diff options
author | Teravus Ovares (Dan Olivares) | 2009-08-19 14:43:18 -0400 |
---|---|---|
committer | Teravus Ovares (Dan Olivares) | 2009-08-19 14:43:18 -0400 |
commit | 289439c8329d992251769aa83e3d7809f651de26 (patch) | |
tree | 8a1e596190f197fa5f70f21a8c968d2c55004cde /OpenSim/Region | |
parent | Add Border (a virtual border management class) (diff) | |
parent | Added MoveItems, which is most useful upon viewer-delete inventory operation.... (diff) | |
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Merge branch 'master' of ssh://MyConnection/var/git/opensim
Diffstat (limited to 'OpenSim/Region')
14 files changed, 248 insertions, 116 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 06bea3d..6969a3d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -6633,9 +6633,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6633 | } | 6633 | } |
6634 | else // Agent | 6634 | else // Agent |
6635 | { | 6635 | { |
6636 | //InventoryItemBase assetRequestItem = userInfo.RootFolder.FindItem(itemID); | ||
6637 | IInventoryService invService = m_scene.RequestModuleInterface<IInventoryService>(); | 6636 | IInventoryService invService = m_scene.RequestModuleInterface<IInventoryService>(); |
6638 | InventoryItemBase assetRequestItem = invService.GetItem(new InventoryItemBase(itemID)); | 6637 | InventoryItemBase assetRequestItem = new InventoryItemBase(itemID, AgentId); |
6638 | assetRequestItem = invService.GetItem(assetRequestItem); | ||
6639 | if (assetRequestItem == null) | 6639 | if (assetRequestItem == null) |
6640 | { | 6640 | { |
6641 | assetRequestItem = ((Scene)m_scene).CommsManager.UserProfileCacheService.LibraryRoot.FindItem(itemID); | 6641 | assetRequestItem = ((Scene)m_scene).CommsManager.UserProfileCacheService.LibraryRoot.FindItem(itemID); |
@@ -7027,14 +7027,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7027 | if (OnMoveInventoryItem != null) | 7027 | if (OnMoveInventoryItem != null) |
7028 | { | 7028 | { |
7029 | handlerMoveInventoryItem = null; | 7029 | handlerMoveInventoryItem = null; |
7030 | InventoryItemBase itm = null; | ||
7031 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | ||
7030 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) | 7032 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) |
7031 | { | 7033 | { |
7032 | handlerMoveInventoryItem = OnMoveInventoryItem; | 7034 | itm = new InventoryItemBase(datablock.ItemID, AgentId); |
7033 | if (handlerMoveInventoryItem != null) | 7035 | itm.Folder = datablock.FolderID; |
7034 | { | 7036 | itm.Name = Util.FieldToString(datablock.NewName); |
7035 | handlerMoveInventoryItem(this, datablock.FolderID, datablock.ItemID, datablock.Length, | 7037 | // weird, comes out as empty string |
7036 | Util.FieldToString(datablock.NewName)); | 7038 | //m_log.DebugFormat("[XXX] new name: {0}", itm.Name); |
7037 | } | 7039 | items.Add(itm); |
7040 | } | ||
7041 | handlerMoveInventoryItem = OnMoveInventoryItem; | ||
7042 | if (handlerMoveInventoryItem != null) | ||
7043 | { | ||
7044 | handlerMoveInventoryItem(this, items); | ||
7038 | } | 7045 | } |
7039 | } | 7046 | } |
7040 | break; | 7047 | break; |
@@ -7053,14 +7060,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7053 | if (OnRemoveInventoryItem != null) | 7060 | if (OnRemoveInventoryItem != null) |
7054 | { | 7061 | { |
7055 | handlerRemoveInventoryItem = null; | 7062 | handlerRemoveInventoryItem = null; |
7063 | List<UUID> uuids = new List<UUID>(); | ||
7056 | foreach (RemoveInventoryItemPacket.InventoryDataBlock datablock in removeItem.InventoryData) | 7064 | foreach (RemoveInventoryItemPacket.InventoryDataBlock datablock in removeItem.InventoryData) |
7057 | { | 7065 | { |
7058 | handlerRemoveInventoryItem = OnRemoveInventoryItem; | 7066 | uuids.Add(datablock.ItemID); |
7059 | if (handlerRemoveInventoryItem != null) | ||
7060 | { | ||
7061 | handlerRemoveInventoryItem(this, datablock.ItemID); | ||
7062 | } | ||
7063 | } | 7067 | } |
7068 | handlerRemoveInventoryItem = OnRemoveInventoryItem; | ||
7069 | if (handlerRemoveInventoryItem != null) | ||
7070 | { | ||
7071 | handlerRemoveInventoryItem(this, uuids); | ||
7072 | } | ||
7073 | |||
7064 | } | 7074 | } |
7065 | break; | 7075 | break; |
7066 | case PacketType.RemoveInventoryFolder: | 7076 | case PacketType.RemoveInventoryFolder: |
@@ -7116,13 +7126,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7116 | if (OnRemoveInventoryItem != null) | 7126 | if (OnRemoveInventoryItem != null) |
7117 | { | 7127 | { |
7118 | handlerRemoveInventoryItem = null; | 7128 | handlerRemoveInventoryItem = null; |
7129 | List<UUID> uuids = new List<UUID>(); | ||
7119 | foreach (RemoveInventoryObjectsPacket.ItemDataBlock datablock in removeObject.ItemData) | 7130 | foreach (RemoveInventoryObjectsPacket.ItemDataBlock datablock in removeObject.ItemData) |
7120 | { | 7131 | { |
7121 | handlerRemoveInventoryItem = OnRemoveInventoryItem; | 7132 | uuids.Add(datablock.ItemID); |
7122 | if (handlerRemoveInventoryItem != null) | 7133 | } |
7123 | { | 7134 | handlerRemoveInventoryItem = OnRemoveInventoryItem; |
7124 | handlerRemoveInventoryItem(this, datablock.ItemID); | 7135 | if (handlerRemoveInventoryItem != null) |
7125 | } | 7136 | { |
7137 | handlerRemoveInventoryItem(this, uuids); | ||
7126 | } | 7138 | } |
7127 | } | 7139 | } |
