diff options
author | lbsa71 | 2008-03-13 19:55:18 +0000 |
---|---|---|
committer | lbsa71 | 2008-03-13 19:55:18 +0000 |
commit | 8b6d29ff2ed7dde3abef0b1defabed3960e0d959 (patch) | |
tree | 7a2eaa940d45c6f5f763889054d2570843633f16 /OpenSim/Region | |
parent | * Put back a comment I just inexplicably zapped (diff) | |
download | opensim-SC_OLD-8b6d29ff2ed7dde3abef0b1defabed3960e0d959.zip opensim-SC_OLD-8b6d29ff2ed7dde3abef0b1defabed3960e0d959.tar.gz opensim-SC_OLD-8b6d29ff2ed7dde3abef0b1defabed3960e0d959.tar.bz2 opensim-SC_OLD-8b6d29ff2ed7dde3abef0b1defabed3960e0d959.tar.xz |
* SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModule
* This module more or less crashes every region in the instance if you enable it by moving it from local /bin to global /bin
* But hey, it crashes in lots of interesting ways.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyWorld.cs | 75 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/Program.cs | 221 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/Properties/AssemblyInfo.cs | 64 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/ComplexObject.cs (renamed from OpenSim/Region/Examples/SimpleApp/ComplexObject.cs) | 250 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs (renamed from OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs) | 127 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs (renamed from OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs) | 103 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs (renamed from OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs) | 1110 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/Properties/AssemblyInfo.cs | 36 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleModule/RegionModule.cs | 114 |
9 files changed, 961 insertions, 1139 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs deleted file mode 100644 index ef0d4d0..0000000 --- a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs +++ /dev/null | |||
@@ -1,75 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System.Collections.Generic; | ||
30 | using libsecondlife; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Framework.Communications; | ||
33 | using OpenSim.Framework.Communications.Cache; | ||
34 | using OpenSim.Framework.Servers; | ||
35 | using OpenSim.Region.Environment; | ||
36 | using OpenSim.Region.Environment.Scenes; | ||
37 | |||
38 | namespace SimpleApp | ||
39 | { | ||
40 | public class MyWorld : Scene | ||
41 | { | ||
42 | private List<ScenePresence> m_avatars; | ||
43 | |||
44 | public MyWorld(RegionInfo regionInfo, AgentCircuitManager authen, PermissionManager permissionManager, | ||
45 | CommunicationsManager commsMan, SceneCommunicationService sceneGridService, | ||
46 | AssetCache assetCach, StorageManager storeMan, BaseHttpServer httpServer, | ||
47 | ModuleLoader moduleLoader, bool physicalPrim, bool ChildGetTasks) | ||
48 | : base( | ||
49 | regionInfo, authen, permissionManager, commsMan, sceneGridService, assetCach, storeMan, httpServer, | ||
50 | moduleLoader, false, true, false) | ||
51 | { | ||
52 | m_avatars = new List<ScenePresence>(); | ||
53 | } | ||
54 | |||
55 | public override void LoadWorldMap() | ||
56 | { | ||
57 | |||
58 | } | ||
59 | |||
60 | public override void AddNewClient(IClientAPI client, bool child) | ||
61 | { | ||
62 | SubscribeToClientEvents(client); | ||
63 | |||
64 | ScenePresence avatar = CreateAndAddScenePresence(client, child); | ||
65 | avatar.AbsolutePosition = new LLVector3(128, 128, 26); | ||
66 | |||
67 | LLVector3 pos = new LLVector3(128, 128, 128); | ||
68 | |||
69 | client.OnCompleteMovementToRegion += | ||
70 | delegate() { client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero); }; | ||
71 | |||
72 | client.SendRegionHandshake(m_regInfo); | ||
73 | } | ||
74 | } | ||
75 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs deleted file mode 100644 index d75ecaa..0000000 --- a/OpenSim/Region/Examples/SimpleApp/Program.cs +++ /dev/null | |||
@@ -1,221 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.IO; | ||
32 | using System.Net; | ||
33 | using libsecondlife; | ||
34 | using Nini.Config; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Framework.Communications.Cache; | ||
37 | using OpenSim.Framework.Console; | ||
38 | using OpenSim.Region.ClientStack; | ||
39 | using OpenSim.Region.Communications.Local; | ||
40 | using OpenSim.Region.Environment; | ||
41 | using OpenSim.Region.Environment.Scenes; | ||
42 | using OpenSim.Region.Physics.Manager; | ||
43 | |||
44 | namespace SimpleApp | ||
45 | { | ||
46 | internal class Program : RegionApplicationBase, conscmd_callback | ||
47 | { | ||
48 | private ModuleLoader m_moduleLoader; | ||
49 | private IConfigSource m_config = null; | ||
50 | |||
51 | private string m_userPlugin = "OpenSim.Framework.Data.SQLite.dll"; | ||
52 | private string m_inventoryPlugin = "OpenSim.Framework.Data.SQLite.dll"; | ||
53 | |||
54 | protected override ConsoleBase CreateConsole() | ||
55 | { | ||
56 | return new ConsoleBase("SimpleApp", this); | ||
57 | } | ||
58 | |||
59 | protected override void Initialize() | ||
60 | { | ||
61 | m_networkServersInfo = new NetworkServersInfo(1000, 1000); | ||
62 | |||
63 | m_httpServerPort = m_networkServersInfo.HttpListenerPort; | ||
64 | |||
65 | LocalAssetServer assetServer = new LocalAssetServer(); | ||
66 | |||
67 | m_assetCache = new AssetCache(assetServer); | ||
68 | } | ||
69 | |||
70 | public void Run() | ||
71 | { | ||
72 | StartConsole(); | ||
73 | StartUp(); | ||
74 | |||
75 | LocalInventoryService inventoryService = new LocalInventoryService(); | ||
76 | inventoryService.AddPlugin(m_inventoryPlugin); | ||
77 | |||
78 | LocalUserServices userService = | ||
79 | new LocalUserServices(m_networkServersInfo, m_networkServersInfo.DefaultHomeLocX, | ||
80 | m_networkServersInfo.DefaultHomeLocY, inventoryService); | ||
81 | userService.AddPlugin(m_userPlugin); | ||
82 | |||
83 | LocalBackEndServices backendService = new LocalBackEndServices(); | ||
84 | |||
85 | CommunicationsLocal localComms = | ||
86 | new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache, userService, inventoryService, | ||
87 | backendService, backendService, false); | ||
88 | m_commsManager = localComms; | ||
89 | |||
90 | LocalLoginService loginService = | ||
91 | new LocalLoginService( | ||
92 | userService, String.Empty, localComms, m_networkServersInfo, false); | ||
93 | loginService.OnLoginToRegion += backendService.AddNewSession; | ||
94 | |||
95 | m_httpServer.AddXmlRPCHandler("login_to_simulator", loginService.XmlRpcLoginMethod); | ||
96 | |||
97 | m_console.Notice(m_console.LineInfo); | ||
98 | |||
99 | IPEndPoint internalEndPoint = | ||
100 | new IPEndPoint(IPAddress.Parse("127.0.0.1"), (int) m_networkServersInfo.HttpListenerPort); | ||
101 | |||
102 | RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, "localhost"); | ||
103 | regionInfo.DataStore = "simpleapp_datastore.yap"; | ||
104 | |||
105 | UDPServer udpServer; | ||
106 | |||
107 | m_moduleLoader = new ModuleLoader(m_config); | ||
108 | m_moduleLoader.LoadDefaultSharedModules(); | ||
109 | |||
110 | Scene scene = SetupScene(regionInfo, out udpServer, false); | ||
111 | |||
112 | m_moduleLoader.InitialiseSharedModules(scene); | ||
113 | |||
114 | scene.SetModuleInterfaces(); | ||
115 | |||
116 | scene.StartTimer(); | ||
117 | |||
118 | m_sceneManager.Add(scene); | ||
119 | |||
120 | m_moduleLoader.PostInitialise(); | ||
121 | m_moduleLoader.ClearCache(); | ||
122 | |||
123 | udpServer.ServerListener(); | ||
124 | |||
125 | LLVector3 pos = new LLVector3(110, 129, 27); | ||
126 | |||
127 | SceneObjectGroup sceneObject = | ||
