaxTransferDistance; } | ||
61 | set { m_MaxTransferDistance = value; } | ||
62 | } | ||
63 | 60 | ||
64 | protected bool m_Enabled = false; | 61 | protected bool m_Enabled = false; |
65 | protected Scene m_aScene; | 62 | protected Scene m_aScene; |
@@ -102,9 +99,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
102 | { | 99 | { |
103 | IConfig transferConfig = source.Configs["EntityTransfer"]; | 100 | IConfig transferConfig = source.Configs["EntityTransfer"]; |
104 | if (transferConfig != null) | 101 | if (transferConfig != null) |
105 | { | 102 | MaxTransferDistance = transferConfig.GetInt("max_distance", DefaultMaxTransferDistance); |
106 | MaxTransferDistance = transferConfig.GetInt("max_distance", 4095); | 103 | else |
107 | } | 104 | MaxTransferDistance = DefaultMaxTransferDistance; |
108 | 105 | ||
109 | m_agentsInTransit = new List<UUID>(); | 106 | m_agentsInTransit = new List<UUID>(); |
110 | m_Enabled = true; | 107 | m_Enabled = true; |
@@ -288,18 +285,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
288 | return; | 285 | return; |
289 | } | 286 | } |
290 | 287 | ||
291 | uint curX = 0, curY = 0; | ||
292 | Utils.LongToUInts(sp.Scene.RegionInfo.RegionHandle, out curX, out curY); | ||
293 | int curCellX = (int)(curX / Constants.RegionSize); | ||
294 | int curCellY = (int)(curY / Constants.RegionSize); | ||
295 | int destCellX = (int)(finalDestination.RegionLocX / Constants.RegionSize); | ||
296 | int destCellY = (int)(finalDestination.RegionLocY / Constants.RegionSize); | ||
297 | |||
298 | // m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Source co-ords are x={0} y={1}", curRegionX, curRegionY); | ||
299 | // | ||
300 | // m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Final dest is x={0} y={1} {2}@{3}", | ||
301 | // destRegionX, destRegionY, finalDestination.RegionID, finalDestination.ServerURI); | ||
302 | |||
303 | // Check that these are not the same coordinates | 288 | // Check that these are not the same coordinates |
304 | if (finalDestination.RegionLocX == sp.Scene.RegionInfo.RegionLocX && | 289 | if (finalDestination.RegionLocX == sp.Scene.RegionInfo.RegionLocX && |
305 | finalDestination.RegionLocY == sp.Scene.RegionInfo.RegionLocY) | 290 | finalDestination.RegionLocY == sp.Scene.RegionInfo.RegionLocY) |
@@ -309,18 +294,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
309 | return; | 294 | return; |
310 | } | 295 | } |
311 | 296 | ||
312 | if (Math.Abs(curCellX - destCellX) > MaxTransferDistance || Math.Abs(curCellY - destCellY) > MaxTransferDistance) | ||
313 | { | ||
314 | sp.ControllingClient.SendTeleportFailed( | ||
315 | string.Format( | ||
316 | "Can't teleport to {0} ({1},{2}) from {3} ({4},{5}), destination is more than {6} regions way", | ||
317 | finalDestination.RegionName, destCellX, destCellY, | ||
318 | sp.Scene.RegionInfo.RegionName, curCellX, curCellY, | ||
319 | MaxTransferDistance)); | ||
320 | |||
321 | return; | ||
322 | } | ||
323 | |||
324 | // | 297 | // |
325 | // This is it | 298 | // This is it |
326 | // | 299 | // |
@@ -332,7 +305,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
332 | else | 305 | else |
333 | { | 306 | { |
334 | finalDestination = null; | 307 | finalDestination = null; |
335 | 308 | ||
336 | // TP to a place that doesn't exist (anymore) | 309 | // TP to a place that doesn't exist (anymore) |
337 | // Inform the viewer about that | 310 | // Inform the viewer about that |
338 | sp.ControllingClient.SendTeleportFailed("The region you tried to teleport to doesn't exist anymore"); | 311 | sp.ControllingClient.SendTeleportFailed("The region you tried to teleport to doesn't exist anymore"); |
@@ -352,10 +325,44 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
352 | } | 325 | } |
353 | } | 326 | } |
354 | 327 | ||
328 | /// <summary> | ||
329 | /// Determines whether this instance is within the max transfer distance. | ||
330 | /// </summary> | ||
331 | /// <param name="sourceRegion"></param> | ||
332 | /// <param name="destRegion"></param> | ||
333 | /// <returns> | ||
334 | /// <c>true</c> if this instance is within max transfer distance; otherwise, <c>false</c>. | ||
335 | /// </returns> | ||
336 | private bool IsWithinMaxTeleportDistance(RegionInfo sourceRegion, GridRegion destRegion) | ||
337 | { | ||
338 | // m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Source co-ords are x={0} y={1}", curRegionX, curRegionY); | ||
339 | // | ||
340 | // m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Final dest is x={0} y={1} {2}@{3}", | ||
