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author | UbitUmarov | 2015-09-04 14:33:46 +0100 |
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committer | UbitUmarov | 2015-09-04 14:33:46 +0100 |
commit | a54e0339efb3a4e2b3d7c7eb9e4929554fa77615 (patch) | |
tree | e1124278731b63937762956aef37de9c4973648b /OpenSim/Region | |
parent | use GetTimeStampMS to increase heartbeat and stats timing resolution. some re... (diff) | |
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remove a forgotten 1000.9 factor on physics fps
Diffstat (limited to '')
5 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index 9f7c769..0cf751c 100755 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | |||
@@ -367,7 +367,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
367 | 367 | ||
368 | // ORIGINAL code commented out until we have time to add our own | 368 | // ORIGINAL code commented out until we have time to add our own |
369 | // statistics to the statistics window | 369 | // statistics to the statistics window |
370 | float physfps = ((m_pfps / 1000.0f)); | 370 | float physfps = m_pfps; |
371 | 371 | ||
372 | //if (physfps > 600) | 372 | //if (physfps > 600) |
373 | //physfps = physfps - (physfps - 600); | 373 | //physfps = physfps - (physfps - 600); |
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs index 8af9e88..0bace14 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | |||
@@ -711,7 +711,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters | |||
711 | // These are summed and normalized to one second and divided by 1000 to give the reported physics FPS. | 711 | // These are summed and normalized to one second and divided by 1000 to give the reported physics FPS. |
712 | // Multiply by a fixed nominal frame rate to give a rate similar to the simulator (usually 55). | 712 | // Multiply by a fixed nominal frame rate to give a rate similar to the simulator (usually 55). |
713 | // m_simulatedTime += (float)numSubSteps * m_fixedTimeStep * 1000f * NominalFrameRate; | 713 | // m_simulatedTime += (float)numSubSteps * m_fixedTimeStep * 1000f * NominalFrameRate; |
714 | m_simulatedTime += (float)numSubSteps * m_fixedTimeStep * 1000f; | 714 | m_simulatedTime += (float)numSubSteps * m_fixedTimeStep; |
715 | } | 715 | } |
716 | 716 | ||
717 | // Called by a BSPhysObject to note that it has changed properties and this information | 717 | // Called by a BSPhysObject to note that it has changed properties and this information |
diff --git a/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs index 900e67b..6cad285 100644 --- a/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs | |||
@@ -3158,7 +3158,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
3158 | } | 3158 | } |
3159 | } // end lock OdeLock | 3159 | } // end lock OdeLock |
3160 | 3160 | ||
3161 | return fps * (float)ODE_STEPSIZE * 1000.0f / timeStep; | 3161 | return fps * (float)ODE_STEPSIZE / timeStep; |
3162 | } // end Simulate | 3162 | } // end Simulate |
3163 | 3163 | ||
3164 | public override void GetResults() | 3164 | public override void GetResults() |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 559fcbc..0e71e7f 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |||
@@ -3312,7 +3312,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
3312 | m_stats[ODETotalFrameMsStatName] += Util.EnvironmentTickCountSubtract(startFrameTick); | 3312 | m_stats[ODETotalFrameMsStatName] += Util.EnvironmentTickCountSubtract(startFrameTick); |
3313 | } | 3313 | } |
3314 | 3314 | ||
3315 | fps *= 1000.0f/timeStep; | 3315 | fps *= 1.0f/timeStep; |
3316 | return fps; | 3316 | return fps; |
3317 | } | 3317 | } |
3318 | 3318 | ||
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs index e0f4c66..dd39c95 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs | |||
@@ -1860,7 +1860,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1860 | m_lastframe = DateTime.UtcNow; // skip also the time lost | 1860 | m_lastframe = DateTime.UtcNow; // skip also the time lost |
1861 | } | 1861 | } |
1862 | } | 1862 | } |
1863 | return (float)nodeframes * ODE_STEPSIZE / timeStep * 1000.0f; | 1863 | return (float)nodeframes * ODE_STEPSIZE / timeStep; |
1864 | } | 1864 | } |
1865 | 1865 | ||
1866 | /// <summary> | 1866 | /// <summary> |