7128 | break; | 7140 | break; |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs index bf0b06d..798c1e7 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | |||
@@ -128,28 +128,36 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
128 | // Store the throttle multiplier for posterity. | 128 | // Store the throttle multiplier for posterity. |
129 | throttleMultiplier = userSettings.ClientThrottleMultipler; | 129 | throttleMultiplier = userSettings.ClientThrottleMultipler; |
130 | 130 | ||
131 | |||
132 | int throttleMaxBPS = 1500000; | ||
133 | if (userSettings.TotalThrottleSettings != null) | ||
134 | throttleMaxBPS = userSettings.TotalThrottleSettings.Max; | ||
135 | |||
131 | // Set up the throttle classes (min, max, current) in bits per second | 136 | // Set up the throttle classes (min, max, current) in bits per second |
132 | ResendThrottle = new LLPacketThrottle(5000, 100000, 16000, userSettings.ClientThrottleMultipler); | 137 | ResendThrottle = new LLPacketThrottle(5000, throttleMaxBPS / 15, 16000, userSettings.ClientThrottleMultipler); |
133 | LandThrottle = new LLPacketThrottle(1000, 100000, 2000, userSettings.ClientThrottleMultipler); | 138 | LandThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 15, 2000, userSettings.ClientThrottleMultipler); |
134 | WindThrottle = new LLPacketThrottle(0, 100000, 0, userSettings.ClientThrottleMultipler); | 139 | WindThrottle = new LLPacketThrottle(0, throttleMaxBPS / 15, 0, userSettings.ClientThrottleMultipler); |
135 | CloudThrottle = new LLPacketThrottle(0, 100000, 0, userSettings.ClientThrottleMultipler); | 140 | CloudThrottle = new LLPacketThrottle(0, throttleMaxBPS / 15, 0, userSettings.ClientThrottleMultipler); |
136 | TaskThrottle = new LLPacketThrottle(1000, 800000, 3000, userSettings.ClientThrottleMultipler); | 141 | TaskThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 3000, userSettings.ClientThrottleMultipler); |
137 | AssetThrottle = new LLPacketThrottle(1000, 800000, 1000, userSettings.ClientThrottleMultipler); | 142 | AssetThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 1000, userSettings.ClientThrottleMultipler); |
138 | TextureThrottle = new LLPacketThrottle(1000, 800000, 4000, userSettings.ClientThrottleMultipler); | 143 | TextureThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 4000, userSettings.ClientThrottleMultipler); |
139 | 144 | ||
140 | // Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second. | 145 | |
146 | // Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second. | ||
147 | |||
148 | |||
141 | ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings; | 149 | ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings; |
142 | if (null == totalThrottleSettings) | 150 | if (null == totalThrottleSettings) |
143 | { | 151 | { |
144 | totalThrottleSettings = new ThrottleSettings(0, 1500000, 28000); | 152 | totalThrottleSettings = new ThrottleSettings(0, throttleMaxBPS, 28000); |
145 | } | 153 | } |
146 | 154 | ||
147 | TotalThrottle | 155 | TotalThrottle |
148 | = new LLPacketThrottle( | 156 | = new LLPacketThrottle( |
149 | totalThrottleSettings.Min, totalThrottleSettings.Max, totalThrottleSettings.Current, | 157 | totalThrottleSettings.Min, totalThrottleSettings.Max, totalThrottleSettings.Current, |
150 | userSettings.ClientThrottleMultipler); | 158 | userSettings.ClientThrottleMultipler); |
151 | 159 | ||
152 | throttleTimer = new Timer((int) (throttletimems/throttleTimeDivisor)); | 160 | throttleTimer = new Timer((int)(throttletimems / throttleTimeDivisor)); |
153 | throttleTimer.Elapsed += ThrottleTimerElapsed; | 161 | throttleTimer.Elapsed += ThrottleTimerElapsed; |
154 | throttleTimer.Start(); | 162 | throttleTimer.Start(); |
155 | 163 | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 5184e35..9ee8df5 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -152,11 +152,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
152 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); | 152 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); |
153 | 153 | ||
154 | IConfig config = configSource.Configs["ClientStack.LindenUDP"]; | 154 | IConfig config = configSource.Configs["ClientStack.LindenUDP"]; |
155 | 155 | ||
156 | if (config != null) | 156 | if (config != null) |
157 | { | 157 | { |
158 | if (config.Contains("client_throttle_max_bps")) | ||
159 | { | ||
160 | int maxBPS = config.GetInt("client_throttle_max_bps", 1500000); | ||
161 | userSettings.TotalThrottleSettings = new ThrottleSettings(0, maxBPS, | ||
162 | maxBPS > 28000 ? maxBPS : 28000); | ||
163 | } | ||
164 | |||
158 | if (config.Contains("client_throttle_multiplier")) | 165 | if (config.Contains("client_throttle_multiplier")) |
159 | userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier"); | 166 | userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier"); |
160 | if (config.Contains("client_socket_rcvbuf_size")) | 167 | if (config.Contains("client_socket_rcvbuf_size")) |
161 | m_clientSocketReceiveBuffer = config.GetInt("client_socket_rcvbuf_size"); | 168 | m_clientSocketReceiveBuffer = config.GetInt("client_socket_rcvbuf_size"); |
162 | } | 169 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 582beee..35c59aa 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -130,7 +130,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
130 | } | 130 | } |
131 | else | 131 | else |
132 | { | 132 | { |