128 | new CpuCounterObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), | ||
129 | pos + new LLVector3(1f, 1f, 1f)); | ||
130 | scene.AddEntity(sceneObject); | ||
131 | |||
132 | for (int i = 0; i < 27; i++) | ||
133 | { | ||
134 | LLVector3 posOffset = new LLVector3((i%3)*4, (i%9)/3*4, (i/9)*4); | ||
135 | ComplexObject complexObject = | ||
136 | new ComplexObject(scene, regionInfo.RegionHandle, LLUUID.Zero, scene.PrimIDAllocate(), | ||
137 | pos + posOffset); | ||
138 | scene.AddEntity(complexObject); | ||
139 | } | ||
140 | |||
141 | for (int i = 0; i < 2; i++) | ||
142 | { | ||
143 | MyNpcCharacter m_character = new MyNpcCharacter(scene.EventManager); | ||
144 | scene.AddNewClient(m_character, false); | ||
145 | } | ||
146 | |||
147 | List<ScenePresence> avatars = scene.GetAvatars(); | ||
148 | foreach (ScenePresence avatar in avatars) | ||
149 | { | ||
150 | avatar.AbsolutePosition = | ||
151 | new LLVector3((float) Util.RandomClass.Next(100, 200), (float) Util.RandomClass.Next(30, 200), 2); | ||
152 | } | ||
153 | |||
154 | DirectoryInfo dirInfo = new DirectoryInfo("."); | ||
155 | |||
156 | float x = 0; | ||
157 | float z = 0; | ||
158 | |||
159 | foreach (FileInfo fileInfo in dirInfo.GetFiles()) | ||
160 | { | ||
161 | LLVector3 filePos = new LLVector3(100 + x, 129, 27 + z); | ||
162 | x = x + 2; | ||
163 | if (x > 50) | ||
164 | { | ||
165 | x = 0; | ||
166 | z = z + 2; | ||
167 | } | ||
168 | |||
169 | FileSystemObject fileObject = new FileSystemObject(scene, fileInfo, filePos); | ||
170 | scene.AddEntity(fileObject); | ||
171 | } | ||
172 | |||
173 | m_console.Notice("Press enter to quit."); | ||
174 | m_console.ReadLine(); | ||
175 | } | ||
176 | |||
177 | protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, | ||
178 | AgentCircuitManager circuitManager) | ||
179 | { | ||
180 | PermissionManager permissionManager = new PermissionManager(); | ||
181 | SceneCommunicationService sceneGridService = new SceneCommunicationService(m_commsManager); | ||
182 | return | ||
183 | new MyWorld(regionInfo, circuitManager, permissionManager, m_commsManager, sceneGridService, | ||
184 | m_assetCache, storageManager, m_httpServer, | ||
185 | new ModuleLoader(m_config), true, false); | ||
186 | } | ||
187 | |||
188 | protected override StorageManager CreateStorageManager(string connectionstring) | ||
189 | { | ||
190 | return new StorageManager("OpenSim.DataStore.NullStorage.dll", "simpleapp.yap", false); | ||
191 | } | ||
192 | |||
193 | protected override PhysicsScene GetPhysicsScene() | ||
194 | { | ||
195 | return GetPhysicsScene("basicphysics", "Meshmerizer"); | ||
196 | } | ||
197 | |||
198 | #region conscmd_callback Members | ||
199 | |||
200 | public override void RunCmd(string cmd, string[] cmdparams) | ||
201 | { | ||
202 | base.RunCmd(cmd, cmdparams); | ||
203 | } | ||
204 | |||
205 | public override void Show(string ShowWhat) | ||
206 | { | ||
207 | base.Show(ShowWhat); | ||
208 | } | ||
209 | |||
210 | #endregion | ||
211 | |||
212 | private static void Main(string[] args) | ||
213 | { | ||
214 | log4net.Config.XmlConfigurator.Configure(); | ||
215 | |||
216 | Program app = new Program(); | ||
217 | |||
218 | app.Run(); | ||
219 | } | ||
220 | } | ||
221 | } | ||
diff --git a/OpenSim/Region/Examples/SimpleApp/Properties/AssemblyInfo.cs b/OpenSim/Region/Examples/SimpleApp/Properties/AssemblyInfo.cs deleted file mode 100644 index 564dfee..0000000 --- a/OpenSim/Region/Examples/SimpleApp/Properties/AssemblyInfo.cs +++ /dev/null | |||
@@ -1,64 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System.Reflection; | ||
30 | using System.Runtime.InteropServices; | ||
31 | |||
32 | // General Information about an assembly is controlled through the following | ||
33 | // set of attributes. Change these attribute values to modify the information | ||
34 | // associated with an assembly. | ||
35 | |||
36 | [assembly : AssemblyTitle("SimpleApp")] | ||
37 | [assembly : AssemblyDescription("")] | ||
38 | [assembly : AssemblyConfiguration("")] | ||
39 | [assembly : AssemblyCompany("OpenSimulator.org")] | ||
40 | [assembly : AssemblyProduct("SimpleApp")] | ||
41 | [assembly : AssemblyCopyright("Copyright © OpenSimulator Developers 2007-2008")] | ||
42 | [assembly : AssemblyTrademark("")] | ||
43 | [assembly : AssemblyCulture("")] | ||
44 | |||
45 | // Setting ComVisible to false makes the types in this assembly not visible | ||
46 | // to COM components. If you need to access a type in this assembly from | ||
47 | // COM, set the ComVisible attribute to true on that type. | ||
48 | |||
49 | [assembly : ComVisible(false)] | ||
50 | |||
51 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
52 | |||
53 | [assembly : Guid("a5cfa45f-5acf-4b2e-9c50-1dd1fd7608ee")] | ||
54 | |||
55 | // Version information for an assembly consists of the following four values: | ||
56 | // | ||
57 | // Major Version | ||
58 | // Minor Version | ||
59 | // Build Number | ||
60 | // Revision | ||
61 | // | ||
62 | |||
63 | [assembly : AssemblyVersion("1.0.0.0")] | ||
64 | [assembly : AssemblyFileVersion("1.0.0.0")] \ No newline at end of file | ||
diff --git a/OpenSim/Region/Examples/SimpleApp/ComplexObject.cs b/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs index c09ed89..42f517c 100644 --- a/OpenSim/Region/Examples/SimpleApp/ComplexObject.cs +++ b/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs | |||
@@ -1,115 +1,137 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | 32 | ||
33 | namespace SimpleApp | 33 | namespace OpenSim.Region.Examples.SimpleModule |
34 | { | 34 | { |
35 | public class ComplexObject : SceneObjectGroup | 35 | public class ComplexObject : SceneObjectGroup |
36 | { | 36 | { |
37 | private LLQuaternion m_rotationDirection; | 37 | private readonly LLQuaternion m_rotationDirection; |
38 | 38 | ||
39 | private class RotatingWheel : SceneObjectPart | 39 | protected override bool InSceneBackup |
40 | { | 40 | { |
41 | private LLQuaternion m_rotationDirection; | 41 | get |
42 | 42 | { | |
43 | public RotatingWheel(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID, | 43 | return false; |
44 | LLVector3 groupPosition, LLVector3 offsetPosition, LLQuaternion rotationDirection) | 44 | } |
45 | : base( | 45 | } |
46 | regionHandle, parent, ownerID, localID, PrimitiveBaseShape.CreateCylinder(0.5f, 0.2f), groupPosition, offsetPosition | 46 | |
47 | ) | 47 | private class RotatingWheel : SceneObjectPart |
48 | { | 48 | { |
49 | m_rotationDirection = rotationDirection; | 49 | private readonly LLQuaternion m_rotationDirection; |
50 | } | 50 | |
51 | 51 | public RotatingWheel() | |
52 | public override void UpdateMovement() | 52 | { |
53 | { | 53 | |
54 | UpdateRotation(RotationOffset*m_rotationDirection); | 54 | } |
55 | } | 55 | |
56 | } | 56 | public RotatingWheel(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID, |
57 | 57 | LLVector3 groupPosition, LLVector3 offsetPosition, LLQuaternion rotationDirection) | |
58 | public override void UpdateMovement() | 58 | : base( |
59 | { | 59 | regionHandle, parent, ownerID, localID, PrimitiveBaseShape.Default, groupPosition, offsetPosition |
60 | UpdateGroupRotation(GroupRotation*m_rotationDirection); | 60 | ) |
61 | 61 | { | |
62 | base.UpdateMovement(); | 62 | m_rotationDirection = rotationDirection; |
63 | } | 63 | |
64 | 64 | Flags |= LLObject.ObjectFlags.Touch; | |
65 | 65 | } | |
66 | public ComplexObject(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos) | 66 | |
67 | : base(scene, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default) | 67 | public override void UpdateMovement() |
68 | { | 68 | { |
