diff options
author | MW | 2007-06-28 13:13:17 +0000 |
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committer | MW | 2007-06-28 13:13:17 +0000 |
commit | 3456d951d89fbc83f742d40ca8ca2a1a79d414eb (patch) | |
tree | cc5a53b8edd4ac4cc99e6178fb70c98672f3c168 /OpenSim/Region/Terrain.BasicTerrain | |
parent | should now work. (diff) | |
download | opensim-SC_OLD-3456d951d89fbc83f742d40ca8ca2a1a79d414eb.zip opensim-SC_OLD-3456d951d89fbc83f742d40ca8ca2a1a79d414eb.tar.gz opensim-SC_OLD-3456d951d89fbc83f742d40ca8ca2a1a79d414eb.tar.bz2 opensim-SC_OLD-3456d951d89fbc83f742d40ca8ca2a1a79d414eb.tar.xz |
Imported the scripting changes, so now should be up to date with sugilite.
Diffstat (limited to '')
3 files changed, 77 insertions, 3 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/OpenSim.Region.Terrain.BasicTerrain.csproj b/OpenSim/Region/Terrain.BasicTerrain/OpenSim.Region.Terrain.BasicTerrain.csproj index 60a2d2b..24667e5 100644 --- a/OpenSim/Region/Terrain.BasicTerrain/OpenSim.Region.Terrain.BasicTerrain.csproj +++ b/OpenSim/Region/Terrain.BasicTerrain/OpenSim.Region.Terrain.BasicTerrain.csproj | |||
@@ -90,10 +90,10 @@ | |||
90 | <ItemGroup> | 90 | <ItemGroup> |
91 | </ItemGroup> | 91 | </ItemGroup> |
92 | <ItemGroup> | 92 | <ItemGroup> |
93 | <Compile Include="TerrainFilter.cs"> | 93 | <Compile Include="TerrainEngine.cs"> |
94 | <SubType>Code</SubType> | 94 | <SubType>Code</SubType> |
95 | </Compile> | 95 | </Compile> |
96 | <Compile Include="TerrainEngine.cs"> | 96 | <Compile Include="TerrainFilter.cs"> |
97 | <SubType>Code</SubType> | 97 | <SubType>Code</SubType> |
98 | </Compile> | 98 | </Compile> |
99 | <Compile Include="Properties\AssemblyInfo.cs"> | 99 | <Compile Include="Properties\AssemblyInfo.cs"> |
diff --git a/OpenSim/Region/Terrain.BasicTerrain/OpenSim.Region.Terrain.BasicTerrain.dll.build b/OpenSim/Region/Terrain.BasicTerrain/OpenSim.Region.Terrain.BasicTerrain.dll.build new file mode 100644 index 0000000..dc7203a --- /dev/null +++ b/OpenSim/Region/Terrain.BasicTerrain/OpenSim.Region.Terrain.BasicTerrain.dll.build | |||
@@ -0,0 +1,47 @@ | |||
1 | <?xml version="1.0" ?> | ||
2 | <project name="OpenSim.Region.Terrain.BasicTerrain" default="build"> | ||
3 | <target name="build"> | ||
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | ||
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | ||
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | ||
7 | <fileset basedir="${project::get-base-directory()}"> | ||
8 | </fileset> | ||
9 | </copy> | ||
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | ||
11 | <resources prefix="OpenSim.Region.Terrain.BasicTerrain" dynamicprefix="true" > | ||
12 | </resources> | ||
13 | <sources failonempty="true"> | ||
14 | <include name="TerrainEngine.cs" /> | ||
15 | <include name="TerrainFilter.cs" /> | ||
16 | <include name="Properties/AssemblyInfo.cs" /> | ||
17 | </sources> | ||
18 | <references basedir="${project::get-base-directory()}"> | ||
19 | <lib> | ||
20 | <include name="${project::get-base-directory()}" /> | ||
21 | <include name="${project::get-base-directory()}/${build.dir}" /> | ||
22 | </lib> | ||
23 | <include name="../../../bin/libTerrain-BSD.dll" /> | ||
24 | <include name="Microsoft.JScript.dll" /> | ||
25 | <include name="../../../bin/openjpegnet.dll" /> | ||
26 | <include name="System.dll" /> | ||
27 | <include name="System.Data.dll" /> | ||
28 | <include name="System.Drawing.dll" /> | ||
29 | <include name="System.Xml.dll" /> | ||
30 | </references> | ||
31 | </csc> | ||
32 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" /> | ||
33 | <mkdir dir="${project::get-base-directory()}/../../../bin/"/> | ||
34 | <copy todir="${project::get-base-directory()}/../../../bin/"> | ||
35 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | ||
36 | <include name="*.dll"/> | ||
37 | <include name="*.exe"/> | ||
38 | </fileset> | ||
39 | </copy> | ||
40 | </target> | ||
41 | <target name="clean"> | ||
42 | <delete dir="${bin.dir}" failonerror="false" /> | ||
43 | <delete dir="${obj.dir}" failonerror="false" /> | ||
44 | </target> | ||
45 | <target name="doc" description="Creates documentation."> | ||
46 | </target> | ||
47 | </project> | ||
diff --git a/OpenSim/Region/Terrain.BasicTerrain/TerrainFilter.cs b/OpenSim/Region/Terrain.BasicTerrain/TerrainFilter.cs index f04ac56..e0ae586 100644 --- a/OpenSim/Region/Terrain.BasicTerrain/TerrainFilter.cs +++ b/OpenSim/Region/Terrain.BasicTerrain/TerrainFilter.cs | |||
@@ -1,3 +1,30 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
1 | using System; | 28 | using System; |
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | using System.Text; | 30 | using System.Text; |
@@ -48,7 +75,7 @@ namespace OpenSim.Region.Terrain | |||
48 | compilerParams.GenerateInMemory = true; | 75 | compilerParams.GenerateInMemory = true; |
49 | compilerParams.IncludeDebugInformation = false; | 76 | compilerParams.IncludeDebugInformation = false; |
50 | compilerParams.ReferencedAssemblies.Add("libTerrain-BSD.dll"); | 77 | compilerParams.ReferencedAssemblies.Add("libTerrain-BSD.dll"); |
51 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Terrain.BasicTerrain.dll"); | 78 | compilerParams.ReferencedAssemblies.Add("OpenSim.Terrain.BasicTerrain.dll"); |
52 | compilerParams.ReferencedAssemblies.Add("System.dll"); | 79 | compilerParams.ReferencedAssemblies.Add("System.dll"); |
53 | 80 | ||
54 | compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); | 81 | compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); |