diff options
author | MW | 2007-06-27 15:28:52 +0000 |
---|---|---|
committer | MW | 2007-06-27 15:28:52 +0000 |
commit | 646bbbc84b8010e0dacbeed5342cdb045f46cc49 (patch) | |
tree | 770b34d19855363c3c113ab9a0af9a56d821d887 /OpenSim/Region | |
download | opensim-SC_OLD-646bbbc84b8010e0dacbeed5342cdb045f46cc49.zip opensim-SC_OLD-646bbbc84b8010e0dacbeed5342cdb045f46cc49.tar.gz opensim-SC_OLD-646bbbc84b8010e0dacbeed5342cdb045f46cc49.tar.bz2 opensim-SC_OLD-646bbbc84b8010e0dacbeed5342cdb045f46cc49.tar.xz |
Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
Diffstat (limited to 'OpenSim/Region')
110 files changed, 17721 insertions, 0 deletions
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs new file mode 100644 index 0000000..40701b0 --- /dev/null +++ b/OpenSim/Region/Application/Application.cs | |||
@@ -0,0 +1,121 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Framework.Console; | ||
32 | |||
33 | namespace OpenSim | ||
34 | { | ||
35 | public class Application | ||
36 | { | ||
37 | //could move our main function into OpenSimMain and kill this class | ||
38 | [STAThread] | ||
39 | public static void Main(string[] args) | ||
40 | { | ||
41 | Console.WriteLine("OpenSim " + VersionInfo.Version + "\n"); | ||
42 | Console.WriteLine("Starting...\n"); | ||
43 | |||
44 | bool sandBoxMode = false; | ||
45 | bool startLoginServer = false; | ||
46 | string physicsEngine = "basicphysics"; | ||
47 | bool allowFlying = false; | ||
48 | bool userAccounts = false; | ||
49 | bool gridLocalAsset = false; | ||
50 | bool useConfigFile = false; | ||
51 | bool silent = false; | ||
52 | string configFile = "simconfig.xml"; | ||
53 | |||
54 | for (int i = 0; i < args.Length; i++) | ||
55 | { | ||
56 | if (args[i] == "-sandbox") | ||
57 | { | ||
58 | sandBoxMode = true; | ||
59 | startLoginServer = true; | ||
60 | } | ||
61 | /* | ||
62 | if (args[i] == "-loginserver") | ||
63 | { | ||
64 | startLoginServer = true; | ||
65 | }*/ | ||
66 | if (args[i] == "-accounts") | ||
67 | { | ||
68 | userAccounts = true; | ||
69 | } | ||
70 | if (args[i] == "-realphysx") | ||
71 | { | ||
72 | physicsEngine = "RealPhysX"; | ||
73 | allowFlying = true; | ||
74 | } | ||
75 | if (args[i] == "-ode") | ||
76 | { | ||
77 | physicsEngine = "OpenDynamicsEngine"; | ||
78 | allowFlying = true; | ||
79 | } | ||
80 | if (args[i] == "-localasset") | ||
81 | { | ||
82 | gridLocalAsset = true; | ||
83 | } | ||
84 | if (args[i] == "-configfile") | ||
85 | { | ||
86 | useConfigFile = true; | ||
87 | } | ||
88 | if (args[i] == "-noverbose") | ||
89 | { | ||
90 | silent = true; | ||
91 | } | ||
92 | if (args[i] == "-config") | ||
93 | { | ||
94 | try | ||
95 | { | ||
96 | i++; | ||
97 | configFile = args[i]; | ||
98 | } | ||
99 | catch (Exception e) | ||
100 | { | ||
101 | Console.WriteLine("-config: Please specify a config file. (" + e.ToString() + ")"); | ||
102 | } | ||
103 | } | ||
104 | } | ||
105 | |||
106 | OpenSimMain sim = new OpenSimMain(sandBoxMode, startLoginServer, physicsEngine, useConfigFile, silent, configFile); | ||
107 | // OpenSimRoot.Instance.Application = sim; | ||
108 | sim.m_sandbox = sandBoxMode; | ||
109 | sim.user_accounts = userAccounts; | ||
110 | sim.gridLocalAsset = gridLocalAsset; | ||
111 | OpenSim.Region.Scenes.ScenePresence.PhysicsEngineFlying = allowFlying; | ||
112 | |||
113 | sim.StartUp(); | ||
114 | |||
115 | while (true) | ||
116 | { | ||
117 | OpenSim.Framework.Console.MainLog.Instance.MainLogPrompt(); | ||
118 | } | ||
119 | } | ||
120 | } | ||
121 | } | ||
diff --git a/OpenSim/Region/Application/OpenSim.csproj b/OpenSim/Region/Application/OpenSim.csproj new file mode 100644 index 0000000..214f2cf --- /dev/null +++ b/OpenSim/Region/Application/OpenSim.csproj | |||
@@ -0,0 +1,181 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{438A9556-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Exe</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\..\bin\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\..\bin\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="Axiom.MathLib.dll" > | ||
62 | <HintPath>..\..\..\bin\Axiom.MathLib.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="Db4objects.Db4o.dll" > | ||
66 | <HintPath>..\..\..\bin\Db4objects.Db4o.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | <Reference Include="libsecondlife.dll" > | ||
70 | <HintPath>..\..\..\bin\libsecondlife.dll</HintPath> | ||
71 | <Private>False</Private> | ||
72 | </Reference> | ||
73 | <Reference Include="System" > | ||
74 | <HintPath>System.dll</HintPath> | ||
75 | <Private>False</Private> | ||
76 | </Reference> | ||
77 | <Reference Include="System.Xml" > | ||
78 | <HintPath>System.Xml.dll</HintPath> | ||
79 | <Private>False</Private> | ||
80 | </Reference> | ||
81 | <Reference Include="XMLRPC.dll" > | ||
82 | <HintPath>..\..\..\bin\XMLRPC.dll</HintPath> | ||
83 | <Private>False</Private> | ||
84 | </Reference> | ||
85 | </ItemGroup> | ||
86 | <ItemGroup> | ||
87 | <ProjectReference Include="..\..\Framework\General\OpenSim.Framework.csproj"> | ||
88 | <Name>OpenSim.Framework</Name> | ||
89 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | ||
90 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
91 | <Private>False</Private> | ||
92 | </ProjectReference> | ||
93 | <ProjectReference Include="..\..\Framework\Communications\OpenSim.Framework.Communications.csproj"> | ||
94 | <Name>OpenSim.Framework.Communications</Name> | ||
95 | <Project>{CB52B7E7-0000-0000-0000-000000000000}</Project> | ||
96 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
97 | <Private>False</Private> | ||
98 | </ProjectReference> | ||
99 | <ProjectReference Include="..\..\Framework\Communications.OGS1\OpenSim.Framework.Communications.OGS1.csproj"> | ||
100 | <Name>OpenSim.Framework.Communications.OGS1</Name> | ||
101 | <Project>{6109024D-0000-0000-0000-000000000000}</Project> | ||
102 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
103 | <Private>False</Private> | ||
104 | </ProjectReference> | ||
105 | <ProjectReference Include="..\..\Framework\Console\OpenSim.Framework.Console.csproj"> | ||
106 | <Name>OpenSim.Framework.Console</Name> | ||
107 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | ||
108 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
109 | <Private>False</Private> | ||
110 | </ProjectReference> | ||
111 | <ProjectReference Include="..\..\Framework\GenericConfig\Xml\OpenSim.Framework.GenericConfig.Xml.csproj"> | ||
112 | <Name>OpenSim.Framework.GenericConfig.Xml</Name> | ||
113 | <Project>{C74E4A30-0000-0000-0000-000000000000}</Project> | ||
114 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
115 | <Private>False</Private> | ||
116 | </ProjectReference> | ||
117 | <ProjectReference Include="..\..\Framework\Servers\OpenSim.Framework.Servers.csproj"> | ||
118 | <Name>OpenSim.Framework.Servers</Name> | ||
119 | <Project>{2CC71860-0000-0000-0000-000000000000}</Project> | ||
120 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
121 | <Private>False</Private> | ||
122 | </ProjectReference> | ||
123 | <ProjectReference Include="..\..\Framework\UserManager\OpenSim.Framework.UserManagement.csproj"> | ||
124 | <Name>OpenSim.Framework.UserManagement</Name> | ||
125 | <Project>{586E2916-0000-0000-0000-000000000000}</Project> | ||
126 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
127 | <Private>False</Private> | ||
128 | </ProjectReference> | ||
129 | <ProjectReference Include="..\Caches\OpenSim.Region.Caches.csproj"> | ||
130 | <Name>OpenSim.Region.Caches</Name> | ||
131 | <Project>{61FCCDB3-0000-0000-0000-000000000000}</Project> | ||
132 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
133 | <Private>False</Private> | ||
134 | </ProjectReference> | ||
135 | <ProjectReference Include="..\ClientStack\OpenSim.Region.ClientStack.csproj"> | ||
136 | <Name>OpenSim.Region.ClientStack</Name> | ||
137 | <Project>{DC3698B2-0000-0000-0000-000000000000}</Project> | ||
138 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
139 | <Private>False</Private> | ||
140 | </ProjectReference> | ||
141 | <ProjectReference Include="..\LocalCommunications\OpenSim.Region.LocalCommunications.csproj"> | ||
142 | <Name>OpenSim.Region.LocalCommunications</Name> | ||
143 | <Project>{EB3A1BA8-0000-0000-0000-000000000000}</Project> | ||
144 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
145 | <Private>False</Private> | ||
146 | </ProjectReference> | ||
147 | <ProjectReference Include="..\Physics\Manager\OpenSim.Region.Physics.Manager.csproj"> | ||
148 | <Name>OpenSim.Region.Physics.Manager</Name> | ||
149 | <Project>{F4FF31EB-0000-0000-0000-000000000000}</Project> | ||
150 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
151 | <Private>False</Private> | ||
152 | </ProjectReference> | ||
153 | <ProjectReference Include="..\Simulation\OpenSim.Region.Simulation.csproj"> | ||
154 | <Name>OpenSim.Region.Simulation</Name> | ||
155 | <Project>{C0DAB338-0000-0000-0000-000000000000}</Project> | ||
156 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
157 | <Private>False</Private> | ||
158 | </ProjectReference> | ||
159 | <ProjectReference Include="..\Terrain.BasicTerrain\OpenSim.Region.Terrain.BasicTerrain.csproj"> | ||
160 | <Name>OpenSim.Region.Terrain.BasicTerrain</Name> | ||
161 | <Project>{C9E0F891-0000-0000-0000-000000000000}</Project> | ||
162 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
163 | <Private>False</Private> | ||
164 | </ProjectReference> | ||
165 | </ItemGroup> | ||
166 | <ItemGroup> | ||
167 | <Compile Include="Application.cs"> | ||
168 | <SubType>Code</SubType> | ||
169 | </Compile> | ||
170 | <Compile Include="OpenSimMain.cs"> | ||
171 | <SubType>Code</SubType> | ||
172 | </Compile> | ||
173 | </ItemGroup> | ||
174 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
175 | <PropertyGroup> | ||
176 | <PreBuildEvent> | ||
177 | </PreBuildEvent> | ||
178 | <PostBuildEvent> | ||
179 | </PostBuildEvent> | ||
180 | </PropertyGroup> | ||
181 | </Project> | ||
diff --git a/OpenSim/Region/Application/OpenSim.csproj.user b/OpenSim/Region/Application/OpenSim.csproj.user new file mode 100644 index 0000000..2ff1c4c --- /dev/null +++ b/OpenSim/Region/Application/OpenSim.csproj.user | |||
@@ -0,0 +1,13 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <StartArguments>-loginserver -sandbox -accounts</StartArguments> | ||
6 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath> | ||
7 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
8 | <ProjectView>ProjectFiles</ProjectView> | ||
9 | <ProjectTrust>0</ProjectTrust> | ||
10 | </PropertyGroup> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
12 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
13 | </Project> | ||
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs new file mode 100644 index 0000000..7da2263 --- /dev/null +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -0,0 +1,476 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Text; | ||
31 | using System.IO; | ||
32 | using System.Threading; | ||
33 | using System.Net; | ||
34 | using System.Net.Sockets; | ||
35 | using System.Timers; | ||
36 | using System.Reflection; | ||
37 | using System.Collections; | ||
38 | using System.Collections.Generic; | ||
39 | using libsecondlife; | ||
40 | using libsecondlife.Packets; | ||
41 | using OpenSim.Region; | ||
42 | using OpenSim.Region.Scenes; | ||
43 | using OpenSim.Terrain; | ||
44 | using OpenSim.Framework.Interfaces; | ||
45 | using OpenSim.Framework.Types; | ||
46 | using OpenSim.Framework; | ||
47 | using OpenSim.Assets; | ||
48 | using OpenSim.Caches; | ||
49 | using OpenSim.Framework.Console; | ||
50 | using OpenSim.Physics.Manager; | ||
51 | using Nwc.XmlRpc; | ||
52 | using OpenSim.Servers; | ||
53 | using OpenSim.GenericConfig; | ||
54 | using OpenGrid.Framework.Communications; | ||
55 | using OpenSim.LocalCommunications; | ||
56 | using OpenGrid.Framework.Communications.OGS1; | ||
57 | |||
58 | namespace OpenSim | ||
59 | { | ||
60 | |||
61 | public class OpenSimMain : RegionApplicationBase, conscmd_callback | ||
62 | { | ||
63 | // private CheckSumServer checkServer; | ||
64 | protected CommunicationsManager commsManager; | ||
65 | |||
66 | private bool m_silent; | ||
67 | private string m_logFilename = "region-console-" + Guid.NewGuid().ToString() + ".log"; | ||
68 | |||
69 | public OpenSimMain(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile) | ||
70 | { | ||
71 | this.configFileSetup = useConfigFile; | ||
72 | m_sandbox = sandBoxMode; | ||
73 | m_loginserver = startLoginServer; | ||
74 | m_physicsEngine = physicsEngine; | ||
75 | m_config = configFile; | ||
76 | m_silent = silent; | ||
77 | } | ||
78 | |||
79 | /// <summary> | ||
80 | /// Performs initialisation of the world, such as loading configuration from disk. | ||
81 | /// </summary> | ||
82 | public override void StartUp() | ||
83 | { | ||
84 | this.serversData = new NetworkServersInfo(); | ||
85 | |||
86 | this.localConfig = new XmlConfig(m_config); | ||
87 | this.localConfig.LoadData(); | ||
88 | |||
89 | if (this.configFileSetup) | ||
90 | { | ||
91 | this.SetupFromConfigFile(this.localConfig); | ||
92 | } | ||
93 | |||
94 | m_log = new LogBase(m_logFilename, "Region", this, m_silent); | ||
95 | OpenSim.Framework.Console.MainLog.Instance = m_log; | ||
96 | |||
97 | m_log.Verbose( "Main.cs:Startup() - Loading configuration"); | ||
98 | this.serversData.InitConfig(this.m_sandbox, this.localConfig); | ||
99 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change | ||
100 | |||
101 | ScenePresence.LoadTextureFile("avatar-texture.dat"); | ||
102 | |||
103 | ClientView.TerrainManager = new TerrainManager(new SecondLife()); | ||
104 | |||
105 | CommunicationsLocal sandboxCommunications = null; | ||
106 | if (m_sandbox) | ||
107 | { | ||
108 | this.SetupLocalGridServers(); | ||
109 | // this.checkServer = new CheckSumServer(12036); | ||
110 | // this.checkServer.ServerListener(); | ||
111 | sandboxCommunications = new CommunicationsLocal(this.serversData); | ||
112 | this.commsManager = sandboxCommunications; | ||
113 | } | ||
114 | else | ||
115 | { | ||
116 | this.SetupRemoteGridServers(); | ||
117 | this.commsManager = new GridCommsManager(this.serversData); | ||
118 | } | ||
119 | |||
120 | startuptime = DateTime.Now; | ||
121 | |||
122 | this.physManager = new OpenSim.Physics.Manager.PhysicsManager(); | ||
123 | this.physManager.LoadPlugins(); | ||
124 | |||
125 | this.SetupHttpListener(); | ||
126 | |||
127 | this.SetupWorld(); | ||
128 | |||
129 | m_log.Verbose( "Main.cs:Startup() - Initialising HTTP server"); | ||
130 | |||
131 | |||
132 | |||
133 | if (m_sandbox) | ||
134 | { | ||
135 | httpServer.AddXmlRPCHandler("login_to_simulator", sandboxCommunications.UserServices.XmlRpcLoginMethod); | ||
136 | } | ||
137 | |||
138 | //Start http server | ||
139 | m_log.Verbose( "Main.cs:Startup() - Starting HTTP server"); | ||
140 | httpServer.Start(); | ||
141 | |||
142 | // Start UDP servers | ||
143 | for (int i = 0; i < m_udpServer.Count; i++) | ||
144 | { | ||
145 | this.m_udpServer[i].ServerListener(); | ||
146 | } | ||
147 | |||
148 | } | ||
149 | |||
150 | # region Setup methods | ||
151 | protected override void SetupLocalGridServers() | ||
152 | { | ||
153 | try | ||
154 | { | ||
155 | AssetCache = new AssetCache("OpenSim.GridInterfaces.Local.dll", this.serversData.AssetURL, this.serversData.AssetSendKey); | ||
156 | InventoryCache = new InventoryCache(); | ||
157 | } | ||
158 | catch (Exception e) | ||
159 | { | ||
160 | m_log.Error( e.Message + "\nSorry, could not setup local cache"); | ||
161 | Environment.Exit(1); | ||
162 | } | ||
163 | |||
164 | } | ||
165 | |||
166 | protected override void SetupRemoteGridServers() | ||
167 | { | ||
168 | try | ||
169 | { | ||
170 | AssetCache = new AssetCache("OpenSim.GridInterfaces.Remote.dll", this.serversData.AssetURL, this.serversData.AssetSendKey); | ||
171 | InventoryCache = new InventoryCache(); | ||
172 | } | ||
173 | catch (Exception e) | ||
174 | { | ||
175 | m_log.Error( e.Message + "\nSorry, could not setup remote cache"); | ||
176 | Environment.Exit(1); | ||
177 | } | ||
178 | } | ||
179 | |||
180 | protected override void SetupWorld() | ||
181 | { | ||
182 | IGenericConfig regionConfig; | ||
183 | Scene LocalWorld; | ||
184 | UDPServer udpServer; | ||
185 | RegionInfo regionDat = new RegionInfo(); | ||
186 | AuthenticateSessionsBase authenBase; | ||
187 | |||
188 | string path = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "Regions"); | ||
189 | string[] configFiles = Directory.GetFiles(path, "*.xml"); | ||
190 | |||
191 | if (configFiles.Length == 0) | ||
192 | { | ||
193 | string path2 = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "Regions"); | ||
194 | string path3 = Path.Combine(path2, "default.xml"); | ||
195 | Console.WriteLine("Creating default region config file"); | ||
196 | //TODO create default region | ||
197 | IGenericConfig defaultConfig = new XmlConfig(path3); | ||
198 | defaultConfig.LoadData(); | ||
199 | defaultConfig.Commit(); | ||
200 | defaultConfig.Close(); | ||
201 | defaultConfig = null; | ||
202 | configFiles = Directory.GetFiles(path, "*.xml"); | ||
203 | } | ||
204 | |||
205 | for (int i = 0; i < configFiles.Length; i++) | ||
206 | { | ||
207 | regionDat = new RegionInfo(); | ||
208 | if (m_sandbox) | ||
209 | { | ||
210 | AuthenticateSessionsBase authen = new AuthenticateSessionsBase(); // new AuthenticateSessionsLocal(); | ||
211 | this.AuthenticateSessionsHandler.Add(authen); | ||
212 | authenBase = authen; | ||
213 | } | ||
214 | else | ||
215 | { | ||
216 | AuthenticateSessionsBase authen = new AuthenticateSessionsBase(); //new AuthenticateSessionsRemote(); | ||
217 | this.AuthenticateSessionsHandler.Add(authen); | ||
218 | authenBase = authen; | ||
219 | } | ||
220 | Console.WriteLine("Loading region config file"); | ||
221 | regionConfig = new XmlConfig(configFiles[i]); | ||
222 | regionConfig.LoadData(); | ||
223 | regionDat.InitConfig(this.m_sandbox, regionConfig); | ||
224 | regionConfig.Close(); | ||
225 | |||
226 | udpServer = new UDPServer(regionDat.CommsIPListenPort, this.AssetCache, this.InventoryCache, this.m_log, authenBase); | ||
227 | |||
228 | m_udpServer.Add(udpServer); | ||
229 | this.regionData.Add(regionDat); | ||
230 | |||
231 | /* | ||
232 | m_log.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); | ||
233 | m_log.Verbose( "Initialising world"); | ||
234 | m_log.componentname = "Region " + regionData.RegionName; | ||
235 | */ | ||
236 | |||
237 | LocalWorld = new Scene(udpServer.PacketServer.ClientAPIs, regionDat, authenBase, commsManager, this.AssetCache, httpServer); | ||
238 | this.m_localWorld.Add(LocalWorld); | ||
239 | //LocalWorld.InventoryCache = InventoryCache; | ||
240 | //LocalWorld.AssetCache = AssetCache; | ||
241 | |||
242 | udpServer.LocalWorld = LocalWorld; | ||
243 | |||
244 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. | ||
245 | LocalWorld.LoadWorldMap(); | ||
246 | |||
247 | m_log.Verbose( "Main.cs:Startup() - Starting up messaging system"); | ||
248 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); | ||
249 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); | ||
250 | LocalWorld.LoadPrimsFromStorage(); | ||
251 | LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.parcelManager); | ||
252 | |||
253 | |||
254 | LocalWorld.StartTimer(); | ||
255 | } | ||
256 | } | ||
257 | |||
258 | protected override void SetupHttpListener() | ||
259 | { | ||
260 | httpServer = new BaseHttpServer(this.serversData.HttpListenerPort); //regionData[0].IPListenPort); | ||
261 | |||
262 | if (!this.m_sandbox) | ||
263 | { | ||
264 | |||
265 | // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server | ||
266 | |||
267 | |||
268 | httpServer.AddRestHandler("GET", "/simstatus/", | ||
269 | delegate(string request, string path, string param) | ||
270 | { | ||
271 | return "OK"; | ||
272 | }); | ||
273 | } | ||
274 | } | ||
275 | |||
276 | protected override void ConnectToRemoteGridServer() | ||
277 | { | ||
278 | |||
279 | } | ||
280 | |||
281 | #endregion | ||
282 | |||
283 | private void SetupFromConfigFile(IGenericConfig configData) | ||
284 | { | ||
285 | // Log filename | ||
286 | string attri = ""; | ||
287 | attri = configData.GetAttribute("LogFilename"); | ||
288 | if (String.IsNullOrEmpty(attri)) | ||
289 | { | ||
290 | } | ||
291 | else | ||
292 | { | ||
293 | m_logFilename = attri; | ||
294 | } | ||
295 | |||
296 | // SandBoxMode | ||
297 | attri = ""; | ||
298 | attri = configData.GetAttribute("SandBox"); | ||
299 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
300 | { | ||
301 | this.m_sandbox = false; | ||
302 | configData.SetAttribute("SandBox", "false"); | ||
303 | } | ||
304 | else | ||
305 | { | ||
306 | this.m_sandbox = Convert.ToBoolean(attri); | ||
307 | } | ||
308 | |||
309 | // LoginServer | ||
310 | attri = ""; | ||
311 | attri = configData.GetAttribute("LoginServer"); | ||
312 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
313 | { | ||
314 | this.m_loginserver = false; | ||
315 | configData.SetAttribute("LoginServer", "false"); | ||
316 | } | ||
317 | else | ||
318 | { | ||
319 | this.m_loginserver = Convert.ToBoolean(attri); | ||
320 | } | ||
321 | |||
322 | // Sandbox User accounts | ||
323 | attri = ""; | ||
324 | attri = configData.GetAttribute("UserAccount"); | ||
325 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
326 | { | ||
327 | this.user_accounts = false; | ||
328 | configData.SetAttribute("UserAccounts", "false"); | ||
329 | } | ||
330 | else if (attri == "true") | ||
331 | { | ||
332 | this.user_accounts = Convert.ToBoolean(attri); | ||
333 | } | ||
334 | |||
335 | // Grid mode hack to use local asset server | ||
336 | attri = ""; | ||
337 | attri = configData.GetAttribute("LocalAssets"); | ||
338 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
339 | { | ||
340 | this.gridLocalAsset = false; | ||
341 | configData.SetAttribute("LocalAssets", "false"); | ||
342 | } | ||
343 | else if (attri == "true") | ||
344 | { | ||
345 | this.gridLocalAsset = Convert.ToBoolean(attri); | ||
346 | } | ||
347 | |||
348 | |||
349 | attri = ""; | ||
350 | attri = configData.GetAttribute("PhysicsEngine"); | ||
351 | switch (attri) | ||
352 | { | ||
353 | default: | ||
354 | m_log.Warn( "Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); | ||
355 | Environment.Exit(1); | ||
356 | break; | ||
357 | |||
358 | case "": | ||
359 | this.m_physicsEngine = "basicphysics"; | ||
360 | configData.SetAttribute("PhysicsEngine", "basicphysics"); | ||
361 | OpenSim.Region.Scenes.ScenePresence.PhysicsEngineFlying = false; | ||
362 | break; | ||
363 | |||
364 | case "basicphysics": | ||
365 | this.m_physicsEngine = "basicphysics"; | ||
366 | configData.SetAttribute("PhysicsEngine", "basicphysics"); | ||
367 | OpenSim.Region.Scenes.ScenePresence.PhysicsEngineFlying = false; | ||
368 | break; | ||
369 | |||
370 | case "RealPhysX": | ||
371 | this.m_physicsEngine = "RealPhysX"; | ||
372 | OpenSim.Region.Scenes.ScenePresence.PhysicsEngineFlying = true; | ||
373 | break; | ||
374 | |||
375 | case "OpenDynamicsEngine": | ||
376 | this.m_physicsEngine = "OpenDynamicsEngine"; | ||
377 | OpenSim.Region.Scenes.ScenePresence.PhysicsEngineFlying = true; | ||
378 | break; | ||
379 | } | ||
380 | |||
381 | configData.Commit(); | ||
382 | |||
383 | } | ||
384 | |||
385 | /// <summary> | ||
386 | /// Performs any last-minute sanity checking and shuts down the region server | ||
387 | /// </summary> | ||
388 | public virtual void Shutdown() | ||
389 | { | ||
390 | m_log.Verbose( "Main.cs:Shutdown() - Closing all threads"); | ||
391 | m_log.Verbose( "Main.cs:Shutdown() - Killing listener thread"); | ||
392 | m_log.Verbose( "Main.cs:Shutdown() - Killing clients"); | ||
393 | // IMPLEMENT THIS | ||
394 | m_log.Verbose( "Main.cs:Shutdown() - Closing console and terminating"); | ||
395 | for (int i = 0; i < m_localWorld.Count; i++) | ||
396 | { | ||
397 | ((Scene)m_localWorld[i]).Close(); | ||
398 | } | ||
399 | m_log.Close(); | ||
400 | Environment.Exit(0); | ||
401 | } | ||
402 | |||
403 | #region Console Commands | ||
404 | /// <summary> | ||
405 | /// Runs commands issued by the server console from the operator | ||
406 | /// </summary> | ||
407 | /// <param name="command">The first argument of the parameter (the command)</param> | ||
408 | /// <param name="cmdparams">Additional arguments passed to the command</param> | ||
409 | public void RunCmd(string command, string[] cmdparams) | ||
410 | { | ||
411 | switch (command) | ||
412 | { | ||
413 | case "help": | ||
414 | m_log.Error( "show users - show info about connected users"); | ||
415 | m_log.Error( "shutdown - disconnect all clients and shutdown"); | ||
416 | break; | ||
417 | |||
418 | case "show": | ||
419 | if (cmdparams.Length > 0) | ||
420 | { | ||
421 | Show(cmdparams[0]); | ||
422 | } | ||
423 | break; | ||
424 | |||
425 | case "terrain": | ||
426 | string result = ""; | ||
427 | for (int i = 0; i < m_localWorld.Count; i++) | ||
428 | { | ||
429 | if (!((Scene)m_localWorld[i]).Terrain.RunTerrainCmd(cmdparams, ref result)) | ||
430 | { | ||
431 | m_log.Error(result); | ||
432 | } | ||
433 | } | ||
434 | break; | ||
435 | |||
436 | case "shutdown": | ||
437 | Shutdown(); | ||
438 | break; | ||
439 | |||
440 | default: | ||
441 | m_log.Error( "Unknown command"); | ||
442 | break; | ||
443 | } | ||
444 | } | ||
445 | |||
446 | /// <summary> | ||
447 | /// Outputs to the console information about the region | ||
448 | /// </summary> | ||
449 | /// <param name="ShowWhat">What information to display (valid arguments are "uptime", "users")</param> | ||
450 | public void Show(string ShowWhat) | ||
451 | { | ||
452 | switch (ShowWhat) | ||
453 | { | ||
454 | case "uptime": | ||
455 | m_log.Error( "OpenSim has been running since " + startuptime.ToString()); | ||
456 | m_log.Error( "That is " + (DateTime.Now - startuptime).ToString()); | ||
457 | break; | ||
458 | case "users": | ||
459 | OpenSim.Region.Scenes.ScenePresence TempAv; | ||
460 | m_log.Error( String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); | ||
461 | /* foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) | ||
462 | { | ||
463 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") | ||
464 | { | ||
465 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; | ||
466 | m_log.Error( String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); | ||
467 | } | ||
468 | }*/ | ||
469 | break; | ||
470 | } | ||
471 | } | ||
472 | #endregion | ||
473 | } | ||
474 | |||
475 | |||
476 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Caches/AssetCache.cs b/OpenSim/Region/Caches/AssetCache.cs new file mode 100644 index 0000000..d0cc370 --- /dev/null +++ b/OpenSim/Region/Caches/AssetCache.cs | |||
@@ -0,0 +1,670 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Threading; | ||
32 | using System.Reflection; | ||
33 | using libsecondlife; | ||
34 | using libsecondlife.Packets; | ||
35 | using OpenSim.Framework.Interfaces; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Framework.Utilities; | ||
38 | |||
39 | namespace OpenSim.Caches | ||
40 | { | ||
41 | public delegate void DownloadComplete(AssetCache.TextureSender sender); | ||
42 | |||
43 | /// <summary> | ||
44 | /// Manages local cache of assets and their sending to viewers. | ||
45 | /// </summary> | ||
46 | public class AssetCache : IAssetReceiver | ||
47 | { | ||
48 | public Dictionary<libsecondlife.LLUUID, AssetInfo> Assets; | ||
49 | public Dictionary<libsecondlife.LLUUID, TextureImage> Textures; | ||
50 | |||
51 | public List<AssetRequest> AssetRequests = new List<AssetRequest>(); //assets ready to be sent to viewers | ||
52 | public List<AssetRequest> TextureRequests = new List<AssetRequest>(); //textures ready to be sent | ||
53 | |||
54 | public Dictionary<LLUUID, AssetRequest> RequestedAssets = new Dictionary<LLUUID, AssetRequest>(); //Assets requested from the asset server | ||
55 | public Dictionary<LLUUID, AssetRequest> RequestedTextures = new Dictionary<LLUUID, AssetRequest>(); //Textures requested from the asset server | ||
56 | |||
57 | public Dictionary<LLUUID, TextureSender> SendingTextures = new Dictionary<LLUUID, TextureSender>(); | ||
58 | private IAssetServer _assetServer; | ||
59 | private Thread _assetCacheThread; | ||
60 | private LLUUID[] textureList = new LLUUID[5]; | ||
61 | |||
62 | /// <summary> | ||
63 | /// | ||
64 | /// </summary> | ||
65 | public AssetCache(IAssetServer assetServer) | ||
66 | { | ||
67 | Console.WriteLine("Creating Asset cache"); | ||
68 | _assetServer = assetServer; | ||
69 | _assetServer.SetReceiver(this); | ||
70 | Assets = new Dictionary<libsecondlife.LLUUID, AssetInfo>(); | ||
71 | Textures = new Dictionary<libsecondlife.LLUUID, TextureImage>(); | ||
72 | this._assetCacheThread = new Thread(new ThreadStart(RunAssetManager)); | ||
73 | this._assetCacheThread.IsBackground = true; | ||
74 | this._assetCacheThread.Start(); | ||
75 | |||
76 | } | ||
77 | |||
78 | public AssetCache(string assetServerDLLName, string assetServerURL, string assetServerKey) | ||
79 | { | ||
80 | Console.WriteLine("Creating Asset cache"); | ||
81 | _assetServer = this.LoadAssetDll(assetServerDLLName); | ||
82 | _assetServer.SetServerInfo(assetServerURL, assetServerKey); | ||
83 | _assetServer.SetReceiver(this); | ||
84 | Assets = new Dictionary<libsecondlife.LLUUID, AssetInfo>(); | ||
85 | Textures = new Dictionary<libsecondlife.LLUUID, TextureImage>(); | ||
86 | this._assetCacheThread = new Thread(new ThreadStart(RunAssetManager)); | ||
87 | this._assetCacheThread.IsBackground = true; | ||
88 | this._assetCacheThread.Start(); | ||
89 | |||
90 | } | ||
91 | |||
92 | /// <summary> | ||
93 | /// | ||
94 | /// </summary> | ||
95 | public void RunAssetManager() | ||
96 | { | ||
97 | while (true) | ||
98 | { | ||
99 | try | ||
100 | { | ||
101 | //Console.WriteLine("Asset cache loop"); | ||
102 | this.ProcessAssetQueue(); | ||
103 | this.ProcessTextureQueue(); | ||
104 | Thread.Sleep(500); | ||
105 | } | ||
106 | catch (Exception e) | ||
107 | { | ||
108 | Console.WriteLine(e.Message); | ||
109 | } | ||
110 | } | ||
111 | } | ||
112 | |||
113 | public void LoadDefaultTextureSet() | ||
114 | { | ||
115 | //hack: so we can give each user a set of textures | ||
116 | textureList[0] = new LLUUID("00000000-0000-0000-9999-000000000001"); | ||
117 | textureList[1] = new LLUUID("00000000-0000-0000-9999-000000000002"); | ||
118 | textureList[2] = new LLUUID("00000000-0000-0000-9999-000000000003"); | ||
119 | textureList[3] = new LLUUID("00000000-0000-0000-9999-000000000004"); | ||
120 | textureList[4] = new LLUUID("00000000-0000-0000-9999-000000000005"); | ||
121 | |||
122 | for (int i = 0; i < textureList.Length; i++) | ||
123 | { | ||
124 | this._assetServer.RequestAsset(textureList[i], true); | ||
125 | } | ||
126 | |||
127 | } | ||
128 | |||
129 | public AssetBase[] CreateNewInventorySet(LLUUID agentID) | ||
130 | { | ||
131 | AssetBase[] inventorySet = new AssetBase[this.textureList.Length]; | ||
132 | for (int i = 0; i < textureList.Length; i++) | ||
133 | { | ||
134 | if (this.Textures.ContainsKey(textureList[i])) | ||
135 | { | ||
136 | inventorySet[i] = this.CloneImage(agentID, this.Textures[textureList[i]]); | ||
137 | TextureImage image = new TextureImage(inventorySet[i]); | ||
138 | this.Textures.Add(image.FullID, image); | ||
139 | this._assetServer.UploadNewAsset(image); //save the asset to the asset server | ||
140 | } | ||
141 | } | ||
142 | return inventorySet; | ||
143 | } | ||
144 | |||
145 | public AssetBase GetAsset(LLUUID assetID) | ||
146 | { | ||
147 | AssetBase asset = null; | ||
148 | if (this.Textures.ContainsKey(assetID)) | ||
149 | { | ||
150 | asset = this.Textures[assetID]; | ||
151 | } | ||
152 | else if (this.Assets.ContainsKey(assetID)) | ||
153 | { | ||
154 | asset = this.Assets[assetID]; | ||
155 | } | ||
156 | return asset; | ||
157 | } | ||
158 | |||
159 | public void AddAsset(AssetBase asset) | ||
160 | { | ||
161 | // Console.WriteLine("adding asset " + asset.FullID.ToStringHyphenated()); | ||
162 | if (asset.Type == 0) | ||
163 | { | ||
164 | //Console.WriteLine("which is a texture"); | ||
165 | if (!this.Textures.ContainsKey(asset.FullID)) | ||
166 | { //texture | ||
167 | TextureImage textur = new TextureImage(asset); | ||
168 | this.Textures.Add(textur.FullID, textur); | ||
169 | this._assetServer.UploadNewAsset(asset); | ||
170 | } | ||
171 | } | ||
172 | else | ||
173 | { | ||
174 | if (!this.Assets.ContainsKey(asset.FullID)) | ||
175 | { | ||
176 | AssetInfo assetInf = new AssetInfo(asset); | ||
177 | this.Assets.Add(assetInf.FullID, assetInf); | ||
178 | this._assetServer.UploadNewAsset(asset); | ||
179 | } | ||
180 | } | ||
181 | } | ||
182 | |||
183 | /// <summary> | ||
184 | /// | ||
185 | /// </summary> | ||
186 | private void ProcessTextureQueue() | ||
187 | { | ||
188 | if (this.TextureRequests.Count == 0) | ||
189 | { | ||
190 | //no requests waiting | ||
191 | return; | ||
192 | } | ||
193 | int num; | ||
194 | num = this.TextureRequests.Count; | ||
195 | |||
196 | AssetRequest req; | ||
197 | for (int i = 0; i < num; i++) | ||
198 | { | ||
199 | req = (AssetRequest)this.TextureRequests[i]; | ||
200 | if (!this.SendingTextures.ContainsKey(req.ImageInfo.FullID)) | ||
201 | { | ||
202 | TextureSender sender = new TextureSender(req); | ||
203 | sender.OnComplete += this.TextureSent; | ||
204 | lock (this.SendingTextures) | ||
205 | { | ||
206 | this.SendingTextures.Add(req.ImageInfo.FullID, sender); | ||
207 | } | ||
208 | } | ||
209 | |||
210 | } | ||
211 | |||
212 | this.TextureRequests.Clear(); | ||
213 | } | ||
214 | |||
215 | /// <summary> | ||
216 | /// Event handler, called by a TextureSender object to say that texture has been sent | ||
217 | /// </summary> | ||
218 | /// <param name="sender"></param> | ||
219 | public void TextureSent(AssetCache.TextureSender sender) | ||
220 | { | ||
221 | if (this.SendingTextures.ContainsKey(sender.request.ImageInfo.FullID)) | ||
222 | { | ||
223 | lock (this.SendingTextures) | ||
224 | { | ||
225 | this.SendingTextures.Remove(sender.request.ImageInfo.FullID); | ||
226 | } | ||
227 | } | ||
228 | } | ||
229 | |||
230 | public void AssetReceived(AssetBase asset, bool IsTexture) | ||
231 | { | ||
232 | if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server | ||
233 | { | ||
234 | //check if it is a texture or not | ||
235 | //then add to the correct cache list | ||
236 | //then check for waiting requests for this asset/texture (in the Requested lists) | ||
237 | //and move those requests into the Requests list. | ||
238 | if (IsTexture) | ||
239 | { | ||
240 | TextureImage image = new TextureImage(asset); | ||
241 | this.Textures.Add(image.FullID, image); | ||
242 | if (this.RequestedTextures.ContainsKey(image.FullID)) | ||
243 | { | ||
244 | AssetRequest req = this.RequestedTextures[image.FullID]; | ||
245 | req.ImageInfo = image; | ||
246 | if (image.Data.LongLength > 600) | ||
247 | { | ||
248 | //over 600 bytes so split up file | ||
249 | req.NumPackets = 1 + (int)(image.Data.Length - 600 + 999) / 1000; | ||
250 | } | ||
251 | else | ||
252 | { | ||
253 | req.NumPackets = 1; | ||
254 | } | ||
255 | this.RequestedTextures.Remove(image.FullID); | ||
256 | this.TextureRequests.Add(req); | ||
257 | } | ||
258 | } | ||
259 | else | ||
260 | { | ||
261 | AssetInfo assetInf = new AssetInfo(asset); | ||
262 | this.Assets.Add(assetInf.FullID, assetInf); | ||
263 | if (this.RequestedAssets.ContainsKey(assetInf.FullID)) | ||
264 | { | ||
265 | AssetRequest req = this.RequestedAssets[assetInf.FullID]; | ||
266 | req.AssetInf = assetInf; | ||
267 | if (assetInf.Data.LongLength > 600) | ||
268 | { | ||
269 | //over 600 bytes so split up file | ||
270 | req.NumPackets = 1 + (int)(assetInf.Data.Length - 600 + 999) / 1000; | ||
271 | } | ||
272 | else | ||
273 | { | ||
274 | req.NumPackets = 1; | ||
275 | } | ||
276 | this.RequestedAssets.Remove(assetInf.FullID); | ||
277 | this.AssetRequests.Add(req); | ||
278 | } | ||
279 | } | ||
280 | } | ||
281 | } | ||
282 | |||
283 | public void AssetNotFound(AssetBase asset) | ||
284 | { | ||
285 | //the asset server had no knowledge of requested asset | ||
286 | |||
287 | } | ||
288 | |||
289 | #region Assets | ||
290 | /// <summary> | ||
291 | /// | ||
292 | /// </summary> | ||
293 | /// <param name="userInfo"></param> | ||
294 | /// <param name="transferRequest"></param> | ||
295 | public void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest) | ||
296 | { | ||
297 | LLUUID requestID = new LLUUID(transferRequest.TransferInfo.Params, 0); | ||
298 | //check to see if asset is in local cache, if not we need to request it from asset server. | ||
299 | |||
300 | if (!this.Assets.ContainsKey(requestID)) | ||
301 | { | ||
302 | //not found asset | ||
303 | // so request from asset server | ||
304 | if (!this.RequestedAssets.ContainsKey(requestID)) | ||
305 | { | ||
306 | AssetRequest request = new AssetRequest(); | ||
307 | request.RequestUser = userInfo; | ||
308 | request.RequestAssetID = requestID; | ||
309 | request.TransferRequestID = transferRequest.TransferInfo.TransferID; | ||
310 | this.RequestedAssets.Add(requestID, request); | ||
311 | this._assetServer.RequestAsset(requestID, false); | ||
312 | } | ||
313 | return; | ||
314 | } | ||
315 | //it is in our cache | ||
316 | AssetInfo asset = this.Assets[requestID]; | ||
317 | |||
318 | //work out how many packets it should be sent in | ||
319 | // and add to the AssetRequests list | ||
320 | AssetRequest req = new AssetRequest(); | ||
321 | req.RequestUser = userInfo; | ||
322 | req.RequestAssetID = requestID; | ||
323 | req.TransferRequestID = transferRequest.TransferInfo.TransferID; | ||
324 | req.AssetInf = asset; | ||
325 | |||
326 | if (asset.Data.LongLength > 600) | ||
327 | { | ||
328 | //over 600 bytes so split up file | ||
329 | req.NumPackets = 1 + (int)(asset.Data.Length - 600 + 999) / 1000; | ||
330 | } | ||
331 | else | ||
332 | { | ||
333 | req.NumPackets = 1; | ||
334 | } | ||
335 | |||
336 | this.AssetRequests.Add(req); | ||
337 | } | ||
338 | |||
339 | /// <summary> | ||
340 | /// | ||
341 | /// </summary> | ||
342 | private void ProcessAssetQueue() | ||
343 | { | ||
344 | if (this.AssetRequests.Count == 0) | ||
345 | { | ||
346 | //no requests waiting | ||
347 | return; | ||
348 | } | ||
349 | int num; | ||
350 | |||
351 | if (this.AssetRequests.Count < 5) | ||
352 | { | ||
353 | //lower than 5 so do all of them | ||
354 | num = this.AssetRequests.Count; | ||
355 | } | ||
356 | else | ||
357 | { | ||
358 | num = 5; | ||
359 | } | ||
360 | AssetRequest req; | ||
361 | for (int i = 0; i < num; i++) | ||
362 | { | ||
363 | req = (AssetRequest)this.AssetRequests[i]; | ||
364 | |||
365 | TransferInfoPacket Transfer = new TransferInfoPacket(); | ||
366 | Transfer.TransferInfo.ChannelType = 2; | ||
367 | Transfer.TransferInfo.Status = 0; | ||
368 | Transfer.TransferInfo.TargetType = 0; | ||
369 | Transfer.TransferInfo.Params = req.RequestAssetID.GetBytes(); | ||
370 | Transfer.TransferInfo.Size = (int)req.AssetInf.Data.Length; | ||
371 | Transfer.TransferInfo.TransferID = req.TransferRequestID; | ||
372 | req.RequestUser.OutPacket(Transfer); | ||
373 | |||
374 | if (req.NumPackets == 1) | ||
375 | { | ||
376 | TransferPacketPacket TransferPacket = new TransferPacketPacket(); | ||
377 | TransferPacket.TransferData.Packet = 0; | ||
378 | TransferPacket.TransferData.ChannelType = 2; | ||
379 | TransferPacket.TransferData.TransferID = req.TransferRequestID; | ||
380 | TransferPacket.TransferData.Data = req.AssetInf.Data; | ||
381 | TransferPacket.TransferData.Status = 1; | ||
382 | req.RequestUser.OutPacket(TransferPacket); | ||
383 | } | ||
384 | else | ||
385 | { | ||
386 | //more than one packet so split file up , for now it can't be bigger than 2000 bytes | ||
387 | TransferPacketPacket TransferPacket = new TransferPacketPacket(); | ||
388 | TransferPacket.TransferData.Packet = 0; | ||
389 | TransferPacket.TransferData.ChannelType = 2; | ||
390 | TransferPacket.TransferData.TransferID = req.TransferRequestID; | ||
391 | byte[] chunk = new byte[1000]; | ||
392 | Array.Copy(req.AssetInf.Data, chunk, 1000); | ||
393 | TransferPacket.TransferData.Data = chunk; | ||
394 | TransferPacket.TransferData.Status = 0; | ||
395 | req.RequestUser.OutPacket(TransferPacket); | ||
396 | |||
397 | TransferPacket = new TransferPacketPacket(); | ||
398 | TransferPacket.TransferData.Packet = 1; | ||
399 | TransferPacket.TransferData.ChannelType = 2; | ||
400 | TransferPacket.TransferData.TransferID = req.TransferRequestID; | ||
401 | byte[] chunk1 = new byte[(req.AssetInf.Data.Length - 1000)]; | ||
402 | Array.Copy(req.AssetInf.Data, 1000, chunk1, 0, chunk1.Length); | ||
403 | TransferPacket.TransferData.Data = chunk1; | ||
404 | TransferPacket.TransferData.Status = 1; | ||
405 | req.RequestUser.OutPacket(TransferPacket); | ||
406 | } | ||
407 | |||
408 | } | ||
409 | |||
410 | //remove requests that have been completed | ||
411 | for (int i = 0; i < num; i++) | ||
412 | { | ||
413 | this.AssetRequests.RemoveAt(0); | ||
414 | } | ||
415 | |||
416 | } | ||
417 | |||
418 | public AssetInfo CloneAsset(LLUUID newOwner, AssetInfo sourceAsset) | ||
419 | { | ||
420 | AssetInfo newAsset = new AssetInfo(); | ||
421 | newAsset.Data = new byte[sourceAsset.Data.Length]; | ||
422 | Array.Copy(sourceAsset.Data, newAsset.Data, sourceAsset.Data.Length); | ||
423 | newAsset.FullID = LLUUID.Random(); | ||
424 | newAsset.Type = sourceAsset.Type; | ||
425 | newAsset.InvType = sourceAsset.InvType; | ||
426 | return (newAsset); | ||
427 | } | ||
428 | #endregion | ||
429 | |||
430 | #region Textures | ||
431 | /// <summary> | ||
432 | /// | ||
433 | /// </summary> | ||
434 | /// <param name="userInfo"></param> | ||
435 | /// <param name="imageID"></param> | ||
436 | public void AddTextureRequest(IClientAPI userInfo, LLUUID imageID) | ||
437 | { | ||
438 | //Console.WriteLine("texture request for " + imageID.ToStringHyphenated()); | ||
439 | //check to see if texture is in local cache, if not request from asset server | ||
440 | if (!this.Textures.ContainsKey(imageID)) | ||
441 | { | ||
442 | if (!this.RequestedTextures.ContainsKey(imageID)) | ||
443 | { | ||
444 | //not is cache so request from asset server | ||
445 | AssetRequest request = new AssetRequest(); | ||
446 | request.RequestUser = userInfo; | ||
447 | request.RequestAssetID = imageID; | ||
448 | request.IsTextureRequest = true; | ||
449 | this.RequestedTextures.Add(imageID, request); | ||
450 | this._assetServer.RequestAsset(imageID, true); | ||
451 | } | ||
452 | return; | ||
453 | } | ||
454 | |||
455 | //Console.WriteLine("texture already in cache"); | ||
456 | TextureImage imag = this.Textures[imageID]; | ||
457 | AssetRequest req = new AssetRequest(); | ||
458 | req.RequestUser = userInfo; | ||
459 | req.RequestAssetID = imageID; | ||
460 | req.IsTextureRequest = true; | ||
461 | req.ImageInfo = imag; | ||
462 | |||
463 | if (imag.Data.LongLength > 600) | ||
464 | { | ||
465 | //over 600 bytes so split up file | ||
466 | req.NumPackets = 1 + (int)(imag.Data.Length - 600 + 999) / 1000; | ||
467 | } | ||
468 | else | ||
469 | { | ||
470 | req.NumPackets = 1; | ||
471 | } | ||
472 | this.TextureRequests.Add(req); | ||
473 | } | ||
474 | |||
475 | public TextureImage CloneImage(LLUUID newOwner, TextureImage source) | ||
476 | { | ||
477 | TextureImage newImage = new TextureImage(); | ||
478 | newImage.Data = new byte[source.Data.Length]; | ||
479 | Array.Copy(source.Data, newImage.Data, source.Data.Length); | ||
480 | //newImage.filename = source.filename; | ||
481 | newImage.FullID = LLUUID.Random(); | ||
482 | newImage.Name = source.Name; | ||
483 | return (newImage); | ||
484 | } | ||
485 | #endregion | ||
486 | |||
487 | private IAssetServer LoadAssetDll(string dllName) | ||
488 | { | ||
489 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); | ||
490 | IAssetServer server = null; | ||
491 | |||
492 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
493 | { | ||
494 | if (pluginType.IsPublic) | ||
495 | { | ||
496 | if (!pluginType.IsAbstract) | ||
497 | { | ||
498 | Type typeInterface = pluginType.GetInterface("IAssetPlugin", true); | ||
499 | |||
500 | if (typeInterface != null) | ||
501 | { | ||
502 | IAssetPlugin plug = (IAssetPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
503 | server = plug.GetAssetServer(); | ||
504 | break; | ||
505 | } | ||
506 | |||
507 | typeInterface = null; | ||
508 | } | ||
509 | } | ||
510 | } | ||
511 | pluginAssembly = null; | ||
512 | return server; | ||
513 | } | ||
514 | |||
515 | public class AssetRequest | ||
516 | { | ||
517 | public IClientAPI RequestUser; | ||
518 | public LLUUID RequestAssetID; | ||
519 | public AssetInfo AssetInf; | ||
520 | public TextureImage ImageInfo; | ||
521 | public LLUUID TransferRequestID; | ||
522 | public long DataPointer = 0; | ||
523 | public int NumPackets = 0; | ||
524 | public int PacketCounter = 0; | ||
525 | public bool IsTextureRequest; | ||
526 | //public bool AssetInCache; | ||
527 | //public int TimeRequested; | ||
528 | |||
529 | public AssetRequest() | ||
530 | { | ||
531 | |||
532 | } | ||
533 | } | ||
534 | |||
535 | public class AssetInfo : AssetBase | ||
536 | { | ||
537 | public AssetInfo() | ||
538 | { | ||
539 | |||
540 | } | ||
541 | |||
542 | public AssetInfo(AssetBase aBase) | ||
543 | { | ||
544 | Data = aBase.Data; | ||
545 | FullID = aBase.FullID; | ||
546 | Type = aBase.Type; | ||
547 | InvType = aBase.InvType; | ||
548 | Name = aBase.Name; | ||
549 | Description = aBase.Description; | ||
550 | } | ||
551 | } | ||
552 | |||
553 | public class TextureImage : AssetBase | ||
554 | { | ||
555 | public TextureImage() | ||
556 | { | ||
557 | |||
558 | } | ||
559 | |||
560 | public TextureImage(AssetBase aBase) | ||
561 | { | ||
562 | Data = aBase.Data; | ||
563 | FullID = aBase.FullID; | ||
564 | Type = aBase.Type; | ||
565 | InvType = aBase.InvType; | ||
566 | Name = aBase.Name; | ||
567 | Description = aBase.Description; | ||
568 | } | ||
569 | } | ||
570 | |||
571 | public class TextureSender | ||
572 | { | ||
573 | public AssetRequest request; | ||
574 | public event DownloadComplete OnComplete; | ||
575 | Thread m_thread; | ||
576 | public TextureSender(AssetRequest req) | ||
577 | { | ||
578 | request = req; | ||
579 | //Console.WriteLine("creating worker thread for texture " + req.ImageInfo.FullID.ToStringHyphenated()); | ||
580 | //Console.WriteLine("texture data length is " + req.ImageInfo.Data.Length); | ||
581 | // Console.WriteLine("in " + req.NumPackets + " packets"); | ||
582 | //ThreadPool.QueueUserWorkItem(new WaitCallback(SendTexture), new object()); | ||
583 | |||
584 | //need some sort of custom threadpool here, as using the .net one, overloads it and stops the handling of incoming packets etc | ||
585 | //but don't really want to create a thread for every texture download | ||
586 | m_thread = new Thread(new ThreadStart(SendTexture)); | ||
587 | m_thread.IsBackground = true; | ||
588 | m_thread.Start(); | ||
589 | } | ||
590 | |||
591 | public void SendTexture() | ||
592 | { | ||
593 | //Console.WriteLine("starting to send sending texture " + request.ImageInfo.FullID.ToStringHyphenated()); | ||
594 | while (request.PacketCounter != request.NumPackets) | ||
595 | { | ||
596 | SendPacket(); | ||
597 | Thread.Sleep(500); | ||
598 | } | ||
599 | |||
600 | //Console.WriteLine("finished sending texture " + request.ImageInfo.FullID.ToStringHyphenated()); | ||
601 | if (OnComplete != null) | ||
602 | { | ||
603 | OnComplete(this); | ||
604 | } | ||
605 | } | ||
606 | |||
607 | public void SendPacket() | ||
608 | { | ||
609 | AssetRequest req = request; | ||
610 | // Console.WriteLine("sending " + req.ImageInfo.FullID); | ||
611 | |||
612 | // if (req.ImageInfo.FullID == new LLUUID("00000000-0000-0000-5005-000000000005")) | ||
613 | if (req.PacketCounter == 0) | ||
614 | { | ||
615 | //first time for this request so send imagedata packet | ||
616 | if (req.NumPackets == 1) | ||
617 | { | ||
618 | //only one packet so send whole file | ||
619 | ImageDataPacket im = new ImageDataPacket(); | ||
620 | im.ImageID.Packets = 1; | ||
621 | im.ImageID.ID = req.ImageInfo.FullID; | ||
622 | im.ImageID.Size = (uint)req.ImageInfo.Data.Length; | ||
623 | im.ImageData.Data = req.ImageInfo.Data; | ||
624 | im.ImageID.Codec = 2; | ||
625 | req.RequestUser.OutPacket(im); | ||
626 | req.PacketCounter++; | ||
627 | //req.ImageInfo.l= time; | ||
628 | //System.Console.WriteLine("sent texture: " + req.ImageInfo.FullID); | ||
629 | // Console.WriteLine("sending packet 1 for " + req.ImageInfo.FullID.ToStringHyphenated()); | ||
630 | } | ||
631 | else | ||
632 | { | ||
633 | //more than one packet so split file up | ||
634 | ImageDataPacket im = new ImageDataPacket(); | ||
635 | im.ImageID.Packets = (ushort)req.NumPackets; | ||
636 | im.ImageID.ID = req.ImageInfo.FullID; | ||
637 | im.ImageID.Size = (uint)req.ImageInfo.Data.Length; | ||
638 | im.ImageData.Data = new byte[600]; | ||
639 | Array.Copy(req.ImageInfo.Data, 0, im.ImageData.Data, 0, 600); | ||
640 | im.ImageID.Codec = 2; | ||
641 | req.RequestUser.OutPacket(im); | ||
642 | req.PacketCounter++; | ||
643 | //req.ImageInfo.last_used = time; | ||
644 | //System.Console.WriteLine("sent first packet of texture: | ||
645 | // Console.WriteLine("sending packet 1 for " + req.ImageInfo.FullID.ToStringHyphenated()); | ||
646 | } | ||
647 | } | ||
648 | else | ||
649 | { | ||
650 | //Console.WriteLine("sending packet" + req.PacketCounter + "for " + req.ImageInfo.FullID.ToStringHyphenated()); | ||
651 | //send imagepacket | ||
652 | //more than one packet so split file up | ||
653 | ImagePacketPacket im = new ImagePacketPacket(); | ||
654 | im.ImageID.Packet = (ushort)req.PacketCounter; | ||
655 | im.ImageID.ID = req.ImageInfo.FullID; | ||
656 | int size = req.ImageInfo.Data.Length - 600 - 1000 * (req.PacketCounter - 1); | ||
657 | if (size > 1000) size = 1000; | ||
658 | im.ImageData.Data = new byte[size]; | ||
659 | Array.Copy(req.ImageInfo.Data, 600 + 1000 * (req.PacketCounter - 1), im.ImageData.Data, 0, size); | ||
660 | req.RequestUser.OutPacket(im); | ||
661 | req.PacketCounter++; | ||
662 | //req.ImageInfo.last_used = time; | ||
663 | //System.Console.WriteLine("sent a packet of texture: "+req.image_info.FullID); | ||
664 | } | ||
665 | |||
666 | } | ||
667 | } | ||
668 | } | ||
669 | } | ||
670 | |||
diff --git a/OpenSim/Region/Caches/OpenSim.Region.Caches.csproj b/OpenSim/Region/Caches/OpenSim.Region.Caches.csproj new file mode 100644 index 0000000..4a73d08 --- /dev/null +++ b/OpenSim/Region/Caches/OpenSim.Region.Caches.csproj | |||
@@ -0,0 +1,97 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{61FCCDB3-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.Region.Caches</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Region.Caches</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\..\bin\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\..\bin\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="libsecondlife.dll" > | ||
62 | <HintPath>..\..\..\bin\libsecondlife.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="System" > | ||
66 | <HintPath>System.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | <Reference Include="System.Xml" > | ||
70 | <HintPath>System.Xml.dll</HintPath> | ||
71 | <Private>False</Private> | ||
72 | </Reference> | ||
73 | </ItemGroup> | ||
74 | <ItemGroup> | ||
75 | <ProjectReference Include="..\..\Framework\General\OpenSim.Framework.csproj"> | ||
76 | <Name>OpenSim.Framework</Name> | ||
77 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | ||
78 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
79 | <Private>False</Private> | ||
80 | </ProjectReference> | ||
81 | </ItemGroup> | ||
82 | <ItemGroup> | ||
83 | <Compile Include="AssetCache.cs"> | ||
84 | <SubType>Code</SubType> | ||
85 | </Compile> | ||
86 | <Compile Include="Properties\AssemblyInfo.cs"> | ||
87 | <SubType>Code</SubType> | ||
88 | </Compile> | ||
89 | </ItemGroup> | ||
90 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
91 | <PropertyGroup> | ||
92 | <PreBuildEvent> | ||
93 | </PreBuildEvent> | ||
94 | <PostBuildEvent> | ||
95 | </PostBuildEvent> | ||
96 | </PropertyGroup> | ||
97 | </Project> | ||
diff --git a/OpenSim/Region/Caches/OpenSim.Region.Caches.csproj.user b/OpenSim/Region/Caches/OpenSim.Region.Caches.csproj.user new file mode 100644 index 0000000..6841907 --- /dev/null +++ b/OpenSim/Region/Caches/OpenSim.Region.Caches.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/Region/Caches/Properties/AssemblyInfo.cs b/OpenSim/Region/Caches/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..00f5dfe --- /dev/null +++ b/OpenSim/Region/Caches/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,35 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Caches")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("")] | ||
12 | [assembly: AssemblyProduct("OpenSim.Caches")] | ||
13 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("2b15ddbf-0341-49a6-85c0-cece268a4518")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | // You can specify all the values or you can default the Revision and Build Numbers | ||
33 | // by using the '*' as shown below: | ||
34 | [assembly: AssemblyVersion("1.0.0.0")] | ||
35 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Region/Caps/Caps.cs b/OpenSim/Region/Caps/Caps.cs new file mode 100644 index 0000000..13a351d --- /dev/null +++ b/OpenSim/Region/Caps/Caps.cs | |||
@@ -0,0 +1,258 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using System.Collections.Generic; | ||
4 | using System.Text; | ||
5 | using System.IO; | ||
6 | using System.Xml; | ||
7 | using OpenSim.Servers; | ||
8 | using OpenSim.Framework; | ||
9 | using OpenSim.Framework.Utilities; | ||
10 | using OpenSim.Framework.Types; | ||
11 | using OpenSim.Caches; | ||
12 | using libsecondlife; | ||
13 | |||
14 | namespace OpenSim.Region | ||
15 | { | ||
16 | public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data); | ||
17 | |||
18 | public class Caps | ||
19 | { | ||
20 | private string httpListenerAddress; | ||
21 | private uint httpListenPort; | ||
22 | private string capsObjectPath = "00001-"; | ||
23 | private string requestPath = "0000/"; | ||
24 | private string mapLayerPath = "0001/"; | ||
25 | private string newInventory = "0002/"; | ||
26 | private string requestTexture = "0003/"; | ||
27 | private string eventQueue = "0100/"; | ||
28 | private BaseHttpServer httpListener; | ||
29 | private LLUUID agentID; | ||
30 | private AssetCache assetCache; | ||
31 | private int eventQueueCount = 1; | ||
32 | private Queue<string> CapsEventQueue = new Queue<string>(); | ||
33 | |||
34 | public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath, LLUUID agent) | ||
35 | { | ||
36 | assetCache = assetCach; | ||
37 | capsObjectPath = capsPath; | ||
38 | httpListener = httpServer; | ||
39 | httpListenerAddress = httpListen; | ||
40 | httpListenPort = httpPort; | ||
41 | agentID = agent; | ||
42 | } | ||
43 | |||
44 | /// <summary> | ||
45 | /// | ||
46 | /// </summary> | ||
47 | public void RegisterHandlers() | ||
48 | { | ||
49 | Console.WriteLine("registering CAPS handlers"); | ||
50 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + requestPath, CapsRequest); | ||
51 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + mapLayerPath, MapLayer); | ||
52 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + newInventory, NewAgentInventory); | ||
53 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + eventQueue, ProcessEventQueue); | ||
54 | } | ||
55 | |||
56 | /// <summary> | ||
57 | /// | ||
58 | /// </summary> | ||
59 | /// <param name="request"></param> | ||
60 | /// <param name="path"></param> | ||
61 | /// <param name="param"></param> | ||
62 | /// <returns></returns> | ||
63 | public string CapsRequest(string request, string path, string param) | ||
64 | { | ||
65 | // Console.WriteLine("Caps Request " + request); | ||
66 | string result = ""; | ||
67 | result = LLSDHelpers.SerialiseLLSDReply(this.GetCapabilities()); | ||
68 | return result; | ||
69 | } | ||
70 | |||
71 | /// <summary> | ||
72 | /// | ||
73 | /// </summary> | ||
74 | /// <returns></returns> | ||
75 | protected LLSDCapsDetails GetCapabilities() | ||
76 | { | ||
77 | /* string capURLS = ""; | ||
78 | capURLS += "<key>MapLayer</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + mapLayerPath + "</string>"; | ||
79 | capURLS += "<key>NewFileAgentInventory</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + newInventory + "</string>"; | ||
80 | //capURLS += "<key>RequestTextureDownload</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + requestTexture + "</string>"; | ||
81 | //capURLS += "<key>EventQueueGet</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + eventQueue + "</string>"; | ||
82 | return capURLS;*/ | ||
83 | |||
84 | LLSDCapsDetails caps = new LLSDCapsDetails(); | ||
85 | caps.MapLayer = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + mapLayerPath; | ||
86 | caps.NewFileAgentInventory = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + newInventory; | ||
87 | return caps; | ||
88 | } | ||
89 | |||
90 | /// <summary> | ||
91 | /// | ||
92 | /// </summary> | ||
93 | /// <param name="request"></param> | ||
94 | /// <param name="path"></param> | ||
95 | /// <param name="param"></param> | ||
96 | /// <returns></returns> | ||
97 | public string MapLayer(string request, string path, string param) | ||
98 | { | ||
99 | Encoding _enc = System.Text.Encoding.UTF8; | ||
100 | Hashtable hash =(Hashtable) LLSD.LLSDDeserialize(_enc.GetBytes(request)); | ||
101 | LLSDMapRequest mapReq = new LLSDMapRequest(); | ||
102 | LLSDHelpers.DeserialiseLLSDMap(hash, mapReq ); | ||
103 | |||
104 | LLSDMapLayerResponse mapResponse= new LLSDMapLayerResponse(); | ||
105 | mapResponse.LayerData.Array.Add(this.BuildLLSDMapLayerResponse()); | ||
106 | string res = LLSDHelpers.SerialiseLLSDReply(mapResponse); | ||
107 | |||
108 | //Console.WriteLine(" Maplayer response is " + res); | ||
109 | |||
110 | return res; | ||
111 | } | ||
112 | |||
113 | /// <summary> | ||
114 | /// | ||
115 | /// </summary> | ||
116 | /// <returns></returns> | ||
117 | protected LLSDMapLayer BuildLLSDMapLayerResponse() | ||
118 | { | ||
119 | LLSDMapLayer mapLayer = new LLSDMapLayer(); | ||
120 | mapLayer.Right = 5000; | ||
121 | mapLayer.Top = 5000; | ||
122 | mapLayer.ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
123 | |||
124 | return mapLayer; | ||
125 | } | ||
126 | |||
127 | public string ProcessEventQueue(string request, string path, string param) | ||
128 | { | ||
129 | // Console.WriteLine("event queue request " + request); | ||
130 | string res = ""; | ||
131 | int timer = 0; | ||
132 | |||
133 | /*while ((timer < 200) || (this.CapsEventQueue.Count < 1)) | ||
134 | { | ||
135 | timer++; | ||
136 | }*/ | ||
137 | if (this.CapsEventQueue.Count > 0) | ||
138 | { | ||
139 | lock (this.CapsEventQueue) | ||
140 | { | ||
141 | string item = CapsEventQueue.Dequeue(); | ||
142 | res = item; | ||
143 | } | ||
144 | } | ||
145 | else | ||
146 | { | ||
147 | res = this.CreateEmptyEventResponse(); | ||
148 | } | ||
149 | return res; | ||
150 | } | ||
151 | |||
152 | public string CreateEstablishAgentComms(string caps, string ipAddressPort) | ||
153 | { | ||
154 | string res = "<llsd><map><key>id</key><integer>" + eventQueueCount + "</integer>"; | ||
155 | res += "<key>events</key><array><map>"; | ||
156 | res += "<key>message</key><string>EstablishAgentCommunication</string>"; | ||
157 | res += "<key>body</key><map>"; | ||
158 | res += "<key>sim-ip-and-port</key><string>" + ipAddressPort + "</string>"; | ||
159 | res += "<key>seed-capability</key><string>" + caps + "</string>"; | ||
160 | res += "<key>agent-id</key><uuid>" + this.agentID.ToStringHyphenated() + "</uuid>"; | ||
161 | res += "</map>"; | ||
162 | res += "</map></array>"; | ||
163 | res += "</map></llsd>"; | ||
164 | eventQueueCount++; | ||
165 | this.CapsEventQueue.Enqueue(res); | ||
166 | return res; | ||
167 | } | ||
168 | |||
169 | public string CreateEmptyEventResponse() | ||
170 | { | ||
171 | string res = "<llsd><map><key>id</key><integer>" + eventQueueCount + "</integer>"; | ||
172 | res += "<key>events</key><array><map>"; | ||
173 | res += "</map></array>"; | ||
174 | res += "</map></llsd>"; | ||
175 | eventQueueCount++; | ||
176 | return res; | ||
177 | } | ||
178 | |||
179 | public string NewAgentInventory(string request, string path, string param) | ||
180 | { | ||
181 | //Console.WriteLine("received upload request:"+ request); | ||
182 | string res = ""; | ||
183 | LLUUID newAsset = LLUUID.Random(); | ||
184 | LLUUID newInvItem = LLUUID.Random(); | ||
185 | string uploaderPath = capsObjectPath + Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
186 | AssetUploader uploader = new AssetUploader(newAsset, newInvItem, uploaderPath, this.httpListener); | ||
187 | httpListener.AddRestHandler("POST", "/CAPS/" + uploaderPath, uploader.uploaderCaps); | ||
188 | string uploaderURL = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + uploaderPath; | ||
189 | //Console.WriteLine("uploader url is " + uploaderURL); | ||
190 | res += "<llsd><map>"; | ||
191 | res += "<key>uploader</key><string>" + uploaderURL + "</string>"; | ||
192 | //res += "<key>success</key><boolean>true</boolean>"; | ||
193 | res += "<key>state</key><string>upload</string>"; | ||
194 | res += "</map></llsd>"; | ||
195 | uploader.OnUpLoad += this.UploadHandler; | ||
196 | return res; | ||
197 | } | ||
198 | |||
199 | public void UploadHandler(LLUUID assetID, LLUUID inventoryItem, byte[] data) | ||
200 | { | ||
201 | // Console.WriteLine("upload handler called"); | ||
202 | AssetBase asset; | ||
203 | asset = new AssetBase(); | ||
204 | asset.FullID = assetID; | ||
205 | asset.Type = 0; | ||
206 | asset.InvType = 0; | ||
207 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
208 | asset.Data = data; | ||
209 | this.assetCache.AddAsset(asset); | ||
210 | } | ||
211 | |||
212 | public class AssetUploader | ||
213 | { | ||
214 | public event UpLoadedTexture OnUpLoad; | ||
215 | |||
216 | private string uploaderPath = ""; | ||
217 | private LLUUID newAssetID; | ||
218 | private LLUUID inventoryItemID; | ||
219 | private BaseHttpServer httpListener; | ||
220 | public AssetUploader(LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer) | ||
221 | { | ||
222 | newAssetID = assetID; | ||
223 | inventoryItemID = inventoryItem; | ||
224 | uploaderPath = path; | ||
225 | httpListener = httpServer; | ||
226 | |||
227 | } | ||
228 | |||
229 | public string uploaderCaps(string request, string path, string param) | ||
230 | { | ||
231 | Encoding _enc = System.Text.Encoding.UTF8; | ||
232 | byte[] data = _enc.GetBytes(request); | ||
233 | //Console.WriteLine("recieved upload " + Util.FieldToString(data)); | ||
234 | LLUUID inv = this.inventoryItemID; | ||
235 | string res = ""; | ||
236 | res += "<llsd><map>"; | ||
237 | res += "<key>new_asset</key><string>" + newAssetID.ToStringHyphenated() + "</string>"; | ||
238 | res += "<key>new_inventory_item</key><uuid>" + inv.ToStringHyphenated() + "</uuid>"; | ||
239 | res += "<key>state</key><string>complete</string>"; | ||
240 | res += "</map></llsd>"; | ||
241 | |||
242 | // Console.WriteLine("asset " + newAssetID.ToStringHyphenated() + " , inventory item " + inv.ToStringHyphenated()); | ||
243 | httpListener.RemoveRestHandler("POST", "/CAPS/" + uploaderPath); | ||
244 | if (OnUpLoad != null) | ||
245 | { | ||
246 | OnUpLoad(newAssetID, inv, data); | ||
247 | } | ||
248 | |||
249 | /*FileStream fs = File.Create("upload.jp2"); | ||
250 | BinaryWriter bw = new BinaryWriter(fs); | ||
251 | bw.Write(data); | ||
252 | bw.Close(); | ||
253 | fs.Close();*/ | ||
254 | return res; | ||
255 | } | ||
256 | } | ||
257 | } | ||
258 | } | ||
diff --git a/OpenSim/Region/Caps/LLSDHelpers.cs b/OpenSim/Region/Caps/LLSDHelpers.cs new file mode 100644 index 0000000..051520c --- /dev/null +++ b/OpenSim/Region/Caps/LLSDHelpers.cs | |||
@@ -0,0 +1,246 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using System.Collections.Generic; | ||
4 | using System.Text; | ||
5 | using System.IO; | ||
6 | using System.Xml; | ||
7 | using libsecondlife; | ||
8 | |||
9 | namespace OpenSim.Framework | ||
10 | { | ||
11 | public class LLSDHelpers | ||
12 | { | ||
13 | public static string SerialiseLLSDReply(object obj) | ||
14 | { | ||
15 | StringWriter sw = new StringWriter(); | ||
16 | XmlTextWriter writer = new XmlTextWriter(sw); | ||
17 | writer.Formatting = Formatting.None; | ||
18 | writer.WriteStartElement(String.Empty, "llsd", String.Empty); | ||
19 | LLSDHelpers.SerializeLLSDType(writer, obj); | ||
20 | writer.WriteEndElement(); | ||
21 | writer.Close(); | ||
22 | return sw.ToString(); | ||
23 | } | ||
24 | |||
25 | public static void SerializeLLSDType(XmlTextWriter writer, object obj) | ||
26 | { | ||
27 | Type myType = obj.GetType(); | ||
28 | LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false); | ||
29 | if (llsdattributes.Length > 0) | ||
30 | { | ||
31 | switch (llsdattributes[0].ObjectType) | ||
32 | { | ||
33 | case "MAP": | ||
34 | writer.WriteStartElement(String.Empty, "map", String.Empty); | ||
35 | System.Reflection.FieldInfo[] fields = myType.GetFields(); | ||
36 | for (int i = 0; i < fields.Length; i++) | ||
37 | { | ||
38 | object fieldValue = fields[i].GetValue(obj); | ||
39 | LLSDType[] fieldAttributes = (LLSDType[])fieldValue.GetType().GetCustomAttributes(typeof(LLSDType), false); | ||
40 | if (fieldAttributes.Length > 0) | ||
41 | { | ||
42 | writer.WriteStartElement(String.Empty, "key", String.Empty); | ||
43 | writer.WriteString(fields[i].Name); | ||
44 | writer.WriteEndElement(); | ||
45 | SerializeLLSDType(writer, fieldValue); | ||
46 | } | ||
47 | else | ||
48 | { | ||
49 | //Console.WriteLine("LLSD field name" + fields[i].Name + " , " + fields[i].GetValue(obj).GetType()); | ||
50 | writer.WriteStartElement(String.Empty, "key", String.Empty); | ||
51 | writer.WriteString(fields[i].Name); | ||
52 | writer.WriteEndElement(); | ||
53 | LLSD.LLSDWriteOne(writer, fieldValue); | ||
54 | } | ||
55 | } | ||
56 | writer.WriteEndElement(); | ||
57 | break; | ||
58 | case "ARRAY": | ||
59 | // LLSDArray arrayObject = obj as LLSDArray; | ||
60 | // ArrayList a = arrayObject.Array; | ||
61 | ArrayList a = (ArrayList)obj.GetType().GetField("Array").GetValue(obj); | ||
62 | writer.WriteStartElement(String.Empty, "array", String.Empty); | ||
63 | foreach (object item in a) | ||
64 | { | ||
65 | SerializeLLSDType(writer, item); | ||
66 | } | ||
67 | writer.WriteEndElement(); | ||
68 | break; | ||
69 | } | ||
70 | } | ||
71 | else | ||
72 | { | ||
73 | LLSD.LLSDWriteOne(writer, obj); | ||
74 | } | ||
75 | } | ||
76 | |||
77 | public static object DeserialiseLLSDMap(Hashtable llsd, object obj) | ||
78 | { | ||
79 | Type myType = obj.GetType(); | ||
80 | LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false); | ||
81 | if (llsdattributes.Length > 0) | ||
82 | { | ||
83 | switch (llsdattributes[0].ObjectType) | ||
84 | { | ||
85 | case "MAP": | ||
86 | IDictionaryEnumerator enumerator = llsd.GetEnumerator(); | ||
87 | while (enumerator.MoveNext()) | ||
88 | { | ||
89 | System.Reflection.FieldInfo field = myType.GetField((string)enumerator.Key); | ||
90 | if (field != null) | ||
91 | { | ||
92 | if (enumerator.Value is Hashtable) | ||
93 | { | ||
94 | object fieldValue = field.GetValue(obj); | ||
95 | DeserialiseLLSDMap((Hashtable) enumerator.Value, fieldValue); | ||
96 | } | ||
