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author | Adam Frisby | 2007-07-22 02:21:10 +0000 |
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committer | Adam Frisby | 2007-07-22 02:21:10 +0000 |
commit | f64570585182ec1ac41ec3e9472f9d1d53bea488 (patch) | |
tree | be8416d9f35d4532d5ab0f47f55314a187a7f10b /OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel | |
parent | * Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ... (diff) | |
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* More navier-stokes fun. Will finish it later.
Diffstat (limited to 'OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel')
-rw-r--r-- | OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs index 3eae46b..df42487 100644 --- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs +++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs | |||
@@ -206,7 +206,21 @@ namespace libTerrain | |||
206 | nsProject(N, ref u, ref v, ref u0, ref v0); | 206 | nsProject(N, ref u, ref v, ref u0, ref v0); |
207 | } | 207 | } |
208 | 208 | ||
209 | public void navierSimulate() | 209 | private void nsBufferToDoubles(ref double[] dens, int N, ref double[,] doubles) |
210 | { | ||
211 | int i; | ||
212 | int j; | ||
213 | |||
214 | for (i = 0; i <= N; i++) | ||
215 | { | ||
216 | for (j = 0; j <= N; j++) | ||
217 | { | ||
218 | doubles[i, j] = dens[nsIX(i, j, N)]; | ||
219 | } | ||
220 | } | ||
221 | } | ||
222 | |||
223 | private void nsSimulate(int N, int rounds, double dt, double diff, double visc, double force, double source) | ||
210 | { | 224 | { |
211 | 225 | ||
212 | } | 226 | } |