diff options
author | Master ScienceSim | 2010-10-28 09:09:42 -0700 |
---|---|---|
committer | Master ScienceSim | 2010-10-28 09:09:42 -0700 |
commit | f2c1d0e34feba801ff85c35ee049ed6d3067bb0d (patch) | |
tree | ff692ecc0db2b9cdf4cacd5a42234a5bb58ddd34 /OpenSim/Region | |
parent | Added background thread to handle delayed send and save of appearance (diff) | |
parent | Formatting cleanup. (diff) | |
download | opensim-SC_OLD-f2c1d0e34feba801ff85c35ee049ed6d3067bb0d.zip opensim-SC_OLD-f2c1d0e34feba801ff85c35ee049ed6d3067bb0d.tar.gz opensim-SC_OLD-f2c1d0e34feba801ff85c35ee049ed6d3067bb0d.tar.bz2 opensim-SC_OLD-f2c1d0e34feba801ff85c35ee049ed6d3067bb0d.tar.xz |
Merge branch 'opensim-master' into dev-appearance
Diffstat (limited to 'OpenSim/Region')
20 files changed, 259 insertions, 120 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 426e1df..14f923d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -3423,7 +3423,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3423 | 3423 | ||
3424 | avp.Sender.IsTrial = false; | 3424 | avp.Sender.IsTrial = false; |
3425 | avp.Sender.ID = agentID; | 3425 | avp.Sender.ID = agentID; |
3426 | m_log.DebugFormat("[CLIENT]: Sending appearance for {0} to {1}", agentID.ToString(), AgentId.ToString()); | 3426 | //m_log.DebugFormat("[CLIENT]: Sending appearance for {0} to {1}", agentID.ToString(), AgentId.ToString()); |
3427 | OutPacket(avp, ThrottleOutPacketType.Task); | 3427 | OutPacket(avp, ThrottleOutPacketType.Task); |
3428 | } | 3428 | } |
3429 | 3429 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index ef5efdd..4359c01 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
167 | // sanity check: | 167 | // sanity check: |
168 | if (c.Sender == null) | 168 | if (c.Sender == null) |
169 | { | 169 | { |
170 | m_log.ErrorFormat("[CHAT] OnChatFromClient from {0} has empty Sender field!", sender); | 170 | m_log.ErrorFormat("[CHAT]: OnChatFromClient from {0} has empty Sender field!", sender); |
171 | return; | 171 | return; |
172 | } | 172 | } |
173 | 173 | ||
@@ -220,17 +220,25 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
220 | if (message.Length >= 1000) // libomv limit | 220 | if (message.Length >= 1000) // libomv limit |
221 | message = message.Substring(0, 1000); | 221 | message = message.Substring(0, 1000); |
222 | 222 | ||
223 | // m_log.DebugFormat("[CHAT]: DCTA: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, c.Type, sourceType); | 223 | // m_log.DebugFormat( |
224 | // "[CHAT]: DCTA: fromID {0} fromName {1}, region{2}, cType {3}, sType {4}", | ||
225 | // fromID, fromName, scene.RegionInfo.RegionName, c.Type, sourceType); | ||
224 | 226 | ||
227 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); | ||
228 | |||
225 | foreach (Scene s in m_scenes) | 229 | foreach (Scene s in m_scenes) |
226 | { | 230 | { |
227 | s.ForEachScenePresence( | 231 | s.ForEachScenePresence( |
228 | delegate(ScenePresence presence) | 232 | delegate(ScenePresence presence) |
229 | { | 233 | { |
230 | TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType); | 234 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType)) |
235 | receiverIDs.Add(presence.UUID); | ||
231 | } | 236 | } |
232 | ); | 237 | ); |
233 | } | 238 | } |
239 | |||
240 | (scene as Scene).EventManager.TriggerOnChatToClients( | ||
241 | fromID, receiverIDs, message, c.Type, fromPos, fromName, sourceType, ChatAudibleLevel.Fully); | ||
234 | } | 242 | } |
235 | 243 | ||
236 | static private Vector3 CenterOfRegion = new Vector3(128, 128, 30); | 244 | static private Vector3 CenterOfRegion = new Vector3(128, 128, 30); |
@@ -269,6 +277,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
269 | 277 | ||
270 | // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); | 278 | // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); |
271 | 279 | ||
280 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); | ||
281 | |||
272 | ((Scene)c.Scene).ForEachScenePresence( | 282 | ((Scene)c.Scene).ForEachScenePresence( |
273 | delegate(ScenePresence presence) | 283 | delegate(ScenePresence presence) |
274 | { | 284 | { |
@@ -286,16 +296,32 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
286 | 296 | ||
287 | client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, | 297 | client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, |
288 | (byte)sourceType, (byte)ChatAudibleLevel.Fully); | 298 | (byte)sourceType, (byte)ChatAudibleLevel.Fully); |
299 | receiverIDs.Add(presence.UUID); | ||
289 | }); | 300 | }); |
301 | |||
302 | (c.Scene as Scene).EventManager.TriggerOnChatToClients( | ||
303 | fromID, receiverIDs, c.Message, cType, CenterOfRegion, fromName, sourceType, ChatAudibleLevel.Fully); | ||
290 | } | 304 | } |
291 | 305 | ||
292 | 306 | /// <summary> | |
293 | protected virtual void TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos, | 307 | /// Try to send a message to the given presence |
308 | /// </summary> | ||
309 | /// <param name="presence">The receiver</param> | ||
310 | /// <param name="fromPos"></param> | ||
311 | /// <param name="regionPos">/param> | ||
312 | /// <param name="fromAgentID"></param> | ||
313 | /// <param name="fromName"></param> | ||
314 | /// <param name="type"></param> | ||
315 | /// <param name="message"></param> | ||
316 | /// <param name="src"></param> | ||
317 | /// <returns>true if the message was sent to the receiver, false if it was not sent due to failing a | ||
318 | /// precondition</returns> | ||
319 | protected virtual bool TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos, | ||
294 | UUID fromAgentID, string fromName, ChatTypeEnum type, | 320 | UUID fromAgentID, string fromName, ChatTypeEnum type, |
295 | string message, ChatSourceType src) | 321 | string message, ChatSourceType src) |
296 | { | 322 | { |
297 | // don't send stuff to child agents | 323 | // don't send stuff to child agents |
298 | if (presence.IsChildAgent) return; | 324 | if (presence.IsChildAgent) return false; |
299 | 325 | ||
300 | Vector3 fromRegionPos = fromPos + regionPos; | 326 | Vector3 fromRegionPos = fromPos + regionPos; |
301 | Vector3 toRegionPos = presence.AbsolutePosition + | 327 | Vector3 toRegionPos = presence.AbsolutePosition + |
@@ -308,12 +334,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
308 | type == ChatTypeEnum.Say && dis > m_saydistance || | 334 | type == ChatTypeEnum.Say && dis > m_saydistance || |
309 | type == ChatTypeEnum.Shout && dis > m_shoutdistance) | 335 | type == ChatTypeEnum.Shout && dis > m_shoutdistance) |
310 | { | 336 | { |
311 | return; | 337 | return false; |
312 | } | 338 | } |
313 | 339 | ||
314 | // TODO: should change so the message is sent through the avatar rather than direct to the ClientView | 340 | // TODO: should change so the message is sent through the avatar rather than direct to the ClientView |
315 | presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, | 341 | presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, |
316 | fromAgentID,(byte)src,(byte)ChatAudibleLevel.Fully); | 342 | fromAgentID, (byte)src, (byte)ChatAudibleLevel.Fully); |
343 | |||
344 | return true; | ||
317 | } | 345 | } |
318 | } | 346 | } |
319 | } | 347 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index c1df827..046b05f 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -33,6 +33,7 @@ using System.Reflection; | |||
33 | using System.Threading; | 33 | using System.Threading; |
34 | using System.Text; | 34 | using System.Text; |
35 | using System.Xml; | 35 | using System.Xml; |
36 | using System.Xml.Linq; | ||
