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authormeta72010-08-07 06:33:51 -0700
committermeta72010-08-07 06:33:51 -0700
commitbcb3b57f8dad06b2df1e84900da9a63253fa5a8e (patch)
treec081310d6b2c6ebf1636c52a91c6b02dd4b37acf /OpenSim/Region
parentAdd a CHANGED_POSITION event so scripts don't have to run expensive loops to ... (diff)
parentand another one... (diff)
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Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs6
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs8
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs2
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs5
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs5
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/LocalLandServiceConnector.cs4
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs8
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs6
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs7
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs (renamed from OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs)77
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs147
16 files changed, 77 insertions, 213 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index d2d1e8f..af2dd85 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -2675,7 +2675,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2675 2675
2676 // Bit 0: Mature, bit 7: on sale, other bits: no idea 2676 // Bit 0: Mature, bit 7: on sale, other bits: no idea
2677 reply.Data.Flags = (byte)( 2677 reply.Data.Flags = (byte)(
2678 ((land.Flags & (uint)ParcelFlags.MaturePublish) != 0 ? (1 << 0) : 0) + 2678 (info.AccessLevel > 13 ? (1 << 0) : 0) +
2679 ((land.Flags & (uint)ParcelFlags.ForSale) != 0 ? (1 << 7) : 0)); 2679 ((land.Flags & (uint)ParcelFlags.ForSale) != 0 ? (1 << 7) : 0));
2680 2680
2681 Vector3 pos = land.UserLocation; 2681 Vector3 pos = land.UserLocation;
@@ -2683,8 +2683,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2683 { 2683 {
2684 pos = (land.AABBMax + land.AABBMin) * 0.5f; 2684 pos = (land.AABBMax + land.AABBMin) * 0.5f;
2685 } 2685 }
2686 reply.Data.GlobalX = info.RegionLocX * Constants.RegionSize + x; 2686 reply.Data.GlobalX = info.RegionLocX + x;
2687 reply.Data.GlobalY = info.RegionLocY * Constants.RegionSize + y; 2687 reply.Data.GlobalY = info.RegionLocY + y;
2688 reply.Data.GlobalZ = pos.Z; 2688 reply.Data.GlobalZ = pos.Z;
2689 reply.Data.SimName = Utils.StringToBytes(info.RegionName); 2689 reply.Data.SimName = Utils.StringToBytes(info.RegionName);
2690 reply.Data.SnapshotID = land.SnapshotID; 2690 reply.Data.SnapshotID = land.SnapshotID;
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index e557d2c..c802490 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -293,8 +293,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
293 } 293 }
294 294
295 // Fire after attach, so we don't get messy perms dialogs 295 // Fire after attach, so we don't get messy perms dialogs
296 // 3 == AttachedRez 296 // 4 == AttachedRez
297 objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 3); 297 objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 4);
298 objatt.ResumeScripts(); 298 objatt.ResumeScripts();
299 299
300 // Do this last so that event listeners have access to all the effects of the attachment 300 // Do this last so that event listeners have access to all the effects of the attachment
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs
index cbea54c..1603c07 100644
--- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs
@@ -169,7 +169,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
169 } 169 }
170 catch 170 catch
171 { 171 {
172 m_log.Info("[OFFLINE MESSAGING]: No PST timezone found on this machine. Saving with local timestamp."); 172 //m_log.Info("[OFFLINE MESSAGING]: No PST timezone found on this machine. Saving with local timestamp.");
173 } 173 }
174 174
