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author | UbitUmarov | 2017-04-03 17:19:28 +0100 |
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committer | UbitUmarov | 2017-04-03 17:19:28 +0100 |
commit | 2bb5e985740b7c6aa75cd31aa057d39d56f024b6 (patch) | |
tree | bbc3c48111f874ef69bf0bfb10f649293f824c0d /OpenSim/Region/ScriptEngine | |
parent | add bool CanObjectEnterWithScripts(SceneObjectGroup sog, ILandObject land) pe... (diff) | |
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add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, LSL_Rotation rotation, LSL_Integer stop)
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
3 files changed, 52 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 6c094ee..ddf5078 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -4418,6 +4418,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4418 | /// </returns> | 4418 | /// </returns> |
4419 | public LSL_List osGetInertiaData() | 4419 | public LSL_List osGetInertiaData() |
4420 | { | 4420 | { |
4421 | m_host.AddScriptLPS(1); | ||
4422 | |||
4421 | LSL_List result = new LSL_List(); | 4423 | LSL_List result = new LSL_List(); |
4422 | float TotalMass; | 4424 | float TotalMass; |
4423 | Vector3 CenterOfMass; | 4425 | Vector3 CenterOfMass; |
@@ -4463,6 +4465,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4463 | 4465 | ||
4464 | public void osSetInertia(LSL_Float mass, LSL_Vector centerOfMass, LSL_Vector principalInertiaScaled, LSL_Rotation lslrot) | 4466 | public void osSetInertia(LSL_Float mass, LSL_Vector centerOfMass, LSL_Vector principalInertiaScaled, LSL_Rotation lslrot) |
4465 | { | 4467 | { |
4468 | m_host.AddScriptLPS(1); | ||
4466 | SceneObjectGroup sog = m_host.ParentGroup; | 4469 | SceneObjectGroup sog = m_host.ParentGroup; |
4467 | if(sog== null || sog.IsDeleted) | 4470 | if(sog== null || sog.IsDeleted) |
4468 | return; | 4471 | return; |
@@ -4499,6 +4502,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4499 | /// </remarks> | 4502 | /// </remarks> |
4500 | public void osSetInertiaAsBox(LSL_Float mass, LSL_Vector boxSize, LSL_Vector centerOfMass, LSL_Rotation lslrot) | 4503 | public void osSetInertiaAsBox(LSL_Float mass, LSL_Vector boxSize, LSL_Vector centerOfMass, LSL_Rotation lslrot) |
4501 | { | 4504 | { |
4505 | m_host.AddScriptLPS(1); | ||
4506 | |||
4502 | SceneObjectGroup sog = m_host.ParentGroup; | 4507 | SceneObjectGroup sog = m_host.ParentGroup; |
4503 | if(sog== null || sog.IsDeleted) | 4508 | if(sog== null || sog.IsDeleted) |
4504 | return; | 4509 | return; |
@@ -4538,6 +4543,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4538 | /// </remarks> | 4543 | /// </remarks> |
4539 | public void osSetInertiaAsSphere(LSL_Float mass, LSL_Float radius, LSL_Vector centerOfMass) | 4544 | public void osSetInertiaAsSphere(LSL_Float mass, LSL_Float radius, LSL_Vector centerOfMass) |
4540 | { | 4545 | { |
4546 | m_host.AddScriptLPS(1); | ||
4541 | SceneObjectGroup sog = m_host.ParentGroup; | 4547 | SceneObjectGroup sog = m_host.ParentGroup; |
4542 | if(sog== null || sog.IsDeleted) | 4548 | if(sog== null || sog.IsDeleted) |
4543 | return; | 4549 | return; |
@@ -4575,6 +4581,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4575 | /// </remarks> | 4581 | /// </remarks> |
4576 | public void osSetInertiaAsCylinder(LSL_Float mass, LSL_Float radius, LSL_Float lenght, LSL_Vector centerOfMass, LSL_Rotation lslrot) | 4582 | public void osSetInertiaAsCylinder(LSL_Float mass, LSL_Float radius, LSL_Float lenght, LSL_Vector centerOfMass, LSL_Rotation lslrot) |
4577 | { | 4583 | { |
4584 | m_host.AddScriptLPS(1); | ||
4578 | SceneObjectGroup sog = m_host.ParentGroup; | 4585 | SceneObjectGroup sog = m_host.ParentGroup; |
4579 | if(sog== null || sog.IsDeleted) | 4586 | if(sog== null || sog.IsDeleted) |
4580 | return; | 4587 | return; |
@@ -4611,11 +4618,50 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4611 | /// </summary> | 4618 | /// </summary> |
