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author | MW | 2007-06-27 15:28:52 +0000 |
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committer | MW | 2007-06-27 15:28:52 +0000 |
commit | 646bbbc84b8010e0dacbeed5342cdb045f46cc49 (patch) | |
tree | 770b34d19855363c3c113ab9a0af9a56d821d887 /OpenSim/Region/Simulation/Scenes/SceneBase.cs | |
download | opensim-SC_OLD-646bbbc84b8010e0dacbeed5342cdb045f46cc49.zip opensim-SC_OLD-646bbbc84b8010e0dacbeed5342cdb045f46cc49.tar.gz opensim-SC_OLD-646bbbc84b8010e0dacbeed5342cdb045f46cc49.tar.bz2 opensim-SC_OLD-646bbbc84b8010e0dacbeed5342cdb045f46cc49.tar.xz |
Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
Diffstat (limited to 'OpenSim/Region/Simulation/Scenes/SceneBase.cs')
-rw-r--r-- | OpenSim/Region/Simulation/Scenes/SceneBase.cs | 201 |
1 files changed, 201 insertions, 0 deletions
diff --git a/OpenSim/Region/Simulation/Scenes/SceneBase.cs b/OpenSim/Region/Simulation/Scenes/SceneBase.cs new file mode 100644 index 0000000..4dbd374 --- /dev/null +++ b/OpenSim/Region/Simulation/Scenes/SceneBase.cs | |||
@@ -0,0 +1,201 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | using libsecondlife.Packets; | ||
31 | using System.Collections.Generic; | ||
32 | using System.Text; | ||
33 | using System.Reflection; | ||
34 | using System.IO; | ||
35 | using System.Threading; | ||
36 | using OpenSim.Physics.Manager; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | using OpenSim.Framework.Types; | ||
39 | using OpenSim.Framework.Inventory; | ||
40 | using OpenSim.Region.Scripting; | ||
41 | using OpenSim.Terrain; | ||
42 | using OpenSim.Caches; | ||
43 | |||
44 | namespace OpenSim.Region.Scenes | ||
45 | { | ||
46 | public abstract class SceneBase : IWorld | ||
47 | { | ||
48 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; | ||
49 | protected Dictionary<uint, IClientAPI> m_clientThreads; | ||
50 | protected ulong m_regionHandle; | ||
51 | protected string m_regionName; | ||
52 | protected RegionInfo m_regInfo; | ||
53 | |||
54 | public TerrainEngine Terrain; | ||
55 | |||
56 | public string m_datastore; | ||
57 | public ILocalStorage localStorage; | ||
58 | |||
59 | protected object m_syncRoot = new object(); | ||
60 | private uint m_nextLocalId = 8880000; | ||
61 | protected AssetCache assetCache; | ||
62 | |||
63 | #region Update Methods | ||
64 | /// <summary> | ||
65 | /// Normally called once every frame/tick to let the world preform anything required (like running the physics simulation) | ||
66 | /// </summary> | ||
67 | public abstract void Update(); | ||
68 | |||
69 | #endregion | ||
70 | |||
71 | #region Terrain Methods | ||
72 | |||
73 | /// <summary> | ||
74 | /// Loads the World heightmap | ||
75 | /// </summary> | ||
76 | public abstract void LoadWorldMap(); | ||
77 | |||
78 | /// <summary> | ||
79 | /// Loads a new storage subsystem from a named library | ||
80 | /// </summary> | ||
81 | /// <param name="dllName">Storage Library</param> | ||
82 | /// <returns>Successful or not</returns> | ||
83 | public bool LoadStorageDLL(string dllName) | ||
84 | { | ||
85 | try | ||
86 | { | ||
87 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); | ||
88 | ILocalStorage store = null; | ||
89 | |||
90 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
91 | { | ||
92 | if (pluginType.IsPublic) | ||
93 | { | ||
94 | if (!pluginType.IsAbstract) | ||
95 | { | ||
96 | Type typeInterface = pluginType.GetInterface("ILocalStorage", true); | ||
97 | |||
98 | if (typeInterface != null) | ||
99 | { | ||
100 | ILocalStorage plug = (ILocalStorage)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
101 | store = plug; | ||
102 | |||
103 | store.Initialise(this.m_datastore); | ||
104 | break; | ||
105 | } | ||
106 | |||
107 | typeInterface = null; | ||
108 | } | ||
109 | } | ||
110 | } | ||
111 | pluginAssembly = null; | ||
112 | this.localStorage = store; | ||
113 | return (store == null); | ||
114 | } | ||
115 | catch (Exception e) | ||
116 | { | ||
117 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); | ||
118 | return false; | ||
119 | } | ||
120 | } | ||
121 | |||
122 | |||
123 | /// <summary> | ||
124 | /// Send the region heightmap to the client | ||
125 | /// </summary> | ||
126 | /// <param name="RemoteClient">Client to send to</param> | ||
127 | public virtual void SendLayerData(IClientAPI RemoteClient) | ||
128 | { | ||
129 | RemoteClient.SendLayerData(Terrain.getHeights1D()); | ||
130 | } | ||
131 | |||
132 | /// <summary> | ||
133 | /// Sends a specified patch to a client | ||
134 | /// </summary> | ||
135 | /// <param name="px">Patch coordinate (x) 0..16</param> | ||
136 | /// <param name="py">Patch coordinate (y) 0..16</param> | ||
137 | /// <param name="RemoteClient">The client to send to</param> | ||
138 | public virtual void SendLayerData(int px, int py, IClientAPI RemoteClient) | ||
139 | { | ||
140 | RemoteClient.SendLayerData(px, py, Terrain.getHeights1D()); | ||
141 | } | ||
142 | |||
143 | #endregion | ||
144 | |||
145 | #region Add/Remove Agent/Avatar | ||
146 | /// <summary> | ||
147 | /// | ||
148 | /// </summary> | ||
149 | /// <param name="remoteClient"></param> | ||
150 | /// <param name="agentID"></param> | ||
151 | /// <param name="child"></param> | ||
152 | public abstract void AddNewClient(IClientAPI remoteClient, LLUUID agentID, bool child); | ||
153 | |||
154 | /// <summary> | ||
155 | /// | ||
156 | /// </summary> | ||
157 | /// <param name="agentID"></param> | ||
158 | public abstract void RemoveClient(LLUUID agentID); | ||
159 | |||
160 | #endregion | ||
161 | |||
162 | /// <summary> | ||
163 | /// | ||
164 | /// </summary> | ||
165 | /// <returns></returns> | ||
166 | public virtual RegionInfo RegionInfo | ||
167 | { | ||
168 | get { return this.m_regInfo; } | ||
169 | } | ||
170 | |||
171 | public object SyncRoot | ||
172 | { | ||
173 | get { return m_syncRoot; } | ||
174 | } | ||
175 | |||
176 | public uint NextLocalId | ||
177 | { | ||
178 | get { return m_nextLocalId++; } | ||
179 | } | ||
180 | |||
181 | #region Shutdown | ||
182 | /// <summary> | ||
183 | /// Tidy before shutdown | ||
184 | /// </summary> | ||
185 | public virtual void Close() | ||
186 | { | ||
187 | try | ||
188 | { | ||
189 | this.localStorage.ShutDown(); | ||
190 | } | ||
191 | catch (Exception e) | ||
192 | { | ||
193 | OpenSim.Framework.Console.MainLog.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString()); | ||
194 | } | ||
195 | } | ||
196 | |||
197 | #endregion | ||
198 | |||
199 | |||
200 | } | ||
201 | } | ||