97 | else if (enumerator.Value is ArrayList) | ||
98 | { | ||
99 | object fieldValue = field.GetValue(obj); | ||
100 | fieldValue.GetType().GetField("Array").SetValue(fieldValue, enumerator.Value); | ||
101 | //TODO | ||
102 | // the LLSD map/array types in the array need to be deserialised | ||
103 | // but first we need to know the right class to deserialise them into. | ||
104 | } | ||
105 | else | ||
106 | { | ||
107 | field.SetValue(obj, enumerator.Value); | ||
108 | } | ||
109 | } | ||
110 | } | ||
111 | break; | ||
112 | } | ||
113 | } | ||
114 | return obj; | ||
115 | } | ||
116 | } | ||
117 | |||
118 | [LLSDType("MAP")] | ||
119 | public class LLSDMapLayerResponse | ||
120 | { | ||
121 | public LLSDMapRequest AgentData = new LLSDMapRequest(); | ||
122 | public LLSDArray LayerData = new LLSDArray(); | ||
123 | |||
124 | public LLSDMapLayerResponse() | ||
125 | { | ||
126 | |||
127 | } | ||
128 | } | ||
129 | |||
130 | [LLSDType("MAP")] | ||
131 | public class LLSDCapsDetails | ||
132 | { | ||
133 | public string MapLayer = ""; | ||
134 | public string NewFileAgentInventory = ""; | ||
135 | //public string EventQueueGet = ""; | ||
136 | |||
137 | public LLSDCapsDetails() | ||
138 | { | ||
139 | |||
140 | } | ||
141 | } | ||
142 | |||
143 | [LLSDType("MAP")] | ||
144 | public class LLSDMapLayer | ||
145 | { | ||
146 | public int Left = 0; | ||
147 | public int Right = 0; | ||
148 | public int Top = 0; | ||
149 | public int Bottom = 0; | ||
150 | public LLUUID ImageID = LLUUID.Zero; | ||
151 | |||
152 | public LLSDMapLayer() | ||
153 | { | ||
154 | |||
155 | } | ||
156 | } | ||
157 | |||
158 | [LLSDType("ARRAY")] | ||
159 | public class LLSDArray | ||
160 | { | ||
161 | public ArrayList Array = new ArrayList(); | ||
162 | |||
163 | public LLSDArray() | ||
164 | { | ||
165 | |||
166 | } | ||
167 | } | ||
168 | |||
169 | [LLSDType("MAP")] | ||
170 | public class LLSDMapRequest | ||
171 | { | ||
172 | public int Flags = 0; | ||
173 | |||
174 | public LLSDMapRequest() | ||
175 | { | ||
176 | |||
177 | } | ||
178 | } | ||
179 | |||
180 | [LLSDType("MAP")] | ||
181 | public class LLSDUploadReply | ||
182 | { | ||
183 | public string new_asset = ""; | ||
184 | public LLUUID new_inventory_item = LLUUID.Zero; | ||
185 | public string state = ""; | ||
186 | |||
187 | public LLSDUploadReply() | ||
188 | { | ||
189 | |||
190 | } | ||
191 | } | ||
192 | |||
193 | [LLSDType("MAP")] | ||
194 | public class LLSDCapEvent | ||
195 | { | ||
196 | public int id = 0; | ||
197 | public LLSDArray events = new LLSDArray(); | ||
198 | |||
199 | public LLSDCapEvent() | ||
200 | { | ||
201 | |||
202 | } | ||
203 | } | ||
204 | |||
205 | [LLSDType("MAP")] | ||
206 | public class LLSDEmpty | ||
207 | { | ||
208 | public LLSDEmpty() | ||
209 | { | ||
210 | |||
211 | } | ||
212 | } | ||
213 | |||
214 | [LLSDType("MAP")] | ||
215 | public class LLSDTest | ||
216 | { | ||
217 | public int Test1 = 20; | ||
218 | public int Test2 = 10; | ||
219 | |||
220 | public LLSDTest() | ||
221 | { | ||
222 | |||
223 | } | ||
224 | } | ||
225 | |||
226 | |||
227 | [AttributeUsage(AttributeTargets.Class)] | ||
228 | public class LLSDType : Attribute | ||
229 | { | ||
230 | private string myType; | ||
231 | |||
232 | public LLSDType(string type) | ||
233 | { | ||
234 | myType = type; | ||
235 | |||
236 | } | ||
237 | |||
238 | public string ObjectType | ||
239 | { | ||
240 | get | ||
241 | { | ||
242 | return myType; | ||
243 | } | ||
244 | } | ||
245 | } | ||
246 | } | ||
diff --git a/OpenSim/Region/ClientStack/Assets/InventoryCache.cs b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs new file mode 100644 index 0000000..5d5021c --- /dev/null +++ b/OpenSim/Region/ClientStack/Assets/InventoryCache.cs | |||
@@ -0,0 +1,337 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using OpenSim; | ||
33 | using libsecondlife.Packets; | ||
34 | //using OpenSim.GridServers; | ||
35 | using OpenSim.Framework.Inventory; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | |||
39 | namespace OpenSim.Assets | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// Description of InventoryManager. | ||
43 | /// </summary> | ||
44 | public class InventoryCache | ||
45 | { | ||
46 | private Dictionary<LLUUID, AgentInventory> _agentsInventory; | ||
47 | private List<UserServerRequest> _serverRequests; //list of requests made to user server. | ||
48 | private System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
49 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
50 | |||
51 | public InventoryCache() | ||
52 | { | ||
53 | _agentsInventory = new Dictionary<LLUUID, AgentInventory>(); | ||
54 | _serverRequests = new List<UserServerRequest>(); | ||
55 | } | ||
56 | |||
57 | public void AddNewAgentsInventory(AgentInventory agentInventory) | ||
58 | { | ||
59 | if (!this._agentsInventory.ContainsKey(agentInventory.AgentID)) | ||
60 | { | ||
61 | this._agentsInventory.Add(agentInventory.AgentID, agentInventory); | ||
62 | } | ||
63 | } | ||
64 | |||
65 | public AgentInventory FetchAgentsInventory(LLUUID agentID, IUserServer userserver) | ||
66 | { | ||
67 | AgentInventory res = null; | ||
68 | if (!this._agentsInventory.ContainsKey(agentID)) | ||
69 | { | ||
70 | res = userserver.RequestAgentsInventory(agentID); | ||
71 | this._agentsInventory.Add(agentID,res); | ||
72 | } | ||
73 | return res; | ||
74 | } | ||
75 | |||
76 | public AgentInventory GetAgentsInventory(LLUUID agentID) | ||
77 | { | ||
78 | if (this._agentsInventory.ContainsKey(agentID)) | ||
79 | { | ||
80 | return this._agentsInventory[agentID]; | ||
81 | } | ||
82 | |||
83 | return null; | ||
84 | } | ||
85 | |||
86 | public void ClientLeaving(LLUUID clientID, IUserServer userserver) | ||
87 | { | ||
88 | if (this._agentsInventory.ContainsKey(clientID)) | ||
89 | { | ||
90 | if (userserver != null) | ||
91 | { | ||
92 | userserver.UpdateAgentsInventory(clientID, this._agentsInventory[clientID]); | ||
93 | } | ||
94 | this._agentsInventory.Remove(clientID); | ||
95 | } | ||
96 | } | ||
97 | |||
98 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID) | ||
99 | { | ||
100 | return this.CreateNewInventoryFolder(remoteClient, folderID, 0); | ||
101 | } | ||
102 | |||
103 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID, ushort type) | ||
104 | { | ||
105 | bool res = false; | ||
106 | if (folderID != LLUUID.Zero) //don't create a folder with a zero id | ||
107 | { | ||
108 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
109 | { | ||
110 | res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type); | ||
111 | } | ||
112 | } | ||
113 | return res; | ||
114 | } | ||
115 | |||
116 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID, ushort type, string folderName, LLUUID parent) | ||
117 | { | ||
118 | bool res = false; | ||
119 | if (folderID != LLUUID.Zero) //don't create a folder with a zero id | ||
120 | { | ||
121 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
122 | { | ||
123 | res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type, folderName, parent); | ||
124 | } | ||
125 | } | ||
126 | return res; | ||
127 | } | ||
128 | |||
129 | public LLUUID AddNewInventoryItem(ClientView remoteClient, LLUUID folderID, OpenSim.Framework.Types.AssetBase asset) | ||
130 | { | ||
131 | LLUUID newItem = null; | ||
132 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
133 | { | ||
134 | newItem = this._agentsInventory[remoteClient.AgentID].AddToInventory(folderID, asset); | ||
135 | if (newItem != null) | ||
136 | { | ||
137 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[newItem]; | ||
138 | this.SendItemUpdateCreate(remoteClient, Item); | ||
139 | } | ||
140 | } | ||
141 | |||
142 | return newItem; | ||
143 | } | ||
144 | public bool DeleteInventoryItem(ClientView remoteClient, LLUUID itemID) | ||
145 | { | ||
146 | bool res = false; | ||
147 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
148 | { | ||
149 | res = this._agentsInventory[remoteClient.AgentID].DeleteFromInventory(itemID); | ||
150 | if (res) | ||
151 | { | ||
152 | RemoveInventoryItemPacket remove = new RemoveInventoryItemPacket(); | ||
153 | remove.AgentData.AgentID = remoteClient.AgentID; | ||
154 | remove.AgentData.SessionID = remoteClient.SessionID; | ||
155 | remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; | ||
156 | remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock(); | ||
157 | remove.InventoryData[0].ItemID = itemID; | ||
158 | remoteClient.OutPacket(remove); | ||
159 | } | ||
160 | } | ||
161 | |||
162 | return res; | ||
163 | } | ||
164 | |||
165 | public bool UpdateInventoryItemAsset(ClientView remoteClient, LLUUID itemID, OpenSim.Framework.Types.AssetBase asset) | ||
166 | { | ||
167 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
168 | { | ||
169 | bool res = _agentsInventory[remoteClient.AgentID].UpdateItemAsset(itemID, asset); | ||
170 | if (res) | ||
171 | { | ||
172 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID]; | ||
173 | this.SendItemUpdateCreate(remoteClient, Item); | ||
174 | } | ||
175 | return res; | ||
176 | } | ||
177 | |||
178 | return false; | ||
179 | } | ||
180 | |||
181 | public bool UpdateInventoryItemDetails(ClientView remoteClient, LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet) | ||
182 | { | ||
183 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
184 | { | ||
185 | bool res = _agentsInventory[remoteClient.AgentID].UpdateItemDetails(itemID, packet); | ||
186 | if (res) | ||
187 | { | ||
188 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID]; | ||
189 | this.SendItemUpdateCreate(remoteClient, Item); | ||
190 | } | ||
191 | return res; | ||
192 | } | ||
193 | |||
194 | return false; | ||
195 | } | ||
196 | |||
197 | public void FetchInventoryDescendents(ClientView userInfo, FetchInventoryDescendentsPacket FetchDescend) | ||
198 | { | ||
199 | if (this._agentsInventory.ContainsKey(userInfo.AgentID)) | ||
200 | { | ||
201 | AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID]; | ||
202 | if (FetchDescend.InventoryData.FetchItems) | ||
203 | { | ||
204 | if (agentInventory.InventoryFolders.ContainsKey(FetchDescend.InventoryData.FolderID)) | ||
205 | { | ||
206 | InventoryFolder Folder = agentInventory.InventoryFolders[FetchDescend.InventoryData.FolderID]; | ||
207 | InventoryDescendentsPacket Descend = new InventoryDescendentsPacket(); | ||
208 | Descend.AgentData.AgentID = userInfo.AgentID; | ||
209 | Descend.AgentData.OwnerID = Folder.OwnerID; | ||
210 | Descend.AgentData.FolderID = FetchDescend.InventoryData.FolderID; | ||
211 | Descend.AgentData.Descendents = Folder.Items.Count; | ||
212 | Descend.AgentData.Version = Folder.Items.Count; | ||
213 | |||
214 | |||
215 | Descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[Folder.Items.Count]; | ||
216 | for (int i = 0; i < Folder.Items.Count; i++) | ||
217 | { | ||
218 | |||
219 | InventoryItem Item = Folder.Items[i]; | ||
220 | Descend.ItemData[i] = new InventoryDescendentsPacket.ItemDataBlock(); | ||
221 | Descend.ItemData[i].ItemID = Item.ItemID; | ||
222 | Descend.ItemData[i].AssetID = Item.AssetID; | ||
223 | Descend.ItemData[i].CreatorID = Item.CreatorID; | ||
224 | Descend.ItemData[i].BaseMask = FULL_MASK_PERMISSIONS; | ||
225 | Descend.ItemData[i].CreationDate = 1000; | ||
226 | Descend.ItemData[i].Description = _enc.GetBytes(Item.Description + "\0"); | ||
227 | Descend.ItemData[i].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
228 | Descend.ItemData[i].Flags = 1; | ||
229 | Descend.ItemData[i].FolderID = Item.FolderID; | ||
230 | Descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
231 | Descend.ItemData[i].GroupMask = FULL_MASK_PERMISSIONS; | ||
232 | Descend.ItemData[i].InvType = Item.InvType; | ||
233 | Descend.ItemData[i].Name = _enc.GetBytes(Item.Name + "\0"); | ||
234 | Descend.ItemData[i].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
235 | Descend.ItemData[i].OwnerID = Item.OwnerID; | ||
236 | Descend.ItemData[i].OwnerMask = FULL_MASK_PERMISSIONS; | ||
237 | Descend.ItemData[i].SalePrice = 100; | ||
238 | Descend.ItemData[i].SaleType = 0; | ||
239 | Descend.ItemData[i].Type = Item.Type; | ||
240 | Descend.ItemData[i].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, Descend.ItemData[i].InvType, Descend.ItemData[i].Type, Descend.ItemData[i].AssetID, Descend.ItemData[i].GroupID, 100, Descend.ItemData[i].OwnerID, Descend.ItemData[i].CreatorID, Descend.ItemData[i].ItemID, Descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
241 | } | ||
242 | |||
243 | userInfo.OutPacket(Descend); | ||
244 | |||
245 | } | ||
246 | } | ||
247 | else | ||
248 | { | ||
249 | Console.WriteLine("fetch subfolders"); | ||
250 | } | ||
251 | } | ||
252 | } | ||
253 | |||
254 | public void FetchInventory(ClientView userInfo, FetchInventoryPacket FetchItems) | ||
255 | { | ||
256 | if (this._agentsInventory.ContainsKey(userInfo.AgentID)) | ||
257 | { | ||
258 | AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID]; | ||
259 | |||
260 | for (int i = 0; i < FetchItems.InventoryData.Length; i++) | ||
261 | { | ||
262 | if (agentInventory.InventoryItems.ContainsKey(FetchItems.InventoryData[i].ItemID)) | ||
263 | { | ||
264 | InventoryItem Item = agentInventory.InventoryItems[FetchItems.InventoryData[i].ItemID]; | ||
265 | FetchInventoryReplyPacket InventoryReply = new FetchInventoryReplyPacket(); | ||
266 | InventoryReply.AgentData.AgentID = userInfo.AgentID; | ||
267 | InventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; | ||
268 | InventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock(); | ||
269 | InventoryReply.InventoryData[0].ItemID = Item.ItemID; | ||
270 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | ||
271 | InventoryReply.InventoryData[0].CreatorID = Item.CreatorID; | ||
272 | InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS; | ||
273 | InventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
274 | InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0"); | ||
275 | InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
276 | InventoryReply.InventoryData[0].Flags = 0; | ||
277 | InventoryReply.InventoryData[0].FolderID = Item.FolderID; | ||
278 | InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
279 | InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS; | ||
280 | InventoryReply.InventoryData[0].InvType = Item.InvType; | ||
281 | InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0"); | ||
282 | InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
283 | InventoryReply.InventoryData[0].OwnerID = Item.OwnerID; | ||
284 | InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS; | ||
285 | InventoryReply.InventoryData[0].SalePrice = 100; | ||
286 | InventoryReply.InventoryData[0].SaleType = 0; | ||
287 | InventoryReply.InventoryData[0].Type = Item.Type; | ||
288 | InventoryReply.InventoryData[0].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
289 | userInfo.OutPacket(InventoryReply); | ||
290 | } | ||
291 | } | ||
292 | } | ||
293 | } | ||
294 | |||
295 | private void SendItemUpdateCreate(ClientView remoteClient, InventoryItem Item) | ||
296 | { | ||
297 | |||
298 | UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket(); | ||
299 | InventoryReply.AgentData.AgentID = remoteClient.AgentID; | ||
300 | InventoryReply.AgentData.SimApproved = true; | ||
301 | InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1]; | ||
302 | InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock(); | ||
303 | InventoryReply.InventoryData[0].ItemID = Item.ItemID; | ||
304 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | ||
305 | InventoryReply.InventoryData[0].CreatorID = Item.CreatorID; | ||
306 | InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS; | ||
307 | InventoryReply.InventoryData[0].CreationDate = 1000; | ||
308 | InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0"); | ||
309 | InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
310 | InventoryReply.InventoryData[0].Flags = 0; | ||
311 | InventoryReply.InventoryData[0].FolderID = Item.FolderID; | ||
312 | InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
313 | InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS; | ||
314 | InventoryReply.InventoryData[0].InvType = Item.InvType; | ||
315 | InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0"); | ||
316 | InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
317 | InventoryReply.InventoryData[0].OwnerID = Item.OwnerID; | ||
318 | InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS; | ||
319 | InventoryReply.InventoryData[0].SalePrice = 100; | ||
320 | InventoryReply.InventoryData[0].SaleType = 0; | ||
321 | InventoryReply.InventoryData[0].Type = Item.Type; | ||
322 | InventoryReply.InventoryData[0].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
323 | |||
324 | remoteClient.OutPacket(InventoryReply); | ||
325 | } | ||
326 | } | ||
327 | |||
328 | |||
329 | |||
330 | public class UserServerRequest | ||
331 | { | ||
332 | public UserServerRequest() | ||
333 | { | ||
334 | |||
335 | } | ||
336 | } | ||
337 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs b/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs new file mode 100644 index 0000000..7552195 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs | |||
@@ -0,0 +1,46 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using System.Net; | ||
32 | using System.Net.Sockets; | ||
33 | using libsecondlife; | ||
34 | |||
35 | |||
36 | namespace OpenSim | ||
37 | { | ||
38 | |||
39 | public interface ClientStackNetworkHandler | ||
40 | { | ||
41 | void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode);// EndPoint packetSender); | ||
42 | void RemoveClientCircuit(uint circuitcode); | ||
43 | void RegisterPacketServer(PacketServer server); | ||
44 | } | ||
45 | |||
46 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs new file mode 100644 index 0000000..902f3c7 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.API.cs | |||
@@ -0,0 +1,975 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Framework.Interfaces; | ||
32 | using OpenSim.Framework.Inventory; | ||
33 | using OpenSim.Framework.Types; | ||
34 | |||
35 | using libsecondlife; | ||
36 | using libsecondlife.Packets; | ||
37 | |||
38 | namespace OpenSim | ||
39 | { | ||
40 | partial class ClientView | ||
41 | { | ||
42 | public event ChatFromViewer OnChatFromViewer; | ||
43 | public event RezObject OnRezObject; | ||
44 | public event GenericCall4 OnDeRezObject; | ||
45 | public event ModifyTerrain OnModifyTerrain; | ||
46 | public event GenericCall OnRegionHandShakeReply; | ||
47 | public event GenericCall OnRequestWearables; | ||
48 | public event SetAppearance OnSetAppearance; | ||
49 | public event GenericCall2 OnCompleteMovementToRegion; | ||
50 | public event UpdateAgent OnAgentUpdate; | ||
51 | public event StartAnim OnStartAnim; | ||
52 | public event GenericCall OnRequestAvatarsData; | ||
53 | public event LinkObjects OnLinkObjects; | ||
54 | public event UpdateVector OnGrapObject; | ||
55 | public event ObjectSelect OnDeGrapObject; | ||
56 | public event MoveObject OnGrapUpdate; | ||
57 | public event GenericCall4 OnAddPrim; | ||
58 | public event UpdateShape OnUpdatePrimShape; | ||
59 | public event ObjectSelect OnObjectSelect; | ||
60 | public event UpdatePrimFlags OnUpdatePrimFlags; | ||
61 | public event UpdatePrimTexture OnUpdatePrimTexture; | ||
62 | public event UpdateVector OnUpdatePrimPosition; | ||
63 | public event UpdatePrimRotation OnUpdatePrimRotation; | ||
64 | public event UpdateVector OnUpdatePrimScale; | ||
65 | public event StatusChange OnChildAgentStatus; | ||
66 | public event GenericCall2 OnStopMovement; | ||
67 | public event NewAvatar OnNewAvatar; | ||
68 | public event GenericCall6 OnRemoveAvatar; | ||
69 | public event RequestMapBlocks OnRequestMapBlocks; | ||
70 | public event TeleportLocationRequest OnTeleportLocationRequest; | ||
71 | |||
72 | public event ParcelPropertiesRequest OnParcelPropertiesRequest; | ||
73 | public event ParcelDivideRequest OnParcelDivideRequest; | ||
74 | public event ParcelJoinRequest OnParcelJoinRequest; | ||
75 | public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; | ||
76 | |||
77 | public event EstateOwnerMessageRequest OnEstateOwnerMessage; | ||
78 | |||
79 | /// <summary> | ||
80 | /// | ||
81 | /// </summary> | ||
82 | public LLVector3 StartPos | ||
83 | { | ||
84 | get | ||
85 | { | ||
86 | return startpos; | ||
87 | } | ||
88 | set | ||
89 | { | ||
90 | startpos = value; | ||
91 | } | ||
92 | } | ||
93 | |||
94 | /// <summary> | ||
95 | /// | ||
96 | /// </summary> | ||
97 | public LLUUID AgentId | ||
98 | { | ||
99 | get | ||
100 | { | ||
101 | return this.AgentID; | ||
102 | } | ||
103 | } | ||
104 | |||
105 | /// <summary> | ||
106 | /// | ||
107 | /// </summary> | ||
108 | public string FirstName | ||
109 | { | ||
110 | get | ||
111 | { | ||
112 | return this.firstName; | ||
113 | } | ||
114 | |||
115 | } | ||
116 | |||
117 | /// <summary> | ||
118 | /// | ||
119 | /// </summary> | ||
120 | public string LastName | ||
121 | { | ||
122 | get | ||
123 | { | ||
124 | return this.lastName; | ||
125 | } | ||
126 | } | ||
127 | |||
128 | #region World/Avatar to Client | ||
129 | |||
130 | /// <summary> | ||
131 | /// | ||
132 | /// </summary> | ||
133 | /// <param name="regionInfo"></param> | ||
134 | public void SendRegionHandshake(RegionInfo regionInfo) | ||
135 | { | ||
136 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
137 | RegionHandshakePacket handshake = new RegionHandshakePacket(); | ||
138 | |||
139 | handshake.RegionInfo.BillableFactor = regionInfo.estateSettings.billableFactor; | ||
140 | handshake.RegionInfo.IsEstateManager = false; | ||
141 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.estateSettings.terrainHeightRange0; | ||
142 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.estateSettings.terrainHeightRange1; | ||
143 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.estateSettings.terrainHeightRange2; | ||
144 | handshake.RegionInfo.TerrainHeightRange11 = regionInfo.estateSettings.terrainHeightRange3; | ||
145 | handshake.RegionInfo.TerrainStartHeight00 = regionInfo.estateSettings.terrainStartHeight0; | ||
146 | handshake.RegionInfo.TerrainStartHeight01 = regionInfo.estateSettings.terrainStartHeight1; | ||
147 | handshake.RegionInfo.TerrainStartHeight10 = regionInfo.estateSettings.terrainStartHeight2; | ||
148 | handshake.RegionInfo.TerrainStartHeight11 = regionInfo.estateSettings.terrainStartHeight3; | ||
149 | handshake.RegionInfo.SimAccess = (byte)regionInfo.estateSettings.simAccess; | ||
150 | handshake.RegionInfo.WaterHeight = regionInfo.estateSettings.waterHeight; | ||
151 | |||
152 | |||
153 | handshake.RegionInfo.RegionFlags = (uint)regionInfo.estateSettings.regionFlags; | ||
154 | |||
155 | handshake.RegionInfo.SimName = _enc.GetBytes(regionInfo.RegionName + "\0"); | ||
156 | handshake.RegionInfo.SimOwner = regionInfo.MasterAvatarAssignedUUID; | ||
157 | handshake.RegionInfo.TerrainBase0 = regionInfo.estateSettings.terrainBase0; | ||
158 | handshake.RegionInfo.TerrainBase1 = regionInfo.estateSettings.terrainBase1; | ||
159 | handshake.RegionInfo.TerrainBase2 = regionInfo.estateSettings.terrainBase2; | ||
160 | handshake.RegionInfo.TerrainBase3 = regionInfo.estateSettings.terrainBase3; | ||
161 | handshake.RegionInfo.TerrainDetail0 = regionInfo.estateSettings.terrainDetail0; | ||
162 | handshake.RegionInfo.TerrainDetail1 = regionInfo.estateSettings.terrainDetail1; | ||
163 | handshake.RegionInfo.TerrainDetail2 = regionInfo.estateSettings.terrainDetail2; | ||
164 | handshake.RegionInfo.TerrainDetail3 = regionInfo.estateSettings.terrainDetail3; | ||
165 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? | ||
166 | |||
167 | this.OutPacket(handshake); | ||
168 | } | ||
169 | |||
170 | /// <summary> | ||
171 | /// | ||
172 | /// </summary> | ||
173 | /// <param name="regInfo"></param> | ||
174 | public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) | ||
175 | { | ||
176 | AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); | ||
177 | mov.AgentData.SessionID = this.SessionID; | ||
178 | mov.AgentData.AgentID = this.AgentID; | ||
179 | mov.Data.RegionHandle = regInfo.RegionHandle; | ||
180 | mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this | ||
181 | |||
182 | if ((pos.X == 0) && (pos.Y == 0) && (pos.Z == 0)) | ||
183 | { | ||
184 | mov.Data.Position = this.startpos; | ||
185 | } | ||
186 | else | ||
187 | { | ||
188 | mov.Data.Position = pos; | ||
189 | } | ||
190 | mov.Data.LookAt = look; | ||
191 | |||
192 | OutPacket(mov); | ||
193 | } | ||
194 | |||
195 | /// <summary> | ||
196 | /// | ||
197 | /// </summary> | ||
198 | /// <param name="message"></param> | ||
199 | /// <param name="type"></param> | ||
200 | /// <param name="fromPos"></param> | ||
201 | /// <param name="fromName"></param> | ||
202 | /// <param name="fromAgentID"></param> | ||
203 | public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
204 | { | ||
205 | SendChatMessage(Helpers.StringToField(message), type, fromPos, fromName, fromAgentID); | ||
206 | } | ||
207 | |||
208 | /// <summary> | ||
209 | /// | ||
210 | /// </summary> | ||
211 | /// <param name="message"></param> | ||
212 | /// <param name="type"></param> | ||
213 | /// <param name="fromPos"></param> | ||
214 | /// <param name="fromName"></param> | ||
215 | /// <param name="fromAgentID"></param> | ||
216 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
217 | { | ||
218 | System.Text.Encoding enc = System.Text.Encoding.ASCII; | ||
219 | libsecondlife.Packets.ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket(); | ||
220 | reply.ChatData.Audible = 1; | ||
221 | reply.ChatData.Message = message; | ||
222 | reply.ChatData.ChatType = type; | ||
223 | reply.ChatData.SourceType = 1; | ||
224 | reply.ChatData.Position = fromPos; | ||
225 | reply.ChatData.FromName = enc.GetBytes(fromName + "\0"); | ||
226 | reply.ChatData.OwnerID = fromAgentID; | ||
227 | reply.ChatData.SourceID = fromAgentID; | ||
228 | |||
229 | this.OutPacket(reply); | ||
230 | } | ||
231 | |||
232 | |||
233 | /// <summary> | ||
234 | /// Send the region heightmap to the client | ||
235 | /// </summary> | ||
236 | /// <param name="map">heightmap</param> | ||
237 | public virtual void SendLayerData(float[] map) | ||
238 | { | ||
239 | try | ||
240 | { | ||
241 | int[] patches = new int[4]; | ||
242 | |||
243 | for (int y = 0; y < 16; y++) | ||
244 | { | ||
245 | for (int x = 0; x < 16; x = x + 4) | ||
246 | { | ||
247 | patches[0] = x + 0 + y * 16; | ||
248 | patches[1] = x + 1 + y * 16; | ||
249 | patches[2] = x + 2 + y * 16; | ||
250 | patches[3] = x + 3 + y * 16; | ||
251 | |||
252 | Packet layerpack = TerrainManager.CreateLandPacket(map, patches); | ||
253 | OutPacket(layerpack); | ||
254 | } | ||
255 | } | ||
256 | } | ||
257 | catch (Exception e) | ||
258 | { | ||
259 | OpenSim.Framework.Console.MainLog.Instance.Warn("ClientView API.cs: SendLayerData() - Failed with exception " + e.ToString()); | ||
260 | } | ||
261 | } | ||
262 | |||
263 | /// <summary> | ||
264 | /// Sends a specified patch to a client | ||
265 | /// </summary> | ||
266 | /// <param name="px">Patch coordinate (x) 0..16</param> | ||
267 | /// <param name="py">Patch coordinate (y) 0..16</param> | ||
268 | /// <param name="map">heightmap</param> | ||
269 | public void SendLayerData(int px, int py, float[] map) | ||
270 | { | ||
271 | try | ||
272 | { | ||
273 | int[] patches = new int[1]; | ||
274 | int patchx, patchy; | ||
275 | patchx = px / 16; | ||
276 | patchy = py / 16; | ||
277 | |||
278 | patches[0] = patchx + 0 + patchy * 16; | ||
279 | |||
280 | Packet layerpack = TerrainManager.CreateLandPacket(map, patches); | ||
281 | OutPacket(layerpack); | ||
282 | } | ||
283 | catch (Exception e) | ||
284 | { | ||
285 | OpenSim.Framework.Console.MainLog.Instance.Warn("ClientView API .cs: SendLayerData() - Failed with exception " + e.ToString()); | ||
286 | } | ||
287 | } | ||
288 | |||
289 | /// <summary> | ||
290 | /// | ||
291 | /// </summary> | ||
292 | /// <param name="neighbourHandle"></param> | ||
293 | /// <param name="neighbourIP"></param> | ||
294 | /// <param name="neighbourPort"></param> | ||
295 | public void InformClientOfNeighbour(ulong neighbourHandle, System.Net.IPAddress neighbourIP, ushort neighbourPort) | ||
296 | { | ||
297 | EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); | ||
298 | enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); | ||
299 | enablesimpacket.SimulatorInfo.Handle = neighbourHandle; | ||
300 | |||
301 | byte[] byteIP = neighbourIP.GetAddressBytes(); | ||
302 | enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; | ||
303 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; | ||
304 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; | ||
305 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; | ||
306 | enablesimpacket.SimulatorInfo.Port = neighbourPort; | ||
307 | OutPacket(enablesimpacket); | ||
308 | } | ||
309 | |||
310 | /// <summary> | ||
311 | /// | ||
312 | /// </summary> | ||
313 | /// <returns></returns> | ||
314 | public AgentCircuitData RequestClientInfo() | ||
315 | { | ||
316 | AgentCircuitData agentData = new AgentCircuitData(); | ||
317 | agentData.AgentID = this.AgentId; | ||
318 | agentData.SessionID = this.SessionID; | ||
319 | agentData.SecureSessionID = this.SecureSessionID; | ||
320 | agentData.circuitcode = this.CircuitCode; | ||
321 | agentData.child = false; | ||
322 | agentData.firstname = this.firstName; | ||
323 | agentData.lastname = this.lastName; | ||
324 | |||
325 | return agentData; | ||
326 | } | ||
327 | |||
328 | public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, System.Net.IPAddress newRegionIP, ushort newRegionPort) | ||
329 | { | ||
330 | LLVector3 look = new LLVector3(lookAt.X * 10, lookAt.Y * 10, lookAt.Z * 10); | ||
331 | |||
332 | CrossedRegionPacket newSimPack = new CrossedRegionPacket(); | ||
333 | newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); | ||
334 | newSimPack.AgentData.AgentID = this.AgentID; | ||
335 | newSimPack.AgentData.SessionID = this.SessionID; | ||
336 | newSimPack.Info = new CrossedRegionPacket.InfoBlock(); | ||
337 | newSimPack.Info.Position = pos; | ||
338 | newSimPack.Info.LookAt = look; // new LLVector3(0.0f, 0.0f, 0.0f); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!! | ||
339 | newSimPack.RegionData = new libsecondlife.Packets.CrossedRegionPacket.RegionDataBlock(); | ||
340 | newSimPack.RegionData.RegionHandle = newRegionHandle; | ||
341 | byte[] byteIP = newRegionIP.GetAddressBytes(); | ||
342 | newSimPack.RegionData.SimIP = (uint)byteIP[3] << 24; | ||
343 | newSimPack.RegionData.SimIP += (uint)byteIP[2] << 16; | ||
344 | newSimPack.RegionData.SimIP += (uint)byteIP[1] << 8; | ||
345 | newSimPack.RegionData.SimIP += (uint)byteIP[0]; | ||
346 | newSimPack.RegionData.SimPort = newRegionPort; | ||
347 | newSimPack.RegionData.SeedCapability = new byte[0]; | ||
348 | |||
349 | this.OutPacket(newSimPack); | ||
350 | //this.DowngradeClient(); | ||
351 | } | ||
352 | |||
353 | public void SendMapBlock(List<MapBlockData> mapBlocks) | ||
354 | { | ||
355 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
356 | |||
357 | MapBlockReplyPacket mapReply = new MapBlockReplyPacket(); | ||
358 | mapReply.AgentData.AgentID = this.AgentID; | ||
359 | mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count]; | ||
360 | mapReply.AgentData.Flags = 0; | ||
361 | |||
362 | for (int i = 0; i < mapBlocks.Count; i++) | ||
363 | { | ||
364 | mapReply.Data[i] = new MapBlockReplyPacket.DataBlock(); | ||
365 | mapReply.Data[i].MapImageID = mapBlocks[i].MapImageId; | ||
366 | mapReply.Data[i].X = mapBlocks[i].X; | ||
367 | mapReply.Data[i].Y = mapBlocks[i].Y; | ||
368 | mapReply.Data[i].WaterHeight = mapBlocks[i].WaterHeight; | ||
369 | mapReply.Data[i].Name = _enc.GetBytes(mapBlocks[i].Name); | ||
370 | mapReply.Data[i].RegionFlags = mapBlocks[i].RegionFlags; | ||
371 | mapReply.Data[i].Access = mapBlocks[i].Access; | ||
372 | mapReply.Data[i].Agents = mapBlocks[i].Agents; | ||
373 | } | ||
374 | this.OutPacket(mapReply); | ||
375 | } | ||
376 | |||
377 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) | ||
378 | { | ||
379 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); | ||
380 | tpLocal.Info.AgentID = this.AgentID; | ||
381 | tpLocal.Info.TeleportFlags = flags; | ||
382 | tpLocal.Info.LocationID = 2; | ||
383 | tpLocal.Info.LookAt = lookAt; | ||
384 | tpLocal.Info.Position = position; | ||
385 | OutPacket(tpLocal); | ||
386 | } | ||
387 | |||
388 | public void SendRegionTeleport(ulong regionHandle, byte simAccess, string ipAddress, ushort ipPort, uint locationID, uint flags) | ||
389 | { | ||
390 | TeleportFinishPacket teleport = new TeleportFinishPacket(); | ||
391 | teleport.Info.AgentID = this.AgentID; | ||
392 | teleport.Info.RegionHandle = regionHandle; | ||
393 | teleport.Info.SimAccess = simAccess; | ||
394 | teleport.Info.SeedCapability = new byte[0]; | ||
395 | |||
396 | System.Net.IPAddress oIP = System.Net.IPAddress.Parse(ipAddress); | ||
397 | byte[] byteIP = oIP.GetAddressBytes(); | ||
398 | uint ip = (uint)byteIP[3] << 24; | ||
399 | ip += (uint)byteIP[2] << 16; | ||
400 | ip += (uint)byteIP[1] << 8; | ||
401 | ip += (uint)byteIP[0]; | ||
402 | |||
403 | teleport.Info.SimIP = ip; | ||
404 | teleport.Info.SimPort = ipPort; | ||
405 | teleport.Info.LocationID = 4; | ||
406 | teleport.Info.TeleportFlags = 1 << 4; | ||
407 | OutPacket(teleport); | ||
408 | } | ||
409 | |||
410 | /// <summary> | ||
411 | /// | ||
412 | /// </summary> | ||
413 | public void SendTeleportCancel() | ||
414 | { | ||
415 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
416 | tpCancel.Info.SessionID = this.SessionID; | ||
417 | tpCancel.Info.AgentID = this.AgentID; | ||
418 | |||
419 | OutPacket(tpCancel); | ||
420 | } | ||
421 | |||
422 | /// <summary> | ||
423 | /// | ||
424 | /// </summary> | ||
425 | public void SendTeleportLocationStart() | ||
426 | { | ||
427 | TeleportStartPacket tpStart = new TeleportStartPacket(); | ||
428 | tpStart.Info.TeleportFlags = 16; // Teleport via location | ||
429 | OutPacket(tpStart); | ||
430 | } | ||
431 | |||
432 | public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) | ||
433 | { | ||
434 | MoneyBalanceReplyPacket money = new MoneyBalanceReplyPacket(); | ||
435 | money.MoneyData.AgentID = this.AgentID; | ||
436 | money.MoneyData.TransactionID = transaction; | ||
437 | money.MoneyData.TransactionSuccess = success; | ||
438 | money.MoneyData.Description = description; | ||
439 | money.MoneyData.MoneyBalance = balance; | ||
440 | OutPacket(money); | ||
441 | } | ||
442 | |||
443 | #region Appearance/ Wearables Methods | ||
444 | |||
445 | /// <summary> | ||
446 | /// | ||
447 | /// </summary> | ||
448 | /// <param name="wearables"></param> | ||
449 | public void SendWearables(AvatarWearable[] wearables) | ||
450 | { | ||
451 | AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); | ||
452 | aw.AgentData.AgentID = this.AgentID; | ||
453 | aw.AgentData.SerialNum = 0; | ||
454 | aw.AgentData.SessionID = this.SessionID; | ||
455 | |||
456 | aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; | ||
457 | AgentWearablesUpdatePacket.WearableDataBlock awb; | ||
458 | for (int i = 0; i < wearables.Length; i++) | ||
459 | { | ||
460 | awb = new AgentWearablesUpdatePacket.WearableDataBlock(); | ||
461 | awb.WearableType = (byte)i; | ||
462 | awb.AssetID = wearables[i].AssetID; | ||
463 | awb.ItemID = wearables[i].ItemID; | ||
464 | aw.WearableData[i] = awb; | ||
465 | } | ||
466 | |||
467 | this.OutPacket(aw); | ||
468 | } | ||
469 | |||
470 | /// <summary> | ||
471 | /// | ||
472 | /// </summary> | ||
473 | /// <param name="agentID"></param> | ||
474 | /// <param name="visualParams"></param> | ||
475 | /// <param name="textureEntry"></param> | ||
476 | public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) | ||
477 | { | ||
478 | AvatarAppearancePacket avp = new AvatarAppearancePacket(); | ||
479 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; | ||
480 | avp.ObjectData.TextureEntry = textureEntry; | ||
481 | |||
482 | AvatarAppearancePacket.VisualParamBlock avblock = null; | ||
483 | for (int i = 0; i < visualParams.Length; i++) | ||
484 | { | ||
485 | avblock = new AvatarAppearancePacket.VisualParamBlock(); | ||
486 | avblock.ParamValue = visualParams[i]; | ||
487 | avp.VisualParam[i] = avblock; | ||
488 | } | ||
489 | |||
490 | avp.Sender.IsTrial = false; | ||
491 | avp.Sender.ID = agentID; | ||
492 | OutPacket(avp); | ||
493 | } | ||
494 | |||
495 | #endregion | ||
496 | |||
497 | #region Avatar Packet/data sending Methods | ||
498 | |||
499 | /// <summary> | ||
500 | /// | ||
501 | /// </summary> | ||
502 | /// <param name="regionInfo"></param> | ||
503 | /// <param name="firstName"></param> | ||
504 | /// <param name="lastName"></param> | ||
505 | /// <param name="avatarID"></param> | ||
506 | /// <param name="avatarLocalID"></param> | ||
507 | /// <param name="Pos"></param> | ||
508 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry) | ||
509 | { | ||
510 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
511 | //send a objectupdate packet with information about the clients avatar | ||
512 | |||
513 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | ||
514 | objupdate.RegionData.RegionHandle = regionHandle; | ||
515 | objupdate.RegionData.TimeDilation = 64096; | ||
516 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | ||
517 | objupdate.ObjectData[0] = this.CreateDefaultAvatarPacket(textureEntry); | ||
518 | //give this avatar object a local id and assign the user a name | ||
519 | |||
520 | objupdate.ObjectData[0].ID = avatarLocalID; | ||
521 | objupdate.ObjectData[0].FullID = avatarID; | ||
522 | objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName + " \0"); | ||
523 | libsecondlife.LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); | ||
524 | byte[] pb = pos2.GetBytes(); | ||
525 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | ||
526 | |||
527 | OutPacket(objupdate); | ||
528 | |||
529 | } | ||
530 | |||
531 | /// <summary> | ||
532 | /// | ||
533 | /// </summary> | ||
534 | /// <param name="regionHandle"></param> | ||
535 | /// <param name="timeDilation"></param> | ||
536 | /// <param name="localID"></param> | ||
537 | /// <param name="position"></param> | ||
538 | /// <param name="velocity"></param> | ||
539 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity) | ||
540 | { | ||
541 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = this.CreateAvatarImprovedBlock(localID, position, velocity); | ||
542 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
543 | terse.RegionData.RegionHandle = regionHandle; | ||
544 | terse.RegionData.TimeDilation = timeDilation; | ||
545 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
546 | terse.ObjectData[0] = terseBlock; | ||
547 | |||
548 | this.OutPacket(terse); | ||
549 | } | ||
550 | |||
551 | #endregion | ||
552 | |||
553 | #region Primitive Packet/data Sending Methods | ||
554 | |||
555 | /// <summary> | ||
556 | /// | ||
557 | /// </summary> | ||
558 | /// <param name="localID"></param> | ||
559 | /// <param name="rotation"></param> | ||
560 | /// <param name="attachPoint"></param> | ||
561 | public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) | ||
562 | { | ||
563 | ObjectAttachPacket attach = new ObjectAttachPacket(); | ||
564 | attach.AgentData.AgentID = this.AgentID; | ||
565 | attach.AgentData.SessionID = this.SessionID; | ||
566 | attach.AgentData.AttachmentPoint = attachPoint; | ||
567 | attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1]; | ||
568 | attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock(); | ||
569 | attach.ObjectData[0].ObjectLocalID = localID; | ||
570 | attach.ObjectData[0].Rotation = rotation; | ||
571 | |||
572 | this.OutPacket(attach); | ||
573 | } | ||
574 | |||
575 | /// <summary> | ||
576 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | ||
577 | /// or big changes to a existing primitive. | ||
578 | /// </summary> | ||
579 | /// <param name="regionHandle"></param> | ||
580 | /// <param name="timeDilation"></param> | ||
581 | /// <param name="localID"></param> | ||
582 | /// <param name="primData"></param> | ||
583 | /// <param name="pos"></param> | ||
584 | /// <param name="rotation"></param> | ||
585 | /// <param name="textureID"></param> | ||
586 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags) | ||
587 | { | ||
588 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
589 | outPacket.RegionData.RegionHandle = regionHandle; | ||
590 | outPacket.RegionData.TimeDilation = timeDilation; | ||
591 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
592 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID, flags); | ||
593 | outPacket.ObjectData[0].ID = localID; | ||
594 | outPacket.ObjectData[0].FullID = primData.FullID; | ||
595 | byte[] pb = pos.GetBytes(); | ||
596 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
597 | byte[] rot = rotation.GetBytes(); | ||
598 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 48, rot.Length); | ||
599 | OutPacket(outPacket); | ||
600 | } | ||
601 | |||
602 | /// <summary> | ||
603 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | ||
604 | /// or big changes to a existing primitive. | ||
605 | /// Uses default rotation | ||
606 | /// </summary> | ||
607 | /// <param name="primData"></param> | ||
608 | /// <param name="pos"></param> | ||
609 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID , uint flags) | ||
610 | { | ||
611 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
612 | outPacket.RegionData.RegionHandle = regionHandle; | ||
613 | outPacket.RegionData.TimeDilation = timeDilation; | ||
614 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
615 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID, flags); | ||
616 | outPacket.ObjectData[0].ID = localID; | ||
617 | outPacket.ObjectData[0].FullID = primData.FullID; | ||
618 | byte[] pb = pos.GetBytes(); | ||
619 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
620 | |||
621 | OutPacket(outPacket); | ||
622 | } | ||
623 | |||
624 | /// <summary> | ||
625 | /// | ||
626 | /// </summary> | ||
627 | /// <param name="regionHandle"></param> | ||
628 | /// <param name="timeDilation"></param> | ||
629 | /// <param name="localID"></param> | ||
630 | /// <param name="position"></param> | ||
631 | /// <param name="rotation"></param> | ||
632 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation) | ||
633 | { | ||
634 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
635 | terse.RegionData.RegionHandle = regionHandle; | ||
636 | terse.RegionData.TimeDilation = timeDilation; | ||
637 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
638 | terse.ObjectData[0] = this.CreatePrimImprovedBlock(localID, position, rotation); | ||
639 | |||
640 | this.OutPacket(terse); | ||
641 | } | ||
642 | |||
643 | #endregion | ||
644 | |||
645 | #endregion | ||
646 | |||
647 | #region Helper Methods | ||
648 | |||
649 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateAvatarImprovedBlock(uint localID, LLVector3 pos, LLVector3 velocity) | ||
650 | { | ||
651 | byte[] bytes = new byte[60]; | ||
652 | int i = 0; | ||
653 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
654 | |||
655 | dat.TextureEntry = new byte[0];// AvatarTemplate.TextureEntry; | ||
656 | |||
657 | uint ID = localID; | ||
658 | |||
659 | bytes[i++] = (byte)(ID % 256); | ||
660 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
661 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
662 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
663 | bytes[i++] = 0; | ||
664 | bytes[i++] = 1; | ||
665 | i += 14; | ||
666 | bytes[i++] = 128; | ||
667 | bytes[i++] = 63; | ||
668 | |||
669 | byte[] pb = pos.GetBytes(); | ||
670 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
671 | i += 12; | ||
672 | ushort InternVelocityX; | ||
673 | ushort InternVelocityY; | ||
674 | ushort InternVelocityZ; | ||
675 | Axiom.MathLib.Vector3 internDirec = new Axiom.MathLib.Vector3(0, 0, 0); | ||
676 | |||
677 | internDirec = new Axiom.MathLib.Vector3(velocity.X, velocity.Y, velocity.Z); | ||
678 | |||
679 | internDirec = internDirec / 128.0f; | ||
680 | internDirec.x += 1; | ||
681 | internDirec.y += 1; | ||
682 | internDirec.z += 1; | ||
683 | |||
684 | InternVelocityX = (ushort)(32768 * internDirec.x); | ||
685 | InternVelocityY = (ushort)(32768 * internDirec.y); | ||
686 | InternVelocityZ = (ushort)(32768 * internDirec.z); | ||
687 | |||
688 | ushort ac = 32767; | ||
689 | bytes[i++] = (byte)(InternVelocityX % 256); | ||
690 | bytes[i++] = (byte)((InternVelocityX >> 8) % 256); | ||
691 | bytes[i++] = (byte)(InternVelocityY % 256); | ||
692 | bytes[i++] = (byte)((InternVelocityY >> 8) % 256); | ||
693 | bytes[i++] = (byte)(InternVelocityZ % 256); | ||
694 | bytes[i++] = (byte)((InternVelocityZ >> 8) % 256); | ||
695 | |||
696 | //accel | ||
697 | bytes[i++] = (byte)(ac % 256); | ||
698 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
699 | bytes[i++] = (byte)(ac % 256); | ||
700 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
701 | bytes[i++] = (byte)(ac % 256); | ||
702 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
703 | |||
704 | //rot | ||
705 | bytes[i++] = (byte)(ac % 256); | ||
706 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
707 | bytes[i++] = (byte)(ac % 256); | ||
708 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
709 | bytes[i++] = (byte)(ac % 256); | ||
710 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
711 | bytes[i++] = (byte)(ac % 256); | ||
712 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
713 | |||
714 | //rotation vel | ||
715 | bytes[i++] = (byte)(ac % 256); | ||
716 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
717 | bytes[i++] = (byte)(ac % 256); | ||
718 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
719 | bytes[i++] = (byte)(ac % 256); | ||
720 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
721 | |||
722 | dat.Data = bytes; | ||
723 | return (dat); | ||
724 | } | ||
725 | |||
726 | /// <summary> | ||
727 | /// | ||
728 | /// </summary> | ||
729 | /// <param name="localID"></param> | ||
730 | /// <param name="position"></param> | ||
731 | /// <param name="rotation"></param> | ||
732 | /// <returns></returns> | ||
733 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID, LLVector3 position, LLQuaternion rotation) | ||
734 | { | ||
735 | uint ID = localID; | ||
736 | byte[] bytes = new byte[60]; | ||
737 | |||
738 | int i = 0; | ||
739 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
740 | dat.TextureEntry = new byte[0]; | ||
741 | bytes[i++] = (byte)(ID % 256); | ||
742 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
743 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
744 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
745 | bytes[i++] = 0; | ||
746 | bytes[i++] = 0; | ||
747 | |||
748 | byte[] pb = position.GetBytes(); | ||
749 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
750 | i += 12; | ||
751 | ushort ac = 32767; | ||
752 | |||
753 | //vel | ||
754 | bytes[i++] = (byte)(ac % 256); | ||
755 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
756 | bytes[i++] = (byte)(ac % 256); | ||
757 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
758 | bytes[i++] = (byte)(ac % 256); | ||
759 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
760 | |||
761 | //accel | ||
762 | bytes[i++] = (byte)(ac % 256); | ||
763 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
764 | bytes[i++] = (byte)(ac % 256); | ||
765 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
766 | bytes[i++] = (byte)(ac % 256); | ||
767 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
768 | |||
769 | ushort rw, rx, ry, rz; | ||
770 | rw = (ushort)(32768 * (rotation.W + 1)); | ||
771 | rx = (ushort)(32768 * (rotation.X + 1)); | ||
772 | ry = (ushort)(32768 * (rotation.Y + 1)); | ||
773 | rz = (ushort)(32768 * (rotation.Z + 1)); | ||
774 | |||
775 | //rot | ||
776 | bytes[i++] = (byte)(rx % 256); | ||
777 | bytes[i++] = (byte)((rx >> 8) % 256); | ||
778 | bytes[i++] = (byte)(ry % 256); | ||
779 | bytes[i++] = (byte)((ry >> 8) % 256); | ||
780 | bytes[i++] = (byte)(rz % 256); | ||
781 | bytes[i++] = (byte)((rz >> 8) % 256); | ||
782 | bytes[i++] = (byte)(rw % 256); | ||
783 | bytes[i++] = (byte)((rw >> 8) % 256); | ||
784 | |||
785 | //rotation vel | ||
786 | bytes[i++] = (byte)(ac % 256); | ||
787 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
788 | bytes[i++] = (byte)(ac % 256); | ||
789 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
790 | bytes[i++] = (byte)(ac % 256); | ||
791 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
792 | |||
793 | dat.Data = bytes; | ||
794 | return dat; | ||
795 | } | ||
796 | |||
797 | |||
798 | /// <summary> | ||
799 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) | ||
800 | /// </summary> | ||
801 | /// <param name="primData"></param> | ||
802 | /// <returns></returns> | ||
803 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimData primData, LLUUID textureID, uint flags) | ||
804 | { | ||
805 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | ||
806 | this.SetDefaultPrimPacketValues(objupdate); | ||
807 | objupdate.UpdateFlags = flags; | ||
808 | this.SetPrimPacketShapeData(objupdate, primData, textureID); | ||
809 | |||
810 | return objupdate; | ||
811 | } | ||
812 | |||
813 | /// <summary> | ||
814 | /// Copy the data from a PrimData object to a ObjectUpdatePacket | ||
815 | /// </summary> | ||
816 | /// <param name="objectData"></param> | ||
817 | /// <param name="primData"></param> | ||
818 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimData primData, LLUUID textureID) | ||
819 | { | ||
820 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); | ||
821 | objectData.TextureEntry = ntex.ToBytes(); | ||
822 | objectData.OwnerID = primData.OwnerID; | ||
823 | objectData.PCode = primData.PCode; | ||
824 | objectData.PathBegin = primData.PathBegin; | ||
825 | objectData.PathEnd = primData.PathEnd; | ||
826 | objectData.PathScaleX = primData.PathScaleX; | ||
827 | objectData.PathScaleY = primData.PathScaleY; | ||
828 | objectData.PathShearX = primData.PathShearX; | ||
829 | objectData.PathShearY = primData.PathShearY; | ||
830 | objectData.PathSkew = primData.PathSkew; | ||
831 | objectData.ProfileBegin = primData.ProfileBegin; | ||
832 | objectData.ProfileEnd = primData.ProfileEnd; | ||
833 | objectData.Scale = primData.Scale; | ||
834 | objectData.PathCurve = primData.PathCurve; | ||
835 | objectData.ProfileCurve = primData.ProfileCurve; | ||
836 | objectData.ParentID = primData.ParentID; | ||
837 | objectData.ProfileHollow = primData.ProfileHollow; | ||
838 | objectData.PathRadiusOffset = primData.PathRadiusOffset; | ||
839 | objectData.PathRevolutions = primData.PathRevolutions; | ||
840 | objectData.PathTaperX = primData.PathTaperX; | ||
841 | objectData.PathTaperY = primData.PathTaperY; | ||
842 | objectData.PathTwist = primData.PathTwist; | ||
843 | objectData.PathTwistBegin = primData.PathTwistBegin; | ||
844 | } | ||
845 | |||
846 | /// <summary> | ||
847 | /// Set some default values in a ObjectUpdatePacket | ||
848 | /// </summary> | ||
849 | /// <param name="objdata"></param> | ||
850 | protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) | ||
851 | { | ||
852 | objdata.PSBlock = new byte[0]; | ||
853 | objdata.ExtraParams = new byte[1]; | ||
854 | objdata.MediaURL = new byte[0]; | ||
855 | objdata.NameValue = new byte[0]; | ||
856 | objdata.Text = new byte[0]; | ||
857 | objdata.TextColor = new byte[4]; | ||
858 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
859 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
860 | objdata.Material = 3; | ||
861 | objdata.TextureAnim = new byte[0]; | ||
862 | objdata.Sound = LLUUID.Zero; | ||
863 | objdata.State = 0; | ||
864 | objdata.Data = new byte[0]; | ||
865 | |||
866 | objdata.ObjectData = new byte[60]; | ||
867 | objdata.ObjectData[46] = 128; | ||
868 | objdata.ObjectData[47] = 63; | ||
869 | } | ||
870 | |||
871 | |||
872 | /// <summary> | ||
873 | /// | ||
874 | /// </summary> | ||
875 | /// <returns></returns> | ||
876 | protected ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket(byte[] textureEntry) | ||
877 | { | ||
878 | libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); | ||
879 | |||
880 | SetDefaultAvatarPacketValues(ref objdata); | ||
881 | objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); | ||
882 | objdata.PathCurve = 16; | ||
883 | objdata.ProfileCurve = 1; | ||
884 | objdata.PathScaleX = 100; | ||
885 | objdata.PathScaleY = 100; | ||
886 | objdata.ParentID = 0; | ||
887 | objdata.OwnerID = LLUUID.Zero; | ||
888 | objdata.Scale = new LLVector3(1, 1, 1); | ||
889 | objdata.PCode = 47; | ||
890 | if (textureEntry != null) | ||
891 | { | ||
892 | objdata.TextureEntry = textureEntry; | ||
893 | } | ||
894 | System.Text.Encoding enc = System.Text.Encoding.ASCII; | ||
895 | libsecondlife.LLVector3 pos = new LLVector3(objdata.ObjectData, 16); | ||
896 | pos.X = 100f; | ||
897 | objdata.ID = 8880000; | ||
898 | objdata.NameValue = enc.GetBytes("FirstName STRING RW SV Test \nLastName STRING RW SV User \0"); | ||
899 | libsecondlife.LLVector3 pos2 = new LLVector3(100f, 100f, 23f); | ||
900 | //objdata.FullID=user.AgentID; | ||
901 | byte[] pb = pos.GetBytes(); | ||
902 | Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length); | ||
903 | |||
904 | return objdata; | ||
905 | } | ||
906 | |||
907 | /// <summary> | ||
908 | /// | ||
909 | /// </summary> | ||
910 | /// <param name="objdata"></param> | ||
911 | protected void SetDefaultAvatarPacketValues(ref ObjectUpdatePacket.ObjectDataBlock objdata) | ||
912 | { | ||
913 | objdata.PSBlock = new byte[0]; | ||
914 | objdata.ExtraParams = new byte[1]; | ||
915 | objdata.MediaURL = new byte[0]; | ||
916 | objdata.NameValue = new byte[0]; | ||
917 | objdata.Text = new byte[0]; | ||
918 | objdata.TextColor = new byte[4]; | ||
919 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
920 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
921 | objdata.Material = 4; | ||
922 | objdata.TextureAnim = new byte[0]; | ||
923 | objdata.Sound = LLUUID.Zero; | ||
924 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
925 | objdata.TextureEntry = ntex.ToBytes(); | ||
926 | objdata.State = 0; | ||
927 | objdata.Data = new byte[0]; | ||
928 | |||
929 | objdata.ObjectData = new byte[76]; | ||
930 | objdata.ObjectData[15] = 128; | ||
931 | objdata.ObjectData[16] = 63; | ||
932 | objdata.ObjectData[56] = 128; | ||
933 | objdata.ObjectData[61] = 102; | ||
934 | objdata.ObjectData[62] = 40; | ||
935 | objdata.ObjectData[63] = 61; | ||
936 | objdata.ObjectData[64] = 189; | ||
937 | } | ||
938 | |||
939 | /// <summary> | ||
940 | /// | ||
941 | /// </summary> | ||
942 | /// <param name="addPacket"></param> | ||
943 | /// <returns></returns> | ||
944 | protected PrimData CreatePrimFromObjectAdd(ObjectAddPacket addPacket) | ||
945 | { | ||
946 | PrimData PData = new PrimData(); | ||
947 | PData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
948 | PData.PCode = addPacket.ObjectData.PCode; | ||
949 | PData.PathBegin = addPacket.ObjectData.PathBegin; | ||
950 | PData.PathEnd = addPacket.ObjectData.PathEnd; | ||
951 | PData.PathScaleX = addPacket.ObjectData.PathScaleX; | ||
952 | PData.PathScaleY = addPacket.ObjectData.PathScaleY; | ||
953 | PData.PathShearX = addPacket.ObjectData.PathShearX; | ||
954 | PData.PathShearY = addPacket.ObjectData.PathShearY; | ||
955 | PData.PathSkew = addPacket.ObjectData.PathSkew; | ||
956 | PData.ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
957 | PData.ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
958 | PData.Scale = addPacket.ObjectData.Scale; | ||
959 | PData.PathCurve = addPacket.ObjectData.PathCurve; | ||
960 | PData.ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
961 | PData.ParentID = 0; | ||
962 | PData.ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
963 | PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
964 | PData.PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
965 | PData.PathTaperX = addPacket.ObjectData.PathTaperX; | ||
966 | PData.PathTaperY = addPacket.ObjectData.PathTaperY; | ||
967 | PData.PathTwist = addPacket.ObjectData.PathTwist; | ||
968 | PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
969 | |||
970 | return PData; | ||
971 | } | ||
972 | #endregion | ||
973 | |||
974 | } | ||
975 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs b/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs new file mode 100644 index 0000000..914c38a --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs | |||
@@ -0,0 +1,358 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Assets; | ||
32 | using OpenSim.Framework.Types; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using OpenSim.Framework.Utilities; | ||
35 | using OpenSim.Caches; | ||
36 | using libsecondlife; | ||
37 | using libsecondlife.Packets; | ||
38 | |||
39 | namespace OpenSim | ||
40 | { | ||
41 | partial class ClientView | ||
42 | { | ||
43 | public class AgentAssetUpload | ||
44 | { | ||
45 | private Dictionary<LLUUID, AssetTransaction> transactions = new Dictionary<LLUUID, AssetTransaction>(); | ||
46 | private ClientView ourClient; | ||
47 | private AssetCache m_assetCache; | ||
48 | private InventoryCache m_inventoryCache; | ||
49 | |||
50 | public AgentAssetUpload(ClientView client, AssetCache assetCache, InventoryCache inventoryCache) | ||
51 | { | ||
52 | this.ourClient = client; | ||
53 | m_assetCache = assetCache; | ||
54 | m_inventoryCache = inventoryCache; | ||
55 | } | ||
56 | |||
57 | public void AddUpload(LLUUID transactionID, AssetBase asset) | ||
58 | { | ||
59 | AssetTransaction upload = new AssetTransaction(); | ||
60 | lock (this.transactions) | ||
61 | { | ||
62 | upload.Asset = asset; | ||
63 | upload.TransactionID = transactionID; | ||
64 | this.transactions.Add(transactionID, upload); | ||
65 | } | ||
66 | if (upload.Asset.Data.Length > 2) | ||
67 | { | ||
68 | //is complete | ||
69 | upload.UploadComplete = true; | ||
70 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
71 | response.AssetBlock.Type = asset.Type; | ||
72 | response.AssetBlock.Success = true; | ||
73 | response.AssetBlock.UUID = transactionID.Combine(this.ourClient.SecureSessionID); | ||
74 | this.ourClient.OutPacket(response); | ||
75 | m_assetCache.AddAsset(asset); | ||
76 | } | ||
77 | else | ||
78 | { | ||
79 | upload.UploadComplete = false; | ||
80 | upload.XferID = Util.GetNextXferID(); | ||
81 | RequestXferPacket xfer = new RequestXferPacket(); | ||
82 | xfer.XferID.ID = upload.XferID; | ||
83 | xfer.XferID.VFileType = upload.Asset.Type; | ||
84 | xfer.XferID.VFileID = transactionID.Combine(this.ourClient.SecureSessionID); | ||
85 | xfer.XferID.FilePath = 0; | ||
86 | xfer.XferID.Filename = new byte[0]; | ||
87 | this.ourClient.OutPacket(xfer); | ||
88 | } | ||
89 | |||
90 | } | ||
91 | |||
92 | public AssetBase GetUpload(LLUUID transactionID) | ||
93 | { | ||
94 | if (this.transactions.ContainsKey(transactionID)) | ||
95 | { | ||
96 | return this.transactions[transactionID].Asset; | ||
97 | } | ||
98 | |||
99 | return null; | ||
100 | } | ||
101 | |||
102 | public void HandleUploadPacket(AssetUploadRequestPacket pack, LLUUID assetID) | ||
103 | { | ||
104 | // Console.Write("asset upload request , type = " + pack.AssetBlock.Type.ToString()); | ||
105 | AssetBase asset = null; | ||
106 | if (pack.AssetBlock.Type == 0) | ||
107 | { | ||
108 | |||
109 | //first packet for transaction | ||
110 | asset = new AssetBase(); | ||
111 | asset.FullID = assetID; | ||
112 | asset.Type = pack.AssetBlock.Type; | ||
113 | asset.InvType = asset.Type; | ||
114 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
115 | asset.Data = pack.AssetBlock.AssetData; | ||
116 | |||
117 | |||
118 | } | ||
119 | else if (pack.AssetBlock.Type == 13 | pack.AssetBlock.Type == 5 | pack.AssetBlock.Type == 7) | ||
120 | { | ||
121 | |||
122 | asset = new AssetBase(); | ||
123 | asset.FullID = assetID; | ||
124 | // Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); | ||
125 | asset.Type = pack.AssetBlock.Type; | ||
126 | asset.InvType = asset.Type; | ||
127 | asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
128 | asset.Data = pack.AssetBlock.AssetData; | ||
129 | |||
130 | |||
131 | } | ||
132 | |||
133 | if (asset != null) | ||
134 | { | ||
135 | this.AddUpload(pack.AssetBlock.TransactionID, asset); | ||
136 | } | ||
137 | else | ||
138 | { | ||
139 | |||
140 | //currently we don't support this asset type | ||
141 | //so lets just tell the client that the upload is complete | ||
142 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
143 | response.AssetBlock.Type = pack.AssetBlock.Type; | ||
144 | response.AssetBlock.Success = true; | ||
145 | response.AssetBlock.UUID = pack.AssetBlock.TransactionID.Combine(this.ourClient.SecureSessionID); | ||
146 | this.ourClient.OutPacket(response); | ||
147 | } | ||
148 | |||
149 | } | ||
150 | |||
151 | #region Xfer packet system for larger uploads | ||
152 | |||
153 | public void HandleXferPacket(SendXferPacketPacket xferPacket) | ||
154 | { | ||
155 | lock (this.transactions) | ||
156 | { | ||
157 | foreach (AssetTransaction trans in this.transactions.Values) | ||
158 | { | ||
159 | if (trans.XferID == xferPacket.XferID.ID) | ||
160 | { | ||
161 | if (trans.Asset.Data.Length > 1) | ||
162 | { | ||
163 | byte[] newArray = new byte[trans.Asset.Data.Length + xferPacket.DataPacket.Data.Length]; | ||
164 | Array.Copy(trans.Asset.Data, 0, newArray, 0, trans.Asset.Data.Length); | ||
165 | Array.Copy(xferPacket.DataPacket.Data, 0, newArray, trans.Asset.Data.Length, xferPacket.DataPacket.Data.Length); | ||
166 | trans.Asset.Data = newArray; | ||
167 | } | ||
168 | else | ||
169 | { | ||
170 | byte[] newArray = new byte[xferPacket.DataPacket.Data.Length - 4]; | ||
171 | Array.Copy(xferPacket.DataPacket.Data, 4, newArray, 0, xferPacket.DataPacket.Data.Length - 4); | ||
172 | trans.Asset.Data = newArray; | ||
173 | } | ||
174 | |||
175 | if ((xferPacket.XferID.Packet & 2147483648) != 0) | ||
176 | { | ||
177 | //end of transfer | ||
178 | trans.UploadComplete = true; | ||
179 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
180 | response.AssetBlock.Type = trans.Asset.Type; | ||
181 | response.AssetBlock.Success = true; | ||
182 | response.AssetBlock.UUID = trans.TransactionID.Combine(this.ourClient.SecureSessionID); | ||
183 | this.ourClient.OutPacket(response); | ||
184 | |||
185 | m_assetCache.AddAsset(trans.Asset); | ||
186 | //check if we should add it to inventory | ||
187 | if (trans.AddToInventory) | ||
188 | { | ||
189 | // m_assetCache.AddAsset(trans.Asset); | ||
190 | m_inventoryCache.AddNewInventoryItem(this.ourClient, trans.InventFolder, trans.Asset); | ||
191 | } | ||
192 | |||
193 | |||
194 | } | ||
195 | break; | ||
196 | } | ||
197 | |||
198 | } | ||
199 | } | ||
200 | |||
201 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); | ||
202 | confirmXfer.XferID.ID = xferPacket.XferID.ID; | ||
203 | confirmXfer.XferID.Packet = xferPacket.XferID.Packet; | ||
204 | this.ourClient.OutPacket(confirmXfer); | ||
205 | } | ||
206 | |||
207 | #endregion | ||
208 | |||
209 | public AssetBase AddUploadToAssetCache(LLUUID transactionID) | ||
210 | { | ||
211 | AssetBase asset = null; | ||
212 | if (this.transactions.ContainsKey(transactionID)) | ||
213 | { | ||
214 | AssetTransaction trans = this.transactions[transactionID]; | ||
215 | if (trans.UploadComplete) | ||
216 | { | ||
217 | m_assetCache.AddAsset(trans.Asset); | ||
218 | asset = trans.Asset; | ||
219 | } | ||
220 | } | ||
221 | |||
222 | return asset; | ||
223 | } | ||
224 | |||
225 | public void CreateInventoryItem(CreateInventoryItemPacket packet) | ||
226 | { | ||
227 | if (this.transactions.ContainsKey(packet.InventoryBlock.TransactionID)) | ||
228 | { | ||
229 | AssetTransaction trans = this.transactions[packet.InventoryBlock.TransactionID]; | ||
230 | trans.Asset.Description = Util.FieldToString(packet.InventoryBlock.Description); | ||
231 | trans.Asset.Name = Util.FieldToString(packet.InventoryBlock.Name); | ||
232 | trans.Asset.Type = packet.InventoryBlock.Type; | ||
233 | trans.Asset.InvType = packet.InventoryBlock.InvType; | ||
234 | if (trans.UploadComplete) | ||
235 | { | ||
236 | //already complete so we can add it to the inventory | ||
237 | //m_assetCache.AddAsset(trans.Asset); | ||
238 | m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset); | ||
239 | } | ||
240 | else | ||
241 | { | ||
242 | trans.AddToInventory = true; | ||
243 | trans.InventFolder = packet.InventoryBlock.FolderID; | ||
244 | } | ||
245 | } | ||
246 | } | ||
247 | |||
248 | private class AssetTransaction | ||
249 | { | ||
250 | public uint XferID; | ||
251 | public AssetBase Asset; | ||
252 | public bool AddToInventory; | ||
253 | public LLUUID InventFolder = LLUUID.Zero; | ||
254 | public bool UploadComplete = false; | ||
255 | public LLUUID TransactionID = LLUUID.Zero; | ||
256 | |||
257 | public AssetTransaction() | ||
258 | { | ||
259 | |||
260 | } | ||
261 | } | ||
262 | |||
263 | //new class , not currently used. | ||
264 | public class AssetXferUploader | ||
265 | { | ||
266 | private IClientAPI ourClient; | ||
267 | |||
268 | public bool UploadComplete = false; | ||
269 | |||
270 | public bool AddToInventory; | ||
271 | public LLUUID InventFolder = LLUUID.Zero; | ||
272 | |||
273 | public uint XferID; | ||
274 | public AssetBase Asset; | ||
275 | public LLUUID TransactionID = LLUUID.Zero; | ||
276 | |||
277 | |||
278 | public AssetXferUploader(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data) | ||
279 | { | ||
280 | ourClient = remoteClient; | ||
281 | Asset = new AssetBase(); | ||
282 | Asset.FullID = assetID; | ||
283 | Asset.InvType = type; | ||
284 | Asset.Type = type; | ||
285 | Asset.Data = data; | ||
286 | Asset.Name = "blank"; | ||
287 | Asset.Description = "empty"; | ||
288 | TransactionID = transaction; | ||
289 | |||
290 | if (Asset.Data.Length > 2) | ||
291 | { | ||
292 | //data block should only have data in it, if there is no more data to be uploaded | ||
293 | this.SendCompleteMessage(); | ||
294 | } | ||
295 | else | ||
296 | { | ||
297 | this.ReqestStartXfer(); | ||
298 | } | ||
299 | } | ||
300 | |||
301 | protected void SendCompleteMessage() | ||
302 | { | ||
303 | UploadComplete = true; | ||
304 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
305 | response.AssetBlock.Type = Asset.Type; | ||
306 | response.AssetBlock.Success = true; | ||
307 | response.AssetBlock.UUID = Asset.FullID; | ||
308 | this.ourClient.OutPacket(response); | ||
309 | |||
310 | //TODO trigger event | ||
311 | } | ||
312 | |||
313 | protected void ReqestStartXfer() | ||
314 | { | ||
315 | UploadComplete = false; | ||
316 | XferID = Util.GetNextXferID(); | ||
317 | RequestXferPacket xfer = new RequestXferPacket(); | ||
318 | xfer.XferID.ID = XferID; | ||
319 | xfer.XferID.VFileType = Asset.Type; | ||
320 | xfer.XferID.VFileID = Asset.FullID; | ||
321 | xfer.XferID.FilePath = 0; | ||
322 | xfer.XferID.Filename = new byte[0]; | ||
323 | this.ourClient.OutPacket(xfer); | ||
324 | } | ||
325 | |||
326 | public void HandleXferPacket(uint xferID, uint packetID, byte[] data) | ||
327 | { | ||
328 | if (XferID == xferID) | ||
329 | { | ||
330 | if (Asset.Data.Length > 1) | ||
331 | { | ||
332 | byte[] newArray = new byte[Asset.Data.Length + data.Length]; | ||
333 | Array.Copy(Asset.Data, 0, newArray, 0, Asset.Data.Length); | ||
