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author | Tedd Hansen | 2008-01-19 11:25:08 +0000 |
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committer | Tedd Hansen | 2008-01-19 11:25:08 +0000 |
commit | 8351894170913c238cde6e9f242503315cb4e737 (patch) | |
tree | 2e6042ffa4124cd7a769c5ab66a9660130e52bff /OpenSim/Region | |
parent | "compile before commit, AND check compile result" - forgot a ; (diff) | |
download | opensim-SC_OLD-8351894170913c238cde6e9f242503315cb4e737.zip opensim-SC_OLD-8351894170913c238cde6e9f242503315cb4e737.tar.gz opensim-SC_OLD-8351894170913c238cde6e9f242503315cb4e737.tar.bz2 opensim-SC_OLD-8351894170913c238cde6e9f242503315cb4e737.tar.xz |
one more try before I leave
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 65ededd..25c6d91 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -909,7 +909,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
909 | { | 909 | { |
910 | m_LandManager.IncomingLandObjectsFromStorage(landData); | 910 | m_LandManager.IncomingLandObjectsFromStorage(landData); |
911 | } | 911 | } |
912 | MainLog.Instance.Debug("SCENE", "Done loading land objects from storage"); | 912 | MainLog.Instance.Verbose("SCENE", "Done loading land objects from storage"); |
913 | } | 913 | } |
914 | 914 | ||
915 | #endregion | 915 | #endregion |
@@ -1703,15 +1703,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
1703 | /// </summary> | 1703 | /// </summary> |
1704 | public void performParcelPrimCountUpdate() | 1704 | public void performParcelPrimCountUpdate() |
1705 | { | 1705 | { |
1706 | MainLog.Instance.Debug("SCENE", "Performing parcel prim count update: resetAllLandPrimCounts()"); | 1706 | MainLog.Instance.Verbose("SCENE", "Performing parcel prim count update: resetAllLandPrimCounts()"); |
1707 | m_LandManager.resetAllLandPrimCounts(); | 1707 | m_LandManager.resetAllLandPrimCounts(); |
1708 | MainLog.Instance.Debug("SCENE", "Performing parcel prim count update: TriggerParcelPrimCountUpdate()"); | 1708 | MainLog.Instance.Verbose("SCENE", "Performing parcel prim count update: TriggerParcelPrimCountUpdate()"); |
1709 | m_eventManager.TriggerParcelPrimCountUpdate(); | 1709 | m_eventManager.TriggerParcelPrimCountUpdate(); |
1710 | MainLog.Instance.Debug("SCENE", "Performing parcel prim count update: finalizeLandPrimCountUpdate()"); | 1710 | MainLog.Instance.Verbose("SCENE", "Performing parcel prim count update: finalizeLandPrimCountUpdate()"); |
1711 | m_LandManager.finalizeLandPrimCountUpdate(); | 1711 | m_LandManager.finalizeLandPrimCountUpdate(); |
1712 | MainLog.Instance.Debug("SCENE", "Performing parcel prim count update: landPrimCountTainted = false"); | 1712 | MainLog.Instance.Verbose("SCENE", "Performing parcel prim count update: landPrimCountTainted = false"); |
1713 | m_LandManager.landPrimCountTainted = false; | 1713 | m_LandManager.landPrimCountTainted = false; |
1714 | MainLog.Instance.Debug("SCENE", "Performing parcel prim count update: Done"); | 1714 | MainLog.Instance.Verbose("SCENE", "Performing parcel prim count update: Done"); |
1715 | } | 1715 | } |
1716 | 1716 | ||
1717 | /// <summary> | 1717 | /// <summary> |