aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite
diff options
context:
space:
mode:
authorAdam Frisby2007-10-22 15:23:48 +0000
committerAdam Frisby2007-10-22 15:23:48 +0000
commitc4707a284ffecf81e8ca60a1019e234339222631 (patch)
treebff5da1d8ecf39b0b4578ebec0b8b3dc86c03d85 /OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite
parentattempt to fix the muliple repeat problem (that sdague is getting) in the IRC... (diff)
downloadopensim-SC_OLD-c4707a284ffecf81e8ca60a1019e234339222631.zip
opensim-SC_OLD-c4707a284ffecf81e8ca60a1019e234339222631.tar.gz
opensim-SC_OLD-c4707a284ffecf81e8ca60a1019e234339222631.tar.bz2
opensim-SC_OLD-c4707a284ffecf81e8ca60a1019e234339222631.tar.xz
* Major ass commit.
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
Diffstat (limited to 'OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite')
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs121
1 files changed, 117 insertions, 4 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
index 733e4c4..cc0ff7a 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
@@ -43,10 +43,12 @@ namespace OpenSim.DataStore.MonoSqlite
43 { 43 {
44 private const string primSelect = "select * from prims"; 44 private const string primSelect = "select * from prims";
45 private const string shapeSelect = "select * from primshapes"; 45 private const string shapeSelect = "select * from primshapes";
46 private const string terrainSelect = "select * from terrain";
46 47
47 private DataSet ds; 48 private DataSet ds;
48 private SqliteDataAdapter primDa; 49 private SqliteDataAdapter primDa;
49 private SqliteDataAdapter shapeDa; 50 private SqliteDataAdapter shapeDa;
51 private SqliteDataAdapter terrainDa;
50 52
51 /*********************************************************************** 53 /***********************************************************************
52 * 54 *
@@ -70,6 +72,8 @@ namespace OpenSim.DataStore.MonoSqlite
70 shapeDa = new SqliteDataAdapter(shapeSelectCmd); 72 shapeDa = new SqliteDataAdapter(shapeSelectCmd);
71 // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa); 73 // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa);
72 74
75 SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn);
76 terrainDa = new SqliteDataAdapter(terrainSelectCmd);
73 77
74 // We fill the data set, now we've got copies in memory for the information 78 // We fill the data set, now we've got copies in memory for the information
75 // TODO: see if the linkage actually holds. 79 // TODO: see if the linkage actually holds.
@@ -83,6 +87,10 @@ namespace OpenSim.DataStore.MonoSqlite
83 87
84 ds.Tables.Add(createShapeTable()); 88 ds.Tables.Add(createShapeTable());
85 setupShapeCommands(shapeDa, conn); 89 setupShapeCommands(shapeDa, conn);
90
91 ds.Tables.Add(createTerrainTable());
92 setupTerrainCommands(terrainDa, conn);
93 terrainDa.Fill(ds.Tables["terrain"]);
86 94
87 // WORKAROUND: This is a work around for sqlite on 95 // WORKAROUND: This is a work around for sqlite on
88 // windows, which gets really unhappy with blob columns 96 // windows, which gets really unhappy with blob columns
@@ -210,14 +218,57 @@ namespace OpenSim.DataStore.MonoSqlite
210 } 218 }
211 219
212 220
213 public void StoreTerrain(double[,] ter) 221 public void StoreTerrain(double[,] ter, LLUUID regionID)
214 { 222 {
223 int revision = OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch();
224
225 MainLog.Instance.Verbose("DATASTORE", "Storing terrain revision r" + revision.ToString());
226
227 DataTable terrain = ds.Tables["terrain"];
228
229 DataRow newrow = terrain.NewRow();
230 fillTerrainRow(newrow, regionID, revision, ter);
231 terrain.Rows.Add(newrow);