334 | Array.Copy(data, 0, newArray, Asset.Data.Length, data.Length); | ||
335 | Asset.Data = newArray; | ||
336 | } | ||
337 | else | ||
338 | { | ||
339 | byte[] newArray = new byte[data.Length - 4]; | ||
340 | Array.Copy(data, 4, newArray, 0, data.Length - 4); | ||
341 | Asset.Data = newArray; | ||
342 | } | ||
343 | |||
344 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); | ||
345 | confirmXfer.XferID.ID = xferID; | ||
346 | confirmXfer.XferID.Packet = packetID; | ||
347 | this.ourClient.OutPacket(confirmXfer); | ||
348 | |||
349 | if ((packetID & 2147483648) != 0) | ||
350 | { | ||
351 | this.SendCompleteMessage(); | ||
352 | } | ||
353 | } | ||
354 | } | ||
355 | } | ||
356 | } | ||
357 | } | ||
358 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs new file mode 100644 index 0000000..32aed02 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.PacketHandlers.cs | |||
@@ -0,0 +1,198 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using Nwc.XmlRpc; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using System.IO; | ||
37 | using System.Threading; | ||
38 | using System.Timers; | ||
39 | using OpenSim.Framework.Interfaces; | ||
40 | using OpenSim.Framework.Types; | ||
41 | using OpenSim.Framework.Inventory; | ||
42 | using OpenSim.Framework.Utilities; | ||
43 | using OpenSim.Assets; | ||
44 | |||
45 | namespace OpenSim | ||
46 | { | ||
47 | public partial class ClientView | ||
48 | { | ||
49 | protected virtual void RegisterLocalPacketHandlers() | ||
50 | { | ||
51 | this.AddLocalPacketHandler(PacketType.LogoutRequest, this.Logout); | ||
52 | this.AddLocalPacketHandler(PacketType.AgentCachedTexture, this.AgentTextureCached); | ||
53 | this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate); | ||
54 | } | ||
55 | |||
56 | protected virtual bool Logout(ClientView simClient, Packet packet) | ||
57 | { | ||
58 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | ||
59 | //send reply to let the client logout | ||
60 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | ||
61 | logReply.AgentData.AgentID = this.AgentID; | ||
62 | logReply.AgentData.SessionID = this.SessionID; | ||
63 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; | ||
64 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | ||
65 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | ||
66 | OutPacket(logReply); | ||
67 | //tell all clients to kill our object | ||
68 | KillObjectPacket kill = new KillObjectPacket(); | ||
69 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
70 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
71 | // kill.ObjectData[0].ID = this.ClientAvatar.localid; | ||
72 | foreach (ClientView client in m_clientThreads.Values) | ||
73 | { | ||
74 | client.OutPacket(kill); | ||
75 | } | ||
76 | |||
77 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | ||
78 | |||
79 | |||
80 | // m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode); | ||
81 | /*lock (m_world.Entities) | ||
82 | { | ||
83 | m_world.Entities.Remove(this.AgentID); | ||
84 | }*/ | ||
85 | // m_world.RemoveViewerAgent(this); | ||
86 | //need to do other cleaning up here too | ||
87 | m_clientThreads.Remove(this.CircuitCode); | ||
88 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | ||
89 | this.ClientThread.Abort(); | ||
90 | return true; | ||
91 | } | ||
92 | |||
93 | protected bool AgentTextureCached(ClientView simclient, Packet packet) | ||
94 | { | ||
95 | // Console.WriteLine(packet.ToString()); | ||
96 | AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet; | ||
97 | AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); | ||
98 | cachedresp.AgentData.AgentID = this.AgentID; | ||
99 | cachedresp.AgentData.SessionID = this.SessionID; | ||
100 | cachedresp.AgentData.SerialNum = this.cachedtextureserial; | ||
101 | this.cachedtextureserial++; | ||
102 | cachedresp.WearableData = new AgentCachedTextureResponsePacket.WearableDataBlock[chechedtex.WearableData.Length]; | ||
103 | for (int i = 0; i < chechedtex.WearableData.Length; i++) | ||
104 | { | ||
105 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | ||
106 | cachedresp.WearableData[i].TextureIndex = chechedtex.WearableData[i].TextureIndex; | ||
107 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; | ||
108 | cachedresp.WearableData[i].HostName = new byte[0]; | ||
109 | } | ||
110 | this.OutPacket(cachedresp); | ||
111 | return true; | ||
112 | } | ||
113 | |||
114 | protected bool MultipleObjUpdate(ClientView simClient, Packet packet) | ||
115 | { | ||
116 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; | ||
117 | for (int i = 0; i < multipleupdate.ObjectData.Length; i++) | ||
118 | { | ||
119 | if (multipleupdate.ObjectData[i].Type == 9) //change position | ||
120 | { | ||
121 | if (OnUpdatePrimPosition != null) | ||
122 | { | ||
123 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
124 | OnUpdatePrimPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); | ||
125 | } | ||
126 | //should update stored position of the prim | ||
127 | } | ||
128 | else if (multipleupdate.ObjectData[i].Type == 10)//rotation | ||
129 | { | ||
130 | if (OnUpdatePrimRotation != null) | ||
131 | { | ||
132 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | ||
133 | OnUpdatePrimRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); | ||
134 | } | ||
135 | } | ||
136 | else if (multipleupdate.ObjectData[i].Type == 13)//scale | ||
137 | { | ||
138 | if (OnUpdatePrimScale != null) | ||
139 | { | ||
140 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | ||
141 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | ||
142 | } | ||
143 | } | ||
144 | } | ||
145 | return true; | ||
146 | } | ||
147 | |||
148 | public void RequestMapLayer() | ||
149 | { | ||
150 | //should be getting the map layer from the grid server | ||
151 | //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) | ||
152 | MapLayerReplyPacket mapReply = new MapLayerReplyPacket(); | ||
153 | mapReply.AgentData.AgentID = this.AgentID; | ||
154 | mapReply.AgentData.Flags = 0; | ||
155 | mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; | ||
156 | mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); | ||
157 | mapReply.LayerData[0].Bottom = 0; | ||
158 | mapReply.LayerData[0].Left = 0; | ||
159 | mapReply.LayerData[0].Top = 30000; | ||
160 | mapReply.LayerData[0].Right = 30000; | ||
161 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
162 | this.OutPacket(mapReply); | ||
163 | } | ||
164 | |||
165 | public void RequestMapBlocks(int minX, int minY, int maxX, int maxY) | ||
166 | { | ||
167 | /* | ||
168 | IList simMapProfiles = m_gridServer.RequestMapBlocks(minX, minY, maxX, maxY); | ||
169 | MapBlockReplyPacket mbReply = new MapBlockReplyPacket(); | ||
170 | mbReply.AgentData.AgentID = this.AgentID; | ||
171 | int len; | ||
172 | if (simMapProfiles == null) | ||
173 | len = 0; | ||
174 | else | ||
175 | len = simMapProfiles.Count; | ||
176 | |||
177 | mbReply.Data = new MapBlockReplyPacket.DataBlock[len]; | ||
178 | int iii; | ||
179 | for (iii = 0; iii < len; iii++) | ||
180 | { | ||
181 | Hashtable mp = (Hashtable)simMapProfiles[iii]; | ||
182 | mbReply.Data[iii] = new MapBlockReplyPacket.DataBlock(); | ||
183 | mbReply.Data[iii].Name = System.Text.Encoding.UTF8.GetBytes((string)mp["name"]); | ||
184 | mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]); | ||
185 | mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]); | ||
186 | mbReply.Data[iii].MapImageID = new LLUUID((string)mp["map-image-id"]); | ||
187 | mbReply.Data[iii].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]); | ||
188 | mbReply.Data[iii].WaterHeight = System.Convert.ToByte(mp["water-height"]); | ||
189 | mbReply.Data[iii].X = System.Convert.ToUInt16(mp["x"]); | ||
190 | mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]); | ||
191 | } | ||
192 | this.OutPacket(mbReply); | ||
193 | */ | ||
194 | } | ||
195 | |||
196 | |||
197 | } | ||
198 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs new file mode 100644 index 0000000..191ef21 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | |||
@@ -0,0 +1,550 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using Nwc.XmlRpc; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using System.IO; | ||
37 | using System.Threading; | ||
38 | using System.Timers; | ||
39 | using OpenSim.Framework.Interfaces; | ||
40 | using OpenSim.Framework.Types; | ||
41 | using OpenSim.Framework.Inventory; | ||
42 | using OpenSim.Framework.Utilities; | ||
43 | using OpenSim.Assets; | ||
44 | |||
45 | namespace OpenSim | ||
46 | { | ||
47 | public partial class ClientView | ||
48 | { | ||
49 | protected override void ProcessInPacket(Packet Pack) | ||
50 | { | ||
51 | ack_pack(Pack); | ||
52 | if (debug) | ||
53 | { | ||
54 | if (Pack.Type != PacketType.AgentUpdate) | ||
55 | { | ||
56 | Console.WriteLine(Pack.Type.ToString()); | ||
57 | } | ||
58 | } | ||
59 | |||
60 | if (this.ProcessPacketMethod(Pack)) | ||
61 | { | ||
62 | //there is a handler registered that handled this packet type | ||
63 | return; | ||
64 | } | ||
65 | else | ||
66 | { | ||
67 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
68 | |||
69 | switch (Pack.Type) | ||
70 | { | ||
71 | case PacketType.ViewerEffect: | ||
72 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | ||
73 | foreach (ClientView client in m_clientThreads.Values) | ||
74 | { | ||
75 | if (client.AgentID != this.AgentID) | ||
76 | { | ||
77 | viewer.AgentData.AgentID = client.AgentID; | ||
78 | viewer.AgentData.SessionID = client.SessionID; | ||
79 | client.OutPacket(viewer); | ||
80 | } | ||
81 | } | ||
82 | break; | ||
83 | |||
84 | #region World/Avatar | ||
85 | case PacketType.ChatFromViewer: | ||
86 | ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; | ||
87 | if (Util.FieldToString(inchatpack.ChatData.Message) == "") | ||
88 | { | ||
89 | //empty message so don't bother with it | ||
90 | break; | ||
91 | } | ||
92 | string fromName = ""; //ClientAvatar.firstname + " " + ClientAvatar.lastname; | ||
93 | byte[] message = inchatpack.ChatData.Message; | ||
94 | byte type = inchatpack.ChatData.Type; | ||
95 | LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos; | ||
96 | LLUUID fromAgentID = AgentID; | ||
97 | if (OnChatFromViewer != null) | ||
98 | { | ||
99 | this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID); | ||
100 | } | ||
101 | break; | ||
102 | case PacketType.RezObject: | ||
103 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | ||
104 | AgentInventory inven = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | ||
105 | if (inven != null) | ||
106 | { | ||
107 | if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID)) | ||
108 | { | ||
109 | AssetBase asset = this.m_assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID); | ||
110 | if (asset != null) | ||
111 | { | ||
112 | if (OnRezObject != null) | ||
113 | { | ||
114 | this.OnRezObject(asset, rezPacket.RezData.RayEnd); | ||
115 | this.m_inventoryCache.DeleteInventoryItem(this, rezPacket.InventoryData.ItemID); | ||
116 | } | ||
117 | } | ||
118 | } | ||
119 | } | ||
120 | break; | ||
121 | case PacketType.DeRezObject: | ||
122 | if (OnDeRezObject != null) | ||
123 | { | ||
124 | OnDeRezObject(Pack, this); | ||
125 | } | ||
126 | break; | ||
127 | case PacketType.ModifyLand: | ||
128 | ModifyLandPacket modify = (ModifyLandPacket)Pack; | ||
129 | if (modify.ParcelData.Length > 0) | ||
130 | { | ||
131 | if (OnModifyTerrain != null) | ||
132 | { | ||
133 | OnModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, modify.ModifyBlock.BrushSize, | ||
134 | modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West); | ||
135 | } | ||
136 | } | ||
137 | break; | ||
138 | case PacketType.RegionHandshakeReply: | ||
139 | if (OnRegionHandShakeReply != null) | ||
140 | { | ||
141 | OnRegionHandShakeReply(this); | ||
142 | } | ||
143 | break; | ||
144 | case PacketType.AgentWearablesRequest: | ||
145 | if (OnRequestWearables != null) | ||
146 | { | ||
147 | OnRequestWearables(this); | ||
148 | } | ||
149 | if (OnRequestAvatarsData != null) | ||
150 | { | ||
151 | OnRequestAvatarsData(this); | ||
152 | } | ||
153 | break; | ||
154 | case PacketType.AgentSetAppearance: | ||
155 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | ||
156 | if (OnSetAppearance != null) | ||
157 | { | ||
158 | OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam); | ||
159 | } | ||
160 | break; | ||
161 | case PacketType.CompleteAgentMovement: | ||
162 | if (OnCompleteMovementToRegion != null) | ||
163 | { | ||
164 | OnCompleteMovementToRegion(); | ||
165 | } | ||
166 | break; | ||
167 | case PacketType.AgentUpdate: | ||
168 | if (OnAgentUpdate != null) | ||
169 | { | ||
170 | AgentUpdatePacket agenUpdate = (AgentUpdatePacket) Pack; | ||
171 | OnAgentUpdate(this, agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotation ); | ||
172 | } | ||
173 | break; | ||
174 | case PacketType.AgentAnimation: | ||
175 | if (!m_child) | ||
176 | { | ||
177 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
178 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
179 | { | ||
180 | if (AgentAni.AnimationList[i].StartAnim) | ||
181 | { | ||
182 | if (OnStartAnim != null) | ||
183 | { | ||
184 | OnStartAnim(AgentAni.AnimationList[i].AnimID, 1); | ||
185 | } | ||
186 | } | ||
187 | } | ||
188 | } | ||
189 | break; | ||
190 | |||
191 | #endregion | ||
192 | |||
193 | #region Objects/Prims | ||
194 | case PacketType.ObjectLink: | ||
195 | // OpenSim.Framework.Console.MainLog.Instance.Verbose( Pack.ToString()); | ||
196 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | ||
197 | uint parentprimid = 0; | ||
198 | List<uint> childrenprims = new List<uint>(); | ||
199 | if (link.ObjectData.Length > 1) | ||
200 | { | ||
201 | parentprimid = link.ObjectData[0].ObjectLocalID; | ||
202 | |||
203 | for (int i = 1; i < link.ObjectData.Length; i++) | ||
204 | { | ||
205 | childrenprims.Add(link.ObjectData[i].ObjectLocalID); | ||
206 | } | ||
207 | } | ||
208 | if (OnLinkObjects != null) | ||
209 | { | ||
210 | OnLinkObjects(parentprimid, childrenprims); | ||
211 | } | ||
212 | break; | ||
213 | case PacketType.ObjectAdd: | ||
214 | // m_world.AddNewPrim((ObjectAddPacket)Pack, this); | ||
215 | if (OnAddPrim != null) | ||
216 | { | ||
217 | OnAddPrim(Pack, this); | ||
218 | } | ||
219 | break; | ||
220 | case PacketType.ObjectShape: | ||
221 | ObjectShapePacket shape = (ObjectShapePacket)Pack; | ||
222 | for (int i = 0; i < shape.ObjectData.Length; i++) | ||
223 | { | ||
224 | if (OnUpdatePrimShape != null) | ||
225 | { | ||
226 | OnUpdatePrimShape(shape.ObjectData[i].ObjectLocalID, shape.ObjectData[i]); | ||
227 | } | ||
228 | } | ||
229 | break; | ||
230 | case PacketType.ObjectSelect: | ||
231 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; | ||
232 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | ||
233 | { | ||
234 | if (OnObjectSelect != null) | ||
235 | { | ||
236 | OnObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this); | ||
237 | } | ||
238 | } | ||
239 | break; | ||
240 | case PacketType.ObjectFlagUpdate: | ||
241 | ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; | ||
242 | if (OnUpdatePrimFlags != null) | ||
243 | { | ||
244 | OnUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this); | ||
245 | } | ||
246 | break; | ||
247 | case PacketType.ObjectImage: | ||
248 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; | ||
249 | for (int i = 0; i < imagePack.ObjectData.Length; i++) | ||
250 | { | ||
251 | if (OnUpdatePrimTexture != null) | ||
252 | { | ||
253 | OnUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, imagePack.ObjectData[i].TextureEntry, this); | ||
254 | } | ||
255 | } | ||
256 | break; | ||
257 | case PacketType.ObjectGrab: | ||
258 | ObjectGrabPacket grap = (ObjectGrabPacket)Pack; | ||
259 | if (OnGrapObject != null) | ||
260 | { | ||
261 | OnGrapObject(grap.ObjectData.LocalID, grap.ObjectData.GrabOffset, this); | ||
262 | } | ||
263 | break; | ||
264 | case PacketType.ObjectGrabUpdate: | ||
265 | ObjectGrabUpdatePacket grapUpdate = (ObjectGrabUpdatePacket)Pack; | ||
266 | if (OnGrapUpdate != null) | ||
267 | { | ||
268 | OnGrapUpdate(grapUpdate.ObjectData.ObjectID, grapUpdate.ObjectData.GrabOffsetInitial, grapUpdate.ObjectData.GrabPosition, this); | ||
269 | } | ||
270 | break; | ||
271 | case PacketType.ObjectDeGrab: | ||
272 | ObjectDeGrabPacket deGrap = (ObjectDeGrabPacket)Pack; | ||
273 | if (OnDeGrapObject != null) | ||
274 | { | ||
275 | OnDeGrapObject(deGrap.ObjectData.LocalID, this); | ||
276 | } | ||
277 | break; | ||
278 | #endregion | ||
279 | |||
280 | #region Inventory/Asset/Other related packets | ||
281 | case PacketType.RequestImage: | ||
282 | RequestImagePacket imageRequest = (RequestImagePacket)Pack; | ||
283 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) | ||
284 | { | ||
285 | m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image); | ||
286 | } | ||
287 | break; | ||
288 | case PacketType.TransferRequest: | ||
289 | //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request"); | ||
290 | TransferRequestPacket transfer = (TransferRequestPacket)Pack; | ||
291 | m_assetCache.AddAssetRequest(this, transfer); | ||
292 | break; | ||
293 | case PacketType.AssetUploadRequest: | ||
294 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; | ||
295 | this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID)); | ||
296 | break; | ||
297 | case PacketType.RequestXfer: | ||
298 | //Console.WriteLine(Pack.ToString()); | ||
299 | break; | ||
300 | case PacketType.SendXferPacket: | ||
301 | this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack); | ||
302 | break; | ||
303 | case PacketType.CreateInventoryFolder: | ||
304 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; | ||
305 | m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID); | ||
306 | //Console.WriteLine(Pack.ToString()); | ||
307 | break; | ||
308 | case PacketType.CreateInventoryItem: | ||
309 | //Console.WriteLine(Pack.ToString()); | ||
310 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; | ||
311 | if (createItem.InventoryBlock.TransactionID != LLUUID.Zero) | ||
312 | { | ||
313 | this.UploadAssets.CreateInventoryItem(createItem); | ||
314 | } | ||
315 | else | ||
316 | { | ||
317 | // Console.Write(Pack.ToString()); | ||
318 | this.CreateInventoryItem(createItem); | ||
319 | } | ||
320 | break; | ||
321 | case PacketType.FetchInventory: | ||
322 | //Console.WriteLine("fetch item packet"); | ||
323 | FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; | ||
324 | m_inventoryCache.FetchInventory(this, FetchInventory); | ||
325 | break; | ||
326 | case PacketType.FetchInventoryDescendents: | ||
327 | FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; | ||
328 | m_inventoryCache.FetchInventoryDescendents(this, Fetch); | ||
329 | break; | ||
330 | case PacketType.UpdateInventoryItem: | ||
331 | UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; | ||
332 | //Console.WriteLine(Pack.ToString()); | ||
333 | for (int i = 0; i < update.InventoryData.Length; i++) | ||
334 | { | ||
335 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | ||
336 | { | ||
337 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); | ||
338 | if (asset != null) | ||
339 | { | ||
340 | // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache"); | ||
341 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
342 | } | ||
343 | else | ||
344 | { | ||
345 | asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); | ||
346 | if (asset != null) | ||
347 | { | ||
348 | //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache"); | ||
349 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
350 | } | ||
351 | else | ||
352 | { | ||
353 | //Console.WriteLine("trying to update inventory item, but asset is null"); | ||
354 | } | ||
355 | } | ||
356 | } | ||
357 | else | ||
358 | { | ||
359 | m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ; | ||
360 | } | ||
361 | } | ||
362 | break; | ||
363 | case PacketType.RequestTaskInventory: | ||
364 | // Console.WriteLine(Pack.ToString()); | ||
365 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | ||
366 | ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); | ||
367 | bool foundent = false; | ||
368 | /* foreach (Entity ent in m_world.Entities.Values) | ||
369 | { | ||
370 | if (ent.localid == requesttask.InventoryData.LocalID) | ||
371 | { | ||
372 | replytask.InventoryData.TaskID = ent.uuid; | ||
373 | replytask.InventoryData.Serial = 0; | ||
374 | replytask.InventoryData.Filename = new byte[0]; | ||
375 | foundent = true; | ||
376 | } | ||
377 | } | ||
378 | if (foundent) | ||
379 | { | ||
380 | this.OutPacket(replytask); | ||
381 | }*/ | ||
382 | break; | ||
383 | case PacketType.UpdateTaskInventory: | ||
384 | // Console.WriteLine(Pack.ToString()); | ||
385 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; | ||
386 | AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | ||
387 | /*if (myinventory != null) | ||
388 | { | ||
389 | if (updatetask.UpdateData.Key == 0) | ||
390 | { | ||
391 | if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null) | ||
392 | { | ||
393 | if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7) | ||
394 | { | ||
395 | LLUUID noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID; | ||
396 | AssetBase assBase = this.m_assetCache.GetAsset(noteaid); | ||
397 | if (assBase != null) | ||
398 | { | ||
399 | foreach (Entity ent in m_world.Entities.Values) | ||
400 | { | ||
401 | if (ent.localid == updatetask.UpdateData.LocalID) | ||
402 | { | ||
403 | if (ent is OpenSim.world.Primitive) | ||
404 | { | ||
405 | this.m_world.AddScript(ent, Util.FieldToString(assBase.Data)); | ||
406 | } | ||
407 | } | ||
408 | } | ||
409 | } | ||
410 | } | ||
411 | } | ||
412 | } | ||
413 | }*/ | ||
414 | break; | ||
415 | case PacketType.MapLayerRequest: | ||
416 | this.RequestMapLayer(); | ||
417 | break; | ||
418 | case PacketType.MapBlockRequest: | ||
419 | MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack; | ||
420 | if (OnRequestMapBlocks != null) | ||
421 | { | ||
422 | OnRequestMapBlocks(this, MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY); | ||
423 | } | ||
424 | break; | ||
425 | case PacketType.TeleportLandmarkRequest: | ||
426 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; | ||
427 | |||
428 | TeleportStartPacket tpStart = new TeleportStartPacket(); | ||
429 | tpStart.Info.TeleportFlags = 8; // tp via lm | ||
430 | this.OutPacket(tpStart); | ||
431 | |||
432 | TeleportProgressPacket tpProgress = new TeleportProgressPacket(); | ||
433 | tpProgress.Info.Message = (new System.Text.ASCIIEncoding()).GetBytes("sending_landmark"); | ||
434 | tpProgress.Info.TeleportFlags = 8; | ||
435 | tpProgress.AgentData.AgentID = tpReq.Info.AgentID; | ||
436 | this.OutPacket(tpProgress); | ||
437 | |||
438 | // Fetch landmark | ||
439 | LLUUID lmid = tpReq.Info.LandmarkID; | ||
440 | AssetBase lma = this.m_assetCache.GetAsset(lmid); | ||
441 | if (lma != null) | ||
442 | { | ||
443 | AssetLandmark lm = new AssetLandmark(lma); | ||
444 | |||
445 | if (lm.RegionID == m_regionData.SimUUID) | ||
446 | { | ||
447 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); | ||
448 | |||
449 | tpLocal.Info.AgentID = tpReq.Info.AgentID; | ||
450 | tpLocal.Info.TeleportFlags = 8; // Teleport via landmark | ||
451 | tpLocal.Info.LocationID = 2; | ||
452 | tpLocal.Info.Position = lm.Position; | ||
453 | OutPacket(tpLocal); | ||
454 | } | ||
455 | else | ||
456 | { | ||
457 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
458 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
459 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
460 | OutPacket(tpCancel); | ||
461 | } | ||
462 | } | ||
463 | else | ||
464 | { | ||
465 | Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented"); | ||
466 | |||
467 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
468 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
469 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
470 | OutPacket(tpCancel); | ||
471 | } | ||
472 | break; | ||
473 | case PacketType.TeleportLocationRequest: | ||
474 | TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; | ||
475 | // Console.WriteLine(tpLocReq.ToString()); | ||
476 | |||
477 | if (OnTeleportLocationRequest != null) | ||
478 | { | ||
479 | OnTeleportLocationRequest(this, tpLocReq.Info.RegionHandle, tpLocReq.Info.Position, tpLocReq.Info.LookAt, 16); | ||
480 | } | ||
481 | else | ||
482 | { | ||
483 | //no event handler so cancel request | ||
484 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
485 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; | ||
486 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
487 | OutPacket(tpCancel); | ||
488 | } | ||
489 | break; | ||
490 | #endregion | ||
491 | |||
492 | case PacketType.MoneyBalanceRequest: | ||
493 | this.SendMoneyBalance(LLUUID.Zero, true, new byte[0], 1000); | ||
494 | break; | ||
495 | |||
496 | #region Parcel related packets | ||
497 | case PacketType.ParcelPropertiesRequest: | ||
498 | ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack; | ||
499 | if (OnParcelPropertiesRequest != null) | ||
500 | { | ||
501 | OnParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), (int)Math.Round(propertiesRequest.ParcelData.South), (int)Math.Round(propertiesRequest.ParcelData.East), (int)Math.Round(propertiesRequest.ParcelData.North), propertiesRequest.ParcelData.SequenceID, propertiesRequest.ParcelData.SnapSelection, this); | ||
502 | } | ||
503 | break; | ||
504 | case PacketType.ParcelDivide: | ||
505 | ParcelDividePacket parcelDivide = (ParcelDividePacket)Pack; | ||
506 | if (OnParcelDivideRequest != null) | ||
507 | { | ||
508 | OnParcelDivideRequest((int)Math.Round(parcelDivide.ParcelData.West), (int)Math.Round(parcelDivide.ParcelData.South), (int)Math.Round(parcelDivide.ParcelData.East), (int)Math.Round(parcelDivide.ParcelData.North), this); | ||
509 | } | ||
510 | break; | ||
511 | case PacketType.ParcelJoin: | ||
512 | ParcelJoinPacket parcelJoin = (ParcelJoinPacket)Pack; | ||
513 | if (OnParcelJoinRequest != null) | ||
514 | { | ||
515 | OnParcelJoinRequest((int)Math.Round(parcelJoin.ParcelData.West), (int)Math.Round(parcelJoin.ParcelData.South), (int)Math.Round(parcelJoin.ParcelData.East), (int)Math.Round(parcelJoin.ParcelData.North), this); | ||
516 | } | ||
517 | break; | ||
518 | case PacketType.ParcelPropertiesUpdate: | ||
519 | ParcelPropertiesUpdatePacket updatePacket = (ParcelPropertiesUpdatePacket)Pack; | ||
520 | if (OnParcelPropertiesUpdateRequest != null) | ||
521 | { | ||
522 | OnParcelPropertiesUpdateRequest(updatePacket, this); | ||
523 | } | ||
524 | break; | ||
525 | #endregion | ||
526 | |||
527 | #region Estate Packets | ||
528 | case PacketType.EstateOwnerMessage: | ||
529 | EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; | ||
530 | if (OnEstateOwnerMessage != null) | ||
531 | { | ||
532 | OnEstateOwnerMessage(messagePacket, this); | ||
533 | } | ||
534 | break; | ||
535 | #endregion | ||
536 | |||
537 | #region unimplemented handlers | ||
538 | case PacketType.AgentIsNowWearing: | ||
539 | // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; | ||
540 | //Console.WriteLine(Pack.ToString()); | ||
541 | break; | ||
542 | case PacketType.ObjectScale: | ||
543 | //OpenSim.Framework.Console.MainLog.Instance.Verbose( Pack.ToString()); | ||
544 | break; | ||
545 | #endregion | ||
546 | } | ||
547 | } | ||
548 | } | ||
549 | } | ||
550 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs new file mode 100644 index 0000000..312da9d --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -0,0 +1,273 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using Nwc.XmlRpc; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using System.IO; | ||
37 | using System.Threading; | ||
38 | using System.Timers; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Framework.Interfaces; | ||
41 | using OpenSim.Framework.Types; | ||
42 | using OpenSim.Framework.Inventory; | ||
43 | using OpenSim.Framework.Utilities; | ||
44 | using OpenSim.Assets; | ||
45 | using OpenSim.Caches; | ||
46 | |||
47 | namespace OpenSim | ||
48 | { | ||
49 | public delegate bool PacketMethod(ClientView simClient, Packet packet); | ||
50 | |||
51 | /// <summary> | ||
52 | /// Handles new client connections | ||
53 | /// Constructor takes a single Packet and authenticates everything | ||
54 | /// </summary> | ||
55 | public partial class ClientView : ClientViewBase, IClientAPI | ||
56 | { | ||
57 | public static TerrainManager TerrainManager; | ||
58 | |||
59 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients | ||
60 | protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); //local handlers for this instance | ||
61 | |||
62 | public LLUUID AgentID; | ||
63 | public LLUUID SessionID; | ||
64 | public LLUUID SecureSessionID = LLUUID.Zero; | ||
65 | public string firstName; | ||
66 | public string lastName; | ||
67 | public bool m_child = false; | ||
68 | private UseCircuitCodePacket cirpack; | ||
69 | public Thread ClientThread; | ||
70 | public LLVector3 startpos; | ||
71 | |||
72 | private AgentAssetUpload UploadAssets; | ||
73 | private LLUUID newAssetFolder = LLUUID.Zero; | ||
74 | private bool debug = false; | ||
75 | protected IWorld m_world; | ||
76 | private Dictionary<uint, ClientView> m_clientThreads; | ||
77 | private AssetCache m_assetCache; | ||
78 | private InventoryCache m_inventoryCache; | ||
79 | private int cachedtextureserial = 0; | ||
80 | private RegionInfo m_regionData; | ||
81 | protected AuthenticateSessionsBase m_authenticateSessionsHandler; | ||
82 | |||
83 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions ) | ||
84 | { | ||
85 | m_world = world; | ||
86 | m_clientThreads = clientThreads; | ||
87 | m_assetCache = assetCache; | ||
88 | |||
89 | m_networkServer = packServer; | ||
90 | m_inventoryCache = inventoryCache; | ||
91 | m_authenticateSessionsHandler = authenSessions; | ||
92 | |||
93 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs - Started up new client thread to handle incoming request"); | ||
94 | cirpack = initialcirpack; | ||
95 | userEP = remoteEP; | ||
96 | |||
97 | this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code); | ||
98 | |||
99 | PacketQueue = new BlockingQueue<QueItem>(); | ||
100 | |||
101 | this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache); | ||
102 | AckTimer = new System.Timers.Timer(500); | ||
103 | AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); | ||
104 | AckTimer.Start(); | ||
105 | |||
106 | this.RegisterLocalPacketHandlers(); | ||
107 | |||
108 | ClientThread = new Thread(new ThreadStart(AuthUser)); | ||
109 | ClientThread.IsBackground = true; | ||
110 | ClientThread.Start(); | ||
111 | } | ||
112 | |||
113 | # region Client Methods | ||
114 | |||
115 | public void KillClient() | ||
116 | { | ||
117 | KillObjectPacket kill = new KillObjectPacket(); | ||
118 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
119 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
120 | //kill.ObjectData[0].ID = this.ClientAvatar.localid; | ||
121 | foreach (ClientView client in m_clientThreads.Values) | ||
122 | { | ||
123 | client.OutPacket(kill); | ||
124 | } | ||
125 | |||
126 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | ||
127 | m_world.RemoveClient(this.AgentId); | ||
128 | |||
129 | m_clientThreads.Remove(this.CircuitCode); | ||
130 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | ||
131 | this.ClientThread.Abort(); | ||
132 | } | ||
133 | #endregion | ||
134 | |||
135 | # region Packet Handling | ||
136 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) | ||
137 | { | ||
138 | bool result = false; | ||
139 | lock (PacketHandlers) | ||
140 | { | ||
141 | if (!PacketHandlers.ContainsKey(packetType)) | ||
142 | { | ||
143 | PacketHandlers.Add(packetType, handler); | ||
144 | result = true; | ||
145 | } | ||
146 | } | ||
147 | return result; | ||
148 | } | ||
149 | |||
150 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler) | ||
151 | { | ||
152 | bool result = false; | ||
153 | lock (m_packetHandlers) | ||
154 | { | ||
155 | if (!m_packetHandlers.ContainsKey(packetType)) | ||
156 | { | ||
157 | m_packetHandlers.Add(packetType, handler); | ||
158 | result = true; | ||
159 | } | ||
160 | } | ||
161 | return result; | ||
162 | } | ||
163 | |||
164 | protected virtual bool ProcessPacketMethod(Packet packet) | ||
165 | { | ||
166 | bool result = false; | ||
167 | bool found = false; | ||
168 | PacketMethod method; | ||
169 | if (m_packetHandlers.TryGetValue(packet.Type, out method)) | ||
170 | { | ||
171 | //there is a local handler for this packet type | ||
172 | result = method(this, packet); | ||
173 | } | ||
174 | else | ||
175 | { | ||
176 | //there is not a local handler so see if there is a Global handler | ||
177 | lock (PacketHandlers) | ||
178 | { | ||
179 | found = PacketHandlers.TryGetValue(packet.Type, out method); | ||
180 | } | ||
181 | if (found) | ||
182 | { | ||
183 | result = method(this, packet); | ||
184 | } | ||
185 | } | ||
186 | return result; | ||
187 | } | ||
188 | |||
189 | protected virtual void ClientLoop() | ||
190 | { | ||
191 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:ClientLoop() - Entered loop"); | ||
192 | while (true) | ||
193 | { | ||
194 | QueItem nextPacket = PacketQueue.Dequeue(); | ||
195 | if (nextPacket.Incoming) | ||
196 | { | ||
197 | //is a incoming packet | ||
198 | ProcessInPacket(nextPacket.Packet); | ||
199 | } | ||
200 | else | ||
201 | { | ||
202 | //is a out going packet | ||
203 | ProcessOutPacket(nextPacket.Packet); | ||
204 | } | ||
205 | } | ||
206 | } | ||
207 | # endregion | ||
208 | |||
209 | # region Setup | ||
210 | |||
211 | protected virtual void InitNewClient() | ||
212 | { | ||
213 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); | ||
214 | this.m_world.AddNewClient(this, this.AgentID, false); | ||
215 | } | ||
216 | |||
217 | protected virtual void AuthUser() | ||
218 | { | ||
219 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | ||
220 | AuthenticateResponse sessionInfo = this.m_authenticateSessionsHandler.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | ||
221 | if (!sessionInfo.Authorised) | ||
222 | { | ||
223 | //session/circuit not authorised | ||
224 | OpenSim.Framework.Console.MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); | ||
225 | ClientThread.Abort(); | ||
226 | } | ||
227 | else | ||
228 | { | ||
229 | OpenSim.Framework.Console.MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); | ||
230 | //session is authorised | ||
231 | this.AgentID = cirpack.CircuitCode.ID; | ||
232 | this.SessionID = cirpack.CircuitCode.SessionID; | ||
233 | this.CircuitCode = cirpack.CircuitCode.Code; | ||
234 | this.firstName = sessionInfo.LoginInfo.First; | ||
235 | this.lastName = sessionInfo.LoginInfo.Last; | ||
236 | |||
237 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) | ||
238 | { | ||
239 | this.SecureSessionID = sessionInfo.LoginInfo.SecureSession; | ||
240 | } | ||
241 | InitNewClient(); | ||
242 | |||
243 | ClientLoop(); | ||
244 | } | ||
245 | } | ||
246 | # endregion | ||
247 | |||
248 | |||
249 | protected override void KillThread() | ||
250 | { | ||
251 | this.ClientThread.Abort(); | ||
252 | } | ||
253 | |||
254 | #region Inventory Creation | ||
255 | private void SetupInventory(AuthenticateResponse sessionInfo) | ||
256 | { | ||
257 | |||
258 | } | ||
259 | private AgentInventory CreateInventory(LLUUID baseFolder) | ||
260 | { | ||
261 | AgentInventory inventory = null; | ||
262 | |||
263 | return inventory; | ||
264 | } | ||
265 | |||
266 | private void CreateInventoryItem(CreateInventoryItemPacket packet) | ||
267 | { | ||
268 | |||
269 | } | ||
270 | #endregion | ||
271 | |||
272 | } | ||
273 | } | ||
diff --git a/OpenSim/Region/ClientStack/ClientViewBase.cs b/OpenSim/Region/ClientStack/ClientViewBase.cs new file mode 100644 index 0000000..8b503f0 --- /dev/null +++ b/OpenSim/Region/ClientStack/ClientViewBase.cs | |||
@@ -0,0 +1,327 @@ | |||
1 | |||
2 | /* | ||
3 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
4 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
5 | * | ||
6 | * Redistribution and use in source and binary forms, with or without | ||
7 | * modification, are permitted provided that the following conditions are met: | ||
8 | * * Redistributions of source code must retain the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer. | ||
10 | * * Redistributions in binary form must reproduce the above copyright | ||
11 | * notice, this list of conditions and the following disclaimer in the | ||
12 | * documentation and/or other materials provided with the distribution. | ||
13 | * * Neither the name of the OpenSim Project nor the | ||
14 | * names of its contributors may be used to endorse or promote products | ||
15 | * derived from this software without specific prior written permission. | ||
16 | * | ||
17 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
20 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
26 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
27 | * | ||
28 | */ | ||
29 | using System; | ||
30 | using System.Collections; | ||
31 | using System.Collections.Generic; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using System.IO; | ||
37 | using System.Threading; | ||
38 | using System.Timers; | ||
39 | using OpenSim.Framework.Utilities; | ||
40 | using OpenSim.Framework.Interfaces; | ||
41 | |||
42 | namespace OpenSim | ||
43 | { | ||
44 | public class ClientViewBase | ||
45 | { | ||
46 | protected BlockingQueue<QueItem> PacketQueue; | ||
47 | protected Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); | ||
48 | protected Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>(); | ||
49 | |||
50 | protected System.Timers.Timer AckTimer; | ||
51 | protected uint Sequence = 0; | ||
52 | protected object SequenceLock = new object(); | ||
53 | protected const int MAX_APPENDED_ACKS = 10; | ||
54 | protected const int RESEND_TIMEOUT = 4000; | ||
55 | protected const int MAX_SEQUENCE = 0xFFFFFF; | ||
56 | |||
57 | public uint CircuitCode; | ||
58 | public EndPoint userEP; | ||
59 | |||
60 | protected PacketServer m_networkServer; | ||
61 | |||
62 | public ClientViewBase() | ||
63 | { | ||
64 | |||
65 | } | ||
66 | |||
67 | protected virtual void ProcessInPacket(Packet Pack) | ||
68 | { | ||
69 | |||
70 | } | ||
71 | |||
72 | protected virtual void ProcessOutPacket(Packet Pack) | ||
73 | { | ||
74 | // Keep track of when this packet was sent out | ||
75 | Pack.TickCount = Environment.TickCount; | ||
76 | |||
77 | if (!Pack.Header.Resent) | ||
78 | { | ||
79 | // Set the sequence number | ||
80 | lock (SequenceLock) | ||
81 | { | ||
82 | if (Sequence >= MAX_SEQUENCE) | ||
83 | Sequence = 1; | ||
84 | else | ||
85 | Sequence++; | ||
86 | Pack.Header.Sequence = Sequence; | ||
87 | } | ||
88 | |||
89 | if (Pack.Header.Reliable) //DIRTY HACK | ||
90 | { | ||
91 | lock (NeedAck) | ||
92 | { | ||
93 | if (!NeedAck.ContainsKey(Pack.Header.Sequence)) | ||
94 | { | ||
95 | try | ||
96 | { | ||
97 | NeedAck.Add(Pack.Header.Sequence, Pack); | ||
98 | } | ||
99 | catch (Exception e) // HACKY | ||
100 | { | ||
101 | e.ToString(); | ||
102 | // Ignore | ||
103 | // Seems to throw a exception here occasionally | ||
104 | // of 'duplicate key' despite being locked. | ||
105 | // !?!?!? | ||
106 | } | ||
107 | } | ||
108 | else | ||
109 | { | ||
110 | // Client.Log("Attempted to add a duplicate sequence number (" + | ||
111 | // packet.Header.Sequence + ") to the NeedAck dictionary for packet type " + | ||
112 | // packet.Type.ToString(), Helpers.LogLevel.Warning); | ||
113 | } | ||
114 | } | ||
115 | |||
116 | // Don't append ACKs to resent packets, in case that's what was causing the | ||
117 | // delivery to fail | ||
118 | if (!Pack.Header.Resent) | ||
119 | { | ||
120 | // Append any ACKs that need to be sent out to this packet | ||
121 | lock (PendingAcks) | ||
122 | { | ||
123 | if (PendingAcks.Count > 0 && PendingAcks.Count < MAX_APPENDED_ACKS && | ||
124 | Pack.Type != PacketType.PacketAck && | ||
125 | Pack.Type != PacketType.LogoutRequest) | ||
126 | { | ||
127 | Pack.Header.AckList = new uint[PendingAcks.Count]; | ||
128 | int i = 0; | ||
129 | |||
130 | foreach (uint ack in PendingAcks.Values) | ||
131 | { | ||
132 | Pack.Header.AckList[i] = ack; | ||
133 | i++; | ||
134 | } | ||
135 | |||
136 | PendingAcks.Clear(); | ||
137 | Pack.Header.AppendedAcks = true; | ||
138 | } | ||
139 | } | ||
140 | } | ||
141 | } | ||
142 | } | ||
143 | |||
144 | byte[] ZeroOutBuffer = new byte[4096]; | ||
145 | byte[] sendbuffer; | ||
146 | sendbuffer = Pack.ToBytes(); | ||
147 | |||
148 | try | ||
149 | { | ||
150 | if (Pack.Header.Zerocoded) | ||
151 | { | ||
152 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); | ||
153 | m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, CircuitCode);//userEP); | ||
154 | } | ||
155 | else | ||
156 | { | ||
157 | m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, CircuitCode); //userEP); | ||
158 | } | ||
159 | } | ||
160 | catch (Exception) | ||
161 | { | ||
162 | OpenSim.Framework.Console.MainLog.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); | ||
163 | this.KillThread(); | ||
164 | } | ||
165 | |||
166 | } | ||
167 | |||
168 | public virtual void InPacket(Packet NewPack) | ||
169 | { | ||
170 | // Handle appended ACKs | ||
171 | if (NewPack.Header.AppendedAcks) | ||
172 | { | ||
173 | lock (NeedAck) | ||
174 | { | ||
175 | foreach (uint ack in NewPack.Header.AckList) | ||
176 | { | ||
177 | NeedAck.Remove(ack); | ||
178 | } | ||
179 | } | ||
180 | } | ||
181 | |||
182 | // Handle PacketAck packets | ||
183 | if (NewPack.Type == PacketType.PacketAck) | ||
184 | { | ||
185 | PacketAckPacket ackPacket = (PacketAckPacket)NewPack; | ||
186 | |||
187 | lock (NeedAck) | ||
188 | { | ||
189 | foreach (PacketAckPacket.PacketsBlock block in ackPacket.Packets) | ||
190 | { | ||
191 | NeedAck.Remove(block.ID); | ||
192 | } | ||
193 | } | ||
194 | } | ||
195 | else if ((NewPack.Type == PacketType.StartPingCheck)) | ||
196 | { | ||
197 | //reply to pingcheck | ||
198 | libsecondlife.Packets.StartPingCheckPacket startPing = (libsecondlife.Packets.StartPingCheckPacket)NewPack; | ||
199 | libsecondlife.Packets.CompletePingCheckPacket endPing = new CompletePingCheckPacket(); | ||
200 | endPing.PingID.PingID = startPing.PingID.PingID; | ||
201 | OutPacket(endPing); | ||
202 | } | ||
203 | else | ||
204 | { | ||
205 | QueItem item = new QueItem(); | ||
206 | item.Packet = NewPack; | ||
207 | item.Incoming = true; | ||
208 | this.PacketQueue.Enqueue(item); | ||
209 | } | ||
210 | |||
211 | } | ||
212 | |||
213 | public virtual void OutPacket(Packet NewPack) | ||
214 | { | ||
215 | QueItem item = new QueItem(); | ||
216 | item.Packet = NewPack; | ||
217 | item.Incoming = false; | ||
218 | this.PacketQueue.Enqueue(item); | ||
219 | } | ||
220 | |||
221 | # region Low Level Packet Methods | ||
222 | |||
223 | protected void ack_pack(Packet Pack) | ||
224 | { | ||
225 | if (Pack.Header.Reliable) | ||
226 | { | ||
227 | libsecondlife.Packets.PacketAckPacket ack_it = new PacketAckPacket(); | ||
228 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; | ||
229 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); | ||
230 | ack_it.Packets[0].ID = Pack.Header.Sequence; | ||
231 | ack_it.Header.Reliable = false; | ||
232 | |||
233 | OutPacket(ack_it); | ||
234 | |||
235 | } | ||
236 | /* | ||
237 | if (Pack.Header.Reliable) | ||
238 | { | ||
239 | lock (PendingAcks) | ||
240 | { | ||
241 | uint sequence = (uint)Pack.Header.Sequence; | ||
242 | if (!PendingAcks.ContainsKey(sequence)) { PendingAcks[sequence] = sequence; } | ||
243 | } | ||
244 | }*/ | ||
245 | } | ||
246 | |||
247 | protected void ResendUnacked() | ||
248 | { | ||
249 | int now = Environment.TickCount; | ||
250 | |||
251 | lock (NeedAck) | ||
252 | { | ||
253 | foreach (Packet packet in NeedAck.Values) | ||
254 | { | ||
255 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) | ||
256 | { | ||
257 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Resending " + packet.Type.ToString() + " packet, " + | ||
258 | (now - packet.TickCount) + "ms have passed"); | ||
259 | |||
260 | packet.Header.Resent = true; | ||
261 | OutPacket(packet); | ||
262 | } | ||
263 | } | ||
264 | } | ||
265 | } | ||
266 | |||
267 | protected void SendAcks() | ||
268 | { | ||
269 | lock (PendingAcks) | ||
270 | { | ||
271 | if (PendingAcks.Count > 0) | ||
272 | { | ||
273 | if (PendingAcks.Count > 250) | ||
274 | { | ||
275 | // FIXME: Handle the odd case where we have too many pending ACKs queued up | ||
276 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Too many ACKs queued up!"); | ||
277 | return; | ||
278 | } | ||
279 | |||
280 | //OpenSim.Framework.Console.MainLog.Instance.WriteLine("Sending PacketAck"); | ||
281 | |||
282 | |||
283 | int i = 0; | ||
284 | PacketAckPacket acks = new PacketAckPacket(); | ||
285 | acks.Packets = new PacketAckPacket.PacketsBlock[PendingAcks.Count]; | ||
286 | |||
287 | foreach (uint ack in PendingAcks.Values) | ||
288 | { | ||
289 | acks.Packets[i] = new PacketAckPacket.PacketsBlock(); | ||
290 | acks.Packets[i].ID = ack; | ||
291 | i++; | ||
292 | } | ||
293 | |||
294 | acks.Header.Reliable = false; | ||
295 | OutPacket(acks); | ||
296 | |||
297 | PendingAcks.Clear(); | ||
298 | } | ||
299 | } | ||
300 | } | ||
301 | |||
302 | protected void AckTimer_Elapsed(object sender, ElapsedEventArgs ea) | ||
303 | { | ||
304 | SendAcks(); | ||
305 | ResendUnacked(); | ||
306 | } | ||
307 | #endregion | ||
308 | |||
309 | protected virtual void KillThread() | ||
310 | { | ||
311 | |||
312 | } | ||
313 | |||
314 | #region Nested Classes | ||
315 | |||
316 | public class QueItem | ||
317 | { | ||
318 | public QueItem() | ||
319 | { | ||
320 | } | ||
321 | |||
322 | public Packet Packet; | ||
323 | public bool Incoming; | ||
324 | } | ||
325 | #endregion | ||
326 | } | ||
327 | } | ||
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diff --git a/OpenSim/Region/ClientStack/PacketServer.cs b/OpenSim/Region/ClientStack/PacketServer.cs new file mode 100644 index 0000000..229570c --- /dev/null +++ b/OpenSim/Region/ClientStack/PacketServer.cs | |||
@@ -0,0 +1,183 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife.Packets; | ||
32 | using OpenSim.Framework.Interfaces; | ||
33 | using OpenSim.Framework; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using OpenSim.Assets; | ||
37 | using OpenSim.Caches; | ||
38 | |||
39 | namespace OpenSim | ||
40 | { | ||
41 | public class PacketServer | ||
42 | { | ||
43 | private ClientStackNetworkHandler _networkHandler; | ||
44 | private IWorld _localWorld; | ||
45 | public Dictionary<uint, ClientView> ClientThreads = new Dictionary<uint, ClientView>(); | ||
46 | public Dictionary<uint, IClientAPI> ClientAPIs = new Dictionary<uint, IClientAPI>(); | ||
47 | protected uint serverPort; | ||
48 | |||
49 | public PacketServer(ClientStackNetworkHandler networkHandler, uint port) | ||
50 | { | ||
51 | _networkHandler = networkHandler; | ||
52 | this.serverPort = port; | ||
53 | _networkHandler.RegisterPacketServer(this); | ||
54 | } | ||
55 | |||
56 | public IWorld LocalWorld | ||
57 | { | ||
58 | set | ||
59 | { | ||
60 | this._localWorld = value; | ||
61 | } | ||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// | ||
66 | /// </summary> | ||
67 | /// <param name="circuitCode"></param> | ||
68 | /// <param name="packet"></param> | ||
69 | public virtual void ClientInPacket(uint circuitCode, Packet packet) | ||
70 | { | ||
71 | if (this.ClientThreads.ContainsKey(circuitCode)) | ||
72 | { | ||
73 | ClientThreads[circuitCode].InPacket(packet); | ||
74 | } | ||
75 | } | ||
76 | |||
77 | /// <summary> | ||
78 | /// | ||
79 | /// </summary> | ||
80 | /// <param name="circuitCode"></param> | ||
81 | /// <returns></returns> | ||
82 | public virtual bool AddNewCircuitCodeClient(uint circuitCode) | ||
83 | { | ||
84 | return false; | ||
85 | } | ||
86 | |||
87 | /// <summary> | ||
88 | /// | ||
89 | /// </summary> | ||
90 | /// <param name="packet"></param> | ||
91 | public virtual void SendPacketToAllClients(Packet packet) | ||
92 | { | ||
93 | |||
94 | } | ||
95 | |||
96 | /// <summary> | ||
97 | /// | ||
98 | /// </summary> | ||
99 | /// <param name="packet"></param> | ||
100 | /// <param name="simClient"></param> | ||
101 | public virtual void SendPacketToAllExcept(Packet packet, ClientView simClient) | ||
102 | { | ||
103 | |||
104 | } | ||
105 | |||
106 | /// <summary> | ||
107 | /// | ||
108 | /// </summary> | ||
109 | /// <param name="packetType"></param> | ||
110 | /// <param name="handler"></param> | ||
111 | public virtual void AddClientPacketHandler(PacketType packetType, PacketMethod handler) | ||
112 | { | ||
113 | |||
114 | } | ||
115 | |||
116 | /// <summary> | ||
117 | /// | ||
118 | /// </summary> | ||
119 | public virtual void RegisterClientPacketHandlers() | ||
120 | { | ||
121 | |||
122 | } | ||
123 | |||
124 | /// <summary> | ||
125 | /// | ||
126 | /// </summary> | ||
127 | /// <param name="remoteEP"></param> | ||
128 | /// <param name="initialcirpack"></param> | ||
129 | /// <param name="clientThreads"></param> | ||
130 | /// <param name="world"></param> | ||
131 | /// <param name="assetCache"></param> | ||
132 | /// <param name="packServer"></param> | ||
133 | /// <param name="inventoryCache"></param> | ||
134 | /// <param name="authenSessions"></param> | ||
135 | /// <returns></returns> | ||
136 | protected virtual ClientView CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions) | ||
137 | { | ||
138 | return new ClientView(remoteEP, initialcirpack, clientThreads, world, assetCache, packServer, inventoryCache, authenSessions ); | ||
139 | } | ||
140 | |||
141 | /// <summary> | ||
142 | /// | ||
143 | /// </summary> | ||
144 | /// <param name="epSender"></param> | ||
145 | /// <param name="useCircuit"></param> | ||
146 | /// <param name="assetCache"></param> | ||
147 | /// <param name="inventoryCache"></param> | ||
148 | /// <param name="authenticateSessionsClass"></param> | ||
149 | /// <returns></returns> | ||
150 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, InventoryCache inventoryCache, AuthenticateSessionsBase authenticateSessionsClass) | ||
151 | { | ||
152 | ClientView newuser = | ||
153 | CreateNewClient(epSender, useCircuit, ClientThreads, _localWorld, assetCache, this, inventoryCache, | ||
154 | authenticateSessionsClass); | ||
155 | |||
156 | this.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); | ||
157 | this.ClientAPIs.Add(useCircuit.CircuitCode.Code, (IClientAPI)newuser); | ||
158 | |||
159 | return true; | ||
160 | } | ||
161 | |||
162 | /// <summary> | ||
163 | /// | ||
164 | /// </summary> | ||
165 | /// <param name="buffer"></param> | ||
166 | /// <param name="size"></param> | ||
167 | /// <param name="flags"></param> | ||
168 | /// <param name="circuitcode"></param> | ||
169 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | ||
170 | { | ||
171 | this._networkHandler.SendPacketTo(buffer, size, flags, circuitcode); | ||
172 | } | ||
173 | |||
174 | /// <summary> | ||
175 | /// | ||
176 | /// </summary> | ||
177 | /// <param name="circuitcode"></param> | ||
178 | public virtual void RemoveClientCircuit(uint circuitcode) | ||
179 | { | ||
180 | this._networkHandler.RemoveClientCircuit(circuitcode); | ||
181 | } | ||
182 | } | ||
183 | } | ||
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs new file mode 100644 index 0000000..b421fbd --- /dev/null +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -0,0 +1,129 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Text; | ||
30 | using System.IO; | ||
31 | using System.Threading; | ||
32 | using System.Net; | ||
33 | using System.Net.Sockets; | ||
34 | using System.Timers; | ||
35 | using System.Reflection; | ||
36 | using System.Collections; | ||
37 | using System.Collections.Generic; | ||
38 | using libsecondlife; | ||
39 | using libsecondlife.Packets; | ||
40 | using OpenSim.Terrain; | ||
41 | using OpenSim.Framework.Interfaces; | ||
42 | using OpenSim.Framework.Types; | ||
43 | using OpenSim.Framework; | ||
44 | using OpenSim.Assets; | ||
45 | using OpenSim.Caches; | ||
46 | using OpenSim.Framework.Console; | ||
47 | using OpenSim.Physics.Manager; | ||
48 | using Nwc.XmlRpc; | ||
49 | using OpenSim.Framework.Servers; | ||
50 | using OpenSim.Framework.GenericConfig; | ||
51 | |||
52 | namespace OpenSim | ||
53 | { | ||
54 | public class RegionApplicationBase | ||
55 | { | ||
56 | protected IGenericConfig localConfig; | ||
57 | protected PhysicsManager physManager; | ||
58 | protected AssetCache AssetCache; | ||
59 | protected InventoryCache InventoryCache; | ||
60 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | ||
61 | protected DateTime startuptime; | ||
62 | protected NetworkServersInfo serversData; | ||
63 | |||
64 | public string m_physicsEngine; | ||
65 | public bool m_sandbox = false; | ||
66 | public bool m_loginserver; | ||
67 | public bool user_accounts = false; | ||
68 | public bool gridLocalAsset = false; | ||
69 | protected bool configFileSetup = false; | ||
70 | public string m_config; | ||
71 | |||
72 | protected List<UDPServer> m_udpServer = new List<UDPServer>(); | ||
73 | protected List<RegionInfo> regionData = new List<RegionInfo>(); | ||
74 | protected List<IWorld> m_localWorld = new List<IWorld>(); | ||
75 | protected BaseHttpServer httpServer; | ||
76 | protected List<AuthenticateSessionsBase> AuthenticateSessionsHandler = new List<AuthenticateSessionsBase>(); | ||
77 | |||
78 | protected LogBase m_log; | ||
79 | |||
80 | public RegionApplicationBase() | ||
81 | { | ||
82 | |||
83 | } | ||
84 | |||
85 | public RegionApplicationBase(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile) | ||
86 | { | ||
87 | this.configFileSetup = useConfigFile; | ||
88 | m_sandbox = sandBoxMode; | ||
89 | m_loginserver = startLoginServer; | ||
90 | m_physicsEngine = physicsEngine; | ||
91 | m_config = configFile; | ||
92 | } | ||
93 | |||
94 | /*protected World m_localWorld; | ||
95 | public World LocalWorld | ||
96 | { | ||
97 | get { return m_localWorld; } | ||
98 | }*/ | ||
99 | |||
100 | /// <summary> | ||
101 | /// Performs initialisation of the world, such as loading configuration from disk. | ||
102 | /// </summary> | ||
103 | public virtual void StartUp() | ||
104 | { | ||
105 | } | ||
106 | |||
107 | protected virtual void SetupLocalGridServers() | ||
108 | { | ||
109 | } | ||
110 | |||
111 | protected virtual void SetupRemoteGridServers() | ||
112 | { | ||
113 | |||
114 | } | ||
115 | |||
116 | protected virtual void SetupWorld() | ||
117 | { | ||
118 | } | ||
119 | |||
120 | protected virtual void SetupHttpListener() | ||
121 | { | ||
122 | } | ||
123 | |||
124 | protected virtual void ConnectToRemoteGridServer() | ||
125 | { | ||
126 | |||
127 | } | ||
128 | } | ||
129 | } | ||
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs new file mode 100644 index 0000000..f2a02d9 --- /dev/null +++ b/OpenSim/Region/ClientStack/UDPServer.cs | |||
@@ -0,0 +1,208 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Text; | ||
30 | using System.IO; | ||
31 | using System.Threading; | ||
32 | using System.Net; | ||
33 | using System.Net.Sockets; | ||
34 | using System.Timers; | ||
35 | using System.Reflection; | ||
36 | using System.Collections; | ||
37 | using System.Collections.Generic; | ||
38 | using libsecondlife; | ||
39 | using libsecondlife.Packets; | ||
40 | using OpenSim.Terrain; | ||
41 | using OpenSim.Framework.Interfaces; | ||
42 | using OpenSim.Framework.Types; | ||
43 | using OpenSim.Assets; | ||
44 | using OpenSim.Caches; | ||
45 | using OpenSim.Framework.Console; | ||
46 | using OpenSim.Framework; | ||
47 | using Nwc.XmlRpc; | ||
48 | using OpenSim.Servers; | ||
49 | using OpenSim.GenericConfig; | ||
50 | |||
51 | namespace OpenSim | ||
52 | { | ||
53 | |||
54 | public class UDPServer : ClientStackNetworkHandler | ||
55 | { | ||
56 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | ||
57 | public Socket Server; | ||
58 | protected IPEndPoint ServerIncoming; | ||
59 | protected byte[] RecvBuffer = new byte[4096]; | ||
60 | protected byte[] ZeroBuffer = new byte[8192]; | ||
61 | protected IPEndPoint ipeSender; | ||
62 | protected EndPoint epSender; | ||
63 | protected AsyncCallback ReceivedData; | ||
64 | protected PacketServer _packetServer; | ||
65 | |||
66 | protected int listenPort; | ||
67 | protected IWorld m_localWorld; | ||
68 | protected AssetCache m_assetCache; | ||
69 | protected InventoryCache m_inventoryCache; | ||
70 | protected LogBase m_log; | ||
71 | protected AuthenticateSessionsBase m_authenticateSessionsClass; | ||
72 | |||
73 | public PacketServer PacketServer | ||
74 | { | ||
75 | get | ||
76 | { | ||
77 | return _packetServer; | ||
78 | } | ||
79 | set | ||
80 | { | ||
81 | _packetServer = value; | ||
82 | } | ||
83 | } | ||
84 | |||
85 | public IWorld LocalWorld | ||
86 | { | ||
87 | set | ||
88 | { | ||
89 | this.m_localWorld = value; | ||
90 | this._packetServer.LocalWorld = this.m_localWorld; | ||
91 | } | ||
92 | } | ||
93 | |||
94 | public UDPServer() | ||
95 | { | ||
96 | } | ||
97 | |||
98 | public UDPServer(int port, AssetCache assetCache, InventoryCache inventoryCache, LogBase console, AuthenticateSessionsBase authenticateClass) | ||
99 | { | ||
100 | listenPort = port; | ||
101 | this.m_assetCache = assetCache; | ||
102 | this.m_inventoryCache = inventoryCache; | ||
103 | this.m_log = console; | ||
104 | this.m_authenticateSessionsClass = authenticateClass; | ||
105 | this.CreatePacketServer(); | ||
106 | |||
107 | } | ||
108 | |||
109 | protected virtual void CreatePacketServer() | ||
110 | { | ||
111 | PacketServer packetServer = new PacketServer(this, (uint) listenPort); | ||
112 | } | ||
113 | |||
114 | protected virtual void OnReceivedData(IAsyncResult result) | ||
115 | { | ||
116 | ipeSender = new IPEndPoint(IPAddress.Any, 0); | ||
117 | epSender = (EndPoint)ipeSender; | ||
118 | Packet packet = null; | ||
119 | int numBytes = Server.EndReceiveFrom(result, ref epSender); | ||
120 | int packetEnd = numBytes - 1; | ||
121 | |||
122 | packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer); | ||
123 | |||
124 | // do we already have a circuit for this endpoint | ||
125 | if (this.clientCircuits.ContainsKey(epSender)) | ||
126 | { | ||
127 | //if so then send packet to the packetserver | ||
128 | this._packetServer.ClientInPacket(this.clientCircuits[epSender], packet); | ||
129 | } | ||
130 | else if (packet.Type == PacketType.UseCircuitCode) | ||
131 | { | ||
132 | // new client | ||
133 | this.AddNewClient(packet); | ||
134 | } | ||
135 | else | ||
136 | { // invalid client | ||
137 | m_log.Warn("UDPServer.cs:OnReceivedData() - WARNING: Got a packet from an invalid client - " + epSender.ToString()); | ||
138 | } | ||
139 | |||
140 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
141 | } | ||
142 | |||
143 | protected virtual void AddNewClient(Packet packet) | ||
144 | { | ||
145 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet; | ||
146 | this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); | ||
147 | |||
148 | this.PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_inventoryCache, m_authenticateSessionsClass); | ||
149 | } | ||
150 | |||
151 | public void ServerListener() | ||
152 | { | ||
153 | m_log.Status("UDPServer.cs:ServerListener() - Opening UDP socket on " + listenPort); | ||
154 | |||
155 | ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort); | ||
156 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | ||
157 | Server.Bind(ServerIncoming); | ||
158 | |||
159 | m_log.Verbose("UDPServer.cs:ServerListener() - UDP socket bound, getting ready to listen"); | ||
160 | |||
161 | ipeSender = new IPEndPoint(IPAddress.Any, 0); | ||
162 | epSender = (EndPoint)ipeSender; | ||
163 | ReceivedData = new AsyncCallback(this.OnReceivedData); | ||
164 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
165 | |||
166 | m_log.Verbose("UDPServer.cs:ServerListener() - Listening..."); | ||
167 | |||
168 | } | ||
169 | |||
170 | public virtual void RegisterPacketServer(PacketServer server) | ||
171 | { | ||
172 | this._packetServer = server; | ||
173 | } | ||
174 | |||
175 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)//EndPoint packetSender) | ||
176 | { | ||
177 | // find the endpoint for this circuit | ||
178 | EndPoint sendto = null; | ||
179 | foreach (KeyValuePair<EndPoint, uint> p in this.clientCircuits) | ||
180 | { | ||
181 | if (p.Value == circuitcode) | ||
182 | { | ||
183 | sendto = p.Key; | ||
184 | break; | ||
185 | } | ||
186 | } | ||
187 | if (sendto != null) | ||
188 | { | ||
189 | //we found the endpoint so send the packet to it | ||
190 | this.Server.SendTo(buffer, size, flags, sendto); | ||
191 | } | ||
192 | } | ||
193 | |||
194 | public virtual void RemoveClientCircuit(uint circuitcode) | ||
195 | { | ||
196 | foreach (KeyValuePair<EndPoint, uint> p in this.clientCircuits) | ||
197 | { | ||
198 | if (p.Value == circuitcode) | ||
199 | { | ||
200 | this.clientCircuits.Remove(p.Key); | ||
201 | break; | ||
202 | } | ||
203 | } | ||
204 | } | ||
205 | |||
206 | |||
207 | } | ||
208 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/VersionInfo.cs b/OpenSim/Region/ClientStack/VersionInfo.cs new file mode 100644 index 0000000..5d1354e --- /dev/null +++ b/OpenSim/Region/ClientStack/VersionInfo.cs | |||
@@ -0,0 +1,38 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | |||
30 | namespace OpenSim | ||
31 | { | ||
32 | /// <summary> | ||
33 | /// </summary> | ||
34 | public class VersionInfo | ||
35 | { | ||
36 | public static string Version = "0.3, SVN build "; | ||
37 | } | ||
38 | } | ||
diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs new file mode 100644 index 0000000..01e0c59 --- /dev/null +++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs | |||
@@ -0,0 +1,113 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Interfaces; | ||
5 | using OpenSim.Framework.Types; | ||
6 | using OpenSim.Framework.Console; | ||
7 | using libsecondlife; | ||
8 | using OpenSim.Region; | ||
9 | using Avatar=OpenSim.Region.Scenes.ScenePresence; | ||
10 | using OpenSim.Region.Scenes; | ||
11 | using OpenSim.Framework; | ||
12 | using OpenSim.Caches; | ||
13 | using OpenGrid.Framework.Communications; | ||
14 | using OpenSim.Servers; | ||
15 | |||
16 | namespace SimpleApp | ||
17 | { | ||
18 | public class MyWorld : Scene | ||
19 | { | ||
20 | private RegionInfo m_regionInfo; | ||
21 | private List<OpenSim.Region.Scenes.ScenePresence> m_avatars; | ||
22 | |||
23 | public MyWorld(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer) | ||
24 | : base(clientThreads, regionInfo, authen, commsMan, assetCach, httpServer) | ||
25 | { | ||
26 | m_regionInfo = regionInfo; | ||
27 | m_avatars = new List<Avatar>(); | ||
28 | } | ||
29 | |||
30 | public override void SendLayerData(IClientAPI remoteClient) | ||
31 | { | ||
32 | float[] map = new float[65536]; | ||
33 | |||
34 | for (int i = 0; i < 65536; i++) | ||
35 | { | ||
36 | int x = i % 256; | ||
37 | int y = i / 256; | ||
38 | |||
39 | map[i] = (float)(x + y / 2); | ||
40 | } | ||
41 | |||
42 | remoteClient.SendLayerData(map); | ||
43 | } | ||
44 | |||
45 | #region IWorld Members | ||
46 | |||
47 | override public void AddNewClient(IClientAPI client, LLUUID agentID, bool child) | ||
48 | |||
49 | { | ||
50 | LLVector3 pos = new LLVector3(128, 128, 128); | ||
51 | |||
52 | client.OnRegionHandShakeReply += SendLayerData; | ||
53 | client.OnChatFromViewer += | ||
54 | delegate(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
55 | { | ||
56 | // Echo it (so you know what you typed) | ||
57 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
58 | client.SendChatMessage("Ready.", 1, pos, "System", LLUUID.Zero ); | ||
59 | }; | ||
60 | |||
61 | client.OnRequestWearables += SendWearables; | ||
62 | |||
63 | client.OnCompleteMovementToRegion += delegate() | ||
64 | { | ||
65 | client.MoveAgentIntoRegion(m_regionInfo, pos, LLVector3.Zero ); | ||
66 | }; | ||
67 | |||
68 | client.OnCompleteMovementToRegion += delegate() | ||
69 | { | ||
70 | client.SendAvatarData(m_regionInfo.RegionHandle, client.FirstName, | ||
71 | client.LastName, client.AgentId, 0, | ||
72 | pos, null); | ||
73 | |||
74 | client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero ); | ||
75 | }; | ||
76 | |||
77 | client.SendRegionHandshake(m_regionInfo); | ||
78 | |||
79 | OpenSim.Region.Scenes.ScenePresence avatar = new Avatar( client, this, m_regionInfo ); | ||
80 | |||
81 | } | ||
82 | |||
83 | private void SendWearables( IClientAPI client ) | ||
84 | { | ||
85 | client.SendWearables( AvatarWearable.DefaultWearables ); | ||
86 | } | ||
87 | |||
88 | |||
89 | override public void RemoveClient(LLUUID agentID) | ||
90 | { | ||
91 | |||
92 | } | ||
93 | |||
94 | public RegionInfo RegionInfo | ||
95 | { | ||
96 | get { return m_regionInfo; } | ||
97 | } | ||
98 | |||
99 | public object SyncRoot | ||
100 | { | ||
101 | get { return this; } | ||
102 | } | ||
103 | |||
104 | private uint m_nextLocalId = 1; | ||
105 | |||
106 | public uint NextLocalId | ||
107 | { | ||
108 | get { return m_nextLocalId++; } | ||
109 | } | ||
110 | |||
111 | #endregion | ||
112 | } | ||
113 | } | ||
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs new file mode 100644 index 0000000..e1465d1 --- /dev/null +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs | |||
@@ -0,0 +1,128 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim; | ||
5 | using OpenSim.GridInterfaces.Local; | ||
6 | using OpenSim.Framework.Interfaces; | ||
7 | using OpenSim.Framework.Types; | ||
8 | using OpenSim.Framework.Console; | ||
9 | using OpenSim.Assets; | ||
10 | using libsecondlife; | ||
11 | using OpenSim.Servers; | ||
12 | using OpenSim.Framework; | ||
13 | using OpenSim.Caches; | ||
14 | using OpenGrid.Framework.Communications; | ||
15 | using OpenSim.LocalCommunications; | ||
16 | |||
17 | namespace SimpleApp | ||
18 | { | ||
19 | class Program : IAssetReceiver, conscmd_callback | ||
20 | { | ||
21 | private LogBase m_log; | ||
22 | AuthenticateSessionsBase m_circuitManager; | ||
23 | |||
24 | private void Run() | ||
25 | { | ||
26 | m_log = new LogBase(null, "SimpleApp", this, false); | ||
27 | MainLog.Instance = m_log; | ||
28 | |||
29 | // CheckSumServer checksumServer = new CheckSumServer(12036); | ||
30 | // checksumServer.ServerListener(); | ||
31 | |||
32 | string simAddr = "127.0.0.1"; | ||
33 | int simPort = 9000; | ||
34 | /* | ||
35 | LoginServer loginServer = new LoginServer( simAddr, simPort, 0, 0, false ); | ||
36 | loginServer.Startup(); | ||
37 | loginServer.SetSessionHandler( AddNewSessionHandler );*/ | ||
38 | |||
39 | m_circuitManager = new AuthenticateSessionsBase(); | ||
40 | |||
41 | InventoryCache inventoryCache = new InventoryCache(); | ||
42 | |||
43 | LocalAssetServer assetServer = new LocalAssetServer(); | ||
44 | assetServer.SetServerInfo("http://127.0.0.1:8003/", ""); | ||
45 | assetServer.SetReceiver(this); | ||
46 | |||
47 | AssetCache assetCache = new AssetCache(assetServer); | ||
48 | |||
49 | UDPServer udpServer = new UDPServer(simPort, assetCache, inventoryCache, m_log, m_circuitManager ); | ||
50 | PacketServer packetServer = new PacketServer( udpServer, (uint) simPort ); | ||
51 | udpServer.ServerListener(); | ||
52 | |||
53 | ClientView.TerrainManager = new TerrainManager(new SecondLife()); | ||
54 | |||
55 | CommunicationsManager communicationsManager = new CommunicationsLocal(null); | ||
