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author | Melanie | 2010-11-03 02:31:43 +0000 |
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committer | Melanie | 2010-11-03 02:31:43 +0000 |
commit | 6c3b7617b0356f093ef2730f1c517d6228997984 (patch) | |
tree | dfe891e7969aca22c0480877988ff3a8ad3d7d77 /OpenSim/Region | |
parent | When LightShare is enabled, the standard day cycle is bypassed and replaced by (diff) | |
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Add lsClearWindlightScene() to the lightshare module to remove WL settings
from a region and allow normal day cycles to be reestablished
Diffstat (limited to 'OpenSim/Region')
5 files changed, 24 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs index edaa07c..5295a72 100644 --- a/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs +++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs | |||
@@ -94,5 +94,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
94 | RegionSettings LoadRegionSettings(UUID regionUUID); | 94 | RegionSettings LoadRegionSettings(UUID regionUUID); |
95 | RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID); | 95 | RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID); |
96 | void StoreRegionWindlightSettings(RegionLightShareData wl); | 96 | void StoreRegionWindlightSettings(RegionLightShareData wl); |
97 | void RemoveRegionWindlightSettings(UUID regionID); | ||
97 | } | 98 | } |
98 | } | 99 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs index 0a4d531..615f377 100644 --- a/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs +++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataStore.cs | |||
@@ -105,6 +105,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
105 | RegionSettings LoadRegionSettings(UUID regionUUID); | 105 | RegionSettings LoadRegionSettings(UUID regionUUID); |
106 | RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID); | 106 | RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID); |
107 | void StoreRegionWindlightSettings(RegionLightShareData wl); | 107 | void StoreRegionWindlightSettings(RegionLightShareData wl); |
108 | void RemoveRegionWindlightSettings(UUID regionID); | ||
108 | 109 | ||
109 | void Shutdown(); | 110 | void Shutdown(); |
110 | } | 111 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs index 24a93c5..645566e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs | |||
@@ -466,6 +466,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
466 | } | 466 | } |
467 | return success; | 467 | return success; |
468 | } | 468 | } |
469 | public void lsClearWindlightScene() | ||
470 | { | ||
471 | if (!m_LSFunctionsEnabled) | ||
472 | { | ||
473 | LSShoutError("LightShare functions are not enabled."); | ||
474 | return; | ||
475 | } | ||
476 | if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) | ||
477 | { | ||
478 | LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); | ||
479 | return; | ||
480 | } | ||
481 | |||
482 | m_host.ParentGroup.Scene.RegionInfo.WindlightSettings.valid = false; | ||
483 | if (m_host.ParentGroup.Scene.SimulationDataService != null) | ||
484 | m_host.ParentGroup.Scene.SimulationDataService.RemoveRegionWindlightSettings(m_host.ParentGroup.Scene.RegionInfo.RegionID); | ||
485 | } | ||
469 | /// <summary> | 486 | /// <summary> |
470 | /// Set the current Windlight scene to a target avatar | 487 | /// Set the current Windlight scene to a target avatar |
471 | /// </summary> | 488 | /// </summary> |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILS_Api.cs index 9aa437b..f2df094 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILS_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILS_Api.cs | |||
@@ -44,5 +44,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
44 | LSL_List lsGetWindlightScene(LSL_List rules); | 44 | LSL_List lsGetWindlightScene(LSL_List rules); |
45 | int lsSetWindlightScene(LSL_List rules); | 45 | int lsSetWindlightScene(LSL_List rules); |
46 | int lsSetWindlightSceneTargeted(LSL_List rules, key target); | 46 | int lsSetWindlightSceneTargeted(LSL_List rules, key target); |
47 | void lsClearWindlightScene(); | ||
47 | } | 48 | } |
48 | } | 49 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs index f8dbe03..143b497 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs | |||
@@ -72,5 +72,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
72 | { | 72 | { |
73 | return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target); | 73 | return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target); |
74 | } | 74 | } |
75 | public void lsClearWindlightScene() | ||
76 | { | ||
77 | m_LS_Functions.lsClearWindlightScene(); | ||
78 | } | ||
75 | } | 79 | } |
76 | } | 80 | } |