215 232
233 Commit();
216 } 234 }
217 235
218 public double[,] LoadTerrain() 236 public double[,] LoadTerrain(LLUUID regionID)
219 { 237 {
220 return null; 238 double[,] terret = new double[256, 256];
239 terret.Initialize();
240
241 DataTable terrain = ds.Tables["terrain"];
242
243 DataRow[] rows = terrain.Select("RegionUUID = '" + regionID.ToString() + "'","Revision DESC");
244
245 int rev = 0;
246
247 if (rows.Length > 0)
248 {
249 DataRow row = rows[0];
250
251 byte[] heightmap = (byte[])row["Heightfield"];
252 for (int x = 0; x < 256; x++)
253 {
254 for (int y = 0; y < 256; y++)
255 {
256 terret[x, y] = BitConverter.ToDouble(heightmap, ((x * 256) + y) * 8);
257 }
258 }
259
260 rev = (int)row["Revision"];
261 }
262 else
263 {
264 MainLog.Instance.Verbose("DATASTORE", "No terrain found for region");
265 return null;
266 }
267
268
269 MainLog.Instance.Verbose("DATASTORE", "Loaded terrain revision r" + rev.ToString());
270
271 return terret;
221 } 272 }
222 273
223 public void RemoveLandObject(uint id) 274 public void RemoveLandObject(uint id)
@@ -240,6 +291,7 @@ namespace OpenSim.DataStore.MonoSqlite
240 lock (ds) { 291 lock (ds) {
241 primDa.Update(ds, "prims"); 292 primDa.Update(ds, "prims");
242 shapeDa.Update(ds, "primshapes"); 293 shapeDa.Update(ds, "primshapes");
294 terrainDa.Update(ds, "terrain");
243 ds.AcceptChanges(); 295 ds.AcceptChanges();
244 } 296 }
245 } 297 }
@@ -263,6 +315,22 @@ namespace OpenSim.DataStore.MonoSqlite
263 dt.Columns.Add(col); 315 dt.Columns.Add(col);
264 } 316 }
265 317
318 private DataTable createTerrainTable()
319 {
320 DataTable terrain = new DataTable("terrain");
321
322 createCol(terrain, "RegionUUID", typeof(System.String));
323 createCol(terrain, "Revision", typeof(System.Int32));
324 createCol(terrain, "Heightfield", typeof(System.Byte[]));
325
326 /* // Attempting to work out requirements to get SQLite to actually *save* the data.
327 createCol(terrain, "PrIndex", typeof(System.String));
328 terrain.PrimaryKey = new DataColumn[] { terrain.Columns["PrIndex"] };
329 */
330
331 return terrain;
332 }
333
266 private DataTable createPrimTable() 334 private DataTable createPrimTable()
267 { 335 {
268 DataTable prims = new DataTable("prims"); 336 DataTable prims = new DataTable("prims");
@@ -431,6 +499,22 @@ namespace OpenSim.DataStore.MonoSqlite
431 return prim; 499 return prim;
432 } 500 }
433 501
502 private void fillTerrainRow(DataRow row, LLUUID regionUUID, int rev, double[,] val)
503 {
504 row["RegionUUID"] = regionUUID;
505 row["Revision"] = rev;
506
507 System.IO.MemoryStream str = new System.IO.MemoryStream(65536 * sizeof(double));
508 System.IO.BinaryWriter bw = new System.IO.BinaryWriter(str);
509
510 // TODO: COMPATIBILITY - Add byte-order conversions
511 for (int x = 0; x < 256; x++)
512 for (int y = 0; y < 256; y++)
513 bw.Write(val[x, y]);
514
515 row["Heightfield"] = str.ToArray();
516 }
517
434 private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) 518 private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID)
435 { 519 {
436 row["UUID"] = prim.UUID; 520 row["UUID"] = prim.UUID;
@@ -692,7 +776,7 @@ namespace OpenSim.DataStore.MonoSqlite
692 subsql += ",\n"; 776 subsql += ",\n";
693 } 777 }
694 subsql += col.ColumnName + " " + sqliteType(col.DataType); 778 subsql += col.ColumnName + " " + sqliteType(col.DataType);
695 if (col == dt.PrimaryKey[0]) 779 if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0])
696 { 780 {
697 subsql += " primary key"; 781 subsql += " primary key";
698 } 782 }
@@ -746,6 +830,12 @@ namespace OpenSim.DataStore.MonoSqlite
746 da.DeleteCommand = delete; 830 da.DeleteCommand = delete;
747 } 831 }