133 | InventoryItemBase baseItem = invService.GetItem(new InventoryItemBase(appearance.Wearables[i].ItemID)); | 133 | InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i].ItemID, userID); |
134 | baseItem = invService.GetItem(baseItem); | ||
134 | 135 | ||
135 | if (baseItem != null) | 136 | if (baseItem != null) |
136 | { | 137 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs index a68db1b..ff12361 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs | |||
@@ -65,7 +65,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures | |||
65 | { | 65 | { |
66 | IInventoryService invService = m_scene.InventoryService; | 66 | IInventoryService invService = m_scene.InventoryService; |
67 | 67 | ||
68 | InventoryItemBase item = invService.GetItem(new InventoryItemBase(gestureId)); | 68 | InventoryItemBase item = new InventoryItemBase(gestureId, client.AgentId); |
69 | item = invService.GetItem(item); | ||
69 | if (item != null) | 70 | if (item != null) |
70 | { | 71 | { |
71 | item.Flags = 1; | 72 | item.Flags = 1; |
@@ -80,7 +81,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures | |||
80 | { | 81 | { |
81 | IInventoryService invService = m_scene.InventoryService; | 82 | IInventoryService invService = m_scene.InventoryService; |
82 | 83 | ||
83 | InventoryItemBase item = invService.GetItem(new InventoryItemBase(gestureId)); | 84 | InventoryItemBase item = new InventoryItemBase(gestureId, client.AgentId); |
85 | item = invService.GetItem(item); | ||
84 | if (item != null) | 86 | if (item != null) |
85 | { | 87 | { |
86 | item.Flags = 0; | 88 | item.Flags = 0; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index 5315c11..5afbf68 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -257,8 +257,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
257 | invService.GetFolderForType(client.AgentId, AssetType.TrashFolder); | 257 | invService.GetFolderForType(client.AgentId, AssetType.TrashFolder); |
258 | 258 | ||
259 | UUID inventoryEntityID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip | 259 | UUID inventoryEntityID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip |
260 | 260 | ||
261 | InventoryItemBase item = invService.GetItem(new InventoryItemBase(inventoryEntityID)); | 261 | InventoryItemBase item = new InventoryItemBase(inventoryEntityID, client.AgentId); |
262 | item = invService.GetItem(item); | ||
262 | InventoryFolderBase folder = null; | 263 | InventoryFolderBase folder = null; |
263 | 264 | ||
264 | if (item != null && trashFolder != null) | 265 | if (item != null && trashFolder != null) |
@@ -266,12 +267,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
266 | item.Folder = trashFolder.ID; | 267 | item.Folder = trashFolder.ID; |
267 | 268 | ||
268 | // Diva comment: can't we just update this item??? | 269 | // Diva comment: can't we just update this item??? |
269 | invService.DeleteItem(item); | 270 | List<UUID> uuids = new List<UUID>(); |
271 | uuids.Add(item.ID); | ||
272 | invService.DeleteItems(item.Owner, uuids); | ||
270 | scene.AddInventoryItem(client, item); | 273 | scene.AddInventoryItem(client, item); |
271 | } | 274 | } |
272 | else | 275 | else |
273 | { | 276 | { |
274 | folder = invService.GetFolder(new InventoryFolderBase(inventoryEntityID)); | 277 | folder = new InventoryFolderBase(inventoryEntityID, client.AgentId); |
278 | folder = invService.GetFolder(folder); | ||
275 | 279 | ||
276 | if (folder != null & trashFolder != null) | 280 | if (folder != null & trashFolder != null) |
277 | { | 281 | { |
@@ -451,10 +455,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
451 | else | 455 | else |
452 | { | 456 | { |
453 | UUID itemID = new UUID(msg.binaryBucket, 1); | 457 | UUID itemID = new UUID(msg.binaryBucket, 1); |
454 | InventoryItemBase item = new InventoryItemBase(); | 458 | InventoryItemBase item = new InventoryItemBase(itemID, user.ControllingClient.AgentId); |
455 | |||
456 | item.ID = itemID; | ||
457 | item.Owner = user.ControllingClient.AgentId; | ||
458 | 459 | ||
459 | // Fetch from service | 460 | // Fetch from service |
460 | // | 461 | // |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs index ef5ffe1..d4cb616 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs | |||
@@ -181,12 +181,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
181 | /// <returns>true if the item was successfully updated</returns> | 181 | /// <returns>true if the item was successfully updated</returns> |
182 | public abstract bool UpdateItem(InventoryItemBase item); | 182 | public abstract bool UpdateItem(InventoryItemBase item); |
183 | 183 | ||
184 | public abstract bool MoveItems(UUID ownerID, List<InventoryItemBase> items); | ||
185 | |||
184 | /// <summary> | 186 | /// <summary> |
185 | /// Delete an item from the user's inventory | 187 | /// Delete an item from the user's inventory |
186 | /// </summary> | 188 | /// </summary> |
187 | /// <param name="item"></param> | 189 | /// <param name="item"></param> |
188 | /// <returns>true if the item was successfully deleted</returns> | 190 | /// <returns>true if the item was successfully deleted</returns> |
189 | public abstract bool DeleteItem(InventoryItemBase item); | 191 | public abstract bool DeleteItems(UUID ownerID, List<UUID> itemIDs); |
190 | 192 | ||
191 | public abstract InventoryItemBase GetItem(InventoryItemBase item); | 193 | public abstract InventoryItemBase GetItem(InventoryItemBase item); |