69 | m_rotationDirection = new LLQuaternion(0.05f, 0.1f, 0.15f); | 69 | UpdateRotation(RotationOffset*m_rotationDirection); |
70 | 70 | } | |
71 | AddPart( | 71 | } |
72 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, 0.75f), | 72 | |
73 | new LLQuaternion(0.05f, 0, 0))); | 73 | public override void UpdateMovement() |
74 | AddPart( | 74 | { |
75 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, -0.75f), | 75 | UpdateGroupRotation(GroupRotation*m_rotationDirection); |
76 | new LLQuaternion(-0.05f, 0, 0))); | 76 | |
77 | 77 | base.UpdateMovement(); | |
78 | AddPart( | 78 | } |
79 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0.75f, 0), | 79 | |
80 | new LLQuaternion(0.5f, 0, 0.05f))); | 80 | public ComplexObject() |
81 | AddPart( | 81 | { |
82 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, -0.75f, 0), | 82 | |
83 | new LLQuaternion(-0.5f, 0, -0.05f))); | 83 | } |
84 | 84 | ||
85 | AddPart( | 85 | public ComplexObject(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos) |
86 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0.75f, 0, 0), | 86 | : base(scene, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default) |
87 | new LLQuaternion(0, 0.5f, 0.05f))); | 87 | { |
88 | AddPart( | 88 | m_rotationDirection = new LLQuaternion(0.05f, 0.1f, 0.15f); |
89 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(-0.75f, 0, 0), | 89 | |
90 | new LLQuaternion(0, -0.5f, -0.05f))); | 90 | AddPart( |
91 | 91 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, 0.75f), | |
92 | UpdateParentIDs(); | 92 | new LLQuaternion(0.05f, 0, 0))); |
93 | } | 93 | AddPart( |
94 | 94 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, -0.75f), | |
95 | public override void OnGrabPart(SceneObjectPart part, LLVector3 offsetPos, IClientAPI remoteClient) | 95 | new LLQuaternion(-0.05f, 0, 0))); |
96 | { | 96 | |
97 | m_parts.Remove(part.UUID); | 97 | AddPart( |
98 | remoteClient.SendKillObject(m_regionHandle, part.LocalId); | 98 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0.75f, 0), |
99 | remoteClient.AddMoney(1); | 99 | new LLQuaternion(0.5f, 0, 0.05f))); |
100 | remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", LLUUID.Zero); | 100 | AddPart( |
101 | } | 101 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, -0.75f, 0), |
102 | 102 | new LLQuaternion(-0.5f, 0, -0.05f))); | |
103 | public override void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient) | 103 | |
104 | { | 104 | AddPart( |
105 | if (m_parts.Count == 1) | 105 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0.75f, 0, 0), |
106 | { | 106 | new LLQuaternion(0, 0.5f, 0.05f))); |
107 | m_parts.Remove(m_rootPart.UUID); | 107 | AddPart( |
108 | m_scene.RemoveEntity(this); | 108 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(-0.75f, 0, 0), |
109 | remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId); | 109 | new LLQuaternion(0, -0.5f, -0.05f))); |
110 | remoteClient.AddMoney(50); | 110 | |
111 | remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", LLUUID.Zero); | 111 | RootPart.Flags |= LLObject.ObjectFlags.Touch; |
112 | } | 112 | |
113 | } | 113 | UpdateParentIDs(); |
114 | } | 114 | } |
115 | |||
116 | public override void OnGrabPart(SceneObjectPart part, LLVector3 offsetPos, IClientAPI remoteClient) | ||
117 | { | ||
118 | m_parts.Remove(part.UUID); | ||
119 | |||
120 | remoteClient.SendKillObject(m_regionHandle, part.LocalId); | ||
121 | remoteClient.AddMoney(1); | ||
122 | remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", LLUUID.Zero); | ||
123 | } | ||
124 | |||
125 | public override void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient) | ||
126 | { | ||
127 | if (m_parts.Count == 1) | ||
128 | { | ||
129 | m_parts.Remove(m_rootPart.UUID); | ||
130 | m_scene.RemoveEntity(this); | ||
131 | remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId); | ||
132 | remoteClient.AddMoney(50); | ||
133 | remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", LLUUID.Zero); | ||
134 | } | ||
135 | } | ||
136 | } | ||
115 | } \ No newline at end of file | 137 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs b/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs index 233974f..75f289b 100644 --- a/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs +++ b/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs | |||
@@ -1,60 +1,69 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Diagnostics; | 30 | using System.Diagnostics; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
34 | 34 | ||
35 | namespace SimpleApp | 35 | namespace OpenSim.Region.Examples.SimpleModule |
36 | { | 36 | { |
37 | public class CpuCounterObject : SceneObjectGroup | 37 | public class CpuCounterObject : SceneObjectGroup |
38 | { | 38 | { |
39 | private PerformanceCounter m_counter; | 39 | protected override bool InSceneBackup |
40 | 40 | { | |
41 | public CpuCounterObject(Scene world, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos) | 41 | get |
42 | : base(world, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default) | 42 | { |
43 | { | 43 | return false; |
44 | String objectName = "Processor"; | 44 | } |
45 | String counterName = "% Processor Time"; | 45 | } |
46 | String instanceName = "_Total"; | 46 | |
47 | 47 | private PerformanceCounter m_counter; | |
48 | m_counter = new PerformanceCounter(objectName, counterName, instanceName); | 48 | |
49 | } | 49 | public CpuCounterObject(Scene world, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos) |
50 | 50 | : base(world, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default) | |
51 | public override void UpdateMovement() | 51 | { |
52 | { | 52 | String objectName = "Processor"; |
53 | float cpu = m_counter.NextValue()/40f; | 53 | String counterName = "% Processor Time"; |
54 | LLVector3 size = new LLVector3(cpu, cpu, cpu); | 54 | String instanceName = "_Total"; |
55 | //rootPrimitive.ResizeGoup( size ); | 55 | |
56 | 56 | m_counter = new PerformanceCounter(objectName, counterName, instanceName); | |
57 | base.UpdateMovement(); | 57 | } |
58 | } | 58 | |
59 | } | 59 | public override void UpdateMovement() |
60 | { | ||
61 | float cpu = m_counter.NextValue()/40f; | ||
62 | LLVector3 size = new LLVector3(cpu, cpu, cpu); | ||
63 | |||
64 | RootPart.Resize( size ); | ||
65 | |||
66 | base.UpdateMovement(); | ||
67 | } | ||
68 | } | ||
60 | } \ No newline at end of file | 69 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs b/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs index 46de2fe..6e06c63 100644 --- a/OpenSim/Region/Examples/SimpleApp/FileSystemObject.cs +++ b/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs | |||
@@ -1,52 +1,53 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System.IO; | 29 | using System.IO; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Environment.Scenes; | 32 | using OpenSim.Region.Environment.Scenes; |
33 | 33 | ||
34 | namespace SimpleApp | 34 | namespace OpenSim.Region.Examples.SimpleModule |
35 | { | 35 | { |
36 | public class FileSystemObject : SceneObjectGroup | 36 | public class FileSystemObject : SceneObjectGroup |
37 | { | 37 | { |
38 | public FileSystemObject(Scene world, FileInfo fileInfo, LLVector3 pos) | 38 | public FileSystemObject(Scene world, FileInfo fileInfo, LLVector3 pos) |
39 | : base(world, world.RegionInfo.RegionHandle, LLUUID.Zero, world.NextLocalId, pos, PrimitiveBaseShape.Default) | 39 | : base(world, world.RegionInfo.RegionHandle, LLUUID.Zero, world.NextLocalId, pos, PrimitiveBaseShape.Default) |
40 | { | 40 | { |
41 | //float size = (float) Math.Pow((double) fileInfo.Length, (double) 1/3)/5; | 41 | Text = fileInfo.Name; |
42 | // rootPrimitive.ResizeGoup(new LLVector3(size, size, size)); | 42 | ScheduleGroupForFullUpdate(); |