748 832
833 private void setupTerrainCommands(SqliteDataAdapter da, SqliteConnection conn)
834 {
835 da.InsertCommand = createInsertCommand("terrain", ds.Tables["terrain"]);
836 da.InsertCommand.Connection = conn;
837 }
838
749 private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn) 839 private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn)
750 { 840 {
751 da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]); 841 da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]);
@@ -764,12 +854,15 @@ namespace OpenSim.DataStore.MonoSqlite
764 { 854 {
765 string createPrims = defineTable(createPrimTable()); 855 string createPrims = defineTable(createPrimTable());
766 string createShapes = defineTable(createShapeTable()); 856 string createShapes = defineTable(createShapeTable());
857 string createTerrain = defineTable(createTerrainTable());
767 858
768 SqliteCommand pcmd = new SqliteCommand(createPrims, conn); 859 SqliteCommand pcmd = new SqliteCommand(createPrims, conn);
769 SqliteCommand scmd = new SqliteCommand(createShapes, conn); 860 SqliteCommand scmd = new SqliteCommand(createShapes, conn);
861 SqliteCommand tcmd = new SqliteCommand(createTerrain, conn);
770 conn.Open(); 862 conn.Open();
771 pcmd.ExecuteNonQuery(); 863 pcmd.ExecuteNonQuery();
772 scmd.ExecuteNonQuery(); 864 scmd.ExecuteNonQuery();
865 tcmd.ExecuteNonQuery();
773 conn.Close(); 866 conn.Close();
774 } 867 }
775 868
@@ -779,12 +872,15 @@ namespace OpenSim.DataStore.MonoSqlite
779 SqliteDataAdapter pDa = new SqliteDataAdapter(primSelectCmd); 872 SqliteDataAdapter pDa = new SqliteDataAdapter(primSelectCmd);
780 SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, conn); 873 SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, conn);
781 SqliteDataAdapter sDa = new SqliteDataAdapter(shapeSelectCmd); 874 SqliteDataAdapter sDa = new SqliteDataAdapter(shapeSelectCmd);
875 SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn);
876 SqliteDataAdapter tDa = new SqliteDataAdapter(terrainSelectCmd);
782 877
783 DataSet tmpDS = new DataSet(); 878 DataSet tmpDS = new DataSet();
784 try 879 try
785 { 880 {
786 pDa.Fill(tmpDS, "prims"); 881 pDa.Fill(tmpDS, "prims");
787 sDa.Fill(tmpDS, "primshapes"); 882 sDa.Fill(tmpDS, "primshapes");
883 tDa.Fill(tmpDS, "terrain");
788 } 884 }
789 catch (Mono.Data.SqliteClient.SqliteSyntaxException) 885 catch (Mono.Data.SqliteClient.SqliteSyntaxException)
790 { 886 {
@@ -794,6 +890,7 @@ namespace OpenSim.DataStore.MonoSqlite
794 890
795 pDa.Fill(tmpDS, "prims"); 891 pDa.Fill(tmpDS, "prims");
796 sDa.Fill(tmpDS, "primshapes"); 892 sDa.Fill(tmpDS, "primshapes");
893 tDa.Fill(tmpDS, "terrain");
797 894
798 foreach (DataColumn col in createPrimTable().Columns) 895 foreach (DataColumn col in createPrimTable().Columns)
799 { 896 {
@@ -811,6 +908,14 @@ namespace OpenSim.DataStore.MonoSqlite
811 return false; 908 return false;
812 } 909 }
813 } 910 }
911 foreach (DataColumn col in createTerrainTable().Columns)
912 {
913 if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName))
914 {
915 MainLog.Instance.Verbose("DATASTORE", "Missing require column:" + col.ColumnName);
916 return false;
917 }
918 }
814 return true; 919 return true;
815 } 920 }
816 921
@@ -834,6 +939,14 @@ namespace OpenSim.DataStore.MonoSqlite
834 { 939 {
835 return DbType.Double; 940 return DbType.Double;
836 } 941 }
942 else if (type == typeof(System.Byte))
943 {
944 return DbType.Byte;
945 }
946 else if (type == typeof(System.Double))
947 {
948 return DbType.Double;
949 }
837 else if (type == typeof(System.Byte[])) 950 else if (type == typeof(System.Byte[]))
838 { 951 {
839 return DbType.Binary; 952 return DbType.Binary;