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authorDan Lake2012-03-27 12:51:58 -0700
committerDan Lake2012-03-27 12:51:58 -0700
commit971d32fda3cf8384987a6709cd2242afecce13ab (patch)
tree2607c27fad429ff0036fe7b7d275ddf717397282 /OpenSim/Region/ScriptEngine
parentWhen loading objects from DB, first add to scene, then call TriggerOnSceneObj... (diff)
parentHG: beginning of a more restrictive inventory access procedure (optional). Ex... (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs42
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs53
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs117
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs249
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs37
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs9
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs25
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs12
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs9
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IMOD_Api.cs20
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs48
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs10
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/IndexedAnswers.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/YP.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs33
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs117
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs7
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs419
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs168
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs11
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs74
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs42
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs9
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs116
28 files changed, 1298 insertions, 365 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
index d3200d5..b04f6b6 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
@@ -68,14 +68,48 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
68 /// </summary> 68 /// </summary>
69 bool Suspended { get; set; } 69 bool Suspended { get; set; }
70 70
71 /// <summary>
72 /// Is the script shutting down?
73 /// </summary>
71 bool ShuttingDown { get; set; } 74 bool ShuttingDown { get; set; }
75
76 /// <summary>
77 /// Script state
78 /// </summary>
72 string State { get; set; } 79 string State { get; set; }
80
81 /// <summary>
82 /// Time the script was last started
83 /// </summary>
84 DateTime TimeStarted { get; }
85
86 /// <summary>
87 /// Tick the last measurement period was started.
88 /// </summary>
89 long MeasurementPeriodTickStart { get; }
90
91 /// <summary>
92 /// Ticks spent executing in the last measurement period.
93 /// </summary>
94 long MeasurementPeriodExecutionTime { get; }
95
73 IScriptEngine Engine { get; } 96 IScriptEngine Engine { get; }
74 UUID AppDomain { get; set; } 97 UUID AppDomain { get; set; }
75 string PrimName { get; } 98 string PrimName { get; }
76 string ScriptName { get; } 99 string ScriptName { get; }
77 UUID ItemID { get; } 100 UUID ItemID { get; }
78 UUID ObjectID { get; } 101 UUID ObjectID { get; }
102
103 /// <summary>
104 /// UUID of the root object for the linkset that the script is in.
105 /// </summary>
106 UUID RootObjectID { get; }
107
108 /// <summary>
109 /// Local id of the root object for the linkset that the script is in.
110 /// </summary>
111 uint RootLocalID { get; }
112
79 uint LocalID { get; } 113 uint LocalID { get; }
80 UUID AssetID { get; } 114 UUID AssetID { get; }
81 Queue EventQueue { get; } 115 Queue EventQueue { get; }
@@ -89,7 +123,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
89 void Start(); 123 void Start();
90 124
91 /// <summary> 125 /// <summary>
92 /// Stop the script. 126 /// Stop the script instance.
93 /// </summary> 127 /// </summary>
94 /// <param name="timeout"></param> 128 /// <param name="timeout"></param>
95 /// <returns>true if the script was successfully stopped, false otherwise</returns> 129 /// <returns>true if the script was successfully stopped, false otherwise</returns>
@@ -97,13 +131,17 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
97 131
98 void SetState(string state); 132 void SetState(string state);
99 133
134 /// <summary>
135 /// Post an event to this script instance.
136 /// </summary>
137 /// <param name="data"></param>
100 void PostEvent(EventParams data); 138 void PostEvent(EventParams data);
101 139
102 void Suspend(); 140 void Suspend();
103 void Resume(); 141 void Resume();
104 142
105 /// <summary> 143 /// <summary>
106 /// Process the next event queued for this script 144 /// Process the next event queued for this script instance.
107 /// </summary> 145 /// </summary>
108 /// <returns></returns> 146 /// <returns></returns>
109 object EventProcessor(); 147 object EventProcessor();
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
index 14edde4..993d10f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
@@ -247,7 +247,58 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
247 247
248 // Remove Sensors 248 // Remove Sensors
249 m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID); 249 m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID);
250 }
251
252 /// <summary>
253 /// Get the sensor repeat plugin for this script engine.
254 /// </summary>
255 /// <param name="engine"></param>
256 /// <returns></returns>
257 public static SensorRepeat GetSensorRepeatPlugin(IScriptEngine engine)
258 {
259 if (m_SensorRepeat.ContainsKey(engine))
260 return m_SensorRepeat[engine];
261 else
262 return null;
263 }
250 264
265 /// <summary>
266 /// Get the dataserver plugin for this script engine.
267 /// </summary>
268 /// <param name="engine"></param>
269 /// <returns></returns>
270 public static Dataserver GetDataserverPlugin(IScriptEngine engine)
271 {
272 if (m_Dataserver.ContainsKey(engine))
273 return m_Dataserver[engine];
274 else
275 return null;
276 }
277
278 /// <summary>
279 /// Get the timer plugin for this script engine.
280 /// </summary>
281 /// <param name="engine"></param>
282 /// <returns></returns>
283 public static Timer GetTimerPlugin(IScriptEngine engine)
284 {
285 if (m_Timer.ContainsKey(engine))
286 return m_Timer[engine];
287 else
288 return null;
289 }
290
291 /// <summary>
292 /// Get the listener plugin for this script engine.
293 /// </summary>
294 /// <param name="engine"></param>
295 /// <returns></returns>
296 public static Listener GetListenerPlugin(IScriptEngine engine)
297 {
298 if (m_Listener.ContainsKey(engine))
299 return m_Listener[engine];
300 else
301 return null;
251 } 302 }
252 303
253 public static Object[] GetSerializationData(IScriptEngine engine, UUID itemID) 304 public static Object[] GetSerializationData(IScriptEngine engine, UUID itemID)
@@ -270,7 +321,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
270 data.AddRange(timers); 321 data.AddRange(timers);
271 } 322 }
272 323
273 Object[] sensors=m_SensorRepeat[engine].GetSerializationData(itemID); 324 Object[] sensors = m_SensorRepeat[engine].GetSerializationData(itemID);
274 if (sensors.Length > 0) 325 if (sensors.Length > 0)
275 { 326 {
276 data.Add("sensor"); 327 data.Add("sensor");
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 0003515..d7a629b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -2771,64 +2771,69 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2771 { 2771 {
2772 m_host.AddScriptLPS(1); 2772 m_host.AddScriptLPS(1);
2773 2773
2774 if (Double.IsNaN(rot.x) || Double.IsNaN(rot.y) || Double.IsNaN(rot.z) || Double.IsNaN(rot.s)) 2774 Util.FireAndForget(delegate (object x)
2775 return; 2775 {
2776 float dist = (float)llVecDist(llGetPos(), pos); 2776 if (Double.IsNaN(rot.x) || Double.IsNaN(rot.y) || Double.IsNaN(rot.z) || Double.IsNaN(rot.s))
2777 return;
2778 float dist = (float)llVecDist(llGetPos(), pos);
2777 2779
2778 if (dist > m_ScriptDistanceFactor * 10.0f) 2780 if (dist > m_ScriptDistanceFactor * 10.0f)
2779 return; 2781 return;
2780 2782
2781 TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); 2783 //Clone is thread-safe
2784 TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone();
2782 2785
2783 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory) 2786 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory)
2784 {
2785 if (inv.Value.Name == inventory)
2786 { 2787 {
2787 // make sure we're an object. 2788 if (inv.Value.Name == inventory)
2788 if (inv.Value.InvType != (int)InventoryType.Object)
2789 { 2789 {
2790 llSay(0, "Unable to create requested object. Object is missing from database."); 2790 // make sure we're an object.