192 | 194 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index dd451ef..787c6c8 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -290,7 +290,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
290 | 290 | ||
291 | public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) | 291 | public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) |
292 | { | 292 | { |
293 | return new List<InventoryItemBase>(); | 293 | if (IsLocalGridUser(userID)) |
294 | return m_GridService.GetFolderItems(userID, folderID); | ||
295 | else | ||
296 | { | ||
297 | UUID sessionID = GetSessionID(userID); | ||
298 | string uri = GetUserInventoryURI(userID) + "/" + userID; | ||
299 | return m_HGService.GetFolderItems(uri, folderID, sessionID); | ||
300 | } | ||
294 | } | 301 | } |
295 | 302 | ||
296 | public override bool AddFolder(InventoryFolderBase folder) | 303 | public override bool AddFolder(InventoryFolderBase folder) |
@@ -386,18 +393,39 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
386 | } | 393 | } |
387 | } | 394 | } |
388 | 395 | ||
389 | public override bool DeleteItem(InventoryItemBase item) | 396 | public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) |
390 | { | 397 | { |
391 | if (item == null) | 398 | if (items == null) |
392 | return false; | 399 | return false; |
400 | if (items.Count == 0) | ||
401 | return true; | ||
393 | 402 | ||
394 | if (IsLocalGridUser(item.Owner)) | 403 | if (IsLocalGridUser(ownerID)) |
395 | return m_GridService.DeleteItem(item); | 404 | return m_GridService.MoveItems(ownerID, items); |
396 | else | 405 | else |
397 | { | 406 | { |
398 | UUID sessionID = GetSessionID(item.Owner); | 407 | UUID sessionID = GetSessionID(ownerID); |
399 | string uri = GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString(); | 408 | string uri = GetUserInventoryURI(ownerID) + "/" + ownerID.ToString(); |
400 | return m_HGService.DeleteItem(uri, item, sessionID); | 409 | return m_HGService.MoveItems(uri, items, sessionID); |
410 | } | ||
411 | } | ||
412 | |||
413 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) | ||
414 | { | ||
415 | m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID); | ||
416 | |||
417 | if (itemIDs == null) | ||
418 | return false; | ||
419 | if (itemIDs.Count == 0) | ||
420 | return true; | ||
421 | |||
422 | if (IsLocalGridUser(ownerID)) | ||
423 | return m_GridService.DeleteItems(ownerID, itemIDs); | ||
424 | else | ||
425 | { | ||
426 | UUID sessionID = GetSessionID(ownerID); | ||
427 | string uri = GetUserInventoryURI(ownerID) + "/" + ownerID.ToString(); | ||
428 | return m_HGService.DeleteItems(uri, itemIDs, sessionID); | ||
401 | } | 429 | } |
402 | } | 430 | } |
403 | 431 | ||
@@ -483,12 +511,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
483 | string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI); | 511 | string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI); |
484 | string uri = m_LocalGridInventoryURI.TrimEnd('/'); | 512 | string uri = m_LocalGridInventoryURI.TrimEnd('/'); |
485 | 513 | ||
486 | m_log.DebugFormat("[HG INVENTORY CONNECTOR]: IsLocalGridUser, comparing {0} to {1}.", userInventoryServerURI, uri); | ||
487 | |||
488 | if ((userInventoryServerURI == uri) || (userInventoryServerURI == "")) | 514 | if ((userInventoryServerURI == uri) || (userInventoryServerURI == "")) |
489 | { | 515 | { |
490 | return true; | 516 | return true; |
491 | } | 517 | } |
518 | m_log.DebugFormat("[HG INVENTORY CONNECTOR]: user {0} is foreign({1} - {2})", userID, userInventoryServerURI, uri); | ||
492 | return false; | 519 | return false; |
493 | } | 520 | } |
494 | 521 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs index 2fbc5fe..562c5dd 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | |||
@@ -289,14 +289,20 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
289 | return m_InventoryService.UpdateItem(item); | 289 | return m_InventoryService.UpdateItem(item); |
290 | } | 290 | } |
291 | 291 | ||
292 | |||
293 | public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
294 | { | ||
295 | return m_InventoryService.MoveItems(ownerID, items); | ||
296 | } | ||
297 | |||
292 | /// <summary> | 298 | /// <summary> |
293 | /// Delete an item from the user's inventory | 299 | /// Delete an item from the user's inventory |
294 | /// </summary> | 300 | /// </summary> |
295 | /// <param name="item"></param> | 301 | /// <param name="item"></param> |
296 | /// <returns>true if the item was successfully deleted</returns> | 302 | /// <returns>true if the item was successfully deleted</returns> |
297 | public override bool DeleteItem(InventoryItemBase item) | 303 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) |
298 | { | 304 | { |
299 | return m_InventoryService.DeleteItem(item); | 305 | return m_InventoryService.DeleteItems(ownerID, itemIDs); |
300 | } | 306 | } |
301 | 307 | ||
302 | public override InventoryItemBase GetItem(InventoryItemBase item) | 308 | public override InventoryItemBase GetItem(InventoryItemBase item) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs index bef716b..201442c 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs | |||
@@ -212,7 +212,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
212 | 212 | ||
213 | public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) | 213 | public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) |
214 | { | 214 | { |