43 | Text = fileInfo.Name; | 43 | } |
44 | ScheduleGroupForFullUpdate(); | 44 | |
45 | } | 45 | protected override bool InSceneBackup |
46 | 46 | { | |
47 | public override void Update() | 47 | get |
48 | { | 48 | { |
49 | base.Update(); | 49 | return false; |
50 | } | 50 | } |
51 | } | 51 | } |
52 | } | ||
52 | } \ No newline at end of file | 53 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 82ff3cc..38d999b 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -1,555 +1,555 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Net; | 31 | using System.Net; |
32 | using libsecondlife; | 32 | using libsecondlife; |
33 | using libsecondlife.Packets; | 33 | using libsecondlife.Packets; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
36 | 36 | ||
37 | namespace SimpleApp | 37 | namespace OpenSim.Region.Examples.SimpleModule |
38 | { | 38 | { |
39 | public class MyNpcCharacter : IClientAPI | 39 | public class MyNpcCharacter : IClientAPI |
40 | { | 40 | { |
41 | private uint movementFlag = 0; | 41 | private uint movementFlag = 0; |
42 | private short flyState = 0; | 42 | private short flyState = 0; |
43 | private LLQuaternion bodyDirection = LLQuaternion.Identity; | 43 | private LLQuaternion bodyDirection = LLQuaternion.Identity; |
44 | private short count = 0; | 44 | private short count = 0; |
45 | 45 | ||
46 | #pragma warning disable 67 | 46 | #pragma warning disable 67 |
47 | 47 | ||
48 | public event Action<IClientAPI> OnLogout; | 48 | public event Action<IClientAPI> OnLogout; |
49 | public event ObjectPermissions OnObjectPermissions; | 49 | public event ObjectPermissions OnObjectPermissions; |
50 | 50 | ||
51 | public event MoneyTransferRequest OnMoneyTransferRequest; | 51 | public event MoneyTransferRequest OnMoneyTransferRequest; |
52 | public event Action<IClientAPI> OnConnectionClosed; | 52 | public event Action<IClientAPI> OnConnectionClosed; |
53 | 53 | ||
54 | public event ImprovedInstantMessage OnInstantMessage; | 54 | public event ImprovedInstantMessage OnInstantMessage; |
55 | public event ChatFromViewer OnChatFromViewer; | 55 | public event ChatFromViewer OnChatFromViewer; |
56 | public event TextureRequest OnRequestTexture; | 56 | public event TextureRequest OnRequestTexture; |
57 | public event RezObject OnRezObject; | 57 | public event RezObject OnRezObject; |
58 | public event ModifyTerrain OnModifyTerrain; | 58 | public event ModifyTerrain OnModifyTerrain; |
59 | public event SetAppearance OnSetAppearance; | 59 | public event SetAppearance OnSetAppearance; |
60 | public event AvatarNowWearing OnAvatarNowWearing; | 60 | public event AvatarNowWearing OnAvatarNowWearing; |
61 | public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; | 61 | public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; |
62 | public event ObjectAttach OnObjectAttach; | 62 | public event ObjectAttach OnObjectAttach; |
63 | public event StartAnim OnStartAnim; | 63 | public event StartAnim OnStartAnim; |
64 | public event StopAnim OnStopAnim; | 64 | public event StopAnim OnStopAnim; |
65 | public event LinkObjects OnLinkObjects; | 65 | public event LinkObjects OnLinkObjects; |
66 | public event DelinkObjects OnDelinkObjects; | 66 | public event DelinkObjects OnDelinkObjects; |
67 | public event RequestMapBlocks OnRequestMapBlocks; | 67 | public event RequestMapBlocks OnRequestMapBlocks; |
68 | public event RequestMapName OnMapNameRequest; | 68 | public event RequestMapName OnMapNameRequest; |
69 | public event TeleportLocationRequest OnTeleportLocationRequest; | 69 | public event TeleportLocationRequest OnTeleportLocationRequest; |
70 | public event DisconnectUser OnDisconnectUser; | 70 | public event DisconnectUser OnDisconnectUser; |
71 | public event RequestAvatarProperties OnRequestAvatarProperties; | 71 | public event RequestAvatarProperties OnRequestAvatarProperties; |
72 | public event SetAlwaysRun OnSetAlwaysRun; | 72 | public event SetAlwaysRun OnSetAlwaysRun; |
73 | 73 | ||
74 | public event GenericCall4 OnDeRezObject; | 74 | public event GenericCall4 OnDeRezObject; |
75 | public event Action<IClientAPI> OnRegionHandShakeReply; | 75 | public event Action<IClientAPI> OnRegionHandShakeReply; |
76 | public event GenericCall2 OnRequestWearables; | 76 | public event GenericCall2 OnRequestWearables; |
77 | public event GenericCall2 OnCompleteMovementToRegion; | 77 | public event GenericCall2 OnCompleteMovementToRegion; |
78 | public event UpdateAgent OnAgentUpdate; | 78 | public event UpdateAgent OnAgentUpdate; |
79 | public event AgentRequestSit OnAgentRequestSit; | 79 | public event AgentRequestSit OnAgentRequestSit; |
80 | public event AgentSit OnAgentSit; | 80 | public event AgentSit OnAgentSit; |
81 | public event AvatarPickerRequest OnAvatarPickerRequest; | 81 | public event AvatarPickerRequest OnAvatarPickerRequest; |
82 | public event Action<IClientAPI> OnRequestAvatarsData; | 82 | public event Action<IClientAPI> OnRequestAvatarsData; |
83 | public event AddNewPrim OnAddPrim; | 83 | public event AddNewPrim OnAddPrim; |
84 | public event RequestGodlikePowers OnRequestGodlikePowers; | 84 | public event RequestGodlikePowers OnRequestGodlikePowers; |
85 | public event GodKickUser OnGodKickUser; | 85 | public event GodKickUser OnGodKickUser; |
86 | public event ObjectDuplicate OnObjectDuplicate; | 86 | public event ObjectDuplicate OnObjectDuplicate; |
87 | public event UpdateVector OnGrabObject; | 87 | public event UpdateVector OnGrabObject; |
88 | public event ObjectSelect OnDeGrabObject; | 88 | public event ObjectSelect OnDeGrabObject; |
89 | public event MoveObject OnGrabUpdate; | 89 | public event MoveObject OnGrabUpdate; |
90 | public event ViewerEffectEventHandler OnViewerEffect; | 90 | public event ViewerEffectEventHandler OnViewerEffect; |
91 | 91 | ||
92 | public event FetchInventory OnAgentDataUpdateRequest; | 92 | public event FetchInventory OnAgentDataUpdateRequest; |
93 | public event FetchInventory OnUserInfoRequest; | 93 | public event FetchInventory OnUserInfoRequest; |
94 | public event TeleportLocationRequest OnSetStartLocationRequest; | 94 | public event TeleportLocationRequest OnSetStartLocationRequest; |
95 | 95 | ||
96 | public event UpdateShape OnUpdatePrimShape; | 96 | public event UpdateShape OnUpdatePrimShape; |
97 | public event ObjectExtraParams OnUpdateExtraParams; | 97 | public event ObjectExtraParams OnUpdateExtraParams; |
98 | public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily; | 98 | public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily; |
99 | public event ObjectSelect OnObjectSelect; | 99 | public event ObjectSelect OnObjectSelect; |
100 | public event GenericCall7 OnObjectDescription; | 100 | public event GenericCall7 OnObjectDescription; |
101 | public event GenericCall7 OnObjectName; | 101 | public event GenericCall7 OnObjectName; |
102 | public event UpdatePrimFlags OnUpdatePrimFlags; | 102 | public event UpdatePrimFlags OnUpdatePrimFlags; |
103 | public event UpdatePrimTexture OnUpdatePrimTexture; | 103 | public event UpdatePrimTexture OnUpdatePrimTexture; |
104 | public event UpdateVector OnUpdatePrimGroupPosition; | 104 | public event UpdateVector OnUpdatePrimGroupPosition; |
105 | public event UpdateVector OnUpdatePrimSinglePosition; | 105 | public event UpdateVector OnUpdatePrimSinglePosition; |
106 | public event UpdatePrimRotation OnUpdatePrimGroupRotation; | 106 | public event UpdatePrimRotation OnUpdatePrimGroupRotation; |
107 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | 107 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; |