2791 return; 2791 if (inv.Value.InvType != (int)InventoryType.Object)
2792 } 2792 {
2793 llSay(0, "Unable to create requested object. Object is missing from database.");
2794 return;
2795 }
2793 2796
2794 Vector3 llpos = new Vector3((float)pos.x, (float)pos.y, (float)pos.z); 2797 Vector3 llpos = new Vector3((float)pos.x, (float)pos.y, (float)pos.z);
2795 Vector3 llvel = new Vector3((float)vel.x, (float)vel.y, (float)vel.z); 2798 Vector3 llvel = new Vector3((float)vel.x, (float)vel.y, (float)vel.z);
2796 2799
2797 // need the magnitude later 2800 // need the magnitude later
2798 float velmag = (float)Util.GetMagnitude(llvel); 2801 // float velmag = (float)Util.GetMagnitude(llvel);
2799 2802
2800 SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, Rot2Quaternion(rot), llvel, param); 2803 SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, Rot2Quaternion(rot), llvel, param);
2801 2804
2802 // If either of these are null, then there was an unknown error. 2805 // If either of these are null, then there was an unknown error.
2803 if (new_group == null) 2806 if (new_group == null)
2804 continue; 2807 continue;
2805 2808
2806 // objects rezzed with this method are die_at_edge by default. 2809 // objects rezzed with this method are die_at_edge by default.
2807 new_group.RootPart.SetDieAtEdge(true); 2810 new_group.RootPart.SetDieAtEdge(true);
2808 2811
2809 new_group.ResumeScripts(); 2812 new_group.ResumeScripts();
2810 2813
2811 m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams( 2814 m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams(
2812 "object_rez", new Object[] { 2815 "object_rez", new Object[] {
2813 new LSL_String( 2816 new LSL_String(
2814 new_group.RootPart.UUID.ToString()) }, 2817 new_group.RootPart.UUID.ToString()) },
2815 new DetectParams[0])); 2818 new DetectParams[0]));
2816 2819
2817 float groupmass = new_group.GetMass(); 2820 float groupmass = new_group.GetMass();
2818 2821
2819 if (new_group.RootPart.PhysActor != null && new_group.RootPart.PhysActor.IsPhysical && llvel != Vector3.Zero) 2822 if (new_group.RootPart.PhysActor != null && new_group.RootPart.PhysActor.IsPhysical && llvel != Vector3.Zero)
2820 { 2823 {
2821 //Recoil. 2824 //Recoil.
2822 llApplyImpulse(new LSL_Vector(llvel.X * groupmass, llvel.Y * groupmass, llvel.Z * groupmass), 0); 2825 llApplyImpulse(new LSL_Vector(llvel.X * groupmass, llvel.Y * groupmass, llvel.Z * groupmass), 0);
2826 }
2827 // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay)
2828 return;
2823 } 2829 }
2824 // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay)
2825 ScriptSleep((int)((groupmass * velmag) / 10));
2826 ScriptSleep(100);
2827 return;
2828 } 2830 }
2829 }
2830 2831
2831 llSay(0, "Could not find object " + inventory); 2832 llSay(0, "Could not find object " + inventory);
2833 });
2834
2835 //ScriptSleep((int)((groupmass * velmag) / 10));
2836 ScriptSleep(100);
2832 } 2837 }
2833 2838
2834 public void llRezObject(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param) 2839 public void llRezObject(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param)
@@ -3820,7 +3825,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3820 List<String> nametable = new List<String>(); 3825 List<String> nametable = new List<String>();
3821 World.ForEachRootScenePresence(delegate(ScenePresence presence) 3826 World.ForEachRootScenePresence(delegate(ScenePresence presence)
3822 { 3827 {
3823 if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) 3828 SceneObjectPart sitPart = presence.ParentPart;
3829 if (sitPart != null && m_host.ParentGroup.HasChildPrim(sitPart.LocalId))
3824 nametable.Add(presence.ControllingClient.Name); 3830 nametable.Add(presence.ControllingClient.Name);
3825 }); 3831 });
3826 3832
@@ -4308,7 +4314,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4308 4314
4309 if (m_host.RegionHandle == presence.RegionHandle) 4315 if (m_host.RegionHandle == presence.RegionHandle)
4310 { 4316 {
4311 Dictionary<UUID, string> animationstateNames = AnimationSet.Animations.AnimStateNames; 4317 Dictionary<UUID, string> animationstateNames = DefaultAvatarAnimations.AnimStateNames;
4312 4318
4313 if (presence != null) 4319 if (presence != null)
4314 { 4320 {
@@ -4388,22 +4394,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4388 4394
4389 // Find pushee position 4395 // Find pushee position
4390 // Pushee Linked? 4396 // Pushee Linked?
4391 if (pusheeav.ParentID != 0) 4397 SceneObjectPart sitPart = pusheeav.ParentPart;
4392 { 4398 if (sitPart != null)
4393 SceneObjectPart parentobj = World.GetSceneObjectPart(pusheeav.ParentID); 4399 PusheePos = sitPart.AbsolutePosition;
4394 if (parentobj != null)
4395 {
4396 PusheePos = parentobj.AbsolutePosition;
4397 }
4398 else
4399 {
4400 PusheePos = pusheeav.AbsolutePosition;
4401 }
4402 }
4403 else 4400 else
4404 {
4405 PusheePos = pusheeav.AbsolutePosition; 4401 PusheePos = pusheeav.AbsolutePosition;
4406 }
4407 } 4402 }
4408 4403
4409 if (!pusheeIsAvatar) 4404 if (!pusheeIsAvatar)
@@ -5598,14 +5593,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5598 flags |= ScriptBaseClass.AGENT_IN_AIR; 5593 flags |= ScriptBaseClass.AGENT_IN_AIR;
5599 } 5594 }
5600 5595
5601 if (agent.ParentID != 0) 5596 if (agent.ParentPart != null)
5602 { 5597 {
5603 flags |= ScriptBaseClass.AGENT_ON_OBJECT; 5598 flags |= ScriptBaseClass.AGENT_ON_OBJECT;
5604 flags |= ScriptBaseClass.AGENT_SITTING; 5599 flags |= ScriptBaseClass.AGENT_SITTING;
5605 } 5600 }
5606 5601
5607 if (agent.Animator.Animations.DefaultAnimation.AnimID 5602 if (agent.Animator.Animations.DefaultAnimation.AnimID
5608 == AnimationSet.Animations.AnimsUUID["SIT_GROUND_CONSTRAINED"]) 5603 == DefaultAvatarAnimations.AnimsUUID["SIT_GROUND_CONSTRAINED"])
5609 { 5604 {
5610 flags |= ScriptBaseClass.AGENT_SITTING; 5605 flags |= ScriptBaseClass.AGENT_SITTING;
5611 } 5606 }
@@ -7687,7 +7682,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7687 World.ForEachRootScenePresence(delegate(ScenePresence presence) 7682 World.ForEachRootScenePresence(delegate(ScenePresence presence)
7688 { 7683 {
7689 if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID)) 7684 if (presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
7690 avatarCount++; 7685 avatarCount++;
7691 }); 7686 });
7692 7687
7693 return m_host.ParentGroup.PrimCount + avatarCount; 7688 return m_host.ParentGroup.PrimCount + avatarCount;
@@ -7719,7 +7714,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7719 LSL_Vector lower; 7714 LSL_Vector lower;
7720 LSL_Vector upper; 7715 LSL_Vector upper;
7721 if (presence.Animator.Animations.DefaultAnimation.AnimID 7716 if (presence.Animator.Animations.DefaultAnimation.AnimID
7722 == AnimationSet.Animations.AnimsUUID["SIT_GROUND_CONSTRAINED"]) 7717 == DefaultAvatarAnimations.AnimsUUID["SIT_GROUND_CONSTRAINED"])
7723 { 7718 {
7724 // This is for ground sitting avatars 7719 // This is for ground sitting avatars
