diff options
author | lbsa71 | 2007-09-18 12:13:44 +0000 |
---|---|---|
committer | lbsa71 | 2007-09-18 12:13:44 +0000 |
commit | 0bac4b430c264741b7f9e63b5d8fb781ba306c68 (patch) | |
tree | 8106614d6608aeb82b8d455ed95a01725376d9a7 /OpenSim/Region | |
parent | * Replaced usage of ClientView with IClientAPI (diff) | |
download | opensim-SC_OLD-0bac4b430c264741b7f9e63b5d8fb781ba306c68.zip opensim-SC_OLD-0bac4b430c264741b7f9e63b5d8fb781ba306c68.tar.gz opensim-SC_OLD-0bac4b430c264741b7f9e63b5d8fb781ba306c68.tar.bz2 opensim-SC_OLD-0bac4b430c264741b7f9e63b5d8fb781ba306c68.tar.xz |
* Handlerized ViewerEffect
* Now there-is-only-client-manager
* First step towards moving Logout and ConnectionClosed out of Client and into something else (which will let us get rid of ClientView reference to ClientManager
* General posititvity, peace, love and understanding
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.API.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs | 44 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | 13 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 20 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/PacketServer.cs | 28 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/UDPServer.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 3 |
7 files changed, 53 insertions, 58 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs index 9d5a9e8..a15a964 100644 --- a/OpenSim/Region/ClientStack/ClientView.API.cs +++ b/OpenSim/Region/ClientStack/ClientView.API.cs | |||
@@ -42,6 +42,7 @@ namespace OpenSim.Region.ClientStack | |||
42 | { | 42 | { |
43 | partial class ClientView | 43 | partial class ClientView |
44 | { | 44 | { |
45 | public event ViewerEffectEventHandler OnViewerEffect; | ||
45 | public event ImprovedInstantMessage OnInstantMessage; | 46 | public event ImprovedInstantMessage OnInstantMessage; |
46 | public event ChatFromViewer OnChatFromViewer; | 47 | public event ChatFromViewer OnChatFromViewer; |
47 | public event RezObject OnRezObject; | 48 | public event RezObject OnRezObject; |
diff --git a/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs index 71fea0d..65ad431 100644 --- a/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs +++ b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs | |||
@@ -37,13 +37,28 @@ namespace OpenSim.Region.ClientStack | |||
37 | protected virtual void RegisterLocalPacketHandlers() | 37 | protected virtual void RegisterLocalPacketHandlers() |
38 | { | 38 | { |
39 | this.AddLocalPacketHandler(PacketType.LogoutRequest, this.Logout); | 39 | this.AddLocalPacketHandler(PacketType.LogoutRequest, this.Logout); |
40 | this.AddLocalPacketHandler(PacketType.ViewerEffect, this.HandleViewerEffect); | ||
40 | this.AddLocalPacketHandler(PacketType.AgentCachedTexture, this.AgentTextureCached); | 41 | this.AddLocalPacketHandler(PacketType.AgentCachedTexture, this.AgentTextureCached); |
41 | this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate); | 42 | this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate); |
42 | } | 43 | } |
43 | 44 | ||
44 | protected virtual bool Logout(IClientAPI simClient, Packet packet) | 45 | private bool HandleViewerEffect(IClientAPI sender, Packet Pack) |
45 | { | 46 | { |
46 | MainLog.Instance.Verbose( "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | 47 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; |
48 | |||
49 | if( OnViewerEffect != null ) | ||
50 | { | ||
51 | OnViewerEffect(sender, viewer.Effect); | ||
52 | } | ||
53 | |||
54 | return true; | ||
55 | } | ||
56 | |||
57 | protected virtual bool Logout(IClientAPI client, Packet packet) | ||
58 | { | ||
59 | // TODO: Refactor out this into an OnLogout so the ClientManager can close all clients. | ||
60 | |||
61 | MainLog.Instance.Verbose("OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | ||
47 | //send reply to let the client logout | 62 | //send reply to let the client logout |
