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authormingchen2007-12-17 03:49:13 +0000
committermingchen2007-12-17 03:49:13 +0000
commitd845da215f8d30ef3f34a3c207fb892c815d1fac (patch)
treea1714f51422e4b5639d28459569d6235c86751d1 /OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
parentAgain, thanks to Alondria for: (diff)
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*Land has now been linked to the StorageManager. Next step is to fill in the functions for the different datastore interfaces for Land Objects.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
index 657cfab..e8a22fd 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
@@ -63,17 +63,17 @@ namespace OpenSim.DataStore.NullStorage
63 return null; 63 return null;
64 } 64 }
65 65
66 public void RemoveLandObject(uint id) 66 public void RemoveLandObject(uint id, LLUUID regionUUID)
67 { 67 {
68 } 68 }
69 69
70 public void StoreParcel(Land land) 70 public void StoreLandObject(Land land, LLUUID regionUUID)
71 { 71 {
72 } 72 }
73 73
74 public List<Land> LoadLandObjects() 74 public List<Framework.LandData> LoadLandObjects(LLUUID regionUUID)
75 { 75 {
76 return new List<Land>(); 76 return new List<Framework.LandData>();
77 } 77 }
78 78
79 public void Shutdown() 79 public void Shutdown()