7725 float height = presence.Appearance.AvatarHeight / 2.66666667f; 7720 float height = presence.Appearance.AvatarHeight / 2.66666667f;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
index d4facdd..7c07e15 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
@@ -116,6 +116,159 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
116 wComm.DeliverMessage(ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.Name, m_host.UUID, message); 116 wComm.DeliverMessage(ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.Name, m_host.UUID, message);
117 } 117 }
118 118
119 /// <summary>
120 ///
121 /// </summary>
122 /// <param name="fname">The name of the function to invoke</param>
123 /// <param name="parms">List of parameters</param>
124 /// <returns>string result of the invocation</returns>
125 public void modInvokeN(string fname, params object[] parms)
126 {
127 Type returntype = m_comms.LookupReturnType(fname);
128 if (returntype != typeof(string))
129 MODError(String.Format("return type mismatch for {0}",fname));
130
131 modInvoke(fname,parms);
132 }
133
134 public LSL_String modInvokeS(string fname, params object[] parms)
135 {
136 Type returntype = m_comms.LookupReturnType(fname);
137 if (returntype != typeof(string))
138 MODError(String.Format("return type mismatch for {0}",fname));
139
140 string result = (string)modInvoke(fname,parms);
141 return new LSL_String(result);
142 }
143
144 public LSL_Integer modInvokeI(string fname, params object[] parms)
145 {
146 Type returntype = m_comms.LookupReturnType(fname);
147 if (returntype != typeof(int))
148 MODError(String.Format("return type mismatch for {0}",fname));
149
150 int result = (int)modInvoke(fname,parms);
151 return new LSL_Integer(result);
152 }
153
154 public LSL_Float modInvokeF(string fname, params object[] parms)
155 {
156 Type returntype = m_comms.LookupReturnType(fname);
157 if (returntype != typeof(float))
158 MODError(String.Format("return type mismatch for {0}",fname));
159
160 float result = (float)modInvoke(fname,parms);
161 return new LSL_Float(result);
162 }
163
164 public LSL_Key modInvokeK(string fname, params object[] parms)
165 {
166 Type returntype = m_comms.LookupReturnType(fname);
167 if (returntype != typeof(UUID))
168 MODError(String.Format("return type mismatch for {0}",fname));
169
170 UUID result = (UUID)modInvoke(fname,parms);
171 return new LSL_Key(result.ToString());
172 }
173
174 public LSL_Vector modInvokeV(string fname, params object[] parms)
175 {
176 Type returntype = m_comms.LookupReturnType(fname);
177 if (returntype != typeof(OpenMetaverse.Vector3))
178 MODError(String.Format("return type mismatch for {0}",fname));
179
180 OpenMetaverse.Vector3 result = (OpenMetaverse.Vector3)modInvoke(fname,parms);
181 return new LSL_Vector(result.X,result.Y,result.Z);
182 }
183
184 public LSL_Rotation modInvokeR(string fname, params object[] parms)
185 {
186 Type returntype = m_comms.LookupReturnType(fname);
187 if (returntype != typeof(OpenMetaverse.Quaternion))
188 MODError(String.Format("return type mismatch for {0}",fname));
189
190 OpenMetaverse.Quaternion result = (OpenMetaverse.Quaternion)modInvoke(fname,parms);
191 return new LSL_Rotation(result.X,result.Y,result.Z,result.W);
192 }
193
194 public LSL_List modInvokeL(string fname, params object[] parms)
195 {
196 Type returntype = m_comms.LookupReturnType(fname);
197 if (returntype != typeof(object[]))
198 MODError(String.Format("return type mismatch for {0}",fname));
199
200 object[] result = (object[])modInvoke(fname,parms);
201 object[] llist = new object[result.Length];
202 for (int i = 0; i < result.Length; i++)
203 {
204 if (result[i] is string)
205 llist[i] = new LSL_String((string)result[i]);
206 else if (result[i] is int)
207 llist[i] = new LSL_Integer((int)result[i]);
208 else if (result[i] is float)
209 llist[i] = new LSL_Float((float)result[i]);
210 else if (result[i] is OpenMetaverse.Vector3)
211 {
212 OpenMetaverse.Vector3 vresult = (OpenMetaverse.Vector3)result[i];
213 llist[i] = new LSL_Vector(vresult.X,vresult.Y,vresult.Z);
214 }
215 else if (result[i] is OpenMetaverse.Quaternion)
216 {
217 OpenMetaverse.Quaternion qresult = (OpenMetaverse.Quaternion)result[i];
218 llist[i] = new LSL_Rotation(qresult.X,qresult.Y,qresult.Z,qresult.W);
219 }
220 else
221 {
222 MODError(String.Format("unknown list element returned by {0}",fname));
223 }
224 }
225
226 return new LSL_List(llist);
227 }
228
229 /// <summary>
230 /// Invokes a preregistered function through the ScriptModuleComms class
231 /// </summary>
232 /// <param name="fname">The name of the function to invoke</param>
233 /// <param name="fname">List of parameters</param>
234 /// <returns>string result of the invocation</returns>
235 protected object modInvoke(string fname, params object[] parms)
236 {
237 if (!m_MODFunctionsEnabled)
238 {
239 MODShoutError("Module command functions not enabled");
240 return "";
241 }
242
243 Type[] signature = m_comms.LookupTypeSignature(fname);
244 if (signature.Length != parms.Length)
245 MODError(String.Format("wrong number of parameters to function {0}",fname));
246
247 object[] convertedParms = new object[parms.Length];
248 for (int i = 0; i < parms.Length; i++)
249 convertedParms[i] = ConvertFromLSL(parms[i],signature[i]);
250
251 // now call the function, the contract with the function is that it will always return
252 // non-null but don't trust it completely
253 try
254 {
255 object result = m_comms.InvokeOperation(m_host.UUID, m_itemID, fname, convertedParms);
256 if (result != null)
257 return result;
258
259 MODError(String.Format("Invocation of {0} failed; null return value",fname));
260 }
261 catch (Exception e)
262 {
263 MODError(String.Format("Invocation of {0} failed; {1}",fname,e.Message));
264 }
265
266 return null;
267 }
268
269 /// <summary>
270 /// Send a command to functions registered on an event
271 /// </summary>
119 public string modSendCommand(string module, string command, string k) 272 public string modSendCommand(string module, string command, string k)
120 { 273 {
121 if (!m_MODFunctionsEnabled) 274 if (!m_MODFunctionsEnabled)
@@ -130,5 +283,101 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
130 283
131 return req.ToString(); 284 return req.ToString();
132 } 285 }
286
287 /// <summary>
288 /// </summary>
289 protected object ConvertFromLSL(object lslparm, Type type)
290 {
291 // ---------- String ----------
292 if (lslparm is LSL_String)
293 {
294 if (type == typeof(string))
295 return (string)(LSL_String)lslparm;
296
297 // Need to check for UUID since keys are often treated as strings
298 if (type == typeof(UUID))
299 return new UUID((string)(LSL_String)lslparm);
300 }
301
302 // ---------- Integer ----------
303 else if (lslparm is LSL_Integer)
304 {
305 if (type == typeof(int))
306 return (int)(LSL_Integer)lslparm;
307 }
308
309 // ---------- Float ----------
310 else if (lslparm is LSL_Float)
311 {