56 | |||
57 | RegionInfo regionInfo = new RegionInfo( ); | ||
58 | BaseHttpServer httpServer = new BaseHttpServer(simPort); | ||
59 | udpServer.LocalWorld = new MyWorld( packetServer.ClientAPIs, regionInfo, m_circuitManager, communicationsManager, assetCache, httpServer ); | ||
60 | |||
61 | // World world = new World(udpServer.PacketServer.ClientAPIs, regionInfo); | ||
62 | // PhysicsScene physicsScene = new NullPhysicsScene(); | ||
63 | // world.PhysicsScene = physicsScene; | ||
64 | // udpServer.LocalWorld = world; | ||
65 | |||
66 | // httpServer.AddXmlRPCHandler( "login_to_simulator", loginServer.XmlRpcLoginMethod ); | ||
67 | httpServer.Start(); | ||
68 | |||
69 | m_log.WriteLine( LogPriority.NORMAL, "Press enter to quit."); | ||
70 | m_log.ReadLine(); | ||
71 | } | ||
72 | |||
73 | private bool AddNewSessionHandler(ulong regionHandle, Login loginData) | ||
74 | { | ||
75 | m_log.WriteLine(LogPriority.NORMAL, "Region [{0}] recieved Login from [{1}] [{2}]", regionHandle, loginData.First, loginData.Last); | ||
76 | |||
77 | AgentCircuitData agent = new AgentCircuitData(); | ||
78 | agent.AgentID = loginData.Agent; | ||
79 | agent.firstname = loginData.First; | ||
80 | agent.lastname = loginData.Last; | ||
81 | agent.SessionID = loginData.Session; | ||
82 | agent.SecureSessionID = loginData.SecureSession; | ||
83 | agent.circuitcode = loginData.CircuitCode; | ||
84 | agent.BaseFolder = loginData.BaseFolder; | ||
85 | agent.InventoryFolder = loginData.InventoryFolder; | ||
86 | agent.startpos = new LLVector3(128, 128, 70); | ||
87 | |||
88 | m_circuitManager.AddNewCircuit(agent.circuitcode, agent); | ||
89 | |||
90 | return true; | ||
91 | } | ||
92 | |||
93 | #region IAssetReceiver Members | ||
94 | |||
95 | public void AssetReceived( AssetBase asset, bool IsTexture) | ||
96 | { | ||
97 | throw new Exception("The method or operation is not implemented."); | ||
98 | } | ||
99 | |||
100 | public void AssetNotFound( AssetBase asset) | ||
101 | { | ||
102 | throw new Exception("The method or operation is not implemented."); | ||
103 | } | ||
104 | |||
105 | #endregion | ||
106 | |||
107 | #region conscmd_callback Members | ||
108 | |||
109 | public void RunCmd(string cmd, string[] cmdparams) | ||
110 | { | ||
111 | throw new Exception("The method or operation is not implemented."); | ||
112 | } | ||
113 | |||
114 | public void Show(string ShowWhat) | ||
115 | { | ||
116 | throw new Exception("The method or operation is not implemented."); | ||
117 | } | ||
118 | |||
119 | #endregion | ||
120 | |||
121 | static void Main(string[] args) | ||
122 | { | ||
123 | Program app = new Program(); | ||
124 | |||
125 | app.Run(); | ||
126 | } | ||
127 | } | ||
128 | } | ||
diff --git a/OpenSim/Region/Examples/SimpleApp/Properties/AssemblyInfo.cs b/OpenSim/Region/Examples/SimpleApp/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..0f9bf0f --- /dev/null +++ b/OpenSim/Region/Examples/SimpleApp/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("SimpleApp")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("Playahead AB")] | ||
12 | [assembly: AssemblyProduct("SimpleApp")] | ||
13 | [assembly: AssemblyCopyright("Copyright © Playahead AB 2007")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("a5cfa45f-5acf-4b2e-9c50-1dd1fd7608ee")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("1.0.0.0")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Region/Examples/SimpleApp/SimpleApp.csproj b/OpenSim/Region/Examples/SimpleApp/SimpleApp.csproj new file mode 100644 index 0000000..5129be2 --- /dev/null +++ b/OpenSim/Region/Examples/SimpleApp/SimpleApp.csproj | |||
@@ -0,0 +1,154 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{24B12448-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>SimpleApp</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Exe</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>SimpleApp</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\..\..\bin\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\..\..\bin\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="libsecondlife.dll" > | ||
62 | <HintPath>..\..\..\..\bin\libsecondlife.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="OpenSim.Servers" > | ||
66 | <HintPath>OpenSim.Servers.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | <Reference Include="System" > | ||
70 | <HintPath>System.dll</HintPath> | ||
71 | <Private>False</Private> | ||
72 | </Reference> | ||
73 | <Reference Include="System.Data.dll" > | ||
74 | <HintPath>..\..\..\..\bin\System.Data.dll</HintPath> | ||
75 | <Private>False</Private> | ||
76 | </Reference> | ||
77 | <Reference Include="System.Xml" > | ||
78 | <HintPath>System.Xml.dll</HintPath> | ||
79 | <Private>False</Private> | ||
80 | </Reference> | ||
81 | <Reference Include="XMLRPC.dll" > | ||
82 | <HintPath>..\..\..\..\bin\XMLRPC.dll</HintPath> | ||
83 | <Private>False</Private> | ||
84 | </Reference> | ||
85 | </ItemGroup> | ||
86 | <ItemGroup> | ||
87 | <ProjectReference Include="..\..\..\Framework\General\OpenSim.Framework.csproj"> | ||
88 | <Name>OpenSim.Framework</Name> | ||
89 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | ||
90 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
91 | <Private>False</Private> | ||
92 | </ProjectReference> | ||
93 | <ProjectReference Include="..\..\..\Framework\Communications\OpenSim.Framework.Communications.csproj"> | ||
94 | <Name>OpenSim.Framework.Communications</Name> | ||
95 | <Project>{CB52B7E7-0000-0000-0000-000000000000}</Project> | ||
96 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
97 | <Private>False</Private> | ||
98 | </ProjectReference> | ||
99 | <ProjectReference Include="..\..\..\Framework\Console\OpenSim.Framework.Console.csproj"> | ||
100 | <Name>OpenSim.Framework.Console</Name> | ||
101 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | ||
102 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
103 | <Private>False</Private> | ||
104 | </ProjectReference> | ||
105 | <ProjectReference Include="..\..\Caches\OpenSim.Region.Caches.csproj"> | ||
106 | <Name>OpenSim.Region.Caches</Name> | ||
107 | <Project>{61FCCDB3-0000-0000-0000-000000000000}</Project> | ||
108 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
109 | <Private>False</Private> | ||
110 | </ProjectReference> | ||
111 | <ProjectReference Include="..\..\ClientStack\OpenSim.Region.ClientStack.csproj"> | ||
112 | <Name>OpenSim.Region.ClientStack</Name> | ||
113 | <Project>{DC3698B2-0000-0000-0000-000000000000}</Project> | ||
114 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
115 | <Private>False</Private> | ||
116 | </ProjectReference> | ||
117 | <ProjectReference Include="..\..\GridInterfaces\Local\OpenSim.Region.GridInterfaces.Local.csproj"> | ||
118 | <Name>OpenSim.Region.GridInterfaces.Local</Name> | ||
119 | <Project>{241A8CDD-0000-0000-0000-000000000000}</Project> | ||
120 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
121 | <Private>False</Private> | ||
122 | </ProjectReference> | ||
123 | <ProjectReference Include="..\..\LocalCommunications\OpenSim.Region.LocalCommunications.csproj"> | ||
124 | <Name>OpenSim.Region.LocalCommunications</Name> | ||
125 | <Project>{EB3A1BA8-0000-0000-0000-000000000000}</Project> | ||
126 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
127 | <Private>False</Private> | ||
128 | </ProjectReference> | ||
129 | <ProjectReference Include="..\..\Simulation\OpenSim.Region.Simulation.csproj"> | ||
130 | <Name>OpenSim.Region.Simulation</Name> | ||
131 | <Project>{C0DAB338-0000-0000-0000-000000000000}</Project> | ||
132 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
133 | <Private>False</Private> | ||
134 | </ProjectReference> | ||
135 | </ItemGroup> | ||
136 | <ItemGroup> | ||
137 | <Compile Include="MyWorld.cs"> | ||
138 | <SubType>Code</SubType> | ||
139 | </Compile> | ||
140 | <Compile Include="Program.cs"> | ||
141 | <SubType>Code</SubType> | ||
142 | </Compile> | ||
143 | <Compile Include="Properties\AssemblyInfo.cs"> | ||
144 | <SubType>Code</SubType> | ||
145 | </Compile> | ||
146 | </ItemGroup> | ||
147 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
148 | <PropertyGroup> | ||
149 | <PreBuildEvent> | ||
150 | </PreBuildEvent> | ||
151 | <PostBuildEvent> | ||
152 | </PostBuildEvent> | ||
153 | </PropertyGroup> | ||
154 | </Project> | ||
diff --git a/OpenSim/Region/Examples/SimpleApp/SimpleApp.csproj.user b/OpenSim/Region/Examples/SimpleApp/SimpleApp.csproj.user new file mode 100644 index 0000000..6841907 --- /dev/null +++ b/OpenSim/Region/Examples/SimpleApp/SimpleApp.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/Region/GridInterfaces/Local/AssemblyInfo.cs b/OpenSim/Region/GridInterfaces/Local/AssemblyInfo.cs new file mode 100644 index 0000000..52ecd6b --- /dev/null +++ b/OpenSim/Region/GridInterfaces/Local/AssemblyInfo.cs | |||
@@ -0,0 +1,58 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.CompilerServices; | ||
30 | using System.Runtime.InteropServices; | ||
31 | |||
32 | // Information about this assembly is defined by the following | ||
33 | // attributes. | ||
34 | // | ||
35 | // change them to the information which is associated with the assembly | ||
36 | // you compile. | ||
37 | |||
38 | [assembly: AssemblyTitle("LocalGridServers")] | ||
39 | [assembly: AssemblyDescription("")] | ||
40 | [assembly: AssemblyConfiguration("")] | ||
41 | [assembly: AssemblyCompany("")] | ||
42 | [assembly: AssemblyProduct("LocalGridServers")] | ||
43 | [assembly: AssemblyCopyright("")] | ||
44 | [assembly: AssemblyTrademark("")] | ||
45 | [assembly: AssemblyCulture("")] | ||
46 | |||
47 | // This sets the default COM visibility of types in the assembly to invisible. | ||
48 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
49 | [assembly: ComVisible(false)] | ||
50 | |||
51 | // The assembly version has following format : | ||
52 | // | ||
53 | // Major.Minor.Build.Revision | ||
54 | // | ||
55 | // You can specify all values by your own or you can build default build and revision | ||
56 | // numbers with the '*' character (the default): | ||
57 | |||
58 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs new file mode 100644 index 0000000..87eff49 --- /dev/null +++ b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs | |||
@@ -0,0 +1,312 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using System.Threading; | ||
32 | using System.IO; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using OpenSim.Framework.Types; | ||
35 | using OpenSim.Framework.Utilities; | ||
36 | using OpenSim.Framework.Console; | ||
37 | using libsecondlife; | ||
38 | using Db4objects.Db4o; | ||
39 | using Db4objects.Db4o.Query; | ||
40 | |||
41 | namespace OpenSim.GridInterfaces.Local | ||
42 | { | ||
43 | public class LocalAssetPlugin : IAssetPlugin | ||
44 | { | ||
45 | public LocalAssetPlugin() | ||
46 | { | ||
47 | |||
48 | } | ||
49 | |||
50 | public IAssetServer GetAssetServer() | ||
51 | { | ||
52 | return (new LocalAssetServer()); | ||
53 | } | ||
54 | } | ||
55 | |||
56 | public class LocalAssetServer : IAssetServer | ||
57 | { | ||
58 | private IAssetReceiver _receiver; | ||
59 | private BlockingQueue<ARequest> _assetRequests; | ||
60 | private IObjectContainer db; | ||
61 | private Thread _localAssetServerThread; | ||
62 | |||
63 | public LocalAssetServer() | ||
64 | { | ||
65 | bool yapfile; | ||
66 | this._assetRequests = new BlockingQueue<ARequest>(); | ||
67 | yapfile = System.IO.File.Exists("assets.yap"); | ||
68 | |||
69 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Local Asset Server class created"); | ||
70 | try | ||
71 | { | ||
72 | db = Db4oFactory.OpenFile("assets.yap"); | ||
73 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Db4 Asset database creation"); | ||
74 | } | ||
75 | catch (Exception e) | ||
76 | { | ||
77 | db.Close(); | ||
78 | OpenSim.Framework.Console.MainLog.Instance.WriteLine(LogPriority.MEDIUM, "Db4 Asset server :Constructor - Exception occured"); | ||
79 | OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString()); | ||
80 | } | ||
81 | if (!yapfile) | ||
82 | { | ||
83 | this.SetUpAssetDatabase(); | ||
84 | } | ||
85 | this._localAssetServerThread = new Thread(new ThreadStart(RunRequests)); | ||
86 | this._localAssetServerThread.IsBackground = true; | ||
87 | this._localAssetServerThread.Start(); | ||
88 | |||
89 | } | ||
90 | |||
91 | public void SetReceiver(IAssetReceiver receiver) | ||
92 | { | ||
93 | this._receiver = receiver; | ||
94 | } | ||
95 | |||
96 | public void RequestAsset(LLUUID assetID, bool isTexture) | ||
97 | { | ||
98 | ARequest req = new ARequest(); | ||
99 | req.AssetID = assetID; | ||
100 | req.IsTexture = isTexture; | ||
101 | this._assetRequests.Enqueue(req); | ||
102 | } | ||
103 | |||
104 | public void UpdateAsset(AssetBase asset) | ||
105 | { | ||
106 | |||
107 | } | ||
108 | |||
109 | public void UploadNewAsset(AssetBase asset) | ||
110 | { | ||
111 | AssetStorage store = new AssetStorage(); | ||
112 | store.Data = asset.Data; | ||
113 | store.Name = asset.Name; | ||
114 | store.UUID = asset.FullID; | ||
115 | db.Set(store); | ||
116 | db.Commit(); | ||
117 | } | ||
118 | |||
119 | public void SetServerInfo(string ServerUrl, string ServerKey) | ||
120 | { | ||
121 | |||
122 | } | ||
123 | public void Close() | ||
124 | { | ||
125 | if (db != null) | ||
126 | { | ||
127 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Closing local asset server database"); | ||
128 | db.Close(); | ||
129 | } | ||
130 | } | ||
131 | |||
132 | private void RunRequests() | ||
133 | { | ||
134 | while (true) | ||
135 | { | ||
136 | byte[] idata = null; | ||
137 | bool found = false; | ||
138 | AssetStorage foundAsset = null; | ||
139 | ARequest req = this._assetRequests.Dequeue(); | ||
140 | IObjectSet result = db.Query(new AssetUUIDQuery(req.AssetID)); | ||
141 | if (result.Count > 0) | ||
142 | { | ||
143 | foundAsset = (AssetStorage)result.Next(); | ||
144 | found = true; | ||
145 | } | ||
146 | |||
147 | AssetBase asset = new AssetBase(); | ||
148 | if (found) | ||
149 | { | ||
150 | asset.FullID = foundAsset.UUID; | ||
151 | asset.Type = foundAsset.Type; | ||
152 | asset.InvType = foundAsset.Type; | ||
153 | asset.Name = foundAsset.Name; | ||
154 | idata = foundAsset.Data; | ||
155 | } | ||
156 | else | ||
157 | { | ||
158 | asset.FullID = LLUUID.Zero; | ||
159 | } | ||
160 | asset.Data = idata; | ||
161 | _receiver.AssetReceived(asset, req.IsTexture); | ||
162 | } | ||
163 | |||
164 | } | ||
165 | |||
166 | private void SetUpAssetDatabase() | ||
167 | { | ||
168 | try | ||
169 | { | ||
170 | |||
171 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Setting up asset database"); | ||
172 | |||
173 | AssetBase Image = new AssetBase(); | ||
174 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); | ||
175 | Image.Name = "Bricks"; | ||
176 | this.LoadAsset(Image, true, "bricks.jp2"); | ||
177 | AssetStorage store = new AssetStorage(); | ||
178 | store.Data = Image.Data; | ||
179 | store.Name = Image.Name; | ||
180 | store.UUID = Image.FullID; | ||
181 | db.Set(store); | ||
182 | db.Commit(); | ||
183 | |||
184 | Image = new AssetBase(); | ||
185 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002"); | ||
186 | Image.Name = "Plywood"; | ||
187 | this.LoadAsset(Image, true, "plywood.jp2"); | ||
188 | store = new AssetStorage(); | ||
189 | store.Data = Image.Data; | ||
190 | store.Name = Image.Name; | ||
191 | store.UUID = Image.FullID; | ||
192 | db.Set(store); | ||
193 | db.Commit(); | ||
194 | |||
195 | Image = new AssetBase(); | ||
196 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000003"); | ||
197 | Image.Name = "Rocks"; | ||
198 | this.LoadAsset(Image, true, "rocks.jp2"); | ||
199 | store = new AssetStorage(); | ||
200 | store.Data = Image.Data; | ||
201 | store.Name = Image.Name; | ||
202 | store.UUID = Image.FullID; | ||
203 | db.Set(store); | ||
204 | db.Commit(); | ||
205 | |||
206 | Image = new AssetBase(); | ||
207 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000004"); | ||
208 | Image.Name = "Granite"; | ||
209 | this.LoadAsset(Image, true, "granite.jp2"); | ||
210 | store = new AssetStorage(); | ||
211 | store.Data = Image.Data; | ||
212 | store.Name = Image.Name; | ||
213 | store.UUID = Image.FullID; | ||
214 | db.Set(store); | ||
215 | db.Commit(); | ||
216 | |||
217 | Image = new AssetBase(); | ||
218 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000005"); | ||
219 | Image.Name = "Hardwood"; | ||
220 | this.LoadAsset(Image, true, "hardwood.jp2"); | ||
221 | store = new AssetStorage(); | ||
222 | store.Data = Image.Data; | ||
223 | store.Name = Image.Name; | ||
224 | store.UUID = Image.FullID; | ||
225 | db.Set(store); | ||
226 | db.Commit(); | ||
227 | |||
228 | Image = new AssetBase(); | ||
229 | Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005"); | ||
230 | Image.Name = "Prim Base Texture"; | ||
231 | this.LoadAsset(Image, true, "plywood.jp2"); | ||
232 | store = new AssetStorage(); | ||
233 | store.Data = Image.Data; | ||
234 | store.Name = Image.Name; | ||
235 | store.UUID = Image.FullID; | ||
236 | db.Set(store); | ||
237 | db.Commit(); | ||
238 | |||
239 | Image = new AssetBase(); | ||
240 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
241 | Image.Name = "Map Base Texture"; | ||
242 | this.LoadAsset(Image, true, "map_base.jp2"); | ||
243 | store = new AssetStorage(); | ||
244 | store.Data = Image.Data; | ||
245 | store.Name = Image.Name; | ||
246 | store.UUID = Image.FullID; | ||
247 | db.Set(store); | ||
248 | db.Commit(); | ||
249 | |||
250 | Image = new AssetBase(); | ||
251 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000007"); | ||
252 | Image.Name = "Map Texture"; | ||
253 | this.LoadAsset(Image, true, "map1.jp2"); | ||
254 | store = new AssetStorage(); | ||
255 | store.Data = Image.Data; | ||
256 | store.Name = Image.Name; | ||
257 | store.UUID = Image.FullID; | ||
258 | db.Set(store); | ||
259 | db.Commit(); | ||
260 | |||
261 | Image = new AssetBase(); | ||
262 | Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
263 | Image.Name = "Shape"; | ||
264 | this.LoadAsset(Image, false, "base_shape.dat"); | ||
265 | store = new AssetStorage(); | ||
266 | store.Data = Image.Data; | ||
267 | store.Name = Image.Name; | ||
268 | store.UUID = Image.FullID; | ||
269 | db.Set(store); | ||
270 | db.Commit(); | ||
271 | } | ||
272 | catch (Exception e) | ||
273 | { | ||
274 | Console.WriteLine(e.Message); | ||
275 | } | ||
276 | |||
277 | } | ||
278 | |||
279 | private void LoadAsset(AssetBase info, bool image, string filename) | ||
280 | { | ||
281 | //should request Asset from storage manager | ||
282 | //but for now read from file | ||
283 | |||
284 | string dataPath = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "assets"); //+ folder; | ||
285 | string fileName = Path.Combine(dataPath, filename); | ||
286 | FileInfo fInfo = new FileInfo(fileName); | ||
287 | long numBytes = fInfo.Length; | ||
288 | FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read); | ||
289 | byte[] idata = new byte[numBytes]; | ||
290 | BinaryReader br = new BinaryReader(fStream); | ||
291 | idata = br.ReadBytes((int)numBytes); | ||
292 | br.Close(); | ||
293 | fStream.Close(); | ||
294 | info.Data = idata; | ||
295 | //info.loaded=true; | ||
296 | } | ||
297 | } | ||
298 | public class AssetUUIDQuery : Predicate | ||
299 | { | ||
300 | private LLUUID _findID; | ||
301 | |||
302 | public AssetUUIDQuery(LLUUID find) | ||
303 | { | ||
304 | _findID = find; | ||
305 | } | ||
306 | public bool Match(AssetStorage asset) | ||
307 | { | ||
308 | return (asset.UUID == _findID); | ||
309 | } | ||
310 | } | ||
311 | |||
312 | } | ||
diff --git a/OpenSim/Region/GridInterfaces/Local/OpenSim.Region.GridInterfaces.Local.csproj b/OpenSim/Region/GridInterfaces/Local/OpenSim.Region.GridInterfaces.Local.csproj new file mode 100644 index 0000000..484a205 --- /dev/null +++ b/OpenSim/Region/GridInterfaces/Local/OpenSim.Region.GridInterfaces.Local.csproj | |||
@@ -0,0 +1,107 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{241A8CDD-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.Region.GridInterfaces.Local</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Region.GridInterfaces.Local</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\..\..\bin\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\..\..\bin\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="Db4objects.Db4o.dll" > | ||
62 | <HintPath>..\..\..\..\bin\Db4objects.Db4o.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="libsecondlife.dll" > | ||
66 | <HintPath>..\..\..\..\bin\libsecondlife.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | <Reference Include="System" > | ||
70 | <HintPath>System.dll</HintPath> | ||
71 | <Private>False</Private> | ||
72 | </Reference> | ||
73 | <Reference Include="System.Xml" > | ||
74 | <HintPath>System.Xml.dll</HintPath> | ||
75 | <Private>False</Private> | ||
76 | </Reference> | ||
77 | </ItemGroup> | ||
78 | <ItemGroup> | ||
79 | <ProjectReference Include="..\..\..\Framework\General\OpenSim.Framework.csproj"> | ||
80 | <Name>OpenSim.Framework</Name> | ||
81 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | ||
82 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
83 | <Private>False</Private> | ||
84 | </ProjectReference> | ||
85 | <ProjectReference Include="..\..\..\Framework\Console\OpenSim.Framework.Console.csproj"> | ||
86 | <Name>OpenSim.Framework.Console</Name> | ||
87 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | ||
88 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
89 | <Private>False</Private> | ||
90 | </ProjectReference> | ||
91 | </ItemGroup> | ||
92 | <ItemGroup> | ||
93 | <Compile Include="AssemblyInfo.cs"> | ||
94 | <SubType>Code</SubType> | ||
95 | </Compile> | ||
96 | <Compile Include="LocalAssetServer.cs"> | ||
97 | <SubType>Code</SubType> | ||
98 | </Compile> | ||
99 | </ItemGroup> | ||
100 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
101 | <PropertyGroup> | ||
102 | <PreBuildEvent> | ||
103 | </PreBuildEvent> | ||
104 | <PostBuildEvent> | ||
105 | </PostBuildEvent> | ||
106 | </PropertyGroup> | ||
107 | </Project> | ||
diff --git a/OpenSim/Region/GridInterfaces/Local/OpenSim.Region.GridInterfaces.Local.csproj.user b/OpenSim/Region/GridInterfaces/Local/OpenSim.Region.GridInterfaces.Local.csproj.user new file mode 100644 index 0000000..6841907 --- /dev/null +++ b/OpenSim/Region/GridInterfaces/Local/OpenSim.Region.GridInterfaces.Local.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/Region/GridInterfaces/Remote/AssemblyInfo.cs b/OpenSim/Region/GridInterfaces/Remote/AssemblyInfo.cs new file mode 100644 index 0000000..51596d0 --- /dev/null +++ b/OpenSim/Region/GridInterfaces/Remote/AssemblyInfo.cs | |||
@@ -0,0 +1,58 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.CompilerServices; | ||
30 | using System.Runtime.InteropServices; | ||
31 | |||
32 | // Information about this assembly is defined by the following | ||
33 | // attributes. | ||
34 | // | ||
35 | // change them to the information which is associated with the assembly | ||
36 | // you compile. | ||
37 | |||
38 | [assembly: AssemblyTitle("RemoteGridServers")] | ||
39 | [assembly: AssemblyDescription("")] | ||
40 | [assembly: AssemblyConfiguration("")] | ||
41 | [assembly: AssemblyCompany("")] | ||
42 | [assembly: AssemblyProduct("RemoteGridServers")] | ||
43 | [assembly: AssemblyCopyright("")] | ||
44 | [assembly: AssemblyTrademark("")] | ||
45 | [assembly: AssemblyCulture("")] | ||
46 | |||
47 | // This sets the default COM visibility of types in the assembly to invisible. | ||
48 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
49 | [assembly: ComVisible(false)] | ||
50 | |||
51 | // The assembly version has following format : | ||
52 | // | ||
53 | // Major.Minor.Build.Revision | ||
54 | // | ||
55 | // You can specify all values by your own or you can build default build and revision | ||
56 | // numbers with the '*' character (the default): | ||
57 | |||
58 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Region/GridInterfaces/Remote/OpenSim.Region.GridInterfaces.Remote.csproj b/OpenSim/Region/GridInterfaces/Remote/OpenSim.Region.GridInterfaces.Remote.csproj new file mode 100644 index 0000000..793fde2 --- /dev/null +++ b/OpenSim/Region/GridInterfaces/Remote/OpenSim.Region.GridInterfaces.Remote.csproj | |||
@@ -0,0 +1,107 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{98C7B681-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.Region.GridInterfaces.Remote</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Region.GridInterfaces.Remote</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\..\..\bin\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\..\..\bin\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="libsecondlife.dll" > | ||
62 | <HintPath>..\..\..\..\bin\libsecondlife.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="System" > | ||
66 | <HintPath>System.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | <Reference Include="System.Xml" > | ||
70 | <HintPath>System.Xml.dll</HintPath> | ||
71 | <Private>False</Private> | ||
72 | </Reference> | ||
73 | <Reference Include="XMLRPC.dll" > | ||
74 | <HintPath>..\..\..\..\bin\XMLRPC.dll</HintPath> | ||
75 | <Private>False</Private> | ||
76 | </Reference> | ||
77 | </ItemGroup> | ||
78 | <ItemGroup> | ||
79 | <ProjectReference Include="..\..\..\Framework\General\OpenSim.Framework.csproj"> | ||
80 | <Name>OpenSim.Framework</Name> | ||
81 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | ||
82 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
83 | <Private>False</Private> | ||
84 | </ProjectReference> | ||
85 | <ProjectReference Include="..\..\..\Framework\Console\OpenSim.Framework.Console.csproj"> | ||
86 | <Name>OpenSim.Framework.Console</Name> | ||
87 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | ||
88 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
89 | <Private>False</Private> | ||
90 | </ProjectReference> | ||
91 | </ItemGroup> | ||
92 | <ItemGroup> | ||
93 | <Compile Include="AssemblyInfo.cs"> | ||
94 | <SubType>Code</SubType> | ||
95 | </Compile> | ||
96 | <Compile Include="RemoteAssetServer.cs"> | ||
97 | <SubType>Code</SubType> | ||
98 | </Compile> | ||
99 | </ItemGroup> | ||
100 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
101 | <PropertyGroup> | ||
102 | <PreBuildEvent> | ||
103 | </PreBuildEvent> | ||
104 | <PostBuildEvent> | ||
105 | </PostBuildEvent> | ||
106 | </PropertyGroup> | ||
107 | </Project> | ||
diff --git a/OpenSim/Region/GridInterfaces/Remote/OpenSim.Region.GridInterfaces.Remote.csproj.user b/OpenSim/Region/GridInterfaces/Remote/OpenSim.Region.GridInterfaces.Remote.csproj.user new file mode 100644 index 0000000..6841907 --- /dev/null +++ b/OpenSim/Region/GridInterfaces/Remote/OpenSim.Region.GridInterfaces.Remote.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/Region/GridInterfaces/Remote/RemoteAssetServer.cs b/OpenSim/Region/GridInterfaces/Remote/RemoteAssetServer.cs new file mode 100644 index 0000000..ca01c68 --- /dev/null +++ b/OpenSim/Region/GridInterfaces/Remote/RemoteAssetServer.cs | |||
@@ -0,0 +1,135 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using System.Threading; | ||
32 | using System.Net; | ||
33 | using System.Net.Sockets; | ||
34 | using System.IO; | ||
35 | using libsecondlife; | ||
36 | using OpenSim.Framework.Interfaces; | ||
37 | using OpenSim.Framework.Types; | ||
38 | using OpenSim.Framework.Utilities; | ||
39 | |||
40 | namespace OpenSim.GridInterfaces.Remote | ||
41 | { | ||
42 | public class RemoteAssetServer : IAssetServer | ||
43 | { | ||
44 | private IAssetReceiver _receiver; | ||
45 | private BlockingQueue<ARequest> _assetRequests; | ||
46 | private Thread _remoteAssetServerThread; | ||
47 | private string AssetServerUrl; | ||
48 | private string AssetSendKey; | ||
49 | |||
50 | public RemoteAssetServer() | ||
51 | { | ||
52 | this._assetRequests = new BlockingQueue<ARequest>(); | ||
53 | this._remoteAssetServerThread = new Thread(new ThreadStart(RunRequests)); | ||
54 | this._remoteAssetServerThread.IsBackground = true; | ||
55 | this._remoteAssetServerThread.Start(); | ||
56 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Remote Asset Server class created"); | ||
57 | } | ||
58 | |||
59 | public void SetReceiver(IAssetReceiver receiver) | ||
60 | { | ||
61 | this._receiver = receiver; | ||
62 | } | ||
63 | |||
64 | public void RequestAsset(LLUUID assetID, bool isTexture) | ||
65 | { | ||
66 | ARequest req = new ARequest(); | ||
67 | req.AssetID = assetID; | ||
68 | req.IsTexture = isTexture; | ||
69 | this._assetRequests.Enqueue(req); | ||
70 | } | ||
71 | |||
72 | public void UpdateAsset(AssetBase asset) | ||
73 | { | ||
74 | |||
75 | } | ||
76 | |||
77 | public void UploadNewAsset(AssetBase asset) | ||
78 | { | ||
79 | Encoding Windows1252Encoding = Encoding.GetEncoding(1252); | ||
80 | string ret = Windows1252Encoding.GetString(asset.Data); | ||
81 | byte[] buffer = Windows1252Encoding.GetBytes(ret); | ||
82 | WebClient client = new WebClient(); | ||
83 | client.UploadData(this.AssetServerUrl + "assets/" + asset.FullID, buffer); | ||
84 | |||
85 | } | ||
86 | |||
87 | public void SetServerInfo(string ServerUrl, string ServerKey) | ||
88 | { | ||
89 | this.AssetServerUrl = ServerUrl; | ||
90 | this.AssetSendKey = ServerKey; | ||
91 | } | ||
92 | |||
93 | private void RunRequests() | ||
94 | { | ||
95 | while (true) | ||
96 | { | ||
97 | //we need to add support for the asset server not knowing about a requested asset | ||
98 | // 404... THE MAGIC FILE NOT FOUND ERROR, very useful for telling you things such as a file (or asset ;) ) not being found!!!!!!!!!!! it's 2:22AM | ||
99 | ARequest req = this._assetRequests.Dequeue(); | ||
100 | LLUUID assetID = req.AssetID; | ||
101 | // OpenSim.Framework.Console.MainLog.Instance.Verbose(" RemoteAssetServer- Got a AssetServer request, processing it - " + this.AssetServerUrl + "assets/" + assetID); | ||
102 | WebRequest AssetLoad = WebRequest.Create(this.AssetServerUrl + "assets/" + assetID); | ||
103 | WebResponse AssetResponse = AssetLoad.GetResponse(); | ||
104 | byte[] idata = new byte[(int)AssetResponse.ContentLength]; | ||
105 | BinaryReader br = new BinaryReader(AssetResponse.GetResponseStream()); | ||
106 | idata = br.ReadBytes((int)AssetResponse.ContentLength); | ||
107 | br.Close(); | ||
108 | |||
109 | AssetBase asset = new AssetBase(); | ||
110 | asset.FullID = assetID; | ||
111 | asset.Data = idata; | ||
112 | _receiver.AssetReceived(asset, req.IsTexture); | ||
113 | } | ||
114 | } | ||
115 | |||
116 | public void Close() | ||
117 | { | ||
118 | |||
119 | } | ||
120 | } | ||
121 | |||
122 | public class RemoteAssetPlugin : IAssetPlugin | ||
123 | { | ||
124 | public RemoteAssetPlugin() | ||
125 | { | ||
126 | |||
127 | } | ||
128 | |||
129 | public IAssetServer GetAssetServer() | ||
130 | { | ||
131 | return (new RemoteAssetServer()); | ||
132 | } | ||
133 | } | ||
134 | |||
135 | } | ||
diff --git a/OpenSim/Region/LocalCommunications/CommunicationsLocal.cs b/OpenSim/Region/LocalCommunications/CommunicationsLocal.cs new file mode 100644 index 0000000..743b9b4 --- /dev/null +++ b/OpenSim/Region/LocalCommunications/CommunicationsLocal.cs | |||
@@ -0,0 +1,61 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using libsecondlife; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | using OpenGrid.Framework.Communications; | ||
37 | |||
38 | |||
39 | namespace OpenSim.LocalCommunications | ||
40 | { | ||
41 | public class CommunicationsLocal : CommunicationsManager | ||
42 | { | ||
43 | public LocalBackEndServices SandBoxServices = new LocalBackEndServices(); | ||
44 | public LocalUserServices UserServices; | ||
45 | |||
46 | public CommunicationsLocal(NetworkServersInfo serversInfo) | ||
47 | : base(serversInfo) | ||
48 | { | ||
49 | UserServices = new LocalUserServices(this , serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY); | ||
50 | UserServices.AddPlugin("OpenGrid.Framework.Data.DB4o.dll"); | ||
51 | UserServer = UserServices; | ||
52 | GridServer = SandBoxServices; | ||
53 | InterRegion = SandBoxServices; | ||
54 | } | ||
55 | |||
56 | internal void InformRegionOfLogin(ulong regionHandle, Login login) | ||
57 | { | ||
58 | this.SandBoxServices.AddNewSession(regionHandle, login); | ||
59 | } | ||
60 | } | ||
61 | } | ||
diff --git a/OpenSim/Region/LocalCommunications/LocalBackEndServices.cs b/OpenSim/Region/LocalCommunications/LocalBackEndServices.cs new file mode 100644 index 0000000..ce48c6e --- /dev/null +++ b/OpenSim/Region/LocalCommunications/LocalBackEndServices.cs | |||
@@ -0,0 +1,209 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenGrid.Framework.Communications; | ||
32 | using libsecondlife; | ||
33 | using OpenSim.Framework.Types; | ||
34 | using OpenSim.Framework; | ||
35 | |||
36 | namespace OpenSim.LocalCommunications | ||
37 | { | ||
38 | |||
39 | public class LocalBackEndServices : IGridServices, IInterRegionCommunications | ||
40 | { | ||
41 | protected Dictionary<ulong, RegionInfo> regions = new Dictionary<ulong, RegionInfo>(); | ||
42 | protected Dictionary<ulong, RegionCommsListener> regionHosts = new Dictionary<ulong, RegionCommsListener>(); | ||
43 | |||
44 | public LocalBackEndServices() | ||
45 | { | ||
46 | |||
47 | } | ||
48 | |||
49 | /// <summary> | ||
50 | /// Register a region method with the BackEnd Services. | ||
51 | /// </summary> | ||
52 | /// <param name="regionInfo"></param> | ||
53 | /// <returns></returns> | ||
54 | public RegionCommsListener RegisterRegion(RegionInfo regionInfo, GridInfo gridInfo) | ||
55 | { | ||
56 | //Console.WriteLine("CommsManager - Region " + regionInfo.RegionHandle + " , " + regionInfo.RegionLocX + " , "+ regionInfo.RegionLocY +" is registering"); | ||
57 | if (!this.regions.ContainsKey((uint)regionInfo.RegionHandle)) | ||
58 | { | ||
59 | //Console.WriteLine("CommsManager - Adding Region " + regionInfo.RegionHandle ); | ||
60 | this.regions.Add(regionInfo.RegionHandle, regionInfo); | ||
61 | RegionCommsListener regionHost = new RegionCommsListener(); | ||
62 | this.regionHosts.Add(regionInfo.RegionHandle, regionHost); | ||
63 | |||
64 | return regionHost; | ||
65 | } | ||
66 | |||
67 | //already in our list of regions so for now lets return null | ||
68 | return null; | ||
69 | } | ||
70 | |||
71 | /// <summary> | ||
72 | /// </summary> | ||
73 | /// <param name="regionInfo"></param> | ||
74 | /// <returns></returns> | ||
75 | public List<RegionInfo> RequestNeighbours(RegionInfo regionInfo) | ||
76 | { | ||
77 | // Console.WriteLine("Finding Neighbours to " + regionInfo.RegionHandle); | ||
78 | List<RegionInfo> neighbours = new List<RegionInfo>(); | ||
79 | |||
80 | foreach (RegionInfo reg in this.regions.Values) | ||
81 | { | ||
82 | // Console.WriteLine("CommsManager- RequestNeighbours() checking region " + reg.RegionLocX + " , "+ reg.RegionLocY); | ||
83 | if (reg.RegionHandle != regionInfo.RegionHandle) | ||
84 | { | ||
85 | //Console.WriteLine("CommsManager- RequestNeighbours() - found a different region in list, checking location"); | ||
86 | if ((reg.RegionLocX > (regionInfo.RegionLocX - 2)) && (reg.RegionLocX < (regionInfo.RegionLocX + 2))) | ||
87 | { | ||
88 | if ((reg.RegionLocY > (regionInfo.RegionLocY - 2)) && (reg.RegionLocY < (regionInfo.RegionLocY + 2))) | ||
89 | { | ||
90 | neighbours.Add(reg); | ||
91 | } | ||
92 | } | ||
93 | } | ||
94 | } | ||
95 | return neighbours; | ||
96 | } | ||
97 | |||
98 | /// <summary> | ||
99 | /// | ||
100 | /// </summary> | ||
101 | /// <param name="regionHandle"></param> | ||
102 | /// <returns></returns> | ||
103 | public RegionInfo RequestNeighbourInfo(ulong regionHandle) | ||
104 | { | ||
105 | if (this.regions.ContainsKey(regionHandle)) | ||
106 | { | ||
107 | return this.regions[regionHandle]; | ||
108 | } | ||
109 | return null; | ||
110 | } | ||
111 | |||
112 | /// <summary> | ||
113 | /// | ||
114 | /// </summary> | ||
115 | /// <param name="minX"></param> | ||
116 | /// <param name="minY"></param> | ||
117 | /// <param name="maxX"></param> | ||
118 | /// <param name="maxY"></param> | ||
119 | /// <returns></returns> | ||
120 | public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
121 | { | ||
122 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); | ||
123 | foreach(RegionInfo regInfo in this.regions.Values) | ||
124 | { | ||
125 | if (((regInfo.RegionLocX >= minX) && (regInfo.RegionLocX <= maxX)) && ((regInfo.RegionLocY >= minY) && (regInfo.RegionLocY <= maxY))) | ||
126 | { | ||
127 | MapBlockData map = new MapBlockData(); | ||
128 | map.Name = regInfo.RegionName; | ||
129 | map.X = (ushort)regInfo.RegionLocX; | ||
130 | map.Y = (ushort)regInfo.RegionLocY; | ||
131 | map.WaterHeight =(byte) regInfo.estateSettings.waterHeight; | ||
132 | map.MapImageId = regInfo.estateSettings.terrainImageID; //new LLUUID("00000000-0000-0000-9999-000000000007"); | ||
133 | map.Agents = 1; | ||
134 | map.RegionFlags = 72458694; | ||
135 | map.Access = 13; | ||
136 | mapBlocks.Add(map); | ||
137 | } | ||
138 | } | ||
139 | return mapBlocks; | ||
140 | } | ||
141 | |||
142 | /// <summary> | ||
143 | /// </summary> | ||
144 | /// <param name="regionHandle"></param> | ||
145 | /// <param name="agentData"></param> | ||
146 | /// <returns></returns> | ||
147 | public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData) //should change from agentCircuitData | ||
148 | { | ||
149 | //Console.WriteLine("CommsManager- Trying to Inform a region to expect child agent"); | ||
150 | if (this.regionHosts.ContainsKey(regionHandle)) | ||
151 | { | ||
152 | // Console.WriteLine("CommsManager- Informing a region to expect child agent"); | ||
153 | this.regionHosts[regionHandle].TriggerExpectUser(regionHandle, agentData); | ||
154 | return true; | ||
155 | } | ||
156 | return false; | ||
157 | } | ||
158 | |||
159 | /// <summary> | ||
160 | /// | ||
161 | /// </summary> | ||
162 | /// <param name="regionHandle"></param> | ||
163 | /// <param name="agentID"></param> | ||
164 | /// <param name="position"></param> | ||
165 | /// <returns></returns> | ||
166 | public bool ExpectAvatarCrossing(ulong regionHandle, libsecondlife.LLUUID agentID, libsecondlife.LLVector3 position) | ||
167 | { | ||
168 | if (this.regionHosts.ContainsKey(regionHandle)) | ||
169 | { | ||
170 | // Console.WriteLine("CommsManager- Informing a region to expect avatar crossing"); | ||
171 | this.regionHosts[regionHandle].TriggerExpectAvatarCrossing(regionHandle, agentID, position); | ||
172 | return true; | ||
173 | } | ||
174 | return false; | ||
175 | } | ||
176 | |||
177 | /// <summary> | ||
178 | /// Is a Sandbox mode method, used by the local Login server to inform a region of a connection user/session | ||
179 | /// </summary> | ||
180 | /// <param name="regionHandle"></param> | ||
181 | /// <param name="loginData"></param> | ||
182 | /// <returns></returns> | ||
183 | public bool AddNewSession(ulong regionHandle, Login loginData) | ||
184 | { | ||
185 | //Console.WriteLine(" comms manager been told to expect new user"); | ||
186 | AgentCircuitData agent = new AgentCircuitData(); | ||
187 | agent.AgentID = loginData.Agent; | ||
188 | agent.firstname = loginData.First; | ||
189 | agent.lastname = loginData.Last; | ||
190 | agent.SessionID = loginData.Session; | ||
191 | agent.SecureSessionID = loginData.SecureSession; | ||
192 | agent.circuitcode = loginData.CircuitCode; | ||
193 | agent.BaseFolder = loginData.BaseFolder; | ||
194 | agent.InventoryFolder = loginData.InventoryFolder; | ||
195 | agent.startpos = new LLVector3(128, 128, 70); | ||
196 | agent.CapsPath = loginData.CapsPath; | ||
197 | |||
198 | if (this.regionHosts.ContainsKey(regionHandle)) | ||
199 | { | ||
200 | this.regionHosts[regionHandle].TriggerExpectUser(regionHandle, agent); | ||
201 | return true; | ||
202 | } | ||
203 | |||
204 | // region not found | ||
205 | return false; | ||
206 | } | ||
207 | } | ||
208 | } | ||
209 | |||
diff --git a/OpenSim/Region/LocalCommunications/LocalUserServices.cs b/OpenSim/Region/LocalCommunications/LocalUserServices.cs new file mode 100644 index 0000000..a7f7aa4 --- /dev/null +++ b/OpenSim/Region/LocalCommunications/LocalUserServices.cs | |||
@@ -0,0 +1,118 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using System.Collections.Generic; | ||
4 | using System.Text; | ||
5 | |||
6 | using OpenGrid.Framework.Communications; | ||
7 | //using OpenSim.Framework.User; | ||
8 | using OpenGrid.Framework.UserManagement; | ||
9 | using OpenGrid.Framework.Data; | ||
10 | using OpenSim.Framework.Types; | ||
11 | using OpenSim.Framework.Utilities; | ||
12 | |||
13 | using libsecondlife; | ||
14 | |||
15 | namespace OpenSim.LocalCommunications | ||
16 | { | ||
17 | public class LocalUserServices : UserManagerBase, IUserServices | ||
18 | { | ||
19 | private CommunicationsLocal m_Parent; | ||
20 | |||
21 | private uint defaultHomeX ; | ||
22 | private uint defaultHomeY; | ||
23 | public LocalUserServices(CommunicationsLocal parent, uint defHomeX, uint defHomeY) | ||
24 | { | ||
25 | m_Parent = parent; | ||
26 | defaultHomeX = defHomeX; | ||
27 | defaultHomeY = defHomeY; | ||
28 | } | ||
29 | |||
30 | public UserProfileData GetUserProfile(string firstName, string lastName) | ||
31 | { | ||
32 | return GetUserProfile(firstName + " " + lastName); | ||
33 | } | ||
34 | |||
35 | public UserProfileData GetUserProfile(string name) | ||
36 | { | ||
37 | return this.getUserProfile(name); | ||
38 | } | ||
39 | public UserProfileData GetUserProfile(LLUUID avatarID) | ||
40 | { | ||
41 | return this.getUserProfile(avatarID); | ||
42 | } | ||
43 | |||
44 | /// <summary> | ||
45 | /// | ||
46 | /// </summary> | ||
47 | /// <returns></returns> | ||
48 | public override string GetMessage() | ||
49 | { | ||
50 | return "Welcome to OpenSim"; | ||
51 | } | ||
52 | |||
53 | public override UserProfileData GetTheUser(string firstname, string lastname) | ||
54 | { | ||
55 | UserProfileData profile = getUserProfile(firstname, lastname); | ||
56 | if (profile != null) | ||
57 | { | ||
58 | |||
59 | return profile; | ||
60 | } | ||
61 | |||
62 | //no current user account so make one | ||
63 | Console.WriteLine("No User account found so creating a new one "); | ||
64 | this.AddUserProfile(firstname, lastname, "test", defaultHomeX, defaultHomeY); | ||
65 | |||
66 | profile = getUserProfile(firstname, lastname); | ||
67 | |||
68 | return profile; | ||
69 | } | ||
70 | |||
71 | public override bool AuthenticateUser(ref UserProfileData profile, string password) | ||
72 | { | ||
73 | //for now we will accept any password in sandbox mode | ||
74 | Console.WriteLine("authorising user"); | ||
75 | return true; | ||
76 | } | ||
77 | |||
78 | public override void CustomiseResponse(ref LoginResponse response, ref UserProfileData theUser) | ||
79 | { | ||
80 | ulong currentRegion = theUser.currentAgent.currentHandle; | ||
81 | RegionInfo reg = m_Parent.GridServer.RequestNeighbourInfo(currentRegion); | ||
82 | |||
83 | |||
84 | if (reg != null) | ||
85 | { | ||
86 | response.Home = "{'region_handle':[r" + (reg.RegionLocX * 256).ToString() + ",r" + (reg.RegionLocY * 256).ToString() + "], " + | ||
87 | "'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " + | ||
88 | "'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}"; | ||
89 | string capsPath = Util.GetRandomCapsPath(); | ||
90 | response.SimAddress = reg.CommsIPListenAddr; | ||
91 | response.SimPort = (Int32)reg.CommsIPListenPort; | ||
92 | response.RegionX = reg.RegionLocX ; | ||
93 | response.RegionY = reg.RegionLocY ; | ||
94 | response.SeedCapability = "http://" + reg.CommsIPListenAddr + ":" + "9000" + "/CAPS/" + capsPath + "0000/"; | ||
95 | theUser.currentAgent.currentRegion = reg.SimUUID; | ||
96 | theUser.currentAgent.currentHandle = reg.RegionHandle; | ||
97 | |||
98 | Login _login = new Login(); | ||
99 | //copy data to login object | ||
100 | _login.First = response.Firstname; | ||
101 | _login.Last = response.Lastname; | ||
102 | _login.Agent = response.AgentID; | ||
103 | _login.Session = response.SessionID; | ||
104 | _login.SecureSession = response.SecureSessionID; | ||
105 | _login.CircuitCode = (uint)response.CircuitCode; | ||
106 | _login.CapsPath = capsPath; | ||
107 | |||
108 | m_Parent.InformRegionOfLogin(currentRegion, _login); | ||
109 | } | ||
110 | else | ||
111 | { | ||
112 | Console.WriteLine("not found region " + currentRegion); | ||
113 | } | ||
114 | |||
115 | } | ||
116 | |||
117 | } | ||
118 | } | ||
diff --git a/OpenSim/Region/LocalCommunications/OpenSim.Region.LocalCommunications.csproj b/OpenSim/Region/LocalCommunications/OpenSim.Region.LocalCommunications.csproj new file mode 100644 index 0000000..6b2b78c --- /dev/null +++ b/OpenSim/Region/LocalCommunications/OpenSim.Region.LocalCommunications.csproj | |||
@@ -0,0 +1,121 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{EB3A1BA8-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.Region.LocalCommunications</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
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60 | <ItemGroup> | ||
61 | <Reference Include="libsecondlife.dll" > | ||
62 | <HintPath>..\..\..\bin\libsecondlife.dll</HintPath> | ||
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65 | <Reference Include="System" > | ||
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69 | <Reference Include="System.Xml" > | ||
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diff --git a/OpenSim/Region/LocalCommunications/OpenSim.Region.LocalCommunications.csproj.user b/OpenSim/Region/LocalCommunications/OpenSim.Region.LocalCommunications.csproj.user new file mode 100644 index 0000000..6841907 --- /dev/null +++ b/OpenSim/Region/LocalCommunications/OpenSim.Region.LocalCommunications.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
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4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
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diff --git a/OpenSim/Region/LocalCommunications/Properties/AssemblyInfo.cs b/OpenSim/Region/LocalCommunications/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..8e6e711 --- /dev/null +++ b/OpenSim/Region/LocalCommunications/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,35 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.LocalCommunications")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("")] | ||
12 | [assembly: AssemblyProduct("OpenSim.LocalCommunications")] | ||
13 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("fb173926-bd0a-4cd0-bb45-185b2f72ddfb")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | // You can specify all the values or you can default the Revision and Build Numbers | ||
33 | // by using the '*' as shown below: | ||
34 | [assembly: AssemblyVersion("1.0.0.0")] | ||
35 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/AssemblyInfo.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/AssemblyInfo.cs new file mode 100644 index 0000000..177c49d --- /dev/null +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/AssemblyInfo.cs | |||
@@ -0,0 +1,58 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.CompilerServices; | ||
30 | using System.Runtime.InteropServices; | ||
31 | |||
32 | // Information about this assembly is defined by the following | ||
33 | // attributes. | ||
34 | // | ||
35 | // change them to the information which is associated with the assembly | ||
36 | // you compile. | ||
37 | |||
38 | [assembly: AssemblyTitle("PhysXplugin")] | ||
39 | [assembly: AssemblyDescription("")] | ||
40 | [assembly: AssemblyConfiguration("")] | ||
41 | [assembly: AssemblyCompany("")] | ||
42 | [assembly: AssemblyProduct("PhysXplugin")] | ||
43 | [assembly: AssemblyCopyright("")] | ||
44 | [assembly: AssemblyTrademark("")] | ||
45 | [assembly: AssemblyCulture("")] | ||
46 | |||
47 | // This sets the default COM visibility of types in the assembly to invisible. | ||
48 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
49 | [assembly: ComVisible(false)] | ||
50 | |||
51 | // The assembly version has following format : | ||
52 | // | ||
53 | // Major.Minor.Build.Revision | ||
54 | // | ||
55 | // You can specify all values by your own or you can build default build and revision | ||
56 | // numbers with the '*' character (the default): | ||
57 | |||
58 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs new file mode 100644 index 0000000..dcb8f3b --- /dev/null +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | |||
@@ -0,0 +1,294 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenSim.Physics.Manager; | ||
31 | |||
32 | namespace OpenSim.Region.Physics.BasicPhysicsPlugin | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// Will be the PhysX plugin but for now will be a very basic physics engine | ||
36 | /// </summary> | ||
37 | public class BasicPhysicsPlugin : IPhysicsPlugin | ||
38 | { | ||
39 | private BasicScene _mScene; | ||
40 | |||
41 | public BasicPhysicsPlugin() | ||
42 | { | ||
43 | |||
44 | } | ||
45 | |||
46 | public bool Init() | ||
47 | { | ||
48 | return true; | ||
49 | } | ||
50 | |||
51 | public PhysicsScene GetScene() | ||
52 | { | ||
53 | return new BasicScene(); | ||
54 | } | ||
55 | |||
56 | public string GetName() | ||
57 | { | ||
58 | return("basicphysics"); | ||
59 | } | ||
60 | |||
61 | public void Dispose() | ||
62 | { | ||
63 | |||
64 | } | ||
65 | } | ||
66 | |||
67 | public class BasicScene :PhysicsScene | ||
68 | { | ||
69 | private List<BasicActor> _actors = new List<BasicActor>(); | ||
70 | private float[] _heightMap; | ||
71 | |||
72 | public BasicScene() | ||
73 | { | ||
74 | |||
75 | } | ||
76 | |||
77 | public override PhysicsActor AddAvatar(PhysicsVector position) | ||
78 | { | ||
79 | BasicActor act = new BasicActor(); | ||
80 | act.Position = position; | ||
81 | _actors.Add(act); | ||
82 | return act; | ||
83 | } | ||
84 | |||
85 | public override void RemoveAvatar(PhysicsActor actor) | ||
86 | { | ||
87 | BasicActor act = (BasicActor)actor; | ||
88 | if(_actors.Contains(act)) | ||
89 | { | ||
90 | _actors.Remove(act); | ||
91 | } | ||
92 | |||
93 | } | ||
94 | |||
95 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) | ||
96 | { | ||
97 | return null; | ||
98 | } | ||
99 | |||
100 | public override void Simulate(float timeStep) | ||
101 | { | ||
102 | foreach (BasicActor actor in _actors) | ||
103 | { | ||
104 | actor.Position.X = actor.Position.X + (actor.Velocity.X * timeStep); | ||
105 | actor.Position.Y = actor.Position.Y + (actor.Velocity.Y * timeStep); | ||
106 | actor.Position.Z = actor.Position.Z + (actor.Velocity.Z * timeStep); | ||
107 | /*if(actor.Flying) | ||
108 | { | ||
109 | actor.Position.Z = actor.Position.Z + (actor.Velocity.Z * timeStep); | ||
110 | } | ||
111 | else | ||
112 | { | ||
113 | actor.Position.Z = actor.Position.Z + ((-9.8f + actor.Velocity.Z) * timeStep); | ||
114 | } | ||
115 | if(actor.Position.Z < (_heightMap[(int)actor.Position.Y * 256 + (int)actor.Position.X]+1)) | ||
116 | {*/ | ||
117 | if ((actor.Position.Y > 0 && actor.Position.Y < 256) && (actor.Position.X > 0 && actor.Position.X < 256)) | ||
118 | { | ||
119 | actor.Position.Z = _heightMap[(int)actor.Position.Y * 256 + (int)actor.Position.X] + 1; | ||
120 | } | ||
121 | else | ||
122 | { | ||
123 | if (actor.Position.Y < 0) | ||
124 | { | ||
125 | actor.Position.Y = 0; | ||
126 | } | ||
127 | else if (actor.Position.Y > 256) | ||
128 | { | ||
129 | actor.Position.Y = 256; | ||
130 | } | ||
131 | |||
132 | if (actor.Position.X < 0) | ||
133 | { | ||
134 | actor.Position.X = 0; | ||
135 | } | ||
136 | if (actor.Position.X > 256) | ||
137 | { | ||
138 | actor.Position.X = 256; | ||
139 | } | ||
140 | } | ||
141 | //} | ||
142 | |||
143 | |||
144 | |||
145 | // This code needs sorting out - border crossings etc | ||
146 | /* if(actor.Position.X<0) | ||
147 | { | ||
148 | ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); | ||
149 | actor.Position.X = 0; | ||
150 | actor.Velocity.X = 0; | ||
151 | } | ||
152 | if(actor.Position.Y < 0) | ||
153 | { | ||
154 | ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); | ||
155 | actor.Position.Y = 0; | ||
156 | actor.Velocity.Y = 0; | ||
157 | } | ||
158 | if(actor.Position.X > 255) | ||
159 | { | ||
160 | ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); | ||
161 | actor.Position.X = 255; | ||
162 | actor.Velocity.X = 0; | ||
163 | } | ||
164 | if(actor.Position.Y > 255) | ||
165 | { | ||
166 | ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); | ||
167 | actor.Position.Y = 255; | ||
168 | actor.Velocity.X = 0; | ||
169 | }*/ | ||
170 | } | ||
171 | } | ||
172 | |||
173 | public override void GetResults() | ||
174 | { | ||
175 | |||
176 | } | ||
177 | |||
178 | public override bool IsThreaded | ||
179 | { | ||
180 | get | ||
181 | { | ||
182 | return(false); // for now we won't be multithreaded | ||
183 | } | ||
184 | } | ||
185 | |||
186 | public override void SetTerrain(float[] heightMap) | ||
187 | { | ||
188 | this._heightMap = heightMap; | ||
189 | } | ||
190 | |||
191 | public override void DeleteTerrain() | ||
192 | { | ||
193 | |||
194 | } | ||
195 | } | ||
196 | |||
197 | public class BasicActor : PhysicsActor | ||
198 | { | ||
199 | private PhysicsVector _position; | ||
200 | private PhysicsVector _velocity; | ||
201 | private PhysicsVector _acceleration; | ||
202 | private bool flying; | ||
203 | public BasicActor() | ||
204 | { | ||
205 | _velocity = new PhysicsVector(); | ||
206 | _position = new PhysicsVector(); | ||
207 | _acceleration = new PhysicsVector(); | ||
208 | } | ||
209 | |||
210 | public override bool Flying | ||
211 | { | ||
212 | get | ||
213 | { | ||
214 | return false; | ||
215 | } | ||
216 | set | ||
217 | { | ||
218 | flying= value; | ||
219 | } | ||
220 | } | ||
221 | |||
222 | public override PhysicsVector Position | ||
223 | { | ||
224 | get | ||
225 | { | ||
226 | return _position; | ||
227 | } | ||
228 | set | ||
229 | { | ||
230 | _position = value; | ||
231 | } | ||
232 | } | ||
233 | |||
234 | public override PhysicsVector Velocity | ||
235 | { | ||
236 | get | ||
237 | { | ||
238 | return _velocity; | ||
239 | } | ||
240 | set | ||
241 | { | ||
242 | _velocity = value; | ||
243 | } | ||
244 | } | ||
245 | |||
246 | public override Axiom.MathLib.Quaternion Orientation | ||
247 | { | ||
248 | get | ||
249 | { | ||
250 | return Axiom.MathLib.Quaternion.Identity; | ||
251 | } | ||
252 | set | ||
253 | { | ||
254 | |||
255 | } | ||
256 | } | ||
257 | |||
258 | public override PhysicsVector Acceleration | ||
259 | { | ||
260 | get | ||
261 | { | ||
262 | return _acceleration; | ||
263 | } | ||
264 | |||
265 | } | ||
266 | |||
267 | public override bool Kinematic | ||
268 | { | ||
269 | get | ||
270 | { | ||
271 | return true; | ||
272 | } | ||
273 | set | ||
274 | { | ||
275 | |||
276 | } | ||
277 | } | ||
278 | public void SetAcceleration (PhysicsVector accel) | ||
279 | { | ||
280 | this._acceleration = accel; | ||
281 | } | ||
282 | |||
283 | public override void AddForce(PhysicsVector force) | ||
284 | { | ||
285 | |||
286 | } | ||
287 | |||
288 | public override void SetMomentum(PhysicsVector momentum) | ||
289 | { | ||
290 | |||
291 | } | ||
292 | } | ||
293 | |||
294 | } | ||
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/OpenSim.Region.Physics.BasicPhysicsPlugin.csproj b/OpenSim/Region/Physics/BasicPhysicsPlugin/OpenSim.Region.Physics.BasicPhysicsPlugin.csproj new file mode 100644 index 0000000..7dad533 --- /dev/null +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/OpenSim.Region.Physics.BasicPhysicsPlugin.csproj | |||
@@ -0,0 +1,93 @@ | |||
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7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
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13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Region.Physics.BasicPhysicsPlugin</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
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28 | <ConfigurationOverrideFile> | ||
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30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
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33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\..\..\bin\Physics\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
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40 | <NoWarn></NoWarn> | ||
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42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
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48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\..\..\bin\Physics\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="Axiom.MathLib.dll" > | ||
62 | <HintPath>..\..\..\..\bin\Axiom.MathLib.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="System" > | ||
66 | <HintPath>System.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | </ItemGroup> | ||
70 | <ItemGroup> | ||
71 | <ProjectReference Include="..\Manager\OpenSim.Region.Physics.Manager.csproj"> | ||
72 | <Name>OpenSim.Region.Physics.Manager</Name> | ||
73 | <Project>{F4FF31EB-0000-0000-0000-000000000000}</Project> | ||
74 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
75 | <Private>False</Private> | ||
76 | </ProjectReference> | ||
77 | </ItemGroup> | ||
78 | <ItemGroup> | ||
79 | <Compile Include="AssemblyInfo.cs"> | ||
80 | <SubType>Code</SubType> | ||
81 | </Compile> | ||
82 | <Compile Include="BasicPhysicsPlugin.cs"> | ||
83 | <SubType>Code</SubType> | ||
84 | </Compile> | ||
85 | </ItemGroup> | ||
86 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
87 | <PropertyGroup> | ||
88 | <PreBuildEvent> | ||
89 | </PreBuildEvent> | ||
90 | <PostBuildEvent> | ||
91 | </PostBuildEvent> | ||
92 | </PropertyGroup> | ||
93 | </Project> | ||
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/OpenSim.Region.Physics.BasicPhysicsPlugin.csproj.user b/OpenSim/Region/Physics/BasicPhysicsPlugin/OpenSim.Region.Physics.BasicPhysicsPlugin.csproj.user new file mode 100644 index 0000000..6841907 --- /dev/null +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/OpenSim.Region.Physics.BasicPhysicsPlugin.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/Region/Physics/Manager/AssemblyInfo.cs b/OpenSim/Region/Physics/Manager/AssemblyInfo.cs new file mode 100644 index 0000000..132f64a --- /dev/null +++ b/OpenSim/Region/Physics/Manager/AssemblyInfo.cs | |||
@@ -0,0 +1,58 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.CompilerServices; | ||
30 | using System.Runtime.InteropServices; | ||
31 | |||
32 | // Information about this assembly is defined by the following | ||
33 | // attributes. | ||
34 | // | ||
35 | // change them to the information which is associated with the assembly | ||
36 | // you compile. | ||
37 | |||
38 | [assembly: AssemblyTitle("PhysicsManager")] | ||
39 | [assembly: AssemblyDescription("")] | ||
40 | [assembly: AssemblyConfiguration("")] | ||
41 | [assembly: AssemblyCompany("")] | ||
42 | [assembly: AssemblyProduct("PhysicsManager")] | ||
43 | [assembly: AssemblyCopyright("")] | ||
44 | [assembly: AssemblyTrademark("")] | ||
45 | [assembly: AssemblyCulture("")] | ||
46 | |||
47 | // This sets the default COM visibility of types in the assembly to invisible. | ||
48 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
49 | [assembly: ComVisible(false)] | ||
50 | |||
51 | // The assembly version has following format : | ||
52 | // | ||
53 | // Major.Minor.Build.Revision | ||
54 | // | ||
55 | // You can specify all values by your own or you can build default build and revision | ||
56 | // numbers with the '*' character (the default): | ||
57 | |||
58 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Region/Physics/Manager/OpenSim.Region.Physics.Manager.csproj b/OpenSim/Region/Physics/Manager/OpenSim.Region.Physics.Manager.csproj new file mode 100644 index 0000000..f340400 --- /dev/null +++ b/OpenSim/Region/Physics/Manager/OpenSim.Region.Physics.Manager.csproj | |||
@@ -0,0 +1,112 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{F4FF31EB-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.Region.Physics.Manager</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Region.Physics.Manager</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\..\..\bin\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\..\..\bin\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="Axiom.MathLib.dll" > | ||
62 | <HintPath>..\..\..\..\bin\Axiom.MathLib.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="System" > | ||
66 | <HintPath>System.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | <Reference Include="System.Xml" > | ||
70 | <HintPath>System.Xml.dll</HintPath> | ||
71 | <Private>False</Private> | ||
72 | </Reference> | ||
73 | </ItemGroup> | ||
74 | <ItemGroup> | ||
75 | <ProjectReference Include="..\..\..\Framework\General\OpenSim.Framework.csproj"> | ||
76 | <Name>OpenSim.Framework</Name> | ||
77 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | ||
78 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
79 | <Private>False</Private> | ||
80 | </ProjectReference> | ||
81 | <ProjectReference Include="..\..\..\Framework\Console\OpenSim.Framework.Console.csproj"> | ||
82 | <Name>OpenSim.Framework.Console</Name> | ||
83 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | ||
84 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
85 | <Private>False</Private> | ||
86 | </ProjectReference> | ||
87 | </ItemGroup> | ||
88 | <ItemGroup> | ||
89 | <Compile Include="AssemblyInfo.cs"> | ||
90 | <SubType>Code</SubType> | ||
91 | </Compile> | ||
92 | <Compile Include="PhysicsActor.cs"> | ||
93 | <SubType>Code</SubType> | ||
94 | </Compile> | ||
95 | <Compile Include="PhysicsManager.cs"> | ||
96 | <SubType>Code</SubType> | ||
97 | </Compile> | ||
98 | <Compile Include="PhysicsScene.cs"> | ||
99 | <SubType>Code</SubType> | ||
100 | </Compile> | ||
101 | <Compile Include="PhysicsVector.cs"> | ||
102 | <SubType>Code</SubType> | ||
103 | </Compile> | ||
104 | </ItemGroup> | ||
105 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
106 | <PropertyGroup> | ||
107 | <PreBuildEvent> | ||
108 | </PreBuildEvent> | ||
109 | <PostBuildEvent> | ||
110 | </PostBuildEvent> | ||
111 | </PropertyGroup> | ||
112 | </Project> | ||
diff --git a/OpenSim/Region/Physics/Manager/OpenSim.Region.Physics.Manager.csproj.user b/OpenSim/Region/Physics/Manager/OpenSim.Region.Physics.Manager.csproj.user new file mode 100644 index 0000000..6841907 --- /dev/null +++ b/OpenSim/Region/Physics/Manager/OpenSim.Region.Physics.Manager.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs new file mode 100644 index 0000000..6366fb8 --- /dev/null +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -0,0 +1,161 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Physics.Manager | ||
33 | { | ||
34 | public abstract class PhysicsActor | ||
35 | { | ||
36 | public static PhysicsActor Null | ||
37 | { | ||
38 | get | ||
39 | { | ||
40 | return new NullPhysicsActor(); | ||
41 | } | ||
42 | } | ||
43 | |||
44 | public abstract PhysicsVector Position | ||
45 | { | ||
46 | get; | ||
47 | set; | ||
48 | } | ||
49 | |||
50 | public abstract PhysicsVector Velocity | ||
51 | { | ||
52 | get; | ||
53 | set; | ||
54 | } | ||
55 | |||
56 | public abstract PhysicsVector Acceleration | ||
57 | { | ||
58 | get; | ||
59 | } | ||
60 | |||
61 | public abstract Axiom.MathLib.Quaternion Orientation | ||
62 | { | ||
63 | get; | ||
64 | set; | ||
65 | } | ||
66 | |||
67 | public abstract bool Flying | ||
68 | { | ||
69 | get; | ||
70 | set; | ||
71 | } | ||
72 | |||
73 | public abstract bool Kinematic | ||
74 | { | ||
75 | get; | ||
76 | set; | ||
77 | } | ||
78 | |||
79 | public abstract void AddForce(PhysicsVector force); | ||
80 | |||
81 | public abstract void SetMomentum(PhysicsVector momentum); | ||
82 | } | ||
83 | |||
84 | public class NullPhysicsActor : PhysicsActor | ||
85 | { | ||
86 | public override PhysicsVector Position | ||
87 | { | ||
88 | get | ||
89 | { | ||
90 | return PhysicsVector.Zero; | ||
91 | } | ||
92 | set | ||
93 | { | ||
94 | return; | ||
95 | } | ||
96 | } | ||
97 | |||
98 | public override PhysicsVector Velocity | ||
99 | { | ||
100 | get | ||
101 | { | ||
102 | return PhysicsVector.Zero; | ||
103 | } | ||
104 | set | ||
105 | { | ||
106 | return; | ||
107 | } | ||
108 | } | ||
109 | |||
110 | public override Axiom.MathLib.Quaternion Orientation | ||
111 | { | ||
112 | get | ||
113 | { | ||
114 | return Axiom.MathLib.Quaternion.Identity; | ||
115 | } | ||
116 | set | ||
117 | { | ||
118 | |||
119 | } | ||
120 | } | ||
121 | |||
122 | public override PhysicsVector Acceleration | ||
123 | { | ||
124 | get { return PhysicsVector.Zero; } | ||
125 | } | ||
126 | |||
127 | public override bool Flying | ||
128 | { | ||
129 | get | ||
130 | { | ||
131 | return false; | ||
132 | } | ||
133 | set | ||
134 | { | ||
135 | return; | ||
136 | } | ||
137 | } | ||
138 | |||
139 | public override bool Kinematic | ||
140 | { | ||
141 | get | ||
142 | { | ||
143 | return true; | ||
144 | } | ||
145 | set | ||
146 | { | ||
147 | return; | ||
148 | } | ||
149 | } | ||
150 | |||
151 | public override void AddForce(PhysicsVector force) | ||
152 | { | ||
153 | return; | ||
154 | } | ||
155 | |||
156 | public override void SetMomentum(PhysicsVector momentum) | ||
157 | { | ||
158 | return; | ||
159 | } | ||
160 | } | ||
161 | } | ||
diff --git a/OpenSim/Region/Physics/Manager/PhysicsManager.cs b/OpenSim/Region/Physics/Manager/PhysicsManager.cs new file mode 100644 index 0000000..efccb36 --- /dev/null +++ b/OpenSim/Region/Physics/Manager/PhysicsManager.cs | |||
@@ -0,0 +1,117 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Collections; | ||
31 | using System.IO; | ||
32 | using System.Reflection; | ||
33 | using Axiom.MathLib; | ||
34 | using OpenSim.Framework.Console; | ||
35 | |||
36 | namespace OpenSim.Physics.Manager | ||
37 | { | ||
38 | /// <summary> | ||
39 | /// Description of MyClass. | ||
40 | /// </summary> | ||
41 | public class PhysicsManager | ||
42 | { | ||
43 | private Dictionary<string, IPhysicsPlugin> _plugins=new Dictionary<string, IPhysicsPlugin>(); | ||
44 | |||
45 | public PhysicsManager() | ||
46 | { | ||
47 | |||
48 | } | ||
49 | |||
50 | public PhysicsScene GetPhysicsScene(string engineName) | ||
51 | { | ||
52 | if (String.IsNullOrEmpty(engineName)) | ||
53 | { | ||
54 | return new NullPhysicsScene(); | ||
55 | } | ||
56 | |||
57 | if(_plugins.ContainsKey(engineName)) | ||
58 | { | ||
59 | OpenSim.Framework.Console.MainLog.Instance.WriteLine(LogPriority.LOW,"creating "+engineName); | ||
60 | return _plugins[engineName].GetScene(); | ||
61 | } | ||
62 | else | ||
63 | { | ||
64 | OpenSim.Framework.Console.MainLog.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName); | ||
65 | throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName)); | ||
66 | } | ||
67 | } | ||
68 | |||
69 | public void LoadPlugins() | ||
70 | { | ||
71 | string path = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory ,"Physics"); | ||
72 | string[] pluginFiles = Directory.GetFiles(path, "*.dll"); | ||
73 | |||
74 | |||
75 | for(int i= 0; i<pluginFiles.Length; i++) | ||
76 | { | ||
77 | this.AddPlugin(pluginFiles[i]); | ||
78 | } | ||
79 | } | ||
80 | |||
81 | private void AddPlugin(string FileName) | ||
82 | { | ||
83 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | ||
84 | |||
85 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
86 | { | ||
87 | if (pluginType.IsPublic) | ||
88 | { | ||
89 | if (!pluginType.IsAbstract) | ||
90 | { | ||
