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author | Revolution | 2010-01-27 17:44:57 -0600 |
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committer | Melanie | 2010-01-28 02:05:05 +0000 |
commit | c26f1d1bfa968f718f86761f485a6ed440b3798e (patch) | |
tree | f609c1a480e5a8c047d1fab35a826820749f6de2 /OpenSim/Region | |
parent | Replace dome tabs with spaces (diff) | |
download | opensim-SC_OLD-c26f1d1bfa968f718f86761f485a6ed440b3798e.zip opensim-SC_OLD-c26f1d1bfa968f718f86761f485a6ed440b3798e.tar.gz opensim-SC_OLD-c26f1d1bfa968f718f86761f485a6ed440b3798e.tar.bz2 opensim-SC_OLD-c26f1d1bfa968f718f86761f485a6ed440b3798e.tar.xz |
Changes WorldCommModule to ISharedRegionModule.
Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs index acd8dbf..d935c56 100644 --- a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs | |||
@@ -87,7 +87,7 @@ using OpenSim.Region.Framework.Scenes; | |||
87 | namespace OpenSim.Region.CoreModules.Scripting.WorldComm | 87 | namespace OpenSim.Region.CoreModules.Scripting.WorldComm |
88 | { | 88 | { |
89 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | 89 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] |
90 | public class WorldCommModule : INonSharedRegionModule, IWorldComm | 90 | public class WorldCommModule : ISharedRegionModule, IWorldComm |
91 | { | 91 | { |
92 | // private static readonly ILog m_log = | 92 | // private static readonly ILog m_log = |
93 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 93 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -127,6 +127,10 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
127 | m_pending = Queue.Synchronized(m_pendingQ); | 127 | m_pending = Queue.Synchronized(m_pendingQ); |
128 | } | 128 | } |
129 | 129 | ||
130 | public void PostInitialise() | ||
131 | { | ||
132 | } | ||
133 | |||
130 | public void AddRegion(Scene scene) | 134 | public void AddRegion(Scene scene) |
131 | { | 135 | { |
132 | m_scene = scene; | 136 | m_scene = scene; |