36 | using log4net; | 37 | using log4net; |
37 | using OpenMetaverse; | 38 | using OpenMetaverse; |
38 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
@@ -50,6 +51,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
50 | { | 51 | { |
51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 52 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
52 | 53 | ||
54 | /// <summary> | ||
55 | /// The maximum major version of archive that we can read. Minor versions shouldn't need a max number since version | ||
56 | /// bumps here should be compatible. | ||
57 | /// </summary> | ||
58 | public static int MAX_MAJOR_VERSION = 0; | ||
59 | |||
53 | protected TarArchiveReader archive; | 60 | protected TarArchiveReader archive; |
54 | 61 | ||
55 | private UserAccount m_userInfo; | 62 | private UserAccount m_userInfo; |
@@ -133,7 +140,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
133 | 140 | ||
134 | while ((data = archive.ReadEntry(out filePath, out entryType)) != null) | 141 | while ((data = archive.ReadEntry(out filePath, out entryType)) != null) |
135 | { | 142 | { |
136 | if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH)) | 143 | if (filePath == ArchiveConstants.CONTROL_FILE_PATH) |
144 | { | ||
145 | LoadControlFile(filePath, data); | ||
146 | } | ||
147 | else if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH)) | ||
137 | { | 148 | { |
138 | if (LoadAsset(filePath, data)) | 149 | if (LoadAsset(filePath, data)) |
139 | successfulAssetRestores++; | 150 | successfulAssetRestores++; |
@@ -461,5 +472,29 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
461 | return false; | 472 | return false; |
462 | } | 473 | } |
463 | } | 474 | } |
475 | |||
476 | /// <summary> | ||
477 | /// Load control file | ||
478 | /// </summary> | ||
479 | /// <param name="path"></param> | ||
480 | /// <param name="data"></param> | ||
481 | protected void LoadControlFile(string path, byte[] data) | ||
482 | { | ||
483 | XDocument doc = XDocument.Parse(Encoding.ASCII.GetString(data)); | ||
484 | XElement archiveElement = doc.Element("archive"); | ||
485 | int majorVersion = int.Parse(archiveElement.Attribute("major_version").Value); | ||
486 | int minorVersion = int.Parse(archiveElement.Attribute("minor_version").Value); | ||
487 | string version = string.Format("{0}.{1}", majorVersion, minorVersion); | ||
488 | |||
489 | if (majorVersion > MAX_MAJOR_VERSION) | ||
490 | { | ||
491 | throw new Exception( | ||
492 | string.Format( | ||
493 | "The IAR you are trying to load has major version number of {0} but this version of OpenSim can only load IARs with major version number {1} and below", | ||
494 | majorVersion, MAX_MAJOR_VERSION)); | ||
495 | } | ||
496 | |||
497 | m_log.InfoFormat("[INVENTORY ARCHIVER]: Loading IAR with version {0}", version); | ||
498 | } | ||
464 | } | 499 | } |
465 | } \ No newline at end of file | 500 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index bae5a7a..9080e1c 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -123,9 +123,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
123 | 123 | ||
124 | try | 124 | try |
125 | { | 125 | { |
126 | // We're almost done. Just need to write out the control file now | ||
127 | m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile()); | ||
128 | m_log.InfoFormat("[ARCHIVER]: Added control file to archive."); | ||
129 | m_archiveWriter.Close(); | 126 | m_archiveWriter.Close(); |
130 | } | 127 | } |
131 | catch (Exception e) | 128 | catch (Exception e) |
@@ -277,6 +274,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
277 | 274 | ||
278 | m_archiveWriter = new TarArchiveWriter(m_saveStream); | 275 | m_archiveWriter = new TarArchiveWriter(m_saveStream); |
279 | 276 | ||
277 | // Write out control file. This has to be done first so that subsequent loaders will see this file first | ||
278 | // XXX: I know this is a weak way of doing it since external non-OAR aware tar executables will not do this | ||
279 | m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile()); | ||
280 | m_log.InfoFormat("[INVENTORY ARCHIVER]: Added control file to archive."); | ||
281 | |||
280 | if (inventoryFolder != null) | 282 | if (inventoryFolder != null) |
281 | { | 283 | { |
282 | m_log.DebugFormat( | 284 | m_log.DebugFormat( |
@@ -399,13 +401,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
399 | /// <returns></returns> | 401 | /// <returns></returns> |
400 | public static string Create0p1ControlFile() | 402 | public static string Create0p1ControlFile() |
401 | { | 403 | { |
404 | int majorVersion = 0, minorVersion = 1; | ||
405 | |||
406 | m_log.InfoFormat("[INVENTORY ARCHIVER]: Creating version {0}.{1} IAR", majorVersion, minorVersion); | ||
407 | |||
402 | StringWriter sw = new StringWriter(); | 408 | StringWriter sw = new StringWriter(); |
403 | XmlTextWriter xtw = new XmlTextWriter(sw); | 409 | XmlTextWriter xtw = new XmlTextWriter(sw); |
404 | xtw.Formatting = Formatting.Indented; | 410 | xtw.Formatting = Formatting.Indented; |
405 | xtw.WriteStartDocument(); | 411 | xtw.WriteStartDocument(); |
406 | xtw.WriteStartElement("archive"); | 412 | xtw.WriteStartElement("archive"); |
407 | xtw.WriteAttributeString("major_version", "0"); | 413 | xtw.WriteAttributeString("major_version", majorVersion.ToString()); |
408 | xtw.WriteAttributeString("minor_version", "1"); | 414 | xtw.WriteAttributeString("minor_version", minorVersion.ToString()); |
409 | xtw.WriteEndElement(); | 415 | xtw.WriteEndElement(); |
410 | 416 | ||
411 | xtw.Flush(); | 417 | xtw.Flush(); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index f1f5258..117b2fd 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
53 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 53 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
54 | 54 | ||
55 | /// <summary> | 55 | /// <summary> |
56 | /// The maximum major version of OAR that we can read. Minor versions shouldn't need a number since version | 56 | /// The maximum major version of OAR that we can read. Minor versions shouldn't need a max number since version |
57 | /// bumps here should be compatible. | 57 | /// bumps here should be compatible. |
58 | /// </summary> | 58 | /// </summary> |
59 | public static int MAX_MAJOR_VERSION = 0; | 59 | public static int MAX_MAJOR_VERSION = 0; |
@@ -481,17 +481,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
481 | /// </summary> | 481 | /// </summary> |
482 | /// <param name="path"></param> | 482 | /// <param name="path"></param> |
483 | /// <param name="data"></param> | 483 | /// <param name="data"></param> |
484 | private void LoadControlFile(string path, byte[] data) | 484 | protected void LoadControlFile(string path, byte[] data) |
485 | { | 485 | { |
486 | //Create the XmlNamespaceManager. | 486 | XmlNamespaceManager nsmgr = new XmlNamespaceManager(new NameTable()); |
487 | NameTable nt = new NameTable(); | ||
488 | XmlNamespaceManager nsmgr = new XmlNamespaceManager(nt); | ||
489 | |||
490 | // Create the XmlParserContext. | ||
491 | XmlParserContext context = new XmlParserContext(null, nsmgr, null, XmlSpace.None); | 487 | XmlParserContext context = new XmlParserContext(null, nsmgr, null, XmlSpace.None); |
492 | 488 | XmlTextReader xtr = new XmlTextReader(Encoding.ASCII.GetString(data), XmlNodeType.Document, context); | |
493 | XmlTextReader xtr | ||
494 | = new XmlTextReader(Encoding.ASCII.GetString(data), XmlNodeType.Document, context); | ||
495 | 489 | ||
496 | RegionSettings currentRegionSettings = m_scene.RegionInfo.RegionSettings; | 490 | RegionSettings currentRegionSettings = m_scene.RegionInfo.RegionSettings; |