91 | Type typeInterface = pluginType.GetInterface("IPhysicsPlugin", true); | ||
92 | |||
93 | if (typeInterface != null) | ||
94 | { | ||
95 | IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
96 | plug.Init(); | ||
97 | this._plugins.Add(plug.GetName(),plug); | ||
98 | |||
99 | } | ||
100 | |||
101 | typeInterface = null; | ||
102 | } | ||
103 | } | ||
104 | } | ||
105 | |||
106 | pluginAssembly = null; | ||
107 | } | ||
108 | } | ||
109 | |||
110 | public interface IPhysicsPlugin | ||
111 | { | ||
112 | bool Init(); | ||
113 | PhysicsScene GetScene(); | ||
114 | string GetName(); | ||
115 | void Dispose(); | ||
116 | } | ||
117 | } | ||
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs new file mode 100644 index 0000000..0901c2f --- /dev/null +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -0,0 +1,113 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Framework.Console; | ||
32 | |||
33 | namespace OpenSim.Physics.Manager | ||
34 | { | ||
35 | public abstract class PhysicsScene | ||
36 | { | ||
37 | public static PhysicsScene Null | ||
38 | { | ||
39 | get | ||
40 | { | ||
41 | return new NullPhysicsScene(); | ||
42 | } | ||
43 | } | ||
44 | |||
45 | public abstract PhysicsActor AddAvatar(PhysicsVector position); | ||
46 | |||
47 | public abstract void RemoveAvatar(PhysicsActor actor); | ||
48 | |||
49 | public abstract PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size); | ||
50 | |||
51 | public abstract void Simulate(float timeStep); | ||
52 | |||
53 | public abstract void GetResults(); | ||
54 | |||
55 | public abstract void SetTerrain(float[] heightMap); | ||
56 | |||
57 | public abstract void DeleteTerrain(); | ||
58 | |||
59 | public abstract bool IsThreaded | ||
60 | { | ||
61 | get; | ||
62 | } | ||
63 | } | ||
64 | |||
65 | public class NullPhysicsScene : PhysicsScene | ||
66 | { | ||
67 | private static int m_workIndicator; | ||
68 | |||
69 | public override PhysicsActor AddAvatar(PhysicsVector position) | ||
70 | { | ||
71 | OpenSim.Framework.Console.MainLog.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position); | ||
72 | return PhysicsActor.Null; | ||
73 | } | ||
74 | |||
75 | public override void RemoveAvatar(PhysicsActor actor) | ||
76 | { | ||
77 | |||
78 | } | ||
79 | |||
80 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) | ||
81 | { | ||
82 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "NullPhysicsScene : AddPrim({0},{1})", position, size); | ||
83 | return PhysicsActor.Null; | ||
84 | } | ||
85 | |||
86 | public override void Simulate(float timeStep) | ||
87 | { | ||
88 | m_workIndicator = (m_workIndicator + 1) % 10; | ||
89 | |||
90 | //OpenSim.Framework.Console.MainLog.Instance.SetStatus(m_workIndicator.ToString()); | ||
91 | } | ||
92 | |||
93 | public override void GetResults() | ||
94 | { | ||
95 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "NullPhysicsScene : GetResults()"); | ||
96 | } | ||
97 | |||
98 | public override void SetTerrain(float[] heightMap) | ||
99 | { | ||
100 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); | ||
101 | } | ||
102 | |||
103 | public override void DeleteTerrain() | ||
104 | { | ||
105 | |||
106 | } | ||
107 | |||
108 | public override bool IsThreaded | ||
109 | { | ||
110 | get { return false; } | ||
111 | } | ||
112 | } | ||
113 | } | ||
diff --git a/OpenSim/Region/Physics/Manager/PhysicsVector.cs b/OpenSim/Region/Physics/Manager/PhysicsVector.cs new file mode 100644 index 0000000..888dbb5 --- /dev/null +++ b/OpenSim/Region/Physics/Manager/PhysicsVector.cs | |||
@@ -0,0 +1,54 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Physics.Manager | ||
33 | { | ||
34 | public class PhysicsVector | ||
35 | { | ||
36 | public float X; | ||
37 | public float Y; | ||
38 | public float Z; | ||
39 | |||
40 | public PhysicsVector() | ||
41 | { | ||
42 | |||
43 | } | ||
44 | |||
45 | public PhysicsVector(float x, float y, float z) | ||
46 | { | ||
47 | X = x; | ||
48 | Y = y; | ||
49 | Z = z; | ||
50 | } | ||
51 | |||
52 | public static readonly PhysicsVector Zero = new PhysicsVector(0f, 0f, 0f); | ||
53 | } | ||
54 | } | ||
diff --git a/OpenSim/Region/Physics/OdePlugin/AssemblyInfo.cs b/OpenSim/Region/Physics/OdePlugin/AssemblyInfo.cs new file mode 100644 index 0000000..b49c8da --- /dev/null +++ b/OpenSim/Region/Physics/OdePlugin/AssemblyInfo.cs | |||
@@ -0,0 +1,58 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.CompilerServices; | ||
30 | using System.Runtime.InteropServices; | ||
31 | |||
32 | // Information about this assembly is defined by the following | ||
33 | // attributes. | ||
34 | // | ||
35 | // change them to the information which is associated with the assembly | ||
36 | // you compile. | ||
37 | |||
38 | [assembly: AssemblyTitle("RealPhysXplugin")] | ||
39 | [assembly: AssemblyDescription("")] | ||
40 | [assembly: AssemblyConfiguration("")] | ||
41 | [assembly: AssemblyCompany("")] | ||
42 | [assembly: AssemblyProduct("RealPhysXplugin")] | ||
43 | [assembly: AssemblyCopyright("")] | ||
44 | [assembly: AssemblyTrademark("")] | ||
45 | [assembly: AssemblyCulture("")] | ||
46 | |||
47 | // This sets the default COM visibility of types in the assembly to invisible. | ||
48 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
49 | [assembly: ComVisible(false)] | ||
50 | |||
51 | // The assembly version has following format : | ||
52 | // | ||
53 | // Major.Minor.Build.Revision | ||
54 | // | ||
55 | // You can specify all values by your own or you can build default build and revision | ||
56 | // numbers with the '*' character (the default): | ||
57 | |||
58 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs new file mode 100644 index 0000000..8aca851 --- /dev/null +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -0,0 +1,456 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenSim.Physics.Manager; | ||
31 | using Ode.NET; | ||
32 | |||
33 | namespace OpenSim.Region.Physics.OdePlugin | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// ODE plugin | ||
37 | /// </summary> | ||
38 | public class OdePlugin : IPhysicsPlugin | ||
39 | { | ||
40 | private OdeScene _mScene; | ||
41 | |||
42 | public OdePlugin() | ||
43 | { | ||
44 | |||
45 | } | ||
46 | |||
47 | public bool Init() | ||
48 | { | ||
49 | return true; | ||
50 | } | ||
51 | |||
52 | public PhysicsScene GetScene() | ||
53 | { | ||
54 | if (_mScene == null) | ||
55 | { | ||
56 | _mScene = new OdeScene(); | ||
57 | } | ||
58 | return (_mScene); | ||
59 | } | ||
60 | |||
61 | public string GetName() | ||
62 | { | ||
63 | return ("OpenDynamicsEngine"); | ||
64 | } | ||
65 | |||
66 | public void Dispose() | ||
67 | { | ||
68 | |||
69 | } | ||
70 | } | ||
71 | |||
72 | public class OdeScene : PhysicsScene | ||
73 | { | ||
74 | static public IntPtr world; | ||
75 | static public IntPtr space; | ||
76 | static private IntPtr contactgroup; | ||
77 | static private IntPtr LandGeom; | ||
78 | //static private IntPtr Land; | ||
79 | private double[] _heightmap; | ||
80 | static private d.NearCallback nearCallback = near; | ||
81 | private List<OdeCharacter> _characters = new List<OdeCharacter>(); | ||
82 | private static d.ContactGeom[] contacts = new d.ContactGeom[30]; | ||
83 | private static d.Contact contact; | ||
84 | |||
85 | public OdeScene() | ||
86 | { | ||
87 | contact.surface.mode = d.ContactFlags.Bounce | d.ContactFlags.SoftCFM; | ||
88 | contact.surface.mu = d.Infinity; | ||
89 | contact.surface.mu2 = 0.0f; | ||
90 | contact.surface.bounce = 0.1f; | ||
91 | contact.surface.bounce_vel = 0.1f; | ||
92 | contact.surface.soft_cfm = 0.01f; | ||
93 | |||
94 | world = d.WorldCreate(); | ||
95 | space = d.HashSpaceCreate(IntPtr.Zero); | ||
96 | contactgroup = d.JointGroupCreate(0); | ||
97 | d.WorldSetGravity(world, 0.0f, 0.0f, -0.5f); | ||
98 | //d.WorldSetCFM(world, 1e-5f); | ||
99 | d.WorldSetAutoDisableFlag(world, false); | ||
100 | d.WorldSetContactSurfaceLayer(world, 0.001f); | ||
101 | // d.CreatePlane(space, 0, 0, 1, 0); | ||
102 | this._heightmap = new double[65536]; | ||
103 | } | ||
104 | |||
105 | // This function blatantly ripped off from BoxStack.cs | ||
106 | static private void near(IntPtr space, IntPtr g1, IntPtr g2) | ||
107 | { | ||
108 | IntPtr b1 = d.GeomGetBody(g1); | ||
109 | IntPtr b2 = d.GeomGetBody(g2); | ||
110 | if (b1 != IntPtr.Zero && b2 != IntPtr.Zero && d.AreConnectedExcluding(b1, b2, d.JointType.Contact)) | ||
111 | return; | ||
112 | |||
113 | int count = d.Collide(g1, g2, 500, contacts, d.ContactGeom.SizeOf); | ||
114 | for (int i = 0; i < count; ++i) | ||
115 | { | ||
116 | contact.geom = contacts[i]; | ||
117 | IntPtr joint = d.JointCreateContact(world, contactgroup, ref contact); | ||
118 | d.JointAttach(joint, b1, b2); | ||
119 | } | ||
120 | |||
121 | } | ||
122 | |||
123 | public override PhysicsActor AddAvatar(PhysicsVector position) | ||
124 | { | ||
125 | PhysicsVector pos = new PhysicsVector(); | ||
126 | pos.X = position.X; | ||
127 | pos.Y = position.Y; | ||
128 | pos.Z = position.Z + 20; | ||
129 | OdeCharacter newAv = new OdeCharacter(this, pos); | ||
130 | this._characters.Add(newAv); | ||
131 | return newAv; | ||
132 | } | ||
133 | |||
134 | public override void RemoveAvatar(PhysicsActor actor) | ||
135 | { | ||
136 | |||
137 | } | ||
138 | |||
139 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) | ||
140 | { | ||
141 | PhysicsVector pos = new PhysicsVector(); | ||
142 | pos.X = position.X; | ||
143 | pos.Y = position.Y; | ||
144 | pos.Z = position.Z; | ||
145 | PhysicsVector siz = new PhysicsVector(); | ||
146 | siz.X = size.X; | ||
147 | siz.Y = size.Y; | ||
148 | siz.Z = size.Z; | ||
149 | return new OdePrim(); | ||
150 | } | ||
151 | |||
152 | public override void Simulate(float timeStep) | ||
153 | { | ||
154 | foreach (OdeCharacter actor in _characters) | ||
155 | { | ||
156 | actor.Move(timeStep * 5f); | ||
157 | } | ||
158 | d.SpaceCollide(space, IntPtr.Zero, nearCallback); | ||
159 | d.WorldQuickStep(world, timeStep * 5f); | ||
160 | d.JointGroupEmpty(contactgroup); | ||
161 | foreach (OdeCharacter actor in _characters) | ||
162 | { | ||
163 | actor.UpdatePosition(); | ||
164 | } | ||
165 | |||
166 | } | ||
167 | |||
168 | public override void GetResults() | ||
169 | { | ||
170 | |||
171 | } | ||
172 | |||
173 | public override bool IsThreaded | ||
174 | { | ||
175 | get | ||
176 | { | ||
177 | return (false); // for now we won't be multithreaded | ||
178 | } | ||
179 | } | ||
180 | |||
181 | public override void SetTerrain(float[] heightMap) | ||
182 | { | ||
183 | for (int i = 0; i < 65536; i++) | ||
184 | { | ||
185 | // this._heightmap[i] = (double)heightMap[i]; | ||
186 | // dbm (danx0r) -- heightmap x,y must be swapped for Ode (should fix ODE, but for now...) | ||
187 | int x = i & 0xff; | ||
188 | int y = i >> 8; | ||
189 | this._heightmap[i] = (double)heightMap[x * 256 + y]; | ||
190 | } | ||
191 | IntPtr HeightmapData = d.GeomHeightfieldDataCreate(); | ||
192 | d.GeomHeightfieldDataBuildDouble(HeightmapData, _heightmap, 0, 256, 256, 256, 256, 1.0f, 0.0f, 2.0f, 0); | ||
193 | d.GeomHeightfieldDataSetBounds(HeightmapData, 256, 256); | ||
194 | LandGeom = d.CreateHeightfield(space, HeightmapData, 1); | ||
195 | d.Matrix3 R = new d.Matrix3(); | ||
196 | |||
197 | Axiom.MathLib.Quaternion q1 =Axiom.MathLib.Quaternion.FromAngleAxis(1.5707f, new Axiom.MathLib.Vector3(1,0,0)); | ||
198 | Axiom.MathLib.Quaternion q2 =Axiom.MathLib.Quaternion.FromAngleAxis(1.5707f, new Axiom.MathLib.Vector3(0,1,0)); | ||
199 | //Axiom.MathLib.Quaternion q3 = Axiom.MathLib.Quaternion.FromAngleAxis(3.14f, new Axiom.MathLib.Vector3(0, 0, 1)); | ||
200 | |||
201 | q1 = q1 * q2; | ||
202 | //q1 = q1 * q3; | ||
203 | Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3(); | ||
204 | float angle = 0; | ||
205 | q1.ToAngleAxis(ref angle, ref v3); | ||
206 | |||
207 | d.RFromAxisAndAngle(out R, v3.x, v3.y, v3.z, angle); | ||
208 | d.GeomSetRotation(LandGeom, ref R); | ||
209 | d.GeomSetPosition(LandGeom, 128, 128, 0); | ||
210 | } | ||
211 | |||
212 | public override void DeleteTerrain() | ||
213 | { | ||
214 | |||
215 | } | ||
216 | } | ||
217 | |||
218 | public class OdeCharacter : PhysicsActor | ||
219 | { | ||
220 | private PhysicsVector _position; | ||
221 | private PhysicsVector _velocity; | ||
222 | private PhysicsVector _acceleration; | ||
223 | private bool flying; | ||
224 | //private float gravityAccel; | ||
225 | private IntPtr BoundingCapsule; | ||
226 | IntPtr capsule_geom; | ||
227 | d.Mass capsule_mass; | ||
228 | |||
229 | public OdeCharacter(OdeScene parent_scene, PhysicsVector pos) | ||
230 | { | ||
231 | _velocity = new PhysicsVector(); | ||
232 | _position = pos; | ||
233 | _acceleration = new PhysicsVector(); | ||
234 | d.MassSetCapsule(out capsule_mass, 5.0f, 3, 0.5f, 2f); | ||
235 | capsule_geom = d.CreateCapsule(OdeScene.space, 0.5f, 2f); | ||
236 | this.BoundingCapsule = d.BodyCreate(OdeScene.world); | ||
237 | d.BodySetMass(BoundingCapsule, ref capsule_mass); | ||
238 | d.BodySetPosition(BoundingCapsule, pos.X, pos.Y, pos.Z); | ||
239 | d.GeomSetBody(capsule_geom, BoundingCapsule); | ||
240 | } | ||
241 | |||
242 | public override bool Flying | ||
243 | { | ||
244 | get | ||
245 | { | ||
246 | return flying; | ||
247 | } | ||
248 | set | ||
249 | { | ||
250 | flying = value; | ||
251 | } | ||
252 | } | ||
253 | |||
254 | public override PhysicsVector Position | ||
255 | { | ||
256 | get | ||
257 | { | ||
258 | return _position; | ||
259 | } | ||
260 | set | ||
261 | { | ||
262 | _position = value; | ||
263 | } | ||
264 | } | ||
265 | |||
266 | public override PhysicsVector Velocity | ||
267 | { | ||
268 | get | ||
269 | { | ||
270 | return _velocity; | ||
271 | } | ||
272 | set | ||
273 | { | ||
274 | _velocity = value; | ||
275 | } | ||
276 | } | ||
277 | |||
278 | public override bool Kinematic | ||
279 | { | ||
280 | get | ||
281 | { | ||
282 | return false; | ||
283 | } | ||
284 | set | ||
285 | { | ||
286 | |||
287 | } | ||
288 | } | ||
289 | |||
290 | public override Axiom.MathLib.Quaternion Orientation | ||
291 | { | ||
292 | get | ||
293 | { | ||
294 | return Axiom.MathLib.Quaternion.Identity; | ||
295 | } | ||
296 | set | ||
297 | { | ||
298 | |||
299 | } | ||
300 | } | ||
301 | |||
302 | public override PhysicsVector Acceleration | ||
303 | { | ||
304 | get | ||
305 | { | ||
306 | return _acceleration; | ||
307 | } | ||
308 | |||
309 | } | ||
310 | public void SetAcceleration(PhysicsVector accel) | ||
311 | { | ||
312 | this._acceleration = accel; | ||
313 | } | ||
314 | |||
315 | public override void AddForce(PhysicsVector force) | ||
316 | { | ||
317 | |||
318 | } | ||
319 | |||
320 | public override void SetMomentum(PhysicsVector momentum) | ||
321 | { | ||
322 | |||
323 | } | ||
324 | |||
325 | public void Move(float timeStep) | ||
326 | { | ||
327 | PhysicsVector vec = new PhysicsVector(); | ||
328 | vec.X = this._velocity.X * timeStep; | ||
329 | vec.Y = this._velocity.Y * timeStep; | ||
330 | if (flying) | ||
331 | { | ||
332 | vec.Z = (this._velocity.Z + 0.5f) * timeStep; | ||
333 | } | ||
334 | d.BodySetLinearVel(this.BoundingCapsule, vec.X, vec.Y, vec.Z); | ||
335 | } | ||
336 | |||
337 | public void UpdatePosition() | ||
338 | { | ||
339 | d.Vector3 vec = d.BodyGetPosition(BoundingCapsule); | ||
340 | this._position.X = vec.X; | ||
341 | this._position.Y = vec.Y; | ||
342 | this._position.Z = vec.Z+1.0f; | ||
343 | } | ||
344 | } | ||
345 | |||
346 | public class OdePrim : PhysicsActor | ||
347 | { | ||
348 | private PhysicsVector _position; | ||
349 | private PhysicsVector _velocity; | ||
350 | private PhysicsVector _acceleration; | ||
351 | |||
352 | public OdePrim() | ||
353 | { | ||
354 | _velocity = new PhysicsVector(); | ||
355 | _position = new PhysicsVector(); | ||
356 | _acceleration = new PhysicsVector(); | ||
357 | } | ||
358 | public override bool Flying | ||
359 | { | ||
360 | get | ||
361 | { | ||
362 | return false; //no flying prims for you | ||
363 | } | ||
364 | set | ||
365 | { | ||
366 | |||
367 | } | ||
368 | } | ||
369 | public override PhysicsVector Position | ||
370 | { | ||
371 | get | ||
372 | { | ||
373 | PhysicsVector pos = new PhysicsVector(); | ||
374 | // PhysicsVector vec = this._prim.Position; | ||
375 | //pos.X = vec.X; | ||
376 | //pos.Y = vec.Y; | ||
377 | //pos.Z = vec.Z; | ||
378 | return pos; | ||
379 | |||
380 | } | ||
381 | set | ||
382 | { | ||
383 | /*PhysicsVector vec = value; | ||
384 | PhysicsVector pos = new PhysicsVector(); | ||
385 | pos.X = vec.X; | ||
386 | pos.Y = vec.Y; | ||
387 | pos.Z = vec.Z; | ||
388 | this._prim.Position = pos;*/ | ||
389 | } | ||
390 | } | ||
391 | |||
392 | public override PhysicsVector Velocity | ||
393 | { | ||
394 | get | ||
395 | { | ||
396 | return _velocity; | ||
397 | } | ||
398 | set | ||
399 | { | ||
400 | _velocity = value; | ||
401 | } | ||
402 | } | ||
403 | |||
404 | public override bool Kinematic | ||
405 | { | ||
406 | get | ||
407 | { | ||
408 | return false; | ||
409 | //return this._prim.Kinematic; | ||
410 | } | ||
411 | set | ||
412 | { | ||
413 | //this._prim.Kinematic = value; | ||
414 | } | ||
415 | } | ||
416 | |||
417 | public override Axiom.MathLib.Quaternion Orientation | ||
418 | { | ||
419 | get | ||
420 | { | ||
421 | Axiom.MathLib.Quaternion res = new Axiom.MathLib.Quaternion(); | ||
422 | return res; | ||
423 | } | ||
424 | set | ||
425 | { | ||
426 | |||
427 | } | ||
428 | } | ||
429 | |||
430 | public override PhysicsVector Acceleration | ||
431 | { | ||
432 | get | ||
433 | { | ||
434 | return _acceleration; | ||
435 | } | ||
436 | |||
437 | } | ||
438 | public void SetAcceleration(PhysicsVector accel) | ||
439 | { | ||
440 | this._acceleration = accel; | ||
441 | } | ||
442 | |||
443 | public override void AddForce(PhysicsVector force) | ||
444 | { | ||
445 | |||
446 | } | ||
447 | |||
448 | public override void SetMomentum(PhysicsVector momentum) | ||
449 | { | ||
450 | |||
451 | } | ||
452 | |||
453 | |||
454 | } | ||
455 | |||
456 | } | ||
diff --git a/OpenSim/Region/Physics/OdePlugin/OpenSim.Region.Physics.OdePlugin.csproj b/OpenSim/Region/Physics/OdePlugin/OpenSim.Region.Physics.OdePlugin.csproj new file mode 100644 index 0000000..490c681 --- /dev/null +++ b/OpenSim/Region/Physics/OdePlugin/OpenSim.Region.Physics.OdePlugin.csproj | |||
@@ -0,0 +1,97 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{90620634-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.Region.Physics.OdePlugin</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Region.Physics.OdePlugin</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\..\..\bin\Physics\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\..\..\bin\Physics\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="Axiom.MathLib.dll" > | ||
62 | <HintPath>..\..\..\..\bin\Axiom.MathLib.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="Ode.NET.dll" > | ||
66 | <HintPath>..\..\..\..\bin\Ode.NET.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | <Reference Include="System" > | ||
70 | <HintPath>System.dll</HintPath> | ||
71 | <Private>False</Private> | ||
72 | </Reference> | ||
73 | </ItemGroup> | ||
74 | <ItemGroup> | ||
75 | <ProjectReference Include="..\Manager\OpenSim.Region.Physics.Manager.csproj"> | ||
76 | <Name>OpenSim.Region.Physics.Manager</Name> | ||
77 | <Project>{F4FF31EB-0000-0000-0000-000000000000}</Project> | ||
78 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
79 | <Private>False</Private> | ||
80 | </ProjectReference> | ||
81 | </ItemGroup> | ||
82 | <ItemGroup> | ||
83 | <Compile Include="AssemblyInfo.cs"> | ||
84 | <SubType>Code</SubType> | ||
85 | </Compile> | ||
86 | <Compile Include="OdePlugin.cs"> | ||
87 | <SubType>Code</SubType> | ||
88 | </Compile> | ||
89 | </ItemGroup> | ||
90 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
91 | <PropertyGroup> | ||
92 | <PreBuildEvent> | ||
93 | </PreBuildEvent> | ||
94 | <PostBuildEvent> | ||
95 | </PostBuildEvent> | ||
96 | </PropertyGroup> | ||
97 | </Project> | ||
diff --git a/OpenSim/Region/Physics/OdePlugin/OpenSim.Region.Physics.OdePlugin.csproj.user b/OpenSim/Region/Physics/OdePlugin/OpenSim.Region.Physics.OdePlugin.csproj.user new file mode 100644 index 0000000..6841907 --- /dev/null +++ b/OpenSim/Region/Physics/OdePlugin/OpenSim.Region.Physics.OdePlugin.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/Region/Physics/PhysXPlugin/AssemblyInfo.cs b/OpenSim/Region/Physics/PhysXPlugin/AssemblyInfo.cs new file mode 100644 index 0000000..b49c8da --- /dev/null +++ b/OpenSim/Region/Physics/PhysXPlugin/AssemblyInfo.cs | |||
@@ -0,0 +1,58 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.CompilerServices; | ||
30 | using System.Runtime.InteropServices; | ||
31 | |||
32 | // Information about this assembly is defined by the following | ||
33 | // attributes. | ||
34 | // | ||
35 | // change them to the information which is associated with the assembly | ||
36 | // you compile. | ||
37 | |||
38 | [assembly: AssemblyTitle("RealPhysXplugin")] | ||
39 | [assembly: AssemblyDescription("")] | ||
40 | [assembly: AssemblyConfiguration("")] | ||
41 | [assembly: AssemblyCompany("")] | ||
42 | [assembly: AssemblyProduct("RealPhysXplugin")] | ||
43 | [assembly: AssemblyCopyright("")] | ||
44 | [assembly: AssemblyTrademark("")] | ||
45 | [assembly: AssemblyCulture("")] | ||
46 | |||
47 | // This sets the default COM visibility of types in the assembly to invisible. | ||
48 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
49 | [assembly: ComVisible(false)] | ||
50 | |||
51 | // The assembly version has following format : | ||
52 | // | ||
53 | // Major.Minor.Build.Revision | ||
54 | // | ||
55 | // You can specify all values by your own or you can build default build and revision | ||
56 | // numbers with the '*' character (the default): | ||
57 | |||
58 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Region/Physics/PhysXPlugin/OpenSim.Region.Physics.PhysXPlugin.csproj b/OpenSim/Region/Physics/PhysXPlugin/OpenSim.Region.Physics.PhysXPlugin.csproj new file mode 100644 index 0000000..77da908 --- /dev/null +++ b/OpenSim/Region/Physics/PhysXPlugin/OpenSim.Region.Physics.PhysXPlugin.csproj | |||
@@ -0,0 +1,97 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{A6D191D8-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.Region.Physics.PhysXPlugin</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Region.Physics.PhysXPlugin</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\..\..\bin\Physics\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\..\..\bin\Physics\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="Axiom.MathLib.dll" > | ||
62 | <HintPath>..\..\..\..\bin\Axiom.MathLib.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="PhysX_Wrapper_Dotnet.dll" > | ||
66 | <HintPath>..\..\..\..\bin\PhysX_Wrapper_Dotnet.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | <Reference Include="System" > | ||
70 | <HintPath>System.dll</HintPath> | ||
71 | <Private>False</Private> | ||
72 | </Reference> | ||
73 | </ItemGroup> | ||
74 | <ItemGroup> | ||
75 | <ProjectReference Include="..\Manager\OpenSim.Region.Physics.Manager.csproj"> | ||
76 | <Name>OpenSim.Region.Physics.Manager</Name> | ||
77 | <Project>{F4FF31EB-0000-0000-0000-000000000000}</Project> | ||
78 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
79 | <Private>False</Private> | ||
80 | </ProjectReference> | ||
81 | </ItemGroup> | ||
82 | <ItemGroup> | ||
83 | <Compile Include="AssemblyInfo.cs"> | ||
84 | <SubType>Code</SubType> | ||
85 | </Compile> | ||
86 | <Compile Include="PhysXPlugin.cs"> | ||
87 | <SubType>Code</SubType> | ||
88 | </Compile> | ||
89 | </ItemGroup> | ||
90 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
91 | <PropertyGroup> | ||
92 | <PreBuildEvent> | ||
93 | </PreBuildEvent> | ||
94 | <PostBuildEvent> | ||
95 | </PostBuildEvent> | ||
96 | </PropertyGroup> | ||
97 | </Project> | ||
diff --git a/OpenSim/Region/Physics/PhysXPlugin/OpenSim.Region.Physics.PhysXPlugin.csproj.user b/OpenSim/Region/Physics/PhysXPlugin/OpenSim.Region.Physics.PhysXPlugin.csproj.user new file mode 100644 index 0000000..6841907 --- /dev/null +++ b/OpenSim/Region/Physics/PhysXPlugin/OpenSim.Region.Physics.PhysXPlugin.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs new file mode 100644 index 0000000..8bf794b --- /dev/null +++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | |||
@@ -0,0 +1,424 @@ | |||
1 | /*/* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenSim.Physics.Manager; | ||
31 | using PhysXWrapper; | ||
32 | |||
33 | namespace OpenSim.Region.Physics.PhysXPlugin | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// Will be the PhysX plugin but for now will be a very basic physics engine | ||
37 | /// </summary> | ||
38 | public class PhysXPlugin : IPhysicsPlugin | ||
39 | { | ||
40 | private PhysXScene _mScene; | ||
41 | |||
42 | public PhysXPlugin() | ||
43 | { | ||
44 | |||
45 | } | ||
46 | |||
47 | public bool Init() | ||
48 | { | ||
49 | return true; | ||
50 | } | ||
51 | |||
52 | public PhysicsScene GetScene() | ||
53 | { | ||
54 | if(_mScene == null) | ||
55 | { | ||
56 | _mScene = new PhysXScene(); | ||
57 | } | ||
58 | return(_mScene); | ||
59 | } | ||
60 | |||
61 | public string GetName() | ||
62 | { | ||
63 | return("RealPhysX"); | ||
64 | } | ||
65 | |||
66 | public void Dispose() | ||
67 | { | ||
68 | |||
69 | } | ||
70 | } | ||
71 | |||
72 | public class PhysXScene :PhysicsScene | ||
73 | { | ||
74 | private List<PhysXCharacter> _characters = new List<PhysXCharacter>(); | ||
75 | private List<PhysXPrim> _prims = new List<PhysXPrim>(); | ||
76 | private float[] _heightMap = null; | ||
77 | private NxPhysicsSDK mySdk; | ||
78 | private NxScene scene; | ||
79 | |||
80 | public PhysXScene() | ||
81 | { | ||
82 | mySdk = NxPhysicsSDK.CreateSDK(); | ||
83 | Console.WriteLine("Sdk created - now creating scene"); | ||
84 | scene = mySdk.CreateScene(); | ||
85 | |||
86 | } | ||
87 | |||
88 | public override PhysicsActor AddAvatar(PhysicsVector position) | ||
89 | { | ||
90 | Vec3 pos = new Vec3(); | ||
91 | pos.X = position.X; | ||
92 | pos.Y = position.Y; | ||
93 | pos.Z = position.Z; | ||
94 | PhysXCharacter act = new PhysXCharacter( scene.AddCharacter(pos)); | ||
95 | act.Position = position; | ||
96 | _characters.Add(act); | ||
97 | return act; | ||
98 | } | ||
99 | |||
100 | public override void RemoveAvatar(PhysicsActor actor) | ||
101 | { | ||
102 | |||
103 | } | ||
104 | |||
105 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) | ||
106 | { | ||
107 | Vec3 pos = new Vec3(); | ||
108 | pos.X = position.X; | ||
109 | pos.Y = position.Y; | ||
110 | pos.Z = position.Z; | ||
111 | Vec3 siz = new Vec3(); | ||
112 | siz.X = size.X; | ||
113 | siz.Y = size.Y; | ||
114 | siz.Z = size.Z; | ||
115 | PhysXPrim act = new PhysXPrim( scene.AddNewBox(pos, siz)); | ||
116 | _prims.Add(act); | ||
117 | return act; | ||
118 | } | ||
119 | public override void Simulate(float timeStep) | ||
120 | { | ||
121 | try | ||
122 | { | ||
123 | foreach (PhysXCharacter actor in _characters) | ||
124 | { | ||
125 | actor.Move(timeStep); | ||
126 | } | ||
127 | scene.Simulate(timeStep); | ||
128 | scene.FetchResults(); | ||
129 | scene.UpdateControllers(); | ||
130 | |||
131 | foreach (PhysXCharacter actor in _characters) | ||
132 | { | ||
133 | actor.UpdatePosition(); | ||
134 | } | ||
135 | } | ||
136 | catch (Exception e) | ||
137 | { | ||
138 | Console.WriteLine(e.Message); | ||
139 | } | ||
140 | |||
141 | } | ||
142 | |||
143 | public override void GetResults() | ||
144 | { | ||
145 | |||
146 | } | ||
147 | |||
148 | public override bool IsThreaded | ||
149 | { | ||
150 | get | ||
151 | { | ||
152 | return(false); // for now we won't be multithreaded | ||
153 | } | ||
154 | } | ||
155 | |||
156 | public override void SetTerrain(float[] heightMap) | ||
157 | { | ||
158 | if (this._heightMap != null) | ||
159 | { | ||
160 | Console.WriteLine("PhysX - deleting old terrain"); | ||
161 | this.scene.DeleteTerrain(); | ||
162 | } | ||
163 | this._heightMap = heightMap; | ||
164 | this.scene.AddTerrain(heightMap); | ||
165 | } | ||
166 | |||
167 | public override void DeleteTerrain() | ||
168 | { | ||
169 | this.scene.DeleteTerrain(); | ||
170 | } | ||
171 | } | ||
172 | |||
173 | public class PhysXCharacter : PhysicsActor | ||
174 | { | ||
175 | private PhysicsVector _position; | ||
176 | private PhysicsVector _velocity; | ||
177 | private PhysicsVector _acceleration; | ||
178 | private NxCharacter _character; | ||
179 | private bool flying; | ||
180 | private float gravityAccel; | ||
181 | |||
182 | public PhysXCharacter(NxCharacter character) | ||
183 | { | ||
184 | _velocity = new PhysicsVector(); | ||
185 | _position = new PhysicsVector(); | ||
186 | _acceleration = new PhysicsVector(); | ||
187 | _character = character; | ||
188 | } | ||
189 | |||
190 | public override bool Flying | ||
191 | { | ||
192 | get | ||
193 | { | ||
194 | return flying; | ||
195 | } | ||
196 | set | ||
197 | { | ||
198 | flying = value; | ||
199 | } | ||
200 | } | ||
201 | |||
202 | public override PhysicsVector Position | ||
203 | { | ||
204 | get | ||
205 | { | ||
206 | return _position; | ||
207 | } | ||
208 | set | ||
209 | { | ||
210 | _position = value; | ||
211 | Vec3 ps = new Vec3(); | ||
212 | ps.X = value.X; | ||
213 | ps.Y = value.Y; | ||
214 | ps.Z = value.Z; | ||
215 | this._character.Position = ps; | ||
216 | } | ||
217 | } | ||
218 | |||
219 | public override PhysicsVector Velocity | ||
220 | { | ||
221 | get | ||
222 | { | ||
223 | return _velocity; | ||
224 | } | ||
225 | set | ||
226 | { | ||
227 | _velocity = value; | ||
228 | } | ||
229 | } | ||
230 | |||
231 | public override bool Kinematic | ||
232 | { | ||
233 | get | ||
234 | { | ||
235 | return false; | ||
236 | } | ||
237 | set | ||
238 | { | ||
239 | |||
240 | } | ||
241 | } | ||
242 | |||
243 | public override Axiom.MathLib.Quaternion Orientation | ||
244 | { | ||
245 | get | ||
246 | { | ||
247 | return Axiom.MathLib.Quaternion.Identity; | ||
248 | } | ||
249 | set | ||
250 | { | ||
251 | |||
252 | } | ||
253 | } | ||
254 | |||
255 | public override PhysicsVector Acceleration | ||
256 | { | ||
257 | get | ||
258 | { | ||
259 | return _acceleration; | ||
260 | } | ||
261 | |||
262 | } | ||
263 | public void SetAcceleration (PhysicsVector accel) | ||
264 | { | ||
265 | this._acceleration = accel; | ||
266 | } | ||
267 | |||
268 | public override void AddForce(PhysicsVector force) | ||
269 | { | ||
270 | |||
271 | } | ||
272 | |||
273 | public override void SetMomentum(PhysicsVector momentum) | ||
274 | { | ||
275 | |||
276 | } | ||
277 | |||
278 | public void Move(float timeStep) | ||
279 | { | ||
280 | Vec3 vec = new Vec3(); | ||
281 | vec.X = this._velocity.X * timeStep; | ||
282 | vec.Y = this._velocity.Y * timeStep; | ||
283 | if(flying) | ||
284 | { | ||
285 | vec.Z = ( this._velocity.Z) * timeStep; | ||
286 | } | ||
287 | else | ||
288 | { | ||
289 | gravityAccel+= -9.8f; | ||
290 | vec.Z = (gravityAccel + this._velocity.Z) * timeStep; | ||
291 | } | ||
292 | int res = this._character.Move(vec); | ||
293 | if(res == 1) | ||
294 | { | ||
295 | gravityAccel = 0; | ||
296 | } | ||
297 | } | ||
298 | |||
299 | public void UpdatePosition() | ||
300 | { | ||
301 | Vec3 vec = this._character.Position; | ||
302 | this._position.X = vec.X; | ||
303 | this._position.Y = vec.Y; | ||
304 | this._position.Z = vec.Z; | ||
305 | } | ||
306 | } | ||
307 | |||
308 | public class PhysXPrim : PhysicsActor | ||
309 | { | ||
310 | private PhysicsVector _position; | ||
311 | private PhysicsVector _velocity; | ||
312 | private PhysicsVector _acceleration; | ||
313 | private NxActor _prim; | ||
314 | |||
315 | public PhysXPrim(NxActor prim) | ||
316 | { | ||
317 | _velocity = new PhysicsVector(); | ||
318 | _position = new PhysicsVector(); | ||
319 | _acceleration = new PhysicsVector(); | ||
320 | _prim = prim; | ||
321 | } | ||
322 | public override bool Flying | ||
323 | { | ||
324 | get | ||
325 | { | ||
326 | return false; //no flying prims for you | ||
327 | } | ||
328 | set | ||
329 | { | ||
330 | |||
331 | } | ||
332 | } | ||
333 | public override PhysicsVector Position | ||
334 | { | ||
335 | get | ||
336 | { | ||
337 | PhysicsVector pos = new PhysicsVector(); | ||
338 | Vec3 vec = this._prim.Position; | ||
339 | pos.X = vec.X; | ||
340 | pos.Y = vec.Y; | ||
341 | pos.Z = vec.Z; | ||
342 | return pos; | ||
343 | |||
344 | } | ||
345 | set | ||
346 | { | ||
347 | PhysicsVector vec = value; | ||
348 | Vec3 pos = new Vec3(); | ||
349 | pos.X = vec.X; | ||
350 | pos.Y = vec.Y; | ||
351 | pos.Z = vec.Z; | ||
352 | this._prim.Position = pos; | ||
353 | } | ||
354 | } | ||
355 | |||
356 | public override PhysicsVector Velocity | ||
357 | { | ||
358 | get | ||
359 | { | ||
360 | return _velocity; | ||
361 | } | ||
362 | set | ||
363 | { | ||
364 | _velocity = value; | ||
365 | } | ||
366 | } | ||
367 | |||
368 | public override bool Kinematic | ||
369 | { | ||
370 | get | ||
371 | { | ||
372 | return this._prim.Kinematic; | ||
373 | } | ||
374 | set | ||
375 | { | ||
376 | this._prim.Kinematic = value; | ||
377 | } | ||
378 | } | ||
379 | |||
380 | public override Axiom.MathLib.Quaternion Orientation | ||
381 | { | ||
382 | get | ||
383 | { | ||
384 | Axiom.MathLib.Quaternion res = new Axiom.MathLib.Quaternion(); | ||
385 | PhysXWrapper.Quaternion quat = this._prim.GetOrientation(); | ||
386 | res.w = quat.W; | ||
387 | res.x = quat.X; | ||
388 | res.y = quat.Y; | ||
389 | res.z = quat.Z; | ||
390 | return res; | ||
391 | } | ||
392 | set | ||
393 | { | ||
394 | |||
395 | } | ||
396 | } | ||
397 | |||
398 | public override PhysicsVector Acceleration | ||
399 | { | ||
400 | get | ||
401 | { | ||
402 | return _acceleration; | ||
403 | } | ||
404 | |||
405 | } | ||
406 | public void SetAcceleration (PhysicsVector accel) | ||
407 | { | ||
408 | this._acceleration = accel; | ||
409 | } | ||
410 | |||
411 | public override void AddForce(PhysicsVector force) | ||
412 | { | ||
413 | |||
414 | } | ||
415 | |||
416 | public override void SetMomentum(PhysicsVector momentum) | ||
417 | { | ||
418 | |||
419 | } | ||
420 | |||
421 | |||
422 | } | ||
423 | |||
424 | } | ||
diff --git a/OpenSim/Region/Scripting/Properties/AssemblyInfo.cs b/OpenSim/Region/Scripting/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..f5da4c0 --- /dev/null +++ b/OpenSim/Region/Scripting/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,35 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Scripting")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("")] | ||
12 | [assembly: AssemblyProduct("OpenSim.Scripting")] | ||
13 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("61eae1ad-82aa-4c77-8bc5-b5a8c9522b18")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | // You can specify all the values or you can default the Revision and Build Numbers | ||
33 | // by using the '*' as shown below: | ||
34 | [assembly: AssemblyVersion("1.0.0.0")] | ||
35 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Region/Scripting/Script.cs b/OpenSim/Region/Scripting/Script.cs new file mode 100644 index 0000000..0f4af00 --- /dev/null +++ b/OpenSim/Region/Scripting/Script.cs | |||
@@ -0,0 +1,32 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | using OpenSim.Framework.Console; | ||
6 | using OpenSim.Framework; | ||
7 | using OpenSim.Region; | ||
8 | using OpenSim.Region.Scenes; | ||
9 | |||
10 | namespace OpenSim.Scripting | ||
11 | { | ||
12 | public interface IScript | ||
13 | { | ||
14 | void Initialise(ScriptInfo scriptInfo); | ||
15 | } | ||
16 | |||
17 | public class TestScript : IScript | ||
18 | { | ||
19 | ScriptInfo script; | ||
20 | |||
21 | public void Initialise(ScriptInfo scriptInfo) | ||
22 | { | ||
23 | script = scriptInfo; | ||
24 | script.events.OnFrame += new OpenSim.Region.Scenes.EventManager.OnFrameDelegate(events_OnFrame); | ||
25 | } | ||
26 | |||
27 | void events_OnFrame() | ||
28 | { | ||
29 | script.logger.Verbose("Hello World!"); | ||
30 | } | ||
31 | } | ||
32 | } | ||
diff --git a/OpenSim/Region/Scripting/ScriptAccess.cs b/OpenSim/Region/Scripting/ScriptAccess.cs new file mode 100644 index 0000000..a9fede5 --- /dev/null +++ b/OpenSim/Region/Scripting/ScriptAccess.cs | |||
@@ -0,0 +1,31 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | using OpenSim.Region.Scenes; | ||
6 | using OpenSim.Framework.Console; | ||
7 | |||
8 | namespace OpenSim.Scripting | ||
9 | { | ||
10 | /// <summary> | ||
11 | /// Class which provides access to the world | ||
12 | /// </summary> | ||
13 | public class ScriptInfo | ||
14 | { | ||
15 | // Reference to world.eventsManager provided for convenience | ||
16 | public EventManager events; | ||
17 | |||
18 | // The main world | ||
19 | public Scene world; | ||
20 | |||
21 | // The console | ||
22 | public LogBase logger; | ||
23 | |||
24 | public ScriptInfo(Scene scene) | ||
25 | { | ||
26 | world = scene; | ||
27 | events = world.eventManager; | ||
28 | logger = OpenSim.Framework.Console.MainLog.Instance; | ||
29 | } | ||
30 | } | ||
31 | } | ||
diff --git a/OpenSim/Region/Simulation/Caps.cs b/OpenSim/Region/Simulation/Caps.cs new file mode 100644 index 0000000..13a351d --- /dev/null +++ b/OpenSim/Region/Simulation/Caps.cs | |||
@@ -0,0 +1,258 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using System.Collections.Generic; | ||
4 | using System.Text; | ||
5 | using System.IO; | ||
6 | using System.Xml; | ||
7 | using OpenSim.Servers; | ||
8 | using OpenSim.Framework; | ||
9 | using OpenSim.Framework.Utilities; | ||
10 | using OpenSim.Framework.Types; | ||
11 | using OpenSim.Caches; | ||
12 | using libsecondlife; | ||
13 | |||
14 | namespace OpenSim.Region | ||
15 | { | ||
16 | public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data); | ||
17 | |||
18 | public class Caps | ||
19 | { | ||
20 | private string httpListenerAddress; | ||
21 | private uint httpListenPort; | ||
22 | private string capsObjectPath = "00001-"; | ||
23 | private string requestPath = "0000/"; | ||
24 | private string mapLayerPath = "0001/"; | ||
25 | private string newInventory = "0002/"; | ||
26 | private string requestTexture = "0003/"; | ||
27 | private string eventQueue = "0100/"; | ||
28 | private BaseHttpServer httpListener; | ||
29 | private LLUUID agentID; | ||
30 | private AssetCache assetCache; | ||
31 | private int eventQueueCount = 1; | ||
32 | private Queue<string> CapsEventQueue = new Queue<string>(); | ||
33 | |||
34 | public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath, LLUUID agent) | ||
35 | { | ||
36 | assetCache = assetCach; | ||
37 | capsObjectPath = capsPath; | ||
38 | httpListener = httpServer; | ||
39 | httpListenerAddress = httpListen; | ||
40 | httpListenPort = httpPort; | ||
41 | agentID = agent; | ||
42 | } | ||
43 | |||
44 | /// <summary> | ||
45 | /// | ||
46 | /// </summary> | ||
47 | public void RegisterHandlers() | ||
48 | { | ||
49 | Console.WriteLine("registering CAPS handlers"); | ||
50 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + requestPath, CapsRequest); | ||
51 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + mapLayerPath, MapLayer); | ||
52 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + newInventory, NewAgentInventory); | ||
53 | httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + eventQueue, ProcessEventQueue); | ||
54 | } | ||
55 | |||
56 | /// <summary> | ||
57 | /// | ||
58 | /// </summary> | ||
59 | /// <param name="request"></param> | ||
60 | /// <param name="path"></param> | ||
61 | /// <param name="param"></param> | ||
62 | /// <returns></returns> | ||
63 | public string CapsRequest(string request, string path, string param) | ||
64 | { | ||
65 | // Console.WriteLine("Caps Request " + request); | ||
66 | string result = ""; | ||
67 | result = LLSDHelpers.SerialiseLLSDReply(this.GetCapabilities()); | ||
68 | return result; | ||
69 | } | ||
70 | |||
71 | /// <summary> | ||
72 | /// | ||
73 | /// </summary> | ||
74 | /// <returns></returns> | ||
75 | protected LLSDCapsDetails GetCapabilities() | ||
76 | { | ||
77 | /* string capURLS = ""; | ||
78 | capURLS += "<key>MapLayer</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + mapLayerPath + "</string>"; | ||
79 | capURLS += "<key>NewFileAgentInventory</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + newInventory + "</string>"; | ||
80 | //capURLS += "<key>RequestTextureDownload</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + requestTexture + "</string>"; | ||
81 | //capURLS += "<key>EventQueueGet</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + eventQueue + "</string>"; | ||
82 | return capURLS;*/ | ||
83 | |||
84 | LLSDCapsDetails caps = new LLSDCapsDetails(); | ||
85 | caps.MapLayer = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + mapLayerPath; | ||
86 | caps.NewFileAgentInventory = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + newInventory; | ||
87 | return caps; | ||
88 | } | ||
89 | |||
90 | /// <summary> | ||
91 | /// | ||
92 | /// </summary> | ||
93 | /// <param name="request"></param> | ||
94 | /// <param name="path"></param> | ||
95 | /// <param name="param"></param> | ||
96 | /// <returns></returns> | ||
97 | public string MapLayer(string request, string path, string param) | ||
98 | { | ||
99 | Encoding _enc = System.Text.Encoding.UTF8; | ||
100 | Hashtable hash =(Hashtable) LLSD.LLSDDeserialize(_enc.GetBytes(request)); | ||
101 | LLSDMapRequest mapReq = new LLSDMapRequest(); | ||
102 | LLSDHelpers.DeserialiseLLSDMap(hash, mapReq ); | ||
103 | |||
104 | LLSDMapLayerResponse mapResponse= new LLSDMapLayerResponse(); | ||
105 | mapResponse.LayerData.Array.Add(this.BuildLLSDMapLayerResponse()); | ||
106 | string res = LLSDHelpers.SerialiseLLSDReply(mapResponse); | ||
107 | |||
108 | //Console.WriteLine(" Maplayer response is " + res); | ||
109 | |||
110 | return res; | ||
111 | } | ||
112 | |||
113 | /// <summary> | ||
114 | /// | ||
115 | /// </summary> | ||
116 | /// <returns></returns> | ||
117 | protected LLSDMapLayer BuildLLSDMapLayerResponse() | ||
118 | { | ||
119 | LLSDMapLayer mapLayer = new LLSDMapLayer(); | ||
120 | mapLayer.Right = 5000; | ||
121 | mapLayer.Top = 5000; | ||
122 | mapLayer.ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
123 | |||
124 | return mapLayer; | ||
125 | } | ||
126 | |||
127 | public string ProcessEventQueue(string request, string path, string param) | ||
128 | { | ||
129 | // Console.WriteLine("event queue request " + request); | ||
130 | string res = ""; | ||
131 | int timer = 0; | ||
132 | |||
133 | /*while ((timer < 200) || (this.CapsEventQueue.Count < 1)) | ||
134 | { | ||
135 | timer++; | ||
136 | }*/ | ||
137 | if (this.CapsEventQueue.Count > 0) | ||
138 | { | ||
139 | lock (this.CapsEventQueue) | ||
140 | { | ||
141 | string item = CapsEventQueue.Dequeue(); | ||
142 | res = item; | ||
143 | } | ||
144 | } | ||
145 | else | ||
146 | { | ||
147 | res = this.CreateEmptyEventResponse(); | ||
148 | } | ||
149 | return res; | ||
150 | } | ||
151 | |||
152 | public string CreateEstablishAgentComms(string caps, string ipAddressPort) | ||
153 | { | ||
154 | string res = "<llsd><map><key>id</key><integer>" + eventQueueCount + "</integer>"; | ||
155 | res += "<key>events</key><array><map>"; | ||
156 | res += "<key>message</key><string>EstablishAgentCommunication</string>"; | ||
157 | res += "<key>body</key><map>"; | ||
158 | res += "<key>sim-ip-and-port</key><string>" + ipAddressPort + "</string>"; | ||
159 | res += "<key>seed-capability</key><string>" + caps + "</string>"; | ||
160 | res += "<key>agent-id</key><uuid>" + this.agentID.ToStringHyphenated() + "</uuid>"; | ||
161 | res += "</map>"; | ||
162 | res += "</map></array>"; | ||
163 | res += "</map></llsd>"; | ||
164 | eventQueueCount++; | ||
165 | this.CapsEventQueue.Enqueue(res); | ||
166 | return res; | ||
167 | } | ||
168 | |||
169 | public string CreateEmptyEventResponse() | ||
170 | { | ||
171 | string res = "<llsd><map><key>id</key><integer>" + eventQueueCount + "</integer>"; | ||
172 | res += "<key>events</key><array><map>"; | ||
173 | res += "</map></array>"; | ||
174 | res += "</map></llsd>"; | ||
175 | eventQueueCount++; | ||
176 | return res; | ||
177 | } | ||
178 | |||
179 | public string NewAgentInventory(string request, string path, string param) | ||
180 | { | ||
181 | //Console.WriteLine("received upload request:"+ request); | ||
182 | string res = ""; | ||
183 | LLUUID newAsset = LLUUID.Random(); | ||
184 | LLUUID newInvItem = LLUUID.Random(); | ||
185 | string uploaderPath = capsObjectPath + Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
186 | AssetUploader uploader = new AssetUploader(newAsset, newInvItem, uploaderPath, this.httpListener); | ||
187 | httpListener.AddRestHandler("POST", "/CAPS/" + uploaderPath, uploader.uploaderCaps); | ||
188 | string uploaderURL = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + uploaderPath; | ||
189 | //Console.WriteLine("uploader url is " + uploaderURL); | ||
190 | res += "<llsd><map>"; | ||
191 | res += "<key>uploader</key><string>" + uploaderURL + "</string>"; | ||
192 | //res += "<key>success</key><boolean>true</boolean>"; | ||
193 | res += "<key>state</key><string>upload</string>"; | ||
194 | res += "</map></llsd>"; | ||
195 | uploader.OnUpLoad += this.UploadHandler; | ||
196 | return res; | ||
197 | } | ||
198 | |||
199 | public void UploadHandler(LLUUID assetID, LLUUID inventoryItem, byte[] data) | ||
200 | { | ||
201 | // Console.WriteLine("upload handler called"); | ||
202 | AssetBase asset; | ||
203 | asset = new AssetBase(); | ||
204 | asset.FullID = assetID; | ||
205 | asset.Type = 0; | ||
206 | asset.InvType = 0; | ||
207 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
208 | asset.Data = data; | ||
209 | this.assetCache.AddAsset(asset); | ||
210 | } | ||
211 | |||
212 | public class AssetUploader | ||
213 | { | ||
214 | public event UpLoadedTexture OnUpLoad; | ||
215 | |||
216 | private string uploaderPath = ""; | ||
217 | private LLUUID newAssetID; | ||
218 | private LLUUID inventoryItemID; | ||
219 | private BaseHttpServer httpListener; | ||
220 | public AssetUploader(LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer) | ||
221 | { | ||
222 | newAssetID = assetID; | ||
223 | inventoryItemID = inventoryItem; | ||
224 | uploaderPath = path; | ||
225 | httpListener = httpServer; | ||
226 | |||
227 | } | ||
228 | |||
229 | public string uploaderCaps(string request, string path, string param) | ||
230 | { | ||
231 | Encoding _enc = System.Text.Encoding.UTF8; | ||
232 | byte[] data = _enc.GetBytes(request); | ||
233 | //Console.WriteLine("recieved upload " + Util.FieldToString(data)); | ||
234 | LLUUID inv = this.inventoryItemID; | ||
235 | string res = ""; | ||
236 | res += "<llsd><map>"; | ||
237 | res += "<key>new_asset</key><string>" + newAssetID.ToStringHyphenated() + "</string>"; | ||
238 | res += "<key>new_inventory_item</key><uuid>" + inv.ToStringHyphenated() + "</uuid>"; | ||
239 | res += "<key>state</key><string>complete</string>"; | ||
240 | res += "</map></llsd>"; | ||
241 | |||
242 | // Console.WriteLine("asset " + newAssetID.ToStringHyphenated() + " , inventory item " + inv.ToStringHyphenated()); | ||
243 | httpListener.RemoveRestHandler("POST", "/CAPS/" + uploaderPath); | ||
244 | if (OnUpLoad != null) | ||
245 | { | ||
246 | OnUpLoad(newAssetID, inv, data); | ||
247 | } | ||
248 | |||
249 | /*FileStream fs = File.Create("upload.jp2"); | ||
250 | BinaryWriter bw = new BinaryWriter(fs); | ||
251 | bw.Write(data); | ||
252 | bw.Close(); | ||
253 | fs.Close();*/ | ||
254 | return res; | ||
255 | } | ||
256 | } | ||
257 | } | ||
258 | } | ||
diff --git a/OpenSim/Region/Simulation/EstateManager.cs b/OpenSim/Region/Simulation/EstateManager.cs new file mode 100644 index 0000000..dcb5564 --- /dev/null +++ b/OpenSim/Region/Simulation/EstateManager.cs | |||
@@ -0,0 +1,301 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Framework.Types; | ||
32 | using OpenSim.Framework.Interfaces; | ||
33 | using OpenSim.Region; | ||
34 | using OpenSim.Region.Scenes; | ||
35 | using OpenSim; | ||
36 | using libsecondlife; | ||
37 | using libsecondlife.Packets; | ||
38 | using Avatar = OpenSim.Region.Scenes.ScenePresence; | ||
39 | |||
40 | |||
41 | namespace OpenSim.Region | ||
42 | { | ||
43 | |||
44 | /// <summary> | ||
45 | /// Processes requests regarding estates. Refer to EstateSettings.cs in OpenSim.Framework. Types for all of the core settings | ||
46 | /// </summary> | ||
47 | public class EstateManager | ||
48 | { | ||
49 | private Scene m_world; | ||
50 | private RegionInfo m_regInfo; | ||
51 | |||
52 | public EstateManager(Scene world,RegionInfo reginfo) | ||
53 | { | ||
54 | m_world = world; //Estate settings found at world.m_regInfo.estateSettings | ||
55 | m_regInfo = reginfo; | ||
56 | } | ||
57 | |||
58 | private bool convertParamStringToBool(byte[] field) | ||
59 | { | ||
60 | string s = Helpers.FieldToUTF8String(field); | ||
61 | if (s == "1" || s.ToLower() == "y" || s.ToLower() == "yes" || s.ToLower() == "t" || s.ToLower() == "true") | ||
62 | { | ||
63 | return true; | ||
64 | } | ||
65 | return false; | ||
66 | } | ||
67 | |||
68 | public void handleEstateOwnerMessage(EstateOwnerMessagePacket packet, IClientAPI remote_client) | ||
69 | { | ||
70 | if (remote_client.AgentId == m_regInfo.MasterAvatarAssignedUUID) | ||
71 | { | ||
72 | switch (Helpers.FieldToUTF8String(packet.MethodData.Method)) | ||
73 | { | ||
74 | case "getinfo": | ||
75 | Console.WriteLine("GETINFO Requested"); | ||
76 | this.sendRegionInfoPacketToAll(); | ||
77 | |||
78 | break; | ||
79 | case "setregioninfo": | ||
80 | if (packet.ParamList.Length != 9) | ||
81 | { | ||
82 | OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length"); | ||
83 | } | ||
84 | else | ||
85 | { | ||
86 | m_regInfo.estateSettings.regionFlags = libsecondlife.Simulator.RegionFlags.None; | ||
87 | |||
88 | if (convertParamStringToBool(packet.ParamList[0].Parameter)) | ||
89 | { | ||
90 | m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockTerraform; | ||
91 | } | ||
92 | |||
93 | if (convertParamStringToBool(packet.ParamList[1].Parameter)) | ||
94 | { | ||
95 | m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.NoFly; | ||
96 | } | ||
97 | |||
98 | if (convertParamStringToBool(packet.ParamList[2].Parameter)) | ||
99 | { | ||
100 | m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowDamage; | ||
101 | } | ||
102 | |||
103 | if (convertParamStringToBool(packet.ParamList[3].Parameter) == false) | ||
104 | { | ||
105 | m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockLandResell; | ||
106 | } | ||
107 | |||
108 | |||
109 | int tempMaxAgents = Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[4].Parameter))); | ||
110 | m_regInfo.estateSettings.maxAgents = (byte)tempMaxAgents; | ||
111 | |||
112 | float tempObjectBonusFactor = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); | ||
113 | m_regInfo.estateSettings.objectBonusFactor = tempObjectBonusFactor; | ||
114 | |||
115 | int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter)); | ||
116 | m_regInfo.estateSettings.simAccess = (libsecondlife.Simulator.SimAccess)tempMatureLevel; | ||
117 | |||
118 | |||
119 | if (convertParamStringToBool(packet.ParamList[7].Parameter)) | ||
120 | { | ||
121 | m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.RestrictPushObject; | ||
122 | } | ||
123 | |||
124 | if (convertParamStringToBool(packet.ParamList[8].Parameter)) | ||
125 | { | ||
126 | m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowParcelChanges; | ||
127 | } | ||
128 | |||
129 | sendRegionInfoPacketToAll(); | ||
130 | |||
131 | } | ||
132 | break; | ||
133 | case "texturebase": | ||
134 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
135 | { | ||
136 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
137 | string[] splitField = s.Split(' '); | ||
138 | if (splitField.Length == 2) | ||
139 | { | ||
140 | LLUUID tempUUID = new LLUUID(splitField[1]); | ||
141 | switch (Convert.ToInt16(splitField[0])) | ||
142 | { | ||
143 | case 0: | ||
144 | m_regInfo.estateSettings.terrainBase0 = tempUUID; | ||
145 | break; | ||
146 | case 1: | ||
147 | m_regInfo.estateSettings.terrainBase1 = tempUUID; | ||
148 | break; | ||
149 | case 2: | ||
150 | m_regInfo.estateSettings.terrainBase2 = tempUUID; | ||
151 | break; | ||
152 | case 3: | ||
153 | m_regInfo.estateSettings.terrainBase3 = tempUUID; | ||
154 | break; | ||
155 | } | ||
156 | } | ||
157 | } | ||
158 | break; | ||
159 | case "texturedetail": | ||
160 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
161 | { | ||
162 | |||
163 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
164 | string[] splitField = s.Split(' '); | ||
165 | if (splitField.Length == 2) | ||
166 | { | ||
167 | LLUUID tempUUID = new LLUUID(splitField[1]); | ||
168 | switch (Convert.ToInt16(splitField[0])) | ||
169 | { | ||
170 | case 0: | ||
171 | m_regInfo.estateSettings.terrainDetail0 = tempUUID; | ||
172 | break; | ||
173 | case 1: | ||
174 | m_regInfo.estateSettings.terrainDetail1 = tempUUID; | ||
175 | break; | ||
176 | case 2: | ||
177 | m_regInfo.estateSettings.terrainDetail2 = tempUUID; | ||
178 | break; | ||
179 | case 3: | ||
180 | m_regInfo.estateSettings.terrainDetail3 = tempUUID; | ||
181 | break; | ||
182 | } | ||
183 | } | ||
184 | } | ||
185 | break; | ||
186 | case "textureheights": | ||
187 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | ||
188 | { | ||
189 | |||
190 | string s = Helpers.FieldToUTF8String(block.Parameter); | ||
191 | string[] splitField = s.Split(' '); | ||
192 | if (splitField.Length == 3) | ||
193 | { | ||
194 | |||
195 | float tempHeightLow = (float)Convert.ToDecimal(splitField[1]); | ||
196 | float tempHeightHigh = (float)Convert.ToDecimal(splitField[2]); | ||
197 | |||
198 | switch (Convert.ToInt16(splitField[0])) | ||
199 | { | ||
200 | case 0: | ||
201 | m_regInfo.estateSettings.terrainStartHeight0 = tempHeightLow; | ||
202 | m_regInfo.estateSettings.terrainHeightRange0 = tempHeightHigh; | ||
203 | break; | ||
204 | case 1: | ||
205 | m_regInfo.estateSettings.terrainStartHeight1 = tempHeightLow; | ||
206 | m_regInfo.estateSettings.terrainHeightRange1 = tempHeightHigh; | ||
207 | break; | ||
208 | case 2: | ||
209 | m_regInfo.estateSettings.terrainStartHeight2 = tempHeightLow; | ||
210 | m_regInfo.estateSettings.terrainHeightRange2 = tempHeightHigh; | ||
211 | break; | ||
212 | case 3: | ||
213 | m_regInfo.estateSettings.terrainStartHeight3 = tempHeightLow; | ||
214 | m_regInfo.estateSettings.terrainHeightRange3 = tempHeightHigh; | ||
215 | break; | ||
216 | } | ||
217 | } | ||
218 | } | ||
219 | break; | ||
220 | case "texturecommit": | ||
221 | sendRegionHandshakeToAll(); | ||
222 | break; | ||
223 | case "setregionterrain": | ||
224 | if (packet.ParamList.Length != 9) | ||
225 | { | ||
226 | OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); | ||
227 | } | ||
228 | else | ||
229 | { | ||
230 | m_regInfo.estateSettings.waterHeight = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[0].Parameter)); | ||
231 | m_regInfo.estateSettings.terrainRaiseLimit = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter)); | ||
232 | m_regInfo.estateSettings.terrainLowerLimit = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter)); | ||
233 | m_regInfo.estateSettings.useFixedSun = this.convertParamStringToBool(packet.ParamList[4].Parameter); | ||
234 | m_regInfo.estateSettings.sunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); | ||
235 | |||
236 | sendRegionInfoPacketToAll(); | ||
237 | } | ||
238 | break; | ||
239 | default: | ||
240 | OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString()); | ||
241 | break; | ||
242 | } | ||
243 | } | ||
244 | } | ||
245 | |||
246 | public void sendRegionInfoPacketToAll() | ||
247 | { | ||
248 | List<Avatar> avatars = m_world.RequestAvatarList(); | ||
249 | |||
250 | for (int i = 0; i < avatars.Count; i++) | ||
251 | { | ||
252 | this.sendRegionInfoPacket(avatars[i].ControllingClient); | ||
253 | } | ||
254 | } | ||
255 | |||
256 | public void sendRegionHandshakeToAll() | ||
257 | { | ||
258 | List<Avatar> avatars = m_world.RequestAvatarList(); | ||
259 | |||
260 | for (int i = 0; i < avatars.Count; i++) | ||
261 | { | ||
262 | this.sendRegionHandshake(avatars[i].ControllingClient); | ||
263 | } | ||
264 | } | ||
265 | |||
266 | public void sendRegionInfoPacket(IClientAPI remote_client) | ||
267 | { | ||
268 | Encoding _enc = System.Text.Encoding.ASCII; | ||
269 | |||
270 | AgentCircuitData circuitData = remote_client.RequestClientInfo(); | ||
271 | |||
272 | RegionInfoPacket regionInfoPacket = new RegionInfoPacket(); | ||
273 | regionInfoPacket.AgentData.AgentID = circuitData.AgentID; | ||
274 | regionInfoPacket.AgentData.SessionID = circuitData.SessionID; | ||
275 | regionInfoPacket.RegionInfo.BillableFactor = m_regInfo.estateSettings.billableFactor; | ||
276 | regionInfoPacket.RegionInfo.EstateID = m_regInfo.estateSettings.estateID; | ||
277 | regionInfoPacket.RegionInfo.MaxAgents = m_regInfo.estateSettings.maxAgents; | ||
278 | regionInfoPacket.RegionInfo.ObjectBonusFactor = m_regInfo.estateSettings.objectBonusFactor; | ||
279 | regionInfoPacket.RegionInfo.ParentEstateID = m_regInfo.estateSettings.parentEstateID; | ||
280 | regionInfoPacket.RegionInfo.PricePerMeter = m_regInfo.estateSettings.pricePerMeter; | ||
281 | regionInfoPacket.RegionInfo.RedirectGridX = m_regInfo.estateSettings.redirectGridX; | ||
282 | regionInfoPacket.RegionInfo.RedirectGridY = m_regInfo.estateSettings.redirectGridY; | ||
283 | regionInfoPacket.RegionInfo.RegionFlags = (uint)m_regInfo.estateSettings.regionFlags; | ||
284 | regionInfoPacket.RegionInfo.SimAccess = (byte)m_regInfo.estateSettings.simAccess; | ||
285 | regionInfoPacket.RegionInfo.SimName = _enc.GetBytes( m_regInfo.RegionName); | ||
286 | regionInfoPacket.RegionInfo.SunHour = m_regInfo.estateSettings.sunHour; | ||
287 | regionInfoPacket.RegionInfo.TerrainLowerLimit = m_regInfo.estateSettings.terrainLowerLimit; | ||
288 | regionInfoPacket.RegionInfo.TerrainRaiseLimit = m_regInfo.estateSettings.terrainRaiseLimit; | ||
289 | regionInfoPacket.RegionInfo.UseEstateSun = !m_regInfo.estateSettings.useFixedSun; | ||
290 | regionInfoPacket.RegionInfo.WaterHeight = m_regInfo.estateSettings.waterHeight; | ||
291 | |||
292 | remote_client.OutPacket(regionInfoPacket); | ||
293 | } | ||
294 | |||
295 | public void sendRegionHandshake(IClientAPI remoteClient) | ||
296 | { | ||
297 | remoteClient.SendRegionHandshake(m_regInfo); | ||
298 | } | ||
299 | |||
300 | } | ||
301 | } | ||
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diff --git a/OpenSim/Region/Simulation/OpenSim.Region.Simulation.csproj.user b/OpenSim/Region/Simulation/OpenSim.Region.Simulation.csproj.user new file mode 100644 index 0000000..6841907 --- /dev/null +++ b/OpenSim/Region/Simulation/OpenSim.Region.Simulation.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
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3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
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diff --git a/OpenSim/Region/Simulation/ParcelManager.cs b/OpenSim/Region/Simulation/ParcelManager.cs new file mode 100644 index 0000000..d15d77d --- /dev/null +++ b/OpenSim/Region/Simulation/ParcelManager.cs | |||
@@ -0,0 +1,892 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using OpenSim.Framework.Types; | ||
35 | using OpenSim.Region.Scenes; | ||
36 | using Avatar = OpenSim.Region.Scenes.ScenePresence; | ||
37 | |||
38 | namespace OpenSim.Region | ||
39 | { | ||
40 | |||
41 | |||
42 | #region ParcelManager Class | ||
43 | /// <summary> | ||
44 | /// Handles Parcel objects and operations requiring information from other Parcel objects (divide, join, etc) | ||
45 | /// </summary> | ||
46 | public class ParcelManager : OpenSim.Framework.Interfaces.ILocalStorageParcelReceiver | ||
47 | { | ||
48 | |||
49 | #region Constants | ||
50 | //Parcel types set with flags in ParcelOverlay. | ||
51 | //Only one of these can be used. | ||
52 | public const byte PARCEL_TYPE_PUBLIC = (byte)0; //Equals 00000000 | ||
53 | public const byte PARCEL_TYPE_OWNED_BY_OTHER = (byte)1; //Equals 00000001 | ||
54 | public const byte PARCEL_TYPE_OWNED_BY_GROUP = (byte)2; //Equals 00000010 | ||
55 | public const byte PARCEL_TYPE_OWNED_BY_REQUESTER = (byte)3; //Equals 00000011 | ||
56 | public const byte PARCEL_TYPE_IS_FOR_SALE = (byte)4; //Equals 00000100 | ||
57 | public const byte PARCEL_TYPE_IS_BEING_AUCTIONED = (byte)5; //Equals 00000101 | ||
58 | |||
59 | |||
60 | //Flags that when set, a border on the given side will be placed | ||
61 | //NOTE: North and East is assumable by the west and south sides (if parcel to east has a west border, then I have an east border; etc) | ||
62 | //This took forever to figure out -- jeesh. /blame LL for even having to send these | ||
63 | public const byte PARCEL_FLAG_PROPERTY_BORDER_WEST = (byte)64; //Equals 01000000 | ||
64 | public const byte PARCEL_FLAG_PROPERTY_BORDER_SOUTH = (byte)128; //Equals 10000000 | ||
65 | |||
66 | //RequestResults (I think these are right, they seem to work): | ||
67 | public const int PARCEL_RESULT_ONE_PARCEL = 0; // The request they made contained only one parcel | ||
68 | public const int PARCEL_RESULT_MULTIPLE_PARCELS = 1; // The request they made contained more than one parcel | ||
69 | |||
70 | //These are other constants. Yay! | ||
71 | public const int START_PARCEL_LOCAL_ID = 1; | ||
72 | #endregion | ||
73 | |||
74 | #region Member Variables | ||
75 | public Dictionary<int, Parcel> parcelList = new Dictionary<int, Parcel>(); | ||
76 | private int lastParcelLocalID = START_PARCEL_LOCAL_ID - 1; | ||
77 | private int[,] parcelIDList = new int[64, 64]; | ||
78 | |||
79 | private Scene m_world; | ||
80 | private RegionInfo m_regInfo; | ||
81 | |||
82 | #endregion | ||
83 | |||
84 | #region Constructors | ||
85 | public ParcelManager(Scene world, RegionInfo reginfo) | ||
86 | { | ||
87 | |||
88 | m_world = world; | ||
89 | m_regInfo = reginfo; | ||
90 | parcelIDList.Initialize(); | ||
91 | |||
92 | } | ||
93 | #endregion | ||
94 | |||
95 | #region Member Functions | ||
96 | |||
97 | #region Parcel From Storage Functions | ||
98 | public void ParcelFromStorage(ParcelData data) | ||
99 | { | ||
100 | Parcel new_parcel = new Parcel(data.ownerID, data.isGroupOwned, m_world); | ||
101 | new_parcel.parcelData = data.Copy(); | ||
102 | new_parcel.setParcelBitmapFromByteArray(); | ||
103 | addParcel(new_parcel); | ||
104 | |||
105 | } | ||
106 | |||
107 | public void NoParcelDataFromStorage() | ||
108 | { | ||
109 | resetSimParcels(); | ||
110 | } | ||
111 | #endregion | ||
112 | |||
113 | #region Parcel Add/Remove/Get/Create | ||
114 | /// <summary> | ||
115 | /// Creates a basic Parcel object without an owner (a zeroed key) | ||
116 | /// </summary> | ||
117 | /// <returns></returns> | ||
118 | public Parcel createBaseParcel() | ||
119 | { | ||
120 | return new Parcel(new LLUUID(), false, m_world); | ||
121 | } | ||
122 | |||
123 | /// <summary> | ||
124 | /// Adds a parcel to the stored list and adds them to the parcelIDList to what they own | ||
125 | /// </summary> | ||
126 | /// <param name="new_parcel">The parcel being added</param> | ||
127 | public void addParcel(Parcel new_parcel) | ||
128 | { | ||
129 | lastParcelLocalID++; | ||
130 | new_parcel.parcelData.localID = lastParcelLocalID; | ||
131 | parcelList.Add(lastParcelLocalID, new_parcel.Copy()); | ||
132 | |||
133 | |||
134 | bool[,] parcelBitmap = new_parcel.getParcelBitmap(); | ||
135 | int x, y; | ||
136 | for (x = 0; x < 64; x++) | ||
137 | { | ||
138 | for (y = 0; y < 64; y++) | ||
139 | { | ||
140 | if (parcelBitmap[x, y]) | ||
141 | { | ||
142 | parcelIDList[x, y] = lastParcelLocalID; | ||
143 | } | ||
144 | } | ||
145 | } | ||
146 | parcelList[lastParcelLocalID].forceUpdateParcelInfo(); | ||
147 | |||
148 | |||
149 | } | ||
150 | /// <summary> | ||
151 | /// Removes a parcel from the list. Will not remove if local_id is still owning an area in parcelIDList | ||
152 | /// </summary> | ||
153 | /// <param name="local_id">Parcel.localID of the parcel to remove.</param> | ||
154 | public void removeParcel(int local_id) | ||
155 | { | ||
156 | int x, y; | ||
157 | for (x = 0; x < 64; x++) | ||
158 | { | ||
159 | for (y = 0; y < 64; y++) | ||
160 | { | ||
161 | if (parcelIDList[x, y] == local_id) | ||
162 | { | ||
163 | throw new Exception("Could not remove parcel. Still being used at " + x + ", " + y); | ||
164 | } | ||
165 | } | ||
166 | } | ||
167 | m_world.localStorage.RemoveParcel(parcelList[local_id].parcelData); | ||
168 | parcelList.Remove(local_id); | ||
169 | } | ||
170 | |||
171 | private void performFinalParcelJoin(Parcel master, Parcel slave) | ||
172 | { | ||
173 | int x, y; | ||
174 | bool[,] parcelBitmapSlave = slave.getParcelBitmap(); | ||
175 | for (x = 0; x < 64; x++) | ||
176 | { | ||
177 | for (y = 0; y < 64; y++) | ||
178 | { | ||
179 | if (parcelBitmapSlave[x, y]) | ||
180 | { | ||
181 | parcelIDList[x, y] = master.parcelData.localID; | ||
182 | } | ||
183 | } | ||
184 | } | ||
185 | removeParcel(slave.parcelData.localID); | ||
186 | } | ||
187 | /// <summary> | ||
188 | /// Get the parcel at the specified point | ||
189 | /// </summary> | ||
190 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> | ||
191 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> | ||
192 | /// <returns>Parcel at the point supplied</returns> | ||
193 | public Parcel getParcel(int x, int y) | ||
194 | { | ||
195 | if (x > 256 || y > 256 || x < 0 || y < 0) | ||
196 | { | ||
197 | throw new Exception("Error: Parcel not found at point " + x + ", " + y); | ||
198 | } | ||
199 | else | ||
200 | { | ||
201 | return parcelList[parcelIDList[x / 4, y / 4]]; | ||
202 | } | ||
203 | |||
204 | } | ||
205 | #endregion | ||
206 | |||
207 | #region Parcel Modification | ||
208 | /// <summary> | ||
209 | /// Subdivides a parcel | ||
210 | /// </summary> | ||
211 | /// <param name="start_x">West Point</param> | ||
212 | /// <param name="start_y">South Point</param> | ||
213 | /// <param name="end_x">East Point</param> | ||
214 | /// <param name="end_y">North Point</param> | ||
215 | /// <param name="attempting_user_id">LLUUID of user who is trying to subdivide</param> | ||
216 | /// <returns>Returns true if successful</returns> | ||
217 | private bool subdivide(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id) | ||
218 | { | ||
219 | //First, lets loop through the points and make sure they are all in the same parcel | ||
220 | //Get the parcel at start | ||
221 | Parcel startParcel = getParcel(start_x, start_y); | ||
222 | if (startParcel == null) return false; //No such parcel at the beginning | ||
223 | |||
224 | //Loop through the points | ||
225 | try | ||
226 | { | ||
227 | int totalX = end_x - start_x; | ||
228 | int totalY = end_y - start_y; | ||
229 | int x, y; | ||
230 | for (y = 0; y < totalY; y++) | ||
231 | { | ||
232 | for (x = 0; x < totalX; x++) | ||
233 | { | ||
234 | Parcel tempParcel = getParcel(start_x + x, start_y + y); | ||
235 | if (tempParcel == null) return false; //No such parcel at that point | ||
236 | if (tempParcel != startParcel) return false; //Subdividing over 2 parcels; no-no | ||
237 | } | ||
238 | } | ||
239 | } | ||
240 | catch (Exception) | ||
241 | { | ||
242 | return false; //Exception. For now, lets skip subdivision | ||
243 | } | ||
244 | |||
245 | //If we are still here, then they are subdividing within one parcel | ||
246 | //Check owner | ||
247 | if (startParcel.parcelData.ownerID != attempting_user_id) | ||
248 | { | ||
249 | return false; //They cant do this! | ||
250 | } | ||
251 | |||
