diff options
author | lbsa71 | 2007-07-01 21:16:45 +0000 |
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committer | lbsa71 | 2007-07-01 21:16:45 +0000 |
commit | 2d34caabb9e3c346602566f7724c5e21014ed4ed (patch) | |
tree | def5cd87149c426a955f0db27298a4669f4f61c7 /OpenSim/Region | |
parent | More work on SceneObject/Primitive and building (Linking is a work in progres... (diff) | |
download | opensim-SC_OLD-2d34caabb9e3c346602566f7724c5e21014ed4ed.zip opensim-SC_OLD-2d34caabb9e3c346602566f7724c5e21014ed4ed.tar.gz opensim-SC_OLD-2d34caabb9e3c346602566f7724c5e21014ed4ed.tar.bz2 opensim-SC_OLD-2d34caabb9e3c346602566f7724c5e21014ed4ed.tar.xz |
* removed try-catchall from scene constructor
* added reference server-side addnewprim prototype to Scene - not implementet yet though.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 76 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneBase.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyWorld.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/Program.cs | 8 |
4 files changed, 52 insertions, 39 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 77058cc..059bfd7 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -103,40 +103,32 @@ namespace OpenSim.Region.Environment.Scenes | |||
103 | /// <param name="regionName">Region Name for this region</param> | 103 | /// <param name="regionName">Region Name for this region</param> |
104 | public Scene(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer) | 104 | public Scene(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer) |
105 | { | 105 | { |
106 | try | 106 | updateLock = new Mutex(false); |
107 | { | 107 | this.authenticateHandler = authen; |
108 | updateLock = new Mutex(false); | 108 | this.commsManager = commsMan; |
109 | this.authenticateHandler = authen; | 109 | this.assetCache = assetCach; |
110 | this.commsManager = commsMan; | 110 | m_clientThreads = clientThreads; |
111 | this.assetCache = assetCach; | 111 | m_regInfo = regInfo; |
112 | m_clientThreads = clientThreads; | 112 | m_regionHandle = m_regInfo.RegionHandle; |
113 | m_regInfo = regInfo; | 113 | m_regionName = m_regInfo.RegionName; |
114 | m_regionHandle = m_regInfo.RegionHandle; | 114 | this.m_datastore = m_regInfo.DataStore; |
115 | m_regionName = m_regInfo.RegionName; | 115 | this.RegisterRegionWithComms(); |
116 | this.m_datastore = m_regInfo.DataStore; | 116 | |
117 | this.RegisterRegionWithComms(); | 117 | parcelManager = new ParcelManager(this, this.m_regInfo); |
118 | 118 | estateManager = new EstateManager(this, this.m_regInfo); | |
119 | parcelManager = new ParcelManager(this, this.m_regInfo); | 119 | scriptManager = new ScriptManager(this); |
120 | estateManager = new EstateManager(this, this.m_regInfo); | 120 | eventManager = new EventManager(); |
121 | scriptManager = new ScriptManager(this); | 121 | |
122 | eventManager = new EventManager(); | 122 | OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating new entitities instance"); |
123 | 123 | Entities = new Dictionary<libsecondlife.LLUUID, EntityBase>(); | |
124 | OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating new entitities instance"); | 124 | Avatars = new Dictionary<LLUUID, ScenePresence>(); |
125 | Entities = new Dictionary<libsecondlife.LLUUID, EntityBase>(); | 125 | Prims = new Dictionary<LLUUID, SceneObject>(); |
126 | Avatars = new Dictionary<LLUUID, ScenePresence>(); | 126 | |
127 | Prims = new Dictionary<LLUUID, SceneObject>(); | 127 | OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating LandMap"); |
128 | 128 | Terrain = new TerrainEngine(); | |
129 | OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating LandMap"); | 129 | |
130 | Terrain = new TerrainEngine(); | 130 | ScenePresence.LoadAnims(); |
131 | 131 | this.httpListener = httpServer; | |
132 | ScenePresence.LoadAnims(); | ||
133 | this.httpListener = httpServer; | ||
134 | |||
135 | } | ||
136 | catch (Exception e) | ||
137 | { | ||
138 | OpenSim.Framework.Console.MainLog.Instance.Error("World.cs: Constructor failed with exception " + e.ToString()); | ||
139 | } | ||
140 | } | 132 | } |
141 | #endregion | 133 | #endregion |
142 | 134 | ||
@@ -218,7 +210,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
218 | /// <returns></returns> | 210 | /// <returns></returns> |
219 | public bool Backup() | 211 | public bool Backup() |
220 | { | 212 | { |
221 | 213 | ||
222 | return true; | 214 | return true; |
223 | } | 215 | } |
224 | #endregion | 216 | #endregion |
@@ -432,7 +424,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
432 | this._primCount++; | 424 | this._primCount++; |
433 | 425 | ||
434 | // Trigger event for listeners | 426 | // Trigger event for listeners |
435 | // eventManager.TriggerOnNewPrimitive(prim); | 427 | // eventManager.TriggerOnNewPrimitive(prim); |
436 | } | 428 | } |
437 | catch (Exception e) | 429 | catch (Exception e) |
438 | { | 430 | { |
@@ -440,6 +432,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
440 | } | 432 | } |
441 | } | 433 | } |
442 | 434 | ||
435 | public override uint AddNewPrim(LLUUID ownerId, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID texture, int flags) | ||
