aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2010-03-12 23:20:38 +0000
committerJustin Clark-Casey (justincc)2010-03-12 23:20:38 +0000
commit315fa06c75d023ef3e4285842dd730a4d94b78d6 (patch)
tree370ec91ab832e2f24e57c17cf32aea5baa84953d /OpenSim/Region
parentMerge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim (diff)
downloadopensim-SC_OLD-315fa06c75d023ef3e4285842dd730a4d94b78d6.zip
opensim-SC_OLD-315fa06c75d023ef3e4285842dd730a4d94b78d6.tar.gz
opensim-SC_OLD-315fa06c75d023ef3e4285842dd730a4d94b78d6.tar.bz2
opensim-SC_OLD-315fa06c75d023ef3e4285842dd730a4d94b78d6.tar.xz
refactor: Move another RezSingleAttachment() from Scene.Inventory to AttachmentsModule
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs31
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs18
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs25
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs8
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs12
5 files changed, 57 insertions, 37 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 084f3c9..f54e41a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -169,7 +169,36 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
169 return true; 169 return true;
170 } 170 }
171 171
172 public SceneObjectGroup RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt) 172 public UUID RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt)
173 {
174 m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing single attachment from item {0} for {1}", itemID, remoteClient.Name);
175
176 return RezSingleAttachmentFromInventory(remoteClient, itemID, AttachmentPt, true);
177 }
178
179 public UUID RezSingleAttachmentFromInventory(
180 IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus)
181 {
182 SceneObjectGroup att = RezSingleAttachmentFromInventoryInternal(remoteClient, itemID, AttachmentPt);
183
184 if (updateInventoryStatus)
185 {
186 if (att == null)
187 {
188 ShowDetachInUserInventory(itemID, remoteClient);
189 }
190
191 SetAttachmentInventoryStatus(att, remoteClient, itemID, AttachmentPt);
192 }
193
194 if (null == att)
195 return UUID.Zero;
196 else
197 return att.UUID;
198 }
199
200 protected SceneObjectGroup RezSingleAttachmentFromInventoryInternal(
201 IClientAPI remoteClient, UUID itemID, uint AttachmentPt)
173 { 202 {
174 IInventoryAccessModule invAccess = m_scene.RequestModuleInterface<IInventoryAccessModule>(); 203 IInventoryAccessModule invAccess = m_scene.RequestModuleInterface<IInventoryAccessModule>();
175 if (invAccess != null) 204 if (invAccess != null)
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index 1fa77e4..0222b02 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -59,13 +59,27 @@ namespace OpenSim.Region.Framework.Interfaces
59 IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent); 59 IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent);
60 60
61 /// <summary> 61 /// <summary>
62 /// Rez an attachment from user inventory 62 /// Rez an attachment from user inventory and change inventory status to match.
63 /// </summary> 63 /// </summary>
64 /// <param name="remoteClient"></param> 64 /// <param name="remoteClient"></param>
65 /// <param name="itemID"></param> 65 /// <param name="itemID"></param>
66 /// <param name="AttachmentPt"></param> 66 /// <param name="AttachmentPt"></param>
67 /// <returns>The scene object that was attached. Null if the scene object could not be found</returns> 67 /// <returns>The scene object that was attached. Null if the scene object could not be found</returns>
68 SceneObjectGroup RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt); 68 UUID RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
69
70 /// <summary>
71 /// Rez an attachment from user inventory
72 /// </summary>
73 /// <param name="remoteClient"></param>
74 /// <param name="itemID"></param>
75 /// <param name="AttachmentPt"></param>
76 /// <param name="updateinventoryStatus">
77 /// If true, we also update the user's inventory to show that the attachment is set. If false, we do not.
78 /// False is required so that we don't attempt to update information when a user enters a scene with the
79 /// attachment already correctly set up in inventory.
80 /// <returns>The uuid of the scene object that was attached. Null if the scene object could not be found</returns>
81 UUID RezSingleAttachmentFromInventory(
82 IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus);
69 83
70 /// <summary> 84 /// <summary>
71 /// Update the user inventory to the attachment of an item 85 /// Update the user inventory to the attachment of an item
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index dcd92d6..41533a1 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1842,35 +1842,12 @@ namespace OpenSim.Region.Framework.Scenes
1842 EventManager.TriggerOnAttach(localID, itemID, avatarID); 1842 EventManager.TriggerOnAttach(localID, itemID, avatarID);
1843 } 1843 }
1844 1844
1845 /// <summary>
1846 /// Called when the client receives a request to rez a single attachment on to the avatar from inventory
1847 /// (RezSingleAttachmentFromInv packet).
