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author | Justin Clark-Casey (justincc) | 2011-11-26 01:52:12 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-11-26 01:52:12 +0000 |
commit | 86cc00aaa8dba93ea614460ceab7d6ba5e1adec5 (patch) | |
tree | 08c0f971951021639d325d1723d010d6ba12370d /OpenSim/Region | |
parent | minor: remove mono compiler warning (diff) | |
download | opensim-SC_OLD-86cc00aaa8dba93ea614460ceab7d6ba5e1adec5.zip opensim-SC_OLD-86cc00aaa8dba93ea614460ceab7d6ba5e1adec5.tar.gz opensim-SC_OLD-86cc00aaa8dba93ea614460ceab7d6ba5e1adec5.tar.bz2 opensim-SC_OLD-86cc00aaa8dba93ea614460ceab7d6ba5e1adec5.tar.xz |
minor: formatting changes in Scene.PacketHandlers.cs
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index 2ac6387..6ba74c7 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -330,7 +330,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
330 | } | 330 | } |
331 | } | 331 | } |
332 | } | 332 | } |
333 | } | 333 | } |
334 | 334 | ||
335 | public virtual void ProcessObjectDeGrab(uint localID, IClientAPI remoteClient, List<SurfaceTouchEventArgs> surfaceArgs) | 335 | public virtual void ProcessObjectDeGrab(uint localID, IClientAPI remoteClient, List<SurfaceTouchEventArgs> surfaceArgs) |
336 | { | 336 | { |
@@ -484,6 +484,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
484 | // can be handled transparently). | 484 | // can be handled transparently). |
485 | InventoryFolderImpl fold = null; | 485 | InventoryFolderImpl fold = null; |
486 | if (LibraryService != null && LibraryService.LibraryRootFolder != null) | 486 | if (LibraryService != null && LibraryService.LibraryRootFolder != null) |
487 | { | ||
487 | if ((fold = LibraryService.LibraryRootFolder.FindFolder(folderID)) != null) | 488 | if ((fold = LibraryService.LibraryRootFolder.FindFolder(folderID)) != null) |
488 | { | 489 | { |
489 | remoteClient.SendInventoryFolderDetails( | 490 | remoteClient.SendInventoryFolderDetails( |
@@ -491,6 +492,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
491 | fold.RequestListOfFolders(), fold.Version, fetchFolders, fetchItems); | 492 | fold.RequestListOfFolders(), fold.Version, fetchFolders, fetchItems); |
492 | return; | 493 | return; |
493 | } | 494 | } |
495 | } | ||
494 | 496 | ||
495 | // We're going to send the reply async, because there may be | 497 | // We're going to send the reply async, because there may be |
496 | // an enormous quantity of packets -- basically the entire inventory! | 498 | // an enormous quantity of packets -- basically the entire inventory! |
@@ -585,14 +587,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
585 | } | 587 | } |
586 | } | 588 | } |
587 | 589 | ||
590 | delegate void PurgeFolderDelegate(UUID userID, UUID folder); | ||
591 | |||
588 | /// <summary> | 592 | /// <summary> |
589 | /// This should delete all the items and folders in the given directory. | 593 | /// This should delete all the items and folders in the given directory. |
590 | /// </summary> | 594 | /// </summary> |
591 | /// <param name="remoteClient"></param> | 595 | /// <param name="remoteClient"></param> |
592 | /// <param name="folderID"></param> | 596 | /// <param name="folderID"></param> |
593 | |||
594 | delegate void PurgeFolderDelegate(UUID userID, UUID folder); | ||
595 | |||
596 | public void HandlePurgeInventoryDescendents(IClientAPI remoteClient, UUID folderID) | 597 | public void HandlePurgeInventoryDescendents(IClientAPI remoteClient, UUID folderID) |
597 | { | 598 | { |
598 | PurgeFolderDelegate d = PurgeFolderAsync; | 599 | PurgeFolderDelegate d = PurgeFolderAsync; |
@@ -606,7 +607,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
606 | } | 607 | } |
607 | } | 608 | } |
608 | 609 | ||
609 | |||
610 | private void PurgeFolderAsync(UUID userID, UUID folderID) | 610 | private void PurgeFolderAsync(UUID userID, UUID folderID) |
611 | { | 611 | { |
612 | InventoryFolderBase folder = new InventoryFolderBase(folderID, userID); | 612 | InventoryFolderBase folder = new InventoryFolderBase(folderID, userID); |