48 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | 63 | LogoutReplyPacket logReply = new LogoutReplyPacket(); |
49 | logReply.AgentData.AgentID = this.AgentId; | 64 | logReply.AgentData.AgentID = this.AgentId; |
@@ -52,8 +67,9 @@ namespace OpenSim.Region.ClientStack | |||
52 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | 67 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); |
53 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | 68 | logReply.InventoryData[0].ItemID = LLUUID.Zero; |
54 | OutPacket(logReply); | 69 | OutPacket(logReply); |
55 | // | 70 | // |
56 | this.KillClient(); | 71 | this.Close(); |
72 | |||
57 | return true; | 73 | return true; |
58 | } | 74 | } |
59 | 75 | ||
@@ -81,7 +97,7 @@ namespace OpenSim.Region.ClientStack | |||
81 | protected bool MultipleObjUpdate(IClientAPI simClient, Packet packet) | 97 | protected bool MultipleObjUpdate(IClientAPI simClient, Packet packet) |
82 | { | 98 | { |
83 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; | 99 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; |
84 | // System.Console.WriteLine("new multi update packet " + multipleupdate.ToString()); | 100 | // System.Console.WriteLine("new multi update packet " + multipleupdate.ToString()); |
85 | for (int i = 0; i < multipleupdate.ObjectData.Length; i++) | 101 | for (int i = 0; i < multipleupdate.ObjectData.Length; i++) |
86 | { | 102 | { |
87 | #region position | 103 | #region position |
@@ -99,7 +115,7 @@ namespace OpenSim.Region.ClientStack | |||
99 | if (OnUpdatePrimSinglePosition != null) | 115 | if (OnUpdatePrimSinglePosition != null) |
100 | { | 116 | { |
101 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | 117 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); |
102 | // System.Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | 118 | // System.Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z); |
103 | OnUpdatePrimSinglePosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); | 119 | OnUpdatePrimSinglePosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); |
104 | } | 120 | } |
105 | } | 121 | } |
@@ -128,7 +144,7 @@ namespace OpenSim.Region.ClientStack | |||
128 | if (OnUpdatePrimGroupRotation != null) | 144 | if (OnUpdatePrimGroupRotation != null) |
129 | { | 145 | { |
130 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | 146 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); |
131 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | 147 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); |
132 | OnUpdatePrimGroupRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); | 148 | OnUpdatePrimGroupRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); |
133 | } | 149 | } |
134 | } | 150 | } |
@@ -139,7 +155,7 @@ namespace OpenSim.Region.ClientStack | |||
139 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | 155 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); |
140 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 12, true); | 156 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 12, true); |
141 | //Console.WriteLine("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | 157 | //Console.WriteLine("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z); |
142 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | 158 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); |
143 | OnUpdatePrimGroupMouseRotation(multipleupdate.ObjectData[i].ObjectLocalID, pos, rot, this); | 159 | OnUpdatePrimGroupMouseRotation(multipleupdate.ObjectData[i].ObjectLocalID, pos, rot, this); |
144 | } | 160 | } |
145 | } | 161 | } |
@@ -164,10 +180,10 @@ namespace OpenSim.Region.ClientStack | |||
164 | if (OnUpdatePrimScale != null) | 180 | if (OnUpdatePrimScale != null) |
165 | { | 181 | { |
166 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | 182 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); |
