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authorJustin Clark-Casey (justincc)2012-10-11 23:28:53 +0100
committerJustin Clark-Casey (justincc)2012-10-11 23:28:53 +0100
commit1f2472d0fcd86a7ae09c01ecb3508eab001ce033 (patch)
tree2668a8dc7ede987d1b104292508c311c03a37e59 /OpenSim/Region
parentAssign endVector before control leaves ObjectCommandsModule.TryParseVectorRan... (diff)
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Extend "show stats" command to "show stats [list|all|<category name>]"
This allows different categories of stats to be shown, with options to list categories or show all stats. Currently categories are scene and simulator and only a very few stats are currently registered via this mechanism. This commit also adds percentage stats for packets and blocks reused from the packet pool.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs72
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/PacketPool.cs43
2 files changed, 70 insertions, 45 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index f784398..4f1b439 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -223,8 +223,6 @@ namespace OpenSim
223 223
224 base.StartupSpecific(); 224 base.StartupSpecific();
225 225
226 m_stats = StatsManager.SimExtraStats;
227
228 // Create a ModuleLoader instance 226 // Create a ModuleLoader instance
229 m_moduleLoader = new ModuleLoader(m_config.Source); 227 m_moduleLoader = new ModuleLoader(m_config.Source);
230 228
@@ -234,51 +232,51 @@ namespace OpenSim
234 plugin.PostInitialise(); 232 plugin.PostInitialise();
235 } 233 }
236 234
237 AddPluginCommands(); 235 if (m_console != null)
236 {
237 StatsManager.RegisterConsoleCommands(m_console);
238 AddPluginCommands(m_console);
239 }
238 } 240 }
239 241
240 protected virtual void AddPluginCommands() 242 protected virtual void AddPluginCommands(CommandConsole console)
241 { 243 {
242 // If console exists add plugin commands. 244 List<string> topics = GetHelpTopics();
243 if (m_console != null)
244 {
245 List<string> topics = GetHelpTopics();
246 245
247 foreach (string topic in topics) 246 foreach (string topic in topics)
248 { 247 {
249 string capitalizedTopic = char.ToUpper(topic[0]) + topic.Substring(1); 248 string capitalizedTopic = char.ToUpper(topic[0]) + topic.Substring(1);
250 249
251 // This is a hack to allow the user to enter the help command in upper or lowercase. This will go 250 // This is a hack to allow the user to enter the help command in upper or lowercase. This will go
252 // away at some point. 251 // away at some point.
253 m_console.Commands.AddCommand(capitalizedTopic, false, "help " + topic, 252 console.Commands.AddCommand(capitalizedTopic, false, "help " + topic,
254 "help " + capitalizedTopic, 253 "help " + capitalizedTopic,
255 "Get help on plugin command '" + topic + "'", 254 "Get help on plugin command '" + topic + "'",
256 HandleCommanderHelp); 255 HandleCommanderHelp);
257 m_console.Commands.AddCommand(capitalizedTopic, false, "help " + capitalizedTopic, 256 console.Commands.AddCommand(capitalizedTopic, false, "help " + capitalizedTopic,
258 "help " + capitalizedTopic, 257 "help " + capitalizedTopic,
259 "Get help on plugin command '" + topic + "'", 258 "Get help on plugin command '" + topic + "'",
260 HandleCommanderHelp); 259 HandleCommanderHelp);
261 260
262 ICommander commander = null; 261 ICommander commander = null;
263 262
264 Scene s = SceneManager.CurrentOrFirstScene; 263 Scene s = SceneManager.CurrentOrFirstScene;
265 264
266 if (s != null && s.GetCommanders() != null) 265 if (s != null && s.GetCommanders() != null)
267 { 266 {
268 if (s.GetCommanders().ContainsKey(topic)) 267 if (s.GetCommanders().ContainsKey(topic))
269 commander = s.GetCommanders()[topic]; 268 commander = s.GetCommanders()[topic];
270 } 269 }
271 270
272 if (commander == null) 271 if (commander == null)
273 continue; 272 continue;
274 273
275 foreach (string command in commander.Commands.Keys) 274 foreach (string command in commander.Commands.Keys)
276 { 275 {
277 m_console.Commands.AddCommand(capitalizedTopic, false, 276 console.Commands.AddCommand(capitalizedTopic, false,