215 | return new List<InventoryItemBase>(); | 215 | UUID sessionID = GetSessionID(userID); |
216 | return m_RemoteConnector.GetFolderItems(userID.ToString(), folderID, sessionID); | ||
216 | } | 217 | } |
217 | 218 | ||
218 | public override bool AddFolder(InventoryFolderBase folder) | 219 | public override bool AddFolder(InventoryFolderBase folder) |
@@ -272,13 +273,25 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
272 | return m_RemoteConnector.UpdateItem(item.Owner.ToString(), item, sessionID); | 273 | return m_RemoteConnector.UpdateItem(item.Owner.ToString(), item, sessionID); |
273 | } | 274 | } |
274 | 275 | ||
275 | public override bool DeleteItem(InventoryItemBase item) | 276 | public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) |
276 | { | 277 | { |
277 | if (item == null) | 278 | if (items == null) |
278 | return false; | 279 | return false; |
279 | 280 | ||
280 | UUID sessionID = GetSessionID(item.Owner); | 281 | UUID sessionID = GetSessionID(ownerID); |
281 | return m_RemoteConnector.DeleteItem(item.Owner.ToString(), item, sessionID); | 282 | return m_RemoteConnector.MoveItems(ownerID.ToString(), items, sessionID); |
283 | } | ||
284 | |||
285 | |||
286 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) | ||
287 | { | ||
288 | if (itemIDs == null) | ||
289 | return false; | ||
290 | if (itemIDs.Count == 0) | ||
291 | return true; | ||
292 | |||
293 | UUID sessionID = GetSessionID(ownerID); | ||
294 | return m_RemoteConnector.DeleteItems(ownerID.ToString(), itemIDs, sessionID); | ||
282 | } | 295 | } |
283 | 296 | ||
284 | public override InventoryItemBase GetItem(InventoryItemBase item) | 297 | public override InventoryItemBase GetItem(InventoryItemBase item) |
@@ -320,14 +333,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
320 | 333 | ||
321 | private UUID GetSessionID(UUID userID) | 334 | private UUID GetSessionID(UUID userID) |
322 | { | 335 | { |
323 | if (m_Scene == null) | 336 | //if (m_Scene == null) |
324 | { | 337 | //{ |
325 | m_log.Debug("[INVENTORY CONNECTOR]: OOPS! scene is null"); | 338 | // m_log.Debug("[INVENTORY CONNECTOR]: OOPS! scene is null"); |
326 | } | 339 | //} |
327 | 340 | ||
328 | if (m_UserProfileService == null) | 341 | if (m_UserProfileService == null) |
329 | { | 342 | { |
330 | m_log.Debug("[INVENTORY CONNECTOR]: OOPS! UserProfileCacheService is null"); | 343 | //m_log.Debug("[INVENTORY CONNECTOR]: OOPS! UserProfileCacheService is null"); |
331 | return UUID.Zero; | 344 | return UUID.Zero; |
332 | } | 345 | } |
333 | 346 | ||
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 9c71b41..f360577 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -966,7 +966,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
966 | if (objectID == UUID.Zero) // User inventory | 966 | if (objectID == UUID.Zero) // User inventory |
967 | { | 967 | { |
968 | IInventoryService invService = m_scene.InventoryService; | 968 | IInventoryService invService = m_scene.InventoryService; |
969 | InventoryItemBase assetRequestItem = invService.GetItem(new InventoryItemBase(notecard)); | 969 | InventoryItemBase assetRequestItem = new InventoryItemBase(notecard, user); |
970 | assetRequestItem = invService.GetItem(assetRequestItem); | ||
970 | if (assetRequestItem == null) // Library item | 971 | if (assetRequestItem == null) // Library item |
971 | { | 972 | { |
972 | assetRequestItem = scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(notecard); | 973 | assetRequestItem = scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(notecard); |
@@ -1385,7 +1386,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1385 | if (objectID == UUID.Zero) // User inventory | 1386 | if (objectID == UUID.Zero) // User inventory |
1386 | { | 1387 | { |
1387 | IInventoryService invService = m_scene.InventoryService; | 1388 | IInventoryService invService = m_scene.InventoryService; |
1388 | InventoryItemBase assetRequestItem = invService.GetItem(new InventoryItemBase(script)); | 1389 | InventoryItemBase assetRequestItem = new InventoryItemBase(script, user); |
1390 | assetRequestItem = invService.GetItem(assetRequestItem); | ||
1389 | if (assetRequestItem == null) // Library item | 1391 | if (assetRequestItem == null) // Library item |
1390 | { | 1392 | { |
1391 | assetRequestItem = m_scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(script); | 1393 | assetRequestItem = m_scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(script); |
@@ -1479,7 +1481,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1479 | if (objectID == UUID.Zero) // User inventory | 1481 | if (objectID == UUID.Zero) // User inventory |
1480 | { | 1482 | { |
1481 | IInventoryService invService = m_scene.InventoryService; | 1483 | IInventoryService invService = m_scene.InventoryService; |
1482 | InventoryItemBase assetRequestItem = invService.GetItem(new InventoryItemBase(notecard)); | 1484 | InventoryItemBase assetRequestItem = new InventoryItemBase(notecard, user); |
1485 | assetRequestItem = invService.GetItem(assetRequestItem); | ||
1483 | if (assetRequestItem == null) // Library item | 1486 | if (assetRequestItem == null) // Library item |
1484 | { | 1487 | { |
1485 | assetRequestItem = m_scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(notecard); | 1488 | assetRequestItem = m_scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(notecard); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 46777e1..a119efc 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -140,7 +140,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
