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author | Justin Clarke Casey | 2008-02-13 00:30:51 +0000 |
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committer | Justin Clarke Casey | 2008-02-13 00:30:51 +0000 |
commit | 365cf8e4555e5105d669f3ebf11d3fb5b563f9a8 (patch) | |
tree | 9638bc100d59257eba64735bb6ff08b511040e5d /OpenSim/Region/Terrain.BasicTerrain | |
parent | Refactor: factor a method out of AgentAssetTransactionsManager (diff) | |
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* Refactor: Move last commit's refactor back to AgentAssetTransactionsManager
* Push asset update (invoked when clothing is altered) down into AgentAssetTransactions from Scene.Inventory.cs to join others
* I've tested that clothing creation and update still works, but please let me know if it suddently breaks for you.
* Add/correct comments
Diffstat (limited to 'OpenSim/Region/Terrain.BasicTerrain')
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