diff options
A couple of fixes to make sure db4o gets set as the default asset database. Also added a couple of console output lines to try to make it easier to tell which asset storage system is in use.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index ea2e2ff..99c5e73 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -88,7 +88,7 @@ namespace OpenSim | |||
88 | private string standaloneInventoryPlugin = ""; | 88 | private string standaloneInventoryPlugin = ""; |
89 | private string standaloneUserPlugin = ""; | 89 | private string standaloneUserPlugin = ""; |
90 | 90 | ||
91 | private string m_assetStorage = "sqlite"; | 91 | private string m_assetStorage = "db4o"; |
92 | 92 | ||
93 | private Scene m_consoleRegion = null; | 93 | private Scene m_consoleRegion = null; |
94 | 94 | ||
@@ -129,7 +129,7 @@ namespace OpenSim | |||
129 | 129 | ||
130 | m_scriptEngine = configSource.Configs["Startup"].GetString("script_engine", "DotNetEngine"); | 130 | m_scriptEngine = configSource.Configs["Startup"].GetString("script_engine", "DotNetEngine"); |
131 | 131 | ||
132 | m_assetStorage = configSource.Configs["Startup"].GetString("asset_database", "sqlite"); | 132 | m_assetStorage = configSource.Configs["Startup"].GetString("asset_database", "db4o"); |
133 | 133 | ||
134 | m_DefaultModules = configSource.Configs["Startup"].GetBoolean("default_modules", true); | 134 | m_DefaultModules = configSource.Configs["Startup"].GetBoolean("default_modules", true); |
135 | m_DefaultSharedModules = configSource.Configs["Startup"].GetBoolean("default_shared_modules", true); | 135 | m_DefaultSharedModules = configSource.Configs["Startup"].GetBoolean("default_shared_modules", true); |