167 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z ); | 183 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z ); |
168 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | 184 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); |
169 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | 185 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); |
170 | OnUpdatePrimSinglePosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); | 186 | OnUpdatePrimSinglePosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); |
171 | } | 187 | } |
172 | } | 188 | } |
173 | else if (multipleupdate.ObjectData[i].Type == 5)//single prim scale from object tab | 189 | else if (multipleupdate.ObjectData[i].Type == 5)//single prim scale from object tab |
@@ -175,7 +191,7 @@ namespace OpenSim.Region.ClientStack | |||
175 | if (OnUpdatePrimScale != null) | 191 | if (OnUpdatePrimScale != null) |
176 | { | 192 | { |
177 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | 193 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); |
178 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | 194 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); |
179 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | 195 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); |
180 | } | 196 | } |
181 | } | 197 | } |
@@ -184,7 +200,7 @@ namespace OpenSim.Region.ClientStack | |||
184 | if (OnUpdatePrimScale != null) | 200 | if (OnUpdatePrimScale != null) |
185 | { | 201 | { |
186 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | 202 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); |
187 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | 203 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); |
188 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | 204 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); |
189 | } | 205 | } |
190 | } | 206 | } |
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs index 95ce3c5..009ddac 100644 --- a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs +++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | |||
@@ -75,19 +75,6 @@ namespace OpenSim.Region.ClientStack | |||
75 | 75 | ||
76 | switch (Pack.Type) | 76 | switch (Pack.Type) |
77 | { | 77 | { |
78 | case PacketType.ViewerEffect: | ||
79 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | ||
80 | foreach (IClientAPI client in m_clientThreads.Values) | ||
81 | { | ||
82 | if (client.AgentId != this.AgentId) | ||
83 | { | ||
84 | viewer.AgentData.AgentID = client.AgentId; | ||
85 | viewer.AgentData.SessionID = client.SessionId; | ||
86 | client.OutPacket(viewer); | ||
87 | } | ||
88 | } | ||
89 | break; | ||
90 | |||
91 | #region Scene/Avatar | 78 | #region Scene/Avatar |
92 | case PacketType.AvatarPropertiesRequest: | 79 | case PacketType.AvatarPropertiesRequest: |
93 | AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack; | 80 | AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack; |
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 2bff88a..f8ac1d8 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -71,7 +71,7 @@ namespace OpenSim.Region.ClientStack | |||
71 | private LLUUID newAssetFolder = LLUUID.Zero; | 71 | private LLUUID newAssetFolder = LLUUID.Zero; |
72 | private int debug = 0; | 72 | private int debug = 0; |
73 | protected IScene m_scene; | 73 | protected IScene m_scene; |
74 | private Dictionary<uint, IClientAPI> m_clientThreads; | 74 | private ClientManager m_clientManager; |
75 | private AssetCache m_assetCache; | 75 | private AssetCache m_assetCache; |
76 | // private InventoryCache m_inventoryCache; | 76 | // private InventoryCache m_inventoryCache; |
77 | private int cachedtextureserial = 0; | 77 | private int cachedtextureserial = 0; |
@@ -83,12 +83,12 @@ namespace OpenSim.Region.ClientStack | |||
83 | private int probesWithNoIngressPackets = 0; | 83 | private int probesWithNoIngressPackets = 0; |
84 | private int lastPacketsReceived = 0; | 84 | private int lastPacketsReceived = 0; |
