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authorAdam Frisby2008-04-21 07:16:30 +0000
committerAdam Frisby2008-04-21 07:16:30 +0000
commit01663cb6122a94c5a8ca7b8f4e578fab216b9488 (patch)
tree8e512ae348f5289327bccf1bf76e50d8cf7edadc /OpenSim/Region
parent* Optimised using statements and namespace references across entire project (... (diff)
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* Committing fix for previous build breakage. Sorry!
* Committing namespace/usings fixes for ThirdParty directory, missed in previous commit.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
index 8aee94e..5d33294 100644
--- a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
@@ -32,8 +32,8 @@ using OpenSim.Region.Environment.Interfaces;
32using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase; 32using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
33using integer = System.Int32; 33using integer = System.Int32;
34using key = System.String; 34using key = System.String;
35using vector = ScriptEngine.Common.LSL_Types.Vector3; 35using vector = OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3;
36using rotation = Quaternion; 36using rotation = OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion;
37 37
38namespace OpenSim.Region.ScriptEngine.Common 38namespace OpenSim.Region.ScriptEngine.Common
39{ 39{