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authorMelanie2009-08-07 03:05:46 +0100
committerMelanie2009-08-07 03:05:46 +0100
commite49abf446aff77fb809a0222ad0adaf4b37f3cf9 (patch)
tree140251676b090bed41af22f87b804a6bd8bcf540 /OpenSim/Region
parentRevert the XEngine memleak patch, it causes premature GC. (diff)
parentHGAuthenticationService must be a singleton, because it has in-memory state. ... (diff)
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Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsIn/Authentication/HGAuthServiceInConnectorModule.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs6
2 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Authentication/HGAuthServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Authentication/HGAuthServiceInConnectorModule.cs
index f4ebc70..6f2371d 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Authentication/HGAuthServiceInConnectorModule.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Authentication/HGAuthServiceInConnectorModule.cs
@@ -99,7 +99,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Authentication
99 if (!m_Registered) 99 if (!m_Registered)
100 { 100 {
101 m_Registered = true; 101 m_Registered = true;
102 new HGAuthServiceInConnector(m_Config, MainServer.Instance); 102 new HGAuthServiceInConnector(m_Config, MainServer.Instance, scene);
103 103
104 //Object[] args = new Object[] { m_Config, scene.CommsManager.HttpServer }; 104 //Object[] args = new Object[] { m_Config, scene.CommsManager.HttpServer };
105 //ServerUtils.LoadPlugin<IAuthenticationService>("OpenSim.Server.Handlers.dll:HGAuthServiceInConnector", args); 105 //ServerUtils.LoadPlugin<IAuthenticationService>("OpenSim.Server.Handlers.dll:HGAuthServiceInConnector", args);
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 21e133b..c86e4a1 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -37,6 +37,7 @@ using OpenMetaverse.Packets;
37using OpenSim.Framework; 37using OpenSim.Framework;
38using OpenSim.Region.Framework.Interfaces; 38using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.Physics.Manager; 39using OpenSim.Region.Physics.Manager;
40using OpenSim.Region.Framework.Scenes.Serialization;
40 41
41namespace OpenSim.Region.Framework.Scenes 42namespace OpenSim.Region.Framework.Scenes
42{ 43{
@@ -3366,6 +3367,11 @@ namespace OpenSim.Region.Framework.Scenes
3366 return sog; 3367 return sog;
3367 } 3368 }
3368 3369
3370 public virtual string ToXml2()
3371 {
3372 return SceneObjectSerializer.ToXml2Format(this);
3373 }
3374
3369 public virtual string ExtraToXmlString() 3375 public virtual string ExtraToXmlString()
3370 { 3376 {
3371 return "<ExtraFromAssetID>" + GetFromAssetID().ToString() + "</ExtraFromAssetID>"; 3377 return "<ExtraFromAssetID>" + GetFromAssetID().ToString() + "</ExtraFromAssetID>";