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authorAdam Frisby2007-07-16 17:46:47 +0000
committerAdam Frisby2007-07-16 17:46:47 +0000
commitac4f8745baecf9707afa03351a111bb9d5854d97 (patch)
tree46722c3aa456bfbe6f712c7acbe27c98dc18a526 /OpenSim/Region/Storage/OpenSim.DataStore.DB4o
parent* Pruning an empty folder. (diff)
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* Updating internal LSL handler/compiler with Tedd's r1.
* Importing begginings of DB4oDataStore
Diffstat (limited to 'OpenSim/Region/Storage/OpenSim.DataStore.DB4o')
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs71
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs35
2 files changed, 106 insertions, 0 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs
new file mode 100644
index 0000000..71275c3
--- /dev/null
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs
@@ -0,0 +1,71 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5using OpenSim.Region.Environment.Scenes;
6using OpenSim.Region.Environment;
7using OpenSim.Region.Interfaces;
8using OpenSim.Framework.Console;
9using libsecondlife;
10
11using Db4objects.Db4o;
12
13namespace OpenSim.DataStore.NullStorage
14{
15 public class DB4oDataStore : IRegionDataStore
16 {
17 private IObjectContainer db;
18
19 public void Initialise(string dbfile, string dbname)
20 {
21 db = Db4oFactory.OpenFile(dbfile);
22
23 return;
24 }
25
26 public void StoreObject(SceneObject obj)
27 {
28 db.Set(obj);
29 }
30
31 public void RemoveObject(LLUUID obj)
32 {
33
34 }
35
36 public List<SceneObject> LoadObjects()
37 {
38 return new List<SceneObject>();
39 }
40
41 public void StoreTerrain(double[,] ter)
42 {
43
44 }
45
46 public double[,] LoadTerrain()
47 {
48 return null;
49 }
50
51 public void RemoveParcel(uint id)
52 {
53
54 }
55
56 public void StoreParcel(OpenSim.Region.Environment.Parcel parcel)
57 {
58
59 }
60
61 public List<OpenSim.Region.Environment.Parcel> LoadParcels()
62 {
63 return new List<OpenSim.Region.Environment.Parcel>();
64 }
65
66 public void Shutdown()
67 {
68
69 }
70 }
71}
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..0d6788b
--- /dev/null
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs
@@ -0,0 +1,35 @@
1using System.Reflection;
2using System.Runtime.CompilerServices;
3using System.Runtime.InteropServices;
4
5// General Information about an assembly is controlled through the following
6// set of attributes. Change these attribute values to modify the information
7// associated with an assembly.
8[assembly: AssemblyTitle("OpenSim.DataStore.DB4o")]
9[assembly: AssemblyDescription("")]
10[assembly: AssemblyConfiguration("")]
11[assembly: AssemblyCompany("")]
12[assembly: AssemblyProduct("OpenSim.DataStore.DB4o")]
13[assembly: AssemblyCopyright("Copyright © 2007")]
14[assembly: AssemblyTrademark("")]
15[assembly: AssemblyCulture("")]
16
17// Setting ComVisible to false makes the types in this assembly not visible
18// to COM components. If you need to access a type in this assembly from
19// COM, set the ComVisible attribute to true on that type.
20[assembly: ComVisible(false)]
21
22// The following GUID is for the ID of the typelib if this project is exposed to COM
23[assembly: Guid("7a12de8b-fdd1-48f5-89a9-8dc2dafbeebc")]
24
25// Version information for an assembly consists of the following four values:
26//
27// Major Version
28// Minor Version
29// Build Number
30// Revision
31//
32// You can specify all the values or you can default the Revision and Build Numbers
33// by using the '*' as shown below:
34[assembly: AssemblyVersion("1.0.0.0")]
35[assembly: AssemblyFileVersion("1.0.0.0")]