497 | 491 | ||
@@ -530,10 +524,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
530 | currentRegionSettings.LoadedCreationID = xtr.ReadElementContentAsString(); | 524 | currentRegionSettings.LoadedCreationID = xtr.ReadElementContentAsString(); |
531 | } | 525 | } |
532 | } | 526 | } |
533 | |||
534 | } | 527 | } |
535 | 528 | ||
536 | currentRegionSettings.Save(); | 529 | currentRegionSettings.Save(); |
537 | } | 530 | } |
538 | } | 531 | } |
539 | } | 532 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index 43789af..3182079 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -171,7 +171,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
171 | 171 | ||
172 | m_log.InfoFormat("[ARCHIVER]: Creating archive file. This may take some time."); | 172 | m_log.InfoFormat("[ARCHIVER]: Creating archive file. This may take some time."); |
173 | 173 | ||
174 | // Write out control file | 174 | // Write out control file. This has to be done first so that subsequent loaders will see this file first |
175 | // XXX: I know this is a weak way of doing it since external non-OAR aware tar executables will not do this | ||
175 | archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p2ControlFile(options)); | 176 | archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p2ControlFile(options)); |
176 | m_log.InfoFormat("[ARCHIVER]: Added control file to archive."); | 177 | m_log.InfoFormat("[ARCHIVER]: Added control file to archive."); |
177 | 178 | ||
@@ -198,13 +199,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
198 | { | 199 | { |
199 | majorVersion = 1; | 200 | majorVersion = 1; |
200 | minorVersion = 0; | 201 | minorVersion = 0; |
201 | } | 202 | } |
202 | */ | 203 | */ |
203 | 204 | ||
204 | m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); | 205 | m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); |
205 | // if (majorVersion == 1) | 206 | // if (majorVersion == 1) |
206 | // { | 207 | // { |
207 | // m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR"); | 208 | // m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR"); |
208 | // } | 209 | // } |
209 | 210 | ||
210 | 211 | ||
@@ -231,6 +232,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
231 | sw.Close(); | 232 | sw.Close(); |
232 | 233 | ||
233 | return s; | 234 | return s; |
234 | } | 235 | } |
235 | } | 236 | } |
236 | } | 237 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs index a1451ce..d4a09b4 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs | |||
@@ -188,7 +188,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
188 | m_log.ErrorFormat( | 188 | m_log.ErrorFormat( |
189 | "[ARCHIVER]: (... {0} more not shown)", uuids.Count - MAX_UUID_DISPLAY_ON_TIMEOUT); | 189 | "[ARCHIVER]: (... {0} more not shown)", uuids.Count - MAX_UUID_DISPLAY_ON_TIMEOUT); |
190 | 190 | ||
191 | m_log.Error("[ARCHIVER]: OAR save aborted."); | 191 | m_log.Error("[ARCHIVER]: OAR save aborted. PLEASE DO NOT USE THIS OAR, IT WILL BE INCOMPLETE."); |
192 | } | 192 | } |
193 | catch (Exception e) | 193 | catch (Exception e) |
194 | { | 194 | { |
diff --git a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs index a6dc2ec..cea7c78 100644 --- a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs +++ b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs | |||
@@ -44,10 +44,8 @@ namespace OpenSim.Region.CoreModules | |||
44 | /// it is not based on ~06:00 == Sun Rise. Rather it is based on 00:00 being sun-rise. | 44 | /// it is not based on ~06:00 == Sun Rise. Rather it is based on 00:00 being sun-rise. |
45 | /// </summary> | 45 | /// </summary> |
46 | 46 | ||
47 | |||
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 48 | ||
50 | |||
51 | // | 49 | // |
52 | // Global Constants used to determine where in the sky the sun is | 50 | // Global Constants used to determine where in the sky the sun is |
53 | // | 51 | // |
@@ -108,26 +106,25 @@ namespace OpenSim.Region.CoreModules | |||
108 | private Scene m_scene = null; | 106 | private Scene m_scene = null; |
109 | 107 | ||
110 | // Calculated Once in the lifetime of a region | 108 | // Calculated Once in the lifetime of a region |
111 | private long TicksToEpoch; // Elapsed time for 1/1/1970 | 109 | private long TicksToEpoch; // Elapsed time for 1/1/1970 |
112 | private uint SecondsPerSunCycle; // Length of a virtual day in RW seconds | 110 | private uint SecondsPerSunCycle; // Length of a virtual day in RW seconds |
113 | private uint SecondsPerYear; // Length of a virtual year in RW seconds | 111 | private uint SecondsPerYear; // Length of a virtual year in RW seconds |
114 | private double SunSpeed; // Rate of passage in radians/second | 112 | private double SunSpeed; // Rate of passage in radians/second |
115 | private double SeasonSpeed; // Rate of change for seasonal effects | 113 | private double SeasonSpeed; // Rate of change for seasonal effects |
116 | // private double HoursToRadians; // Rate of change for seasonal effects | 114 | // private double HoursToRadians; // Rate of change for seasonal effects |
117 | private long TicksUTCOffset = 0; // seconds offset from UTC | 115 | private long TicksUTCOffset = 0; // seconds offset from UTC |
118 | // Calculated every update | 116 | // Calculated every update |
119 | private float OrbitalPosition; // Orbital placement at a point in time | 117 | private float OrbitalPosition; // Orbital placement at a point in time |
120 | private double HorizonShift; // Axis offset to skew day and night | 118 | private double HorizonShift; // Axis offset to skew day and night |
121 | private double TotalDistanceTravelled; // Distance since beginning of time (in radians) | 119 | private double TotalDistanceTravelled; // Distance since beginning of time (in radians) |
122 | private double SeasonalOffset; // Seaonal variation of tilt | 120 | private double SeasonalOffset; // Seaonal variation of tilt |
123 | private float Magnitude; // Normal tilt | 121 | private float Magnitude; // Normal tilt |
124 | // private double VWTimeRatio; // VW time as a ratio of real time | 122 | // private double VWTimeRatio; // VW time as a ratio of real time |
125 | 123 | ||
126 | // Working values | 124 | // Working values |
127 | private Vector3 Position = Vector3.Zero; | 125 | private Vector3 Position = Vector3.Zero; |
128 | private Vector3 Velocity = Vector3.Zero; | 126 | private Vector3 Velocity = Vector3.Zero; |
129 | private Quaternion Tilt = new Quaternion(1.0f, 0.0f, 0.0f, 0.0f); | 127 | private Quaternion Tilt = new Quaternion(1.0f, 0.0f, 0.0f, 0.0f); |
130 | |||
131 | 128 | ||
132 | // Used to fix the sun in the sky so it doesn't move based on current time | 129 | // Used to fix the sun in the sky so it doesn't move based on current time |
133 | private bool m_SunFixed = false; | 130 | private bool m_SunFixed = false; |
@@ -135,8 +132,6 @@ namespace OpenSim.Region.CoreModules | |||
135 | 132 | ||
136 | private const int TICKS_PER_SECOND = 10000000; | 133 | private const int TICKS_PER_SECOND = 10000000; |
137 | 134 | ||
138 | |||
139 | |||
140 | // Current time in elapsed seconds since Jan 1st 1970 | 135 | // Current time in elapsed seconds since Jan 1st 1970 |
141 | private ulong CurrentTime | 136 | private ulong CurrentTime |
142 | { | 137 | { |
@@ -149,8 +144,6 @@ namespace OpenSim.Region.CoreModules | |||
149 | // Time in seconds since UTC to use to calculate sun position. | 144 | // Time in seconds since UTC to use to calculate sun position. |
150 | ulong PosTime = 0; | 145 | ulong PosTime = 0; |
151 | 146 | ||