85 | 85 | ||
86 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, IClientAPI> clientThreads, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions) | 86 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, ClientManager clientManager, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions) |
87 | { | 87 | { |
88 | m_moneyBalance = 1000; | 88 | m_moneyBalance = 1000; |
89 | 89 | ||
90 | m_scene = scene; | 90 | m_scene = scene; |
91 | m_clientThreads = clientThreads; | 91 | m_clientManager = clientManager; |
92 | m_assetCache = assetCache; | 92 | m_assetCache = assetCache; |
93 | 93 | ||
94 | m_networkServer = packServer; | 94 | m_networkServer = packServer; |
@@ -127,24 +127,17 @@ namespace OpenSim.Region.ClientStack | |||
127 | 127 | ||
128 | # region Client Methods | 128 | # region Client Methods |
129 | 129 | ||
130 | public void KillClient() | 130 | public void Close() |
131 | { | 131 | { |
132 | clientPingTimer.Stop(); | 132 | clientPingTimer.Stop(); |
133 | 133 | ||
134 | m_scene.RemoveClient(this.AgentId); | 134 | m_scene.RemoveClient(this.AgentId); |
135 | 135 | ||
136 | m_clientThreads.Remove(this.CircuitCode); | 136 | m_clientManager.Remove(this.CircuitCode); // TODO: Move out and delete ref to clientmanager. |
137 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | 137 | m_networkServer.RemoveClientCircuit(this.CircuitCode); |
138 | this.ClientThread.Abort(); | 138 | this.ClientThread.Abort(); |
139 | } | 139 | } |
140 | 140 | ||
141 | public void ConnectionClosed() | ||
142 | { | ||
143 | clientPingTimer.Stop(); | ||
144 | m_clientThreads.Remove(this.CircuitCode); | ||
145 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | ||
146 | this.ClientThread.Abort(); | ||
147 | } | ||
148 | #endregion | 141 | #endregion |
149 | 142 | ||
150 | # region Packet Handling | 143 | # region Packet Handling |
@@ -259,7 +252,8 @@ namespace OpenSim.Region.ClientStack | |||
259 | probesWithNoIngressPackets++; | 252 | probesWithNoIngressPackets++; |
260 | if (probesWithNoIngressPackets > 30) | 253 | if (probesWithNoIngressPackets > 30) |
261 | { | 254 | { |
262 | this.KillClient(); | 255 | // Refactor out this into an OnConnectionClosed so the ClientManager can clean up |
256 | this.Close(); | ||
263 | } | 257 | } |
264 | else | 258 | else |
265 | { | 259 | { |
diff --git a/OpenSim/Region/ClientStack/PacketServer.cs b/OpenSim/Region/ClientStack/PacketServer.cs index 481e445..bceeeb3 100644 --- a/OpenSim/Region/ClientStack/PacketServer.cs +++ b/OpenSim/Region/ClientStack/PacketServer.cs | |||
@@ -40,7 +40,6 @@ namespace OpenSim.Region.ClientStack | |||
40 | { | 40 | { |
41 | private ClientStackNetworkHandler _networkHandler; | 41 | private ClientStackNetworkHandler _networkHandler; |
42 | private IScene _localScene; | 42 | private IScene _localScene; |
43 | public Dictionary<uint, IClientAPI> ClientThreads = new Dictionary<uint, IClientAPI>(); | ||
44 | private ClientManager m_clientManager = new ClientManager(); | 43 | private ClientManager m_clientManager = new ClientManager(); |
45 | public ClientManager ClientManager | 44 | public ClientManager ClientManager |
46 | { | 45 | { |
@@ -66,20 +65,14 @@ namespace OpenSim.Region.ClientStack | |||
66 | /// </summary> | 65 | /// </summary> |
67 | /// <param name="circuitCode"></param> | 66 | /// <param name="circuitCode"></param> |
68 | /// <param name="packet"></param> | 67 | /// <param name="packet"></param> |
69 | public virtual void ClientInPacket(uint circuitCode, Packet packet) | 68 | public virtual void InPacket(uint circuitCode, Packet packet) |
70 | { | 69 | { |
71 | if (this.ClientThreads.ContainsKey(circuitCode)) | 70 | m_clientManager.InPacket(circuitCode, packet); |
72 | { | ||
73 | ClientThreads[circuitCode].InPacket(packet); | ||
74 | } | ||
75 | } | 71 | } |
76 | 72 | ||
77 | public virtual void ConnectionClosed(uint circuitCode) | 73 | public virtual void ConnectionClosed(uint circuitCode) |