140 | /// <returns></returns> | 140 | /// <returns></returns> |
141 | public virtual UUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data) | 141 | public virtual UUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data) |
142 | { | 142 | { |
143 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 143 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
144 | item = InventoryService.GetItem(item); | ||
144 | 145 | ||
145 | if (item != null) | 146 | if (item != null) |
146 | { | 147 | { |
@@ -315,7 +316,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
315 | public void UpdateInventoryItemAsset(IClientAPI remoteClient, UUID transactionID, | 316 | public void UpdateInventoryItemAsset(IClientAPI remoteClient, UUID transactionID, |
316 | UUID itemID, InventoryItemBase itemUpd) | 317 | UUID itemID, InventoryItemBase itemUpd) |
317 | { | 318 | { |
318 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 319 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
320 | item = InventoryService.GetItem(item); | ||
319 | 321 | ||
320 | if (item != null) | 322 | if (item != null) |
321 | { | 323 | { |
@@ -408,7 +410,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
408 | { | 410 | { |
409 | Console.WriteLine("Scene.Inventory.cs: GiveInventoryItem"); | 411 | Console.WriteLine("Scene.Inventory.cs: GiveInventoryItem"); |
410 | 412 | ||
411 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemId)); | 413 | InventoryItemBase item = new InventoryItemBase(itemId, senderId); |
414 | item = InventoryService.GetItem(item); | ||
412 | 415 | ||
413 | if ((item != null) && (item.Owner == senderId)) | 416 | if ((item != null) && (item.Owner == senderId)) |
414 | { | 417 | { |
@@ -474,7 +477,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
474 | if (!Permissions.BypassPermissions()) | 477 | if (!Permissions.BypassPermissions()) |
475 | { | 478 | { |
476 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | 479 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) |
477 | InventoryService.DeleteItem(new InventoryItemBase(itemId)); | 480 | { |
481 | List<UUID> items = new List<UUID>(); | ||
482 | items.Add(itemId); | ||
483 | InventoryService.DeleteItems(senderId, items); | ||
484 | } | ||
478 | } | 485 | } |
479 | 486 | ||
480 | return itemCopy; | 487 | return itemCopy; |
@@ -558,7 +565,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
558 | 565 | ||
559 | if (item == null) | 566 | if (item == null) |
560 | { | 567 | { |
561 | item = InventoryService.GetItem(new InventoryItemBase(oldItemID)); | 568 | item = new InventoryItemBase(oldItemID, remoteClient.AgentId); |
569 | item = InventoryService.GetItem(item); | ||
562 | 570 | ||
563 | if (item == null) | 571 | if (item == null) |
564 | { | 572 | { |
@@ -630,33 +638,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
630 | /// <param name="itemID"></param> | 638 | /// <param name="itemID"></param> |
631 | /// <param name="length"></param> | 639 | /// <param name="length"></param> |
632 | /// <param name="newName"></param> | 640 | /// <param name="newName"></param> |
633 | public void MoveInventoryItem(IClientAPI remoteClient, UUID folderID, UUID itemID, int length, | 641 | public void MoveInventoryItem(IClientAPI remoteClient, List<InventoryItemBase> items) |
634 | string newName) | ||
635 | { | 642 | { |
636 | m_log.DebugFormat( | 643 | m_log.DebugFormat( |
637 | "[AGENT INVENTORY]: Moving item {0} to {1} for {2}", itemID, folderID, remoteClient.AgentId); | 644 | "[AGENT INVENTORY]: Moving {0} items for user {1}", items.Count, remoteClient.AgentId); |
638 | |||
639 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | ||
640 | 645 | ||
641 | if (item != null) | 646 | if (!InventoryService.MoveItems(remoteClient.AgentId, items)) |
642 | { | 647 | m_log.Warn("[AGENT INVENTORY]: Failed to move items for user " + remoteClient.AgentId); |
643 | if (newName != String.Empty) | ||
644 | { | ||
645 | item.Name = newName; | ||
646 | } | ||
647 | item.Folder = folderID; | ||
648 | |||
649 | // Diva comment: can't we just update? | ||
650 | InventoryService.DeleteItem(item); | ||
651 | |||
652 | AddInventoryItem(remoteClient, item); | ||
653 | } | ||
654 | else | ||
655 | { | ||
656 | m_log.Warn("[AGENT INVENTORY]: Failed to find item " + itemID.ToString()); | ||
657 | |||
658 | return; | ||
659 | } | ||
660 | } | 648 | } |
661 | 649 | ||
662 | /// <summary> | 650 | /// <summary> |
@@ -794,9 +782,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
794 | /// </summary> | 782 | /// </summary> |
795 | /// <param name="remoteClient"></param> | 783 | /// <param name="remoteClient"></param> |
796 | /// <param name="itemID"></param> | 784 | /// <param name="itemID"></param> |
797 | private void RemoveInventoryItem(IClientAPI remoteClient, UUID itemID) | 785 | private void RemoveInventoryItem(IClientAPI remoteClient, List<UUID> itemIDs) |
798 | { | 786 | { |
799 | InventoryService.DeleteItem(new InventoryItemBase(itemID)); | 787 | //m_log.Debug("[SCENE INVENTORY]: user " + remoteClient.AgentId); |
788 | InventoryService.DeleteItems(remoteClient.AgentId, itemIDs); | ||
800 | } | 789 | } |
801 | 790 | ||
802 | /// <summary> | 791 | /// <summary> |