152 | |||
153 | |||
154 | /// <summary> | 147 | /// <summary> |
155 | /// Calculate the sun's orbital position and its velocity. | 148 | /// Calculate the sun's orbital position and its velocity. |
156 | /// </summary> | 149 | /// </summary> |
@@ -202,7 +195,6 @@ namespace OpenSim.Region.CoreModules | |||
202 | PosTime += (ulong)(((CurDayPercentage - 0.5) / .5) * NightSeconds); | 195 | PosTime += (ulong)(((CurDayPercentage - 0.5) / .5) * NightSeconds); |
203 | } | 196 | } |
204 | } | 197 | } |
205 | |||
206 | } | 198 | } |
207 | 199 | ||
208 | TotalDistanceTravelled = SunSpeed * PosTime; // distance measured in radians | 200 | TotalDistanceTravelled = SunSpeed * PosTime; // distance measured in radians |
@@ -251,7 +243,6 @@ namespace OpenSim.Region.CoreModules | |||
251 | Velocity.X = 0; | 243 | Velocity.X = 0; |
252 | Velocity.Y = 0; | 244 | Velocity.Y = 0; |
253 | Velocity.Z = 0; | 245 | Velocity.Z = 0; |
254 | |||
255 | } | 246 | } |
256 | else | 247 | else |
257 | { | 248 | { |
@@ -271,9 +262,7 @@ namespace OpenSim.Region.CoreModules | |||
271 | private float GetCurrentTimeAsLindenSunHour() | 262 | private float GetCurrentTimeAsLindenSunHour() |
272 | { | 263 | { |
273 | if (m_SunFixed) | 264 | if (m_SunFixed) |
274 | { | ||
275 | return m_SunFixedHour + 6; | 265 | return m_SunFixedHour + 6; |
276 | } | ||
277 | 266 | ||
278 | return GetCurrentSunHour() + 6.0f; | 267 | return GetCurrentSunHour() + 6.0f; |
279 | } | 268 | } |
@@ -297,8 +286,6 @@ namespace OpenSim.Region.CoreModules | |||
297 | m_scene.AddCommand(this, String.Format("sun {0}", kvp.Key), String.Format("{0} - {1}", kvp.Key, kvp.Value), "", HandleSunConsoleCommand); | 286 | m_scene.AddCommand(this, String.Format("sun {0}", kvp.Key), String.Format("{0} - {1}", kvp.Key, kvp.Value), "", HandleSunConsoleCommand); |
298 | } | 287 | } |
299 | 288 | ||
300 | |||
301 | |||
302 | TimeZone local = TimeZone.CurrentTimeZone; | 289 | TimeZone local = TimeZone.CurrentTimeZone; |
303 | TicksUTCOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks; | 290 | TicksUTCOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks; |
304 | m_log.Debug("[SUN]: localtime offset is " + TicksUTCOffset); | 291 | m_log.Debug("[SUN]: localtime offset is " + TicksUTCOffset); |
@@ -325,13 +312,11 @@ namespace OpenSim.Region.CoreModules | |||
325 | // must hard code to ~.5 to match sun position in LL based viewers | 312 | // must hard code to ~.5 to match sun position in LL based viewers |
326 | m_HorizonShift = config.Configs["Sun"].GetDouble("day_night_offset", d_day_night); | 313 | m_HorizonShift = config.Configs["Sun"].GetDouble("day_night_offset", d_day_night); |
327 | 314 | ||
328 | |||
329 | // Scales the sun hours 0...12 vs 12...24, essentially makes daylight hours longer/shorter vs nighttime hours | 315 | // Scales the sun hours 0...12 vs 12...24, essentially makes daylight hours longer/shorter vs nighttime hours |
330 | m_DayTimeSunHourScale = config.Configs["Sun"].GetDouble("day_time_sun_hour_scale", d_DayTimeSunHourScale); | 316 | m_DayTimeSunHourScale = config.Configs["Sun"].GetDouble("day_time_sun_hour_scale", d_DayTimeSunHourScale); |
331 | 317 | ||
332 | // Update frequency in frames | 318 | // Update frequency in frames |
333 | m_UpdateInterval = config.Configs["Sun"].GetInt("update_interval", d_frame_mod); | 319 | m_UpdateInterval = config.Configs["Sun"].GetInt("update_interval", d_frame_mod); |
334 | |||
335 | } | 320 | } |
336 | catch (Exception e) | 321 | catch (Exception e) |
337 | { | 322 | { |
@@ -391,10 +376,8 @@ namespace OpenSim.Region.CoreModules | |||
391 | } | 376 | } |
392 | 377 | ||
393 | scene.RegisterModuleInterface<ISunModule>(this); | 378 | scene.RegisterModuleInterface<ISunModule>(this); |
394 | |||
395 | } | 379 | } |
396 | 380 | ||
397 | |||
398 | public void PostInitialise() | 381 | public void PostInitialise() |
399 | { | 382 | { |
400 | } | 383 | } |
@@ -402,7 +385,7 @@ namespace OpenSim.Region.CoreModules | |||
402 | public void Close() | 385 | public void Close() |
403 | { | 386 | { |
404 | ready = false; | 387 | ready = false; |
405 | 388 | ||
406 | // Remove our hooks | 389 | // Remove our hooks |
407 | m_scene.EventManager.OnFrame -= SunUpdate; | 390 | m_scene.EventManager.OnFrame -= SunUpdate; |
408 | m_scene.EventManager.OnAvatarEnteringNewParcel -= AvatarEnteringParcel; | 391 | m_scene.EventManager.OnAvatarEnteringNewParcel -= AvatarEnteringParcel; |
@@ -419,6 +402,7 @@ namespace OpenSim.Region.CoreModules | |||
419 | { | 402 | { |
420 | get { return false; } | 403 | get { return false; } |
421 | } | 404 | } |
405 | |||
422 | #endregion | 406 | #endregion |
423 | 407 | ||
424 | #region EventManager Events | 408 | #region EventManager Events |
@@ -446,9 +430,7 @@ namespace OpenSim.Region.CoreModules | |||
446 | public void SunUpdate() | 430 | public void SunUpdate() |
447 | { | 431 | { |
448 | if (((m_frame++ % m_UpdateInterval) != 0) || !ready || m_SunFixed || !receivedEstateToolsSunUpdate) | 432 | if (((m_frame++ % m_UpdateInterval) != 0) || !ready || m_SunFixed || !receivedEstateToolsSunUpdate) |
449 | { | ||
450 | return; | 433 | return; |
451 | } | ||
452 | 434 | ||
453 | GenSunPos(); // Generate shared values once | 435 | GenSunPos(); // Generate shared values once |
454 | 436 | ||
@@ -467,7 +449,7 @@ namespace OpenSim.Region.CoreModules | |||
467 | } | 449 | } |
468 | 450 | ||
469 | /// <summary> | 451 | /// <summary> |
470 | /// | 452 | /// |
471 | /// </summary> | 453 | /// </summary> |
472 | /// <param name="regionHandle"></param> | 454 | /// <param name="regionHandle"></param> |
473 | /// <param name="FixedTime">Is the sun's position fixed?</param> | 455 | /// <param name="FixedTime">Is the sun's position fixed?</param> |
@@ -484,7 +466,6 @@ namespace OpenSim.Region.CoreModules | |||
484 | while (FixedSunHour < 0) | 466 | while (FixedSunHour < 0) |
485 | FixedSunHour += 24; | 467 | FixedSunHour += 24; |
486 | 468 | ||
487 | |||
488 | m_SunFixedHour = FixedSunHour; | 469 | m_SunFixedHour = FixedSunHour; |
489 | m_SunFixed = FixedSun; | 470 | m_SunFixed = FixedSun; |
490 | 471 | ||
@@ -499,14 +480,12 @@ namespace OpenSim.Region.CoreModules | |||
499 | // When sun settings are updated, we should update all clients with new settings. | 480 | // When sun settings are updated, we should update all clients with new settings. |
500 | SunUpdateToAllClients(); | 481 | SunUpdateToAllClients(); |
501 | 482 | ||
502 | |||
503 | m_log.DebugFormat("[SUN]: PosTime : {0}", PosTime.ToString()); | 483 | m_log.DebugFormat("[SUN]: PosTime : {0}", PosTime.ToString()); |
504 | } | 484 | } |
505 | } | 485 | } |
506 | 486 | ||
507 | #endregion | 487 | #endregion |
508 | 488 | ||
509 | |||
510 | private void SunUpdateToAllClients() | 489 | private void SunUpdateToAllClients() |
511 | { | 490 | { |
512 | m_scene.ForEachScenePresence(delegate(ScenePresence sp) | 491 | m_scene.ForEachScenePresence(delegate(ScenePresence sp) |
@@ -553,7 +532,6 @@ namespace OpenSim.Region.CoreModules | |||
553 | { | 532 | { |
554 | float ticksleftover = CurrentTime % SecondsPerSunCycle; | 533 | float ticksleftover = CurrentTime % SecondsPerSunCycle; |
555 | 534 | ||
556 | |||
557 | return (24.0f * (ticksleftover / SecondsPerSunCycle)); | 535 | return (24.0f * (ticksleftover / SecondsPerSunCycle)); |
558 | } | 536 | } |
559 | 537 | ||
@@ -666,7 +644,6 @@ namespace OpenSim.Region.CoreModules | |||
666 | 644 | ||
667 | // When sun settings are updated, we should update all clients with new settings. | 645 | // When sun settings are updated, we should update all clients with new settings. |