78 | { | 74 | { |
79 | if (this.ClientThreads.ContainsKey(circuitCode)) | 75 | m_clientManager.ConnectionClosed(circuitCode); |
80 | { | ||
81 | ClientThreads[circuitCode].ConnectionClosed(); | ||
82 | } | ||
83 | } | 76 | } |
84 | 77 | ||
85 | /// <summary> | 78 | /// <summary> |
@@ -129,9 +122,9 @@ namespace OpenSim.Region.ClientStack | |||
129 | 122 | ||
130 | } | 123 | } |
131 | 124 | ||
132 | protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, IClientAPI> clientThreads, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions) | 125 | protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, ClientManager clientManager, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions) |
133 | { | 126 | { |
134 | return new ClientView(remoteEP, initialcirpack, clientThreads, scene, assetCache, packServer, authenSessions ); | 127 | return new ClientView(remoteEP, initialcirpack, clientManager, scene, assetCache, packServer, authenSessions ); |
135 | } | 128 | } |
136 | 129 | ||
137 | /// <summary> | 130 | /// <summary> |
@@ -146,15 +139,18 @@ namespace OpenSim.Region.ClientStack | |||
146 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, AgentCircuitManager authenticateSessionsClass) | 139 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, AgentCircuitManager authenticateSessionsClass) |
147 | { | 140 | { |
148 | IClientAPI newuser = | 141 | IClientAPI newuser = |
149 | CreateNewClient(epSender, useCircuit, ClientThreads, _localScene, assetCache, this, | 142 | CreateNewClient(epSender, useCircuit, m_clientManager, _localScene, assetCache, this, |
150 | authenticateSessionsClass); | 143 | authenticateSessionsClass); |
151 | 144 | ||
152 | this.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); | 145 | this.m_clientManager.Add(useCircuit.CircuitCode.Code, newuser); |
153 | this.m_clientManager.Add(useCircuit.CircuitCode.Code, (IClientAPI)newuser); | 146 | |
147 | newuser.OnViewerEffect += m_clientManager.ViewerEffectHandler; | ||
154 | 148 | ||
155 | return true; | 149 | return true; |
156 | } | 150 | } |
157 | 151 | ||
152 | |||
153 | |||
158 | /// <summary> | 154 | /// <summary> |
159 | /// | 155 | /// |
160 | /// </summary> | 156 | /// </summary> |
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs index 10ae6ee..efc9c87 100644 --- a/OpenSim/Region/ClientStack/UDPServer.cs +++ b/OpenSim/Region/ClientStack/UDPServer.cs | |||
@@ -126,7 +126,7 @@ namespace OpenSim.Region.ClientStack | |||
126 | if (this.clientCircuits.ContainsKey(epSender)) | 126 | if (this.clientCircuits.ContainsKey(epSender)) |
127 | { | 127 | { |
128 | //if so then send packet to the packetserver | 128 | //if so then send packet to the packetserver |
129 | this._packetServer.ClientInPacket(this.clientCircuits[epSender], packet); | 129 | this._packetServer.InPacket(this.clientCircuits[epSender], packet); |
130 | } | 130 | } |
131 | else if (packet.Type == PacketType.UseCircuitCode) | 131 | else if (packet.Type == PacketType.UseCircuitCode) |
132 | { | 132 | { |
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 72a1e19..a055339 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | |||
@@ -43,6 +43,7 @@ namespace SimpleApp | |||
43 | public event UpdateVector OnGrabObject; | 43 | public event UpdateVector OnGrabObject; |
44 | public event ObjectSelect OnDeGrabObject; | 44 | public event ObjectSelect OnDeGrabObject; |
45 | public event MoveObject OnGrabUpdate; | 45 | public event MoveObject OnGrabUpdate; |
46 | public event ViewerEffectEventHandler OnViewerEffect; | ||
46 | 47 | ||
47 | 48 | ||
48 | public event UpdateShape OnUpdatePrimShape; | 49 | public event UpdateShape OnUpdatePrimShape; |
@@ -228,7 +229,7 @@ namespace SimpleApp | |||
228 | { | 229 | { |
229 | } | 230 | } |
230 | 231 | ||
231 | public void ConnectionClosed() | 232 | public void Close() |
232 | { | 233 | { |
233 | } | 234 | } |
234 | } | 235 | } |