aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region
diff options
context:
space:
mode:
authorTeravus Ovares2008-03-21 00:52:41 +0000
committerTeravus Ovares2008-03-21 00:52:41 +0000
commitdc79146d01f35d63438bf71cfee702b628289683 (patch)
tree0732df6298c4ac0d8d6cc0485091fccaf9205aa2 /OpenSim/Region
parent* First draft resolution of mantis 777, 734, 389 - scripts do not save in non... (diff)
downloadopensim-SC_OLD-dc79146d01f35d63438bf71cfee702b628289683.zip
opensim-SC_OLD-dc79146d01f35d63438bf71cfee702b628289683.tar.gz
opensim-SC_OLD-dc79146d01f35d63438bf71cfee702b628289683.tar.bz2
opensim-SC_OLD-dc79146d01f35d63438bf71cfee702b628289683.tar.xz
* Fix for #499: linked primsets don't rotate properly when using a door script that works OK on SL
* Fix for #693: llSetRot malfunction in linked prims causing instance of invisible prim
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/PermissionManager.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs2
2 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/PermissionManager.cs b/OpenSim/Region/Environment/PermissionManager.cs
index a6acca7..27ec9d1 100644
--- a/OpenSim/Region/Environment/PermissionManager.cs
+++ b/OpenSim/Region/Environment/PermissionManager.cs
@@ -401,7 +401,7 @@ namespace OpenSim.Region.Environment
401 permission = true; 401 permission = true;
402 402
403 // Locked 403 // Locked
404 if ((task.RootPart.OwnerMask & PERM_LOCKED) != 0) 404 if ((task.RootPart.OwnerMask & PERM_LOCKED) == 0)
405 permission = false; 405 permission = false;
406 406
407 } 407 }
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index 612cca4..f925955 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -1038,6 +1038,8 @@ namespace OpenSim.Region.ScriptEngine.Common
1038 { 1038 {
1039 m_host.AddScriptLPS(1); 1039 m_host.AddScriptLPS(1);
1040 m_host.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); 1040 m_host.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s));
1041 // Update rotation does not move the object in the physics scene if it's a linkset.
1042 m_host.ParentGroup.AbsolutePosition = m_host.ParentGroup.AbsolutePosition;
1041 } 1043 }
1042 1044
1043 public LSL_Types.Quaternion llGetRot() 1045 public LSL_Types.Quaternion llGetRot()