668 | SunUpdateToAllClients(); | 646 | SunUpdateToAllClients(); |
669 | |||
670 | } | 647 | } |
671 | 648 | ||
672 | return Output; | 649 | return Output; |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 437b91a..c321a15 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -293,6 +293,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
293 | public event ChatFromClientEvent OnChatFromClient; | 293 | public event ChatFromClientEvent OnChatFromClient; |
294 | 294 | ||
295 | /// <summary> | 295 | /// <summary> |
296 | /// ChatToClientsEvent is triggered via ChatModule (or | ||
297 | /// substitutes thereof) when a chat message is actually sent to clients. Clients will only be sent a | ||
298 | /// received chat message if they satisfy various conditions (within audible range, etc.) | ||
299 | /// </summary> | ||
300 | public delegate void ChatToClientsEvent( | ||
301 | UUID senderID, HashSet<UUID> receiverIDs, | ||
302 | string message, ChatTypeEnum type, Vector3 fromPos, string fromName, | ||
303 | ChatSourceType src, ChatAudibleLevel level); | ||
304 | public event ChatToClientsEvent OnChatToClients; | ||
305 | |||
306 | /// <summary> | ||
296 | /// ChatBroadcastEvent is called via Scene when a broadcast chat message | 307 | /// ChatBroadcastEvent is called via Scene when a broadcast chat message |
297 | /// from world comes in | 308 | /// from world comes in |
298 | /// </summary> | 309 | /// </summary> |
@@ -1603,6 +1614,30 @@ namespace OpenSim.Region.Framework.Scenes | |||
1603 | } | 1614 | } |
1604 | } | 1615 | } |
1605 | } | 1616 | } |
1617 | |||
1618 | public void TriggerOnChatToClients( | ||
1619 | UUID senderID, HashSet<UUID> receiverIDs, | ||
1620 | string message, ChatTypeEnum type, Vector3 fromPos, string fromName, | ||
1621 | ChatSourceType src, ChatAudibleLevel level) | ||
1622 | { | ||
1623 | ChatToClientsEvent handler = OnChatToClients; | ||
1624 | if (handler != null) | ||
1625 | { | ||
1626 | foreach (ChatToClientsEvent d in handler.GetInvocationList()) | ||
1627 | { | ||
1628 | try | ||
1629 | { | ||
1630 | d(senderID, receiverIDs, message, type, fromPos, fromName, src, level); | ||
1631 | } | ||
1632 | catch (Exception e) | ||
1633 | { | ||
1634 | m_log.ErrorFormat( | ||
1635 | "[EVENT MANAGER]: Delegate for TriggerOnChatToClients failed - continuing. {0} {1}", | ||
1636 | e.Message, e.StackTrace); | ||
1637 | } | ||
1638 | } | ||
1639 | } | ||
1640 | } | ||
1606 | 1641 | ||
1607 | public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat) | 1642 | public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat) |
1608 | { | 1643 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index c69c9b1..6367fcf 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -593,8 +593,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
593 | StatsReporter.OnSendStatsResult += SendSimStatsPackets; | 593 | StatsReporter.OnSendStatsResult += SendSimStatsPackets; |
594 | StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; | 594 | StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; |
595 | 595 | ||
596 | StatsReporter.SetObjectCapacity(RegionInfo.ObjectCapacity); | ||
597 | |||
598 | // Old | 596 | // Old |
599 | /* | 597 | /* |
600 | m_simulatorVersion = simulatorVersion | 598 | m_simulatorVersion = simulatorVersion |
@@ -2390,7 +2388,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2390 | } | 2388 | } |
2391 | catch (Exception e) | 2389 | catch (Exception e) |
2392 | { | 2390 | { |
2393 | m_log.WarnFormat("[SCENE]: Problem casting object: {0}", e.Message); | 2391 | m_log.WarnFormat("[SCENE]: Problem casting object: " + e.ToString()); |
2394 | return false; | 2392 | return false; |
2395 | } | 2393 | } |
2396 | 2394 | ||
@@ -3273,7 +3271,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3273 | m_log.WarnFormat("[SCENE]: Deregister from grid failed for region {0}", m_regInfo.RegionName); | 3271 | m_log.WarnFormat("[SCENE]: Deregister from grid failed for region {0}", m_regInfo.RegionName); |
3274 | } | 3272 | } |
3275 | 3273 | ||
3276 | |||
3277 | /// <summary> | 3274 | /// <summary> |
3278 | /// Do the work necessary to initiate a new user connection for a particular scene. | 3275 | /// Do the work necessary to initiate a new user connection for a particular scene. |
3279 | /// At the moment, this consists of setting up the caps infrastructure | 3276 | /// At the moment, this consists of setting up the caps infrastructure |
@@ -3286,6 +3283,23 @@ namespace OpenSim.Region.Framework.Scenes | |||
3286 | /// also return a reason.</returns> | 3283 | /// also return a reason.</returns> |
3287 | public bool NewUserConnection(AgentCircuitData agent, uint teleportFlags, out string reason) | 3284 | public bool NewUserConnection(AgentCircuitData agent, uint teleportFlags, out string reason) |
3288 | { | 3285 | { |
3286 | return NewUserConnection(agent, teleportFlags, out reason, true); | ||
3287 | } | ||
3288 | |||
3289 | /// <summary> | ||
3290 | /// Do the work necessary to initiate a new user connection for a particular scene. | ||
3291 | /// At the moment, this consists of setting up the caps infrastructure | ||
3292 | /// The return bool should allow for connections to be refused, but as not all calling paths | ||
3293 | /// take proper notice of it let, we allowed banned users in still. | ||
3294 | /// </summary> | ||
3295 | /// <param name="agent">CircuitData of the agent who is connecting</param> | ||
3296 | /// <param name="reason">Outputs the reason for the false response on this string</param> | ||
3297 | /// <param name="requirePresenceLookup">True for normal presence. False for NPC | ||
3298 | /// or other applications where a full grid/Hypergrid presence may not be required.</param> | ||
3299 | /// <returns>True if the region accepts this agent. False if it does not. False will | ||
3300 | /// also return a reason.</returns> | ||
3301 | public bool NewUserConnection(AgentCircuitData agent, uint teleportFlags, out string reason, bool requirePresenceLookup) | ||
3302 | { | ||
3289 | bool vialogin = ((teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0 || | 3303 | bool vialogin = ((teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0 || |
3290 | (teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0); | 3304 | (teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0); |
3291 | reason = String.Empty; | 3305 | reason = String.Empty; |
@@ -3334,16 +3348,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
3334 | 3348 | ||
3335 | if (sp == null) // We don't have an [child] agent here already | 3349 | if (sp == null) // We don't have an [child] agent here already |
3336 | { | 3350 | { |
3337 | 3351 | if (requirePresenceLookup) | |
3338 | try | ||
3339 | { | 3352 | { |
3340 | if (!VerifyUserPresence(agent, out reason)) | 3353 | try |
3354 | { | ||
3355 | if (!VerifyUserPresence(agent, out reason)) | ||
3356 | return false; | ||
3357 | } | ||
3358 | catch (Exception e) | ||
3359 | { | ||
3360 | m_log.ErrorFormat("[CONNECTION BEGIN]: Exception verifying presence " + e.ToString()); | ||
3341 | return false; | 3361 | return false; |
3342 | } | 3362 | } |
3343 | catch (Exception e) | ||
3344 | { | ||
3345 | m_log.DebugFormat("[CONNECTION BEGIN]: Exception verifying presence {0}", e.Message); | ||
3346 | return false; | ||
3347 | } | 3363 | } |
3348 | 3364 | ||
3349 | try | 3365 | try |
@@ -3353,7 +3369,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3353 | } | 3369 | } |
3354 | catch (Exception e) | 3370 | catch (Exception e) |
3355 | { | 3371 | { |