@@ -1224,7 +1213,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1224 | UUID copyID = UUID.Random(); | 1213 | UUID copyID = UUID.Random(); |
1225 | if (itemID != UUID.Zero) | 1214 | if (itemID != UUID.Zero) |
1226 | { | 1215 | { |
1227 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 1216 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
1217 | item = InventoryService.GetItem(item); | ||
1228 | 1218 | ||
1229 | // Try library | 1219 | // Try library |
1230 | if (null == item) | 1220 | if (null == item) |
@@ -1242,7 +1232,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1242 | if (!Permissions.BypassPermissions()) | 1232 | if (!Permissions.BypassPermissions()) |
1243 | { | 1233 | { |
1244 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | 1234 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) |
1245 | RemoveInventoryItem(remoteClient, itemID); | 1235 | { |
1236 | List<UUID> uuids = new List<UUID>(); | ||
1237 | uuids.Add(itemID); | ||
1238 | RemoveInventoryItem(remoteClient, uuids); | ||
1239 | } | ||
1246 | } | 1240 | } |
1247 | } | 1241 | } |
1248 | else | 1242 | else |
@@ -1287,7 +1281,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1287 | 1281 | ||
1288 | if (itemID != UUID.Zero) // transferred from an avatar inventory to the prim's inventory | 1282 | if (itemID != UUID.Zero) // transferred from an avatar inventory to the prim's inventory |
1289 | { | 1283 | { |
1290 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 1284 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
1285 | item = InventoryService.GetItem(item); | ||
1291 | 1286 | ||
1292 | // Try library | 1287 | // Try library |
1293 | // XXX clumsy, possibly should be one call | 1288 | // XXX clumsy, possibly should be one call |
@@ -1672,7 +1667,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1672 | 1667 | ||
1673 | if (DeRezAction.SaveToExistingUserInventoryItem == action) | 1668 | if (DeRezAction.SaveToExistingUserInventoryItem == action) |
1674 | { | 1669 | { |
1675 | item = new InventoryItemBase(objectGroup.RootPart.FromUserInventoryItemID); | 1670 | item = new InventoryItemBase(objectGroup.RootPart.FromUserInventoryItemID, userID); |
1676 | item = InventoryService.GetItem(item); | 1671 | item = InventoryService.GetItem(item); |
1677 | 1672 | ||
1678 | //item = userInfo.RootFolder.FindItem( | 1673 | //item = userInfo.RootFolder.FindItem( |
@@ -1834,7 +1829,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1834 | 1829 | ||
1835 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(objectGroup); | 1830 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(objectGroup); |
1836 | 1831 | ||
1837 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 1832 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
1833 | item = InventoryService.GetItem(item); | ||
1838 | 1834 | ||
1839 | if (item != null) | 1835 | if (item != null) |
1840 | { | 1836 | { |
@@ -1984,7 +1980,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1984 | BypassRayCast, bRayEndIsIntersection,true,scale, false); | 1980 | BypassRayCast, bRayEndIsIntersection,true,scale, false); |
1985 | 1981 | ||
1986 | // Rez object | 1982 | // Rez object |
1987 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 1983 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
1984 | item = InventoryService.GetItem(item); | ||
1988 | 1985 | ||
1989 | if (item != null) | 1986 | if (item != null) |
1990 | { | 1987 | { |
@@ -2135,7 +2132,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2135 | // copy ones will be lost, so avoid it | 2132 | // copy ones will be lost, so avoid it |
2136 | // | 2133 | // |
2137 | if (!attachment) | 2134 | if (!attachment) |
2138 | InventoryService.DeleteItem(item); | 2135 | { |
2136 | List<UUID> uuids = new List<UUID>(); | ||
2137 | uuids.Add(item.ID); | ||
2138 | InventoryService.DeleteItems(item.Owner, uuids); | ||
2139 | } | ||
2139 | } | 2140 | } |
2140 | } | 2141 | } |
2141 | 2142 | ||
@@ -2309,7 +2310,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2309 | ScenePresence presence; | 2310 | ScenePresence presence; |
2310 | if (TryGetAvatar(remoteClient.AgentId, out presence)) | 2311 | if (TryGetAvatar(remoteClient.AgentId, out presence)) |
2311 | { | 2312 | { |
2312 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID, remoteClient.AgentId)); | 2313 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
2314 | item = InventoryService.GetItem(item); | ||
2313 | 2315 | ||
2314 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); | 2316 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); |
2315 | IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>(); | 2317 | IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>(); |
@@ -2360,7 +2362,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2360 | if (TryGetAvatar(remoteClient.AgentId, out presence)) | 2362 | if (TryGetAvatar(remoteClient.AgentId, out presence)) |
2361 | { | 2363 | { |
2362 | // XXYY!! | 2364 | // XXYY!! |
2363 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 2365 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
2366 | item = InventoryService.GetItem(item); | ||
2364 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); | 2367 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); |
2365 | IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>(); | 2368 | IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>(); |