1848 /// </summary>
1849 /// <param name="remoteClient"></param>
1850 /// <param name="itemID"></param>
1851 /// <param name="AttachmentPt"></param>
1852 /// <returns></returns>
1853 public UUID RezSingleAttachment(IClientAPI remoteClient, UUID itemID, uint AttachmentPt)
1854 {
1855 m_log.DebugFormat("[USER INVENTORY]: Rezzing single attachment from item {0} for {1}", itemID, remoteClient.Name);
1856
1857 SceneObjectGroup att = AttachmentsModule.RezSingleAttachmentFromInventory(remoteClient, itemID, AttachmentPt);
1858
1859 if (att == null)
1860 {
1861 AttachmentsModule.ShowDetachInUserInventory(itemID, remoteClient);
1862 return UUID.Zero;
1863 }
1864
1865 return AttachmentsModule.SetAttachmentInventoryStatus(att, remoteClient, itemID, AttachmentPt);
1866 }
1867
1868 public void RezMultipleAttachments(IClientAPI remoteClient, RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header, 1845 public void RezMultipleAttachments(IClientAPI remoteClient, RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header,
1869 RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects) 1846 RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects)
1870 { 1847 {
1871 foreach (RezMultipleAttachmentsFromInvPacket.ObjectDataBlock obj in objects) 1848 foreach (RezMultipleAttachmentsFromInvPacket.ObjectDataBlock obj in objects)
1872 { 1849 {
1873 RezSingleAttachment(remoteClient, obj.ItemID, obj.AttachmentPt); 1850 AttachmentsModule.RezSingleAttachmentFromInventory(remoteClient, obj.ItemID, obj.AttachmentPt);
1874 } 1851 }
1875 } 1852 }
1876 1853
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 50553dd..c510dc8 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2642,13 +2642,13 @@ namespace OpenSim.Region.Framework.Scenes
2642 } 2642 }
2643 2643
2644 public virtual void SubscribeToClientAttachmentEvents(IClientAPI client) 2644 public virtual void SubscribeToClientAttachmentEvents(IClientAPI client)
2645 { 2645 {
2646 client.OnRezSingleAttachmentFromInv += RezSingleAttachment;
2647 client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments; 2646 client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments;
2648 client.OnObjectDetach += m_sceneGraph.DetachObject; 2647 client.OnObjectDetach += m_sceneGraph.DetachObject;
2649 2648
2650 if (AttachmentsModule != null) 2649 if (AttachmentsModule != null)
2651 { 2650 {
2651 client.OnRezSingleAttachmentFromInv += AttachmentsModule.RezSingleAttachmentFromInventory;
2652 client.OnObjectAttach += AttachmentsModule.AttachObject; 2652 client.OnObjectAttach += AttachmentsModule.AttachObject;
2653 client.OnDetachAttachmentIntoInv += AttachmentsModule.ShowDetachInUserInventory; 2653 client.OnDetachAttachmentIntoInv += AttachmentsModule.ShowDetachInUserInventory;
2654 } 2654 }
@@ -2799,12 +2799,12 @@ namespace OpenSim.Region.Framework.Scenes
2799 2799
2800 public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client) 2800 public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client)
2801 { 2801 {
2802 client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments; 2802 client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments;
2803 client.OnRezSingleAttachmentFromInv -= RezSingleAttachment;
2804 client.OnObjectDetach -= m_sceneGraph.DetachObject; 2803 client.OnObjectDetach -= m_sceneGraph.DetachObject;
2805 2804
2806 if (AttachmentsModule != null) 2805 if (AttachmentsModule != null)
2807 { 2806 {
2807 client.OnRezSingleAttachmentFromInv -= AttachmentsModule.RezSingleAttachmentFromInventory;
2808 client.OnObjectAttach -= AttachmentsModule.AttachObject; 2808 client.OnObjectAttach -= AttachmentsModule.AttachObject;
2809 client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory; 2809 client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory;
2810 } 2810 }
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 7661f1e..317c908 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3738,7 +3738,7 @@ namespace OpenSim.Region.Framework.Scenes
3738 { 3738 {
3739 if (null == m_appearance) 3739 if (null == m_appearance)
3740 { 3740 {
3741 m_log.WarnFormat("[ATTACHMENT] Appearance has not been initialized for agent {0}", UUID); 3741 m_log.WarnFormat("[ATTACHMENT]: Appearance has not been initialized for agent {0}", UUID);
3742 return; 3742 return;
3743 } 3743 }
3744 3744
@@ -3762,12 +3762,12 @@ namespace OpenSim.Region.Framework.Scenes
3762 try 3762 try
3763 { 3763 {
3764 // Rez from inventory 3764 // Rez from inventory
3765 UUID asset = m_scene.RezSingleAttachment(ControllingClient, 3765 UUID asset
3766 itemID, (uint)p); 3766 = m_scene.AttachmentsModule.RezSingleAttachmentFromInventory(ControllingClient, itemID, (uint)p);
3767
3768 m_log.InfoFormat("[ATTACHMENT]: Rezzed attachment in point {0} from item {1} and asset {2} ({3})",
3769 p, itemID, assetID, asset);
3770 3767
3768 m_log.InfoFormat(
3769 "[ATTACHMENT]: Rezzed attachment in point {0} from item {1} and asset {2} ({3})",
3770 p, itemID, assetID, asset);
3771 } 3771 }
3772 catch (Exception e) 3772 catch (Exception e)
3773 { 3773 {