3356 | m_log.DebugFormat("[CONNECTION BEGIN]: Exception authorizing user {0}", e.Message); | 3372 | m_log.ErrorFormat("[CONNECTION BEGIN]: Exception authorizing user " + e.ToString()); |
3357 | return false; | 3373 | return false; |
3358 | } | 3374 | } |
3359 | 3375 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index f81c551..24d7334 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -406,11 +406,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
406 | public bool DeleteSceneObject(UUID uuid, bool resultOfObjectLinked) | 406 | public bool DeleteSceneObject(UUID uuid, bool resultOfObjectLinked) |
407 | { | 407 | { |
408 | EntityBase entity; | 408 | EntityBase entity; |
409 | if (!Entities.TryGetValue(uuid, out entity) && entity is SceneObjectGroup) | 409 | if (!Entities.TryGetValue(uuid, out entity) || (!(entity is SceneObjectGroup))) |
410 | return false; | 410 | return false; |
411 | 411 | ||
412 | SceneObjectGroup grp = (SceneObjectGroup)entity; | 412 | SceneObjectGroup grp = (SceneObjectGroup)entity; |
413 | 413 | ||
414 | if (entity == null) | ||
415 | return false; | ||
416 | |||
414 | if (!resultOfObjectLinked) | 417 | if (!resultOfObjectLinked) |
415 | { | 418 | { |
416 | m_numPrim -= grp.PrimCount; | 419 | m_numPrim -= grp.PrimCount; |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 044b599..e661ca9 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -804,7 +804,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
804 | private static void ProcessShpTextureEntry(PrimitiveBaseShape shp, XmlTextReader reader) | 804 | private static void ProcessShpTextureEntry(PrimitiveBaseShape shp, XmlTextReader reader) |
805 | { | 805 | { |
806 | byte[] teData = Convert.FromBase64String(reader.ReadElementString("TextureEntry")); | 806 | byte[] teData = Convert.FromBase64String(reader.ReadElementString("TextureEntry")); |
807 | shp.Textures = new Primitive.TextureEntry(teData, 0, teData.Length); | 807 | shp.Textures = new Primitive.TextureEntry(teData, 0, teData.Length); |
808 | } | 808 | } |
809 | 809 | ||
810 | private static void ProcessShpExtraParams(PrimitiveBaseShape shp, XmlTextReader reader) | 810 | private static void ProcessShpExtraParams(PrimitiveBaseShape shp, XmlTextReader reader) |
@@ -1426,7 +1426,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1426 | 1426 | ||
1427 | reader.ReadStartElement(name); | 1427 | reader.ReadStartElement(name); |
1428 | vec.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // X or x | 1428 | vec.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // X or x |
1429 | vec.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Y or Y | 1429 | vec.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Y or y |
1430 | vec.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Z or z | 1430 | vec.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Z or z |
1431 | reader.ReadEndElement(); | 1431 | reader.ReadEndElement(); |
1432 | 1432 | ||
@@ -1501,15 +1501,28 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1501 | 1501 | ||
1502 | reader.ReadStartElement(name, String.Empty); // Shape | 1502 | reader.ReadStartElement(name, String.Empty); // Shape |
1503 | 1503 | ||
1504 | string nodeName = string.Empty; | ||
1504 | while (reader.NodeType != XmlNodeType.EndElement) | 1505 | while (reader.NodeType != XmlNodeType.EndElement) |
1505 | { | 1506 | { |
1507 | nodeName = reader.Name; | ||
1506 | //m_log.DebugFormat("[XXX] Processing: {0}", reader.Name); | 1508 | //m_log.DebugFormat("[XXX] Processing: {0}", reader.Name); |
1507 | ShapeXmlProcessor p = null; | 1509 | ShapeXmlProcessor p = null; |
1508 | if (m_ShapeXmlProcessors.TryGetValue(reader.Name, out p)) | 1510 | if (m_ShapeXmlProcessors.TryGetValue(reader.Name, out p)) |
1509 | p(shape, reader); | 1511 | { |
1512 | try | ||
1513 | { | ||
1514 | p(shape, reader); | ||
1515 | } | ||
1516 | catch (Exception e) | ||
1517 | { | ||
1518 | m_log.DebugFormat("[SceneObjectSerializer]: exception while parsing Shape {0}: {1}", nodeName, e); | ||
1519 | if (reader.NodeType == XmlNodeType.EndElement) | ||
1520 | reader.Read(); | ||
1521 | } | ||
1522 | } | ||
1510 | else | 1523 | else |
1511 | { | 1524 | { |
1512 | // m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element in Shape {0}", reader.Name); | 1525 | // m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element in Shape {0}", reader.Name); |
1513 | reader.ReadOuterXml(); | 1526 | reader.ReadOuterXml(); |
1514 | } | 1527 | } |
1515 | } | 1528 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index fd23294..87dcdee 100644 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | |||
@@ -108,7 +108,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
108 | private int m_activeScripts = 0; | 108 | private int m_activeScripts = 0; |
109 | private int m_scriptLinesPerSecond = 0; | 109 | private int m_scriptLinesPerSecond = 0; |
110 | 110 | ||
111 | private int objectCapacity = 45000; | 111 | private int m_objectCapacity = 45000; |
112 | 112 | ||
113 | private Scene m_scene; | 113 | private Scene m_scene; |
114 | 114 | ||
@@ -124,6 +124,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
124 | m_scene = scene; | 124 | m_scene = scene; |
125 | ReportingRegion = scene.RegionInfo; | 125 | ReportingRegion = scene.RegionInfo; |
126 | 126 | ||
127 | m_objectCapacity = scene.RegionInfo.ObjectCapacity; | ||
127 | m_report.AutoReset = true; | 128 | m_report.AutoReset = true; |
128 | m_report.Interval = statsUpdatesEveryMS; | 129 | m_report.Interval = statsUpdatesEveryMS; |
129 | m_report.Elapsed += new ElapsedEventHandler(statsHeartBeat); | 130 | m_report.Elapsed += new ElapsedEventHandler(statsHeartBeat); |
@@ -271,7 +272,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
271 | 272 | ||
272 | SimStats simStats | 273 | SimStats simStats |
273 | = new SimStats( | 274 | = new SimStats( |
274 | ReportingRegion.RegionLocX, ReportingRegion.RegionLocY, regionFlags, (uint)objectCapacity, rb, sb, m_scene.RegionInfo.originRegionID); | 275 | ReportingRegion.RegionLocX, ReportingRegion.RegionLocY, regionFlags, (uint)m_objectCapacity, rb, sb, m_scene.RegionInfo.originRegionID); |
275 | 276 | ||
276 | handlerSendStatResult = OnSendStatsResult; | 277 | handlerSendStatResult = OnSendStatsResult; |
277 | if (handlerSendStatResult != null) | 278 | if (handlerSendStatResult != null) |
@@ -435,11 +436,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
435 | m_activeScripts = count; | 436 | m_activeScripts = count; |
436 | } | 437 | } |
437 | 438 | ||
438 | public void SetObjectCapacity(int objects) | ||
439 | { | ||
440 | objectCapacity = objects; | ||
441 | } | ||
442 | |||
443 | /// <summary> | 439 | /// <summary> |
444 | /// This is for llGetRegionFPS | 440 | /// This is for llGetRegionFPS |
445 | /// </summary> | 441 | /// </summary> |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs index 25dba7f..3d34441 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs | |||
@@ -220,7 +220,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
220 | groupID, groupMembers.Count); | 220 | groupID, groupMembers.Count); |
221 | 221 | ||
222 | foreach (GroupMembersData member in groupMembers) | 222 | foreach (GroupMembersData member in groupMembers) |
223 | { | 223 | { |
224 | if (m_groupData.hasAgentDroppedGroupChatSession(member.AgentID, groupID)) | 224 | if (m_groupData.hasAgentDroppedGroupChatSession(member.AgentID, groupID)) |
225 | { | 225 | { |
226 | // Don't deliver messages to people who have dropped this session | 226 | // Don't deliver messages to people who have dropped this session |