252 | //Lets create a new parcel with bitmap activated at that point (keeping the old parcels info) | ||
253 | Parcel newParcel = startParcel.Copy(); | ||
254 | newParcel.parcelData.parcelName = "Subdivision of " + newParcel.parcelData.parcelName; | ||
255 | newParcel.parcelData.globalID = LLUUID.Random(); | ||
256 | |||
257 | newParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(start_x, start_y, end_x, end_y)); | ||
258 | |||
259 | //Now, lets set the subdivision area of the original to false | ||
260 | int startParcelIndex = startParcel.parcelData.localID; | ||
261 | parcelList[startParcelIndex].setParcelBitmap(Parcel.modifyParcelBitmapSquare(startParcel.getParcelBitmap(), start_x, start_y, end_x, end_y, false)); | ||
262 | parcelList[startParcelIndex].forceUpdateParcelInfo(); | ||
263 | |||
264 | |||
265 | //Now add the new parcel | ||
266 | addParcel(newParcel); | ||
267 | |||
268 | |||
269 | |||
270 | |||
271 | |||
272 | return true; | ||
273 | } | ||
274 | /// <summary> | ||
275 | /// Join 2 parcels together | ||
276 | /// </summary> | ||
277 | /// <param name="start_x">x value in first parcel</param> | ||
278 | /// <param name="start_y">y value in first parcel</param> | ||
279 | /// <param name="end_x">x value in second parcel</param> | ||
280 | /// <param name="end_y">y value in second parcel</param> | ||
281 | /// <param name="attempting_user_id">LLUUID of the avatar trying to join the parcels</param> | ||
282 | /// <returns>Returns true if successful</returns> | ||
283 | private bool join(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id) | ||
284 | { | ||
285 | end_x -= 4; | ||
286 | end_y -= 4; | ||
287 | |||
288 | //NOTE: The following only connects the parcels in each corner and not all the parcels that are within the selection box! | ||
289 | //This should be fixed later -- somewhat "incomplete code" --Ming | ||
290 | Parcel startParcel, endParcel; | ||
291 | |||
292 | try | ||
293 | { | ||
294 | startParcel = getParcel(start_x, start_y); | ||
295 | endParcel = getParcel(end_x, end_y); | ||
296 | } | ||
297 | catch (Exception) | ||
298 | { | ||
299 | return false; //Error occured when trying to get the start and end parcels | ||
300 | } | ||
301 | if (startParcel == endParcel) | ||
302 | { | ||
303 | return false; //Subdivision of the same parcel is not allowed | ||
304 | } | ||
305 | |||
306 | //Check the parcel owners: | ||
307 | if (startParcel.parcelData.ownerID != endParcel.parcelData.ownerID) | ||
308 | { | ||
309 | return false; | ||
310 | } | ||
311 | if (startParcel.parcelData.ownerID != attempting_user_id) | ||
312 | { | ||
313 | //TODO: Group editing stuff. Avatar owner support for now | ||
314 | return false; | ||
315 | } | ||
316 | |||
317 | //Same owners! Lets join them | ||
318 | //Merge them to startParcel | ||
319 | parcelList[startParcel.parcelData.localID].setParcelBitmap(Parcel.mergeParcelBitmaps(startParcel.getParcelBitmap(), endParcel.getParcelBitmap())); | ||
320 | performFinalParcelJoin(startParcel, endParcel); | ||
321 | |||
322 | return true; | ||
323 | |||
324 | |||
325 | |||
326 | } | ||
327 | #endregion | ||
328 | |||
329 | #region Parcel Updating | ||
330 | /// <summary> | ||
331 | /// Where we send the ParcelOverlay packet to the client | ||
332 | /// </summary> | ||
333 | /// <param name="remote_client">The object representing the client</param> | ||
334 | public void sendParcelOverlay(IClientAPI remote_client) | ||
335 | { | ||
336 | const int PARCEL_BLOCKS_PER_PACKET = 1024; | ||
337 | int x, y = 0; | ||
338 | byte[] byteArray = new byte[PARCEL_BLOCKS_PER_PACKET]; | ||
339 | int byteArrayCount = 0; | ||
340 | int sequenceID = 0; | ||
341 | ParcelOverlayPacket packet; | ||
342 | |||
343 | for (y = 0; y < 64; y++) | ||
344 | { | ||
345 | for (x = 0; x < 64; x++) | ||
346 | { | ||
347 | byte tempByte = (byte)0; //This represents the byte for the current 4x4 | ||
348 | Parcel currentParcelBlock = getParcel(x * 4, y * 4); | ||
349 | |||
350 | if (currentParcelBlock.parcelData.ownerID == remote_client.AgentId) | ||
351 | { | ||
352 | //Owner Flag | ||
353 | tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_OWNED_BY_REQUESTER); | ||
354 | } | ||
355 | else if (currentParcelBlock.parcelData.salePrice > 0 && (currentParcelBlock.parcelData.authBuyerID == LLUUID.Zero || currentParcelBlock.parcelData.authBuyerID == remote_client.AgentId)) | ||
356 | { | ||
357 | //Sale Flag | ||
358 | tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_IS_FOR_SALE); | ||
359 | } | ||
360 | else if (currentParcelBlock.parcelData.ownerID == LLUUID.Zero) | ||
361 | { | ||
362 | //Public Flag | ||
363 | tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_PUBLIC); | ||
364 | } | ||
365 | else | ||
366 | { | ||
367 | //Other Flag | ||
368 | tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_OWNED_BY_OTHER); | ||
369 | } | ||
370 | |||
371 | |||
372 | //Now for border control | ||
373 | if (x == 0) | ||
374 | { | ||
375 | tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST); | ||
376 | } | ||
377 | else if (getParcel((x - 1) * 4, y * 4) != currentParcelBlock) | ||
378 | { | ||
379 | tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST); | ||
380 | } | ||
381 | |||
382 | if (y == 0) | ||
383 | { | ||
384 | tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH); | ||
385 | } | ||
386 | else if (getParcel(x * 4, (y - 1) * 4) != currentParcelBlock) | ||
387 | { | ||
388 | tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH); | ||
389 | } | ||
390 | |||
391 | byteArray[byteArrayCount] = tempByte; | ||
392 | byteArrayCount++; | ||
393 | if (byteArrayCount >= PARCEL_BLOCKS_PER_PACKET) | ||
394 | { | ||
395 | byteArrayCount = 0; | ||
396 | packet = new ParcelOverlayPacket(); | ||
397 | packet.ParcelData.Data = byteArray; | ||
398 | packet.ParcelData.SequenceID = sequenceID; | ||
399 | remote_client.OutPacket((Packet)packet); | ||
400 | sequenceID++; | ||
401 | byteArray = new byte[PARCEL_BLOCKS_PER_PACKET]; | ||
402 | } | ||
403 | } | ||
404 | } | ||
405 | |||
406 | packet = new ParcelOverlayPacket(); | ||
407 | packet.ParcelData.Data = byteArray; | ||
408 | packet.ParcelData.SequenceID = sequenceID; //Eh? | ||
409 | remote_client.OutPacket((Packet)packet); | ||
410 | } | ||
411 | |||
412 | public void handleParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client) | ||
413 | { | ||
414 | //Get the parcels within the bounds | ||
415 | List<Parcel> temp = new List<Parcel>(); | ||
416 | int x, y, i; | ||
417 | int inc_x = end_x - start_x; | ||
418 | int inc_y = end_y - start_y; | ||
419 | for (x = 0; x < inc_x; x++) | ||
420 | { | ||
421 | for (y = 0; y < inc_y; y++) | ||
422 | { | ||
423 | OpenSim.Region.Parcel currentParcel = getParcel(start_x + x, start_y + y); | ||
424 | if (!temp.Contains(currentParcel)) | ||
425 | { | ||
426 | currentParcel.forceUpdateParcelInfo(); | ||
427 | temp.Add(currentParcel); | ||
428 | } | ||
429 | } | ||
430 | } | ||
431 | |||
432 | int requestResult = ParcelManager.PARCEL_RESULT_ONE_PARCEL; | ||
433 | if (temp.Count > 1) | ||
434 | { | ||
435 | requestResult = ParcelManager.PARCEL_RESULT_MULTIPLE_PARCELS; | ||
436 | } | ||
437 | |||
438 | for (i = 0; i < temp.Count; i++) | ||
439 | { | ||
440 | temp[i].sendParcelProperties(sequence_id, snap_selection, requestResult, remote_client); | ||
441 | } | ||
442 | |||
443 | |||
444 | sendParcelOverlay(remote_client); | ||
445 | } | ||
446 | |||
447 | public void handleParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client) | ||
448 | { | ||
449 | if (parcelList.ContainsKey(packet.ParcelData.LocalID)) | ||
450 | { | ||
451 | parcelList[packet.ParcelData.LocalID].updateParcelProperties(packet, remote_client); | ||
452 | } | ||
453 | } | ||
454 | public void handleParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client) | ||
455 | { | ||
456 | subdivide(west, south, east, north, remote_client.AgentId); | ||
457 | } | ||
458 | public void handleParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client) | ||
459 | { | ||
460 | join(west, south, east, north, remote_client.AgentId); | ||
461 | |||
462 | } | ||
463 | #endregion | ||
464 | |||
465 | /// <summary> | ||
466 | /// Resets the sim to the default parcel (full sim parcel owned by the default user) | ||
467 | /// </summary> | ||
468 | public void resetSimParcels() | ||
469 | { | ||
470 | //Remove all the parcels in the sim and add a blank, full sim parcel set to public | ||
471 | parcelList.Clear(); | ||
472 | lastParcelLocalID = START_PARCEL_LOCAL_ID - 1; | ||
473 | parcelIDList.Initialize(); | ||
474 | |||
475 | Parcel fullSimParcel = new Parcel(LLUUID.Zero, false, m_world); | ||
476 | |||
477 | fullSimParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(0, 0, 256, 256)); | ||
478 | fullSimParcel.parcelData.parcelName = "Your Sim Parcel"; | ||
479 | fullSimParcel.parcelData.parcelDesc = ""; | ||
480 | |||
481 | fullSimParcel.parcelData.ownerID = m_regInfo.MasterAvatarAssignedUUID; | ||
482 | fullSimParcel.parcelData.salePrice = 1; | ||
483 | fullSimParcel.parcelData.parcelFlags = libsecondlife.Parcel.ParcelFlags.ForSale; | ||
484 | fullSimParcel.parcelData.parcelStatus = libsecondlife.Parcel.ParcelStatus.Leased; | ||
485 | |||
486 | addParcel(fullSimParcel); | ||
487 | |||
488 | } | ||
489 | #endregion | ||
490 | } | ||
491 | #endregion | ||
492 | |||
493 | |||
494 | #region Parcel Class | ||
495 | /// <summary> | ||
496 | /// Keeps track of a specific parcel's information | ||
497 | /// </summary> | ||
498 | public class Parcel | ||
499 | { | ||
500 | #region Member Variables | ||
501 | public ParcelData parcelData = new ParcelData(); | ||
502 | public Scene m_world; | ||
503 | |||
504 | private bool[,] parcelBitmap = new bool[64, 64]; | ||
505 | |||
506 | #endregion | ||
507 | |||
508 | |||
509 | #region Constructors | ||
510 | public Parcel(LLUUID owner_id, bool is_group_owned, Scene world) | ||
511 | { | ||
512 | m_world = world; | ||
513 | parcelData.ownerID = owner_id; | ||
514 | parcelData.isGroupOwned = is_group_owned; | ||
515 | |||
516 | } | ||
517 | #endregion | ||
518 | |||
519 | |||
520 | #region Member Functions | ||
521 | |||
522 | #region General Functions | ||
523 | /// <summary> | ||
524 | /// Checks to see if this parcel contains a point | ||
525 | /// </summary> | ||
526 | /// <param name="x"></param> | ||
527 | /// <param name="y"></param> | ||
528 | /// <returns>Returns true if the parcel contains the specified point</returns> | ||
529 | public bool containsPoint(int x, int y) | ||
530 | { | ||
531 | if (x >= 0 && y >= 0 && x <= 256 && x <= 256) | ||
532 | { | ||
533 | return (parcelBitmap[x / 4, y / 4] == true); | ||
534 | } | ||
535 | else | ||
536 | { | ||
537 | return false; | ||
538 | } | ||
539 | } | ||
540 | |||
541 | public Parcel Copy() | ||
542 | { | ||
543 | Parcel newParcel = new Parcel(this.parcelData.ownerID, this.parcelData.isGroupOwned, m_world); | ||
544 | |||
545 | //Place all new variables here! | ||
546 | newParcel.parcelBitmap = (bool[,])(this.parcelBitmap.Clone()); | ||
547 | newParcel.parcelData = parcelData.Copy(); | ||
548 | |||
549 | return newParcel; | ||
550 | } | ||
551 | |||
552 | #endregion | ||
553 | |||
554 | |||
555 | #region Packet Request Handling | ||
556 | /// <summary> | ||
557 | /// Sends parcel properties as requested | ||
558 | /// </summary> | ||
559 | /// <param name="sequence_id">ID sent by client for them to keep track of</param> | ||
560 | /// <param name="snap_selection">Bool sent by client for them to use</param> | ||
561 | /// <param name="remote_client">Object representing the client</param> | ||
562 | public void sendParcelProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client) | ||
563 | { | ||
564 | |||
565 | ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket(); | ||
566 | updatePacket.ParcelData.AABBMax = parcelData.AABBMax; | ||
567 | updatePacket.ParcelData.AABBMin = parcelData.AABBMin; | ||
568 | updatePacket.ParcelData.Area = parcelData.area; | ||
569 | updatePacket.ParcelData.AuctionID = parcelData.auctionID; | ||
570 | updatePacket.ParcelData.AuthBuyerID = parcelData.authBuyerID; //unemplemented | ||
571 | |||
572 | updatePacket.ParcelData.Bitmap = parcelData.parcelBitmapByteArray; | ||
573 | |||
574 | updatePacket.ParcelData.Desc = libsecondlife.Helpers.StringToField(parcelData.parcelDesc); | ||
575 | updatePacket.ParcelData.Category = (byte)parcelData.category; | ||
576 | updatePacket.ParcelData.ClaimDate = parcelData.claimDate; | ||
577 | updatePacket.ParcelData.ClaimPrice = parcelData.claimPrice; | ||
578 | updatePacket.ParcelData.GroupID = parcelData.groupID; | ||
579 | updatePacket.ParcelData.GroupPrims = parcelData.groupPrims; | ||
580 | updatePacket.ParcelData.IsGroupOwned = parcelData.isGroupOwned; | ||
581 | updatePacket.ParcelData.LandingType = (byte)parcelData.landingType; | ||
582 | updatePacket.ParcelData.LocalID = parcelData.localID; | ||
583 | updatePacket.ParcelData.MaxPrims = 1000; //unemplemented | ||
584 | updatePacket.ParcelData.MediaAutoScale = parcelData.mediaAutoScale; | ||
585 | updatePacket.ParcelData.MediaID = parcelData.mediaID; | ||
586 | updatePacket.ParcelData.MediaURL = Helpers.StringToField(parcelData.mediaURL); | ||
587 | updatePacket.ParcelData.MusicURL = Helpers.StringToField(parcelData.musicURL); | ||
588 | updatePacket.ParcelData.Name = Helpers.StringToField(parcelData.parcelName); | ||
589 | updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented | ||
590 | updatePacket.ParcelData.OtherCount = 0; //unemplemented | ||
591 | updatePacket.ParcelData.OtherPrims = 0; //unemplented | ||
592 | updatePacket.ParcelData.OwnerID = parcelData.ownerID; | ||
593 | updatePacket.ParcelData.OwnerPrims = 0; //unemplemented | ||
594 | updatePacket.ParcelData.ParcelFlags = (uint)parcelData.parcelFlags; //unemplemented | ||
595 | updatePacket.ParcelData.ParcelPrimBonus = (float)1.0; //unemplemented | ||
596 | updatePacket.ParcelData.PassHours = parcelData.passHours; | ||
597 | updatePacket.ParcelData.PassPrice = parcelData.passPrice; | ||
598 | updatePacket.ParcelData.PublicCount = 0; //unemplemented | ||
599 | updatePacket.ParcelData.RegionDenyAnonymous = false; //unemplemented | ||
600 | updatePacket.ParcelData.RegionDenyIdentified = false; //unemplemented | ||
601 | updatePacket.ParcelData.RegionDenyTransacted = false; //unemplemented | ||
602 | updatePacket.ParcelData.RegionPushOverride = true; //unemplemented | ||
603 | updatePacket.ParcelData.RentPrice = 0; //?? | ||
604 | updatePacket.ParcelData.RequestResult = request_result; | ||
605 | updatePacket.ParcelData.SalePrice = parcelData.salePrice; //unemplemented | ||
606 | updatePacket.ParcelData.SelectedPrims = 0; //unemeplemented | ||
607 | updatePacket.ParcelData.SelfCount = 0;//unemplemented | ||
608 | updatePacket.ParcelData.SequenceID = sequence_id; | ||
609 | updatePacket.ParcelData.SimWideMaxPrims = 15000; //unemplemented | ||
610 | updatePacket.ParcelData.SimWideTotalPrims = 0; //unemplemented | ||
611 | updatePacket.ParcelData.SnapSelection = snap_selection; | ||
612 | updatePacket.ParcelData.SnapshotID = parcelData.snapshotID; | ||
613 | updatePacket.ParcelData.Status = (byte)parcelData.parcelStatus; | ||
614 | updatePacket.ParcelData.TotalPrims = 0; //unemplemented | ||
615 | updatePacket.ParcelData.UserLocation = parcelData.userLocation; | ||
616 | updatePacket.ParcelData.UserLookAt = parcelData.userLookAt; | ||
617 | remote_client.OutPacket((Packet)updatePacket); | ||
618 | } | ||
619 | |||
620 | public void updateParcelProperties(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client) | ||
621 | { | ||
622 | if (remote_client.AgentId == parcelData.ownerID) | ||
623 | { | ||
624 | //Needs later group support | ||
625 | parcelData.authBuyerID = packet.ParcelData.AuthBuyerID; | ||
626 | parcelData.category = (libsecondlife.Parcel.ParcelCategory)packet.ParcelData.Category; | ||
627 | parcelData.parcelDesc = Helpers.FieldToUTF8String(packet.ParcelData.Desc); | ||
628 | parcelData.groupID = packet.ParcelData.GroupID; | ||
629 | parcelData.landingType = packet.ParcelData.LandingType; | ||
630 | parcelData.mediaAutoScale = packet.ParcelData.MediaAutoScale; | ||
631 | parcelData.mediaID = packet.ParcelData.MediaID; | ||
632 | parcelData.mediaURL = Helpers.FieldToUTF8String(packet.ParcelData.MediaURL); | ||
633 | parcelData.musicURL = Helpers.FieldToUTF8String(packet.ParcelData.MusicURL); | ||
634 | parcelData.parcelName = libsecondlife.Helpers.FieldToUTF8String(packet.ParcelData.Name); | ||
635 | parcelData.parcelFlags = (libsecondlife.Parcel.ParcelFlags)packet.ParcelData.ParcelFlags; | ||
636 | parcelData.passHours = packet.ParcelData.PassHours; | ||
637 | parcelData.passPrice = packet.ParcelData.PassPrice; | ||
638 | parcelData.salePrice = packet.ParcelData.SalePrice; | ||
639 | parcelData.snapshotID = packet.ParcelData.SnapshotID; | ||
640 | parcelData.userLocation = packet.ParcelData.UserLocation; | ||
641 | parcelData.userLookAt = packet.ParcelData.UserLookAt; | ||
642 | |||
643 | List<Avatar> avatars = m_world.RequestAvatarList(); | ||
644 | |||
645 | for (int i = 0; i < avatars.Count; i++) | ||
646 | { | ||
647 | Parcel over = m_world.parcelManager.getParcel((int)Math.Round(avatars[i].Pos.X), (int)Math.Round(avatars[i].Pos.Y)); | ||
648 | if (over == this) | ||
649 | { | ||
650 | sendParcelProperties(0, false, 0, avatars[i].ControllingClient); | ||
651 | } | ||
652 | } | ||
653 | |||
654 | } | ||
655 | } | ||
656 | #endregion | ||
657 | |||
658 | |||
659 | #region Update Functions | ||
660 | /// <summary> | ||
661 | /// Updates the AABBMin and AABBMax values after area/shape modification of parcel | ||
662 | /// </summary> | ||
663 | private void updateAABBAndAreaValues() | ||
664 | { | ||
665 | int min_x = 64; | ||
666 | int min_y = 64; | ||
667 | int max_x = 0; | ||
668 | int max_y = 0; | ||
669 | int tempArea = 0; | ||
670 | int x, y; | ||
671 | for (x = 0; x < 64; x++) | ||
672 | { | ||
673 | for (y = 0; y < 64; y++) | ||
674 | { | ||
675 | if (parcelBitmap[x, y] == true) | ||
676 | { | ||
677 | if (min_x > x) min_x = x; | ||
678 | if (min_y > y) min_y = y; | ||
679 | if (max_x < x) max_x = x; | ||
680 | if (max_y < y) max_y = y; | ||
681 | tempArea += 16; //16sqm parcel | ||
682 | } | ||
683 | } | ||
684 | } | ||
685 | parcelData.AABBMin = new LLVector3((float)(min_x * 4), (float)(min_y * 4), m_world.Terrain[(min_x * 4), (min_y * 4)]); | ||
686 | parcelData.AABBMax = new LLVector3((float)(max_x * 4), (float)(max_y * 4), m_world.Terrain[(max_x * 4), (max_y * 4)]); | ||
687 | parcelData.area = tempArea; | ||
688 | } | ||
689 | |||
690 | public void updateParcelBitmapByteArray() | ||
691 | { | ||
692 | parcelData.parcelBitmapByteArray = convertParcelBitmapToBytes(); | ||
693 | } | ||
694 | |||
695 | /// <summary> | ||
696 | /// Update all settings in parcel such as area, bitmap byte array, etc | ||
697 | /// </summary> | ||
698 | public void forceUpdateParcelInfo() | ||
699 | { | ||
700 | this.updateAABBAndAreaValues(); | ||
701 | this.updateParcelBitmapByteArray(); | ||
702 | } | ||
703 | |||
704 | public void setParcelBitmapFromByteArray() | ||
705 | { | ||
706 | parcelBitmap = convertBytesToParcelBitmap(); | ||
707 | } | ||
708 | #endregion | ||
709 | |||
710 | |||
711 | #region Parcel Bitmap Functions | ||
712 | /// <summary> | ||
713 | /// Sets the parcel's bitmap manually | ||
714 | /// </summary> | ||
715 | /// <param name="bitmap">64x64 block representing where this parcel is on a map</param> | ||
716 | public void setParcelBitmap(bool[,] bitmap) | ||
717 | { | ||
718 | if (bitmap.GetLength(0) != 64 || bitmap.GetLength(1) != 64 || bitmap.Rank != 2) | ||
719 | { | ||
720 | //Throw an exception - The bitmap is not 64x64 | ||
721 | throw new Exception("Error: Invalid Parcel Bitmap"); | ||
722 | } | ||
723 | else | ||
724 | { | ||
725 | //Valid: Lets set it | ||
726 | parcelBitmap = bitmap; | ||
727 | forceUpdateParcelInfo(); | ||
728 | |||
729 | } | ||
730 | } | ||
731 | /// <summary> | ||
732 | /// Gets the parcels bitmap manually | ||
733 | /// </summary> | ||
734 | /// <returns></returns> | ||
735 | public bool[,] getParcelBitmap() | ||
736 | { | ||
737 | return parcelBitmap; | ||
738 | } | ||
739 | /// <summary> | ||
740 | /// Converts the parcel bitmap to a packet friendly byte array | ||
741 | /// </summary> | ||
742 | /// <returns></returns> | ||
743 | private byte[] convertParcelBitmapToBytes() | ||
744 | { | ||
745 | byte[] tempConvertArr = new byte[512]; | ||
746 | byte tempByte = 0; | ||
747 | int x, y, i, byteNum = 0; | ||
748 | i = 0; | ||
749 | for (y = 0; y < 64; y++) | ||
750 | { | ||
751 | for (x = 0; x < 64; x++) | ||
752 | { | ||
753 | tempByte = Convert.ToByte(tempByte | Convert.ToByte(parcelBitmap[x, y]) << (i++ % 8)); | ||
754 | if (i % 8 == 0) | ||
755 | { | ||
756 | tempConvertArr[byteNum] = tempByte; | ||
757 | tempByte = (byte)0; | ||
758 | i = 0; | ||
759 | byteNum++; | ||
760 | } | ||
761 | } | ||
762 | } | ||
763 | return tempConvertArr; | ||
764 | } | ||
765 | |||
766 | private bool[,] convertBytesToParcelBitmap() | ||
767 | { | ||
768 | bool[,] tempConvertMap = new bool[64, 64]; | ||
769 | tempConvertMap.Initialize(); | ||
770 | byte tempByte = 0; | ||
771 | int x = 0, y = 0, i = 0, bitNum = 0; | ||
772 | for (i = 0; i < 512; i++) | ||
773 | { | ||
774 | tempByte = parcelData.parcelBitmapByteArray[i]; | ||
775 | for (bitNum = 0; bitNum < 8; bitNum++) | ||
776 | { | ||
777 | bool bit = Convert.ToBoolean(Convert.ToByte(tempByte >> bitNum) & (byte)1); | ||
778 | tempConvertMap[x, y] = bit; | ||
779 | x++; | ||
780 | if (x > 63) | ||
781 | { | ||
782 | x = 0; | ||
783 | y++; | ||
784 | } | ||
785 | |||
786 | } | ||
787 | |||
788 | } | ||
789 | return tempConvertMap; | ||
790 | } | ||
791 | /// <summary> | ||
792 | /// Full sim parcel creation | ||
793 | /// </summary> | ||
794 | /// <returns></returns> | ||
795 | public static bool[,] basicFullRegionParcelBitmap() | ||
796 | { | ||
797 | return getSquareParcelBitmap(0, 0, 256, 256); | ||
798 | } | ||
799 | |||
800 | /// <summary> | ||
801 | /// Used to modify the bitmap between the x and y points. Points use 64 scale | ||
802 | /// </summary> | ||
803 | /// <param name="start_x"></param> | ||
804 | /// <param name="start_y"></param> | ||
805 | /// <param name="end_x"></param> | ||
806 | /// <param name="end_y"></param> | ||
807 | /// <returns></returns> | ||
808 | public static bool[,] getSquareParcelBitmap(int start_x, int start_y, int end_x, int end_y) | ||
809 | { | ||
810 | |||
811 | bool[,] tempBitmap = new bool[64, 64]; | ||
812 | tempBitmap.Initialize(); | ||
813 | |||
814 | tempBitmap = modifyParcelBitmapSquare(tempBitmap, start_x, start_y, end_x, end_y, true); | ||
815 | return tempBitmap; | ||
816 | } | ||
817 | |||
818 | /// <summary> | ||
819 | /// Change a parcel's bitmap at within a square and set those points to a specific value | ||
820 | /// </summary> | ||
821 | /// <param name="parcel_bitmap"></param> | ||
822 | /// <param name="start_x"></param> | ||
823 | /// <param name="start_y"></param> | ||
824 | /// <param name="end_x"></param> | ||
825 | /// <param name="end_y"></param> | ||
826 | /// <param name="set_value"></param> | ||
827 | /// <returns></returns> | ||
828 | public static bool[,] modifyParcelBitmapSquare(bool[,] parcel_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value) | ||
829 | { | ||
830 | if (parcel_bitmap.GetLength(0) != 64 || parcel_bitmap.GetLength(1) != 64 || parcel_bitmap.Rank != 2) | ||
831 | { | ||
832 | //Throw an exception - The bitmap is not 64x64 | ||
833 | throw new Exception("Error: Invalid Parcel Bitmap in modifyParcelBitmapSquare()"); | ||
834 | } | ||
835 | |||
836 | int x, y; | ||
837 | for (y = 0; y < 64; y++) | ||
838 | { | ||
839 | for (x = 0; x < 64; x++) | ||
840 | { | ||
841 | if (x >= start_x / 4 && x < end_x / 4 | ||
842 | && y >= start_y / 4 && y < end_y / 4) | ||
843 | { | ||
844 | parcel_bitmap[x, y] = set_value; | ||
845 | } | ||
846 | } | ||
847 | } | ||
848 | return parcel_bitmap; | ||
849 | } | ||
850 | /// <summary> | ||
851 | /// Join the true values of 2 bitmaps together | ||
852 | /// </summary> | ||
853 | /// <param name="bitmap_base"></param> | ||
854 | /// <param name="bitmap_add"></param> | ||
855 | /// <returns></returns> | ||
856 | public static bool[,] mergeParcelBitmaps(bool[,] bitmap_base, bool[,] bitmap_add) | ||
857 | { | ||
858 | if (bitmap_base.GetLength(0) != 64 || bitmap_base.GetLength(1) != 64 || bitmap_base.Rank != 2) | ||
859 | { | ||
860 | //Throw an exception - The bitmap is not 64x64 | ||
861 | throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_base in mergeParcelBitmaps"); | ||
862 | } | ||
863 | if (bitmap_add.GetLength(0) != 64 || bitmap_add.GetLength(1) != 64 || bitmap_add.Rank != 2) | ||
864 | { | ||
865 | //Throw an exception - The bitmap is not 64x64 | ||
866 | throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_add in mergeParcelBitmaps"); | ||
867 | |||
868 | } | ||
869 | |||
870 | int x, y; | ||
871 | for (y = 0; y < 64; y++) | ||
872 | { | ||
873 | for (x = 0; x < 64; x++) | ||
874 | { | ||
875 | if (bitmap_add[x, y]) | ||
876 | { | ||
877 | bitmap_base[x, y] = true; | ||
878 | } | ||
879 | } | ||
880 | } | ||
881 | return bitmap_base; | ||
882 | } | ||
883 | #endregion | ||
884 | |||
885 | #endregion | ||
886 | |||
887 | |||
888 | } | ||
889 | #endregion | ||
890 | |||
891 | |||
892 | } | ||
diff --git a/OpenSim/Region/Simulation/RegionManager.cs b/OpenSim/Region/Simulation/RegionManager.cs new file mode 100644 index 0000000..a317f0f --- /dev/null +++ b/OpenSim/Region/Simulation/RegionManager.cs | |||
@@ -0,0 +1,30 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenGrid.Framework.Communications; | ||
5 | using OpenSim.Framework; | ||
6 | using OpenSim.Framework.Types; | ||
7 | using OpenSim.Servers; | ||
8 | |||
9 | namespace OpenSim.Region | ||
10 | { | ||
11 | public class RegionManager //needs renaming , but first we need to rename the namespace | ||
12 | { | ||
13 | protected AuthenticateSessionsBase authenticateHandler; | ||
14 | protected RegionCommsListener regionCommsHost; | ||
15 | protected CommunicationsManager commsManager; | ||
16 | protected List<Caps> capsHandlers = new List<Caps>(); | ||
17 | protected BaseHttpServer httpListener; | ||
18 | |||
19 | protected Scenes.Scene m_Scene; | ||
20 | |||
21 | public ParcelManager parcelManager; | ||
22 | public EstateManager estateManager; | ||
23 | |||
24 | public RegionManager() | ||
25 | { | ||
26 | |||
27 | } | ||
28 | |||
29 | } | ||
30 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/Entity.cs b/OpenSim/Region/Simulation/Scenes/Entity.cs new file mode 100644 index 0000000..f8754f5 --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/Entity.cs | |||
@@ -0,0 +1,194 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using Axiom.MathLib; | ||
32 | using OpenSim.Physics.Manager; | ||
33 | using libsecondlife; | ||
34 | using OpenSim.Region.Scripting; | ||
35 | |||
36 | namespace OpenSim.Region.Scenes | ||
37 | { | ||
38 | public abstract class Entity : IScriptReadonlyEntity | ||
39 | { | ||
40 | public libsecondlife.LLUUID uuid; | ||
41 | public Quaternion rotation; | ||
42 | protected List<Entity> children; | ||
43 | |||
44 | protected PhysicsActor _physActor; | ||
45 | protected Scene m_world; | ||
46 | protected string m_name; | ||
47 | |||
48 | /// <summary> | ||
49 | /// | ||
50 | /// </summary> | ||
51 | public virtual string Name | ||
52 | { | ||
53 | get { return m_name; } | ||
54 | } | ||
55 | |||
56 | protected LLVector3 m_pos; | ||
57 | /// <summary> | ||
58 | /// | ||
59 | /// </summary> | ||
60 | public virtual LLVector3 Pos | ||
61 | { | ||
62 | get | ||
63 | { | ||
64 | if (this._physActor != null) | ||
65 | { | ||
66 | m_pos.X = _physActor.Position.X; | ||
67 | m_pos.Y = _physActor.Position.Y; | ||
68 | m_pos.Z = _physActor.Position.Z; | ||
69 | } | ||
70 | |||
71 | return m_pos; | ||
72 | } | ||
73 | set | ||
74 | { | ||
75 | if (this._physActor != null) | ||
76 | { | ||
77 | try | ||
78 | { | ||
79 | lock (this.m_world.SyncRoot) | ||
80 | { | ||
81 | |||
82 | this._physActor.Position = new PhysicsVector(value.X, value.Y, value.Z); | ||
83 | } | ||
84 | } | ||
85 | catch (Exception e) | ||
86 | { | ||
87 | Console.WriteLine(e.Message); | ||
88 | } | ||
89 | } | ||
90 | |||
91 | m_pos = value; | ||
92 | } | ||
93 | } | ||
94 | |||
95 | public LLVector3 velocity; | ||
96 | |||
97 | /// <summary> | ||
98 | /// | ||
99 | /// </summary> | ||
100 | public virtual LLVector3 Velocity | ||
101 | { | ||
102 | get | ||
103 | { | ||
104 | if (this._physActor != null) | ||
105 | { | ||
106 | velocity.X = _physActor.Velocity.X; | ||
107 | velocity.Y = _physActor.Velocity.Y; | ||
108 | velocity.Z = _physActor.Velocity.Z; | ||
109 | } | ||
110 | |||
111 | return velocity; | ||
112 | } | ||
113 | set | ||
114 | { | ||
115 | if (this._physActor != null) | ||
116 | { | ||
117 | try | ||
118 | { | ||
119 | lock (this.m_world.SyncRoot) | ||
120 | { | ||
121 | |||
122 | this._physActor.Velocity = new PhysicsVector(value.X, value.Y, value.Z); | ||
123 | } | ||
124 | } | ||
125 | catch (Exception e) | ||
126 | { | ||
127 | Console.WriteLine(e.Message); | ||
128 | } | ||
129 | } | ||
130 | |||
131 | velocity = value; | ||
132 | } | ||
133 | } | ||
134 | |||
135 | protected uint m_localId; | ||
136 | |||
137 | public uint LocalId | ||
138 | { | ||
139 | get { return m_localId; } | ||
140 | } | ||
141 | |||
142 | /// <summary> | ||
143 | /// Creates a new Entity (should not occur on it's own) | ||
144 | /// </summary> | ||
145 | public Entity() | ||
146 | { | ||
147 | uuid = new libsecondlife.LLUUID(); | ||
148 | |||
149 | m_pos = new LLVector3(); | ||
150 | velocity = new LLVector3(); | ||
151 | rotation = new Quaternion(); | ||
152 | m_name = "(basic entity)"; | ||
153 | children = new List<Entity>(); | ||
154 | } | ||
155 | |||
156 | /// <summary> | ||
157 | /// | ||
158 | /// </summary> | ||
159 | public virtual void updateMovement() | ||
160 | { | ||
161 | foreach (Entity child in children) | ||
162 | { | ||
163 | child.updateMovement(); | ||
164 | } | ||
165 | } | ||
166 | |||
167 | /// <summary> | ||
168 | /// Performs any updates that need to be done at each frame. This function is overridable from it's children. | ||
169 | /// </summary> | ||
170 | public virtual void update() { | ||
171 | // Do any per-frame updates needed that are applicable to every type of entity | ||
172 | foreach (Entity child in children) | ||
173 | { | ||
174 | child.update(); | ||
175 | } | ||
176 | } | ||
177 | |||
178 | /// <summary> | ||
179 | /// Called at a set interval to inform entities that they should back themsleves up to the DB | ||
180 | /// </summary> | ||
181 | public virtual void BackUp() | ||
182 | { | ||
183 | |||
184 | } | ||
185 | |||
186 | /// <summary> | ||
187 | /// Infoms the entity that the land (heightmap) has changed | ||
188 | /// </summary> | ||
189 | public virtual void LandRenegerated() | ||
190 | { | ||
191 | |||
192 | } | ||
193 | } | ||
194 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/IScenePresenceBody.cs b/OpenSim/Region/Simulation/Scenes/IScenePresenceBody.cs new file mode 100644 index 0000000..65077e6 --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/IScenePresenceBody.cs | |||
@@ -0,0 +1,19 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using libsecondlife.Packets; | ||
6 | using OpenSim.Physics.Manager; | ||
7 | using OpenSim.Framework.Interfaces; | ||
8 | using OpenSim.Framework.Types; | ||
9 | |||
10 | namespace OpenSim.Region.Scenes | ||
11 | { | ||
12 | public interface IScenePresenceBody | ||
13 | { | ||
14 | void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation); | ||
15 | void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); | ||
16 | void SendOurAppearance(IClientAPI OurClient); | ||
17 | void SendAppearanceToOtherAgent(ScenePresence avatarInfo); | ||
18 | } | ||
19 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/Primitive.cs b/OpenSim/Region/Simulation/Scenes/Primitive.cs new file mode 100644 index 0000000..e04c711 --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/Primitive.cs | |||
@@ -0,0 +1,582 @@ | |||
1 | |||
2 | /* | ||
3 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
4 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
5 | * | ||
6 | * Redistribution and use in source and binary forms, with or without | ||
7 | * modification, are permitted provided that the following conditions are met: | ||
8 | * * Redistributions of source code must retain the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer. | ||
10 | * * Redistributions in binary form must reproduce the above copyright | ||
11 | * notice, this list of conditions and the following disclaimer in the | ||
12 | * documentation and/or other materials provided with the distribution. | ||
13 | * * Neither the name of the OpenSim Project nor the | ||
14 | * names of its contributors may be used to endorse or promote products | ||
15 | * derived from this software without specific prior written permission. | ||
16 | * | ||
17 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
20 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
26 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
27 | * | ||
28 | */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Physics.Manager; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Framework.Inventory; | ||
38 | |||
39 | namespace OpenSim.Region.Scenes | ||
40 | { | ||
41 | public class Primitive : Entity | ||
42 | { | ||
43 | internal PrimData primData; | ||
44 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | ||
45 | // private Dictionary<uint, IClientAPI> m_clientThreads; | ||
46 | private ulong m_regionHandle; | ||
47 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
48 | private bool physicsEnabled = false; | ||
49 | private byte updateFlag = 0; | ||
50 | private uint flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; | ||
51 | |||
52 | private Dictionary<LLUUID, InventoryItem> inventoryItems; | ||
53 | |||
54 | #region Properties | ||
55 | |||
56 | public LLVector3 Scale | ||
57 | { | ||
58 | set | ||
59 | { | ||
60 | this.primData.Scale = value; | ||
61 | //this.dirtyFlag = true; | ||
62 | } | ||
63 | get | ||
64 | { | ||
65 | return this.primData.Scale; | ||
66 | } | ||
67 | } | ||
68 | |||
69 | public PhysicsActor PhysActor | ||
70 | { | ||
71 | set | ||
72 | { | ||
73 | this._physActor = value; | ||
74 | } | ||
75 | } | ||
76 | |||
77 | public override LLVector3 Pos | ||
78 | { | ||
79 | get | ||
80 | { | ||
81 | return base.Pos; | ||
82 | } | ||
83 | set | ||
84 | { | ||
85 | base.Pos = value; | ||
86 | } | ||
87 | } | ||
88 | #endregion | ||
89 | |||
90 | /// <summary> | ||
91 | /// | ||
92 | /// </summary> | ||
93 | /// <param name="clientThreads"></param> | ||
94 | /// <param name="regionHandle"></param> | ||
95 | /// <param name="world"></param> | ||
96 | public Primitive( ulong regionHandle, Scene world) | ||
97 | { | ||
98 | // m_clientThreads = clientThreads; | ||
99 | m_regionHandle = regionHandle; | ||
100 | m_world = world; | ||
101 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
102 | } | ||
103 | |||
104 | /// <summary> | ||
105 | /// | ||
106 | /// </summary> | ||
107 | /// <param name="regionHandle"></param> | ||
108 | /// <param name="world"></param> | ||
109 | /// <param name="addPacket"></param> | ||
110 | /// <param name="ownerID"></param> | ||
111 | /// <param name="localID"></param> | ||
112 | public Primitive(ulong regionHandle, Scene world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | ||
113 | { | ||
114 | // m_clientThreads = clientThreads; | ||
115 | m_regionHandle = regionHandle; | ||
116 | m_world = world; | ||
117 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
118 | this.CreateFromPacket(addPacket, ownerID, localID); | ||
119 | } | ||
120 | |||
121 | /// <summary> | ||
122 | /// | ||
123 | /// </summary> | ||
124 | /// <param name="clientThreads"></param> | ||
125 | /// <param name="regionHandle"></param> | ||
126 | /// <param name="world"></param> | ||
127 | /// <param name="owner"></param> | ||
128 | /// <param name="fullID"></param> | ||
129 | /// <param name="localID"></param> | ||
130 | public Primitive( ulong regionHandle, Scene world, LLUUID owner, LLUUID fullID, uint localID) | ||
131 | { | ||
132 | // m_clientThreads = clientThreads; | ||
133 | m_regionHandle = regionHandle; | ||
134 | m_world = world; | ||
135 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
136 | this.primData = new PrimData(); | ||
137 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
138 | this.primData.OwnerID = owner; | ||
139 | this.primData.FullID = this.uuid = fullID; | ||
140 | this.primData.LocalID = m_localId = localID; | ||
141 | } | ||
142 | |||
143 | /// <summary> | ||
144 | /// Constructor to create a default cube | ||
145 | /// </summary> | ||
146 | /// <param name="clientThreads"></param> | ||
147 | /// <param name="regionHandle"></param> | ||
148 | /// <param name="world"></param> | ||
149 | /// <param name="owner"></param> | ||
150 | /// <param name="localID"></param> | ||
151 | /// <param name="position"></param> | ||
152 | public Primitive( ulong regionHandle, Scene world, LLUUID owner, uint localID, LLVector3 position) | ||
153 | { | ||
154 | //m_clientThreads = clientThreads; | ||
155 | m_regionHandle = regionHandle; | ||
156 | m_world = world; | ||
157 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
158 | this.primData = PrimData.DefaultCube(); | ||
159 | this.primData.OwnerID = owner; | ||
160 | this.primData.LocalID = m_localId = localID; | ||
161 | this.Pos = this.primData.Position = position; | ||
162 | |||
163 | this.updateFlag = 1; | ||
164 | } | ||
165 | |||
166 | /// <summary> | ||
167 | /// | ||
168 | /// </summary> | ||
169 | /// <returns></returns> | ||
170 | public byte[] GetByteArray() | ||
171 | { | ||
172 | byte[] result = null; | ||
173 | List<byte[]> dataArrays = new List<byte[]>(); | ||
174 | dataArrays.Add(primData.ToBytes()); | ||
175 | foreach (Entity child in children) | ||
176 | { | ||
177 | if (child is OpenSim.Region.Scenes.Primitive) | ||
178 | { | ||
179 | dataArrays.Add(((OpenSim.Region.Scenes.Primitive)child).GetByteArray()); | ||
180 | } | ||
181 | } | ||
182 | byte[] primstart = Helpers.StringToField("<Prim>"); | ||
183 | byte[] primend = Helpers.StringToField("</Prim>"); | ||
184 | int totalLength = primstart.Length + primend.Length; | ||
185 | for (int i = 0; i < dataArrays.Count; i++) | ||
186 | { | ||
187 | totalLength += dataArrays[i].Length; | ||
188 | } | ||
189 | |||
190 | result = new byte[totalLength]; | ||
191 | int arraypos = 0; | ||
192 | Array.Copy(primstart, 0, result, 0, primstart.Length); | ||
193 | arraypos += primstart.Length; | ||
194 | for (int i = 0; i < dataArrays.Count; i++) | ||
195 | { | ||
196 | Array.Copy(dataArrays[i], 0, result, arraypos, dataArrays[i].Length); | ||
197 | arraypos += dataArrays[i].Length; | ||
198 | } | ||
199 | Array.Copy(primend, 0, result, arraypos, primend.Length); | ||
200 | |||
201 | return result; | ||
202 | } | ||
203 | |||
204 | #region Overridden Methods | ||
205 | |||
206 | /// <summary> | ||
207 | /// | ||
208 | /// </summary> | ||
209 | public override void update() | ||
210 | { | ||
211 | if (this.updateFlag == 1) // is a new prim just been created/reloaded | ||
212 | { | ||
213 | this.SendFullUpdateToAllClients(); | ||
214 | this.updateFlag = 0; | ||
215 | } | ||
216 | if (this.updateFlag == 2) //some change has been made so update the clients | ||
217 | { | ||
218 | this.SendTerseUpdateToALLClients(); | ||
219 | this.updateFlag = 0; | ||
220 | } | ||
221 | } | ||
222 | |||
223 | /// <summary> | ||
224 | /// | ||
225 | /// </summary> | ||
226 | public override void BackUp() | ||
227 | { | ||
228 | |||
229 | } | ||
230 | |||
231 | #endregion | ||
232 | |||
233 | #region Packet handlers | ||
234 | |||
235 | /// <summary> | ||
236 | /// | ||
237 | /// </summary> | ||
238 | /// <param name="pos"></param> | ||
239 | public void UpdatePosition(LLVector3 pos) | ||
240 | { | ||
241 | this.Pos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
242 | this.updateFlag = 2; | ||
243 | } | ||
244 | |||
245 | /// <summary> | ||
246 | /// | ||
247 | /// </summary> | ||
248 | /// <param name="addPacket"></param> | ||
249 | public void UpdateShape(ObjectShapePacket.ObjectDataBlock updatePacket) | ||
250 | { | ||
251 | this.primData.PathBegin = updatePacket.PathBegin; | ||
252 | this.primData.PathEnd = updatePacket.PathEnd; | ||
253 | this.primData.PathScaleX = updatePacket.PathScaleX; | ||
254 | this.primData.PathScaleY = updatePacket.PathScaleY; | ||
255 | this.primData.PathShearX = updatePacket.PathShearX; | ||
256 | this.primData.PathShearY = updatePacket.PathShearY; | ||
257 | this.primData.PathSkew = updatePacket.PathSkew; | ||
258 | this.primData.ProfileBegin = updatePacket.ProfileBegin; | ||
259 | this.primData.ProfileEnd = updatePacket.ProfileEnd; | ||
260 | this.primData.PathCurve = updatePacket.PathCurve; | ||
261 | this.primData.ProfileCurve = updatePacket.ProfileCurve; | ||
262 | this.primData.ProfileHollow = updatePacket.ProfileHollow; | ||
263 | this.primData.PathRadiusOffset = updatePacket.PathRadiusOffset; | ||
264 | this.primData.PathRevolutions = updatePacket.PathRevolutions; | ||
265 | this.primData.PathTaperX = updatePacket.PathTaperX; | ||
266 | this.primData.PathTaperY = updatePacket.PathTaperY; | ||
267 | this.primData.PathTwist = updatePacket.PathTwist; | ||
268 | this.primData.PathTwistBegin = updatePacket.PathTwistBegin; | ||
269 | } | ||
270 | |||
271 | /// <summary> | ||
272 | /// | ||
273 | /// </summary> | ||
274 | /// <param name="tex"></param> | ||
275 | public void UpdateTexture(byte[] tex) | ||
276 | { | ||
277 | this.primData.TextureEntry = tex; | ||
278 | } | ||
279 | |||
280 | /// <summary> | ||
281 | /// | ||
282 | /// </summary> | ||
283 | /// <param name="pack"></param> | ||
284 | public void UpdateObjectFlags(ObjectFlagUpdatePacket pack) | ||
285 | { | ||
286 | |||
287 | } | ||
288 | |||
289 | /// <summary> | ||
290 | /// | ||
291 | /// </summary> | ||
292 | /// <param name="prim"></param> | ||
293 | public void AssignToParent(Primitive prim) | ||
294 | { | ||
295 | |||
296 | } | ||
297 | |||
298 | #endregion | ||
299 | |||
300 | # region Inventory Methods | ||
301 | /// <summary> | ||
302 | /// | ||
303 | /// </summary> | ||
304 | /// <param name="item"></param> | ||
305 | /// <returns></returns> | ||
306 | public bool AddToInventory(InventoryItem item) | ||
307 | { | ||
308 | return false; | ||
309 | } | ||
310 | |||
311 | /// <summary> | ||
312 | /// | ||
313 | /// </summary> | ||
314 | /// <param name="itemID"></param> | ||
315 | /// <returns></returns> | ||
316 | public InventoryItem RemoveFromInventory(LLUUID itemID) | ||
317 | { | ||
318 | return null; | ||
319 | } | ||
320 | |||
321 | /// <summary> | ||
322 | /// | ||
323 | /// </summary> | ||
324 | /// <param name="simClient"></param> | ||
325 | /// <param name="packet"></param> | ||
326 | public void RequestInventoryInfo(IClientAPI simClient, RequestTaskInventoryPacket packet) | ||
327 | { | ||
328 | |||
329 | } | ||
330 | |||
331 | /// <summary> | ||
332 | /// | ||
333 | /// </summary> | ||
334 | /// <param name="simClient"></param> | ||
335 | /// <param name="xferID"></param> | ||
336 | public void RequestXferInventory(IClientAPI simClient, ulong xferID) | ||
337 | { | ||
338 | //will only currently work if the total size of the inventory data array is under about 1000 bytes | ||
339 | SendXferPacketPacket send = new SendXferPacketPacket(); | ||
340 | |||
341 | send.XferID.ID = xferID; | ||
342 | send.XferID.Packet = 1 + 2147483648; | ||
343 | send.DataPacket.Data = this.ConvertInventoryToBytes(); | ||
344 | |||
345 | simClient.OutPacket(send); | ||
346 | } | ||
347 | |||
348 | /// <summary> | ||
349 | /// | ||
350 | /// </summary> | ||
351 | /// <returns></returns> | ||
352 | public byte[] ConvertInventoryToBytes() | ||
353 | { | ||
354 | System.Text.Encoding enc = System.Text.Encoding.ASCII; | ||
355 | byte[] result = new byte[0]; | ||
356 | List<byte[]> inventoryData = new List<byte[]>(); | ||
357 | int totallength = 0; | ||
358 | foreach (InventoryItem invItem in inventoryItems.Values) | ||
359 | { | ||
360 | byte[] data = enc.GetBytes(invItem.ExportString()); | ||
361 | inventoryData.Add(data); | ||
362 | totallength += data.Length; | ||
363 | } | ||
364 | //TODO: copy arrays into the single result array | ||
365 | |||
366 | return result; | ||
367 | } | ||
368 | |||
369 | /// <summary> | ||
370 | /// | ||
371 | /// </summary> | ||
372 | /// <param name="data"></param> | ||
373 | public void CreateInventoryFromBytes(byte[] data) | ||
374 | { | ||
375 | |||
376 | } | ||
377 | |||
378 | #endregion | ||
379 | |||
380 | #region Update viewers Methods | ||
381 | |||
382 | /// <summary> | ||
383 | /// | ||
384 | /// </summary> | ||
385 | /// <param name="remoteClient"></param> | ||
386 | public void SendFullUpdateForAllChildren(IClientAPI remoteClient) | ||
387 | { | ||
388 | this.SendFullUpdateToClient(remoteClient); | ||
389 | for (int i = 0; i < this.children.Count; i++) | ||
390 | { | ||
391 | if (this.children[i] is Primitive) | ||
392 | { | ||
393 | ((Primitive)this.children[i]).SendFullUpdateForAllChildren(remoteClient); | ||
394 | } | ||
395 | } | ||
396 | } | ||
397 | |||
398 | /// <summary> | ||
399 | /// | ||
400 | /// </summary> | ||
401 | /// <param name="remoteClient"></param> | ||
402 | public void SendFullUpdateToClient(IClientAPI remoteClient) | ||
403 | { | ||
404 | LLVector3 lPos; | ||
405 | if (this._physActor != null && this.physicsEnabled) | ||
406 | { | ||
407 | PhysicsVector pPos = this._physActor.Position; | ||
408 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
409 | } | ||
410 | else | ||
411 | { | ||
412 | lPos = this.Pos; | ||
413 | } | ||
414 | |||
415 | remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.primData, lPos, new LLUUID("00000000-0000-0000-9999-000000000005"), this.flags); | ||
416 | } | ||
417 | |||
418 | /// <summary> | ||
419 | /// | ||
420 | /// </summary> | ||
421 | public void SendFullUpdateToAllClients() | ||
422 | { | ||
423 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
424 | for (int i = 0; i < avatars.Count; i++) | ||
425 | { | ||
426 | this.SendFullUpdateToClient(avatars[i].ControllingClient); | ||
427 | } | ||
428 | } | ||
429 | |||
430 | /// <summary> | ||
431 | /// | ||
432 | /// </summary> | ||
433 | /// <param name="RemoteClient"></param> | ||
434 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) | ||
435 | { | ||
436 | LLVector3 lPos; | ||
437 | Axiom.MathLib.Quaternion lRot; | ||
438 | if (this._physActor != null && this.physicsEnabled) //is this needed ? doesn't the property fields do this for us? | ||
439 | { | ||
440 | PhysicsVector pPos = this._physActor.Position; | ||
441 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
442 | lRot = this._physActor.Orientation; | ||
443 | } | ||
444 | else | ||
445 | { | ||
446 | lPos = this.Pos; | ||
447 | lRot = this.rotation; | ||
448 | } | ||
449 | LLQuaternion mRot = new LLQuaternion(lRot.x, lRot.y, lRot.z, lRot.w); | ||
450 | RemoteClient.SendPrimTerseUpdate(this.m_regionHandle, 64096, this.LocalId, lPos, mRot); | ||
451 | } | ||
452 | |||
453 | /// <summary> | ||
454 | /// | ||
455 | /// </summary> | ||
456 | public void SendTerseUpdateToALLClients() | ||
457 | { | ||
458 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
459 | for (int i = 0; i < avatars.Count; i++) | ||
460 | { | ||
461 | this.SendTerseUpdateToClient(avatars[i].ControllingClient); | ||
462 | } | ||
463 | } | ||
464 | |||
465 | #endregion | ||
466 | |||
467 | #region Create Methods | ||
468 | |||
469 | /// <summary> | ||
470 | /// | ||
471 | /// </summary> | ||
472 | /// <param name="addPacket"></param> | ||
473 | /// <param name="ownerID"></param> | ||
474 | /// <param name="localID"></param> | ||
475 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | ||
476 | { | ||
477 | PrimData PData = new PrimData(); | ||
478 | this.primData = PData; | ||
479 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
480 | |||
481 | PData.OwnerID = ownerID; | ||
482 | PData.PCode = addPacket.ObjectData.PCode; | ||
483 | PData.PathBegin = addPacket.ObjectData.PathBegin; | ||
484 | PData.PathEnd = addPacket.ObjectData.PathEnd; | ||
485 | PData.PathScaleX = addPacket.ObjectData.PathScaleX; | ||
486 | PData.PathScaleY = addPacket.ObjectData.PathScaleY; | ||
487 | PData.PathShearX = addPacket.ObjectData.PathShearX; | ||
488 | PData.PathShearY = addPacket.ObjectData.PathShearY; | ||
489 | PData.PathSkew = addPacket.ObjectData.PathSkew; | ||
490 | PData.ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
491 | PData.ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
492 | PData.Scale = addPacket.ObjectData.Scale; | ||
493 | PData.PathCurve = addPacket.ObjectData.PathCurve; | ||
494 | PData.ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
495 | PData.ParentID = 0; | ||
496 | PData.ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
497 | PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
498 | PData.PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
499 | PData.PathTaperX = addPacket.ObjectData.PathTaperX; | ||
500 | PData.PathTaperY = addPacket.ObjectData.PathTaperY; | ||
501 | PData.PathTwist = addPacket.ObjectData.PathTwist; | ||
502 | PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
503 | LLVector3 pos1 = addPacket.ObjectData.RayEnd; | ||
504 | this.primData.FullID = this.uuid = LLUUID.Random(); | ||
505 | this.primData.LocalID = m_localId = (uint)(localID); | ||
506 | this.primData.Position = this.Pos = pos1; | ||
507 | |||
508 | this.updateFlag = 1; | ||
509 | } | ||
510 | |||
511 | /// <summary> | ||
512 | /// | ||
513 | /// </summary> | ||
514 | /// <param name="data"></param> | ||
515 | public void CreateFromBytes(byte[] data) | ||
516 | { | ||
517 | |||
518 | } | ||
519 | |||
520 | /// <summary> | ||
521 | /// | ||
522 | /// </summary> | ||
523 | /// <param name="primData"></param> | ||
524 | public void CreateFromPrimData(PrimData primData) | ||
525 | { | ||
526 | this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false); | ||
527 | } | ||
528 | |||
529 | /// <summary> | ||
530 | /// | ||
531 | /// </summary> | ||
532 | /// <param name="primData"></param> | ||
533 | /// <param name="posi"></param> | ||
534 | /// <param name="localID"></param> | ||
535 | /// <param name="newprim"></param> | ||
536 | public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim) | ||
537 | { | ||
538 | |||
539 | } | ||
540 | |||
541 | public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) | ||
542 | { | ||
543 | // Console.WriteLine("moving prim to new location " + pos.X + " , " + pos.Y + " , " + pos.Z); | ||
544 | this.Pos = pos; | ||
545 | this.SendTerseUpdateToALLClients(); | ||
546 | } | ||
547 | |||
548 | public void GetProperites(IClientAPI client) | ||
549 | { | ||
550 | //needs changing | ||
551 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); | ||
552 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | ||
553 | proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); | ||
554 | proper.ObjectData[0].ItemID = LLUUID.Zero; | ||
555 | proper.ObjectData[0].CreationDate = (ulong)primData.CreationDate; | ||
556 | proper.ObjectData[0].CreatorID = primData.OwnerID; | ||
557 | proper.ObjectData[0].FolderID = LLUUID.Zero; | ||
558 | proper.ObjectData[0].FromTaskID = LLUUID.Zero; | ||
559 | proper.ObjectData[0].GroupID = LLUUID.Zero; | ||
560 | proper.ObjectData[0].InventorySerial = 0; | ||
561 | proper.ObjectData[0].LastOwnerID = LLUUID.Zero; | ||
562 | proper.ObjectData[0].ObjectID = this.uuid; | ||
563 | proper.ObjectData[0].OwnerID = primData.OwnerID; | ||
564 | proper.ObjectData[0].TouchName = new byte[0]; | ||
565 | proper.ObjectData[0].TextureID = new byte[0]; | ||
566 | proper.ObjectData[0].SitName = new byte[0]; | ||
567 | proper.ObjectData[0].Name = new byte[0]; | ||
568 | proper.ObjectData[0].Description = new byte[0]; | ||
569 | proper.ObjectData[0].OwnerMask = primData.OwnerMask; | ||
570 | proper.ObjectData[0].NextOwnerMask = primData.NextOwnerMask; | ||
571 | proper.ObjectData[0].GroupMask = primData.GroupMask; | ||
572 | proper.ObjectData[0].EveryoneMask = primData.EveryoneMask; | ||
573 | proper.ObjectData[0].BaseMask = primData.BaseMask; | ||
574 | |||
575 | client.OutPacket(proper); | ||
576 | |||
577 | } | ||
578 | |||
579 | #endregion | ||
580 | |||
581 | } | ||
582 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Simulation/Scenes/Scene.PacketHandlers.cs new file mode 100644 index 0000000..d1a2717 --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/Scene.PacketHandlers.cs | |||
@@ -0,0 +1,305 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Physics.Manager; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | using OpenSim.Framework.Inventory; | ||
37 | using OpenSim.Framework.Utilities; | ||
38 | |||
39 | namespace OpenSim.Region.Scenes | ||
40 | { | ||
41 | public partial class Scene | ||
42 | { | ||
43 | /// <summary> | ||
44 | /// Modifies terrain using the specified information | ||
45 | /// </summary> | ||
46 | /// <param name="height">The height at which the user started modifying the terrain</param> | ||
47 | /// <param name="seconds">The number of seconds the modify button was pressed</param> | ||
48 | /// <param name="brushsize">The size of the brush used</param> | ||
49 | /// <param name="action">The action to be performed</param> | ||
50 | /// <param name="north">Distance from the north border where the cursor is located</param> | ||
51 | /// <param name="west">Distance from the west border where the cursor is located</param> | ||
52 | public void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west) | ||
53 | { | ||
54 | // Shiny. | ||
55 | double size = (double)(1 << brushsize); | ||
56 | |||
57 | switch (action) | ||
58 | { | ||
59 | case 0: | ||
60 | // flatten terrain | ||
61 | Terrain.flatten(north, west, size, (double)seconds / 100.0); | ||
62 | RegenerateTerrain(true, (int)north, (int)west); | ||
63 | break; | ||
64 | case 1: | ||
65 | // raise terrain | ||
66 | Terrain.raise(north, west, size, (double)seconds / 100.0); | ||
67 | RegenerateTerrain(true, (int)north, (int)west); | ||
68 | break; | ||
69 | case 2: | ||
70 | //lower terrain | ||
71 | Terrain.lower(north, west, size, (double)seconds / 100.0); | ||
72 | RegenerateTerrain(true, (int)north, (int)west); | ||
73 | break; | ||
74 | case 3: | ||
75 | // smooth terrain | ||
76 | Terrain.smooth(north, west, size, (double)seconds / 100.0); | ||
77 | RegenerateTerrain(true, (int)north, (int)west); | ||
78 | break; | ||
79 | case 4: | ||
80 | // noise | ||
81 | Terrain.noise(north, west, size, (double)seconds / 100.0); | ||
82 | RegenerateTerrain(true, (int)north, (int)west); | ||
83 | break; | ||
84 | case 5: | ||
85 | // revert | ||
86 | Terrain.revert(north, west, size, (double)seconds / 100.0); | ||
87 | RegenerateTerrain(true, (int)north, (int)west); | ||
88 | break; | ||
89 | |||
90 | // CLIENT EXTENSIONS GO HERE | ||
91 | case 128: | ||
92 | // erode-thermal | ||
93 | break; | ||
94 | case 129: | ||
95 | // erode-aerobic | ||
96 | break; | ||
97 | case 130: | ||
98 | // erode-hydraulic | ||
99 | break; | ||
100 | } | ||
101 | return; | ||
102 | } | ||
103 | |||
104 | /// <summary> | ||
105 | /// | ||
106 | /// </summary> | ||
107 | /// <param name="message"></param> | ||
108 | /// <param name="type"></param> | ||
109 | /// <param name="fromPos"></param> | ||
110 | /// <param name="fromName"></param> | ||
111 | /// <param name="fromAgentID"></param> | ||
112 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
113 | { | ||
114 | Console.WriteLine("Chat message"); | ||
115 | ScenePresence avatar = null; | ||
116 | foreach (IClientAPI client in m_clientThreads.Values) | ||
117 | { | ||
118 | int dis = -1000; | ||
119 | if (this.Avatars.ContainsKey(client.AgentId)) | ||
120 | { | ||
121 | |||
122 | avatar = this.Avatars[client.AgentId]; | ||
123 | // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); | ||
124 | dis= (int)avatar.Pos.GetDistanceTo(fromPos); | ||
125 | Console.WriteLine("found avatar at " +dis); | ||
126 | |||
127 | } | ||
128 | |||
129 | switch (type) | ||
130 | { | ||
131 | case 0: // Whisper | ||
132 | if ((dis < 10) && (dis > -10)) | ||
133 | { | ||
134 | //should change so the message is sent through the avatar rather than direct to the ClientView | ||
135 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
136 | } | ||
137 | break; | ||
138 | case 1: // Say | ||
139 | if ((dis < 30) && (dis > -30)) | ||
140 | { | ||
141 | Console.WriteLine("sending chat"); | ||
142 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
143 | } | ||
144 | break; | ||
145 | case 2: // Shout | ||
146 | if ((dis < 100) && (dis > -100)) | ||
147 | { | ||
148 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
149 | } | ||
150 | break; | ||
151 | |||
152 | case 0xff: // Broadcast | ||
153 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
154 | break; | ||
155 | } | ||
156 | |||
157 | } | ||
158 | } | ||
159 | |||
160 | /// <summary> | ||
161 | /// | ||
162 | /// </summary> | ||
163 | /// <param name="primAsset"></param> | ||
164 | /// <param name="pos"></param> | ||
165 | public void RezObject(AssetBase primAsset, LLVector3 pos) | ||
166 | { | ||
167 | |||
168 | } | ||
169 | |||
170 | /// <summary> | ||
171 | /// | ||
172 | /// </summary> | ||
173 | /// <param name="packet"></param> | ||
174 | /// <param name="simClient"></param> | ||
175 | public void DeRezObject(Packet packet, IClientAPI simClient) | ||
176 | { | ||
177 | |||
178 | } | ||
179 | |||
180 | /// <summary> | ||
181 | /// | ||
182 | /// </summary> | ||
183 | /// <param name="remoteClient"></param> | ||
184 | public void SendAvatarsToClient(IClientAPI remoteClient) | ||
185 | { | ||
186 | |||
187 | } | ||
188 | |||
189 | /// <summary> | ||
190 | /// | ||
191 | /// </summary> | ||
192 | /// <param name="parentPrim"></param> | ||
193 | /// <param name="childPrims"></param> | ||
194 | public void LinkObjects(uint parentPrim, List<uint> childPrims) | ||
195 | { | ||
196 | |||
197 | |||
198 | } | ||
199 | |||
200 | /// <summary> | ||
201 | /// | ||
202 | /// </summary> | ||
203 | /// <param name="primLocalID"></param> | ||
204 | /// <param name="shapeBlock"></param> | ||
205 | public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock) | ||
206 | { | ||
207 | |||
208 | } | ||
209 | |||
210 | /// <summary> | ||
211 | /// | ||
212 | /// </summary> | ||
213 | /// <param name="primLocalID"></param> | ||
214 | /// <param name="remoteClient"></param> | ||
215 | public void SelectPrim(uint primLocalID, IClientAPI remoteClient) | ||
216 | { | ||
217 | foreach (Entity ent in Entities.Values) | ||
218 | { | ||
219 | if (ent.LocalId == primLocalID) | ||
220 | { | ||
221 | ((OpenSim.Region.Scenes.Primitive)ent).GetProperites(remoteClient); | ||
222 | break; | ||
223 | } | ||
224 | } | ||
225 | } | ||
226 | |||
227 | public void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) | ||
228 | { | ||
229 | if (this.Entities.ContainsKey(objectID)) | ||
230 | { | ||
231 | ((Primitive)this.Entities[objectID]).GrapMovement(offset, pos, remoteClient); | ||
232 | } | ||
233 | } | ||
234 | |||
235 | /// <summary> | ||
236 | /// | ||
237 | /// </summary> | ||
238 | /// <param name="localID"></param> | ||
239 | /// <param name="packet"></param> | ||
240 | /// <param name="remoteClient"></param> | ||
241 | public void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient) | ||
242 | { | ||
243 | |||
244 | } | ||
245 | |||
246 | /// <summary> | ||
247 | /// | ||
248 | /// </summary> | ||
249 | /// <param name="localID"></param> | ||
250 | /// <param name="texture"></param> | ||
251 | /// <param name="remoteClient"></param> | ||
252 | public void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient) | ||
253 | { | ||
254 | |||
255 | } | ||
256 | |||
257 | /// <summary> | ||
258 | /// | ||
259 | /// </summary> | ||
260 | /// <param name="localID"></param> | ||
261 | /// <param name="pos"></param> | ||
262 | /// <param name="remoteClient"></param> | ||
263 | public void UpdatePrimPosition(uint localID, LLVector3 pos, IClientAPI remoteClient) | ||
264 | { | ||
265 | foreach (Entity ent in Entities.Values) | ||
266 | { | ||
267 | if (ent.LocalId == localID) | ||
268 | { | ||
269 | ((OpenSim.Region.Scenes.Primitive)ent).UpdatePosition(pos); | ||
270 | break; | ||
271 | } | ||
272 | } | ||
273 | } | ||
274 | |||
275 | /// <summary> | ||
276 | /// | ||
277 | /// </summary> | ||
278 | /// <param name="localID"></param> | ||
279 | /// <param name="rot"></param> | ||
280 | /// <param name="remoteClient"></param> | ||
281 | public void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient) | ||
282 | { | ||
283 | |||
284 | } | ||
285 | |||
286 | /// <summary> | ||
287 | /// | ||
288 | /// </summary> | ||
289 | /// <param name="localID"></param> | ||
290 | /// <param name="scale"></param> | ||
291 | /// <param name="remoteClient"></param> | ||
292 | public void UpdatePrimScale(uint localID, LLVector3 scale, IClientAPI remoteClient) | ||
293 | { | ||
294 | } | ||
295 | |||
296 | /// <summary> | ||
297 | /// Sends prims to a client | ||
298 | /// </summary> | ||
299 | /// <param name="RemoteClient">Client to send to</param> | ||
300 | public void GetInitialPrims(IClientAPI RemoteClient) | ||
301 | { | ||
302 | |||
303 | } | ||
304 | } | ||
305 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/Scene.Scripting.cs b/OpenSim/Region/Simulation/Scenes/Scene.Scripting.cs new file mode 100644 index 0000000..7b53388 --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/Scene.Scripting.cs | |||
@@ -0,0 +1,184 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using System.IO; | ||
32 | using System.Reflection; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | using libsecondlife; | ||
37 | |||
38 | namespace OpenSim.Region.Scenes | ||
39 | { | ||
40 | public partial class Scene | ||
41 | { | ||
42 | private Dictionary<string, IScriptEngine> scriptEngines = new Dictionary<string, IScriptEngine>(); | ||
43 | |||
44 | /// <summary> | ||
45 | /// | ||
46 | /// </summary> | ||
47 | private void LoadScriptEngines() | ||
48 | { | ||
49 | this.LoadScriptPlugins(); | ||
50 | } | ||
51 | |||
52 | /// <summary> | ||
53 | /// | ||
54 | /// </summary> | ||
55 | public void LoadScriptPlugins() | ||
56 | { | ||
57 | string path = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "ScriptEngines"); | ||
58 | string[] pluginFiles = Directory.GetFiles(path, "*.dll"); | ||
59 | |||
60 | |||
61 | for (int i = 0; i < pluginFiles.Length; i++) | ||
62 | { | ||
63 | this.AddPlugin(pluginFiles[i]); | ||
64 | } | ||
65 | } | ||
66 | |||
67 | /// <summary> | ||
68 | /// | ||
69 | /// </summary> | ||
70 | /// <param name="FileName"></param> | ||
71 | private void AddPlugin(string FileName) | ||
72 | { | ||
73 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | ||
74 | |||
75 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
76 | { | ||
77 | if (pluginType.IsPublic) | ||
78 | { | ||
79 | if (!pluginType.IsAbstract) | ||
80 | { | ||
81 | Type typeInterface = pluginType.GetInterface("IScriptEngine", true); | ||
82 | |||
83 | if (typeInterface != null) | ||
84 | { | ||
85 | IScriptEngine plug = (IScriptEngine)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
86 | plug.Init(this); | ||
87 | this.scriptEngines.Add(plug.GetName(), plug); | ||
88 | |||
89 | } | ||
90 | |||
91 | typeInterface = null; | ||
92 | } | ||
93 | } | ||
94 | } | ||
95 | |||
96 | pluginAssembly = null; | ||
97 | } | ||
98 | |||
99 | /// <summary> | ||
100 | /// | ||
101 | /// </summary> | ||
102 | /// <param name="scriptType"></param> | ||
103 | /// <param name="scriptName"></param> | ||
104 | /// <param name="script"></param> | ||
105 | /// <param name="ent"></param> | ||
106 | public void LoadScript(string scriptType, string scriptName, string script, Entity ent) | ||
107 | { | ||
108 | if(this.scriptEngines.ContainsKey(scriptType)) | ||
109 | { | ||
110 | this.scriptEngines[scriptType].LoadScript(script, scriptName, ent.LocalId); | ||
111 | } | ||
112 | } | ||
113 | |||
114 | #region IScriptAPI Methods | ||
115 | |||
116 | /// <summary> | ||
117 | /// | ||
118 | /// </summary> | ||
119 | /// <param name="localID"></param> | ||
120 | /// <returns></returns> | ||
121 | public LLVector3 GetEntityPosition(uint localID) | ||
122 | { | ||
123 | LLVector3 res = new LLVector3(); | ||
124 | // Console.WriteLine("script- getting entity " + localID + " position"); | ||
125 | foreach (Entity entity in this.Entities.Values) | ||
126 | { | ||
127 | if (entity.LocalId == localID) | ||
128 | { | ||
129 | res.X = entity.Pos.X; | ||
130 | res.Y = entity.Pos.Y; | ||
131 | res.Z = entity.Pos.Z; | ||
132 | } | ||
133 | } | ||
134 | return res; | ||
135 | } | ||
136 | |||
137 | /// <summary> | ||
138 | /// | ||
139 | /// </summary> | ||
140 | /// <param name="localID"></param> | ||
141 | /// <param name="x"></param> | ||
142 | /// <param name="y"></param> | ||
143 | /// <param name="z"></param> | ||
144 | public void SetEntityPosition(uint localID, float x , float y, float z) | ||
145 | { | ||
146 | foreach (Entity entity in this.Entities.Values) | ||
147 | { | ||
148 | if (entity.LocalId == localID && entity is Primitive) | ||
149 | { | ||
150 | LLVector3 pos = entity.Pos; | ||
151 | pos.X = x; | ||
152 | pos.Y = y; | ||
153 | Primitive prim = entity as Primitive; | ||
154 | // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. | ||
155 | //prim.UpdatePosition(pos); | ||
156 | // Console.WriteLine("script- setting entity " + localID + " positon"); | ||
157 | } | ||
158 | } | ||
159 | |||
160 | } | ||
161 | |||
162 | /// <summary> | ||
163 | /// | ||
164 | /// </summary> | ||
165 | /// <returns></returns> | ||
166 | public uint GetRandomAvatarID() | ||
167 | { | ||
168 | //Console.WriteLine("script- getting random avatar id"); | ||
169 | uint res = 0; | ||
170 | foreach (Entity entity in this.Entities.Values) | ||
171 | { | ||
172 | if (entity is ScenePresence) | ||
173 | { | ||
174 | res = entity.LocalId; | ||
175 | } | ||
176 | } | ||
177 | return res; | ||
178 | } | ||
179 | |||
180 | #endregion | ||
181 | |||
182 | |||
183 | } | ||
184 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/Scene.cs b/OpenSim/Region/Simulation/Scenes/Scene.cs new file mode 100644 index 0000000..bf2244e --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/Scene.cs | |||
@@ -0,0 +1,795 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | using libsecondlife.Packets; | ||
31 | using System.Collections.Generic; | ||
32 | using System.Text; | ||
33 | using System.Reflection; | ||
34 | using System.IO; | ||
35 | using System.Threading; | ||
36 | using System.Timers; | ||
37 | using OpenSim.Physics.Manager; | ||
38 | using OpenSim.Framework.Interfaces; | ||
39 | using OpenSim.Framework.Types; | ||
40 | using OpenSim.Framework.Inventory; | ||
41 | using OpenSim.Framework; | ||
42 | using OpenSim.Region.Scripting; | ||
43 | using OpenSim.Terrain; | ||
44 | using OpenGrid.Framework.Communications; | ||
45 | using OpenSim.Caches; | ||
46 | using OpenSim.Region; | ||
47 | using OpenSim.Servers; | ||
48 | |||
49 | namespace OpenSim.Region.Scenes | ||
50 | { | ||
51 | public delegate bool FilterAvatarList(ScenePresence avatar); | ||
52 | |||
53 | public partial class Scene : SceneBase, ILocalStorageReceiver, IScriptAPI | ||
54 | { | ||
55 | protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); | ||
56 | protected Dictionary<libsecondlife.LLUUID, ScenePresence> Avatars; | ||