312 if (type == typeof(float))
313 return (float)(LSL_Float)lslparm;
314 }
315
316 // ---------- Key ----------
317 else if (lslparm is LSL_Key)
318 {
319 if (type == typeof(UUID))
320 return new UUID((LSL_Key)lslparm);
321 }
322
323 // ---------- Rotation ----------
324 else if (lslparm is LSL_Rotation)
325 {
326 if (type == typeof(OpenMetaverse.Quaternion))
327 {
328 LSL_Rotation rot = (LSL_Rotation)lslparm;
329 return new OpenMetaverse.Quaternion((float)rot.x,(float)rot.y,(float)rot.z,(float)rot.s);
330 }
331 }
332
333 // ---------- Vector ----------
334 else if (lslparm is LSL_Vector)
335 {
336 if (type == typeof(OpenMetaverse.Vector3))
337 {
338 LSL_Vector vect = (LSL_Vector)lslparm;
339 return new OpenMetaverse.Vector3((float)vect.x,(float)vect.y,(float)vect.z);
340 }
341 }
342
343 // ---------- List ----------
344 else if (lslparm is LSL_List)
345 {
346 if (type == typeof(object[]))
347 {
348 object[] plist = (lslparm as LSL_List).Data;
349 object[] result = new object[plist.Length];
350 for (int i = 0; i < plist.Length; i++)
351 {
352 if (plist[i] is LSL_String)
353 result[i] = (string)(LSL_String)plist[i];
354 else if (plist[i] is LSL_Integer)
355 result[i] = (int)(LSL_Integer)plist[i];
356 else if (plist[i] is LSL_Float)
357 result[i] = (float)(LSL_Float)plist[i];
358 else if (plist[i] is LSL_Key)
359 result[i] = new UUID((LSL_Key)plist[i]);
360 else if (plist[i] is LSL_Rotation)
361 {
362 LSL_Rotation rot = (LSL_Rotation)plist[i];
363 result[i] = new OpenMetaverse.Quaternion((float)rot.x,(float)rot.y,(float)rot.z,(float)rot.s);
364 }
365 else if (plist[i] is LSL_Vector)
366 {
367 LSL_Vector vect = (LSL_Vector)plist[i];
368 result[i] = new OpenMetaverse.Vector3((float)vect.x,(float)vect.y,(float)vect.z);
369 }
370 else
371 MODError("unknown LSL list element type");
372 }
373
374 return result;
375 }
376 }
377
378 MODError(String.Format("parameter type mismatch; expecting {0}",type.Name));
379 return null;
380 }
381
133 } 382 }
134} 383}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 8edd146..2ecd890 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2093,6 +2093,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2093 return HomeURI; 2093 return HomeURI;
2094 } 2094 }
2095 2095
2096 public string osGetGridGatekeeperURI()
2097 {
2098 CheckThreatLevel(ThreatLevel.Moderate, "osGetGridGatekeeperURI");
2099 m_host.AddScriptLPS(1);
2100
2101 string gatekeeperURI = String.Empty;
2102 IConfigSource config = m_ScriptEngine.ConfigSource;
2103
2104 if (config.Configs["GridService"] != null)
2105 gatekeeperURI = config.Configs["GridService"].GetString("Gatekeeper", gatekeeperURI);
2106
2107 return gatekeeperURI;
2108 }
2109
2096 public string osGetGridCustom(string key) 2110 public string osGetGridCustom(string key)
2097 { 2111 {
2098 CheckThreatLevel(ThreatLevel.Moderate, "osGetGridCustom"); 2112 CheckThreatLevel(ThreatLevel.Moderate, "osGetGridCustom");
@@ -2943,5 +2957,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2943 2957
2944 return date.ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); 2958 return date.ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ");
2945 } 2959 }
2960
2961 /// <summary>
2962 /// Get the description from an inventory item
2963 /// </summary>
2964 /// <param name="inventoryName"></param>
2965 /// <returns>Item description</returns>
2966 public LSL_String osGetInventoryDesc(string item)
2967 {
2968 m_host.AddScriptLPS(1);
2969
2970 lock (m_host.TaskInventory)
2971 {
2972 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
2973 {
2974 if (inv.Value.Name == item)
2975 {
2976 return inv.Value.Description.ToString();
2977 }
2978 }
2979 }
2980
2981 return String.Empty;
2982 }
2946 } 2983 }
2947} \ No newline at end of file 2984} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs
index 7fa19b1..9f78a49 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs
@@ -38,6 +38,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
38 { 38 {
39 public AsyncCommandManager m_CmdManager; 39 public AsyncCommandManager m_CmdManager;
40 40
41 public int DataserverRequestsCount
42 {
43 get
44 {
45 lock (DataserverRequests)
46 return DataserverRequests.Count;
47 }
48 }
49
41 private Dictionary<string, DataserverRequest> DataserverRequests = 50 private Dictionary<string, DataserverRequest> DataserverRequests =
42 new Dictionary<string, DataserverRequest>(); 51 new Dictionary<string, DataserverRequest>();
43 52
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs
index 740816f..93e0261 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs
@@ -42,22 +42,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
42 42
43 public AsyncCommandManager m_CmdManager; 43 public AsyncCommandManager m_CmdManager;
44 44
45 private IWorldComm m_commsPlugin;
46
47 public int ListenerCount
48 {
49 get { return m_commsPlugin.ListenerCount; }
50 }
51
45 public Listener(AsyncCommandManager CmdManager) 52 public Listener(AsyncCommandManager CmdManager)
46 { 53 {
47 m_CmdManager = CmdManager; 54 m_CmdManager = CmdManager;
55 m_commsPlugin = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
48 } 56 }
49 57
50 public void CheckListeners() 58 public void CheckListeners()
51 { 59 {
52 if (m_CmdManager.m_ScriptEngine.World == null) 60 if (m_CmdManager.m_ScriptEngine.World == null)
53 return; 61 return;
54 IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
55 62
56 if (comms != null) 63 if (m_commsPlugin != null)
57 { 64 {
58 while (comms.HasMessages()) 65 while (m_commsPlugin.HasMessages())
59 { 66 {
60 ListenerInfo lInfo = (ListenerInfo)comms.GetNextMessage(); 67 ListenerInfo lInfo = (ListenerInfo)m_commsPlugin.GetNextMessage();
61 68
62 //Deliver data to prim's listen handler 69 //Deliver data to prim's listen handler
63 object[] resobj = new object[] 70 object[] resobj = new object[]
@@ -81,17 +88,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
81 88
82 public Object[] GetSerializationData(UUID itemID) 89 public Object[] GetSerializationData(UUID itemID)
83 { 90 {
84 IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); 91 return m_commsPlugin.GetSerializationData(itemID);
85
86 return comms.GetSerializationData(itemID);
87 } 92 }
88 93
89 public void CreateFromData(uint localID, UUID itemID, UUID hostID, 94 public void CreateFromData(uint localID, UUID itemID, UUID hostID,
90 Object[] data) 95 Object[] data)
91 { 96 {
92 IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); 97 m_commsPlugin.CreateFromData(localID, itemID, hostID, data);
93
94 comms.CreateFromData(localID, itemID, hostID, data);
95 } 98 }
96 } 99 }
97} 100} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
index fbb7c39..1c272f8 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
@@ -44,6 +44,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
44 44
45 public AsyncCommandManager m_CmdManager; 45 public AsyncCommandManager m_CmdManager;
46 46
47 /// <summary>
48 /// Number of sensors active.