@@ -266,7 +266,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
266 | 266 | ||
267 | void OnClientLogin(IClientAPI client) | 267 | void OnClientLogin(IClientAPI client) |
268 | { | 268 | { |
269 | if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: OnInstantMessage registered for {0}", client.Name); | 269 | if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: OnInstantMessage registered for {0}", client.Name); |
270 | } | 270 | } |
271 | 271 | ||
272 | private void OnNewClient(IClientAPI client) | 272 | private void OnNewClient(IClientAPI client) |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ExtensionHandler.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ExtensionHandler.cs index d8f7a84..3f1bd54 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ExtensionHandler.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ExtensionHandler.cs | |||
@@ -32,7 +32,7 @@ using OpenSim.Region.OptionalModules.Scripting.Minimodule.Interfaces; | |||
32 | 32 | ||
33 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | 33 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule |
34 | { | 34 | { |
35 | class ExtensionHandler : IExtension | 35 | class ExtensionHandler : IExtension |
36 | { | 36 | { |
37 | private readonly Dictionary<Type, object> m_instances; | 37 | private readonly Dictionary<Type, object> m_instances; |
38 | 38 | ||
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs index 2ddc31b..df60709 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs | |||
@@ -50,7 +50,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
50 | { | 50 | { |
51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
52 | private Scene m_scene; | 52 | private Scene m_scene; |
53 | 53 | ||
54 | private readonly Dictionary<UUID,MRMBase> m_scripts = new Dictionary<UUID, MRMBase>(); | 54 | private readonly Dictionary<UUID,MRMBase> m_scripts = new Dictionary<UUID, MRMBase>(); |
55 | 55 | ||
56 | private readonly Dictionary<Type,object> m_extensions = new Dictionary<Type, object>(); | 56 | private readonly Dictionary<Type,object> m_extensions = new Dictionary<Type, object>(); |
@@ -77,7 +77,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
77 | { | 77 | { |
78 | m_log.Info("[MRM] Enabling MRM Module"); | 78 | m_log.Info("[MRM] Enabling MRM Module"); |
79 | m_scene = scene; | 79 | m_scene = scene; |
80 | 80 | ||
81 | // when hidden, we don't listen for client initiated script events | 81 | // when hidden, we don't listen for client initiated script events |
82 | // only making the MRM engine available for region modules | 82 | // only making the MRM engine available for region modules |
83 | if (!source.Configs["MRM"].GetBoolean("Hidden", false)) | 83 | if (!source.Configs["MRM"].GetBoolean("Hidden", false)) |
@@ -85,7 +85,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
85 | scene.EventManager.OnRezScript += EventManager_OnRezScript; | 85 | scene.EventManager.OnRezScript += EventManager_OnRezScript; |
86 | scene.EventManager.OnStopScript += EventManager_OnStopScript; | 86 | scene.EventManager.OnStopScript += EventManager_OnStopScript; |
87 | } | 87 | } |
88 | 88 | ||
89 | scene.EventManager.OnFrame += EventManager_OnFrame; | 89 | scene.EventManager.OnFrame += EventManager_OnFrame; |
90 | 90 | ||
91 | scene.RegisterModuleInterface<IMRMModule>(this); | 91 | scene.RegisterModuleInterface<IMRMModule>(this); |
@@ -291,7 +291,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
291 | 291 | ||
292 | public void InitializeMRM(MRMBase mmb, uint localID, UUID itemID) | 292 | public void InitializeMRM(MRMBase mmb, uint localID, UUID itemID) |
293 | { | 293 | { |
294 | |||
295 | m_log.Info("[MRM] Created MRM Instance"); | 294 | m_log.Info("[MRM] Created MRM Instance"); |
296 | 295 | ||
297 | IWorld world; | 296 | IWorld world; |
@@ -304,7 +303,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
304 | 303 | ||
305 | public void PostInitialise() | 304 | public void PostInitialise() |
306 | { | 305 | { |
307 | |||
308 | } | 306 | } |
309 | 307 | ||
310 | public void Close() | 308 | public void Close() |
@@ -350,7 +348,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
350 | if (!Directory.Exists(tmp)) | 348 | if (!Directory.Exists(tmp)) |
351 | Directory.CreateDirectory(tmp); | 349 | Directory.CreateDirectory(tmp); |
352 | 350 | ||
353 | |||
354 | m_log.Info("MRM 2"); | 351 | m_log.Info("MRM 2"); |
355 | 352 | ||
356 | try | 353 | try |
@@ -396,8 +393,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
396 | 393 | ||
397 | parameters.IncludeDebugInformation = true; | 394 | parameters.IncludeDebugInformation = true; |
398 | 395 | ||
399 | string rootPath = | 396 | string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); |
400 | Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); | ||
401 | 397 | ||
402 | List<string> libraries = new List<string>(); | 398 | List<string> libraries = new List<string>(); |
403 | string[] lines = Script.Split(new string[] {"\n"}, StringSplitOptions.RemoveEmptyEntries); | 399 | string[] lines = Script.Split(new string[] {"\n"}, StringSplitOptions.RemoveEmptyEntries); |
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs index 7e1b5ac..b84a34d 100644 --- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | |||
@@ -83,7 +83,6 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
83 | 83 | ||
84 | // private int m_stipend = 1000; | 84 | // private int m_stipend = 1000; |
85 | 85 | ||
86 | // private int ObjectCapacity = 45000; | ||
87 | private int ObjectCount = 0; | 86 | private int ObjectCount = 0; |
88 | private int PriceEnergyUnit = 0; | 87 | private int PriceEnergyUnit = 0; |
89 | private int PriceGroupCreate = 0; | 88 | private int PriceGroupCreate = 0; |
@@ -135,7 +134,6 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
135 | 134 | ||
136 | public void AddRegion(Scene scene) | 135 | public void AddRegion(Scene scene) |
137 | { | 136 | { |
138 | // Send ObjectCapacity to Scene.. Which sends it to the SimStatsReporter. | ||
139 | if (m_enabled) | 137 | if (m_enabled) |
140 | { | 138 | { |
141 | scene.RegisterModuleInterface<IMoneyModule>(this); | 139 | scene.RegisterModuleInterface<IMoneyModule>(this); |
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index 72dce6d..d770ad1 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -287,7 +287,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
287 | long start = 0; | 287 | long start = 0; |
288 | using (MemoryStream data = new MemoryStream(primShape.SculptData)) | 288 | using (MemoryStream data = new MemoryStream(primShape.SculptData)) |
289 | { | 289 | { |
290 | meshOsd = (OSDMap)OSDParser.DeserializeLLSDBinary(data, true); | 290 | meshOsd = (OSDMap)OSDParser.DeserializeLLSDBinary(data); |
291 | start = data.Position; | 291 | start = data.Position; |
292 | } | 292 | } |
293 | 293 | ||
@@ -324,7 +324,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
324 | 324 | ||
325 | byte[] decompressedBuf = outMs.GetBuffer(); | 325 | byte[] decompressedBuf = outMs.GetBuffer(); |
326 | 326 | ||
327 | decodedMeshOsd = OSDParser.DeserializeLLSDBinary(decompressedBuf, true); | 327 | decodedMeshOsd = OSDParser.DeserializeLLSDBinary(decompressedBuf); |
328 | } | 328 | } |
329 | } | 329 | } |
330 | } | 330 | } |
@@ -349,6 +349,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
349 | 349 | ||
350 | OpenMetaverse.Vector3 posMax = ((OSDMap)subMeshMap["PositionDomain"])["Max"].AsVector3(); | 350 | OpenMetaverse.Vector3 posMax = ((OSDMap)subMeshMap["PositionDomain"])["Max"].AsVector3(); |