341 | // destRegionX, destRegionY, finalDestination.RegionID, finalDestination.ServerURI); | ||
342 | |||
343 | // Insanely, RegionLoc on RegionInfo is the 256m map co-ord whilst GridRegion.RegionLoc is the raw meters position. | ||
344 | return Math.Abs(sourceRegion.RegionLocX - destRegion.RegionCoordX) <= MaxTransferDistance | ||
345 | && Math.Abs(sourceRegion.RegionLocY - destRegion.RegionCoordY) <= MaxTransferDistance; | ||
346 | } | ||
347 | |||
355 | public void DoTeleport( | 348 | public void DoTeleport( |
356 | ScenePresence sp, GridRegion reg, GridRegion finalDestination, | 349 | ScenePresence sp, GridRegion reg, GridRegion finalDestination, |
357 | Vector3 position, Vector3 lookAt, uint teleportFlags) | 350 | Vector3 position, Vector3 lookAt, uint teleportFlags) |
358 | { | 351 | { |
352 | RegionInfo sourceRegion = sp.Scene.RegionInfo; | ||
353 | |||
354 | if (!IsWithinMaxTeleportDistance(sourceRegion, finalDestination)) | ||
355 | { | ||
356 | sp.ControllingClient.SendTeleportFailed( | ||
357 | string.Format( | ||
358 | "Can't teleport to {0} ({1},{2}) from {3} ({4},{5}), destination is more than {6} regions way", | ||
359 | finalDestination.RegionName, finalDestination.RegionCoordX, finalDestination.RegionCoordY, | ||
360 | sourceRegion.RegionName, sourceRegion.RegionLocX, sourceRegion.RegionLocY, | ||
361 | MaxTransferDistance)); | ||
362 | |||
363 | return; | ||
364 | } | ||
365 | |||
359 | IEventQueue eq = sp.Scene.RequestModuleInterface<IEventQueue>(); | 366 | IEventQueue eq = sp.Scene.RequestModuleInterface<IEventQueue>(); |
360 | 367 | ||
361 | if (reg == null || finalDestination == null) | 368 | if (reg == null || finalDestination == null) |
@@ -665,7 +672,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
665 | 672 | ||
666 | protected virtual bool IsOutsideRegion(Scene s, Vector3 pos) | 673 | protected virtual bool IsOutsideRegion(Scene s, Vector3 pos) |
667 | { | 674 | { |
668 | |||
669 | if (s.TestBorderCross(pos, Cardinals.N)) | 675 | if (s.TestBorderCross(pos, Cardinals.N)) |
670 | return true; | 676 | return true; |
671 | if (s.TestBorderCross(pos, Cardinals.S)) | 677 | if (s.TestBorderCross(pos, Cardinals.S)) |
@@ -806,7 +812,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
806 | neighboury = ba.TriggerRegionY; | 812 | neighboury = ba.TriggerRegionY; |
807 | neighbourx = ba.TriggerRegionX; | 813 | neighbourx = ba.TriggerRegionX; |
808 | 814 | ||
809 | |||
810 | Vector3 newposition = pos; | 815 | Vector3 newposition = pos; |
811 | newposition.X += (scene.RegionInfo.RegionLocX - neighbourx) * Constants.RegionSize; | 816 | newposition.X += (scene.RegionInfo.RegionLocX - neighbourx) * Constants.RegionSize; |
812 | newposition.Y += (scene.RegionInfo.RegionLocY - neighboury) * Constants.RegionSize; | 817 | newposition.Y += (scene.RegionInfo.RegionLocY - neighboury) * Constants.RegionSize; |
@@ -814,7 +819,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
814 | String.Format("Moving you to region {0},{1}", neighbourx, neighboury), false); | 819 | String.Format("Moving you to region {0},{1}", neighbourx, neighboury), false); |
815 | InformClientToInitateTeleportToLocation(agent, neighbourx, neighboury, newposition, scene); | 820 | InformClientToInitateTeleportToLocation(agent, neighbourx, neighboury, newposition, scene); |
816 | 821 | ||
817 | |||
818 | return true; | 822 | return true; |
819 | } | 823 | } |
820 | 824 | ||
@@ -854,8 +858,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
854 | neighboury += (uint)(int)(c.BorderLine.Z / (int)Constants.RegionSize); | 858 | neighboury += (uint)(int)(c.BorderLine.Z / (int)Constants.RegionSize); |
855 | newpos.Y = enterDistance; | 859 | newpos.Y = enterDistance; |
856 | } | 860 | } |
857 | |||
858 | |||
859 | } | 861 | } |
860 | else if (scene.TestBorderCross(pos + southCross, Cardinals.S)) | 862 | else if (scene.TestBorderCross(pos + southCross, Cardinals.S)) |
861 | { | 863 | { |
@@ -882,7 +884,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
882 | } | 884 | } |
883 | else if (scene.TestBorderCross(pos + northCross, Cardinals.N)) | 885 | else if (scene.TestBorderCross(pos + northCross, Cardinals.N)) |
884 | { | 886 | { |
885 | |||
886 | Border b = scene.GetCrossedBorder(pos + northCross, Cardinals.N); | 887 | Border b = scene.GetCrossedBorder(pos + northCross, Cardinals.N); |
887 | neighboury += (uint)(int)(b.BorderLine.Z / (int)Constants.RegionSize); | 888 | neighboury += (uint)(int)(b.BorderLine.Z / (int)Constants.RegionSize); |
888 | newpos.Y = enterDistance; | 889 | newpos.Y = enterDistance; |