108 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; | 108 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; |
109 | public event UpdateVector OnUpdatePrimScale; | 109 | public event UpdateVector OnUpdatePrimScale; |
110 | public event StatusChange OnChildAgentStatus; | 110 | public event StatusChange OnChildAgentStatus; |
111 | public event GenericCall2 OnStopMovement; | 111 | public event GenericCall2 OnStopMovement; |
112 | public event Action<LLUUID> OnRemoveAvatar; | 112 | public event Action<LLUUID> OnRemoveAvatar; |
113 | 113 | ||
114 | public event CreateNewInventoryItem OnCreateNewInventoryItem; | 114 | public event CreateNewInventoryItem OnCreateNewInventoryItem; |
115 | public event CreateInventoryFolder OnCreateNewInventoryFolder; | 115 | public event CreateInventoryFolder OnCreateNewInventoryFolder; |
116 | public event UpdateInventoryFolder OnUpdateInventoryFolder; | 116 | public event UpdateInventoryFolder OnUpdateInventoryFolder; |
117 | public event MoveInventoryFolder OnMoveInventoryFolder; | 117 | public event MoveInventoryFolder OnMoveInventoryFolder; |
118 | public event RemoveInventoryFolder OnRemoveInventoryFolder; | 118 | public event RemoveInventoryFolder OnRemoveInventoryFolder; |
119 | public event RemoveInventoryItem OnRemoveInventoryItem; | 119 | public event RemoveInventoryItem OnRemoveInventoryItem; |
120 | public event FetchInventoryDescendents OnFetchInventoryDescendents; | 120 | public event FetchInventoryDescendents OnFetchInventoryDescendents; |
121 | public event PurgeInventoryDescendents OnPurgeInventoryDescendents; | 121 | public event PurgeInventoryDescendents OnPurgeInventoryDescendents; |
122 | public event FetchInventory OnFetchInventory; | 122 | public event FetchInventory OnFetchInventory; |
123 | public event RequestTaskInventory OnRequestTaskInventory; | 123 | public event RequestTaskInventory OnRequestTaskInventory; |
124 | public event UpdateInventoryItem OnUpdateInventoryItem; | 124 | public event UpdateInventoryItem OnUpdateInventoryItem; |
125 | public event CopyInventoryItem OnCopyInventoryItem; | 125 | public event CopyInventoryItem OnCopyInventoryItem; |
126 | public event MoveInventoryItem OnMoveInventoryItem; | 126 | public event MoveInventoryItem OnMoveInventoryItem; |
127 | public event UDPAssetUploadRequest OnAssetUploadRequest; | 127 | public event UDPAssetUploadRequest OnAssetUploadRequest; |
128 | public event XferReceive OnXferReceive; | 128 | public event XferReceive OnXferReceive; |
129 | public event RequestXfer OnRequestXfer; | 129 | public event RequestXfer OnRequestXfer; |
130 | public event ConfirmXfer OnConfirmXfer; | 130 | public event ConfirmXfer OnConfirmXfer; |
131 | public event RezScript OnRezScript; | 131 | public event RezScript OnRezScript; |
132 | public event UpdateTaskInventory OnUpdateTaskInventory; | 132 | public event UpdateTaskInventory OnUpdateTaskInventory; |
133 | public event RemoveTaskInventory OnRemoveTaskItem; | 133 | public event RemoveTaskInventory OnRemoveTaskItem; |
134 | public event RequestAsset OnRequestAsset; | 134 | public event RequestAsset OnRequestAsset; |
135 | 135 | ||
136 | public event UUIDNameRequest OnNameFromUUIDRequest; | 136 | public event UUIDNameRequest OnNameFromUUIDRequest; |
137 | 137 | ||
138 | public event ParcelPropertiesRequest OnParcelPropertiesRequest; | 138 | public event ParcelPropertiesRequest OnParcelPropertiesRequest; |
139 | public event ParcelDivideRequest OnParcelDivideRequest; | 139 | public event ParcelDivideRequest OnParcelDivideRequest; |
140 | public event ParcelJoinRequest OnParcelJoinRequest; | 140 | public event ParcelJoinRequest OnParcelJoinRequest; |
141 | public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; | 141 | public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; |
142 | 142 | ||
143 | public event ParcelAccessListRequest OnParcelAccessListRequest; | 143 | public event ParcelAccessListRequest OnParcelAccessListRequest; |
144 | public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest; | 144 | public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest; |
145 | public event ParcelSelectObjects OnParcelSelectObjects; | 145 | public event ParcelSelectObjects OnParcelSelectObjects; |
146 | public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; | 146 | public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; |
147 | public event ObjectDeselect OnObjectDeselect; | 147 | public event ObjectDeselect OnObjectDeselect; |
148 | public event EstateOwnerMessageRequest OnEstateOwnerMessage; | 148 | public event EstateOwnerMessageRequest OnEstateOwnerMessage; |
149 | public event RegionInfoRequest OnRegionInfoRequest; | 149 | public event RegionInfoRequest OnRegionInfoRequest; |
150 | public event EstateCovenantRequest OnEstateCovenantRequest; | 150 | public event EstateCovenantRequest OnEstateCovenantRequest; |
151 | 151 | ||
152 | public event FriendActionDelegate OnApproveFriendRequest; | 152 | public event FriendActionDelegate OnApproveFriendRequest; |
153 | public event FriendActionDelegate OnDenyFriendRequest; | 153 | public event FriendActionDelegate OnDenyFriendRequest; |
154 | public event FriendshipTermination OnTerminateFriendship; | 154 | public event FriendshipTermination OnTerminateFriendship; |
155 | public event PacketStats OnPacketStats; | 155 | public event PacketStats OnPacketStats; |
156 | public event MoneyBalanceRequest OnMoneyBalanceRequest; | 156 | public event MoneyBalanceRequest OnMoneyBalanceRequest; |
157 | public event UpdateAvatarProperties OnUpdateAvatarProperties; | 157 | public event UpdateAvatarProperties OnUpdateAvatarProperties; |
158 | 158 | ||
159 | 159 | ||
160 | #pragma warning restore 67 | 160 | #pragma warning restore 67 |
161 | 161 | ||
162 | private LLUUID myID = LLUUID.Random(); | 162 | private LLUUID myID = LLUUID.Random(); |
163 | 163 | ||
164 | public MyNpcCharacter(EventManager eventManager) | 164 | public MyNpcCharacter(EventManager eventManager) |
165 | { | 165 | { |
166 | // startPos = new LLVector3(128, (float)(Util.RandomClass.NextDouble()*100), 2); | 166 | // startPos = new LLVector3(128, (float)(Util.RandomClass.NextDouble()*100), 2); |
167 | eventManager.OnFrame += Update; | 167 | eventManager.OnFrame += Update; |
168 | } | 168 | } |
169 | 169 | ||
170 | private LLVector3 startPos = new LLVector3(128, 128, 2); | 170 | private LLVector3 startPos = new LLVector3(128, 128, 2); |
171 | 171 | ||
172 | public virtual LLVector3 StartPos | 172 | public virtual LLVector3 StartPos |
173 | { | 173 | { |
174 | get { return startPos; } | 174 | get { return startPos; } |
175 | set { } | 175 | set { } |
176 | } | 176 | } |
177 | 177 | ||
178 | public virtual LLUUID AgentId | 178 | public virtual LLUUID AgentId |
179 | { | 179 | { |
180 | get { return myID; } | 180 | get { return myID; } |
181 | } | 181 | } |
182 | 182 | ||
183 | public LLUUID SessionId | 183 | public LLUUID SessionId |
184 | { | 184 | { |
185 | get { return LLUUID.Zero; } | 185 | get { return LLUUID.Zero; } |
186 | } | 186 | } |
187 | 187 | ||
188 | public LLUUID SecureSessionId | 188 | public LLUUID SecureSessionId |
189 | { | 189 | { |
190 | get { return LLUUID.Zero; } | 190 | get { return LLUUID.Zero; } |
191 | } | 191 | } |
192 | 192 | ||
193 | public virtual string FirstName | 193 | public virtual string FirstName |
194 | { | 194 | { |
195 | get { return "Annoying"; } | 195 | get { return "Annoying"; } |
196 | } | 196 | } |
197 | 197 | ||
198 | private string lastName = "NPC" + Util.RandomClass.Next(1, 1000); | 198 | private string lastName = "NPC" + Util.RandomClass.Next(1, 1000); |
199 | 199 | ||
200 | public virtual string LastName | 200 | public virtual string LastName |