351 | OpenMetaverse.Vector3 posMin = ((OSDMap)subMeshMap["PositionDomain"])["Min"].AsVector3(); | 351 | OpenMetaverse.Vector3 posMin = ((OSDMap)subMeshMap["PositionDomain"])["Min"].AsVector3(); |
352 | ushort faceIndexOffset = (ushort)coords.Count; | ||
352 | 353 | ||
353 | byte[] posBytes = subMeshMap["Position"].AsBinary(); | 354 | byte[] posBytes = subMeshMap["Position"].AsBinary(); |
354 | for (int i = 0; i < posBytes.Length; i += 6) | 355 | for (int i = 0; i < posBytes.Length; i += 6) |
@@ -368,9 +369,9 @@ namespace OpenSim.Region.Physics.Meshing | |||
368 | byte[] triangleBytes = subMeshMap["TriangleList"].AsBinary(); | 369 | byte[] triangleBytes = subMeshMap["TriangleList"].AsBinary(); |
369 | for (int i = 0; i < triangleBytes.Length; i += 6) | 370 | for (int i = 0; i < triangleBytes.Length; i += 6) |
370 | { | 371 | { |
371 | ushort v1 = Utils.BytesToUInt16(triangleBytes, i); | 372 | ushort v1 = (ushort)(Utils.BytesToUInt16(triangleBytes, i) + faceIndexOffset); |
372 | ushort v2 = Utils.BytesToUInt16(triangleBytes, i + 2); | 373 | ushort v2 = (ushort)(Utils.BytesToUInt16(triangleBytes, i + 2) + faceIndexOffset); |
373 | ushort v3 = Utils.BytesToUInt16(triangleBytes, i + 4); | 374 | ushort v3 = (ushort)(Utils.BytesToUInt16(triangleBytes, i + 4) + faceIndexOffset); |
374 | Face f = new Face(v1, v2, v3); | 375 | Face f = new Face(v1, v2, v3); |
375 | faces.Add(f); | 376 | faces.Add(f); |
376 | } | 377 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 8bf9482..1a13dea 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -6892,7 +6892,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6892 | 6892 | ||
6893 | public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) | 6893 | public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) |
6894 | { | 6894 | { |
6895 | llSetLinkPrimitiveParams(linknumber, rules); | 6895 | m_host.AddScriptLPS(1); |
6896 | |||
6897 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | ||
6898 | |||
6899 | foreach (SceneObjectPart part in parts) | ||
6900 | SetPrimParams(part, rules); | ||
6896 | } | 6901 | } |
6897 | 6902 | ||
6898 | protected void SetPrimParams(SceneObjectPart part, LSL_List rules) | 6903 | protected void SetPrimParams(SceneObjectPart part, LSL_List rules) |
@@ -7263,6 +7268,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7263 | part.SetText(primText, av3, Util.Clip((float)primTextAlpha, 0.0f, 1.0f)); | 7268 | part.SetText(primText, av3, Util.Clip((float)primTextAlpha, 0.0f, 1.0f)); |
7264 | 7269 | ||
7265 | break; | 7270 | break; |
7271 | case (int)ScriptBaseClass.PRIM_NAME: | ||
7272 | if (remain < 1) | ||
7273 | return; | ||
7274 | string primName = rules.GetLSLStringItem(idx++); | ||
7275 | part.Name = primName; | ||
7276 | break; | ||
7277 | case (int)ScriptBaseClass.PRIM_DESC: | ||
7278 | if (remain < 1) | ||
7279 | return; | ||
7280 | string primDesc = rules.GetLSLStringItem(idx++); | ||
7281 | part.Description = primDesc; | ||
7282 | break; | ||
7283 | case (int)ScriptBaseClass.PRIM_ROT_LOCAL: | ||
7284 | if (remain < 1) | ||
7285 | return; | ||
7286 | LSL_Rotation lr = rules.GetQuaternionItem(idx++); | ||
7287 | SetRot(part, Rot2Quaternion(lr)); | ||
7288 | break; | ||
7266 | } | 7289 | } |
7267 | } | 7290 | } |
7268 | } | 7291 | } |
@@ -7808,6 +7831,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7808 | textColor.B)); | 7831 | textColor.B)); |
7809 | res.Add(new LSL_Float(textColor.A)); | 7832 | res.Add(new LSL_Float(textColor.A)); |
7810 | break; | 7833 | break; |
7834 | case (int)ScriptBaseClass.PRIM_NAME: | ||
7835 | res.Add(part.Name); | ||
7836 | break; | ||
7837 | case (int)ScriptBaseClass.PRIM_DESC: | ||
7838 | res.Add(part.Description); | ||
7839 | break; | ||
7840 | case (int)ScriptBaseClass.PRIM_ROT_LOCAL: | ||
7841 | res.Add(new LSL_Rotation(part.RotationOffset.X, part.RotationOffset.Y, part.RotationOffset.Z, part.RotationOffset.W)); | ||
7842 | break; | ||
7811 | } | 7843 | } |
7812 | } | 7844 | } |
7813 | return res; | 7845 | return res; |
@@ -8404,6 +8436,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8404 | 8436 | ||
8405 | for (j = 0; j < seplen; j++) | 8437 | for (j = 0; j < seplen; j++) |
8406 | { | 8438 | { |
8439 | if (separray[j].ToString() == String.Empty) | ||
8440 | active[j] = false; | ||
8441 | |||
8407 | if (active[j]) | 8442 | if (active[j]) |
8408 | { | 8443 | { |
8409 | // scan all of the markers | 8444 | // scan all of the markers |
@@ -8432,6 +8467,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8432 | { | 8467 | { |
8433 | for (j = seplen; (j < mlen) && (offset[best] > beginning); j++) | 8468 | for (j = seplen; (j < mlen) && (offset[best] > beginning); j++) |
8434 | { | 8469 | { |
8470 | if (spcarray[j-seplen].ToString() == String.Empty) | ||
8471 | active[j] = false; | ||
8472 | |||
8435 | if (active[j]) | 8473 | if (active[j]) |
8436 | { | 8474 | { |
8437 | // scan all of the markers | 8475 | // scan all of the markers |
@@ -9090,10 +9128,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9090 | // do that one last, it will cause a ParcelPropertiesUpdate | 9128 | // do that one last, it will cause a ParcelPropertiesUpdate |
9091 | landObject.SetMediaUrl(url); | 9129 | landObject.SetMediaUrl(url); |
9092 | 9130 | ||
9093 | // now send to all (non-child) agents | 9131 | // now send to all (non-child) agents in the parcel |
9094 | World.ForEachScenePresence(delegate(ScenePresence sp) | 9132 | World.ForEachScenePresence(delegate(ScenePresence sp) |
9095 | { | 9133 | { |
9096 | if (!sp.IsChildAgent) | 9134 | if (!sp.IsChildAgent && (sp.currentParcelUUID == landData.GlobalID)) |
9097 | { | 9135 | { |
9098 | sp.ControllingClient.SendParcelMediaUpdate(landData.MediaURL, | 9136 | sp.ControllingClient.SendParcelMediaUpdate(landData.MediaURL, |
9099 | landData.MediaID, | 9137 | landData.MediaID, |
@@ -9123,10 +9161,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9123 | // the commandList contained a start/stop/... command, too | 9161 | // the commandList contained a start/stop/... command, too |
9124 | if (presence == null) | 9162 | if (presence == null) |
9125 | { | 9163 | { |
9126 | // send to all (non-child) agents | 9164 | // send to all (non-child) agents in the parcel |
9127 | World.ForEachScenePresence(delegate(ScenePresence sp) | 9165 | World.ForEachScenePresence(delegate(ScenePresence sp) |
9128 | { | 9166 | { |
9129 | if (!sp.IsChildAgent) | 9167 | if (!sp.IsChildAgent && (sp.currentParcelUUID == landData.GlobalID)) |
9130 | { | 9168 | { |
9131 | sp.ControllingClient.SendParcelMediaCommand(0x4, // TODO what is this? | 9169 | sp.ControllingClient.SendParcelMediaCommand(0x4, // TODO what is this? |
9132 | (ParcelMediaCommandEnum)commandToSend, | 9170 | (ParcelMediaCommandEnum)commandToSend, |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index 5da6bb9..b96e977 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | |||
@@ -316,6 +316,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
316 | public const int PRIM_POINT_LIGHT = 23; // Huh? | 316 | public const int PRIM_POINT_LIGHT = 23; // Huh? |
317 | public const int PRIM_GLOW = 25; | 317 | public const int PRIM_GLOW = 25; |
318 | public const int PRIM_TEXT = 26; | 318 | public const int PRIM_TEXT = 26; |
319 | public const int PRIM_NAME = 27; | ||
320 | public const int PRIM_DESC = 28; | ||
321 | public const int PRIM_ROT_LOCAL = 29; | ||
319 | public const int PRIM_TEXGEN_DEFAULT = 0; | 322 | public const int PRIM_TEXGEN_DEFAULT = 0; |
320 | public const int PRIM_TEXGEN_PLANAR = 1; | 323 | public const int PRIM_TEXGEN_PLANAR = 1; |
321 | 324 | ||