175 // And make it look local again to fool the unix time util 175 // And make it look local again to fool the unix time util
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
index d025f0c..e1ee0b1 100644
--- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
@@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
132 { 132 {
133 UUID toAgentID = new UUID(im.toAgentID); 133 UUID toAgentID = new UUID(im.toAgentID);
134 134
135 m_log.DebugFormat("[INSTANT MESSAGE]: Attempting delivery of IM from {0} to {1}", im.fromAgentName, toAgentID.ToString()); 135 //m_log.DebugFormat("[INSTANT MESSAGE]: Attempting delivery of IM from {0} to {1}", im.fromAgentName, toAgentID.ToString());
136 136
137 // Try root avatar only first 137 // Try root avatar only first
138 foreach (Scene scene in m_Scenes) 138 foreach (Scene scene in m_Scenes)
@@ -140,12 +140,12 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
140 if (scene.Entities.ContainsKey(toAgentID) && 140 if (scene.Entities.ContainsKey(toAgentID) &&
141 scene.Entities[toAgentID] is ScenePresence) 141 scene.Entities[toAgentID] is ScenePresence)
142 { 142 {
143 m_log.DebugFormat("[INSTANT MESSAGE]: Looking for {0} in {1}", toAgentID.ToString(), scene.RegionInfo.RegionName); 143 // m_log.DebugFormat("[INSTANT MESSAGE]: Looking for {0} in {1}", toAgentID.ToString(), scene.RegionInfo.RegionName);
144 // Local message 144 // Local message
145 ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; 145 ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
146 if (!user.IsChildAgent) 146 if (!user.IsChildAgent)
147 { 147 {
148 m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client"); 148 // m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client");
149 user.ControllingClient.SendInstantMessage(im); 149 user.ControllingClient.SendInstantMessage(im);
150 150
151 // Message sent 151 // Message sent
@@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
167 // Local message 167 // Local message
168 ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; 168 ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
169 169
170 m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client"); 170 // m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client");
171 user.ControllingClient.SendInstantMessage(im); 171 user.ControllingClient.SendInstantMessage(im);
172 172
173 // Message sent 173 // Message sent
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index 2d80382..3fb2c8c 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -741,7 +741,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
741 public void TestMergeIarPath() 741 public void TestMergeIarPath()
742 { 742 {
743 TestHelper.InMethod(); 743 TestHelper.InMethod();
744 log4net.Config.XmlConfigurator.Configure(); 744// log4net.Config.XmlConfigurator.Configure();
745 745
746 Scene scene = SceneSetupHelpers.SetupScene("inventory"); 746 Scene scene = SceneSetupHelpers.SetupScene("inventory");
747 UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene); 747 UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene);
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs
index bce160a..23251c9 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Land/LandServiceInConnectorModule.cs
@@ -121,7 +121,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land
121 121
122 #region ILandService 122 #region ILandService
123 123
124 public LandData GetLandData(ulong regionHandle, uint x, uint y) 124 public LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess)
125 { 125 {
126 m_log.DebugFormat("[LAND IN CONNECTOR]: GetLandData for {0}. Count = {1}", 126 m_log.DebugFormat("[LAND IN CONNECTOR]: GetLandData for {0}. Count = {1}",
127 regionHandle, m_Scenes.Count); 127 regionHandle, m_Scenes.Count);
@@ -130,10 +130,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land
130 if (s.RegionInfo.RegionHandle == regionHandle) 130 if (s.RegionInfo.RegionHandle == regionHandle)
131 { 131 {
