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author | Sean Dague | 2007-08-09 19:02:32 +0000 |
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committer | Sean Dague | 2007-08-09 19:02:32 +0000 |
commit | 2b25717c8c41d890c5f17a0dc0a3db7444a16513 (patch) | |
tree | c6fc24167a4dd6f53be88b0e8e3872f13d8f2176 /OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite | |
parent | * Now "OpenSim.DataStore.MonoSqlite" is not referenced from solution either. (diff) | |
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prim.Shape -> primshapes table
Diffstat (limited to 'OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite')
-rw-r--r-- | OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | 38 |
1 files changed, 35 insertions, 3 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs index 7de9232..f7a579f 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | |||
@@ -271,9 +271,41 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
271 | row["RotationW"] = prim.RotationOffset.W; | 271 | row["RotationW"] = prim.RotationOffset.W; |
272 | } | 272 | } |
273 | 273 | ||
274 | private void fillShapeRow(DataRow row, PrimitiveBaseShape shape) | 274 | private void fillShapeRow(DataRow row, SceneObjectPart prim) |
275 | { | 275 | { |
276 | 276 | PrimitiveBaseShape s = prim.Shape; | |
277 | row["UUID"] = prim.UUID; | ||
278 | // shape is an enum | ||
279 | row["Shape"] = 0; | ||
280 | // vectors | ||
281 | row["ScaleX"] = s.Scale.X; | ||
282 | row["ScaleY"] = s.Scale.Y; | ||
283 | row["ScaleZ"] = s.Scale.Z; | ||
284 | // paths | ||
285 | row["PCode"] = s.PCode; | ||
286 | row["PathBegin"] = s.PathBegin; | ||
287 | row["PathEnd"] = s.PathEnd; | ||
288 | row["PathScaleX"] = s.PathScaleX; | ||
289 | row["PathScaleY"] = s.PathScaleY; | ||
290 | row["PathShearX"] = s.PathShearX; | ||
291 | row["PathShearY"] = s.PathShearY; | ||
292 | row["PathSkew"] = s.PathSkew; | ||
293 | row["PathCurve"] = s.PathCurve; | ||
294 | row["PathRadiusOffset"] = s.PathRadiusOffset; | ||
295 | row["PathRevolutions"] = s.PathRevolutions; | ||
296 | row["PathTaperX"] = s.PathTaperX; | ||
297 | row["PathTaperY"] = s.PathTaperY; | ||
298 | row["PathTwist"] = s.PathTwist; | ||
299 | row["PathTwistBegin"] = s.PathTwistBegin; | ||
300 | // profile | ||
301 | row["ProfileBegin"] = s.ProfileBegin; | ||
302 | row["ProfileEnd"] = s.ProfileEnd; | ||
303 | row["ProfileCurve"] = s.ProfileCurve; | ||
304 | row["ProfileHollow"] = s.ProfileHollow; | ||
305 | // text TODO: this isn't right] = but I'm not sure the right | ||
306 | // way to specify this as a blob atm | ||
307 | row["Texture"] = s.TextureEntry; | ||
308 | |||
277 | } | 309 | } |
278 | 310 | ||
279 | private void addPrim(SceneObjectPart prim) | 311 | private void addPrim(SceneObjectPart prim) |
@@ -293,7 +325,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
293 | DataRow shapeRow = shapes.Rows.Find(prim.UUID); | 325 | DataRow shapeRow = shapes.Rows.Find(prim.UUID); |
294 | if (shapeRow == null) { | 326 | if (shapeRow == null) { |
295 | shapeRow = prims.NewRow(); | 327 | shapeRow = prims.NewRow(); |
296 | fillShapeRow(shapeRow, prim.Shape); | 328 | fillShapeRow(shapeRow, prim); |
297 | prims.Rows.Add(shapeRow); | 329 | prims.Rows.Add(shapeRow); |
298 | } else { | 330 | } else { |
299 | fillPrimRow(shapeRow, prim); | 331 | fillPrimRow(shapeRow, prim); |