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author | lbsa71 | 2007-08-16 17:08:03 +0000 |
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committer | lbsa71 | 2007-08-16 17:08:03 +0000 |
commit | 25fd8d02738e61e81f93ac784b02ab84697ee528 (patch) | |
tree | db1dda71b3aa86770fa90ae84d4ac361a6fd84c7 /OpenSim/Region/Storage | |
parent | Deleted old inventoryCache.cs (diff) | |
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* Introduced IScriptHost as an interface to fetching object data from scripts.
* This meant introducing AbsolutePosition on all objects (since SimChat wants that)
Diffstat (limited to 'OpenSim/Region/Storage')
-rw-r--r-- | OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs index dede5ea..b5e9e1c 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | |||
@@ -253,7 +253,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
253 | // of sucks. No idea if there is a shortcut here or not. | 253 | // of sucks. No idea if there is a shortcut here or not. |
254 | prim.ParentID = Convert.ToUInt32(row["ParentID"]); | 254 | prim.ParentID = Convert.ToUInt32(row["ParentID"]); |
255 | prim.CreationDate = Convert.ToInt32(row["CreationDate"]); | 255 | prim.CreationDate = Convert.ToInt32(row["CreationDate"]); |
256 | prim.PartName = (String)row["Name"]; | 256 | prim.Name = (String)row["Name"]; |
257 | // various text fields | 257 | // various text fields |
258 | prim.Text = (String)row["Text"]; | 258 | prim.Text = (String)row["Text"]; |
259 | prim.Description = (String)row["Description"]; | 259 | prim.Description = (String)row["Description"]; |
@@ -311,7 +311,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
311 | row["UUID"] = prim.UUID; | 311 | row["UUID"] = prim.UUID; |
312 | row["ParentID"] = prim.ParentID; | 312 | row["ParentID"] = prim.ParentID; |
313 | row["CreationDate"] = prim.CreationDate; | 313 | row["CreationDate"] = prim.CreationDate; |
314 | row["Name"] = prim.PartName; | 314 | row["Name"] = prim.Name; |
315 | row["SceneGroupID"] = sceneGroupID; // the UUID of the root part for this SceneObjectGroup | 315 | row["SceneGroupID"] = sceneGroupID; // the UUID of the root part for this SceneObjectGroup |
316 | // various text fields | 316 | // various text fields |
317 | row["Text"] = prim.Text; | 317 | row["Text"] = prim.Text; |