132 m_log.Debug("[LAND IN CONNECTOR]: Found region to GetLandData from"); 132 m_log.Debug("[LAND IN CONNECTOR]: Found region to GetLandData from");
133 regionAccess = s.RegionInfo.AccessLevel;
133 return s.GetLandData(x, y); 134 return s.GetLandData(x, y);
134 } 135 }
135 } 136 }
136 m_log.DebugFormat("[LAND IN CONNECTOR]: region handle {0} not found", regionHandle); 137 m_log.DebugFormat("[LAND IN CONNECTOR]: region handle {0} not found", regionHandle);
138 regionAccess = 42;
137 return null; 139 return null;
138 } 140 }
139 141
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
index b2e3f4f..023a44c 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
@@ -233,6 +233,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
233 return m_GridService.GetFallbackRegions(scopeID, x, y); 233 return m_GridService.GetFallbackRegions(scopeID, x, y);
234 } 234 }
235 235
236 public List<GridRegion> GetHyperlinks(UUID scopeID)
237 {
238 return m_GridService.GetHyperlinks(scopeID);
239 }
240
236 public int GetRegionFlags(UUID scopeID, UUID regionID) 241 public int GetRegionFlags(UUID scopeID, UUID regionID)
237 { 242 {
238 return m_GridService.GetRegionFlags(scopeID, regionID); 243 return m_GridService.GetRegionFlags(scopeID, regionID);
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs
index 95d8737..2726ae8 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs
@@ -136,6 +136,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests
136 900 * (int)Constants.RegionSize, 1100 * (int)Constants.RegionSize); 136 900 * (int)Constants.RegionSize, 1100 * (int)Constants.RegionSize);
137 Assert.IsNotNull(results, "Retrieved GetRegionRange list is null"); 137 Assert.IsNotNull(results, "Retrieved GetRegionRange list is null");
138 Assert.That(results.Count, Is.EqualTo(2), "Retrieved neighbour collection is not the number expected"); 138 Assert.That(results.Count, Is.EqualTo(2), "Retrieved neighbour collection is not the number expected");
139
140 results = m_LocalConnector.GetHyperlinks(UUID.Zero);
141 Assert.IsNotNull(results, "Retrieved GetHyperlinks list is null");
142 Assert.That(results.Count, Is.EqualTo(0), "Retrieved linked regions collection is not the number expected");
143
139 } 144 }
140 } 145 }
141} 146}
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/LocalLandServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/LocalLandServiceConnector.cs
index cb87f6f..e15f624 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/LocalLandServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/LocalLandServiceConnector.cs
@@ -116,8 +116,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
116 116
117 #region ILandService 117 #region ILandService
118 118
119 public LandData GetLandData(ulong regionHandle, uint x, uint y) 119 public LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess)
120 { 120 {
121 regionAccess = 2;
121 m_log.DebugFormat("[LAND CONNECTOR]: request for land data in {0} at {1}, {2}", 122 m_log.DebugFormat("[LAND CONNECTOR]: request for land data in {0} at {1}, {2}",
122 regionHandle, x, y); 123 regionHandle, x, y);
123 124
@@ -126,6 +127,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
126 if (s.RegionInfo.RegionHandle == regionHandle) 127 if (s.RegionInfo.RegionHandle == regionHandle)
127 { 128 {
128 LandData land = s.GetLandData(x, y); 129 LandData land = s.GetLandData(x, y);
130 regionAccess = s.RegionInfo.AccessLevel;
129 return land; 131 return land;
130 } 132 }
131 } 133 }
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs
index b0ace39..2386060 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs
@@ -90,7 +90,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
90 if (!m_Enabled) 90 if (!m_Enabled)
91 return; 91 return;
92 92
93 m_GridService = scene.GridService;
94 m_LocalService.AddRegion(scene); 93 m_LocalService.AddRegion(scene);
95 scene.RegisterModuleInterface<ILandService>(this); 94 scene.RegisterModuleInterface<ILandService>(this);
96 } 95 }