201 | { | 201 | { |
202 | get { return lastName; } | 202 | get { return lastName; } |
203 | } | 203 | } |
204 | 204 | ||
205 | public virtual String Name | 205 | public virtual String Name |
206 | { | 206 | { |
207 | get { return FirstName + LastName; } | 207 | get { return FirstName + LastName; } |
208 | } | 208 | } |
209 | 209 | ||
210 | 210 | ||
211 | public virtual void OutPacket(Packet newPack, ThrottleOutPacketType packType) | 211 | public virtual void OutPacket(Packet newPack, ThrottleOutPacketType packType) |
212 | { | 212 | { |
213 | } | 213 | } |
214 | 214 | ||
215 | public virtual void SendWearables(AvatarWearable[] wearables, int serial) | 215 | public virtual void SendWearables(AvatarWearable[] wearables, int serial) |
216 | { | 216 | { |
217 | } | 217 | } |
218 | 218 | ||
219 | public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) | 219 | public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) |
220 | { | 220 | { |
221 | } | 221 | } |
222 | 222 | ||
223 | public virtual void Kick(string message) | 223 | public virtual void Kick(string message) |
224 | { | 224 | { |
225 | } | 225 | } |
226 | 226 | ||
227 | public virtual void SendStartPingCheck(byte seq) | 227 | public virtual void SendStartPingCheck(byte seq) |
228 | { | 228 | { |
229 | } | 229 | } |
230 | 230 | ||
231 | public virtual void SendAvatarPickerReply(AvatarPickerReplyPacket response) | 231 | public virtual void SendAvatarPickerReply(AvatarPickerReplyPacket response) |
232 | { | 232 | { |
233 | } | 233 | } |
234 | 234 | ||
235 | public virtual void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) | 235 | public virtual void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) |
236 | { | 236 | { |
237 | 237 | ||
238 | } | 238 | } |
239 | 239 | ||
240 | public virtual void SendKillObject(ulong regionHandle, uint localID) | 240 | public virtual void SendKillObject(ulong regionHandle, uint localID) |
241 | { | 241 | { |
242 | } | 242 | } |
243 | 243 | ||
244 | public virtual void SetChildAgentThrottle(byte[] throttle) | 244 | public virtual void SetChildAgentThrottle(byte[] throttle) |
245 | { | 245 | { |
246 | } | 246 | } |
247 | public byte[] GetThrottlesPacked(float multiplier) | 247 | public byte[] GetThrottlesPacked(float multiplier) |
248 | { | 248 | { |
249 | return new byte[0]; | 249 | return new byte[0]; |
250 | } | 250 | } |
251 | 251 | ||
252 | 252 | ||
253 | public virtual void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) | 253 | public virtual void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) |
254 | { | 254 | { |
255 | } | 255 | } |
256 | 256 | ||
257 | public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, | 257 | public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, |
258 | LLUUID fromAgentID) | 258 | LLUUID fromAgentID) |
259 | { | 259 | { |
260 | } | 260 | } |
261 | 261 | ||
262 | public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, | 262 | public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, |
263 | LLUUID fromAgentID) | 263 | LLUUID fromAgentID) |
264 | { | 264 | { |
265 | } | 265 | } |
266 | 266 | ||
267 | public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 267 | public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, |
268 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) | 268 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) |
269 | { | 269 | { |
270 | } | 270 | } |
271 | 271 | ||
272 | public virtual void SendLayerData(float[] map) | 272 | public virtual void SendLayerData(float[] map) |
273 | { | 273 | { |
274 | } | 274 | } |
275 | 275 | ||
276 | public virtual void SendLayerData(int px, int py, float[] map) | 276 | public virtual void SendLayerData(int px, int py, float[] map) |
277 | { | 277 | { |
278 | } | 278 | } |
279 | 279 | ||
280 | public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) | 280 | public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) |
281 | { | 281 | { |
282 | } | 282 | } |
283 | 283 | ||
284 | public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint) | 284 | public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint) |
285 | { | 285 | { |
286 | } | 286 | } |
287 | 287 | ||
288 | public virtual AgentCircuitData RequestClientInfo() | 288 | public virtual AgentCircuitData RequestClientInfo() |
289 | { | 289 | { |
290 | return new AgentCircuitData(); | 290 | return new AgentCircuitData(); |
291 | } | 291 | } |
292 | 292 | ||
293 | public virtual void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, | 293 | public virtual void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, |
294 | IPEndPoint newRegionExternalEndPoint, string capsURL) | 294 | IPEndPoint newRegionExternalEndPoint, string capsURL) |
295 | { | 295 | { |
296 | } | 296 | } |
297 | 297 | ||
298 | public virtual void SendMapBlock(List<MapBlockData> mapBlocks) | 298 | public virtual void SendMapBlock(List<MapBlockData> mapBlocks) |
299 | { | 299 | { |
300 | } | 300 | } |
301 | 301 | ||
302 | public virtual void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) | 302 | public virtual void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) |
303 | { | 303 | { |
304 | } | 304 | } |
305 | 305 | ||
306 | public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, | 306 | public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, |
307 | uint locationID, uint flags, string capsURL) | 307 | uint locationID, uint flags, string capsURL) |
308 | { | 308 | { |
309 | } | 309 | } |
310 | 310 | ||
311 | public virtual void SendTeleportFailed(string reason) | 311 | public virtual void SendTeleportFailed(string reason) |
312 | { | 312 | { |
313 | } | 313 | } |
314 | 314 | ||
315 | public virtual void SendTeleportLocationStart() | 315 | public virtual void SendTeleportLocationStart() |
316 | { | 316 | { |
317 | } | 317 | } |
318 | 318 | ||
319 | public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) | 319 | public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) |
320 | { | 320 | { |
321 | } | 321 | } |
322 | 322 | ||
323 | public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, | 323 | public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, |
324 | uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) | 324 | uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) |
325 | { | 325 | { |
326 | } | 326 | } |
327 | 327 | ||
328 | public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | 328 | public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, |
329 | LLVector3 position, LLVector3 velocity, LLQuaternion rotation) | 329 | LLVector3 position, LLVector3 velocity, LLQuaternion rotation) |
330 | { | 330 | { |
331 | } | 331 | } |
332 | 332 | ||
333 | public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) | 333 | public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) |
334 | { | 334 | { |
335 | } | 335 | } |
336 | 336 | ||
337 | public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) | 337 | public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) |
338 | { | 338 | { |
339 | } | 339 | } |
340 | 340 | ||
341 | public virtual void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels) | 341 | public virtual void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels) |
342 | { | 342 | { |
343 | } | 343 | } |
344 | 344 | ||
345 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, | 345 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, |
346 | PrimitiveBaseShape primShape, LLVector3 pos, uint flags, | 346 | PrimitiveBaseShape primShape, LLVector3 pos, uint flags, |
347 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 347 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, |