49 /// </summary>
50 public int SensorsCount
51 {
52 get
53 {
54 lock (SenseRepeatListLock)
55 return SenseRepeaters.Count;
56 }
57 }
58
47 public SensorRepeat(AsyncCommandManager CmdManager) 59 public SensorRepeat(AsyncCommandManager CmdManager)
48 { 60 {
49 m_CmdManager = CmdManager; 61 m_CmdManager = CmdManager;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs
index eeb59d9..bc63030 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs
@@ -37,6 +37,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
37 { 37 {
38 public AsyncCommandManager m_CmdManager; 38 public AsyncCommandManager m_CmdManager;
39 39
40 public int TimersCount
41 {
42 get
43 {
44 lock (TimerListLock)
45 return Timers.Count;
46 }
47 }
48
40 public Timer(AsyncCommandManager CmdManager) 49 public Timer(AsyncCommandManager CmdManager)
41 { 50 {
42 m_CmdManager = CmdManager; 51 m_CmdManager = CmdManager;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IMOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IMOD_Api.cs
index e08eca5..aa78aaa 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IMOD_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IMOD_Api.cs
@@ -28,18 +28,28 @@
28using System.Collections; 28using System.Collections;
29using OpenSim.Region.ScriptEngine.Interfaces; 29using OpenSim.Region.ScriptEngine.Interfaces;
30 30
31using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; 31using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
32using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; 32using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
33using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; 33using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
34using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; 34using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
35using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
35using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; 36using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
36using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; 37using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
37using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
38 38
39namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces 39namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
40{ 40{
41 public interface IMOD_Api 41 public interface IMOD_Api
42 { 42 {
43 // Invocation functions
44 void modInvokeN(string fname, params object[] parms);
45 LSL_String modInvokeS(string fname, params object[] parms);
46 LSL_Integer modInvokeI(string fname, params object[] parms);
47 LSL_Float modInvokeF(string fname, params object[] parms);
48 LSL_Key modInvokeK(string fname, params object[] parms);
49 LSL_Vector modInvokeV(string fname, params object[] parms);
50 LSL_Rotation modInvokeR(string fname, params object[] parms);
51 LSL_List modInvokeL(string fname, params object[] parms);
52
43 //Module functions 53 //Module functions
44 string modSendCommand(string modules, string command, string k); 54 string modSendCommand(string modules, string command, string k);
45 } 55 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 82a6caf..8f9efc0 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -161,6 +161,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
161 string osGetGridName(); 161 string osGetGridName();
162 string osGetGridLoginURI(); 162 string osGetGridLoginURI();
163 string osGetGridHomeURI(); 163 string osGetGridHomeURI();
164 string osGetGridGatekeeperURI();
164 string osGetGridCustom(string key); 165 string osGetGridCustom(string key);
165 166
166 LSL_String osFormatString(string str, LSL_List strings); 167 LSL_String osFormatString(string str, LSL_List strings);
@@ -228,5 +229,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
228 LSL_List osGetAvatarList(); 229 LSL_List osGetAvatarList();
229 230
230 LSL_String osUnixTimeToTimestamp(long time); 231 LSL_String osUnixTimeToTimestamp(long time);
232
233 LSL_String osGetInventoryDesc(string item);
231 } 234 }
232} 235}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs
index 6525c76..1c47138 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs
@@ -39,10 +39,14 @@ using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
39using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; 39using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
40using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; 40using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
41using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; 41using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
42using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; 42
43using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
44using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; 43using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
45using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; 44using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
45using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
46using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
47using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
48using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
49using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
46 50
47namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase 51namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
48{ 52{
@@ -58,6 +62,46 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
58 m_MOD_Functions = (IMOD_Api)api; 62 m_MOD_Functions = (IMOD_Api)api;
59 } 63 }
60 64
65 public void modInvokeN(string fname, params object[] parms)
66 {
67 m_MOD_Functions.modInvokeN(fname, parms);
68 }
69
70 public LSL_String modInvokeS(string fname, params object[] parms)
71 {
72 return m_MOD_Functions.modInvokeS(fname, parms);
73 }
74
75 public LSL_Integer modInvokeI(string fname, params object[] parms)
76 {
77 return m_MOD_Functions.modInvokeI(fname, parms);
78 }
79
80 public LSL_Float modInvokeF(string fname, params object[] parms)
81 {
82 return m_MOD_Functions.modInvokeF(fname, parms);
83 }
84
85 public LSL_Key modInvokeK(string fname, params object[] parms)
86 {
87 return m_MOD_Functions.modInvokeK(fname, parms);
88 }
89
90 public LSL_Vector modInvokeV(string fname, params object[] parms)
91 {
92 return m_MOD_Functions.modInvokeV(fname, parms);
93 }
94
95 public LSL_Rotation modInvokeR(string fname, params object[] parms)
96 {
97 return m_MOD_Functions.modInvokeR(fname, parms);
98 }
99
100 public LSL_List modInvokeL(string fname, params object[] parms)
101 {
102 return m_MOD_Functions.modInvokeL(fname, parms);
103 }
104
61 public string modSendCommand(string module, string command, string k) 105 public string modSendCommand(string module, string command, string k)
62 { 106 {
63 return m_MOD_Functions.modSendCommand(module, command, k); 107 return m_MOD_Functions.modSendCommand(module, command, k);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index 4341246..09e5992 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -457,6 +457,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
457 return m_OSSL_Functions.osGetGridHomeURI(); 457 return m_OSSL_Functions.osGetGridHomeURI();
458 } 458 }
459 459
460 public string osGetGridGatekeeperURI()
461 {
462 return m_OSSL_Functions.osGetGridGatekeeperURI();
463 }
464
460 public string osGetGridCustom(string key) 465 public string osGetGridCustom(string key)
461 { 466 {
462 return m_OSSL_Functions.osGetGridCustom(key); 467 return m_OSSL_Functions.osGetGridCustom(key);
@@ -858,5 +863,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
858 { 863 {
859 return m_OSSL_Functions.osUnixTimeToTimestamp(time); 864 return m_OSSL_Functions.osUnixTimeToTimestamp(time);
860 } 865 }
866
867 public LSL_String osGetInventoryDesc(string item)
868 {
869 return m_OSSL_Functions.osGetInventoryDesc(item);
870 }
861 } 871 }
862} 872}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/IndexedAnswers.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/IndexedAnswers.cs
index 04357a9..09a9a08 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/IndexedAnswers.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/IndexedAnswers.cs
@@ -226,7 +226,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
226 break; 226 break;
227 } 227 }
228 } 228 }
229 229 int z = 0;
230 try 230 try
231 { 231 {
232 if (gotMatch) 232 if (gotMatch)
@@ -235,8 +235,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
235 finally 235 finally
236 { 236 {
237 // Manually finalize all the iterators. 237 // Manually finalize all the iterators.
238 for (int i = 0; i < nIterators; ++i) 238 for (z = 0; z < nIterators; ++z)
239 iterators[i].Dispose(); 239 iterators[z].Dispose();
240 } 240 }
241 } 241 }
242 } 242 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/YP.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/YP.cs
index d8f44c1..f2171dd 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/YP.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/YP.cs
@@ -576,7 +576,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
576 break; 576 break;
577 } 577 }
578 } 578 }
579 579 int z = 0;
580 try 580 try
581 { 581 {
582 if (gotMatch) 582 if (gotMatch)
@@ -585,8 +585,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
585 finally 585 finally
586 { 586 {
587 // Manually finalize all the iterators. 587 // Manually finalize all the iterators.
588 for (int i = 0; i < nIterators; ++i) 588 for (z = 0; z < nIterators; ++z)
589 iterators[i].Dispose(); 589 iterators[z].Dispose();
590 } 590 }
591 } 591 }
592 592
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs
index 8b88588..b24f016 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs
@@ -32,6 +32,8 @@ using System.Reflection;
32using log4net; 32using log4net;
33using Tools; 33using Tools;
34 34
35using OpenSim.Region.Framework.Interfaces;
36
35namespace OpenSim.Region.ScriptEngine.Shared.CodeTools 37namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
36{ 38{
37 public class CSCodeGenerator : ICodeConverter 39 public class CSCodeGenerator : ICodeConverter
@@ -45,12 +47,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
45 private int m_CSharpLine; // the current line of generated C# code 47 private int m_CSharpLine; // the current line of generated C# code
46 private int m_CSharpCol; // the current column of generated C# code 48 private int m_CSharpCol; // the current column of generated C# code
47 private List<string> m_warnings = new List<string>(); 49 private List<string> m_warnings = new List<string>();
50 private IScriptModuleComms m_comms = null;
48 51
49 /// <summary> 52 /// <summary>
50 /// Creates an 'empty' CSCodeGenerator instance. 53 /// Creates an 'empty' CSCodeGenerator instance.
