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authormingchen2007-12-17 03:49:13 +0000
committermingchen2007-12-17 03:49:13 +0000
commitd845da215f8d30ef3f34a3c207fb892c815d1fac (patch)
treea1714f51422e4b5639d28459569d6235c86751d1 /OpenSim/Region/Storage
parentAgain, thanks to Alondria for: (diff)
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*Land has now been linked to the StorageManager. Next step is to fill in the functions for the different datastore interfaces for Land Objects.
Diffstat (limited to 'OpenSim/Region/Storage')
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs8
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs8
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs8
3 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
index 5e4bb89..37fb4ab 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
@@ -292,19 +292,19 @@ namespace OpenSim.DataStore.MSSQL
292 return terret; 292 return terret;
293 } 293 }
294 294
295 public void RemoveLandObject(uint id) 295 public void RemoveLandObject(uint id, LLUUID regionUUID)
296 { 296 {
297 297
298 } 298 }
299 299
300 public void StoreParcel(Land parcel) 300 public void StoreLandObject(Land parcel, LLUUID regionUUID)
301 { 301 {
302 302
303 } 303 }
304 304
305 public List<Land> LoadLandObjects() 305 public List<Framework.LandData> LoadLandObjects(LLUUID regionUUID)
306 { 306 {
307 return new List<Land>(); 307 return new List<LandData>();
308 } 308 }
309 309
310 public void Commit() 310 public void Commit()
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
index 5285b82..0a55582 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
@@ -346,17 +346,17 @@ namespace OpenSim.DataStore.MonoSqlite
346 } 346 }
347 } 347 }
348 348
349 public void RemoveLandObject(uint id) 349 public void RemoveLandObject(uint id, LLUUID regionUUID)
350 { 350 {
351 } 351 }
352 352
353 public void StoreParcel(Land parcel) 353 public void StoreLandObject(Land parcel, LLUUID regionUUID)
354 { 354 {
355 } 355 }
356 356
357 public List<Land> LoadLandObjects() 357 public List<Framework.LandData> LoadLandObjects(LLUUID regionUUID)
358 { 358 {
359 return new List<Land>(); 359 return new List<LandData>();
360 } 360 }
361 361
362 public void Commit() 362 public void Commit()
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
index 657cfab..e8a22fd 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
@@ -63,17 +63,17 @@ namespace OpenSim.DataStore.NullStorage
63 return null; 63 return null;
64 } 64 }
65 65
66 public void RemoveLandObject(uint id) 66 public void RemoveLandObject(uint id, LLUUID regionUUID)
67 { 67 {
68 } 68 }
69 69
70 public void StoreParcel(Land land) 70 public void StoreLandObject(Land land, LLUUID regionUUID)
71 { 71 {
72 } 72 }
73 73
74 public List<Land> LoadLandObjects() 74 public List<Framework.LandData> LoadLandObjects(LLUUID regionUUID)
75 { 75 {
76 return new List<Land>(); 76 return new List<Framework.LandData>();
77 } 77 }
78 78
79 public void Shutdown() 79 public void Shutdown()