348 | uint parentID, | 348 | uint parentID, |
349 | byte[] particleSystem, LLQuaternion rotation, byte clickAction) | 349 | byte[] particleSystem, LLQuaternion rotation, byte clickAction) |
350 | { | 350 | { |
351 | } | 351 | } |
352 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, | 352 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, |
353 | PrimitiveBaseShape primShape, LLVector3 pos, uint flags, | 353 | PrimitiveBaseShape primShape, LLVector3 pos, uint flags, |
354 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 354 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, |
355 | uint parentID, | 355 | uint parentID, |
356 | byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation) | 356 | byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation) |
357 | { | 357 | { |
358 | } | 358 | } |
359 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | 359 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, |
360 | LLVector3 position, LLQuaternion rotation, byte state) | 360 | LLVector3 position, LLQuaternion rotation, byte state) |
361 | { | 361 | { |
362 | } | 362 | } |
363 | 363 | ||
364 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | 364 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, |
365 | LLVector3 position, LLQuaternion rotation, LLVector3 velocity, | 365 | LLVector3 position, LLQuaternion rotation, LLVector3 velocity, |
366 | LLVector3 rotationalvelocity) | 366 | LLVector3 rotationalvelocity) |
367 | { | 367 | { |
368 | } | 368 | } |
369 | 369 | ||
370 | public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, | 370 | public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, |
371 | List<InventoryItemBase> items, | 371 | List<InventoryItemBase> items, |
372 | List<InventoryFolderBase> folders, | 372 | List<InventoryFolderBase> folders, |
373 | bool fetchFolders, | 373 | bool fetchFolders, |
374 | bool fetchItems) | 374 | bool fetchItems) |
375 | { | 375 | { |
376 | } | 376 | } |
377 | 377 | ||
378 | public virtual void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item) | 378 | public virtual void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item) |
379 | { | 379 | { |
380 | } | 380 | } |
381 | 381 | ||
382 | public virtual void SendInventoryItemCreateUpdate(InventoryItemBase Item) | 382 | public virtual void SendInventoryItemCreateUpdate(InventoryItemBase Item) |
383 | { | 383 | { |
384 | } | 384 | } |
385 | 385 | ||
386 | public virtual void SendRemoveInventoryItem(LLUUID itemID) | 386 | public virtual void SendRemoveInventoryItem(LLUUID itemID) |
387 | { | 387 | { |
388 | } | 388 | } |
389 | 389 | ||
390 | public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) | 390 | public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) |
391 | { | 391 | { |
392 | } | 392 | } |
393 | 393 | ||
394 | public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data) | 394 | public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data) |
395 | { | 395 | { |
396 | } | 396 | } |
397 | 397 | ||
398 | public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname) | 398 | public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname) |
399 | { | 399 | { |
400 | } | 400 | } |
401 | 401 | ||
402 | public virtual void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) | 402 | public virtual void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) |
403 | { | 403 | { |
404 | } | 404 | } |
405 | 405 | ||
406 | public virtual void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, | 406 | public virtual void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, |
407 | byte flags) | 407 | byte flags) |
408 | { | 408 | { |
409 | } | 409 | } |
410 | 410 | ||
411 | public void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain) | 411 | public void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain) |
412 | { | 412 | { |
413 | } | 413 | } |
414 | 414 | ||
415 | public void SendAlertMessage(string message) | 415 | public void SendAlertMessage(string message) |
416 | { | 416 | { |
417 | } | 417 | } |
418 | 418 | ||
419 | public void SendAgentAlertMessage(string message, bool modal) | 419 | public void SendAgentAlertMessage(string message, bool modal) |
420 | { | 420 | { |
421 | } | 421 | } |
422 | 422 | ||
423 | public void SendSystemAlertMessage(string message) | 423 | public void SendSystemAlertMessage(string message) |
424 | { | 424 | { |
425 | } | 425 | } |
426 | 426 | ||
427 | public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, | 427 | public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, |
428 | string url) | 428 | string url) |
429 | { | 429 | { |
430 | } | 430 | } |
431 | 431 | ||
432 | public virtual void SendRegionHandshake(RegionInfo regionInfo) | 432 | public virtual void SendRegionHandshake(RegionInfo regionInfo) |
433 | { | 433 | { |
434 | if (OnRegionHandShakeReply != null) | 434 | if (OnRegionHandShakeReply != null) |
435 | { | 435 | { |
436 | OnRegionHandShakeReply(this); | 436 | OnRegionHandShakeReply(this); |
437 | } | 437 | } |
438 | 438 | ||
439 | if (OnCompleteMovementToRegion != null) | 439 | if (OnCompleteMovementToRegion != null) |
440 | { | 440 | { |
441 | OnCompleteMovementToRegion(); | 441 | OnCompleteMovementToRegion(); |
442 | } | 442 | } |
443 | } | 443 | } |
444 | 444 | ||
445 | private void Update() | 445 | private void Update() |
446 | { | 446 | { |
447 | if (OnAgentUpdate != null) | 447 | if (OnAgentUpdate != null) |
448 | { | 448 | { |
449 | AgentUpdatePacket pack = new AgentUpdatePacket(); | 449 | AgentUpdatePacket pack = new AgentUpdatePacket(); |
450 | pack.AgentData.ControlFlags = movementFlag; | 450 | pack.AgentData.ControlFlags = movementFlag; |
451 | pack.AgentData.BodyRotation = bodyDirection; | 451 | pack.AgentData.BodyRotation = bodyDirection; |
452 | OnAgentUpdate(this, pack); | 452 | OnAgentUpdate(this, pack); |
453 | } | 453 | } |
454 | if (flyState == 0) | 454 | if (flyState == 0) |
455 | { | 455 | { |
456 | movementFlag = (uint) AgentManager.ControlFlags.AGENT_CONTROL_FLY | | 456 | movementFlag = (uint) AgentManager.ControlFlags.AGENT_CONTROL_FLY | |
457 | (uint) AgentManager.ControlFlags.AGENT_CONTROL_UP_NEG; | 457 | (uint) AgentManager.ControlFlags.AGENT_CONTROL_UP_NEG; |
458 | flyState = 1; | 458 | flyState = 1; |
459 | } | 459 | } |
460 | else if (flyState == 1) | 460 | else if (flyState == 1) |
461 | { | 461 | { |
462 | movementFlag = (uint) AgentManager.ControlFlags.AGENT_CONTROL_FLY | | 462 | movementFlag = (uint) AgentManager.ControlFlags.AGENT_CONTROL_FLY | |
463 | (uint) AgentManager.ControlFlags.AGENT_CONTROL_UP_POS; | 463 | (uint) AgentManager.ControlFlags.AGENT_CONTROL_UP_POS; |
464 | flyState = 2; | 464 | flyState = 2; |
465 | } | 465 | } |
466 | else | 466 | else |
467 | { | 467 | { |
468 | movementFlag = (uint) AgentManager.ControlFlags.AGENT_CONTROL_FLY; | 468 | movementFlag = (uint) AgentManager.ControlFlags.AGENT_CONTROL_FLY; |
469 | flyState = 0; | 469 | flyState = 0; |
470 | } | 470 | } |
471 | 471 | ||
472 | if (count >= 200) | 472 | if (count >= 200) |
473 | { | 473 | { |
474 | if (OnChatFromViewer != null) | 474 | if (OnChatFromViewer != null) |
475 | { | 475 | { |
476 | ChatFromViewerArgs args = new ChatFromViewerArgs(); | 476 | ChatFromViewerArgs args = new ChatFromViewerArgs(); |
477 | args.Message = "Kinda quiet around here, isn't it?"; | 477 | args.Message = "Kinda quiet around here, isn't it?"; |
478 | args.Channel = 0; | 478 | args.Channel = 0; |
479 | args.From = FirstName + " " + LastName; | 479 | args.From = FirstName + " " + LastName; |
480 | args.Position = new LLVector3(128, 128, 26); | 480 | args.Position = new LLVector3(128, 128, 26); |