51 /// </summary> 54 /// </summary>
52 public CSCodeGenerator() 55 public CSCodeGenerator()
53 { 56 {
57 m_comms = null;
58 ResetCounters();
59 }
60
61 public CSCodeGenerator(IScriptModuleComms comms)
62 {
63 m_comms = comms;
54 ResetCounters(); 64 ResetCounters();
55 } 65 }
56 66
@@ -118,7 +128,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
118 emessage = emessage.Substring(slinfo.Length+2); 128 emessage = emessage.Substring(slinfo.Length+2);
119 129
120 message = String.Format("({0},{1}) {2}", 130 message = String.Format("({0},{1}) {2}",
121 e.slInfo.lineNumber - 2, 131 e.slInfo.lineNumber - 1,
122 e.slInfo.charPosition - 1, emessage); 132 e.slInfo.charPosition - 1, emessage);
123 133
124 throw new Exception(message); 134 throw new Exception(message);
@@ -866,8 +876,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
866 { 876 {
867 string retstr = String.Empty; 877 string retstr = String.Empty;
868 878
869 retstr += Generate(String.Format("{0}(", CheckName(fc.Id)), fc); 879 string modinvoke = null;
870 880 if (m_comms != null)
881 modinvoke = m_comms.LookupModInvocation(fc.Id);
882
883 if (modinvoke != null)
884 {
885 if (fc.kids[0] is ArgumentList)
886 {
887 if ((fc.kids[0] as ArgumentList).kids.Count == 0)
888 retstr += Generate(String.Format("{0}(\"{1}\"",modinvoke,fc.Id), fc);
889 else
890 retstr += Generate(String.Format("{0}(\"{1}\",",modinvoke,fc.Id), fc);
891 }
892 }
893 else
894 {
895 retstr += Generate(String.Format("{0}(", CheckName(fc.Id)), fc);
896 }
897
871 foreach (SYMBOL kid in fc.kids) 898 foreach (SYMBOL kid in fc.kids)
872 retstr += GenerateNode(kid); 899 retstr += GenerateNode(kid);
873 900
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
index c10143b..8f2ec49 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
@@ -35,6 +35,7 @@ using Microsoft.CSharp;
35//using Microsoft.JScript; 35//using Microsoft.JScript;
36using Microsoft.VisualBasic; 36using Microsoft.VisualBasic;
37using log4net; 37using log4net;
38
38using OpenSim.Region.Framework.Interfaces; 39using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.ScriptEngine.Interfaces; 40using OpenSim.Region.ScriptEngine.Interfaces;
40using OpenMetaverse; 41using OpenMetaverse;
@@ -293,6 +294,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
293 { 294 {
294// m_log.DebugFormat("[Compiler]: Compiling script\n{0}", Script); 295// m_log.DebugFormat("[Compiler]: Compiling script\n{0}", Script);
295 296
297 IScriptModuleComms comms = m_scriptEngine.World.RequestModuleInterface<IScriptModuleComms>();
298
296 linemap = null; 299 linemap = null;
297 m_warnings.Clear(); 300 m_warnings.Clear();
298 301
@@ -382,7 +385,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
382 if (language == enumCompileType.lsl) 385 if (language == enumCompileType.lsl)
383 { 386 {
384 // Its LSL, convert it to C# 387 // Its LSL, convert it to C#
385 LSL_Converter = (ICodeConverter)new CSCodeGenerator(); 388 LSL_Converter = (ICodeConverter)new CSCodeGenerator(comms);
386 compileScript = LSL_Converter.Convert(Script); 389 compileScript = LSL_Converter.Convert(Script);
387 390
388 // copy converter warnings into our warnings. 391 // copy converter warnings into our warnings.
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs
index 63afb0b..7763619 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs
@@ -29,6 +29,7 @@ using System.Collections.Generic;
29using System.Text.RegularExpressions; 29using System.Text.RegularExpressions;
30using NUnit.Framework; 30using NUnit.Framework;
31using OpenSim.Region.ScriptEngine.Shared.CodeTools; 31using OpenSim.Region.ScriptEngine.Shared.CodeTools;
32using OpenSim.Tests.Common;
32 33
33namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests 34namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
34{ 35{
@@ -43,6 +44,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
43 [Test] 44 [Test]
44 public void TestDefaultState() 45 public void TestDefaultState()
45 { 46 {
47 TestHelpers.InMethod();
48
46 string input = @"default 49 string input = @"default
47{ 50{
48 state_entry() 51 state_entry()
@@ -63,6 +66,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
63 [Test] 66 [Test]
64 public void TestCustomState() 67 public void TestCustomState()
65 { 68 {
69 TestHelpers.InMethod();
70
66 string input = @"default 71 string input = @"default
67{ 72{
68 state_entry() 73 state_entry()
@@ -93,6 +98,8 @@ state another_state
93 [Test] 98 [Test]
94 public void TestEventWithArguments() 99 public void TestEventWithArguments()
95 { 100 {
101 TestHelpers.InMethod();
102
96 string input = @"default 103 string input = @"default
97{ 104{
98 at_rot_target(integer tnum, rotation targetrot, rotation ourrot) 105 at_rot_target(integer tnum, rotation targetrot, rotation ourrot)
@@ -113,6 +120,8 @@ state another_state
113 [Test] 120 [Test]
114 public void TestIntegerDeclaration() 121 public void TestIntegerDeclaration()
115 { 122 {
123 TestHelpers.InMethod();
124
116 string input = @"default 125 string input = @"default
117{ 126{
118 touch_start(integer num_detected) 127 touch_start(integer num_detected)
@@ -135,6 +144,8 @@ state another_state
135 [Test] 144 [Test]
136 public void TestLoneIdent() 145 public void TestLoneIdent()
137 { 146 {
147 TestHelpers.InMethod();
148
138 // A lone ident should be removed completely as it's an error in C# 149 // A lone ident should be removed completely as it's an error in C#
139 // (MONO at least). 150 // (MONO at least).
140 string input = @"default 151 string input = @"default
@@ -161,6 +172,8 @@ state another_state
161 [Test] 172 [Test]
162 public void TestAssignments() 173 public void TestAssignments()
163 { 174 {
175 TestHelpers.InMethod();
176
164 string input = @"default 177 string input = @"default
165{ 178{
166 touch_start(integer num_detected) 179 touch_start(integer num_detected)
@@ -187,6 +200,8 @@ state another_state
187 [Test] 200 [Test]
188 public void TestAdditionSubtractionOperator() 201 public void TestAdditionSubtractionOperator()
189 { 202 {
203 TestHelpers.InMethod();
204
190 string input = @"default 205 string input = @"default
191{ 206{
192 touch_start(integer num_detected) 207 touch_start(integer num_detected)
@@ -215,6 +230,8 @@ state another_state
215 [Test] 230 [Test]
216 public void TestStrings() 231 public void TestStrings()
217 { 232 {
233 TestHelpers.InMethod();
234
218 string input = @"default 235 string input = @"default
219{ 236{
220 touch_start(integer num_detected) 237 touch_start(integer num_detected)
@@ -242,6 +259,8 @@ state another_state
242 [Test] 259 [Test]
243 public void TestBinaryExpression() 260 public void TestBinaryExpression()
244 { 261 {
262 TestHelpers.InMethod();
263
245 string input = @"default 264 string input = @"default
246{ 265{
247 touch_start(integer num_detected) 266 touch_start(integer num_detected)
@@ -284,6 +303,8 @@ state another_state
284 [Test] 303 [Test]
285 public void TestFloatConstants() 304 public void TestFloatConstants()
286 { 305 {
306 TestHelpers.InMethod();
307
287 string input = @"default 308 string input = @"default
288{ 309{
289 touch_start(integer num_detected) 310 touch_start(integer num_detected)
@@ -336,6 +357,8 @@ state another_state
336 [Test] 357 [Test]
337 public void TestComments() 358 public void TestComments()
338 { 359 {
360 TestHelpers.InMethod();
361
339 string input = @"// this test tests comments 362 string input = @"// this test tests comments
340default 363default
341{ 364{
@@ -358,6 +381,8 @@ default
358 [Test] 381 [Test]
359 public void TestStringsWithEscapedQuotesAndComments() 382 public void TestStringsWithEscapedQuotesAndComments()
360 { 383 {
