aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/UserStatistics
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2012-10-06 04:03:53 +0100
committerJustin Clark-Casey (justincc)2012-10-06 04:04:50 +0100
commit9de991301cfcb66721a5593dd9098fe84e090dec (patch)
treecc55e6910f074f14ee607bbd1766b320c0086d2a /OpenSim/Region/UserStatistics
parentOn receiving TaskInventoryAccepted with a destination folder in the binary bu... (diff)
downloadopensim-SC_OLD-9de991301cfcb66721a5593dd9098fe84e090dec.zip
opensim-SC_OLD-9de991301cfcb66721a5593dd9098fe84e090dec.tar.gz
opensim-SC_OLD-9de991301cfcb66721a5593dd9098fe84e090dec.tar.bz2
opensim-SC_OLD-9de991301cfcb66721a5593dd9098fe84e090dec.tar.xz
Make UserSessionID a class rather than a struct, so that later updates to value suceed (rather than having to pull the data out and reinsert back into the Dictionary).
Fixes http://opensimulator.org/mantis/view.php?id=6338
Diffstat (limited to 'OpenSim/Region/UserStatistics')
-rw-r--r--OpenSim/Region/UserStatistics/WebStatsModule.cs18
1 files changed, 16 insertions, 2 deletions
diff --git a/OpenSim/Region/UserStatistics/WebStatsModule.cs b/OpenSim/Region/UserStatistics/WebStatsModule.cs
index c11ea02..b1795db 100644
--- a/OpenSim/Region/UserStatistics/WebStatsModule.cs
+++ b/OpenSim/Region/UserStatistics/WebStatsModule.cs
@@ -319,6 +319,10 @@ namespace OpenSim.Region.UserStatistics
319 319
320 private void OnMakeRootAgent(ScenePresence agent) 320 private void OnMakeRootAgent(ScenePresence agent)
321 { 321 {
322// m_log.DebugFormat(
323// "[WEB STATS MODULE]: Looking for session {0} for {1} in {2}",
324// agent.ControllingClient.SessionId, agent.Name, agent.Scene.Name);
325
322 lock (m_sessions) 326 lock (m_sessions)
323 { 327 {
324 UserSessionID uid; 328 UserSessionID uid;
@@ -427,7 +431,10 @@ namespace OpenSim.Region.UserStatistics
427 m_log.WarnFormat("[WEB STATS MODULE]: no session for stat disclosure for agent {0}", agentID); 431 m_log.WarnFormat("[WEB STATS MODULE]: no session for stat disclosure for agent {0}", agentID);
428 return new UserSessionID(); 432 return new UserSessionID();
429 } 433 }
434
430 uid = m_sessions[agentID]; 435 uid = m_sessions[agentID];
436
437// m_log.DebugFormat("[WEB STATS MODULE]: Got session {0} for {1}", uid.session_id, agentID);
431 } 438 }
432 else 439 else
433 { 440 {
@@ -499,6 +506,7 @@ namespace OpenSim.Region.UserStatistics
499 usd.d_texture_kb = (float)downloads_map["texture_kbytes"].AsReal(); 506 usd.d_texture_kb = (float)downloads_map["texture_kbytes"].AsReal();
500 usd.d_world_kb = (float)downloads_map["workd_kbytes"].AsReal(); 507 usd.d_world_kb = (float)downloads_map["workd_kbytes"].AsReal();
501 508
509// m_log.DebugFormat("[WEB STATS MODULE]: mmap[\"session_id\"] = [{0}]", mmap["session_id"].AsUUID());
502 510
503 usd.session_id = mmap["session_id"].AsUUID(); 511 usd.session_id = mmap["session_id"].AsUUID();
504 512
@@ -549,11 +557,18 @@ namespace OpenSim.Region.UserStatistics
549 557
550 uid.session_data = usd; 558 uid.session_data = usd;
551 m_sessions[agentID] = uid; 559 m_sessions[agentID] = uid;
560
561// m_log.DebugFormat(
562// "[WEB STATS MODULE]: Parse data for {0} {1}, session {2}", uid.name_f, uid.name_l, uid.session_id);
563
552 return uid; 564 return uid;
553 } 565 }
554 566
555 private void UpdateUserStats(UserSessionID uid, SqliteConnection db) 567 private void UpdateUserStats(UserSessionID uid, SqliteConnection db)
556 { 568 {
569// m_log.DebugFormat(
570// "[WEB STATS MODULE]: Updating user stats for {0} {1}, session {2}", uid.name_f, uid.name_l, uid.session_id);
571
557 if (uid.session_id == UUID.Zero) 572 if (uid.session_id == UUID.Zero)
558 return; 573 return;
559 574
@@ -740,7 +755,6 @@ VALUES
740 s.min_ping = ArrayMin_f(__ping); 755 s.min_ping = ArrayMin_f(__ping);
741 s.max_ping = ArrayMax_f(__ping); 756 s.max_ping = ArrayMax_f(__ping);
742 s.mode_ping = ArrayMode_f(__ping); 757 s.mode_ping = ArrayMode_f(__ping);
743
744 } 758 }
745 759
746 #region Statistics 760 #region Statistics
@@ -985,7 +999,7 @@ VALUES
985 } 999 }
986 #region structs 1000 #region structs
987 1001
988 public struct UserSessionID 1002 public class UserSessionID
989 { 1003 {
990 public UUID session_id; 1004 public UUID session_id;
991 public UUID region_id; 1005 public UUID region_id;