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authorJustin Clark-Casey (justincc)2009-08-28 12:52:40 +0100
committerJustin Clark-Casey (justincc)2009-08-28 12:52:40 +0100
commitd649194be310bf267675ac3cd9f9fce302cc3798 (patch)
treee6d79e3cd887a91f48939576ebf6e2467ddc0120 /OpenSim/Region
parentminor: remove some commented out iar test code (diff)
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minor: formatting and comments
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs3
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs4
2 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index 8f1ba5c..47a325b 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -135,7 +135,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
135 item1.AssetID = asset1.FullID; 135 item1.AssetID = asset1.FullID;
136 item1.ID = item1Id; 136 item1.ID = item1Id;
137 //userInfo.RootFolder.FindFolderByPath("Objects").ID; 137 //userInfo.RootFolder.FindFolderByPath("Objects").ID;
138 InventoryFolderBase objsFolder = scene.InventoryService.GetFolderForType(userId, AssetType.Object); 138 //InventoryFolderBase objsFolder = scene.InventoryService.GetFolderForType(userId, AssetType.Object);
139 InventoryFolderBase rootFolder = scene.InventoryService.GetRootFolder(userId);
139 item1.Folder = objsFolder.ID; 140 item1.Folder = objsFolder.ID;
140 scene.AddInventoryItem(userId, item1); 141 scene.AddInventoryItem(userId, item1);
141 142
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 3301536..650fc7e 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -535,7 +535,9 @@ namespace OpenSim.Region.Framework.Scenes
535 } 535 }
536 536
537 UUID newFolderId = UUID.Random(); 537 UUID newFolderId = UUID.Random();
538 InventoryFolderBase newFolder = new InventoryFolderBase(newFolderId, folder.Name, recipientId, folder.Type, recipientParentFolderId, folder.Version); 538 InventoryFolderBase newFolder
539 = new InventoryFolderBase(
540 newFolderId, folder.Name, recipientId, folder.Type, recipientParentFolderId, folder.Version);
539 InventoryService.AddFolder(newFolder); 541 InventoryService.AddFolder(newFolder);
540 542
541 // Give all the subfolders 543 // Give all the subfolders