@@ -103,18 +102,19 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
103 102
104 public void RegionLoaded(Scene scene) 103 public void RegionLoaded(Scene scene)
105 { 104 {
105 m_GridService = scene.GridService;
106 } 106 }
107 107
108 108
109 #region ILandService 109 #region ILandService
110 110
111 public override LandData GetLandData(ulong regionHandle, uint x, uint y) 111 public override LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess)
112 { 112 {
113 LandData land = m_LocalService.GetLandData(regionHandle, x, y); 113 LandData land = m_LocalService.GetLandData(regionHandle, x, y, out regionAccess);
114 if (land != null) 114 if (land != null)
115 return land; 115 return land;
116 116
117 return base.GetLandData(regionHandle, x, y); 117 return base.GetLandData(regionHandle, x, y, out regionAccess);
118 118
119 } 119 }
120 #endregion ILandService 120 #endregion ILandService
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index cfee1b0..7e29a56 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -51,6 +51,7 @@ namespace OpenSim.Region.CoreModules.World.Land
51 public LandData LandData; 51 public LandData LandData;
52 public ulong RegionHandle; 52 public ulong RegionHandle;
53 public uint X, Y; 53 public uint X, Y;
54 public byte RegionAccess;
54 } 55 }
55 56
56 public class LandManagementModule : INonSharedRegionModule 57 public class LandManagementModule : INonSharedRegionModule
@@ -1484,13 +1485,15 @@ namespace OpenSim.Region.CoreModules.World.Land
1484 if (extLandData.RegionHandle == m_scene.RegionInfo.RegionHandle) 1485 if (extLandData.RegionHandle == m_scene.RegionInfo.RegionHandle)
1485 { 1486 {
1486 extLandData.LandData = this.GetLandObject(extLandData.X, extLandData.Y).LandData; 1487 extLandData.LandData = this.GetLandObject(extLandData.X, extLandData.Y).LandData;
1488 extLandData.RegionAccess = m_scene.RegionInfo.AccessLevel;
1487 } 1489 }
1488 else 1490 else
1489 { 1491 {
1490 ILandService landService = m_scene.RequestModuleInterface<ILandService>(); 1492 ILandService landService = m_scene.RequestModuleInterface<ILandService>();
1491 extLandData.LandData = landService.GetLandData(extLandData.RegionHandle, 1493 extLandData.LandData = landService.GetLandData(extLandData.RegionHandle,
1492 extLandData.X, 1494 extLandData.X,
1493 extLandData.Y); 1495 extLandData.Y,
1496 out extLandData.RegionAccess);
1494 if (extLandData.LandData == null) 1497 if (extLandData.LandData == null)
1495 { 1498 {
1496 // we didn't find the region/land => don't cache 1499 // we didn't find the region/land => don't cache
@@ -1522,6 +1525,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1522 r.RegionName = info.RegionName; 1525 r.RegionName = info.RegionName;
1523 r.RegionLocX = (uint)info.RegionLocX; 1526 r.RegionLocX = (uint)info.RegionLocX;
1524 r.RegionLocY = (uint)info.RegionLocY; 1527 r.RegionLocY = (uint)info.RegionLocY;
1528 r.RegionSettings.Maturity = (int)Util.ConvertAccessLevelToMaturity(data.RegionAccess);
1525 remoteClient.SendParcelInfo(r, data.LandData, parcelID, data.X, data.Y); 1529 remoteClient.SendParcelInfo(r, data.LandData, parcelID, data.X, data.Y);
1526 } 1530 }
1527 else 1531 else
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index c0ec5df..5acc227 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -1824,6 +1824,8 @@ namespace OpenSim.Region.Framework.Scenes
1824 /// <param name="originalPrim"></param> 1824 /// <param name="originalPrim"></param>
1825 /// <param name="offset"></param> 1825 /// <param name="offset"></param>
1826 /// <param name="flags"></param> 1826 /// <param name="flags"></param>
1827 /// <param name="AgentID"></param>
1828 /// <param name="GroupID"></param>
1827 protected internal void DuplicateObject(uint originalPrim, Vector3 offset, uint flags, UUID AgentID, UUID GroupID) 1829 protected internal void DuplicateObject(uint originalPrim, Vector3 offset, uint flags, UUID AgentID, UUID GroupID)
1828 { 1830 {