278 topic + " " + command, 277 topic + " " + command,
279 topic + " " + commander.Commands[command].ShortHelp(), 278 topic + " " + commander.Commands[command].ShortHelp(),
280 String.Empty, HandleCommanderCommand); 279 String.Empty, HandleCommanderCommand);
281 }
282 } 280 }
283 } 281 }
284 } 282 }
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/PacketPool.cs b/OpenSim/Region/ClientStack/Linden/UDP/PacketPool.cs
index fc9406b..3d9f94f 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/PacketPool.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/PacketPool.cs
@@ -31,6 +31,7 @@ using System.Reflection;
31using OpenMetaverse; 31using OpenMetaverse;
32using OpenMetaverse.Packets; 32using OpenMetaverse.Packets;
33using log4net; 33using log4net;
34using OpenSim.Framework.Monitoring;
34 35
35namespace OpenSim.Region.ClientStack.LindenUDP 36namespace OpenSim.Region.ClientStack.LindenUDP
36{ 37{
@@ -43,17 +44,28 @@ namespace OpenSim.Region.ClientStack.LindenUDP
43 private bool packetPoolEnabled = true; 44 private bool packetPoolEnabled = true;
44 private bool dataBlockPoolEnabled = true; 45 private bool dataBlockPoolEnabled = true;
45 46
47 private PercentageStat m_packetsReusedStat = new PercentageStat(
48 "PacketsReused",
49 "Packets reused",
50 "simulator",
51 "simulator",
52 StatVerbosity.Debug,
53 "Number of packets reused out of all requests to the packet pool");
54
55 private PercentageStat m_blocksReusedStat = new PercentageStat(
56 "BlocksReused",
57 "Blocks reused",
58 "simulator",
59 "simulator",
60 StatVerbosity.Debug,
61 "Number of data blocks reused out of all requests to the packet pool");
62
46 /// <summary> 63 /// <summary>
47 /// Pool of packets available for reuse. 64 /// Pool of packets available for reuse.
48 /// </summary> 65 /// </summary>
49 private readonly Dictionary<PacketType, Stack<Packet>> pool = new Dictionary<PacketType, Stack<Packet>>(); 66 private readonly Dictionary<PacketType, Stack<Packet>> pool = new Dictionary<PacketType, Stack<Packet>>();
50 67
51 private static Dictionary<Type, Stack<Object>> DataBlocks = 68 private static Dictionary<Type, Stack<Object>> DataBlocks = new Dictionary<Type, Stack<Object>>();
52 new Dictionary<Type, Stack<Object>>();
53
54 static PacketPool()
55 {
56 }
57 69
58 public static PacketPool Instance 70 public static PacketPool Instance
59 { 71 {
@@ -72,8 +84,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
72 get { return dataBlockPoolEnabled; } 84 get { return dataBlockPoolEnabled; }
73 } 85 }
74 86
87 private PacketPool()
88 {
89 StatsManager.RegisterStat(m_packetsReusedStat);
90 StatsManager.RegisterStat(m_blocksReusedStat);
91 }
92
75 public Packet GetPacket(PacketType type) 93 public Packet GetPacket(PacketType type)
76 { 94 {
95 m_packetsReusedStat.Consequent++;
96
77 Packet packet; 97 Packet packet;
78 98
79 if (!packetPoolEnabled) 99 if (!packetPoolEnabled)
@@ -89,6 +109,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
89 else 109 else
90 { 110 {
91 // Recycle old packages 111 // Recycle old packages
112 m_packetsReusedStat.Antecedent++;
113
92 packet = (pool[type]).Pop(); 114 packet = (pool[type]).Pop();
93 } 115 }
94 } 116 }
@@ -211,16 +233,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP
211 } 233 }
212 } 234 }
213 235
214 public static T GetDataBlock<T>() where T: new() 236 public T GetDataBlock<T>() where T: new()
215 { 237 {
216 lock (DataBlocks) 238 lock (DataBlocks)
217 { 239 {
240 m_blocksReusedStat.Consequent++;
241
218 Stack<Object> s; 242 Stack<Object> s;
219 243
220 if (DataBlocks.TryGetValue(typeof(T), out s)) 244 if (DataBlocks.TryGetValue(typeof(T), out s))
221 { 245 {
222 if (s.Count > 0) 246 if (s.Count > 0)
247 {
248 m_blocksReusedStat.Antecedent++;
223 return (T)s.Pop(); 249 return (T)s.Pop();
250 }
224 } 251 }
225 else 252 else
226 { 253 {
@@ -231,7 +258,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
231 } 258 }
232 } 259 }
233 260
234 public static void ReturnDataBlock<T>(T block) where T: new() 261 public void ReturnDataBlock<T>(T block) where T: new()
235 { 262 {
236 if (block == null) 263 if (block == null)
237 return; 264 return;