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author | Teravus Ovares | 2007-12-28 14:24:14 +0000 |
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committer | Teravus Ovares | 2007-12-28 14:24:14 +0000 |
commit | f64d94f8caccd49523c54c48a1c6700b7fb0d212 (patch) | |
tree | 6373c114a94befc75551953c706490acbca56c8e /OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Tools/Point2D.cs | |
parent | * Made a copy of parts before updating to avoid dictionary updated exceptions... (diff) | |
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* Rezzing items from Inventory on top of other prim rezzes them 0.5 meters above the 'hit' prim instead of buried in the ground somewhere.
* Various Refactorings
Diffstat (limited to 'OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Tools/Point2D.cs')
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