384 TestHelpers.InMethod();
385
361 string input = @"// this test tests strings, with escaped quotes and comments in strings 386 string input = @"// this test tests strings, with escaped quotes and comments in strings
362default 387default
363{ 388{
@@ -397,6 +422,8 @@ default
397 [Test] 422 [Test]
398 public void TestCStyleComments() 423 public void TestCStyleComments()
399 { 424 {
425 TestHelpers.InMethod();
426
400 string input = @"/* this test tests comments 427 string input = @"/* this test tests comments
401 of the C variety 428 of the C variety
402*/ 429*/
@@ -426,6 +453,8 @@ default
426 [Test] 453 [Test]
427 public void TestGlobalDefinedFunctions() 454 public void TestGlobalDefinedFunctions()
428 { 455 {
456 TestHelpers.InMethod();
457
429 string input = @"// this test tests custom defined functions 458 string input = @"// this test tests custom defined functions
430 459
431string onefunc() 460string onefunc()
@@ -470,6 +499,8 @@ default
470 [Test] 499 [Test]
471 public void TestGlobalDeclaredVariables() 500 public void TestGlobalDeclaredVariables()
472 { 501 {
502 TestHelpers.InMethod();
503
473 string input = @"// this test tests custom defined functions and global variables 504 string input = @"// this test tests custom defined functions and global variables
474 505
475string globalString; 506string globalString;
@@ -525,6 +556,8 @@ default
525 [Test] 556 [Test]
526 public void TestMoreAssignments() 557 public void TestMoreAssignments()
527 { 558 {
559 TestHelpers.InMethod();
560
528 string input = @"// this test tests +=, -=, *=, /=, %= 561 string input = @"// this test tests +=, -=, *=, /=, %=
529 562
530string globalString; 563string globalString;
@@ -579,6 +612,8 @@ default
579 [Test] 612 [Test]
580 public void TestVectorConstantNotation() 613 public void TestVectorConstantNotation()
581 { 614 {
615 TestHelpers.InMethod();
616
582 string input = @"default 617 string input = @"default
583{ 618{
584 touch_start(integer num_detected) 619 touch_start(integer num_detected)
@@ -606,6 +641,8 @@ default
606 [Test] 641 [Test]
607 public void TestVectorMemberAccess() 642 public void TestVectorMemberAccess()
608 { 643 {
644 TestHelpers.InMethod();
645
609 string input = @"default 646 string input = @"default
610{ 647{
611 touch_start(integer num_detected) 648 touch_start(integer num_detected)
@@ -632,6 +669,8 @@ default
632 [Test] 669 [Test]
633 public void TestExpressionInParentheses() 670 public void TestExpressionInParentheses()
634 { 671 {
672 TestHelpers.InMethod();
673
635 string input = @"default 674 string input = @"default
636{ 675{
637 touch_start(integer num_detected) 676 touch_start(integer num_detected)
@@ -660,6 +699,8 @@ default
660 [Test] 699 [Test]
661 public void TestIncrementDecrementOperator() 700 public void TestIncrementDecrementOperator()
662 { 701 {
702 TestHelpers.InMethod();
703
663 string input = @"// here we'll test the ++ and -- operators 704 string input = @"// here we'll test the ++ and -- operators
664 705
665default 706default
@@ -690,6 +731,8 @@ default
690 [Test] 731 [Test]
691 public void TestLists() 732 public void TestLists()
692 { 733 {
734 TestHelpers.InMethod();
735
693 string input = @"// testing lists 736 string input = @"// testing lists
694 737
695default 738default
@@ -718,6 +761,8 @@ default
718 [Test] 761 [Test]
719 public void TestIfStatement() 762 public void TestIfStatement()
720 { 763 {
764 TestHelpers.InMethod();
765
721 string input = @"// let's test if statements 766 string input = @"// let's test if statements
722 767
723default 768default
@@ -822,6 +867,8 @@ default
822 [Test] 867 [Test]
823 public void TestIfElseStatement() 868 public void TestIfElseStatement()
824 { 869 {
870 TestHelpers.InMethod();
871
825 string input = @"// let's test complex logical expressions 872 string input = @"// let's test complex logical expressions
826 873
827default 874default
@@ -928,6 +975,8 @@ default
928 [Test] 975 [Test]
929 public void TestWhileLoop() 976 public void TestWhileLoop()
930 { 977 {
978 TestHelpers.InMethod();
979
931 string input = @"// let's test while loops 980 string input = @"// let's test while loops
932 981
933default 982default
@@ -968,6 +1017,8 @@ default
968 [Test] 1017 [Test]
969 public void TestDoWhileLoop() 1018 public void TestDoWhileLoop()
970 { 1019 {
1020 TestHelpers.InMethod();
1021
971 string input = @"// let's test do-while loops 1022 string input = @"// let's test do-while loops
972 1023
973default 1024default
@@ -1012,6 +1063,8 @@ default
1012 [Test] 1063 [Test]
1013 public void TestForLoop() 1064 public void TestForLoop()
1014 { 1065 {
1066 TestHelpers.InMethod();
1067
1015 string input = @"// let's test for loops 1068 string input = @"// let's test for loops
1016 1069
1017default 1070default
@@ -1056,6 +1109,8 @@ default
1056 [Test] 1109 [Test]
1057 public void TestFloatsWithTrailingDecimal() 1110 public void TestFloatsWithTrailingDecimal()
1058 { 1111 {
1112 TestHelpers.InMethod();
1113
1059 string input = @"// a curious feature of LSL that allows floats to be defined with a trailing dot 1114 string input = @"// a curious feature of LSL that allows floats to be defined with a trailing dot
1060 1115
1061default 1116default
@@ -1108,6 +1163,8 @@ default
1108 [Test] 1163 [Test]
1109 public void TestUnaryAndBinaryOperators() 1164 public void TestUnaryAndBinaryOperators()
1110 { 1165 {
1166 TestHelpers.InMethod();
1167
1111 string input = @"// let's test a few more operators 1168 string input = @"// let's test a few more operators
1112 1169
1113default 1170default
@@ -1144,6 +1201,8 @@ default
1144 [Test] 1201 [Test]
1145 public void TestTypecasts() 1202 public void TestTypecasts()
1146 { 1203 {
1204 TestHelpers.InMethod();
1205
1147 string input = @"// let's test typecasts 1206 string input = @"// let's test typecasts
1148 1207
1149default 1208default
@@ -1189,6 +1248,8 @@ default
1189 [Test] 1248 [Test]
1190 public void TestStates() 1249 public void TestStates()
1191 { 1250 {
1251 TestHelpers.InMethod();
1252
1192 string input = @"// let's test states 1253 string input = @"// let's test states
1193 1254
1194default 1255default
@@ -1229,6 +1290,8 @@ state statetwo
1229 [Test] 1290 [Test]
1230 public void TestHexIntegerConstants() 1291 public void TestHexIntegerConstants()
1231 { 1292 {
1293 TestHelpers.InMethod();
1294
1232 string input = @"// let's test hex integers 1295 string input = @"// let's test hex integers
1233 1296
1234default 1297default
@@ -1261,6 +1324,8 @@ default
1261 [Test] 1324 [Test]
1262 public void TestJumps() 1325 public void TestJumps()
1263 { 1326 {
1327 TestHelpers.InMethod();
1328
1264 string input = @"// let's test jumps 1329 string input = @"// let's test jumps
1265 1330
1266default 1331default
@@ -1291,6 +1356,8 @@ default
1291 [Test] 1356 [Test]
1292 public void TestImplicitVariableInitialization() 1357 public void TestImplicitVariableInitialization()
1293 { 1358 {
1359 TestHelpers.InMethod();
1360
1294 string input = @"// let's test implicitly initializing variables 1361 string input = @"// let's test implicitly initializing variables
1295 1362
1296default 1363default
@@ -1334,6 +1401,8 @@ default
1334 [Test] 1401 [Test]
1335 public void TestMultipleEqualsExpression() 1402 public void TestMultipleEqualsExpression()
1336 { 1403 {
1404 TestHelpers.InMethod();
1405
1337 string input = @"// let's test x = y = 5 type expressions 1406 string input = @"// let's test x = y = 5 type expressions
1338 1407
1339default 1408default
@@ -1366,6 +1435,8 @@ default
1366 [Test] 1435 [Test]
1367 public void TestUnaryExpressionLastInVectorConstant() 1436 public void TestUnaryExpressionLastInVectorConstant()