57 | protected Dictionary<libsecondlife.LLUUID, Primitive> Prims; | ||
58 | private PhysicsScene phyScene; | ||
59 | private float timeStep = 0.1f; | ||
60 | private Random Rand = new Random(); | ||
61 | private uint _primCount = 702000; | ||
62 | private int storageCount; | ||
63 | private Dictionary<LLUUID, ScriptHandler> m_scriptHandlers; | ||
64 | private Dictionary<string, ScriptFactory> m_scripts; | ||
65 | private Mutex updateLock; | ||
66 | |||
67 | protected AuthenticateSessionsBase authenticateHandler; | ||
68 | protected RegionCommsListener regionCommsHost; | ||
69 | protected CommunicationsManager commsManager; | ||
70 | |||
71 | protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>(); | ||
72 | protected BaseHttpServer httpListener; | ||
73 | |||
74 | public ParcelManager parcelManager; | ||
75 | public EstateManager estateManager; | ||
76 | public EventManager eventManager; | ||
77 | |||
78 | #region Properties | ||
79 | /// <summary> | ||
80 | /// | ||
81 | /// </summary> | ||
82 | public PhysicsScene PhysScene | ||
83 | { | ||
84 | set | ||
85 | { | ||
86 | this.phyScene = value; | ||
87 | } | ||
88 | get | ||
89 | { | ||
90 | return (this.phyScene); | ||
91 | } | ||
92 | } | ||
93 | |||
94 | #endregion | ||
95 | |||
96 | #region Constructors | ||
97 | /// <summary> | ||
98 | /// Creates a new World class, and a region to go with it. | ||
99 | /// </summary> | ||
100 | /// <param name="clientThreads">Dictionary to contain client threads</param> | ||
101 | /// <param name="regionHandle">Region Handle for this region</param> | ||
102 | /// <param name="regionName">Region Name for this region</param> | ||
103 | public Scene(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer) | ||
104 | { | ||
105 | try | ||
106 | { | ||
107 | updateLock = new Mutex(false); | ||
108 | this.authenticateHandler = authen; | ||
109 | this.commsManager = commsMan; | ||
110 | this.assetCache = assetCach; | ||
111 | m_clientThreads = clientThreads; | ||
112 | m_regInfo = regInfo; | ||
113 | m_regionHandle = m_regInfo.RegionHandle; | ||
114 | m_regionName = m_regInfo.RegionName; | ||
115 | this.m_datastore = m_regInfo.DataStore; | ||
116 | this.RegisterRegionWithComms(); | ||
117 | |||
118 | parcelManager = new ParcelManager(this, this.m_regInfo); | ||
119 | estateManager = new EstateManager(this, this.m_regInfo); | ||
120 | |||
121 | eventManager = new EventManager(); | ||
122 | |||
123 | m_scriptHandlers = new Dictionary<LLUUID, ScriptHandler>(); | ||
124 | m_scripts = new Dictionary<string, ScriptFactory>(); | ||
125 | |||
126 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs - creating new entitities instance"); | ||
127 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); | ||
128 | Avatars = new Dictionary<LLUUID, ScenePresence>(); | ||
129 | Prims = new Dictionary<LLUUID, Primitive>(); | ||
130 | |||
131 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs - creating LandMap"); | ||
132 | Terrain = new TerrainEngine(); | ||
133 | |||
134 | ScenePresence.LoadAnims(); | ||
135 | this.httpListener = httpServer; | ||
136 | |||
137 | } | ||
138 | catch (Exception e) | ||
139 | { | ||
140 | OpenSim.Framework.Console.MainLog.Instance.Error( "World.cs: Constructor failed with exception " + e.ToString()); | ||
141 | } | ||
142 | } | ||
143 | #endregion | ||
144 | |||
145 | /// <summary> | ||
146 | /// | ||
147 | /// </summary> | ||
148 | public void StartTimer() | ||
149 | { | ||
150 | m_heartbeatTimer.Enabled = true; | ||
151 | m_heartbeatTimer.Interval = 100; | ||
152 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat); | ||
153 | } | ||
154 | |||
155 | |||
156 | #region Update Methods | ||
157 | |||
158 | |||
159 | /// <summary> | ||
160 | /// Performs per-frame updates regularly | ||
161 | /// </summary> | ||
162 | /// <param name="sender"></param> | ||
163 | /// <param name="e"></param> | ||
164 | void Heartbeat(object sender, System.EventArgs e) | ||
165 | { | ||
166 | this.Update(); | ||
167 | } | ||
168 | |||
169 | /// <summary> | ||
170 | /// Performs per-frame updates on the world, this should be the central world loop | ||
171 | /// </summary> | ||
172 | public override void Update() | ||
173 | { | ||
174 | updateLock.WaitOne(); | ||
175 | try | ||
176 | { | ||
177 | if (this.phyScene.IsThreaded) | ||
178 | { | ||
179 | this.phyScene.GetResults(); | ||
180 | |||
181 | } | ||
182 | |||
183 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) | ||
184 | { | ||
185 | Entities[UUID].updateMovement(); | ||
186 | } | ||
187 | |||
188 | lock (this.m_syncRoot) | ||
189 | { | ||
190 | this.phyScene.Simulate(timeStep); | ||
191 | } | ||
192 | |||
193 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) | ||
194 | { | ||
195 | Entities[UUID].update(); | ||
196 | } | ||
197 | |||
198 | // New | ||
199 | eventManager.TriggerOnFrame(); | ||
200 | |||
201 | // TODO: Obsolete - Phase out | ||
202 | foreach (ScriptHandler scriptHandler in m_scriptHandlers.Values) | ||
203 | { | ||
204 | scriptHandler.OnFrame(); | ||
205 | } | ||
206 | foreach (IScriptEngine scripteng in this.scriptEngines.Values) | ||
207 | { | ||
208 | scripteng.OnFrame(); | ||
209 | } | ||
210 | |||
211 | //backup world data | ||
212 | this.storageCount++; | ||
213 | if (storageCount > 1200) //set to how often you want to backup | ||
214 | { | ||
215 | this.Backup(); | ||
216 | storageCount = 0; | ||
217 | } | ||
218 | } | ||
219 | catch (Exception e) | ||
220 | { | ||
221 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: Update() - Failed with exception " + e.ToString()); | ||
222 | } | ||
223 | updateLock.ReleaseMutex(); | ||
224 | |||
225 | } | ||
226 | |||
227 | /// <summary> | ||
228 | /// | ||
229 | /// </summary> | ||
230 | /// <returns></returns> | ||
231 | public bool Backup() | ||
232 | { | ||
233 | /* | ||
234 | try | ||
235 | { | ||
236 | // Terrain backup routines | ||
237 | if (Terrain.tainted > 0) | ||
238 | { | ||
239 | Terrain.tainted = 0; | ||
240 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: Backup() - Terrain tainted, saving."); | ||
241 | localStorage.SaveMap(Terrain.getHeights1D()); | ||
242 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: Backup() - Terrain saved, informing Physics."); | ||
243 | lock (this.m_syncRoot) | ||
244 | { | ||
245 | phyScene.SetTerrain(Terrain.getHeights1D()); | ||
246 | } | ||
247 | } | ||
248 | |||
249 | // Primitive backup routines | ||
250 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: Backup() - Backing up Primitives"); | ||
251 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) | ||
252 | { | ||
253 | Entities[UUID].BackUp(); | ||
254 | } | ||
255 | |||
256 | //Parcel backup routines | ||
257 | ParcelData[] parcels = new ParcelData[parcelManager.parcelList.Count]; | ||
258 | int i = 0; | ||
259 | foreach (OpenSim.Region.Parcel parcel in parcelManager.parcelList.Values) | ||
260 | { | ||
261 | parcels[i] = parcel.parcelData; | ||
262 | i++; | ||
263 | } | ||
264 | localStorage.SaveParcels(parcels); | ||
265 | |||
266 | // Backup successful | ||
267 | return true; | ||
268 | } | ||
269 | catch (Exception e) | ||
270 | { | ||
271 | // Backup failed | ||
272 | OpenSim.Framework.Console.MainLog.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Backup() - Backup Failed with exception " + e.ToString()); | ||
273 | return false; | ||
274 | } | ||
275 | */ | ||
276 | return true; | ||
277 | } | ||
278 | #endregion | ||
279 | |||
280 | #region Regenerate Terrain | ||
281 | |||
282 | /// <summary> | ||
283 | /// Rebuilds the terrain using a procedural algorithm | ||
284 | /// </summary> | ||
285 | public void RegenerateTerrain() | ||
286 | { | ||
287 | try | ||
288 | { | ||
289 | Terrain.hills(); | ||
290 | |||
291 | lock (this.m_syncRoot) | ||
292 | { | ||
293 | this.phyScene.SetTerrain(Terrain.getHeights1D()); | ||
294 | } | ||
295 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); | ||
296 | |||
297 | foreach (IClientAPI client in m_clientThreads.Values) | ||
298 | { | ||
299 | this.SendLayerData(client); | ||
300 | } | ||
301 | |||
302 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) | ||
303 | { | ||
304 | Entities[UUID].LandRenegerated(); | ||
305 | } | ||
306 | } | ||
307 | catch (Exception e) | ||
308 | { | ||
309 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | ||
310 | } | ||
311 | } | ||
312 | |||
313 | /// <summary> | ||
314 | /// Rebuilds the terrain using a 2D float array | ||
315 | /// </summary> | ||
316 | /// <param name="newMap">256,256 float array containing heights</param> | ||
317 | public void RegenerateTerrain(float[,] newMap) | ||
318 | { | ||
319 | try | ||
320 | { | ||
321 | this.Terrain.setHeights2D(newMap); | ||
322 | lock (this.m_syncRoot) | ||
323 | { | ||
324 | this.phyScene.SetTerrain(this.Terrain.getHeights1D()); | ||
325 | } | ||
326 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); | ||
327 | |||
328 | foreach (IClientAPI client in m_clientThreads.Values) | ||
329 | { | ||
330 | this.SendLayerData(client); | ||
331 | } | ||
332 | |||
333 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) | ||
334 | { | ||
335 | Entities[UUID].LandRenegerated(); | ||
336 | } | ||
337 | } | ||
338 | catch (Exception e) | ||
339 | { | ||
340 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | ||
341 | } | ||
342 | } | ||
343 | |||
344 | /// <summary> | ||
345 | /// Rebuilds the terrain assuming changes occured at a specified point[?] | ||
346 | /// </summary> | ||
347 | /// <param name="changes">???</param> | ||
348 | /// <param name="pointx">???</param> | ||
349 | /// <param name="pointy">???</param> | ||
350 | public void RegenerateTerrain(bool changes, int pointx, int pointy) | ||
351 | { | ||
352 | try | ||
353 | { | ||
354 | if (changes) | ||
355 | { | ||
356 | /* Dont save here, rely on tainting system instead */ | ||
357 | |||
358 | foreach (IClientAPI client in m_clientThreads.Values) | ||
359 | { | ||
360 | this.SendLayerData(pointx, pointy, client); | ||
361 | } | ||
362 | } | ||
363 | } | ||
364 | catch (Exception e) | ||
365 | { | ||
366 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | ||
367 | } | ||
368 | } | ||
369 | |||
370 | #endregion | ||
371 | |||
372 | #region Load Terrain | ||
373 | /// <summary> | ||
374 | /// Loads the World heightmap | ||
375 | /// </summary> | ||
376 | /// | ||
377 | public override void LoadWorldMap() | ||
378 | { | ||
379 | try | ||
380 | { | ||
381 | float[] map = this.localStorage.LoadWorld(); | ||
382 | if (map == null) | ||
383 | { | ||
384 | if (string.IsNullOrEmpty(this.m_regInfo.estateSettings.terrainFile)) | ||
385 | { | ||
386 | Console.WriteLine("No default terrain, procedurally generating..."); | ||
387 | this.Terrain.hills(); | ||
388 | |||
389 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); | ||
390 | } | ||
391 | else | ||
392 | { | ||
393 | try | ||
394 | { | ||
395 | this.Terrain.loadFromFileF32(this.m_regInfo.estateSettings.terrainFile); | ||
396 | this.Terrain *= this.m_regInfo.estateSettings.terrainMultiplier; | ||
397 | } | ||
398 | catch | ||
399 | { | ||
400 | Console.WriteLine("Unable to load default terrain, procedurally generating instead..."); | ||
401 | Terrain.hills(); | ||
402 | } | ||
403 | this.localStorage.SaveMap(this.Terrain.getHeights1D()); | ||
404 | } | ||
405 | } | ||
406 | else | ||
407 | { | ||
408 | this.Terrain.setHeights1D(map); | ||
409 | } | ||
410 | |||
411 | CreateTerrainTexture(); | ||
412 | |||
413 | } | ||
414 | catch (Exception e) | ||
415 | { | ||
416 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); | ||
417 | } | ||
418 | } | ||
419 | |||
420 | /// <summary> | ||
421 | /// | ||
422 | /// </summary> | ||
423 | private void CreateTerrainTexture() | ||
424 | { | ||
425 | //create a texture asset of the terrain | ||
426 | byte[] data = this.Terrain.exportJpegImage("defaultstripe.png"); | ||
427 | this.m_regInfo.estateSettings.terrainImageID = LLUUID.Random(); | ||
428 | AssetBase asset = new AssetBase(); | ||
429 | asset.FullID = this.m_regInfo.estateSettings.terrainImageID; | ||
430 | asset.Data = data; | ||
431 | asset.Name = "terrainImage"; | ||
432 | asset.Type = 0; | ||
433 | this.assetCache.AddAsset(asset); | ||
434 | } | ||
435 | #endregion | ||
436 | |||
437 | #region Primitives Methods | ||
438 | |||
439 | |||
440 | /// <summary> | ||
441 | /// Loads the World's objects | ||
442 | /// </summary> | ||
443 | public void LoadPrimsFromStorage() | ||
444 | { | ||
445 | try | ||
446 | { | ||
447 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: LoadPrimsFromStorage() - Loading primitives"); | ||
448 | this.localStorage.LoadPrimitives(this); | ||
449 | } | ||
450 | catch (Exception e) | ||
451 | { | ||
452 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); | ||
453 | } | ||
454 | } | ||
455 | |||
456 | /// <summary> | ||
457 | /// Loads a specific object from storage | ||
458 | /// </summary> | ||
459 | /// <param name="prim">The object to load</param> | ||
460 | public void PrimFromStorage(PrimData prim) | ||
461 | { | ||
462 | |||
463 | } | ||
464 | |||
465 | /// <summary> | ||
466 | /// | ||
467 | /// </summary> | ||
468 | /// <param name="addPacket"></param> | ||
469 | /// <param name="agentClient"></param> | ||
470 | public void AddNewPrim(Packet addPacket, IClientAPI agentClient) | ||
471 | { | ||
472 | AddNewPrim((ObjectAddPacket)addPacket, agentClient.AgentId); | ||
473 | } | ||
474 | |||
475 | /// <summary> | ||
476 | /// | ||
477 | /// </summary> | ||
478 | /// <param name="addPacket"></param> | ||
479 | /// <param name="ownerID"></param> | ||
480 | public void AddNewPrim(ObjectAddPacket addPacket, LLUUID ownerID) | ||
481 | { | ||
482 | try | ||
483 | { | ||
484 | Primitive prim = new Primitive(m_regionHandle, this, addPacket, ownerID, this._primCount); | ||
485 | |||
486 | this.Entities.Add(prim.uuid, prim); | ||
487 | this._primCount++; | ||
488 | |||
489 | // Trigger event for listeners | ||
490 | eventManager.TriggerOnNewPrimitive(prim); | ||
491 | } | ||
492 | catch (Exception e) | ||
493 | { | ||
494 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); | ||
495 | } | ||
496 | } | ||
497 | |||
498 | #endregion | ||
499 | |||
500 | #region Add/Remove Avatar Methods | ||
501 | |||
502 | /// <summary> | ||
503 | /// | ||
504 | /// </summary> | ||
505 | /// <param name="remoteClient"></param | ||
506 | /// <param name="agentID"></param> | ||
507 | /// <param name="child"></param> | ||
508 | public override void AddNewClient(IClientAPI remoteClient, LLUUID agentID, bool child) | ||
509 | { | ||
510 | remoteClient.OnRegionHandShakeReply += this.SendLayerData; | ||
511 | //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); | ||
512 | remoteClient.OnChatFromViewer += this.SimChat; | ||
513 | remoteClient.OnRequestWearables += this.InformClientOfNeighbours; | ||
514 | remoteClient.OnAddPrim += this.AddNewPrim; | ||
515 | remoteClient.OnUpdatePrimPosition += this.UpdatePrimPosition; | ||
516 | remoteClient.OnRequestMapBlocks += this.RequestMapBlocks; | ||
517 | remoteClient.OnTeleportLocationRequest += this.RequestTeleportLocation; | ||
518 | //remoteClient.OnObjectSelect += this.SelectPrim; | ||
519 | remoteClient.OnGrapUpdate += this.MoveObject; | ||
520 | |||
521 | /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); | ||
522 | remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); | ||
523 | remoteClient.OnParcelJoinRequest += new ParcelJoinRequest(parcelManager.handleParcelJoinRequest); | ||
524 | remoteClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest); | ||
525 | remoteClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage); | ||
526 | */ | ||
527 | |||
528 | ScenePresence newAvatar = null; | ||
529 | try | ||
530 | { | ||
531 | |||
532 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); | ||
533 | newAvatar = new ScenePresence(remoteClient, this, this.m_regInfo); | ||
534 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Adding new avatar to world"); | ||
535 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Starting RegionHandshake "); | ||
536 | |||
537 | //newAvatar.SendRegionHandshake(); | ||
538 | this.estateManager.sendRegionHandshake(remoteClient); | ||
539 | |||
540 | PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); | ||
541 | lock (this.m_syncRoot) | ||
542 | { | ||
543 | newAvatar.PhysActor = this.phyScene.AddAvatar(pVec); | ||
544 | } | ||
545 | |||
546 | lock (Entities) | ||
547 | { | ||
548 | if (!Entities.ContainsKey(agentID)) | ||
549 | { | ||
550 | this.Entities.Add(agentID, newAvatar); | ||
551 | } | ||
552 | else | ||
553 | { | ||
554 | Entities[agentID] = newAvatar; | ||
555 | } | ||
556 | } | ||
557 | lock (Avatars) | ||
558 | { | ||
559 | if (Avatars.ContainsKey(agentID)) | ||
560 | { | ||
561 | Avatars[agentID] = newAvatar; | ||
562 | } | ||
563 | else | ||
564 | { | ||
565 | this.Avatars.Add(agentID, newAvatar); | ||
566 | } | ||
567 | } | ||
568 | } | ||
569 | catch (Exception e) | ||
570 | { | ||
571 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: AddViewerAgent() - Failed with exception " + e.ToString()); | ||
572 | } | ||
573 | return; | ||
574 | } | ||
575 | |||
576 | |||
577 | |||
578 | /// <summary> | ||
579 | /// | ||
580 | /// </summary> | ||
581 | /// <param name="agentID"></param> | ||
582 | public override void RemoveClient(LLUUID agentID) | ||
583 | { | ||
584 | eventManager.TriggerOnRemovePresence(agentID); | ||
585 | |||
586 | return; | ||
587 | } | ||
588 | #endregion | ||
589 | |||
590 | #region Request Avatars List Methods | ||
591 | //The idea is to have a group of method that return a list of avatars meeting some requirement | ||
592 | // ie it could be all Avatars within a certain range of the calling prim/avatar. | ||
593 | |||
594 | /// <summary> | ||
595 | /// Request a List of all Avatars in this World | ||
596 | /// </summary> | ||
597 | /// <returns></returns> | ||
598 | public List<ScenePresence> RequestAvatarList() | ||
599 | { | ||
600 | List<ScenePresence> result = new List<ScenePresence>(); | ||
601 | |||
602 | foreach (ScenePresence avatar in Avatars.Values) | ||
603 | { | ||
604 | result.Add(avatar); | ||
605 | } | ||
606 | |||
607 | return result; | ||
608 | } | ||
609 | |||
610 | /// <summary> | ||
611 | /// Request a filtered list of Avatars in this World | ||
612 | /// </summary> | ||
613 | /// <returns></returns> | ||
614 | public List<ScenePresence> RequestAvatarList(FilterAvatarList filter) | ||
615 | { | ||
616 | List<ScenePresence> result = new List<ScenePresence>(); | ||
617 | |||
618 | foreach (ScenePresence avatar in Avatars.Values) | ||
619 | { | ||
620 | if (filter(avatar)) | ||
621 | { | ||
622 | result.Add(avatar); | ||
623 | } | ||
624 | } | ||
625 | |||
626 | return result; | ||
627 | } | ||
628 | |||
629 | /// <summary> | ||
630 | /// Request a Avatar by UUID | ||
631 | /// </summary> | ||
632 | /// <param name="avatarID"></param> | ||
633 | /// <returns></returns> | ||
634 | public ScenePresence RequestAvatar(LLUUID avatarID) | ||
635 | { | ||
636 | if (this.Avatars.ContainsKey(avatarID)) | ||
637 | { | ||
638 | return Avatars[avatarID]; | ||
639 | } | ||
640 | return null; | ||
641 | } | ||
642 | #endregion | ||
643 | |||
644 | |||
645 | #region RegionCommsHost | ||
646 | |||
647 | /// <summary> | ||
648 | /// | ||
649 | /// </summary> | ||
650 | public void RegisterRegionWithComms() | ||
651 | { | ||
652 | GridInfo gridSettings = new GridInfo(); | ||
653 | this.regionCommsHost = this.commsManager.GridServer.RegisterRegion(this.m_regInfo,gridSettings); | ||
654 | if (this.regionCommsHost != null) | ||
655 | { | ||
656 | this.regionCommsHost.OnExpectUser += new ExpectUserDelegate(this.NewUserConnection); | ||
657 | this.regionCommsHost.OnAvatarCrossingIntoRegion += new AgentCrossing(this.AgentCrossing); | ||
658 | } | ||
659 | } | ||
660 | |||
661 | /// <summary> | ||
662 | /// | ||
663 | /// </summary> | ||
664 | /// <param name="regionHandle"></param> | ||
665 | /// <param name="agent"></param> | ||
666 | public void NewUserConnection(ulong regionHandle, AgentCircuitData agent) | ||
667 | { | ||
668 | // Console.WriteLine("World.cs - add new user connection"); | ||
669 | //should just check that its meant for this region | ||
670 | if (regionHandle == this.m_regInfo.RegionHandle) | ||
671 | { | ||
672 | if (agent.CapsPath != "") | ||
673 | { | ||
674 | //Console.WriteLine("new user, so creating caps handler for it"); | ||
675 | Caps cap = new Caps(this.assetCache, httpListener, this.m_regInfo.CommsIPListenAddr, 9000, agent.CapsPath, agent.AgentID); | ||
676 | cap.RegisterHandlers(); | ||
677 | this.capsHandlers.Add(agent.AgentID, cap); | ||
678 | } | ||
679 | this.authenticateHandler.AddNewCircuit(agent.circuitcode, agent); | ||
680 | } | ||
681 | } | ||
682 | |||
683 | public void AgentCrossing(ulong regionHandle, libsecondlife.LLUUID agentID, libsecondlife.LLVector3 position) | ||
684 | { | ||
685 | if (regionHandle == this.m_regInfo.RegionHandle) | ||
686 | { | ||
687 | if (this.Avatars.ContainsKey(agentID)) | ||
688 | { | ||
689 | this.Avatars[agentID].MakeAvatar(position); | ||
690 | } | ||
691 | } | ||
692 | } | ||
693 | |||
694 | /// <summary> | ||
695 | /// | ||
696 | /// </summary> | ||
697 | public void InformClientOfNeighbours(IClientAPI remoteClient) | ||
698 | { | ||
699 | // Console.WriteLine("informing client of neighbouring regions"); | ||
700 | List<RegionInfo> neighbours = this.commsManager.GridServer.RequestNeighbours(this.m_regInfo); | ||
701 | |||
702 | //Console.WriteLine("we have " + neighbours.Count + " neighbouring regions"); | ||
703 | if (neighbours != null) | ||
704 | { | ||
705 | for (int i = 0; i < neighbours.Count; i++) | ||
706 | { | ||
707 | // Console.WriteLine("sending neighbours data"); | ||
708 | AgentCircuitData agent = remoteClient.RequestClientInfo(); | ||
709 | agent.BaseFolder = LLUUID.Zero; | ||
710 | agent.InventoryFolder = LLUUID.Zero; | ||
711 | agent.startpos = new LLVector3(128, 128, 70); | ||
712 | agent.child = true; | ||
713 | this.commsManager.InterRegion.InformRegionOfChildAgent(neighbours[i].RegionHandle, agent); | ||
714 | remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, System.Net.IPAddress.Parse(neighbours[i].CommsIPListenAddr), (ushort)neighbours[i].CommsIPListenPort); | ||
715 | //this.capsHandlers[remoteClient.AgentId].CreateEstablishAgentComms("", System.Net.IPAddress.Parse(neighbours[i].CommsIPListenAddr) + ":" + neighbours[i].CommsIPListenPort); | ||
716 | } | ||
717 | } | ||
718 | } | ||
719 | |||
720 | /// <summary> | ||
721 | /// | ||
722 | /// </summary> | ||
723 | /// <param name="regionHandle"></param> | ||
724 | /// <returns></returns> | ||
725 | public RegionInfo RequestNeighbouringRegionInfo(ulong regionHandle) | ||
726 | { | ||
727 | return this.commsManager.GridServer.RequestNeighbourInfo(regionHandle); | ||
728 | } | ||
729 | |||
730 | /// <summary> | ||
731 | /// | ||
732 | /// </summary> | ||
733 | /// <param name="minX"></param> | ||
734 | /// <param name="minY"></param> | ||
735 | /// <param name="maxX"></param> | ||
736 | /// <param name="maxY"></param> | ||
737 | public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY) | ||
738 | { | ||
739 | List<MapBlockData> mapBlocks; | ||
740 | mapBlocks = this.commsManager.GridServer.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | ||
741 | remoteClient.SendMapBlock(mapBlocks); | ||
742 | } | ||
743 | |||
744 | /// <summary> | ||
745 | /// | ||
746 | /// </summary> | ||
747 | /// <param name="remoteClient"></param> | ||
748 | /// <param name="RegionHandle"></param> | ||
749 | /// <param name="position"></param> | ||
750 | /// <param name="lookAt"></param> | ||
751 | /// <param name="flags"></param> | ||
752 | public void RequestTeleportLocation(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags) | ||
753 | { | ||
754 | if (regionHandle == this.m_regionHandle) | ||
755 | { | ||
756 | if (this.Avatars.ContainsKey(remoteClient.AgentId)) | ||
757 | { | ||
758 | remoteClient.SendTeleportLocationStart(); | ||
759 | remoteClient.SendLocalTeleport(position, lookAt, flags); | ||
760 | this.Avatars[remoteClient.AgentId].Teleport(position); | ||
761 | } | ||
762 | } | ||
763 | else | ||
764 | { | ||
765 | RegionInfo reg = this.RequestNeighbouringRegionInfo(regionHandle); | ||
766 | if (reg != null) | ||
767 | { | ||
768 | remoteClient.SendTeleportLocationStart(); | ||
769 | AgentCircuitData agent = remoteClient.RequestClientInfo(); | ||
770 | agent.BaseFolder = LLUUID.Zero; | ||
771 | agent.InventoryFolder = LLUUID.Zero; | ||
772 | agent.startpos = new LLVector3(128, 128, 70); | ||
773 | agent.child = true; | ||
774 | this.commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent); | ||
775 | this.commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position); | ||
776 | remoteClient.SendRegionTeleport(regionHandle, 13, reg.CommsIPListenAddr, (ushort)reg.CommsIPListenPort, 4, (1 << 4)); | ||
777 | } | ||
778 | //remoteClient.SendTeleportCancel(); | ||
779 | } | ||
780 | } | ||
781 | |||
782 | /// <summary> | ||
783 | /// | ||
784 | /// </summary> | ||
785 | /// <param name="regionhandle"></param> | ||
786 | /// <param name="agentID"></param> | ||
787 | /// <param name="position"></param> | ||
788 | public bool InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position) | ||
789 | { | ||
790 | return this.commsManager.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position); | ||
791 | } | ||
792 | |||
793 | #endregion | ||
794 | } | ||
795 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/SceneBase.cs b/OpenSim/Region/Simulation/Scenes/SceneBase.cs new file mode 100644 index 0000000..4dbd374 --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/SceneBase.cs | |||
@@ -0,0 +1,201 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | using libsecondlife.Packets; | ||
31 | using System.Collections.Generic; | ||
32 | using System.Text; | ||
33 | using System.Reflection; | ||
34 | using System.IO; | ||
35 | using System.Threading; | ||
36 | using OpenSim.Physics.Manager; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | using OpenSim.Framework.Types; | ||
39 | using OpenSim.Framework.Inventory; | ||
40 | using OpenSim.Region.Scripting; | ||
41 | using OpenSim.Terrain; | ||
42 | using OpenSim.Caches; | ||
43 | |||
44 | namespace OpenSim.Region.Scenes | ||
45 | { | ||
46 | public abstract class SceneBase : IWorld | ||
47 | { | ||
48 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; | ||
49 | protected Dictionary<uint, IClientAPI> m_clientThreads; | ||
50 | protected ulong m_regionHandle; | ||
51 | protected string m_regionName; | ||
52 | protected RegionInfo m_regInfo; | ||
53 | |||
54 | public TerrainEngine Terrain; | ||
55 | |||
56 | public string m_datastore; | ||
57 | public ILocalStorage localStorage; | ||
58 | |||
59 | protected object m_syncRoot = new object(); | ||
60 | private uint m_nextLocalId = 8880000; | ||
61 | protected AssetCache assetCache; | ||
62 | |||
63 | #region Update Methods | ||
64 | /// <summary> | ||
65 | /// Normally called once every frame/tick to let the world preform anything required (like running the physics simulation) | ||
66 | /// </summary> | ||
67 | public abstract void Update(); | ||
68 | |||
69 | #endregion | ||
70 | |||
71 | #region Terrain Methods | ||
72 | |||
73 | /// <summary> | ||
74 | /// Loads the World heightmap | ||
75 | /// </summary> | ||
76 | public abstract void LoadWorldMap(); | ||
77 | |||
78 | /// <summary> | ||
79 | /// Loads a new storage subsystem from a named library | ||
80 | /// </summary> | ||
81 | /// <param name="dllName">Storage Library</param> | ||
82 | /// <returns>Successful or not</returns> | ||
83 | public bool LoadStorageDLL(string dllName) | ||
84 | { | ||
85 | try | ||
86 | { | ||
87 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); | ||
88 | ILocalStorage store = null; | ||
89 | |||
90 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
91 | { | ||
92 | if (pluginType.IsPublic) | ||
93 | { | ||
94 | if (!pluginType.IsAbstract) | ||
95 | { | ||
96 | Type typeInterface = pluginType.GetInterface("ILocalStorage", true); | ||
97 | |||
98 | if (typeInterface != null) | ||
99 | { | ||
100 | ILocalStorage plug = (ILocalStorage)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
101 | store = plug; | ||
102 | |||
103 | store.Initialise(this.m_datastore); | ||
104 | break; | ||
105 | } | ||
106 | |||
107 | typeInterface = null; | ||
108 | } | ||
109 | } | ||
110 | } | ||
111 | pluginAssembly = null; | ||
112 | this.localStorage = store; | ||
113 | return (store == null); | ||
114 | } | ||
115 | catch (Exception e) | ||
116 | { | ||
117 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); | ||
118 | return false; | ||
119 | } | ||
120 | } | ||
121 | |||
122 | |||
123 | /// <summary> | ||
124 | /// Send the region heightmap to the client | ||
125 | /// </summary> | ||
126 | /// <param name="RemoteClient">Client to send to</param> | ||
127 | public virtual void SendLayerData(IClientAPI RemoteClient) | ||
128 | { | ||
129 | RemoteClient.SendLayerData(Terrain.getHeights1D()); | ||
130 | } | ||
131 | |||
132 | /// <summary> | ||
133 | /// Sends a specified patch to a client | ||
134 | /// </summary> | ||
135 | /// <param name="px">Patch coordinate (x) 0..16</param> | ||
136 | /// <param name="py">Patch coordinate (y) 0..16</param> | ||
137 | /// <param name="RemoteClient">The client to send to</param> | ||
138 | public virtual void SendLayerData(int px, int py, IClientAPI RemoteClient) | ||
139 | { | ||
140 | RemoteClient.SendLayerData(px, py, Terrain.getHeights1D()); | ||
141 | } | ||
142 | |||
143 | #endregion | ||
144 | |||
145 | #region Add/Remove Agent/Avatar | ||
146 | /// <summary> | ||
147 | /// | ||
148 | /// </summary> | ||
149 | /// <param name="remoteClient"></param> | ||
150 | /// <param name="agentID"></param> | ||
151 | /// <param name="child"></param> | ||
152 | public abstract void AddNewClient(IClientAPI remoteClient, LLUUID agentID, bool child); | ||
153 | |||
154 | /// <summary> | ||
155 | /// | ||
156 | /// </summary> | ||
157 | /// <param name="agentID"></param> | ||
158 | public abstract void RemoveClient(LLUUID agentID); | ||
159 | |||
160 | #endregion | ||
161 | |||
162 | /// <summary> | ||
163 | /// | ||
164 | /// </summary> | ||
165 | /// <returns></returns> | ||
166 | public virtual RegionInfo RegionInfo | ||
167 | { | ||
168 | get { return this.m_regInfo; } | ||
169 | } | ||
170 | |||
171 | public object SyncRoot | ||
172 | { | ||
173 | get { return m_syncRoot; } | ||
174 | } | ||
175 | |||
176 | public uint NextLocalId | ||
177 | { | ||
178 | get { return m_nextLocalId++; } | ||
179 | } | ||
180 | |||
181 | #region Shutdown | ||
182 | /// <summary> | ||
183 | /// Tidy before shutdown | ||
184 | /// </summary> | ||
185 | public virtual void Close() | ||
186 | { | ||
187 | try | ||
188 | { | ||
189 | this.localStorage.ShutDown(); | ||
190 | } | ||
191 | catch (Exception e) | ||
192 | { | ||
193 | OpenSim.Framework.Console.MainLog.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString()); | ||
194 | } | ||
195 | } | ||
196 | |||
197 | #endregion | ||
198 | |||
199 | |||
200 | } | ||
201 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/SceneEvents.cs b/OpenSim/Region/Simulation/Scenes/SceneEvents.cs new file mode 100644 index 0000000..2898578 --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/SceneEvents.cs | |||
@@ -0,0 +1,52 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Region.Scenes | ||
6 | { | ||
7 | /// <summary> | ||
8 | /// A class for triggering remote scene events. | ||
9 | /// </summary> | ||
10 | public class EventManager | ||
11 | { | ||
12 | public delegate void OnFrameDelegate(); | ||
13 | public event OnFrameDelegate OnFrame; | ||
14 | |||
15 | public delegate void OnNewPresenceDelegate(ScenePresence presence); | ||
16 | public event OnNewPresenceDelegate OnNewPresence; | ||
17 | |||
18 | public delegate void OnNewPrimitiveDelegate(Primitive prim); | ||
19 | public event OnNewPrimitiveDelegate OnNewPrimitive; | ||
20 | |||
21 | public delegate void OnRemovePresenceDelegate(libsecondlife.LLUUID uuid); | ||
22 | public event OnRemovePresenceDelegate OnRemovePresence; | ||
23 | |||
24 | public void TriggerOnFrame() | ||
25 | { | ||
26 | if (OnFrame != null) | ||
27 | { | ||
28 | OnFrame(); | ||
29 | } | ||
30 | } | ||
31 | |||
32 | public void TriggerOnNewPrimitive(Primitive prim) | ||
33 | { | ||
34 | if (OnNewPrimitive != null) | ||
35 | OnNewPrimitive(prim); | ||
36 | } | ||
37 | |||
38 | public void TriggerOnNewPresence(ScenePresence presence) | ||
39 | { | ||
40 | if (OnNewPresence != null) | ||
41 | OnNewPresence(presence); | ||
42 | } | ||
43 | |||
44 | public void TriggerOnRemovePresence(libsecondlife.LLUUID uuid) | ||
45 | { | ||
46 | if (OnRemovePresence != null) | ||
47 | { | ||
48 | OnRemovePresence(uuid); | ||
49 | } | ||
50 | } | ||
51 | } | ||
52 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/SceneObject.cs b/OpenSim/Region/Simulation/Scenes/SceneObject.cs new file mode 100644 index 0000000..5df87bf --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/SceneObject.cs | |||
@@ -0,0 +1,128 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using OpenSim.Physics.Manager; | ||
35 | using OpenSim.Framework.Types; | ||
36 | using OpenSim.Framework.Inventory; | ||
37 | |||
38 | namespace OpenSim.Region.Scenes | ||
39 | { | ||
40 | public class SceneObject : Entity | ||
41 | { | ||
42 | private LLUUID rootUUID; | ||
43 | //private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); | ||
44 | protected Primitive rootPrimitive; | ||
45 | private Scene m_world; | ||
46 | protected ulong regionHandle; | ||
47 | |||
48 | /// <summary> | ||
49 | /// | ||
50 | /// </summary> | ||
51 | public SceneObject() | ||
52 | { | ||
53 | |||
54 | } | ||
55 | |||
56 | /// <summary> | ||
57 | /// | ||
58 | /// </summary> | ||
59 | /// <param name="addPacket"></param> | ||
60 | /// <param name="agentID"></param> | ||
61 | /// <param name="localID"></param> | ||
62 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) | ||
63 | { | ||
64 | this.rootPrimitive = new Primitive( this.regionHandle, this.m_world, addPacket, agentID, localID); | ||
65 | } | ||
66 | |||
67 | /// <summary> | ||
68 | /// | ||
69 | /// </summary> | ||
70 | /// <param name="data"></param> | ||
71 | public void CreateFromBytes(byte[] data) | ||
72 | { | ||
73 | |||
74 | } | ||
75 | |||
76 | /// <summary> | ||
77 | /// | ||
78 | /// </summary> | ||
79 | public override void update() | ||
80 | { | ||
81 | |||
82 | } | ||
83 | |||
84 | /// <summary> | ||
85 | /// | ||
86 | /// </summary> | ||
87 | public override void BackUp() | ||
88 | { | ||
89 | |||
90 | } | ||
91 | |||
92 | /// <summary> | ||
93 | /// | ||
94 | /// </summary> | ||
95 | /// <param name="client"></param> | ||
96 | public void GetProperites(IClientAPI client) | ||
97 | { | ||
98 | //needs changing | ||
99 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); | ||
100 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | ||
101 | proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); | ||
102 | proper.ObjectData[0].ItemID = LLUUID.Zero; | ||
103 | proper.ObjectData[0].CreationDate = (ulong)this.rootPrimitive.primData.CreationDate; | ||
104 | proper.ObjectData[0].CreatorID = this.rootPrimitive.primData.OwnerID; | ||
105 | proper.ObjectData[0].FolderID = LLUUID.Zero; | ||
106 | proper.ObjectData[0].FromTaskID = LLUUID.Zero; | ||
107 | proper.ObjectData[0].GroupID = LLUUID.Zero; | ||
108 | proper.ObjectData[0].InventorySerial = 0; | ||
109 | proper.ObjectData[0].LastOwnerID = LLUUID.Zero; | ||
110 | proper.ObjectData[0].ObjectID = this.uuid; | ||
111 | proper.ObjectData[0].OwnerID = this.rootPrimitive.primData.OwnerID; | ||
112 | proper.ObjectData[0].TouchName = new byte[0]; | ||
113 | proper.ObjectData[0].TextureID = new byte[0]; | ||
114 | proper.ObjectData[0].SitName = new byte[0]; | ||
115 | proper.ObjectData[0].Name = new byte[0]; | ||
116 | proper.ObjectData[0].Description = new byte[0]; | ||
117 | proper.ObjectData[0].OwnerMask = this.rootPrimitive.primData.OwnerMask; | ||
118 | proper.ObjectData[0].NextOwnerMask = this.rootPrimitive.primData.NextOwnerMask; | ||
119 | proper.ObjectData[0].GroupMask = this.rootPrimitive.primData.GroupMask; | ||
120 | proper.ObjectData[0].EveryoneMask = this.rootPrimitive.primData.EveryoneMask; | ||
121 | proper.ObjectData[0].BaseMask = this.rootPrimitive.primData.BaseMask; | ||
122 | |||
123 | client.OutPacket(proper); | ||
124 | |||
125 | } | ||
126 | |||
127 | } | ||
128 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/ScenePresence.Animations.cs b/OpenSim/Region/Simulation/Scenes/ScenePresence.Animations.cs new file mode 100644 index 0000000..f0a8721 --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/ScenePresence.Animations.cs | |||
@@ -0,0 +1,76 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using System.Xml; | ||
33 | |||
34 | namespace OpenSim.Region.Scenes | ||
35 | { | ||
36 | partial class ScenePresence | ||
37 | { | ||
38 | public class AvatarAnimations | ||
39 | { | ||
40 | |||
41 | public Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>(); | ||
42 | public Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>(); | ||
43 | |||
44 | public AvatarAnimations() | ||
45 | { | ||
46 | } | ||
47 | |||
48 | public void LoadAnims() | ||
49 | { | ||
50 | //OpenSim.Framework.Console.MainLog.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); | ||
51 | XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); | ||
52 | |||
53 | XmlDocument doc = new XmlDocument(); | ||
54 | doc.Load(reader); | ||
55 | foreach (XmlNode nod in doc.DocumentElement.ChildNodes) | ||
56 | { | ||
57 | |||
58 | if (nod.Attributes["name"] != null) | ||
59 | { | ||
60 | AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText); | ||
61 | } | ||
62 | |||
63 | } | ||
64 | |||
65 | reader.Close(); | ||
66 | |||
67 | // OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); | ||
68 | |||
69 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.Region.Scenes.ScenePresence.Animations.AnimsLLUUID) | ||
70 | { | ||
71 | AnimsNames.Add(kp.Value, kp.Key); | ||
72 | } | ||
73 | } | ||
74 | } | ||
75 | } | ||
76 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/ScenePresence.Body.cs b/OpenSim/Region/Simulation/Scenes/ScenePresence.Body.cs new file mode 100644 index 0000000..d21b11f --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/ScenePresence.Body.cs | |||
@@ -0,0 +1,90 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Physics.Manager; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | |||
37 | namespace OpenSim.Region.Scenes | ||
38 | { | ||
39 | partial class ScenePresence | ||
40 | { | ||
41 | public class Avatar : IScenePresenceBody | ||
42 | { | ||
43 | public Avatar() | ||
44 | { | ||
45 | |||
46 | } | ||
47 | |||
48 | public void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) | ||
49 | { | ||
50 | } | ||
51 | |||
52 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) | ||
53 | { | ||
54 | } | ||
55 | |||
56 | public void SendOurAppearance(IClientAPI OurClient) | ||
57 | { | ||
58 | } | ||
59 | |||
60 | public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) | ||
61 | { | ||
62 | } | ||
63 | } | ||
64 | |||
65 | public class ChildAgent : IScenePresenceBody //is a ghost | ||
66 | { | ||
67 | public ChildAgent() | ||
68 | { | ||
69 | |||
70 | } | ||
71 | |||
72 | public void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) | ||
73 | { | ||
74 | } | ||
75 | |||
76 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) | ||
77 | { | ||
78 | } | ||
79 | |||
80 | public void SendOurAppearance(IClientAPI OurClient) | ||
81 | { | ||
82 | } | ||
83 | |||
84 | public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) | ||
85 | { | ||
86 | } | ||
87 | } | ||
88 | } | ||
89 | |||
90 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/ScenePresence.cs b/OpenSim/Region/Simulation/Scenes/ScenePresence.cs new file mode 100644 index 0000000..45d3fed --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/ScenePresence.cs | |||
@@ -0,0 +1,525 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Text; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Physics.Manager; | ||
35 | using OpenSim.Framework.Inventory; | ||
36 | using OpenSim.Framework.Interfaces; | ||
37 | using OpenSim.Framework.Types; | ||
38 | using Axiom.MathLib; | ||
39 | |||
40 | namespace OpenSim.Region.Scenes | ||
41 | { | ||
42 | public partial class ScenePresence : Entity | ||
43 | { | ||
44 | public static bool PhysicsEngineFlying = false; | ||
45 | public static AvatarAnimations Animations; | ||
46 | public static byte[] DefaultTexture; | ||
47 | public string firstname; | ||
48 | public string lastname; | ||
49 | public IClientAPI ControllingClient; | ||
50 | public LLUUID current_anim; | ||
51 | public int anim_seq; | ||
52 | private bool updateflag = false; | ||
53 | private byte movementflag = 0; | ||
54 | private List<NewForce> forcesList = new List<NewForce>(); | ||
55 | private short _updateCount = 0; | ||
56 | private Axiom.MathLib.Quaternion bodyRot; | ||
57 | private LLObject.TextureEntry avatarAppearanceTexture = null; | ||
58 | private byte[] visualParams; | ||
59 | private AvatarWearable[] Wearables; | ||
60 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | ||
61 | private ulong m_regionHandle; | ||
62 | private bool childAgent = false; | ||
63 | private bool newForce = false; | ||
64 | private bool newAvatar = false; | ||
65 | private IScenePresenceBody m_body; | ||
66 | |||
67 | protected RegionInfo m_regionInfo; | ||
68 | |||
69 | #region Properties | ||
70 | /// <summary> | ||
71 | /// | ||
72 | /// </summary> | ||
73 | public PhysicsActor PhysActor | ||
74 | { | ||
75 | set | ||
76 | { | ||
77 | this._physActor = value; | ||
78 | } | ||
79 | get | ||
80 | { | ||
81 | return _physActor; | ||
82 | } | ||
83 | } | ||
84 | #endregion | ||
85 | |||
86 | #region Constructor(s) | ||
87 | /// <summary> | ||
88 | /// | ||
89 | /// </summary> | ||
90 | /// <param name="theClient"></param> | ||
91 | /// <param name="world"></param> | ||
92 | /// <param name="clientThreads"></param> | ||
93 | /// <param name="regionDat"></param> | ||
94 | public ScenePresence(IClientAPI theClient, Scene world, RegionInfo reginfo) | ||
95 | { | ||
96 | |||
97 | m_world = world; | ||
98 | this.uuid = theClient.AgentId; | ||
99 | |||
100 | m_regionInfo = reginfo; | ||
101 | m_regionHandle = reginfo.RegionHandle; | ||
102 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Avatar.cs "); | ||
103 | ControllingClient = theClient; | ||
104 | this.firstname = ControllingClient.FirstName; | ||
105 | this.lastname = ControllingClient.LastName; | ||
106 | m_localId = m_world.NextLocalId; | ||
107 | Pos = ControllingClient.StartPos; | ||
108 | visualParams = new byte[218]; | ||
109 | for (int i = 0; i < 218; i++) | ||
110 | { | ||
111 | visualParams[i] = 100; | ||
112 | } | ||
113 | |||
114 | Wearables = AvatarWearable.DefaultWearables; | ||
115 | |||
116 | this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
117 | |||
118 | //register for events | ||
119 | ControllingClient.OnRequestWearables += this.SendOurAppearance; | ||
120 | //ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance); | ||
121 | ControllingClient.OnCompleteMovementToRegion += this.CompleteMovement; | ||
122 | ControllingClient.OnCompleteMovementToRegion += this.SendInitialData; | ||
123 | ControllingClient.OnAgentUpdate += this.HandleAgentUpdate; | ||
124 | // ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); | ||
125 | // ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); | ||
126 | //ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); | ||
127 | |||
128 | } | ||
129 | #endregion | ||
130 | |||
131 | #region Status Methods | ||
132 | /// <summary> | ||
133 | /// Not Used, most likely can be deleted | ||
134 | /// </summary> | ||
135 | /// <param name="status"></param> | ||
136 | public void ChildStatusChange(bool status) | ||
137 | { | ||
138 | this.childAgent = status; | ||
139 | |||
140 | if (this.childAgent == true) | ||
141 | { | ||
142 | this.Velocity = new LLVector3(0, 0, 0); | ||
143 | this.Pos = new LLVector3(128, 128, 70); | ||
144 | |||
145 | } | ||
146 | } | ||
147 | |||
148 | /// <summary> | ||
149 | /// | ||
150 | /// </summary> | ||
151 | /// <param name="pos"></param> | ||
152 | public void MakeAvatar(LLVector3 pos) | ||
153 | { | ||
154 | //this.childAvatar = false; | ||
155 | this.Pos = pos; | ||
156 | this.newAvatar = true; | ||
157 | this.childAgent = false; | ||
158 | } | ||
159 | |||
160 | protected void MakeChildAgent() | ||
161 | { | ||
162 | this.Velocity = new LLVector3(0, 0, 0); | ||
163 | this.Pos = new LLVector3(128, 128, 70); | ||
164 | this.childAgent = true; | ||
165 | } | ||
166 | |||
167 | /// <summary> | ||
168 | /// | ||
169 | /// </summary> | ||
170 | /// <param name="pos"></param> | ||
171 | public void Teleport(LLVector3 pos) | ||
172 | { | ||
173 | this.Pos = pos; | ||
174 | this.SendTerseUpdateToALLClients(); | ||
175 | } | ||
176 | |||
177 | /// <summary> | ||
178 | /// | ||
179 | /// </summary> | ||
180 | public void StopMovement() | ||
181 | { | ||
182 | |||
183 | } | ||
184 | #endregion | ||
185 | |||
186 | #region Event Handlers | ||
187 | /// <summary> | ||
188 | /// | ||
189 | /// </summary> | ||
190 | /// <param name="texture"></param> | ||
191 | /// <param name="visualParam"></param> | ||
192 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) | ||
193 | { | ||
194 | |||
195 | } | ||
196 | |||
197 | /// <summary> | ||
198 | /// Complete Avatar's movement into the region | ||
199 | /// </summary> | ||
200 | public void CompleteMovement() | ||
201 | { | ||
202 | LLVector3 look = this.Velocity; | ||
203 | if ((look.X == 0) && (look.Y == 0) && (look.Z == 0)) | ||
204 | { | ||
205 | look = new LLVector3(0.99f, 0.042f, 0); | ||
206 | } | ||
207 | this.ControllingClient.MoveAgentIntoRegion(m_regionInfo, Pos, look); | ||
208 | if (this.childAgent) | ||
209 | { | ||
210 | this.childAgent = false; | ||
211 | } | ||
212 | } | ||
213 | |||
214 | /// <summary> | ||
215 | /// | ||
216 | /// </summary> | ||
217 | /// <param name="pack"></param> | ||
218 | public void HandleAgentUpdate(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) | ||
219 | { | ||
220 | if ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_AT_POS) != 0) | ||
221 | { | ||
222 | Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z); | ||
223 | if (((movementflag & 1) == 0) || (q != this.bodyRot)) | ||
224 | { | ||
225 | Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3(1, 0, 0); | ||
226 | this.AddNewMovement(v3, q); | ||
227 | movementflag = 1; | ||
228 | this.bodyRot = q; | ||
229 | } | ||
230 | } | ||
231 | else if ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_AT_NEG) != 0) | ||
232 | { | ||
233 | Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z); | ||
234 | if (((movementflag & 2) == 0) || (q != this.bodyRot)) | ||
235 | { | ||
236 | Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3(-1, 0, 0); | ||
237 | this.AddNewMovement(v3, q); | ||
238 | movementflag = 2; | ||
239 | this.bodyRot = q; | ||
240 | } | ||
241 | } | ||
242 | else | ||
243 | { | ||
244 | if ((movementflag) != 0) | ||
245 | { | ||
246 | NewForce newVelocity = new NewForce(); | ||
247 | newVelocity.X = 0; | ||
248 | newVelocity.Y = 0; | ||
249 | newVelocity.Z = 0; | ||
250 | this.forcesList.Add(newVelocity); | ||
251 | movementflag = 0; | ||
252 | } | ||
253 | } | ||
254 | |||
255 | } | ||
256 | |||
257 | protected void AddNewMovement(Axiom.MathLib.Vector3 vec, Axiom.MathLib.Quaternion rotation) | ||
258 | { | ||
259 | NewForce newVelocity = new NewForce(); | ||
260 | Axiom.MathLib.Vector3 direc = rotation * vec; | ||
261 | direc.Normalize(); | ||
262 | |||
263 | direc = direc * ((0.03f) * 128f); | ||
264 | if (this._physActor.Flying) | ||
265 | direc *= 4; | ||
266 | |||
267 | newVelocity.X = direc.x; | ||
268 | newVelocity.Y = direc.y; | ||
269 | newVelocity.Z = direc.z; | ||
270 | this.forcesList.Add(newVelocity); | ||
271 | } | ||
272 | |||
273 | #endregion | ||
274 | |||
275 | #region Overridden Methods | ||
276 | /// <summary> | ||
277 | /// | ||
278 | /// </summary> | ||
279 | public override void LandRenegerated() | ||
280 | { | ||
281 | |||
282 | } | ||
283 | |||
284 | /// <summary> | ||
285 | /// | ||
286 | /// </summary> | ||
287 | public override void update() | ||
288 | { | ||
289 | if (this.childAgent == false) | ||
290 | { | ||
291 | if (this.newForce) | ||
292 | { | ||
293 | this.SendTerseUpdateToALLClients(); | ||
294 | _updateCount = 0; | ||
295 | } | ||
296 | else if (movementflag != 0) | ||
297 | { | ||
298 | _updateCount++; | ||
299 | if (_updateCount > 3) | ||
300 | { | ||
301 | this.SendTerseUpdateToALLClients(); | ||
302 | _updateCount = 0; | ||
303 | } | ||
304 | } | ||
305 | |||
306 | this.CheckForBorderCrossing(); | ||
307 | } | ||
308 | } | ||
309 | #endregion | ||
310 | |||
311 | #region Update Client(s) | ||
312 | /// <summary> | ||
313 | /// | ||
314 | /// </summary> | ||
315 | /// <param name="RemoteClient"></param> | ||
316 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) | ||
317 | { | ||
318 | LLVector3 pos = this.Pos; | ||
319 | LLVector3 vel = this.Velocity; | ||
320 | RemoteClient.SendAvatarTerseUpdate(this.m_regionHandle, 64096, this.LocalId, new LLVector3(pos.X, pos.Y, pos.Z), new LLVector3(vel.X, vel.Y, vel.Z)); | ||
321 | } | ||
322 | |||
323 | /// <summary> | ||
324 | /// | ||
325 | /// </summary> | ||
326 | public void SendTerseUpdateToALLClients() | ||
327 | { | ||
328 | List<ScenePresence> avatars = this.m_world.RequestAvatarList(); | ||
329 | for (int i = 0; i < avatars.Count; i++) | ||
330 | { | ||
331 | this.SendTerseUpdateToClient(avatars[i].ControllingClient); | ||
332 | } | ||
333 | } | ||
334 | |||
335 | /// <summary> | ||
336 | /// | ||
337 | /// </summary> | ||
338 | /// <param name="remoteAvatar"></param> | ||
339 | public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar) | ||
340 | { | ||
341 | remoteAvatar.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.uuid, this.LocalId, this.Pos, DefaultTexture); | ||
342 | } | ||
343 | |||
344 | /// <summary> | ||
345 | /// | ||
346 | /// </summary> | ||
347 | public void SendInitialData() | ||
348 | { | ||
349 | this.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.uuid, this.LocalId, this.Pos, DefaultTexture); | ||
350 | if (this.newAvatar) | ||
351 | { | ||
352 | this.m_world.InformClientOfNeighbours(this.ControllingClient); | ||
353 | this.newAvatar = false; | ||
354 | } | ||
355 | } | ||
356 | |||
357 | /// <summary> | ||
358 | /// | ||
359 | /// </summary> | ||
360 | /// <param name="OurClient"></param> | ||
361 | public void SendOurAppearance(IClientAPI OurClient) | ||
362 | { | ||
363 | this.ControllingClient.SendWearables(this.Wearables); | ||
364 | } | ||
365 | |||
366 | /// <summary> | ||
367 | /// | ||
368 | /// </summary> | ||
369 | /// <param name="avatarInfo"></param> | ||
370 | public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) | ||
371 | { | ||
372 | |||
373 | } | ||
374 | |||
375 | /// <summary> | ||
376 | /// | ||
377 | /// </summary> | ||
378 | /// <param name="animID"></param> | ||
379 | /// <param name="seq"></param> | ||
380 | public void SendAnimPack(LLUUID animID, int seq) | ||
381 | { | ||
382 | |||
383 | |||
384 | } | ||
385 | |||
386 | /// <summary> | ||
387 | /// | ||
388 | /// </summary> | ||
389 | public void SendAnimPack() | ||
390 | { | ||
391 | |||
392 | } | ||
393 | #endregion | ||
394 | |||
395 | #region Border Crossing Methods | ||
396 | /// <summary> | ||
397 | /// | ||
398 | /// </summary> | ||
399 | protected void CheckForBorderCrossing() | ||
400 | { | ||
401 | LLVector3 pos2 = this.Pos; | ||
402 | LLVector3 vel = this.Velocity; | ||
403 | |||
404 | float timeStep = 0.2f; | ||
405 | pos2.X = pos2.X + (vel.X * timeStep); | ||
406 | pos2.Y = pos2.Y + (vel.Y * timeStep); | ||
407 | pos2.Z = pos2.Z + (vel.Z * timeStep); | ||
408 | |||
409 | if ((pos2.X < 0) || (pos2.X > 256)) | ||
410 | { | ||
411 | this.CrossToNewRegion(); | ||
412 | } | ||
413 | |||
414 | if ((pos2.Y < 0) || (pos2.Y > 256)) | ||
415 | { | ||
416 | this.CrossToNewRegion(); | ||
417 | } | ||
418 | } | ||
419 | |||
420 | /// <summary> | ||
421 | /// | ||
422 | /// </summary> | ||
423 | protected void CrossToNewRegion() | ||
424 | { | ||
425 | LLVector3 pos = this.Pos; | ||
426 | LLVector3 newpos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
427 | uint neighbourx = this.m_regionInfo.RegionLocX; | ||
428 | uint neighboury = this.m_regionInfo.RegionLocY; | ||
429 | |||
430 | if (pos.X < 2) | ||
431 | { | ||
432 | neighbourx -= 1; | ||
433 | newpos.X = 254; | ||
434 | } | ||
435 | if (pos.X > 253) | ||
436 | { | ||
437 | neighbourx += 1; | ||
438 | newpos.X = 1; | ||
439 | } | ||
440 | if (pos.Y < 2) | ||
441 | { | ||
442 | neighboury -= 1; | ||
443 | newpos.Y = 254; | ||
444 | } | ||
445 | if (pos.Y > 253) | ||
446 | { | ||
447 | neighboury += 1; | ||
448 | newpos.Y = 1; | ||
449 | } | ||
450 | |||
451 | LLVector3 vel = this.velocity; | ||
452 | ulong neighbourHandle = Helpers.UIntsToLong((uint)(neighbourx * 256), (uint)(neighboury * 256)); | ||
453 | RegionInfo neighbourRegion = this.m_world.RequestNeighbouringRegionInfo(neighbourHandle); | ||
454 | if (neighbourRegion != null) | ||
455 | { | ||
456 | bool res = this.m_world.InformNeighbourOfCrossing(neighbourHandle, this.ControllingClient.AgentId, newpos); | ||
457 | if (res) | ||
458 | { | ||
459 | this.MakeChildAgent(); | ||
460 | this.ControllingClient.CrossRegion(neighbourHandle, newpos, vel, System.Net.IPAddress.Parse(neighbourRegion.CommsIPListenAddr), (ushort)neighbourRegion.CommsIPListenPort); | ||
461 | } | ||
462 | } | ||
463 | } | ||
464 | #endregion | ||
465 | |||
466 | /// <summary> | ||
467 | /// | ||
468 | /// </summary> | ||
469 | public static void LoadAnims() | ||
470 | { | ||
471 | |||
472 | } | ||
473 | |||
474 | /// <summary> | ||
475 | /// | ||
476 | /// </summary> | ||
477 | public override void updateMovement() | ||
478 | { | ||
479 | newForce = false; | ||
480 | lock (this.forcesList) | ||
481 | { | ||
482 | if (this.forcesList.Count > 0) | ||
483 | { | ||
484 | for (int i = 0; i < this.forcesList.Count; i++) | ||
485 | { | ||
486 | NewForce force = this.forcesList[i]; | ||
487 | |||
488 | this.updateflag = true; | ||
489 | this.Velocity = new LLVector3(force.X, force.Y, force.Z); | ||
490 | this.newForce = true; | ||
491 | } | ||
492 | for (int i = 0; i < this.forcesList.Count; i++) | ||
493 | { | ||
494 | this.forcesList.RemoveAt(0); | ||
495 | } | ||
496 | } | ||
497 | } | ||
498 | } | ||
499 | |||
500 | public static void LoadTextureFile(string name) | ||
501 | { | ||
502 | FileInfo fInfo = new FileInfo(name); | ||
503 | long numBytes = fInfo.Length; | ||
504 | FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read); | ||
505 | BinaryReader br = new BinaryReader(fStream); | ||
506 | byte[] data1 = br.ReadBytes((int)numBytes); | ||
507 | br.Close(); | ||
508 | fStream.Close(); | ||
509 | DefaultTexture = data1; | ||
510 | } | ||
511 | |||
512 | public class NewForce | ||
513 | { | ||
514 | public float X; | ||
515 | public float Y; | ||
516 | public float Z; | ||
517 | |||
518 | public NewForce() | ||
519 | { | ||
520 | |||
521 | } | ||
522 | } | ||
523 | } | ||
524 | |||
525 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/scripting/IScriptContext.cs b/OpenSim/Region/Simulation/Scenes/scripting/IScriptContext.cs new file mode 100644 index 0000000..daa1b92 --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/scripting/IScriptContext.cs | |||
@@ -0,0 +1,40 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | |||
33 | namespace OpenSim.Region.Scripting | ||
34 | { | ||
35 | public interface IScriptContext | ||
36 | { | ||
37 | IScriptEntity Entity { get; } | ||
38 | bool TryGetRandomAvatar(out IScriptReadonlyEntity avatar); | ||
39 | } | ||
40 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/scripting/IScriptEntity.cs b/OpenSim/Region/Simulation/Scenes/scripting/IScriptEntity.cs new file mode 100644 index 0000000..44b886f --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/scripting/IScriptEntity.cs | |||
@@ -0,0 +1,46 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | |||
33 | namespace OpenSim.Region.Scripting | ||
34 | { | ||
35 | public interface IScriptReadonlyEntity | ||
36 | { | ||
37 | LLVector3 Pos { get; } | ||
38 | string Name { get; } | ||
39 | } | ||
40 | |||
41 | public interface IScriptEntity | ||
42 | { | ||
43 | LLVector3 Pos { get; set; } | ||
44 | string Name { get; } | ||
45 | } | ||
46 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/scripting/IScriptHandler.cs b/OpenSim/Region/Simulation/Scenes/scripting/IScriptHandler.cs new file mode 100644 index 0000000..797998d --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/scripting/IScriptHandler.cs | |||
@@ -0,0 +1,126 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using OpenSim.Physics.Manager; | ||
33 | using OpenSim.Region; | ||
34 | using OpenSim.Region.Scenes; | ||
35 | using Avatar=OpenSim.Region.Scenes.ScenePresence; | ||
36 | using Primitive = OpenSim.Region.Scenes.Primitive; | ||
37 | |||
38 | namespace OpenSim.Region.Scripting | ||
39 | { | ||
40 | public delegate void ScriptEventHandler(IScriptContext context); | ||
41 | |||
42 | public class ScriptHandler : IScriptContext, IScriptEntity, IScriptReadonlyEntity | ||
43 | { | ||
44 | private Scene m_world; | ||
45 | private Script m_script; | ||
46 | private Entity m_entity; | ||
47 | |||
48 | public LLUUID ScriptId | ||
49 | { | ||
50 | get | ||
51 | { | ||
52 | return m_script.ScriptId; | ||
53 | } | ||
54 | } | ||
55 | |||
56 | public void OnFrame() | ||
57 | { | ||
58 | m_script.OnFrame(this); | ||
59 | } | ||
60 | |||
61 | public ScriptHandler(Script script, Entity entity, Scene world) | ||
62 | { | ||
63 | m_script = script; | ||
64 | m_entity = entity; | ||
65 | m_world = world; | ||
66 | } | ||
67 | |||
68 | #region IScriptContext Members | ||
69 | |||
70 | IScriptEntity IScriptContext.Entity | ||
71 | { | ||
72 | get | ||
73 | { | ||
74 | return this; | ||
75 | } | ||
76 | } | ||
77 | |||
78 | bool IScriptContext.TryGetRandomAvatar(out IScriptReadonlyEntity avatar) | ||
79 | { | ||
80 | foreach (Entity entity in m_world.Entities.Values ) | ||
81 | { | ||
82 | if( entity is Avatar ) | ||
83 | { | ||
84 | avatar = entity; | ||
85 | return true; | ||
86 | } | ||
87 | } | ||
88 | |||
89 | avatar = null; | ||
90 | return false; | ||
91 | } | ||
92 | |||
93 | #endregion | ||
94 | |||
95 | #region IScriptEntity and IScriptReadonlyEntity Members | ||
96 | |||
97 | public string Name | ||
98 | { | ||
99 | get | ||
100 | { | ||
101 | return m_entity.Name; | ||
102 | } | ||
103 | } | ||
104 | |||
105 | public LLVector3 Pos | ||
106 | { | ||
107 | get | ||
108 | { | ||
109 | return m_entity.Pos; | ||
110 | } | ||
111 | |||
112 | set | ||
113 | { | ||
114 | if (m_entity is Primitive) | ||
115 | { | ||
116 | Primitive prim = m_entity as Primitive; | ||
117 | // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. | ||
118 | // prim.UpdatePosition( value ); | ||
119 | } | ||
120 | } | ||
121 | } | ||
122 | |||
123 | #endregion | ||
124 | } | ||
125 | |||
126 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/scripting/Script.cs b/OpenSim/Region/Simulation/Scenes/scripting/Script.cs new file mode 100644 index 0000000..1d01f3c --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/scripting/Script.cs | |||
@@ -0,0 +1,53 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | |||
33 | namespace OpenSim.Region.Scripting | ||
34 | { | ||
35 | public class Script | ||
36 | { | ||
37 | private LLUUID m_scriptId; | ||
38 | public virtual LLUUID ScriptId | ||
39 | { | ||
40 | get | ||
41 | { | ||
42 | return m_scriptId; | ||
43 | } | ||
44 | } | ||
45 | |||
46 | public Script( LLUUID scriptId ) | ||
47 | { | ||
48 | m_scriptId = scriptId; | ||
49 | } | ||
50 | |||
51 | public ScriptEventHandler OnFrame; | ||
52 | } | ||
53 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/scripting/ScriptFactory.cs b/OpenSim/Region/Simulation/Scenes/scripting/ScriptFactory.cs new file mode 100644 index 0000000..32ef046 --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/scripting/ScriptFactory.cs | |||
@@ -0,0 +1,35 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Region.Scripting | ||
33 | { | ||
34 | public delegate Script ScriptFactory(); | ||
35 | } | ||
diff --git a/OpenSim/Region/Simulation/Scenes/scripting/Scripts/FollowRandomAvatar.cs b/OpenSim/Region/Simulation/Scenes/scripting/Scripts/FollowRandomAvatar.cs new file mode 100644 index 0000000..21f07a8 --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/scripting/Scripts/FollowRandomAvatar.cs | |||
@@ -0,0 +1,64 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | |||
33 | namespace OpenSim.Region.Scripting | ||
34 | { | ||
35 | public class FollowRandomAvatar : Script | ||
36 | { | ||
37 | public FollowRandomAvatar() | ||
38 | : base(LLUUID.Random()) | ||
39 | { | ||
40 | OnFrame += MyOnFrame; | ||
41 | } | ||
42 | |||
43 | private void MyOnFrame(IScriptContext context) | ||
44 | { | ||
45 | LLVector3 pos = context.Entity.Pos; | ||
46 | |||
47 | IScriptReadonlyEntity avatar; | ||
48 | |||
49 | if (context.TryGetRandomAvatar(out avatar)) | ||
50 | { | ||
51 | LLVector3 avatarPos = avatar.Pos; | ||
52 | |||
53 | float x = pos.X + ((float)avatarPos.X.CompareTo(pos.X)) / 2; | ||
54 | float y = pos.Y + ((float)avatarPos.Y.CompareTo(pos.Y)) / 2; | ||
55 | |||
56 | LLVector3 newPos = new LLVector3(x, y, pos.Z); | ||
57 | |||
58 | context.Entity.Pos = newPos; | ||
59 | } | ||
60 | } | ||
61 | } | ||
62 | |||
63 | |||
64 | } | ||
diff --git a/OpenSim/Region/Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs b/OpenSim/Region/Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs new file mode 100644 index 0000000..ab3c34c --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs | |||
@@ -0,0 +1,117 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | // BDB Support | ||
30 | // Apparently broken on Mono | ||
31 | |||
32 | using System; | ||
33 | using System.Collections.Generic; | ||
34 | using System.Data; | ||
35 | using libsecondlife; | ||
36 | using OpenSim.Framework.Interfaces; | ||
37 | using OpenSim.Framework.Types; | ||
38 | using BerkeleyDb; | ||
39 | using Kds.Serialization; | ||
40 | using Kds.Serialization.Buffer; | ||
41 | |||
42 | namespace OpenSim.Storage.LocalStorageBDB | ||
43 | { | ||
44 | public class BDBLocalStorage : ILocalStorage | ||
45 | { | ||
46 | const string simDbName = "localsim.db"; | ||
47 | |||
48 | DbHash sim; | ||
49 | Db DB; | ||
50 | //BEFormatter formatter; | ||
51 | |||
52 | public BDBLocalStorage() | ||
53 | { | ||
54 | DB = new Db(DbCreateFlags.None); | ||
55 | sim = (DbHash)DB.Open(null, simDbName, null, BerkeleyDb.DbType.Hash, Db.OpenFlags.Create, 0); | ||
56 | //vendorDb = (DbBTree)db.Open(null, VendorDbName, null, DbType.BTree, Db.OpenFlags.Create, 0); | ||
57 | } | ||
58 | |||
59 | public void Initialise(string file) | ||
60 | { | ||
61 | // Blank | ||
62 | } | ||
63 | |||
64 | public void StorePrim(PrimData prim) | ||
65 | { | ||
66 | DbEntry key = new DbEntry(); | ||
67 | DbEntry data = new DbEntry(); | ||
68 | lock (sim) | ||
69 | { | ||
70 | sim.PutUnique(null, ref key, ref data, DbFile.WriteFlags.AutoCommit); | ||
71 | } | ||
72 | } | ||
73 | public void RemovePrim(LLUUID primID) | ||
74 | { | ||
75 | |||
76 | } | ||
77 | public void LoadPrimitives(ILocalStorageReceiver receiver) | ||
78 | { | ||
79 | |||
80 | } | ||
81 | public float[] LoadWorld() | ||
82 | { | ||
83 | return new float[65536]; | ||
84 | } | ||
85 | public void SaveMap(float[] heightmap) | ||
86 | { | ||
87 | |||
88 | } | ||
89 | |||
90 | public void SaveParcels(ParcelData[] parcel_data) | ||
91 | { | ||
92 | } | ||
93 | |||
94 | public void SaveParcel(ParcelData parcel) | ||
95 | { | ||
96 | } | ||
97 | |||
98 | public void RemoveParcel(ParcelData parcel) | ||
99 | { | ||
100 | } | ||
101 | |||
102 | public void RemoveAllParcels() | ||
103 | { | ||
104 | } | ||
105 | |||
106 | public void LoadParcels(ILocalStorageParcelReceiver recv) | ||
107 | { | ||
108 | recv.NoParcelDataFromStorage(); | ||
109 | } | ||
110 | |||
111 | public void ShutDown() | ||
112 | { | ||
113 | sim.GetDb().Close(); | ||
114 | DB.Close(); | ||
115 | } | ||
116 | } | ||
117 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Storage/LocalStorageBerkeleyDB/OpenSim.Region.Storage.LocalStorageBerkeleyDB.csproj b/OpenSim/Region/Storage/LocalStorageBerkeleyDB/OpenSim.Region.Storage.LocalStorageBerkeleyDB.csproj new file mode 100644 index 0000000..b956c9b --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageBerkeleyDB/OpenSim.Region.Storage.LocalStorageBerkeleyDB.csproj | |||
@@ -0,0 +1,112 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{A4691E59-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.Region.Storage.LocalStorageBerkeleyDB</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Region.Storage.LocalStorageBerkeleyDB</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\..\..\bin\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\..\..\bin\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="Kds.Serialization.dll" > | ||
62 | <HintPath>..\..\..\..\bin\Kds.Serialization.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="libdb_dotNET43.dll" > | ||
66 | <HintPath>..\..\..\..\bin\libdb_dotNET43.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | <Reference Include="libsecondlife.dll" > | ||
70 | <HintPath>..\..\..\..\bin\libsecondlife.dll</HintPath> | ||
71 | <Private>False</Private> | ||
72 | </Reference> | ||
73 | <Reference Include="System" > | ||
74 | <HintPath>System.dll</HintPath> | ||
75 | <Private>False</Private> | ||
76 | </Reference> | ||
77 | <Reference Include="System.Data" > | ||
78 | <HintPath>System.Data.dll</HintPath> | ||
79 | <Private>False</Private> | ||
80 | </Reference> | ||
81 | <Reference Include="System.Xml" > | ||
82 | <HintPath>System.Xml.dll</HintPath> | ||
83 | <Private>False</Private> | ||
84 | </Reference> | ||
85 | </ItemGroup> | ||
86 | <ItemGroup> | ||
87 | <ProjectReference Include="..\..\..\Framework\General\OpenSim.Framework.csproj"> | ||
88 | <Name>OpenSim.Framework</Name> | ||
89 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | ||
90 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
91 | <Private>False</Private> | ||
92 | </ProjectReference> | ||
93 | <ProjectReference Include="..\..\..\Framework\Console\OpenSim.Framework.Console.csproj"> | ||
94 | <Name>OpenSim.Framework.Console</Name> | ||
95 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | ||
96 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
97 | <Private>False</Private> | ||
98 | </ProjectReference> | ||
99 | </ItemGroup> | ||
100 | <ItemGroup> | ||
101 | <Compile Include="BDBLocalStorage.cs"> | ||
102 | <SubType>Code</SubType> | ||
103 | </Compile> | ||
104 | </ItemGroup> | ||
105 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
106 | <PropertyGroup> | ||
107 | <PreBuildEvent> | ||
108 | </PreBuildEvent> | ||
109 | <PostBuildEvent> | ||
110 | </PostBuildEvent> | ||
111 | </PropertyGroup> | ||
112 | </Project> | ||
diff --git a/OpenSim/Region/Storage/LocalStorageBerkeleyDB/OpenSim.Region.Storage.LocalStorageBerkeleyDB.csproj.user b/OpenSim/Region/Storage/LocalStorageBerkeleyDB/OpenSim.Region.Storage.LocalStorageBerkeleyDB.csproj.user new file mode 100644 index 0000000..6841907 --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageBerkeleyDB/OpenSim.Region.Storage.LocalStorageBerkeleyDB.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/Region/Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build b/OpenSim/Region/Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build new file mode 100644 index 0000000..bc2d8ec --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build | |||
