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authorMW2007-10-31 09:18:24 +0000
committerMW2007-10-31 09:18:24 +0000
commita9ad16b13acb0865b379e81c86d32eb44d277c56 (patch)
treee1a8c9aa8fccbd9e8c3114b4e7ca162bee83b7c3 /OpenSim/Region
parentadded .dat extension to dumped asset files (diff)
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some small changes
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.API.cs4
-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs13
-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs3
4 files changed, 12 insertions, 10 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs
index 28d8513..1597cc5 100644
--- a/OpenSim/Region/ClientStack/ClientView.API.cs
+++ b/OpenSim/Region/ClientStack/ClientView.API.cs
@@ -843,11 +843,11 @@ namespace OpenSim.Region.ClientStack
843 /// 843 ///
844 /// </summary> 844 /// </summary>
845 /// <param name="wearables"></param> 845 /// <param name="wearables"></param>
846 public void SendWearables(AvatarWearable[] wearables) 846 public void SendWearables(AvatarWearable[] wearables, int serial)
847 { 847 {
848 AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); 848 AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket();
849 aw.AgentData.AgentID = AgentId; 849 aw.AgentData.AgentID = AgentId;
850 aw.AgentData.SerialNum = 0; 850 aw.AgentData.SerialNum = (uint)serial;
851 aw.AgentData.SessionID = m_sessionId; 851 aw.AgentData.SessionID = m_sessionId;
852 852
853 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; 853 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13];
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index 55f50a4..730c199 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -203,7 +203,7 @@ namespace OpenSim.Region.ClientStack
203 { 203 {
204 if (debug > 0) 204 if (debug > 0)
205 { 205 {
206 string info; 206 string info= "";
207 if (debug < 255 && packet.Type == PacketType.AgentUpdate) 207 if (debug < 255 && packet.Type == PacketType.AgentUpdate)
208 return; 208 return;
209 if (debug < 254 && packet.Type == PacketType.ViewerEffect) 209 if (debug < 254 && packet.Type == PacketType.ViewerEffect)
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 56c1401..8d326cf 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -69,6 +69,7 @@ namespace OpenSim.Region.Environment.Scenes
69 69
70 private readonly Vector3[] Dir_Vectors = new Vector3[6]; 70 private readonly Vector3[] Dir_Vectors = new Vector3[6];
71 private LLVector3 lastPhysPos = new LLVector3(); 71 private LLVector3 lastPhysPos = new LLVector3();
72 private int m_wearablesSerial = 1;
72 73
73 private enum Dir_ControlFlags 74 private enum Dir_ControlFlags
74 { 75 {
@@ -825,7 +826,7 @@ namespace OpenSim.Region.Environment.Scenes
825 /// <param name="client"></param> 826 /// <param name="client"></param>
826 public void SendOurAppearance(IClientAPI client) 827 public void SendOurAppearance(IClientAPI client)
827 { 828 {
828 client.SendWearables(m_wearables); 829 client.SendWearables(m_wearables, m_wearablesSerial++);
829 830
830 //this.SendFullUpdateToAllClients(); 831 //this.SendFullUpdateToAllClients();
831 //this.SendAppearanceToAllOtherAgents(); 832 //this.SendAppearanceToAllOtherAgents();
@@ -851,10 +852,10 @@ namespace OpenSim.Region.Environment.Scenes
851 { 852 {
852 m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence) 853 m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence)
853 { 854 {
854 if (scenePresence != this) 855 // if (scenePresence != this)
855 { 856 // {
856 SendAppearanceToOtherAgent(scenePresence); 857 SendAppearanceToOtherAgent(scenePresence);
857 } 858 // }
858 }); 859 });
859 } 860 }
860 861
@@ -1087,7 +1088,7 @@ namespace OpenSim.Region.Environment.Scenes
1087 public void SetWearable(int wearableId, AvatarWearable wearable) 1088 public void SetWearable(int wearableId, AvatarWearable wearable)
1088 { 1089 {
1089 m_wearables[wearableId] = wearable; 1090 m_wearables[wearableId] = wearable;
1090 SendOurAppearance(m_controllingClient); 1091 m_controllingClient.SendWearables(m_wearables, m_wearablesSerial++);
1091 } 1092 }
1092 } 1093 }
1093} 1094}
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
index f7fdbb5..9ed1f35 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
@@ -161,11 +161,12 @@ namespace SimpleApp
161 get { return lastName; } 161 get { return lastName; }
162 } 162 }
163 163
164
164 public virtual void OutPacket(Packet newPack) 165 public virtual void OutPacket(Packet newPack)
165 { 166 {
166 } 167 }
167 168
168 public virtual void SendWearables(AvatarWearable[] wearables) 169 public virtual void SendWearables(AvatarWearable[] wearables, int serial)
169 { 170 {
170 } 171 }
171 172