1829 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID); 1831 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
@@ -1838,7 +1840,10 @@ namespace OpenSim.Region.Framework.Scenes
1838 /// <param name="originalPrim"></param> 1840 /// <param name="originalPrim"></param>
1839 /// <param name="offset"></param> 1841 /// <param name="offset"></param>
1840 /// <param name="flags"></param> 1842 /// <param name="flags"></param>
1841 protected internal SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot) 1843 /// <param name="AgentID"></param>
1844 /// <param name="GroupID"></param>
1845 /// <param name="rot"></param>
1846 public SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot)
1842 { 1847 {
1843 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID); 1848 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
1844 SceneObjectGroup original = GetGroupByPrim(originalPrimID); 1849 SceneObjectGroup original = GetGroupByPrim(originalPrimID);
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index d544619..b0ce450 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1184,6 +1184,10 @@ namespace OpenSim.Region.Framework.Scenes
1184 set { _nextOwnerMask = value; } 1184 set { _nextOwnerMask = value; }
1185 } 1185 }
1186 1186
1187 /// <summary>
1188 /// Property flags. See OpenMetaverse.PrimFlags
1189 /// </summary>
1190 /// Example properties are PrimFlags.Phantom and PrimFlags.DieAtEdge
1187 public PrimFlags Flags 1191 public PrimFlags Flags
1188 { 1192 {
1189 get { return _flags; } 1193 get { return _flags; }
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs
index 42587c1..8a103d7 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs
@@ -1,4 +1,4 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
@@ -26,61 +26,46 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Reflection;
29using NUnit.Framework; 30using NUnit.Framework;
31using NUnit.Framework.SyntaxHelpers;
30using OpenMetaverse; 32using OpenMetaverse;
31using OpenSim.Framework; 33using OpenSim.Framework;
32using GridRegion = OpenSim.Services.Interfaces.GridRegion; 34using OpenSim.Framework.Communications;
35using OpenSim.Region.Framework.Scenes;
36using OpenSim.Tests.Common;
37using OpenSim.Tests.Common.Mock;
38using OpenSim.Tests.Common.Setup;
33 39
34namespace OpenSim.Region.Framework.Scenes.Tests 40namespace OpenSim.Region.Framework.Scenes.Tests
35{ 41{
36 /// <summary>
37 /// Scene presence tests
38 /// </summary>
39 [TestFixture] 42 [TestFixture]
40 public class SceneBaseTests 43 public class SceneGraphTests
41 { 44 {
42 private class SceneBaseImpl : SceneBase 45 [Test]
46 public void TestDuplicateObject()
43 { 47 {
44 public override void Update() 48 TestHelper.InMethod();
45 { 49 Scene scene = SceneSetupHelpers.SetupScene();
46 throw new NotImplementedException();
47 }
48
49 public override void LoadWorldMap()
50 {
51 throw new NotImplementedException();
52 }
53
54 public override void AddNewClient(IClientAPI client)
55 {
56 throw new NotImplementedException();
57 }
58
59 public override void RemoveClient(UUID agentID)
60 {
61 throw new NotImplementedException();
62 }
63 50
64 public override void OtherRegionUp(GridRegion otherRegion) 51 UUID ownerUuid = new UUID("00000000-0000-0000-0000-000000000010");
65 { 52 string objName = "obj1";
66 throw new NotImplementedException(); 53 UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001");
67 }
68 54
69 public override bool TryGetScenePresence(UUID agentID, out ScenePresence scenePresence) 55 SceneObjectPart part
70 { 56 = new SceneObjectPart(ownerUuid, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
71 throw new NotImplementedException(); 57 { Name = objName, UUID = objUuid };
72 }
73 58
74 public override bool CheckClient(UUID agentID, System.Net.IPEndPoint ep) 59 scene.AddNewSceneObject(new SceneObjectGroup(part), false);
75 { 60
76 throw new NotImplementedException(); 61 SceneObjectGroup duplicatedSo
77 } 62 = scene.SceneGraph.DuplicateObject(
