aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine
diff options
context:
space:
mode:
authorMelanie2012-03-22 20:38:49 +0000
committerMelanie2012-03-22 20:38:49 +0000
commit33818994810130117bae62ba2123bf8b55f181ea (patch)
treeeeb54ef00919abbd1a86b08a659570512856ac42 /OpenSim/Region/ScriptEngine
parentRevert "Stop messing order of updates, destroing the defined order of the sel... (diff)
parentRework Diva's patch to simplify it (diff)
downloadopensim-SC_OLD-33818994810130117bae62ba2123bf8b55f181ea.zip
opensim-SC_OLD-33818994810130117bae62ba2123bf8b55f181ea.tar.gz
opensim-SC_OLD-33818994810130117bae62ba2123bf8b55f181ea.tar.bz2
opensim-SC_OLD-33818994810130117bae62ba2123bf8b55f181ea.tar.xz
Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/World/Land/LandObject.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index df4c7f8..bd4c5fc 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -4764,7 +4764,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4764 4764
4765 if (m_host.RegionHandle == presence.RegionHandle) 4765 if (m_host.RegionHandle == presence.RegionHandle)
4766 { 4766 {
4767 Dictionary<UUID, string> animationstateNames = AnimationSet.Animations.AnimStateNames; 4767 Dictionary<UUID, string> animationstateNames = DefaultAvatarAnimations.AnimStateNames;
4768 4768
4769 if (presence != null) 4769 if (presence != null)
4770 { 4770 {
@@ -6064,7 +6064,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6064 } 6064 }
6065 6065
6066 if (agent.Animator.Animations.DefaultAnimation.AnimID 6066 if (agent.Animator.Animations.DefaultAnimation.AnimID
6067 == AnimationSet.Animations.AnimsUUID["SIT_GROUND_CONSTRAINED"]) 6067 == DefaultAvatarAnimations.AnimsUUID["SIT_GROUND_CONSTRAINED"])
6068 { 6068 {
6069 flags |= ScriptBaseClass.AGENT_SITTING; 6069 flags |= ScriptBaseClass.AGENT_SITTING;
6070 } 6070 }