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authorMW2007-11-13 10:47:39 +0000
committerMW2007-11-13 10:47:39 +0000
commit7f8a69f181aba493416c8b5c6e8aa4be8fde7a34 (patch)
tree79b47e2e40fa6aac8627715bb51f4ccd8c7ce8a8 /OpenSim/Region
parent* Fixed the walk vs fall animation. (diff)
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Some work on being able to set/send a users Buddylist info. (added handling code to LoginResponse).
And as a test each user signing in will get the test account ("Mr OpenSim") as a friend (online/offline status will not currently show up)
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Communications/Local/LocalLoginService.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs
index aa1a0d9..eef6ed4 100644
--- a/OpenSim/Region/Communications/Local/LocalLoginService.cs
+++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs
@@ -131,6 +131,10 @@ namespace OpenSim.Region.Communications.Local
131 // response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CapsSeed/" + capsPath + "0000/"; 131 // response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CapsSeed/" + capsPath + "0000/";
132 theUser.currentAgent.currentRegion = reg.RegionID; 132 theUser.currentAgent.currentRegion = reg.RegionID;
133 theUser.currentAgent.currentHandle = reg.RegionHandle; 133 theUser.currentAgent.currentHandle = reg.RegionHandle;
134
135 LoginResponse.BuddyList buddyList = new LoginResponse.BuddyList();
136 buddyList.AddNewBuddy(new LoginResponse.BuddyList.BuddyInfo("11111111-1111-0000-0000-000100bba000"));
137 response.BuddList = buddyList;
134 138
135 Login _login = new Login(); 139 Login _login = new Login();
136 //copy data to login object 140 //copy data to login object