481 | args.Sender = this; | 481 | args.Sender = this; |
482 | args.Type = ChatTypeEnum.Shout; | 482 | args.Type = ChatTypeEnum.Shout; |
483 | 483 | ||
484 | OnChatFromViewer(this, args); | 484 | OnChatFromViewer(this, args); |
485 | } | 485 | } |
486 | count = -1; | 486 | count = -1; |
487 | } | 487 | } |
488 | 488 | ||
489 | count++; | 489 | count++; |
490 | } | 490 | } |
491 | 491 | ||
492 | public bool AddMoney(int debit) | 492 | public bool AddMoney(int debit) |
493 | { | 493 | { |
494 | return false; | 494 | return false; |
495 | } | 495 | } |
496 | 496 | ||
497 | public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel) | 497 | public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel) |
498 | { | 498 | { |
499 | } | 499 | } |
500 | 500 | ||
501 | public void SendViewerTime(int phase) | 501 | public void SendViewerTime(int phase) |
502 | { | 502 | { |
503 | } | 503 | } |
504 | 504 | ||
505 | public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, | 505 | public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, |
506 | string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, | 506 | string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, |
507 | LLUUID partnerID) | 507 | LLUUID partnerID) |
508 | { | 508 | { |
509 | } | 509 | } |
510 | 510 | ||
511 | public void SetDebug(int newDebug) | 511 | public void SetDebug(int newDebug) |
512 | { | 512 | { |
513 | } | 513 | } |
514 | 514 | ||
515 | public void InPacket(Packet NewPack) | 515 | public void InPacket(Packet NewPack) |
516 | { | 516 | { |
517 | } | 517 | } |
518 | 518 | ||
519 | public void Close(bool ShutdownCircuit) | 519 | public void Close(bool ShutdownCircuit) |
520 | { | 520 | { |
521 | } | 521 | } |
522 | 522 | ||
523 | public void Stop() | 523 | public void Stop() |
524 | { | 524 | { |
525 | } | 525 | } |
526 | 526 | ||
527 | private uint m_circuitCode; | 527 | private uint m_circuitCode; |
528 | 528 | ||
529 | public uint CircuitCode | 529 | public uint CircuitCode |
530 | { | 530 | { |
531 | get { return m_circuitCode; } | 531 | get { return m_circuitCode; } |
532 | set { m_circuitCode = value; } | 532 | set { m_circuitCode = value; } |
533 | } | 533 | } |
534 | public void SendBlueBoxMessage(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message) | 534 | public void SendBlueBoxMessage(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message) |
535 | { | 535 | { |
536 | 536 | ||
537 | } | 537 | } |
538 | public void SendLogoutPacket() | 538 | public void SendLogoutPacket() |
539 | { | 539 | { |
540 | } | 540 | } |
541 | 541 | ||
542 | public void Terminate() | 542 | public void Terminate() |
543 | { | 543 | { |
544 | } | 544 | } |
545 | 545 | ||
546 | public ClientInfo GetClientInfo() | 546 | public ClientInfo GetClientInfo() |
547 | { | 547 | { |
548 | return null; | 548 | return null; |
549 | } | 549 | } |
550 | 550 | ||
551 | public void SetClientInfo(ClientInfo info) | 551 | public void SetClientInfo(ClientInfo info) |
552 | { | 552 | { |
553 | } | 553 | } |
554 | } | 554 | } |
555 | } | 555 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Examples/SimpleModule/Properties/AssemblyInfo.cs b/OpenSim/Region/Examples/SimpleModule/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..67301c1 --- /dev/null +++ b/OpenSim/Region/Examples/SimpleModule/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,36 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Region.Examples.SimpleModule")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("")] | ||
12 | [assembly: AssemblyProduct("OpenSim.Region.Examples.SimpleModule")] | ||
13 | [assembly: AssemblyCopyright("Copyright © 2008")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("f0caca77-7818-4a43-9200-0a8548009a05")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | // You can specify all the values or you can default the Build and Revision Numbers | ||
33 | // by using the '*' as shown below: | ||
34 | // [assembly: AssemblyVersion("1.0.*")] | ||
35 | [assembly: AssemblyVersion("1.0.0.0")] | ||
36 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs new file mode 100644 index 0000000..6accb8a --- /dev/null +++ b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs | |||
@@ -0,0 +1,114 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.IO; | ||
4 | using System.Text; | ||
5 | using libsecondlife; | ||
6 | using Nini.Config; | ||
7 | using OpenSim.Framework; | ||
8 | using OpenSim.Region.Environment.Interfaces; | ||
9 | using OpenSim.Region.Environment.Scenes; | ||
10 | |||
11 | namespace OpenSim.Region.Examples.SimpleModule | ||
12 | { | ||
13 | public class RegionModule : IRegionModule | ||
14 | { | ||
15 | #region IRegionModule Members | ||
16 | |||
17 | private Scene m_scene; | ||
18 | |||
19 | |||
20 | public void Initialise(Scene scene, IConfigSource source) | ||
21 | { | ||
22 | m_scene = scene; | ||
23 | } | ||
24 | |||
25 | public void PostInitialise() | ||
26 | { | ||
27 | RegionInfo regionInfo = m_scene.RegionInfo; | ||
28 | |||
29 | LLVector3 pos = new LLVector3(110, 129, 27); | ||
30 | |||
31 | AddCpuCounter(regionInfo, pos); | ||
32 | AddComplexObjects(regionInfo, pos); | ||
33 | AddAvatars(); | ||
34 | AddFileSystemObjects(); | ||
35 | } | ||
36 | |||
37 | private void AddFileSystemObjects() | ||
38 | { | ||
39 | DirectoryInfo dirInfo = new DirectoryInfo("."); | ||
40 | |||
41 | float x = 0; | ||
42 | float z = 0; | ||
43 | |||
44 | foreach (FileInfo fileInfo in dirInfo.GetFiles()) | ||
45 | { | ||
46 | LLVector3 filePos = new LLVector3(100 + x, 129, 27 + z); | ||
47 | x = x + 2; | ||
48 | if (x > 50) | ||
49 | { | ||
50 | x = 0; | ||
51 | z = z + 2; | ||
52 | } | ||
53 | |||
54 | FileSystemObject fileObject = new FileSystemObject(m_scene, fileInfo, filePos); | ||
55 | m_scene.AddEntity(fileObject); | ||
56 | } | ||
57 | } | ||
58 | |||
59 | private void AddAvatars() | ||
60 | { | ||
61 | for (int i = 0; i < 2; i++) | ||
62 | { | ||
63 | MyNpcCharacter m_character = new MyNpcCharacter(m_scene.EventManager); | ||
64 | m_scene.AddNewClient(m_character, false); | ||
65 | } | ||
66 | |||
67 | List<ScenePresence> avatars = m_scene.GetAvatars(); | ||
68 | foreach (ScenePresence avatar in avatars) | ||
69 | { | ||
70 | avatar.AbsolutePosition = | ||
71 | new LLVector3((float)Util.RandomClass.Next(100, 200), (float)Util.RandomClass.Next(30, 200), 2); | ||
72 | } | ||
73 | } | ||
74 | |||
75 | private void AddComplexObjects(RegionInfo regionInfo, LLVector3 pos) | ||
76 | { | ||
77 | int objs = 3; | ||
78 | |||
79 | for (int i = 0; i < (objs*objs*objs); i++) | ||
80 | { | ||
81 | LLVector3 posOffset = new LLVector3((i % objs) * 4, (i % (objs*objs)) / ( objs ) * 4, (i / (objs*objs)) * 4); | ||
82 | ComplexObject complexObject = | ||
83 | new ComplexObject(m_scene, regionInfo.RegionHandle, LLUUID.Zero, m_scene.PrimIDAllocate(), | ||
84 | pos + posOffset); | ||
85 | m_scene.AddEntity(complexObject); | ||
86 | } | ||
87 | } | ||
88 | |||
89 | private void AddCpuCounter(RegionInfo regionInfo, LLVector3 pos) | ||
90 | { | ||
91 | SceneObjectGroup sceneObject = | ||
92 | new CpuCounterObject(m_scene, regionInfo.RegionHandle, LLUUID.Zero, m_scene.PrimIDAllocate(), | ||
93 | pos + new LLVector3(1f, 1f, 1f)); | ||
94 | m_scene.AddEntity(sceneObject); | ||
95 | } | ||
96 | |||
97 | public void Close() | ||
98 | { | ||
99 | m_scene = null; | ||
100 | } | ||
101 | |||
102 | public string Name | ||
103 | { | ||
104 | get { return GetType().AssemblyQualifiedName; } | ||
105 | } | ||
106 | |||
107 | public bool IsSharedModule | ||
108 | { | ||
109 | get { return false; } | ||
110 | } | ||
111 | |||
112 | #endregion | ||
113 | } | ||
114 | } | ||