@@ -0,0 +1,46 @@ | |||
1 | <?xml version="1.0" ?> | ||
2 | <project name="OpenSim.Storage.LocalStorageBerkeleyDB" default="build"> | ||
3 | <target name="build"> | ||
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | ||
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | ||
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | ||
7 | <fileset basedir="${project::get-base-directory()}"> | ||
8 | </fileset> | ||
9 | </copy> | ||
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | ||
11 | <resources prefix="OpenSim.Storage.LocalStorageBerkeleyDB" dynamicprefix="true" > | ||
12 | </resources> | ||
13 | <sources failonempty="true"> | ||
14 | <include name="BDBLocalStorage.cs" /> | ||
15 | </sources> | ||
16 | <references basedir="${project::get-base-directory()}"> | ||
17 | <lib> | ||
18 | <include name="${project::get-base-directory()}" /> | ||
19 | <include name="${project::get-base-directory()}/${build.dir}" /> | ||
20 | </lib> | ||
21 | <include name="../../../bin/Kds.Serialization.dll" /> | ||
22 | <include name="../../../bin/libdb_dotNET43.dll" /> | ||
23 | <include name="../../../bin/libsecondlife.dll" /> | ||
24 | <include name="../../../bin/OpenSim.Framework.dll" /> | ||
25 | <include name="../../../bin/OpenSim.Framework.Console.dll" /> | ||
26 | <include name="System.dll" /> | ||
27 | <include name="System.Data.dll" /> | ||
28 | <include name="System.Xml.dll" /> | ||
29 | </references> | ||
30 | </csc> | ||
31 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" /> | ||
32 | <mkdir dir="${project::get-base-directory()}/../../../bin/"/> | ||
33 | <copy todir="${project::get-base-directory()}/../../../bin/"> | ||
34 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | ||
35 | <include name="*.dll"/> | ||
36 | <include name="*.exe"/> | ||
37 | </fileset> | ||
38 | </copy> | ||
39 | </target> | ||
40 | <target name="clean"> | ||
41 | <delete dir="${bin.dir}" failonerror="false" /> | ||
42 | <delete dir="${obj.dir}" failonerror="false" /> | ||
43 | </target> | ||
44 | <target name="doc" description="Creates documentation."> | ||
45 | </target> | ||
46 | </project> | ||
diff --git a/OpenSim/Region/Storage/LocalStorageDb4o/AssemblyInfo.cs b/OpenSim/Region/Storage/LocalStorageDb4o/AssemblyInfo.cs new file mode 100644 index 0000000..ea2b62e --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageDb4o/AssemblyInfo.cs | |||
@@ -0,0 +1,58 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.CompilerServices; | ||
30 | using System.Runtime.InteropServices; | ||
31 | |||
32 | // Information about this assembly is defined by the following | ||
33 | // attributes. | ||
34 | // | ||
35 | // change them to the information which is associated with the assembly | ||
36 | // you compile. | ||
37 | |||
38 | [assembly: AssemblyTitle("Db4LocalStorage")] | ||
39 | [assembly: AssemblyDescription("")] | ||
40 | [assembly: AssemblyConfiguration("")] | ||
41 | [assembly: AssemblyCompany("")] | ||
42 | [assembly: AssemblyProduct("Db4LocalStorage")] | ||
43 | [assembly: AssemblyCopyright("")] | ||
44 | [assembly: AssemblyTrademark("")] | ||
45 | [assembly: AssemblyCulture("")] | ||
46 | |||
47 | // This sets the default COM visibility of types in the assembly to invisible. | ||
48 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
49 | [assembly: ComVisible(false)] | ||
50 | |||
51 | // The assembly version has following format : | ||
52 | // | ||
53 | // Major.Minor.Build.Revision | ||
54 | // | ||
55 | // You can specify all values by your own or you can build default build and revision | ||
56 | // numbers with the '*' character (the default): | ||
57 | |||
58 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim/Region/Storage/LocalStorageDb4o/Db4LocalStorage.cs b/OpenSim/Region/Storage/LocalStorageDb4o/Db4LocalStorage.cs new file mode 100644 index 0000000..8e6b04d --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageDb4o/Db4LocalStorage.cs | |||
@@ -0,0 +1,271 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using Db4objects.Db4o; | ||
31 | using Db4objects.Db4o.Query; | ||
32 | |||
33 | using libsecondlife; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | using OpenSim.Framework.Console; | ||
37 | |||
38 | |||
39 | namespace OpenSim.Storage.LocalStorageDb4o | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// | ||
43 | /// </summary> | ||
44 | public class Db4LocalStorage : ILocalStorage | ||
45 | { | ||
46 | private IObjectContainer db; | ||
47 | private string datastore; | ||
48 | |||
49 | public Db4LocalStorage() | ||
50 | { | ||
51 | |||
52 | } | ||
53 | |||
54 | public void Initialise(string dfile) | ||
55 | { | ||
56 | OpenSim.Framework.Console.MainLog.Instance.Warn("Db4LocalStorage Opening " + dfile); | ||
57 | datastore = dfile; | ||
58 | try | ||
59 | { | ||
60 | db = Db4oFactory.OpenFile(datastore); | ||
61 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Db4LocalStorage creation"); | ||
62 | } | ||
63 | catch (Exception e) | ||
64 | { | ||
65 | db.Close(); | ||
66 | OpenSim.Framework.Console.MainLog.Instance.Warn("Db4LocalStorage :Constructor - Exception occured"); | ||
67 | OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString()); | ||
68 | } | ||
69 | } | ||
70 | |||
71 | public void StorePrim(PrimData prim) | ||
72 | { | ||
73 | IObjectSet result = db.Query(new UUIDPrimQuery(prim.FullID)); | ||
74 | if (result.Count > 0) | ||
75 | { | ||
76 | //prim already in storage | ||
77 | //so update it | ||
78 | PrimData found = (PrimData)result.Next(); | ||
79 | found.PathBegin = prim.PathBegin; | ||
80 | found.PathCurve = prim.PathCurve; | ||
81 | found.PathEnd = prim.PathEnd; | ||
82 | found.PathRadiusOffset = prim.PathRadiusOffset; | ||
83 | found.PathRevolutions = prim.PathRevolutions; | ||
84 | found.PathScaleX = prim.PathScaleX; | ||
85 | found.PathScaleY = prim.PathScaleY; | ||
86 | found.PathShearX = prim.PathShearX; | ||
87 | found.PathShearY = prim.PathShearY; | ||
88 | found.PathSkew = prim.PathSkew; | ||
89 | found.PathTaperX = prim.PathTaperX; | ||
90 | found.PathTaperY = prim.PathTaperY; | ||
91 | found.PathTwist = prim.PathTwist; | ||
92 | found.PathTwistBegin = prim.PathTwistBegin; | ||
93 | found.PCode = prim.PCode; | ||
94 | found.ProfileBegin = prim.ProfileBegin; | ||
95 | found.ProfileCurve = prim.ProfileCurve; | ||
96 | found.ProfileEnd = prim.ProfileEnd; | ||
97 | found.ProfileHollow = prim.ProfileHollow; | ||
98 | found.Position = prim.Position; | ||
99 | found.Rotation = prim.Rotation; | ||
100 | found.TextureEntry = prim.TextureEntry; | ||
101 | db.Set(found); | ||
102 | db.Commit(); | ||
103 | } | ||
104 | else | ||
105 | { | ||
106 | //not in storage | ||
107 | db.Set(prim); | ||
108 | db.Commit(); | ||
109 | } | ||
110 | } | ||
111 | |||
112 | public void RemovePrim(LLUUID primID) | ||
113 | { | ||
114 | IObjectSet result = db.Query(new UUIDPrimQuery(primID)); | ||
115 | if (result.Count > 0) | ||
116 | { | ||
117 | PrimData found = (PrimData)result.Next(); | ||
118 | db.Delete(found); | ||
119 | } | ||
120 | } | ||
121 | |||
122 | |||
123 | public void LoadPrimitives(ILocalStorageReceiver receiver) | ||
124 | { | ||
125 | IObjectSet result = db.Get(typeof(PrimData)); | ||
126 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is " + result.Count); | ||
127 | foreach (PrimData prim in result) | ||
128 | { | ||
129 | receiver.PrimFromStorage(prim); | ||
130 | } | ||
131 | } | ||
132 | |||
133 | public float[] LoadWorld() | ||
134 | { | ||
135 | OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Loading world...."); | ||
136 | float[] heightmap = null; | ||
137 | OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Looking for a heightmap in local DB"); | ||
138 | IObjectSet world_result = db.Get(typeof(MapStorage)); | ||
139 | if (world_result.Count > 0) | ||
140 | { | ||
141 | OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Found a heightmap in local database, loading"); | ||
142 | MapStorage map = (MapStorage)world_result.Next(); | ||
143 | //blank.LandMap = map.Map; | ||
144 | heightmap = map.Map; | ||
145 | } | ||
146 | return heightmap; | ||
147 | } | ||
148 | |||
149 | public void SaveMap(float[] heightmap) | ||
150 | { | ||
151 | IObjectSet world_result = db.Get(typeof(MapStorage)); | ||
152 | if (world_result.Count > 0) | ||
153 | { | ||
154 | OpenSim.Framework.Console.MainLog.Instance.Verbose("SaveWorld() - updating saved copy of heightmap in local database"); | ||
155 | MapStorage map = (MapStorage)world_result.Next(); | ||
156 | db.Delete(map); | ||
157 | } | ||
158 | MapStorage map1 = new MapStorage(); | ||
159 | map1.Map = heightmap; //OpenSim_Main.local_world.LandMap; | ||
160 | db.Set(map1); | ||
161 | db.Commit(); | ||
162 | } | ||
163 | |||
164 | public void SaveParcel(ParcelData parcel) | ||
165 | { | ||
166 | IObjectSet result = db.Query(new UUIDParcelQuery(parcel.globalID)); | ||
167 | if (result.Count > 0) | ||
168 | { | ||
169 | //Old Parcel | ||
170 | ParcelData updateParcel = (ParcelData)result.Next(); | ||
171 | updateParcel.AABBMax = parcel.AABBMax; | ||
172 | updateParcel.AABBMin = parcel.AABBMin; | ||
173 | updateParcel.area = parcel.area; | ||
174 | updateParcel.auctionID = parcel.auctionID; | ||
175 | updateParcel.authBuyerID = parcel.authBuyerID; | ||
176 | updateParcel.category = parcel.category; | ||
177 | updateParcel.claimDate = parcel.claimDate; | ||
178 | updateParcel.claimPrice = parcel.claimPrice; | ||
179 | updateParcel.groupID = parcel.groupID; | ||
180 | updateParcel.groupPrims = parcel.groupPrims; | ||
181 | updateParcel.isGroupOwned = parcel.isGroupOwned; | ||
182 | updateParcel.landingType = parcel.landingType; | ||
183 | updateParcel.mediaAutoScale = parcel.mediaAutoScale; | ||
184 | updateParcel.mediaID = parcel.mediaID; | ||
185 | updateParcel.mediaURL = parcel.mediaURL; | ||
186 | updateParcel.musicURL = parcel.musicURL; | ||
187 | updateParcel.localID = parcel.localID; | ||
188 | updateParcel.ownerID = parcel.ownerID; | ||
189 | updateParcel.passHours = parcel.passHours; | ||
190 | updateParcel.passPrice = parcel.passPrice; | ||
191 | updateParcel.parcelBitmapByteArray = (byte[])parcel.parcelBitmapByteArray.Clone(); | ||
192 | updateParcel.parcelDesc = parcel.parcelDesc; | ||
193 | updateParcel.parcelFlags = parcel.parcelFlags; | ||
194 | updateParcel.parcelName = parcel.parcelName; | ||
195 | updateParcel.parcelStatus = parcel.parcelStatus; | ||
196 | updateParcel.salePrice = parcel.salePrice; | ||
197 | updateParcel.snapshotID = parcel.snapshotID; | ||
198 | updateParcel.userLocation = parcel.userLocation; | ||
199 | updateParcel.userLookAt = parcel.userLookAt; | ||
200 | |||
201 | db.Set(updateParcel); | ||
202 | } | ||
203 | else | ||
204 | { | ||
205 | db.Set(parcel); | ||
206 | } | ||
207 | db.Commit(); | ||
208 | } | ||
209 | |||
210 | public void SaveParcels(ParcelData[] parcel_data) | ||
211 | { | ||
212 | MainLog.Instance.Notice("Parcel Backup: Saving Parcels..."); | ||
213 | int i; | ||
214 | for (i = 0; i < parcel_data.GetLength(0); i++) | ||
215 | { | ||
216 | |||
217 | SaveParcel(parcel_data[i]); | ||
218 | |||
219 | } | ||
220 | MainLog.Instance.Notice("Parcel Backup: Parcel Save Complete"); | ||
221 | } | ||
222 | |||
223 | public void RemoveParcel(ParcelData parcel) | ||
224 | { | ||
225 | IObjectSet result = db.Query(new UUIDParcelQuery(parcel.globalID)); | ||
226 | if (result.Count > 0) | ||
227 | { | ||
228 | db.Delete(result[0]); | ||
229 | } | ||
230 | db.Commit(); | ||
231 | } | ||
232 | public void RemoveAllParcels() | ||
233 | { | ||
234 | MainLog.Instance.Notice("Parcel Backup: Removing all parcels..."); | ||
235 | IObjectSet result = db.Get(typeof(ParcelData)); | ||
236 | if (result.Count > 0) | ||
237 | { | ||
238 | foreach (ParcelData parcelData in result) | ||
239 | { | ||
240 | RemoveParcel(parcelData); | ||
241 | } | ||
242 | } | ||
243 | } | ||
244 | |||
245 | public void LoadParcels(ILocalStorageParcelReceiver recv) | ||
246 | { | ||
247 | MainLog.Instance.Notice("Parcel Backup: Loading Parcels..."); | ||
248 | IObjectSet result = db.Get(typeof(ParcelData)); | ||
249 | if (result.Count > 0) | ||
250 | { | ||
251 | MainLog.Instance.Notice("Parcel Backup: Parcels exist in database."); | ||
252 | foreach (ParcelData parcelData in result) | ||
253 | { | ||
254 | |||
255 | recv.ParcelFromStorage(parcelData); | ||
256 | } | ||
257 | } | ||
258 | else | ||
259 | { | ||
260 | MainLog.Instance.Notice("Parcel Backup: No parcels exist. Creating basic parcel."); | ||
261 | recv.NoParcelDataFromStorage(); | ||
262 | } | ||
263 | MainLog.Instance.Notice("Parcel Backup: Parcels Restored"); | ||
264 | } | ||
265 | public void ShutDown() | ||
266 | { | ||
267 | db.Commit(); | ||
268 | db.Close(); | ||
269 | } | ||
270 | } | ||
271 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Storage/LocalStorageDb4o/MapStorage.cs b/OpenSim/Region/Storage/LocalStorageDb4o/MapStorage.cs new file mode 100644 index 0000000..56387ac --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageDb4o/MapStorage.cs | |||
@@ -0,0 +1,43 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Storage.LocalStorageDb4o | ||
33 | { | ||
34 | public class MapStorage | ||
35 | { | ||
36 | public float[] Map; | ||
37 | |||
38 | public MapStorage() | ||
39 | { | ||
40 | |||
41 | } | ||
42 | } | ||
43 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Storage/LocalStorageDb4o/OpenSim.Region.Storage.LocalStorageDb4o.csproj b/OpenSim/Region/Storage/LocalStorageDb4o/OpenSim.Region.Storage.LocalStorageDb4o.csproj new file mode 100644 index 0000000..147158c --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageDb4o/OpenSim.Region.Storage.LocalStorageDb4o.csproj | |||
@@ -0,0 +1,116 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{43DB702D-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.Region.Storage.LocalStorageDb4o</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Region.Storage.LocalStorageDb4o</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\..\..\bin\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\..\..\bin\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="Db4objects.Db4o.dll" > | ||
62 | <HintPath>..\..\..\..\bin\Db4objects.Db4o.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="libsecondlife.dll" > | ||
66 | <HintPath>..\..\..\..\bin\libsecondlife.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | <Reference Include="System" > | ||
70 | <HintPath>System.dll</HintPath> | ||
71 | <Private>False</Private> | ||
72 | </Reference> | ||
73 | <Reference Include="System.Xml" > | ||
74 | <HintPath>System.Xml.dll</HintPath> | ||
75 | <Private>False</Private> | ||
76 | </Reference> | ||
77 | </ItemGroup> | ||
78 | <ItemGroup> | ||
79 | <ProjectReference Include="..\..\..\Framework\General\OpenSim.Framework.csproj"> | ||
80 | <Name>OpenSim.Framework</Name> | ||
81 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | ||
82 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
83 | <Private>False</Private> | ||
84 | </ProjectReference> | ||
85 | <ProjectReference Include="..\..\..\Framework\Console\OpenSim.Framework.Console.csproj"> | ||
86 | <Name>OpenSim.Framework.Console</Name> | ||
87 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | ||
88 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
89 | <Private>False</Private> | ||
90 | </ProjectReference> | ||
91 | </ItemGroup> | ||
92 | <ItemGroup> | ||
93 | <Compile Include="AssemblyInfo.cs"> | ||
94 | <SubType>Code</SubType> | ||
95 | </Compile> | ||
96 | <Compile Include="Db4LocalStorage.cs"> | ||
97 | <SubType>Code</SubType> | ||
98 | </Compile> | ||
99 | <Compile Include="MapStorage.cs"> | ||
100 | <SubType>Code</SubType> | ||
101 | </Compile> | ||
102 | <Compile Include="UUIDParcelQuery.cs"> | ||
103 | <SubType>Code</SubType> | ||
104 | </Compile> | ||
105 | <Compile Include="UUIDPrimQuery.cs"> | ||
106 | <SubType>Code</SubType> | ||
107 | </Compile> | ||
108 | </ItemGroup> | ||
109 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
110 | <PropertyGroup> | ||
111 | <PreBuildEvent> | ||
112 | </PreBuildEvent> | ||
113 | <PostBuildEvent> | ||
114 | </PostBuildEvent> | ||
115 | </PropertyGroup> | ||
116 | </Project> | ||
diff --git a/OpenSim/Region/Storage/LocalStorageDb4o/OpenSim.Region.Storage.LocalStorageDb4o.csproj.user b/OpenSim/Region/Storage/LocalStorageDb4o/OpenSim.Region.Storage.LocalStorageDb4o.csproj.user new file mode 100644 index 0000000..6841907 --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageDb4o/OpenSim.Region.Storage.LocalStorageDb4o.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/Region/Storage/LocalStorageDb4o/UUIDParcelQuery.cs b/OpenSim/Region/Storage/LocalStorageDb4o/UUIDParcelQuery.cs new file mode 100644 index 0000000..d24fb5f --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageDb4o/UUIDParcelQuery.cs | |||
@@ -0,0 +1,52 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using Db4objects.Db4o; | ||
32 | using Db4objects.Db4o.Query; | ||
33 | using libsecondlife; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | |||
37 | namespace OpenSim.Storage.LocalStorageDb4o | ||
38 | { | ||
39 | public class UUIDParcelQuery : Predicate | ||
40 | { | ||
41 | private LLUUID globalIDSearch; | ||
42 | |||
43 | public UUIDParcelQuery(LLUUID find) | ||
44 | { | ||
45 | globalIDSearch = find; | ||
46 | } | ||
47 | public bool Match(ParcelData parcel) | ||
48 | { | ||
49 | return (parcel.globalID == globalIDSearch); | ||
50 | } | ||
51 | } | ||
52 | } | ||
diff --git a/OpenSim/Region/Storage/LocalStorageDb4o/UUIDPrimQuery.cs b/OpenSim/Region/Storage/LocalStorageDb4o/UUIDPrimQuery.cs new file mode 100644 index 0000000..b2e8a91 --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageDb4o/UUIDPrimQuery.cs | |||
@@ -0,0 +1,52 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using Db4objects.Db4o; | ||
32 | using Db4objects.Db4o.Query; | ||
33 | using libsecondlife; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | |||
37 | namespace OpenSim.Storage.LocalStorageDb4o | ||
38 | { | ||
39 | public class UUIDPrimQuery : Predicate | ||
40 | { | ||
41 | private LLUUID _findID; | ||
42 | |||
43 | public UUIDPrimQuery(LLUUID find) | ||
44 | { | ||
45 | _findID = find; | ||
46 | } | ||
47 | public bool Match(PrimData prim) | ||
48 | { | ||
49 | return (prim.FullID == _findID); | ||
50 | } | ||
51 | } | ||
52 | } | ||
diff --git a/OpenSim/Region/Storage/LocalStorageSQLite/OpenSim.Region.Storage.LocalStorageSQLite.csproj b/OpenSim/Region/Storage/LocalStorageSQLite/OpenSim.Region.Storage.LocalStorageSQLite.csproj new file mode 100644 index 0000000..d1353a5 --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageSQLite/OpenSim.Region.Storage.LocalStorageSQLite.csproj | |||
@@ -0,0 +1,111 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{477B9270-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.Region.Storage.LocalStorageSQLite</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Region.Storage.LocalStorageSQLite</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\..\..\bin\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\..\..\bin\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="libsecondlife.dll" > | ||
62 | <HintPath>..\..\..\..\bin\libsecondlife.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="System" > | ||
66 | <HintPath>System.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | <Reference Include="System.Data" > | ||
70 | <HintPath>System.Data.dll</HintPath> | ||
71 | <Private>False</Private> | ||
72 | </Reference> | ||
73 | <Reference Include="System.Data.SQLite.dll" > | ||
74 | <HintPath>..\..\..\..\bin\System.Data.SQLite.dll</HintPath> | ||
75 | <Private>False</Private> | ||
76 | </Reference> | ||
77 | <Reference Include="System.Xml" > | ||
78 | <HintPath>System.Xml.dll</HintPath> | ||
79 | <Private>False</Private> | ||
80 | </Reference> | ||
81 | </ItemGroup> | ||
82 | <ItemGroup> | ||
83 | <ProjectReference Include="..\..\..\Framework\General\OpenSim.Framework.csproj"> | ||
84 | <Name>OpenSim.Framework</Name> | ||
85 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | ||
86 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
87 | <Private>False</Private> | ||
88 | </ProjectReference> | ||
89 | <ProjectReference Include="..\..\..\Framework\Console\OpenSim.Framework.Console.csproj"> | ||
90 | <Name>OpenSim.Framework.Console</Name> | ||
91 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | ||
92 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
93 | <Private>False</Private> | ||
94 | </ProjectReference> | ||
95 | </ItemGroup> | ||
96 | <ItemGroup> | ||
97 | <Compile Include="SQLiteLocalStorage.cs"> | ||
98 | <SubType>Code</SubType> | ||
99 | </Compile> | ||
100 | <Compile Include="Properties\AssemblyInfo.cs"> | ||
101 | <SubType>Code</SubType> | ||
102 | </Compile> | ||
103 | </ItemGroup> | ||
104 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
105 | <PropertyGroup> | ||
106 | <PreBuildEvent> | ||
107 | </PreBuildEvent> | ||
108 | <PostBuildEvent> | ||
109 | </PostBuildEvent> | ||
110 | </PropertyGroup> | ||
111 | </Project> | ||
diff --git a/OpenSim/Region/Storage/LocalStorageSQLite/OpenSim.Region.Storage.LocalStorageSQLite.csproj.user b/OpenSim/Region/Storage/LocalStorageSQLite/OpenSim.Region.Storage.LocalStorageSQLite.csproj.user new file mode 100644 index 0000000..6841907 --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageSQLite/OpenSim.Region.Storage.LocalStorageSQLite.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/Region/Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build b/OpenSim/Region/Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build new file mode 100644 index 0000000..bd4c731 --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build | |||
@@ -0,0 +1,46 @@ | |||
1 | <?xml version="1.0" ?> | ||
2 | <project name="OpenSim.Storage.LocalStorageSQLite" default="build"> | ||
3 | <target name="build"> | ||
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | ||
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | ||
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | ||
7 | <fileset basedir="${project::get-base-directory()}"> | ||
8 | </fileset> | ||
9 | </copy> | ||
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | ||
11 | <resources prefix="OpenSim.Storage.LocalStorageSQLite" dynamicprefix="true" > | ||
12 | </resources> | ||
13 | <sources failonempty="true"> | ||
14 | <include name="SQLiteLocalStorage.cs" /> | ||
15 | <include name="Properties/AssemblyInfo.cs" /> | ||
16 | </sources> | ||
17 | <references basedir="${project::get-base-directory()}"> | ||
18 | <lib> | ||
19 | <include name="${project::get-base-directory()}" /> | ||
20 | <include name="${project::get-base-directory()}/${build.dir}" /> | ||
21 | </lib> | ||
22 | <include name="../../../bin/libsecondlife.dll" /> | ||
23 | <include name="../../../bin/OpenSim.Framework.dll" /> | ||
24 | <include name="../../../bin/OpenSim.Framework.Console.dll" /> | ||
25 | <include name="System.dll" /> | ||
26 | <include name="System.Data.dll" /> | ||
27 | <include name="../../../bin/System.Data.SQLite.dll" /> | ||
28 | <include name="System.Xml.dll" /> | ||
29 | </references> | ||
30 | </csc> | ||
31 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" /> | ||
32 | <mkdir dir="${project::get-base-directory()}/../../../bin/"/> | ||
33 | <copy todir="${project::get-base-directory()}/../../../bin/"> | ||
34 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | ||
35 | <include name="*.dll"/> | ||
36 | <include name="*.exe"/> | ||
37 | </fileset> | ||
38 | </copy> | ||
39 | </target> | ||
40 | <target name="clean"> | ||
41 | <delete dir="${bin.dir}" failonerror="false" /> | ||
42 | <delete dir="${obj.dir}" failonerror="false" /> | ||
43 | </target> | ||
44 | <target name="doc" description="Creates documentation."> | ||
45 | </target> | ||
46 | </project> | ||
diff --git a/OpenSim/Region/Storage/LocalStorageSQLite/Properties/AssemblyInfo.cs b/OpenSim/Region/Storage/LocalStorageSQLite/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..b45debf --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageSQLite/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,62 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.CompilerServices; | ||
30 | using System.Runtime.InteropServices; | ||
31 | |||
32 | // General Information about an assembly is controlled through the following | ||
33 | // set of attributes. Change these attribute values to modify the information | ||
34 | // associated with an assembly. | ||
35 | [assembly: AssemblyTitle("OpenSim.Storage.LocalStorageSQLite")] | ||
36 | [assembly: AssemblyDescription("")] | ||
37 | [assembly: AssemblyConfiguration("")] | ||
38 | [assembly: AssemblyCompany("")] | ||
39 | [assembly: AssemblyProduct("OpenSim.Storage.LocalStorageSQLite")] | ||
40 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
41 | [assembly: AssemblyTrademark("")] | ||
42 | [assembly: AssemblyCulture("")] | ||
43 | |||
44 | // Setting ComVisible to false makes the types in this assembly not visible | ||
45 | // to COM components. If you need to access a type in this assembly from | ||
46 | // COM, set the ComVisible attribute to true on that type. | ||
47 | [assembly: ComVisible(false)] | ||
48 | |||
49 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
50 | [assembly: Guid("ecd6e0c1-7909-413e-9e3f-659678ac3bc3")] | ||
51 | |||
52 | // Version information for an assembly consists of the following four values: | ||
53 | // | ||
54 | // Major Version | ||
55 | // Minor Version | ||
56 | // Build Number | ||
57 | // Revision | ||
58 | // | ||
59 | // You can specify all the values or you can default the Revision and Build Numbers | ||
60 | // by using the '*' as shown below: | ||
61 | [assembly: AssemblyVersion("1.0.0.*")] | ||
62 | [assembly: AssemblyFileVersion("1.0.0.*")] | ||
diff --git a/OpenSim/Region/Storage/LocalStorageSQLite/SQLiteLocalStorage.cs b/OpenSim/Region/Storage/LocalStorageSQLite/SQLiteLocalStorage.cs new file mode 100644 index 0000000..8a7893e --- /dev/null +++ b/OpenSim/Region/Storage/LocalStorageSQLite/SQLiteLocalStorage.cs | |||
@@ -0,0 +1,198 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | // SQLite Support | ||
30 | // A bad idea, but the IRC people told me to! | ||
31 | |||
32 | using System; | ||
33 | using System.Collections.Generic; | ||
34 | using System.Data; | ||
35 | using System.Data.SQLite; | ||
36 | using libsecondlife; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | using OpenSim.Framework.Types; | ||
39 | |||
40 | namespace OpenSim.Storage.LocalStorageSQLite | ||
41 | { | ||
42 | public class SQLiteLocalStorage : ILocalStorage | ||
43 | { | ||
44 | IDbConnection db; | ||
45 | |||
46 | public SQLiteLocalStorage() | ||
47 | { | ||
48 | try | ||
49 | { | ||
50 | string connectionstring = "URI=file:localsim.sdb"; | ||
51 | db = (IDbConnection)new SQLiteConnection(connectionstring); | ||
52 | db.Open(); | ||
53 | } | ||
54 | catch (Exception e) | ||
55 | { | ||
56 | db.Close(); | ||
57 | OpenSim.Framework.Console.MainLog.Instance.Warn("SQLiteLocalStorage :Constructor - Exception occured"); | ||
58 | OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString()); | ||
59 | } | ||
60 | } | ||
61 | |||
62 | public void Initialise(string file) | ||
63 | { | ||
64 | // Blank | ||
65 | } | ||
66 | |||
67 | public void StorePrim(PrimData prim) | ||
68 | { | ||
69 | IDbCommand cmd = db.CreateCommand(); | ||
70 | |||
71 | //SECURITY WARNING: | ||
72 | // These parameters wont produce SQL injections since they are all integer based, however. | ||
73 | // if inserting strings such as name or description, you will need to use appropriate | ||
74 | // measures to prevent SQL injection (although the value of SQL injection in this is limited). | ||
75 | |||
76 | string sql = "REPLACE INTO prim (OwnerID,PCode,PathBegin,PathEnd,PathScaleX,PathScaleY,PathShearX,PathShearY,PathSkew,ProfileBegin,ProfileEnd,Scale,PathCurve,ProfileCurve,ParentID,ProfileHollow,PathRadiusOffset,PathRevolutions,PathTaperX,PathTaperY,PathTwist,PathTwistBegin,Texture,CreationDate,OwnerMask,NextOwnerMask,GroupMask,EveryoneMask,BaseMask,Position,Rotation,LocalID,FullID) "; | ||
77 | sql += "VALUES ("; | ||
78 | sql += "\"" + prim.OwnerID.ToStringHyphenated() + "\","; // KILL ME NOW! | ||
79 | sql += "\"" + prim.PCode.ToString() + "\","; | ||
80 | sql += "\"" + prim.PathBegin.ToString() + "\","; | ||
81 | sql += "\"" + prim.PathEnd.ToString() + "\","; | ||
82 | sql += "\"" + prim.PathScaleX.ToString() + "\","; | ||
83 | sql += "\"" + prim.PathScaleY.ToString() + "\","; | ||
84 | sql += "\"" + prim.PathShearX.ToString() + "\","; | ||
85 | sql += "\"" + prim.PathShearY.ToString() + "\","; | ||
86 | sql += "\"" + prim.PathSkew.ToString() + "\","; | ||
87 | sql += "\"" + prim.ProfileBegin.ToString() + "\","; | ||
88 | sql += "\"" + prim.ProfileEnd.ToString() + "\","; | ||
89 | sql += "\"" + prim.Scale.ToString() + "\","; | ||
90 | sql += "\"" + prim.PathCurve.ToString() + "\","; | ||
91 | sql += "\"" + prim.ProfileCurve.ToString() + "\","; | ||
92 | sql += "\"" + prim.ParentID.ToString() + "\","; | ||
93 | sql += "\"" + prim.ProfileHollow.ToString() + "\","; | ||
94 | sql += "\"" + prim.PathRadiusOffset.ToString() + "\","; | ||
95 | sql += "\"" + prim.PathRevolutions.ToString() + "\","; | ||
96 | sql += "\"" + prim.PathTaperX.ToString() + "\","; | ||
97 | sql += "\"" + prim.PathTaperY.ToString() + "\","; | ||
98 | sql += "\"" + prim.PathTwist.ToString() + "\","; | ||
99 | sql += "\"" + prim.PathTwistBegin.ToString() + "\","; | ||
100 | sql += "\"" + prim.TextureEntry.ToString() + "\","; | ||
101 | sql += "\"" + prim.CreationDate.ToString() + "\","; | ||
102 | sql += "\"" + prim.OwnerMask.ToString() + "\","; | ||
103 | sql += "\"" + prim.NextOwnerMask.ToString() + "\","; | ||
104 | sql += "\"" + prim.GroupMask.ToString() + "\","; | ||
105 | sql += "\"" + prim.EveryoneMask.ToString() + "\","; | ||
106 | sql += "\"" + prim.BaseMask.ToString() + "\","; | ||
107 | sql += "\"" + prim.Position.ToString() + "\","; | ||
108 | sql += "\"" + prim.Rotation.ToString() + "\","; | ||
109 | sql += "\"" + prim.LocalID.ToString() + "\","; | ||
110 | sql += "\"" + prim.FullID.ToString() + "\")"; | ||
111 | |||
112 | cmd.CommandText = sql; | ||
113 | |||
114 | try | ||
115 | { | ||
116 | cmd.ExecuteNonQuery(); | ||
117 | } | ||
118 | catch (Exception e) | ||
119 | { | ||
120 | OpenSim.Framework.Console.MainLog.Instance.Warn("SQLiteLocalStorage :StorePrim - Exception occured"); | ||
121 | OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString()); | ||
122 | } | ||
123 | |||
124 | cmd.Dispose(); | ||
125 | cmd = null; | ||
126 | } | ||
127 | |||
128 | public void RemovePrim(LLUUID primID) | ||
129 | { | ||
130 | IDbCommand cmd = db.CreateCommand(); | ||
131 | |||
132 | //SECURITY WARNING: | ||
133 | // These parameters wont produce SQL injections since they are all integer based, however. | ||
134 | // if inserting strings such as name or description, you will need to use appropriate | ||
135 | // measures to prevent SQL injection (although the value of SQL injection in this is limited). | ||
136 | |||
137 | string sql = "DELETE FROM prim WHERE FullID = \"" + primID.ToStringHyphenated() + "\""; | ||
138 | |||
139 | cmd.CommandText = sql; | ||
140 | |||
141 | try | ||
142 | { | ||
143 | cmd.ExecuteNonQuery(); | ||
144 | } | ||
145 | catch (Exception e) | ||
146 | { | ||
147 | OpenSim.Framework.Console.MainLog.Instance.Warn("SQLiteLocalStorage :RemovePrim - Exception occured"); | ||
148 | OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString()); | ||
149 | } | ||
150 | |||
151 | cmd.Dispose(); | ||
152 | cmd = null; | ||
153 | } | ||
154 | |||
155 | public void LoadPrimitives(ILocalStorageReceiver receiver) | ||
156 | { | ||
157 | |||
158 | } | ||
159 | |||
160 | public float[] LoadWorld() | ||
161 | { | ||
162 | return new float[65536]; | ||
163 | } | ||
164 | |||
165 | public void SaveMap(float[] heightmap) | ||
166 | { | ||
167 | |||
168 | } | ||
169 | |||
170 | public void SaveParcels(ParcelData[] parcel_manager) | ||
171 | { | ||
172 | |||
173 | } | ||
174 | |||
175 | public void SaveParcel(ParcelData parcel) | ||
176 | { | ||
177 | } | ||
178 | |||
179 | public void RemoveParcel(ParcelData parcel) | ||
180 | { | ||
181 | } | ||
182 | |||
183 | public void RemoveAllParcels() | ||
184 | { | ||
185 | } | ||
186 | |||
187 | public void LoadParcels(ILocalStorageParcelReceiver recv) | ||
188 | { | ||
189 | recv.NoParcelDataFromStorage(); | ||
190 | } | ||
191 | |||
192 | public void ShutDown() | ||
193 | { | ||
194 | db.Close(); | ||
195 | db = null; | ||
196 | } | ||
197 | } | ||
198 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Terrain.BasicTerrain/OpenSim.Region.Terrain.BasicTerrain.csproj b/OpenSim/Region/Terrain.BasicTerrain/OpenSim.Region.Terrain.BasicTerrain.csproj new file mode 100644 index 0000000..24667e5 --- /dev/null +++ b/OpenSim/Region/Terrain.BasicTerrain/OpenSim.Region.Terrain.BasicTerrain.csproj | |||
@@ -0,0 +1,110 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{C9E0F891-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.Region.Terrain.BasicTerrain</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Region.Terrain.BasicTerrain</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\..\bin\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\..\bin\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="libTerrain-BSD.dll" > | ||
62 | <HintPath>..\..\..\bin\libTerrain-BSD.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="Microsoft.JScript" > | ||
66 | <HintPath>Microsoft.JScript.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | <Reference Include="openjpegnet.dll" > | ||
70 | <HintPath>..\..\..\bin\openjpegnet.dll</HintPath> | ||
71 | <Private>False</Private> | ||
72 | </Reference> | ||
73 | <Reference Include="System" > | ||
74 | <HintPath>System.dll</HintPath> | ||
75 | <Private>False</Private> | ||
76 | </Reference> | ||
77 | <Reference Include="System.Data" > | ||
78 | <HintPath>System.Data.dll</HintPath> | ||
79 | <Private>False</Private> | ||
80 | </Reference> | ||
81 | <Reference Include="System.Drawing" > | ||
82 | <HintPath>System.Drawing.dll</HintPath> | ||
83 | <Private>False</Private> | ||
84 | </Reference> | ||
85 | <Reference Include="System.Xml" > | ||
86 | <HintPath>System.Xml.dll</HintPath> | ||
87 | <Private>False</Private> | ||
88 | </Reference> | ||
89 | </ItemGroup> | ||
90 | <ItemGroup> | ||
91 | </ItemGroup> | ||
92 | <ItemGroup> | ||
93 | <Compile Include="TerrainEngine.cs"> | ||
94 | <SubType>Code</SubType> | ||
95 | </Compile> | ||
96 | <Compile Include="TerrainFilter.cs"> | ||
97 | <SubType>Code</SubType> | ||
98 | </Compile> | ||
99 | <Compile Include="Properties\AssemblyInfo.cs"> | ||
100 | <SubType>Code</SubType> | ||
101 | </Compile> | ||
102 | </ItemGroup> | ||
103 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
104 | <PropertyGroup> | ||
105 | <PreBuildEvent> | ||
106 | </PreBuildEvent> | ||
107 | <PostBuildEvent> | ||
108 | </PostBuildEvent> | ||
109 | </PropertyGroup> | ||
110 | </Project> | ||
diff --git a/OpenSim/Region/Terrain.BasicTerrain/OpenSim.Region.Terrain.BasicTerrain.csproj.user b/OpenSim/Region/Terrain.BasicTerrain/OpenSim.Region.Terrain.BasicTerrain.csproj.user new file mode 100644 index 0000000..6841907 --- /dev/null +++ b/OpenSim/Region/Terrain.BasicTerrain/OpenSim.Region.Terrain.BasicTerrain.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\NameSpaceChanges\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/Region/Terrain.BasicTerrain/Properties/AssemblyInfo.cs b/OpenSim/Region/Terrain.BasicTerrain/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..827c68f --- /dev/null +++ b/OpenSim/Region/Terrain.BasicTerrain/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,62 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Reflection; | ||
29 | using System.Runtime.CompilerServices; | ||
30 | using System.Runtime.InteropServices; | ||
31 | |||
32 | // General Information about an assembly is controlled through the following | ||
33 | // set of attributes. Change these attribute values to modify the information | ||
34 | // associated with an assembly. | ||
35 | [assembly: AssemblyTitle("OpenSim.Terrain.BasicTerrain")] | ||
36 | [assembly: AssemblyDescription("")] | ||
37 | [assembly: AssemblyConfiguration("")] | ||
38 | [assembly: AssemblyCompany("")] | ||
39 | [assembly: AssemblyProduct("OpenSim.Terrain.BasicTerrain")] | ||
40 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
41 | [assembly: AssemblyTrademark("")] | ||
42 | [assembly: AssemblyCulture("")] | ||
43 | |||
44 | // Setting ComVisible to false makes the types in this assembly not visible | ||
45 | // to COM components. If you need to access a type in this assembly from | ||
46 | // COM, set the ComVisible attribute to true on that type. | ||
47 | [assembly: ComVisible(false)] | ||
48 | |||
49 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
50 | [assembly: Guid("3263f5b5-0a41-4ed5-91a2-9baaaeecc849")] | ||
51 | |||
52 | // Version information for an assembly consists of the following four values: | ||
53 | // | ||
54 | // Major Version | ||
55 | // Minor Version | ||
56 | // Build Number | ||
57 | // Revision | ||
58 | // | ||
59 | // You can specify all the values or you can default the Revision and Build Numbers | ||
60 | // by using the '*' as shown below: | ||
61 | [assembly: AssemblyVersion("1.0.0.0")] | ||
62 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs new file mode 100644 index 0000000..4f989fa --- /dev/null +++ b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs | |||
@@ -0,0 +1,786 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using System.Drawing; | ||
32 | using libTerrain; | ||
33 | using OpenJPEGNet; | ||
34 | |||
35 | namespace OpenSim.Terrain | ||
36 | { | ||
37 | public class TerrainCommand | ||
38 | { | ||
39 | public virtual bool run(string[] cmdargs, ref string output) | ||
40 | { | ||
41 | return false; | ||
42 | } | ||
43 | |||
44 | public string args; | ||
45 | public string help; | ||
46 | } | ||
47 | |||
48 | public class TerrainEngine | ||
49 | { | ||
50 | /// <summary> | ||
51 | /// Plugin library for scripts | ||
52 | /// </summary> | ||
53 | public FilterHost customFilters = new FilterHost(); | ||
54 | |||
55 | /// <summary> | ||
56 | /// A [normally] 256x256 heightmap | ||
57 | /// </summary> | ||
58 | public Channel heightmap; | ||
59 | |||
60 | /// <summary> | ||
61 | /// A copy of heightmap at the last save point (for reverting) | ||
62 | /// </summary> | ||
63 | public Channel revertmap; | ||
64 | |||
65 | /// <summary> | ||
66 | /// Water heightmap (needs clientside mods to work) | ||
67 | /// </summary> | ||
68 | public Channel watermap; | ||
69 | |||
70 | /// <summary> | ||
71 | /// Whether or not the terrain has been modified since it was last saved and sent to the Physics engine. | ||
72 | /// Counts the number of modifications since the last save. (0 = Untainted) | ||
73 | /// </summary> | ||
74 | public int tainted; | ||
75 | |||
76 | int w, h; | ||
77 | |||
78 | /// <summary> | ||
79 | /// Generate a new TerrainEngine instance and creates a new heightmap | ||
80 | /// </summary> | ||
81 | public TerrainEngine() | ||
82 | { | ||
83 | w = 256; | ||
84 | h = 256; | ||
85 | heightmap = new Channel(w, h); | ||
86 | |||
87 | tainted++; | ||
88 | } | ||
89 | |||
90 | /// <summary> | ||
91 | /// Converts the heightmap to a 65536 value 1D floating point array | ||
92 | /// </summary> | ||
93 | /// <returns>A float[65536] array containing the heightmap</returns> | ||
94 | public float[] getHeights1D() | ||
95 | { | ||
96 | float[] heights = new float[w * h]; | ||
97 | int i; | ||
98 | |||
99 | for (i = 0; i < w * h; i++) | ||
100 | { | ||
101 | heights[i] = (float)heightmap.map[i / w, i % w]; | ||
102 | } | ||
103 | |||
104 | return heights; | ||
105 | } | ||
106 | |||
107 | /// <summary> | ||
108 | /// Converts the heightmap to a 256x256 value 2D floating point array. | ||
109 | /// </summary> | ||
110 | /// <returns>An array of 256,256 values containing the heightmap</returns> | ||
111 | public float[,] getHeights2D() | ||
112 | { | ||
113 | float[,] heights = new float[w, h]; | ||
114 | int x, y; | ||
115 | for (x = 0; x < w; x++) | ||
116 | { | ||
117 | for (y = 0; y < h; y++) | ||
118 | { | ||
119 | heights[x, y] = (float)heightmap.map[x, y]; | ||
120 | } | ||
121 | } | ||
122 | return heights; | ||
123 | } | ||
124 | |||
125 | /// <summary> | ||
126 | /// Imports a 1D floating point array into the 2D heightmap array | ||
127 | /// </summary> | ||
128 | /// <param name="heights">The array to import (must have 65536 members)</param> | ||
129 | public void setHeights1D(float[] heights) | ||
130 | { | ||
131 | int i; | ||
132 | for (i = 0; i < w * h; i++) | ||
133 | { | ||
134 | heightmap.map[i / w, i % w] = heights[i]; | ||
135 | } | ||
136 | |||
137 | tainted++; | ||
138 | } | ||
139 | |||
140 | /// <summary> | ||
141 | /// Loads a 2D array of values into the heightmap | ||
142 | /// </summary> | ||
143 | /// <param name="heights">An array of 256,256 float values</param> | ||
144 | public void setHeights2D(float[,] heights) | ||
145 | { | ||
146 | int x, y; | ||
147 | for (x = 0; x < w; x++) | ||
148 | { | ||
149 | for (y = 0; y < h; y++) | ||
150 | { | ||
151 | heightmap.set(x, y, (double)heights[x, y]); | ||
152 | } | ||
153 | } | ||
154 | tainted++; | ||
155 | } | ||
156 | |||
157 | /// <summary> | ||
158 | /// Swaps the two heightmap buffers (the 'revert map' and the heightmap) | ||
159 | /// </summary> | ||
160 | public void swapRevertMaps() | ||
161 | { | ||
162 | Channel backup = heightmap.copy(); | ||
163 | heightmap = revertmap; | ||
164 | revertmap = backup; | ||
165 | } | ||
166 | |||
167 | /// <summary> | ||
168 | /// Saves the current heightmap into the revertmap | ||
169 | /// </summary> | ||
170 | public void saveRevertMap() | ||
171 | { | ||
172 | revertmap = heightmap.copy(); | ||
173 | } | ||
174 | |||
175 | /// <summary> | ||
176 | /// Processes a terrain-specific command | ||
177 | /// </summary> | ||
178 | /// <param name="args">Commandline arguments (space seperated)</param> | ||
179 | /// <param name="resultText">Reference that returns error or help text if returning false</param> | ||
180 | /// <returns>If the operation was successful (if not, the error is placed into resultText)</returns> | ||
181 | public bool RunTerrainCmd(string[] args, ref string resultText) | ||
182 | { | ||
183 | string command = args[0]; | ||
184 | |||
185 | try | ||
186 | { | ||
187 | |||
188 | switch (command) | ||
189 | { | ||
190 | case "help": | ||
191 | resultText += "terrain regenerate - rebuilds the sims terrain using a default algorithm\n"; | ||
192 | resultText += "terrain voronoi <points> <blocksize> - generates a worley fractal with X points per block"; | ||
193 | resultText += "terrain seed <seed> - sets the random seed value to <seed>\n"; | ||
194 | resultText += "terrain load <type> <filename> - loads a terrain from disk, type can be 'F32', 'F64', 'RAW' or 'IMG'\n"; | ||
195 | resultText += "terrain save <type> <filename> - saves a terrain to disk, type can be 'F32', 'F64' or 'PNG'\n"; | ||
196 | resultText += "terrain save grdmap <filename> <gradient map> - creates a PNG snapshot of the region using a named gradient map\n"; | ||
197 | resultText += "terrain rescale <min> <max> - rescales a terrain to be between <min> and <max> meters high\n"; | ||
198 | resultText += "terrain erode aerobic <windspeed> <pickupmin> <dropmin> <carry> <rounds> <lowest>\n"; | ||
199 | resultText += "terrain erode thermal <talus> <rounds> <carry>\n"; | ||
200 | resultText += "terrain multiply <val> - multiplies a terrain by <val>\n"; | ||
201 | resultText += "terrain revert - reverts the terrain to the stored original\n"; | ||
202 | resultText += "terrain bake - saves the current terrain into the revert map\n"; | ||
203 | resultText += "terrain csfilter <filename.cs> - loads a new filter from the specified .cs file\n"; | ||
204 | resultText += "terrain jsfilter <filename.js> - loads a new filter from the specified .js file\n"; | ||
205 | foreach (KeyValuePair<string, ITerrainFilter> filter in customFilters.filters) | ||
206 | { | ||
207 | resultText += filter.Value.Help(); | ||
208 | } | ||
209 | |||
210 | return false; | ||
211 | |||
212 | case "revert": | ||
213 | swapRevertMaps(); | ||
214 | saveRevertMap(); | ||
215 | break; | ||
216 | |||
217 | case "bake": | ||
218 | saveRevertMap(); | ||
219 | break; | ||
220 | |||
221 | case "seed": | ||
222 | setSeed(Convert.ToInt32(args[1])); | ||
223 | break; | ||
224 | |||
225 | case "erode": | ||
226 | return consoleErosion(args, ref resultText); | ||
227 | |||
228 | case "voronoi": | ||
229 | double[] c = new double[2]; | ||
230 | c[0] = -1; | ||
231 | c[1] = 1; | ||
232 | heightmap.voronoiDiagram(Convert.ToInt32(args[1]), Convert.ToInt32(args[2]), c); | ||
233 | break; | ||
234 | |||
235 | case "hills": | ||
236 | return consoleHills(args, ref resultText); | ||
237 | |||
238 | case "regenerate": | ||
239 | hills(); | ||
240 | break; | ||
241 | |||
242 | case "rescale": | ||
243 | setRange(Convert.ToSingle(args[1]), Convert.ToSingle(args[2])); | ||
244 | break; | ||
245 | |||
246 | case "multiply": | ||
247 | heightmap *= Convert.ToDouble(args[1]); | ||
248 | break; | ||
249 | |||
250 | case "load": | ||
251 | switch (args[1].ToLower()) | ||
252 | { | ||
253 | case "f32": | ||
254 | loadFromFileF32(args[2]); | ||
255 | break; | ||
256 | |||
257 | case "f64": | ||
258 | loadFromFileF64(args[2]); | ||
259 | break; | ||
260 | |||
261 | case "raw": | ||
262 | loadFromFileSLRAW(args[2]); | ||
263 | break; | ||
264 | |||
265 | case "img": | ||
266 | heightmap.loadImage(args[2]); | ||
267 | return false; | ||
268 | |||
269 | default: | ||
270 | resultText = "Unknown image or data format"; | ||
271 | return false; | ||
272 | } | ||
273 | break; | ||
274 | |||
275 | case "save": | ||
276 | switch (args[1].ToLower()) | ||
277 | { | ||
278 | case "f32": | ||
279 | writeToFileF32(args[2]); | ||
280 | break; | ||
281 | |||
282 | case "f64": | ||
283 | writeToFileF64(args[2]); | ||
284 | break; | ||
285 | |||
286 | case "grdmap": | ||
287 | exportImage(args[2], args[3]); | ||
288 | break; | ||
289 | |||
290 | case "png": | ||
291 | heightmap.saveImage(args[2]); | ||
292 | break; | ||
293 | |||
294 | default: | ||
295 | resultText = "Unknown image or data format"; | ||
296 | return false; | ||
297 | } | ||
298 | break; | ||
299 | |||
300 | case "csfilter": | ||
301 | customFilters.LoadFilterCSharp(args[1]); | ||
302 | break; | ||
303 | case "jsfilter": | ||
304 | customFilters.LoadFilterJScript(args[1]); | ||
305 | break; | ||
306 | |||
307 | default: | ||
308 | // Run any custom registered filters | ||
309 | if (customFilters.filters.ContainsKey(command)) | ||
310 | { | ||
311 | customFilters.filters[command].Filter(heightmap, args); | ||
312 | break; | ||
313 | } | ||
314 | else | ||
315 | { | ||
316 | resultText = "Unknown terrain command"; | ||
317 | return false; | ||
318 | } | ||
319 | } | ||
320 | return true; | ||
321 | } | ||
322 | catch (Exception e) | ||
323 | { | ||
324 | resultText = "Error running terrain command: " + e.ToString(); | ||
325 | return false; | ||
326 | } | ||
327 | } | ||
328 | |||
329 | private bool consoleErosion(string[] args, ref string resultText) | ||
330 | { | ||
331 | switch (args[1].ToLower()) | ||
332 | { | ||
333 | case "aerobic": | ||
334 | // WindSpeed, PickupMinimum,DropMinimum,Carry,Rounds,Lowest | ||
335 | heightmap.AerobicErosion(Convert.ToDouble(args[2]), Convert.ToDouble(args[3]), Convert.ToDouble(args[4]), Convert.ToDouble(args[5]), Convert.ToInt32(args[6]), Convert.ToBoolean(args[7])); | ||
336 | break; | ||
337 | case "thermal": | ||
338 | heightmap.thermalWeathering(Convert.ToDouble(args[2]), Convert.ToInt32(args[3]), Convert.ToDouble(args[4])); | ||
339 | break; | ||
340 | default: | ||
341 | resultText = "Unknown erosion type"; | ||
342 | return false; | ||
343 | } | ||
344 | return true; | ||
345 | } | ||
346 | |||
347 | private bool consoleHills(string[] args, ref string resultText) | ||
348 | { | ||
349 | int count; | ||
350 | double sizeMin; | ||
351 | double sizeRange; | ||
352 | bool island; | ||
353 | bool additive; | ||
354 | bool noisy; | ||
355 | |||
356 | if (args.GetLength(0) > 2) | ||
357 | { | ||
358 | count = Convert.ToInt32(args[2]); | ||
359 | sizeMin = Convert.ToDouble(args[3]); | ||
360 | sizeRange = Convert.ToDouble(args[4]); | ||
361 | island = Convert.ToBoolean(args[5]); | ||
362 | additive = Convert.ToBoolean(args[6]); | ||
363 | noisy = Convert.ToBoolean(args[7]); | ||
364 | } | ||
365 | else | ||
366 | { | ||
367 | count = 200; | ||
368 | sizeMin = 20; | ||
369 | sizeRange = 40; | ||
370 | island = true; | ||
371 | additive = true; | ||
372 | noisy = false; | ||
373 | } | ||
374 | |||
375 | switch (args[1].ToLower()) | ||
376 | { | ||
377 | case "blocks": | ||
378 | heightmap.hillsBlocks(count, sizeMin, sizeRange, island, additive, noisy); | ||
379 | break; | ||
380 | case "cones": | ||
381 | heightmap.hillsCones(count, sizeMin, sizeRange, island, additive, noisy); | ||
382 | break; | ||
383 | case "spheres": | ||
384 | heightmap.hillsSpheres(count, sizeMin, sizeRange, island, additive, noisy); | ||
385 | break; | ||
386 | case "squared": | ||
387 | heightmap.hillsSquared(count, sizeMin, sizeRange, island, additive, noisy); | ||
388 | break; | ||
389 | default: | ||
390 | resultText = "Unknown hills type"; | ||
391 | return false; | ||
392 | } | ||
393 | return true; | ||
394 | } | ||
395 | |||
396 | /// <summary> | ||
397 | /// Renormalises the array between min and max | ||
398 | /// </summary> | ||
399 | /// <param name="min">Minimum value of the new array</param> | ||
400 | /// <param name="max">Maximum value of the new array</param> | ||
401 | public void setRange(float min, float max) | ||
402 | { | ||
403 | heightmap.normalise((double)min, (double)max); | ||
404 | tainted++; | ||
405 | } | ||
406 | |||
407 | /// <summary> | ||
408 | /// Loads a file consisting of 256x256 doubles and imports it as an array into the map. | ||
409 | /// </summary> | ||
410 | /// <remarks>TODO: Move this to libTerrain itself</remarks> | ||
411 | /// <param name="filename">The filename of the double array to import</param> | ||
412 | public void loadFromFileF64(string filename) | ||
413 | { | ||
414 | System.IO.FileInfo file = new System.IO.FileInfo(filename); | ||
415 | System.IO.FileStream s = file.Open(System.IO.FileMode.Open, System.IO.FileAccess.Read); | ||
416 | System.IO.BinaryReader bs = new System.IO.BinaryReader(s); | ||
417 | int x, y; | ||
418 | for (x = 0; x < w; x++) | ||
419 | { | ||
420 | for (y = 0; y < h; y++) | ||
421 | { | ||
422 | heightmap.map[x, y] = bs.ReadDouble(); | ||
423 | } | ||
424 | } | ||
425 | |||
426 | bs.Close(); | ||
427 | s.Close(); | ||
428 | |||
429 | tainted++; | ||
430 | } | ||
431 | |||
432 | /// <summary> | ||
433 | /// Loads a file consisting of 256x256 floats and imports it as an array into the map. | ||
434 | /// </summary> | ||
435 | /// <remarks>TODO: Move this to libTerrain itself</remarks> | ||
436 | /// <param name="filename">The filename of the float array to import</param> | ||
437 | public void loadFromFileF32(string filename) | ||
438 | { | ||
439 | System.IO.FileInfo file = new System.IO.FileInfo(filename); | ||
440 | System.IO.FileStream s = file.Open(System.IO.FileMode.Open, System.IO.FileAccess.Read); | ||
441 | System.IO.BinaryReader bs = new System.IO.BinaryReader(s); | ||
442 | int x, y; | ||
443 | for (x = 0; x < w; x++) | ||
444 | { | ||
445 | for (y = 0; y < h; y++) | ||
446 | { | ||
447 | heightmap.map[x, y] = (double)bs.ReadSingle(); | ||
448 | } | ||
449 | } | ||
450 | |||
451 | bs.Close(); | ||
452 | s.Close(); | ||
453 | |||
454 | tainted++; | ||
455 | } | ||
456 | |||
457 | /// <summary> | ||
458 | /// Loads a file formatted in the SL .RAW Format used on the main grid | ||
459 | /// </summary> | ||
460 | /// <remarks>This file format stinks and is best avoided.</remarks> | ||
461 | /// <param name="filename">A path to the .RAW format</param> | ||
462 | public void loadFromFileSLRAW(string filename) | ||
463 | { | ||
464 | System.IO.FileInfo file = new System.IO.FileInfo(filename); | ||
465 | System.IO.FileStream s = file.Open(System.IO.FileMode.Open, System.IO.FileAccess.Read); | ||
466 | System.IO.BinaryReader bs = new System.IO.BinaryReader(s); | ||
467 | int x, y; | ||
468 | for (x = 0; x < w; x++) | ||
469 | { | ||
470 | for (y = 0; y < h; y++) | ||
471 | { | ||
472 | heightmap.map[x, y] = (double)bs.ReadByte() * ((double)bs.ReadByte() / 127.0); | ||
473 | bs.ReadBytes(11); // Advance the stream to next bytes. | ||
474 | } | ||
475 | } | ||
476 | |||
477 | bs.Close(); | ||
478 | s.Close(); | ||
479 | |||
480 | tainted++; | ||
481 | } | ||
482 | |||
483 | /// <summary> | ||
484 | /// Writes the current terrain heightmap to disk, in the format of a 65536 entry double[] array. | ||
485 | /// </summary> | ||
486 | /// <param name="filename">The desired output filename</param> | ||
487 | public void writeToFileF64(string filename) | ||
488 | { | ||
489 | System.IO.FileInfo file = new System.IO.FileInfo(filename); | ||
490 | System.IO.FileStream s = file.Open(System.IO.FileMode.CreateNew, System.IO.FileAccess.Write); | ||
491 | System.IO.BinaryWriter bs = new System.IO.BinaryWriter(s); | ||
492 | |||
493 | int x, y; | ||
494 | for (x = 0; x < w; x++) | ||
495 | { | ||
496 | for (y = 0; y < h; y++) | ||
497 | { | ||
498 | bs.Write(heightmap.get(x, y)); | ||
499 | } | ||
500 | } | ||
501 | |||
502 | bs.Close(); | ||
503 | s.Close(); | ||
504 | } | ||
505 | |||
506 | /// <summary> | ||
507 | /// Writes the current terrain heightmap to disk, in the format of a 65536 entry float[] array | ||
508 | /// </summary> | ||
509 | /// <param name="filename">The desired output filename</param> | ||
510 | public void writeToFileF32(string filename) | ||
511 | { | ||
512 | System.IO.FileInfo file = new System.IO.FileInfo(filename); | ||
513 | System.IO.FileStream s = file.Open(System.IO.FileMode.CreateNew, System.IO.FileAccess.Write); | ||
514 | System.IO.BinaryWriter bs = new System.IO.BinaryWriter(s); | ||
515 | |||
516 | int x, y; | ||
517 | for (x = 0; x < w; x++) | ||
518 | { | ||
519 | for (y = 0; y < h; y++) | ||
520 | { | ||
521 | bs.Write((float)heightmap.get(x, y)); | ||
522 | } | ||
523 | } | ||
524 | |||
525 | bs.Close(); | ||
526 | s.Close(); | ||
527 | } | ||
528 | |||
529 | /// <summary> | ||
530 | /// Sets the random seed to be used by procedural functions which involve random numbers. | ||
531 | /// </summary> | ||
532 | /// <param name="val">The desired seed</param> | ||
533 | public void setSeed(int val) | ||
534 | { | ||
535 | heightmap.seed = val; | ||
536 | } | ||
537 | |||
538 | /// <summary> | ||
539 | /// Raises land in a sphere around the specified coordinates | ||
540 | /// </summary> | ||
541 | /// <param name="rx">Center of the sphere on the X axis</param> | ||
542 | /// <param name="ry">Center of the sphere on the Y axis</param> | ||
543 | /// <param name="size">The radius of the sphere</param> | ||
544 | /// <param name="amount">Scale the height of the sphere by this amount (recommended 0..2)</param> | ||
545 | public void raise(double rx, double ry, double size, double amount) | ||
546 | { | ||
547 | lock (heightmap) | ||
548 | { | ||
549 | heightmap.raise(rx, ry, size, amount); | ||
550 | } | ||
551 | |||
552 | tainted++; | ||
553 | } | ||
554 | |||
555 | /// <summary> | ||
556 | /// Lowers the land in a sphere around the specified coordinates | ||
557 | /// </summary> | ||
558 | /// <param name="rx">The center of the sphere at the X axis</param> | ||
559 | /// <param name="ry">The center of the sphere at the Y axis</param> | ||
560 | /// <param name="size">The radius of the sphere in meters</param> | ||
561 | /// <param name="amount">Scale the height of the sphere by this amount (recommended 0..2)</param> | ||
562 | public void lower(double rx, double ry, double size, double amount) | ||
563 | { | ||
564 | lock (heightmap) | ||
565 | { | ||
566 | heightmap.lower(rx, ry, size, amount); | ||
567 | } | ||
568 | |||
569 | tainted++; | ||
570 | } | ||
571 | |||
572 | /// <summary> | ||
573 | /// Flattens the land under the brush of specified coordinates (spherical mask) | ||
574 | /// </summary> | ||
575 | /// <param name="rx">Center of sphere</param> | ||
576 | /// <param name="ry">Center of sphere</param> | ||
577 | /// <param name="size">Radius of the sphere</param> | ||
578 | /// <param name="amount">Thickness of the mask (0..2 recommended)</param> | ||
579 | public void flatten(double rx, double ry, double size, double amount) | ||
580 | { | ||
581 | lock (heightmap) | ||
582 | { | ||
583 | heightmap.flatten(rx, ry, size, amount); | ||
584 | } | ||
585 | |||
586 | tainted++; | ||
587 | } | ||
588 | |||
589 | /// <summary> | ||
590 | /// Creates noise within the specified bounds | ||
591 | /// </summary> | ||
592 | /// <param name="rx">Center of the bounding sphere</param> | ||
593 | /// <param name="ry">Center of the bounding sphere</param> | ||
594 | /// <param name="size">The radius of the sphere</param> | ||
595 | /// <param name="amount">Strength of the mask (0..2) recommended</param> | ||
596 | public void noise(double rx, double ry, double size, double amount) | ||
597 | { | ||
598 | lock (heightmap) | ||
599 | { | ||
600 | Channel smoothed = new Channel(); | ||
601 | smoothed.noise(); | ||
602 | |||
603 | Channel mask = new Channel(); | ||
604 | mask.raise(rx, ry, size, amount); | ||
605 | |||
606 | heightmap.blend(smoothed, mask); | ||
607 | } | ||
608 | |||
609 | tainted++; | ||
610 | } | ||
611 | |||
612 | /// <summary> | ||
613 | /// Reverts land within the specified bounds | ||
614 | /// </summary> | ||
615 | /// <param name="rx">Center of the bounding sphere</param> | ||
616 | /// <param name="ry">Center of the bounding sphere</param> | ||
617 | /// <param name="size">The radius of the sphere</param> | ||
618 | /// <param name="amount">Strength of the mask (0..2) recommended</param> | ||
619 | public void revert(double rx, double ry, double size, double amount) | ||
620 | { | ||
621 | lock (heightmap) | ||
622 | { | ||
623 | Channel mask = new Channel(); | ||
624 | mask.raise(rx, ry, size, amount); | ||
625 | |||
626 | heightmap.blend(revertmap, mask); | ||
627 | } | ||
628 | |||
629 | tainted++; | ||
630 | } | ||
631 | |||
632 | /// <summary> | ||
633 | /// Smooths land under the brush of specified coordinates (spherical mask) | ||
634 | /// </summary> | ||
635 | /// <param name="rx">Center of the sphere</param> | ||
636 | /// <param name="ry">Center of the sphere</param> | ||
637 | /// <param name="size">Radius of the sphere</param> | ||
638 | /// <param name="amount">Thickness of the mask (0..2 recommended)</param> | ||
639 | public void smooth(double rx, double ry, double size, double amount) | ||
640 | { | ||
641 | lock (heightmap) | ||
642 | { | ||
643 | Channel smoothed = heightmap.copy(); | ||
644 | smoothed.smooth(amount); | ||
645 | |||
646 | Channel mask = new Channel(); | ||
647 | mask.raise(rx,ry,size,amount); | ||
648 | |||
649 | heightmap.blend(smoothed, mask); | ||
650 | } | ||
651 | |||
652 | tainted++; | ||
653 | } | ||
654 | |||
655 | /// <summary> | ||
656 | /// Generates a simple set of hills in the shape of an island | ||
657 | /// </summary> | ||
658 | public void hills() | ||
659 | { | ||
660 | lock (heightmap) | ||
661 | { | ||
662 | heightmap.hillsSpheres(200, 20, 40, true, true, false); | ||
663 | heightmap.normalise(); | ||
664 | heightmap *= 60.0; // Raise to 60m | ||
665 | } | ||
666 | |||
667 | tainted++; | ||
668 | } | ||
669 | |||
670 | /// <summary> | ||
671 | /// Multiplies the heightfield by val | ||
672 | /// </summary> | ||
673 | /// <param name="meep">The heightfield</param> | ||
674 | /// <param name="val">The multiplier</param> | ||
675 | /// <returns></returns> | ||
676 | public static TerrainEngine operator *(TerrainEngine meep, Double val) | ||
677 | { | ||
678 | meep.heightmap *= val; | ||
679 | meep.tainted++; | ||
680 | return meep; | ||
681 | } | ||
682 | |||
683 | /// <summary> | ||
684 | /// Returns the height at the coordinates x,y | ||
685 | /// </summary> | ||
686 | /// <param name="x">X Coordinate</param> | ||
687 | /// <param name="y">Y Coordinate</param> | ||
688 | /// <returns></returns> | ||
689 | public float this[int x, int y] | ||
690 | { | ||
691 | get | ||
692 | { | ||
693 | return (float)heightmap.get(x, y); | ||
694 | } | ||
695 | set | ||
696 | { | ||
697 | tainted++; | ||
698 | heightmap.set(x, y, (double)value); | ||
699 | } | ||
700 | } | ||
701 | |||
702 | /// <summary> | ||
703 | /// Exports the current heightmap to a PNG file | ||
704 | /// </summary> | ||
705 | /// <param name="filename">The destination filename for the image</param> | ||
706 | /// <param name="gradientmap">A 1x*height* image which contains the colour gradient to export with. Must be at least 1x2 pixels, 1x256 or more is ideal.</param> | ||
707 | public void exportImage(string filename, string gradientmap) | ||
708 | { | ||
709 | try | ||
710 | { | ||
711 | Bitmap gradientmapLd = new Bitmap(gradientmap); | ||
712 | |||
713 | int pallete = gradientmapLd.Height; | ||
714 | |||
715 | Bitmap bmp = new Bitmap(heightmap.w, heightmap.h); | ||
716 | Color[] colours = new Color[pallete]; | ||
717 | |||
718 | for (int i = 0; i < pallete; i++) | ||
719 | { | ||
720 | colours[i] = gradientmapLd.GetPixel(0, i); | ||
721 | } | ||
722 | |||
723 | Channel copy = heightmap.copy(); | ||
724 | for (int x = 0; x < copy.w; x++) | ||
725 | { | ||
726 | for (int y = 0; y < copy.h; y++) | ||
727 | { | ||
728 | // 512 is the largest possible height before colours clamp | ||
729 | int colorindex = (int)(Math.Max(Math.Min(1.0, copy.get(x, y) / 512.0), 0.0) * pallete); | ||
730 | bmp.SetPixel(x, y, colours[colorindex]); | ||
731 | } | ||
732 | } | ||
733 | |||
734 | bmp.Save(filename, System.Drawing.Imaging.ImageFormat.Png); | ||
735 | } | ||
736 | catch (Exception e) | ||
737 | { | ||
738 | Console.WriteLine("Failed generating terrain map: " + e.ToString()); | ||
739 | } | ||
740 | } | ||
741 | |||
742 | /// <summary> | ||
743 | /// Exports the current heightmap in Jpeg2000 format to a byte[] | ||
744 | /// </summary> | ||
745 | /// <param name="gradientmap">A 1x*height* image which contains the colour gradient to export with. Must be at least 1x2 pixels, 1x256 or more is ideal.</param> | ||
746 | public byte[] exportJpegImage(string gradientmap) | ||
747 | { | ||
748 | byte[] imageData = null; | ||
749 | try | ||
750 | { | ||
751 | Bitmap gradientmapLd = new Bitmap(gradientmap); | ||
752 | |||
753 | int pallete = gradientmapLd.Height; | ||
754 | |||
755 | Bitmap bmp = new Bitmap(heightmap.w, heightmap.h); | ||
756 | Color[] colours = new Color[pallete]; | ||
757 | |||
758 | for (int i = 0; i < pallete; i++) | ||
759 | { | ||
760 | colours[i] = gradientmapLd.GetPixel(0, i); | ||
761 | } | ||
762 | |||
763 | Channel copy = heightmap.copy(); | ||
764 | for (int x = 0; x < copy.w; x++) | ||
765 | { | ||
766 | for (int y = 0; y < copy.h; y++) | ||
767 | { | ||
768 | // 512 is the largest possible height before colours clamp | ||
769 | int colorindex = (int)(Math.Max(Math.Min(1.0, copy.get(copy.h - y, x) / 512.0), 0.0) * pallete); | ||
770 | bmp.SetPixel(x, y, colours[colorindex]); | ||
771 | } | ||
772 | } | ||
773 | |||
774 | //bmp.Save(filename, System.Drawing.Imaging.ImageFormat.Png); | ||
775 | imageData = OpenJPEGNet.OpenJPEG.EncodeFromImage(bmp, "map"); | ||
776 | |||
777 | } | ||
778 | catch (Exception e) | ||
779 | { | ||
780 | Console.WriteLine("Failed generating terrain map: " + e.ToString()); | ||
781 | } | ||
782 | |||
783 | return imageData; | ||
784 | } | ||
785 | } | ||
786 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Terrain.BasicTerrain/TerrainFilter.cs b/OpenSim/Region/Terrain.BasicTerrain/TerrainFilter.cs new file mode 100644 index 0000000..689375d --- /dev/null +++ b/OpenSim/Region/Terrain.BasicTerrain/TerrainFilter.cs | |||
@@ -0,0 +1,103 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | using System.CodeDom.Compiler; | ||
6 | using System.CodeDom; | ||
7 | using Microsoft.CSharp; | ||
8 | using Microsoft.JScript; | ||
9 | |||
10 | using libTerrain; | ||
11 | |||
12 | namespace OpenSim.Terrain | ||
13 | { | ||
14 | public interface ITerrainFilter | ||
15 | { | ||
16 | void Filter(Channel heightmap, string[] args); | ||
17 | string Register(); | ||
18 | string Help(); | ||
19 | } | ||
20 | |||
21 | public class TestFilter : ITerrainFilter | ||
22 | { | ||
23 | public void Filter(Channel heightmap, string[] args) | ||
24 | { | ||
25 | Console.WriteLine("Hello world"); | ||
26 | } | ||
27 | |||
28 | public string Register() | ||
29 | { | ||
30 | return "demofilter"; | ||
31 | } | ||
32 | |||
33 | public string Help() | ||
34 | { | ||
35 | return "demofilter - Does nothing"; | ||
36 | } | ||
37 | } | ||
38 | |||
39 | public class FilterHost | ||
40 | { | ||
41 | public Dictionary<string, ITerrainFilter> filters = new Dictionary<string, ITerrainFilter>(); | ||
42 | |||
43 | private void LoadFilter(ICodeCompiler compiler, string filename) | ||
44 | { | ||
45 | CompilerParameters compilerParams = new CompilerParameters(); | ||
46 | CompilerResults compilerResults; | ||
47 | compilerParams.GenerateExecutable = false; | ||
48 | compilerParams.GenerateInMemory = true; | ||
49 | compilerParams.IncludeDebugInformation = false; | ||
50 | compilerParams.ReferencedAssemblies.Add("libTerrain-BSD.dll"); | ||
51 | compilerParams.ReferencedAssemblies.Add("OpenSim.Terrain.BasicTerrain.dll"); | ||
52 | compilerParams.ReferencedAssemblies.Add("System.dll"); | ||
53 | |||
54 | compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); | ||
55 | |||
56 | if (compilerResults.Errors.Count > 0) | ||
57 | { | ||
58 | Console.WriteLine("Compile errors:"); | ||
59 | foreach (CompilerError error in compilerResults.Errors) | ||
60 | { | ||
61 | Console.WriteLine(error.Line.ToString() + ": " + error.ErrorText.ToString()); | ||
62 | } | ||
63 | } | ||
64 | else | ||
65 | { | ||
66 | foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) | ||
67 | { | ||
68 | Type testInterface = pluginType.GetInterface("ITerrainFilter",true); | ||
69 | |||
70 | if (testInterface != null) | ||
71 | { | ||
72 | ITerrainFilter filter = (ITerrainFilter)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); | ||
73 | |||
74 | string filterName = filter.Register(); | ||
75 | Console.WriteLine("Plugin: " + filterName + " loaded."); | ||
76 | |||
77 | if (!filters.ContainsKey(filterName)) | ||
78 | { | ||
79 | filters.Add(filterName, filter); | ||
80 | } | ||
81 | else | ||
82 | { | ||
83 | filters[filterName] = filter; | ||
84 | } | ||
85 | } | ||
86 | } | ||
87 | } | ||
88 | |||
89 | } | ||
90 | |||
91 | public void LoadFilterCSharp(string filename) | ||
92 | { | ||
93 | CSharpCodeProvider compiler = new CSharpCodeProvider(); | ||
94 | LoadFilter(compiler.CreateCompiler(), filename); | ||
95 | } | ||
96 | |||
97 | public void LoadFilterJScript(string filename) | ||
98 | { | ||
99 | JScriptCodeProvider compiler = new JScriptCodeProvider(); | ||
100 | LoadFilter(compiler.CreateCompiler(), filename); | ||
101 | } | ||
102 | } | ||
103 | } | ||