2366 | if (ava != null) | 2369 | if (ava != null) |
@@ -2393,7 +2396,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2393 | } | 2396 | } |
2394 | part.ParentGroup.DetachToGround(); | 2397 | part.ParentGroup.DetachToGround(); |
2395 | 2398 | ||
2396 | InventoryService.DeleteItem(new InventoryItemBase(inventoryID)); | 2399 | List<UUID> uuids = new List<UUID>(); |
2400 | uuids.Add(inventoryID); | ||
2401 | InventoryService.DeleteItems(remoteClient.AgentId, uuids); | ||
2397 | remoteClient.SendRemoveInventoryItem(inventoryID); | 2402 | remoteClient.SendRemoveInventoryItem(inventoryID); |
2398 | } | 2403 | } |
2399 | SendAttachEvent(part.ParentGroup.LocalId, itemID, UUID.Zero); | 2404 | SendAttachEvent(part.ParentGroup.LocalId, itemID, UUID.Zero); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index fde922f..77b980c 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -25,6 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
28 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
29 | using System.Threading; | 30 | using System.Threading; |
30 | using OpenMetaverse; | 31 | using OpenMetaverse; |
@@ -404,7 +405,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
404 | return; | 405 | return; |
405 | } | 406 | } |
406 | 407 | ||
407 | InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); | 408 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
409 | item = InventoryService.GetItem(item); | ||
408 | 410 | ||
409 | if (item != null) | 411 | if (item != null) |
410 | { | 412 | { |
@@ -557,15 +559,34 @@ namespace OpenSim.Region.Framework.Scenes | |||
557 | /// <param name="remoteClient"></param> | 559 | /// <param name="remoteClient"></param> |
558 | /// <param name="folderID"></param> | 560 | /// <param name="folderID"></param> |
559 | 561 | ||
562 | delegate void PurgeFolderDelegate(UUID userID, UUID folder); | ||
563 | |||
560 | public void HandlePurgeInventoryDescendents(IClientAPI remoteClient, UUID folderID) | 564 | public void HandlePurgeInventoryDescendents(IClientAPI remoteClient, UUID folderID) |
561 | { | 565 | { |
562 | InventoryFolderBase folder = new InventoryFolderBase(folderID); | 566 | PurgeFolderDelegate d = PurgeFolderAsync; |
567 | try | ||
568 | { | ||
569 | d.BeginInvoke(remoteClient.AgentId, folderID, PurgeFolderCompleted, d); | ||
570 | } | ||
571 | catch (Exception e) | ||
572 | { | ||
573 | m_log.WarnFormat("[AGENT INVENTORY]: Exception on purge folder for user {0}: {1}", remoteClient.AgentId, e.Message); | ||
574 | } | ||
575 | } | ||
576 | |||
577 | |||
578 | private void PurgeFolderAsync(UUID userID, UUID folderID) | ||
579 | { | ||
580 | InventoryFolderBase folder = new InventoryFolderBase(folderID, userID); | ||
563 | 581 | ||
564 | if (InventoryService.PurgeFolder(folder)) | 582 | if (InventoryService.PurgeFolder(folder)) |
565 | m_log.DebugFormat("[AGENT INVENTORY]: folder {0} purged successfully", folderID); | 583 | m_log.DebugFormat("[AGENT INVENTORY]: folder {0} purged successfully", folderID); |
566 | else | 584 | else |
567 | m_log.WarnFormat("[AGENT INVENTORY]: could not purge folder {0}", folderID); | 585 | m_log.WarnFormat("[AGENT INVENTORY]: could not purge folder {0}", folderID); |
568 | } | 586 | } |
569 | 587 | ||
588 | private void PurgeFolderCompleted(IAsyncResult iar) | ||
589 | { | ||
590 | } | ||
570 | } | 591 | } |
571 | } | 592 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 2dbbf70..4e665e9 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -1978,6 +1978,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1978 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); | 1978 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); |
1979 | } | 1979 | } |
1980 | 1980 | ||
1981 | private LSL_Rotation GetPartRot( SceneObjectPart part ) | ||
1982 | { | ||
1983 | Quaternion q; | ||
1984 | if (part.LinkNum == 0 || part.LinkNum == 1) // unlinked or root prim | ||
1985 | { | ||
1986 | if (part.ParentGroup.RootPart.AttachmentPoint != 0) | ||
1987 | { | ||
1988 | ScenePresence avatar = World.GetScenePresence(part.AttachedAvatar); | ||
1989 | if (avatar != null) | ||
1990 | if ((avatar.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0) | ||
1991 | q = avatar.CameraRotation; // Mouselook | ||
1992 | else | ||
1993 | q = avatar.Rotation; // Currently infrequently updated so may be inaccurate | ||
1994 | else | ||
1995 | q = part.ParentGroup.GroupRotation; // Likely never get here but just in case | ||
1996 | } | ||
1997 | else | ||
1998 | q = part.ParentGroup.GroupRotation; // just the group rotation | ||
1999 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); | ||
2000 | } | ||
2001 | q = part.GetWorldRotation(); | ||
2002 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); | ||
2003 | } | ||
2004 | |||
1981 | public LSL_Rotation llGetLocalRot() | 2005 | public LSL_Rotation llGetLocalRot() |
1982 | { | 2006 | { |
1983 | m_host.AddScriptLPS(1); | 2007 | m_host.AddScriptLPS(1); |
@@ -7299,7 +7323,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7299 | break; | 7323 | break; |
7300 | 7324 | ||
7301 | case (int)ScriptBaseClass.PRIM_ROTATION: | 7325 | case (int)ScriptBaseClass.PRIM_ROTATION: |
7302 | res.Add(llGetRot()); | 7326 | res.Add(GetPartRot(part)); |
7303 | break; | 7327 | break; |
7304 | 7328 | ||
7305 | case (int)ScriptBaseClass.PRIM_TYPE: | 7329 | case (int)ScriptBaseClass.PRIM_TYPE: |