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author | Diva Canto | 2010-06-14 11:54:40 -0700 |
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committer | Diva Canto | 2010-06-14 11:54:40 -0700 |
commit | 462a0f24e914ebb2ee83c361bc2d8ee1b64066a2 (patch) | |
tree | 53224deec076bc9186c508ed583bb80783cfa0ed /OpenSim/Region | |
parent | Merge branch 'master' into 0.7-post-fixes (diff) | |
parent | * Deleted duplicated migration that was failing anyway. (diff) | |
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Merge branch 'master' into 0.7-post-fixes
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 9 |
2 files changed, 5 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 2ff611e..e2ab643 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1334,6 +1334,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1334 | m_regInfo.EstateSettings.EstateOwner = account.PrincipalID; | 1334 | m_regInfo.EstateSettings.EstateOwner = account.PrincipalID; |
1335 | m_regInfo.EstateSettings.Save(); | 1335 | m_regInfo.EstateSettings.Save(); |
1336 | } | 1336 | } |
1337 | else | ||
1338 | m_log.ErrorFormat("[SCENE]: Unable to store account. If this simulator is connected to a grid,\n you must create the estate owner account first."); | ||
1337 | } | 1339 | } |
1338 | else | 1340 | else |
1339 | { | 1341 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index cd6d3a3..01b64eb 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -2218,12 +2218,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2218 | { | 2218 | { |
2219 | if (avatar.IsChildAgent == false) | 2219 | if (avatar.IsChildAgent == false) |
2220 | { | 2220 | { |
2221 | if (avatar.PhysicsActor != null && avatar.PhysicsActor.Position != null) | 2221 | result.Add(avatar.UUID); |
2222 | { | 2222 | result.Add(avatar.AbsolutePosition); |
2223 | result.Add(avatar.UUID); | 2223 | result.Add(avatar.Name); |
2224 | result.Add(avatar.PhysicsActor.Position); | ||
2225 | result.Add(avatar.Name); | ||
2226 | } | ||
2227 | } | 2224 | } |
2228 | } | 2225 | } |
2229 | }); | 2226 | }); |