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authorAdam Frisby2009-04-01 06:55:39 +0000
committerAdam Frisby2009-04-01 06:55:39 +0000
commit7eccad05c9623d9fe80c29d3e30a6511caf00531 (patch)
treeef277c7c73cc9b9367f021924977fd2c09980c9d /OpenSim/Region
parent* Added NUnit tested utility function GetHashGuid() for future use. (diff)
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* Adds World.Avatars[] to MRM Scripting. Contains an enumerable array containing IAvatar instances for each avatar in the region.
* Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/IAvatar.cs2
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/IWorld.cs1
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs37
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Test/TestModule.cs17
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs17
5 files changed, 73 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IAvatar.cs
index e979378..a500154 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IAvatar.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IAvatar.cs
@@ -32,7 +32,7 @@ using OpenMetaverse;
32 32
33namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 33namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
34{ 34{
35 interface IAvatar 35 public interface IAvatar
36 { 36 {
37 string Name { get; } 37 string Name { get; }
38 UUID GlobalID { get; } 38 UUID GlobalID { get; }
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IWorld.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IWorld.cs
index 63fdc74..bfa6b65 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IWorld.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IWorld.cs
@@ -34,6 +34,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
34 public interface IWorld 34 public interface IWorld
35 { 35 {
36 IObject[] Objects { get; } 36 IObject[] Objects { get; }
37 IAvatar[] Avatars { get; }
37 IHeightmap Terrain { get; } 38 IHeightmap Terrain { get; }
38 } 39 }
39} 40}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs
new file mode 100644
index 0000000..6011e0b
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs
@@ -0,0 +1,37 @@
1using OpenMetaverse;
2using OpenSim.Region.Framework.Scenes;
3
4namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
5{
6 class SPAvatar : IAvatar
7 {
8 private readonly Scene m_rootScene;
9 private readonly UUID m_ID;
10
11 public SPAvatar(Scene scene, UUID ID)
12 {
13 m_rootScene = scene;
14 m_ID = ID;
15 }
16
17 private ScenePresence GetSP()
18 {
19 return m_rootScene.GetScenePresence(m_ID);
20 }
21
22 public string Name
23 {
24 get { return GetSP().Name; }
25 }
26
27 public UUID GlobalID
28 {
29 get { return m_ID; }
30 }
31
32 public Vector3 Position
33 {
34 get { return GetSP().AbsolutePosition; }
35 }
36 }
37}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Test/TestModule.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Test/TestModule.cs
new file mode 100644
index 0000000..abbef0b
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Test/TestModule.cs
@@ -0,0 +1,17 @@
1using OpenSim.Region.OptionalModules.Scripting.Minimodule;
2
3namespace OpenSim
4{
5 class MiniModule : MRMBase
6 {
7 public override void Start()
8 {
9 Host.Console.Info("Hello World!");
10 }
11
12 public override void Stop()
13 {
14
15 }
16 }
17}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
index cdefe16..4ba6778 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
@@ -58,6 +58,23 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
58 } 58 }
59 } 59 }
60 60
61 public IAvatar[] Avatars
62 {
63 get
64 {
65 List<EntityBase> ents = m_internalScene.Entities.GetAllByType<ScenePresence>();
66 IAvatar[] rets = new IAvatar[ents.Count];
67
68 for (int i = 0; i < ents.Count; i++)
69 {
70 EntityBase ent = ents[i];
71 rets[i] = new SPAvatar(m_internalScene, ent.UUID);
72 }
73
74 return rets;
75 }
76 }
77
61 public IHeightmap Terrain 78 public IHeightmap Terrain
62 { 79 {
63 get { return m_heights; } 80 get { return m_heights; }