4612 | public void osClearInertia() | 4619 | public void osClearInertia() |
4613 | { | 4620 | { |
4621 | m_host.AddScriptLPS(1); | ||
4614 | SceneObjectGroup sog = m_host.ParentGroup; | 4622 | SceneObjectGroup sog = m_host.ParentGroup; |
4615 | if(sog== null || sog.IsDeleted) | 4623 | if(sog== null || sog.IsDeleted) |
4616 | return; | 4624 | return; |
4617 | 4625 | ||
4618 | sog.SetInertiaData(-1, Vector3.Zero, Vector3.Zero, Vector4.Zero ); | 4626 | sog.SetInertiaData(-1, Vector3.Zero, Vector3.Zero, Vector4.Zero ); |
4619 | } | 4627 | } |
4628 | |||
4629 | /// <summary> | ||
4630 | /// teleports a object (full linkset) | ||
4631 | /// </summary> | ||
4632 | /// <param name="objectUUID">the id of the linkset to teleport</param> | ||
4633 | /// <param name="targetPos">target position</param> | ||
4634 | /// <param name="rotation"> a rotation to apply</param> | ||
4635 | /// <param name="stop">if TRUE (!=0) stop at destination</param> | ||
4636 | /// <remarks> | ||
4637 | /// only does teleport local to region | ||
4638 | /// object owner must have rights to run scripts on target location | ||
4639 | /// object owner must have rights to enter ojects on target location | ||
4640 | /// target location parcel must have enought free prims capacity for the linkset prims | ||
4641 | /// all avatars siting on the object must have access to target location | ||
4642 | /// has a cool down time. retries before expire reset it | ||
4643 | /// fail conditions are silent ignored | ||
4644 | /// </remarks> | ||
4645 | public void osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, LSL_Rotation rotation, LSL_Integer stop) | ||
4646 | { | ||
4647 | CheckThreatLevel(ThreatLevel.Severe, "osTeleportAgent"); | ||
4648 | m_host.AddScriptLPS(1); | ||
4649 | |||
4650 | UUID objUUID; | ||
4651 | if (!UUID.TryParse(objectUUID, out objUUID)) | ||
4652 | { | ||
4653 | OSSLShoutError("osObjectTeleport() invalid object Key"); | ||
4654 | return; | ||
4655 | } | ||
4656 | |||
4657 | SceneObjectGroup sog = World.GetSceneObjectGroup(objUUID); | ||
4658 | if(sog== null || sog.IsDeleted) | ||
4659 | return; | ||
4660 | |||
4661 | UUID myid = m_host.ParentGroup.UUID; | ||
4662 | |||
4663 | sog.ObjectTeleport(myid, targetPos, rotation, stop != 0); | ||
4664 | // a delay here may break vehicles | ||
4665 | } | ||
4620 | } | 4666 | } |
4621 | } | 4667 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index f76ff7f..4722fed 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -495,5 +495,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
495 | void osSetInertiaAsBox(LSL_Float mass, vector boxSize, vector centerOfMass, rotation rot); | 495 | void osSetInertiaAsBox(LSL_Float mass, vector boxSize, vector centerOfMass, rotation rot); |
496 | void osSetInertiaAsSphere(LSL_Float mass, LSL_Float radius, vector centerOfMass); | 496 | void osSetInertiaAsSphere(LSL_Float mass, LSL_Float radius, vector centerOfMass); |
497 | void osSetInertiaAsCylinder(LSL_Float mass, LSL_Float radius, LSL_Float lenght, vector centerOfMass,rotation lslrot); | 497 | void osSetInertiaAsCylinder(LSL_Float mass, LSL_Float radius, LSL_Float lenght, vector centerOfMass,rotation lslrot); |
498 | |||
499 | void osObjectTeleport(LSL_Key objectUUID, vector targetPos, rotation targetrotation, LSL_Integer stop); | ||
498 | } | 500 | } |
499 | } | 501 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index 09337e5..37e7a17 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -1140,5 +1140,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
1140 | m_OSSL_Functions.osClearInertia(); | 1140 | m_OSSL_Functions.osClearInertia(); |
1141 | } | 1141 | } |
1142 | 1142 | ||
1143 | public void osObjectTeleport(LSL_Key objectUUID, vector targetPos, rotation targetrotation, LSL_Integer stop) | ||
1144 | { | ||
1145 | m_OSSL_Functions.osObjectTeleport(objectUUID, targetPos, targetrotation, stop); | ||
1146 | } | ||
1143 | } | 1147 | } |
1144 | } | 1148 | } |