436 | { | ||
437 | uint id = NextLocalId; | ||
438 | |||
439 | throw new NotImplementedException("Not implemented yet."); | ||
440 | } | ||
441 | |||
443 | #endregion | 442 | #endregion |
444 | 443 | ||
445 | #region Add/Remove Avatar Methods | 444 | #region Add/Remove Avatar Methods |
@@ -670,7 +669,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
670 | agent.startpos = new LLVector3(128, 128, 70); | 669 | agent.startpos = new LLVector3(128, 128, 70); |
671 | agent.child = true; | 670 | agent.child = true; |
672 | this.commsManager.InterRegion.InformRegionOfChildAgent(neighbours[i].RegionHandle, agent); | 671 | this.commsManager.InterRegion.InformRegionOfChildAgent(neighbours[i].RegionHandle, agent); |
673 | remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, neighbours[i].ExternalEndPoint ); | 672 | remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, neighbours[i].ExternalEndPoint); |
674 | //this.capsHandlers[remoteClient.AgentId].CreateEstablishAgentComms("", System.Net.IPAddress.Parse(neighbours[i].CommsIPListenAddr) + ":" + neighbours[i].CommsIPListenPort); | 673 | //this.capsHandlers[remoteClient.AgentId].CreateEstablishAgentComms("", System.Net.IPAddress.Parse(neighbours[i].CommsIPListenAddr) + ":" + neighbours[i].CommsIPListenPort); |
675 | } | 674 | } |
676 | } | 675 | } |
@@ -733,7 +732,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
733 | this.commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent); | 732 | this.commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent); |
734 | this.commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position); | 733 | this.commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position); |
735 | 734 | ||
736 | remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4)); | 735 | remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4)); |
737 | 736 | ||
738 | } | 737 | } |
739 | //remoteClient.SendTeleportCancel(); | 738 | //remoteClient.SendTeleportCancel(); |
@@ -752,5 +751,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
752 | } | 751 | } |
753 | 752 | ||
754 | #endregion | 753 | #endregion |
754 | |||
755 | } | 755 | } |
756 | } | 756 | } |
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index 00ab194..817f206 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs | |||
@@ -149,7 +149,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
149 | /// <param name="agentID"></param> | 149 | /// <param name="agentID"></param> |
150 | /// <param name="child"></param> | 150 | /// <param name="child"></param> |
151 | public abstract void AddNewClient(IClientAPI client, bool child); | 151 | public abstract void AddNewClient(IClientAPI client, bool child); |
152 | 152 | ||
153 | public abstract uint AddNewPrim(LLUUID ownerId, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID texture, int flags); | ||
154 | |||
153 | /// <summary> | 155 | /// <summary> |
154 | /// | 156 | /// |
155 | /// </summary> | 157 | /// </summary> |
diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs index fe1fc16..3ba9c77 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs | |||
@@ -78,6 +78,9 @@ namespace SimpleApp | |||
78 | pos, null); | 78 | pos, null); |
79 | 79 | ||
80 | client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero ); | 80 | client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero ); |
81 | |||
82 | |||
83 | |||
81 | }; | 84 | }; |
82 | 85 | ||
83 | client.SendRegionHandshake(m_regionInfo); | 86 | client.SendRegionHandshake(m_regionInfo); |
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs index f5c6999..8e9ad75 100644 --- a/OpenSim/Region/Examples/SimpleApp/Program.cs +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs | |||
@@ -16,6 +16,7 @@ using OpenSim.Region.Communications.Local; | |||
16 | using OpenSim.Region.ClientStack; | 16 | using OpenSim.Region.ClientStack; |
17 | using OpenSim.Region.Physics.BasicPhysicsPlugin; | 17 | using OpenSim.Region.Physics.BasicPhysicsPlugin; |
18 | using System.Net; | 18 | using System.Net; |
19 | using libsecondlife.Packets; | ||
19 | 20 | ||
20 | namespace SimpleApp | 21 | namespace SimpleApp |
21 | { | 22 | { |
@@ -23,6 +24,7 @@ namespace SimpleApp | |||
23 | { | 24 | { |
24 | private LogBase m_log; | 25 | private LogBase m_log; |
25 | AuthenticateSessionsBase m_circuitManager; | 26 | AuthenticateSessionsBase m_circuitManager; |
27 | uint m_localId; | ||
26 | 28 | ||
27 | private void Run() | 29 | private void Run() |
28 | { | 30 | { |
@@ -65,6 +67,12 @@ namespace SimpleApp | |||
65 | 67 | ||
66 | m_log.WriteLine( LogPriority.NORMAL, "Press enter to quit."); | 68 | m_log.WriteLine( LogPriority.NORMAL, "Press enter to quit."); |
67 | m_log.ReadLine(); | 69 | m_log.ReadLine(); |
70 | |||
71 | PrimData primData = new PrimData(); | ||
72 | primData.Scale = new LLVector3(1, 1, 1); | ||
73 | |||
74 | m_localId = world.AddNewPrim( LLUUID.Zero, primData, LLVector3.Zero, new LLQuaternion(0, 0, 0, 0), LLUUID.Zero, 0); | ||
75 | |||
68 | } | 76 | } |
69 | 77 | ||
70 | private bool AddNewSessionHandler(ulong regionHandle, Login loginData) | 78 | private bool AddNewSessionHandler(ulong regionHandle, Login loginData) |