78 } 63 part.LocalId, new Vector3(10, 0, 0), 0, ownerUuid, UUID.Zero, Quaternion.Identity);
79 64
80 [Test] 65 Assert.That(duplicatedSo.Children.Count, Is.EqualTo(1));
81 public void TestConstructor() 66 Assert.That(duplicatedSo.RootPart.LocalId, Is.Not.EqualTo(part.LocalId));
82 { 67
83 new SceneBaseImpl(); 68 //SceneObjectPart retrievedPart = scene.GetSceneObjectPart(objUuid);
84 } 69 }
85 } 70 }
86} 71} \ No newline at end of file
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
index 4baa22c..d4f9f18 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
@@ -32,7 +32,6 @@ using NUnit.Framework.SyntaxHelpers;
32using OpenMetaverse; 32using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Framework.Communications; 34using OpenSim.Framework.Communications;
35
36using OpenSim.Region.Framework.Scenes; 35using OpenSim.Region.Framework.Scenes;
37using OpenSim.Tests.Common; 36using OpenSim.Tests.Common;
38using OpenSim.Tests.Common.Mock; 37using OpenSim.Tests.Common.Mock;
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs
deleted file mode 100644
index 8b2d387..0000000
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs
+++ /dev/null
@@ -1,147 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using NUnit.Framework;
31using OpenMetaverse;
32using OpenSim.Framework;
33using OpenSim.Region.Framework.Interfaces;
34
35namespace OpenSim.Region.Framework.Scenes.Tests
36{
37 /// <summary>
38 /// Scene presence tests
39 /// </summary>
40 [TestFixture]
41 public class SceneTests
42 {
43 private class FakeStorageManager : StorageManager
44 {
45 private class FakeRegionDataStore : IRegionDataStore
46 {
47 public void Initialise(string filename)
48 {
49 }
50
51 public void Dispose()
52 {
53 }
54
55 public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
56 {
57 throw new NotImplementedException();
58 }
59
60 public void RemoveObject(UUID uuid, UUID regionUUID)
61 {
62 throw new NotImplementedException();
63 }
64
65 public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
66 {
67 throw new NotImplementedException();
68 }
69
70 public List<SceneObjectGroup> LoadObjects(UUID regionUUID)
71 {
72 throw new NotImplementedException();
73 }
74
75 public void StoreTerrain(double[,] terrain, UUID regionID)
76 {
77 throw new NotImplementedException();
78 }
79
80 public double[,] LoadTerrain(UUID regionID)
81 {
82 throw new NotImplementedException();
83 }
84
85 public void StoreLandObject(ILandObject Parcel)
86 {
87 throw new NotImplementedException();
88 }
89
90 public void RemoveLandObject(UUID globalID)
91 {
92 throw new NotImplementedException();
93 }
94
95 public List<LandData> LoadLandObjects(UUID regionUUID)
96 {
97 throw new NotImplementedException();
98 }
99
100 public void StoreRegionSettings(RegionSettings rs)
101 {
102 throw new NotImplementedException();
103 }
104 public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
105 {
106 //This connector doesn't support the windlight module yet
107 //Return default LL windlight settings
108 return new RegionLightShareData();
109 }
110 public void StoreRegionWindlightSettings(RegionLightShareData wl)
111 {
112 //This connector doesn't support the windlight module yet
113 }
114 public RegionSettings LoadRegionSettings(UUID regionUUID)
115 {
116 return null;
117 }
118
119 public void Shutdown()
120 {
121 throw new NotImplementedException();
122 }
123 }
124
125 public FakeStorageManager() : base(new FakeRegionDataStore())
126 {
127 }
128
129 public FakeStorageManager(IRegionDataStore storage) : this()
130 {
131 }
132
133 public FakeStorageManager(string dllName, string connectionstring, string estateconnectionstring) : this()
134 {
135 }
136 }
137
138 [Test]
139 public void TestConstructor()
140 {
141 RegionInfo regionInfo = new RegionInfo(0,0,null,null);
142 FakeStorageManager storageManager = new FakeStorageManager();
143
144 new Scene(regionInfo, null, null, storageManager, null, false, false, false, null, null);
145 }
146 }
147}