1368 { 1437 {
1438 TestHelpers.InMethod();
1439
1369 string input = @"// let's test unary expressions some more 1440 string input = @"// let's test unary expressions some more
1370 1441
1371default 1442default
@@ -1390,6 +1461,8 @@ default
1390 [Test] 1461 [Test]
1391 public void TestVectorMemberPlusEquals() 1462 public void TestVectorMemberPlusEquals()
1392 { 1463 {
1464 TestHelpers.InMethod();
1465
1393 string input = @"// let's test unary expressions some more 1466 string input = @"// let's test unary expressions some more
1394 1467
1395default 1468default
@@ -1424,6 +1497,8 @@ default
1424 [Test] 1497 [Test]
1425 public void TestWhileLoopWithNoBody() 1498 public void TestWhileLoopWithNoBody()
1426 { 1499 {
1500 TestHelpers.InMethod();
1501
1427 string input = @"default 1502 string input = @"default
1428{ 1503{
1429 state_entry() 1504 state_entry()
@@ -1447,6 +1522,8 @@ default
1447 [Test] 1522 [Test]
1448 public void TestDoWhileLoopWithNoBody() 1523 public void TestDoWhileLoopWithNoBody()
1449 { 1524 {
1525 TestHelpers.InMethod();
1526
1450 string input = @"default 1527 string input = @"default
1451{ 1528{
1452 state_entry() 1529 state_entry()
@@ -1472,6 +1549,8 @@ default
1472 [Test] 1549 [Test]
1473 public void TestIfWithNoBody() 1550 public void TestIfWithNoBody()
1474 { 1551 {
1552 TestHelpers.InMethod();
1553
1475 string input = @"default 1554 string input = @"default
1476{ 1555{
1477 state_entry() 1556 state_entry()
@@ -1495,6 +1574,8 @@ default
1495 [Test] 1574 [Test]
1496 public void TestIfElseWithNoBody() 1575 public void TestIfElseWithNoBody()
1497 { 1576 {
1577 TestHelpers.InMethod();
1578
1498 string input = @"default 1579 string input = @"default
1499{ 1580{
1500 state_entry() 1581 state_entry()
@@ -1521,6 +1602,8 @@ default
1521 [Test] 1602 [Test]
1522 public void TestForLoopWithNoBody() 1603 public void TestForLoopWithNoBody()
1523 { 1604 {
1605 TestHelpers.InMethod();
1606
1524 string input = @"default 1607 string input = @"default
1525{ 1608{
1526 state_entry() 1609 state_entry()
@@ -1544,6 +1627,8 @@ default
1544 [Test] 1627 [Test]
1545 public void TestForLoopWithNoAssignment() 1628 public void TestForLoopWithNoAssignment()
1546 { 1629 {
1630 TestHelpers.InMethod();
1631
1547 string input = @"default 1632 string input = @"default
1548{ 1633{
1549 state_entry() 1634 state_entry()
@@ -1569,6 +1654,8 @@ default
1569 [Test] 1654 [Test]
1570 public void TestForLoopWithOnlyIdentInAssignment() 1655 public void TestForLoopWithOnlyIdentInAssignment()
1571 { 1656 {
1657 TestHelpers.InMethod();
1658
1572 string input = @"default 1659 string input = @"default
1573{ 1660{
1574 state_entry() 1661 state_entry()
@@ -1594,6 +1681,8 @@ default
1594 [Test] 1681 [Test]
1595 public void TestAssignmentInIfWhileDoWhile() 1682 public void TestAssignmentInIfWhileDoWhile()
1596 { 1683 {
1684 TestHelpers.InMethod();
1685
1597 string input = @"default 1686 string input = @"default
1598{ 1687{
1599 state_entry() 1688 state_entry()
@@ -1631,6 +1720,8 @@ default
1631 [Test] 1720 [Test]
1632 public void TestLSLListHack() 1721 public void TestLSLListHack()
1633 { 1722 {
1723 TestHelpers.InMethod();
1724
1634 string input = @"default 1725 string input = @"default
1635{ 1726{
1636 state_entry() 1727 state_entry()
@@ -1653,9 +1744,12 @@ default
1653 } 1744 }
1654 1745
1655 [Test] 1746 [Test]
1656 [ExpectedException(typeof(System.Exception))]
1657 public void TestSyntaxError() 1747 public void TestSyntaxError()
1658 { 1748 {
1749 TestHelpers.InMethod();
1750
1751 bool gotException = false;
1752
1659 string input = @"default 1753 string input = @"default
1660{ 1754{
1661 state_entry() 1755 state_entry()
@@ -1671,17 +1765,22 @@ default
1671 } 1765 }
1672 catch (System.Exception e) 1766 catch (System.Exception e)
1673 { 1767 {
1674 // The syntax error is on line 6, char 5 (expected ';', found 1768 // The syntax error is on line 5, char 4 (expected ';', found
1675 // '}'). 1769 // '}').
1676 Assert.AreEqual("(4,4) syntax error", e.Message); 1770 Assert.AreEqual("(5,4) syntax error", e.Message);
1677 throw; 1771 gotException = true;
1678 } 1772 }
1773
1774 Assert.That(gotException, Is.True);
1679 } 1775 }
1680 1776
1681 [Test] 1777 [Test]
1682 [ExpectedException(typeof(System.Exception))]
1683 public void TestSyntaxErrorDeclaringVariableInForLoop() 1778 public void TestSyntaxErrorDeclaringVariableInForLoop()
1684 { 1779 {
1780 TestHelpers.InMethod();
1781
1782 bool gotException = false;
1783
1685 string input = @"default 1784 string input = @"default
1686{ 1785{
1687 state_entry() 1786 state_entry()
@@ -1697,11 +1796,13 @@ default
1697 } 1796 }
1698 catch (System.Exception e) 1797 catch (System.Exception e)
1699 { 1798 {
1700 // The syntax error is on line 5, char 14 (Syntax error) 1799 // The syntax error is on line 4, char 13 (Syntax error)
1701 Assert.AreEqual("(3,13) syntax error", e.Message); 1800 Assert.AreEqual("(4,13) syntax error", e.Message);
1702 1801
1703 throw; 1802 gotException = true;
1704 } 1803 }
1804
1805 Assert.That(gotException, Is.True);
1705 } 1806 }
1706 } 1807 }
1707} 1808}
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs
index c5483c8..1fa6954 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs
@@ -31,6 +31,7 @@ using System.Collections.Generic;
31using Microsoft.CSharp; 31using Microsoft.CSharp;
32using NUnit.Framework; 32using NUnit.Framework;
33using OpenSim.Region.ScriptEngine.Shared.CodeTools; 33using OpenSim.Region.ScriptEngine.Shared.CodeTools;
34using OpenSim.Tests.Common;
34 35
35namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests 36namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
36{ 37{
@@ -92,6 +93,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
92 //[Test] 93 //[Test]
93 public void TestUseUndeclaredVariable() 94 public void TestUseUndeclaredVariable()
94 { 95 {
96 TestHelpers.InMethod();
97
95 m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll"); 98 m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll");
96 99
97 string input = @"default 100 string input = @"default
@@ -124,6 +127,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
124 //[Test] 127 //[Test]
125 public void TestCastAndConcatString() 128 public void TestCastAndConcatString()
126 { 129 {
130 TestHelpers.InMethod();
131
127 m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll"); 132 m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll");
128 133
129 string input = @"string s = "" a string""; 134 string input = @"string s = "" a string"";
@@ -150,4 +155,4 @@ default
150 Assert.AreEqual(0, m_compilerResults.Errors.Count); 155 Assert.AreEqual(0, m_compilerResults.Errors.Count);
151 } 156 }
152 } 157 }
153} 158} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index bc1902b..6e36742 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -56,36 +56,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
56 public class ScriptInstance : MarshalByRefObject, IScriptInstance 56 public class ScriptInstance : MarshalByRefObject, IScriptInstance
57 { 57 {
58 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 58 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
59 59
60 private IScriptEngine m_Engine; 60 /// <summary>
61 private IScriptWorkItem m_CurrentResult = null; 61 /// The current work item if an event for this script is running or waiting to run,
62 private Queue m_EventQueue = new Queue(32); 62 /// </summary>
63 private bool m_RunEvents = false; 63 /// <remarks>
64 private UUID m_ItemID; 64 /// Null if there is no running or waiting to run event. Must be changed only under an EventQueue lock.
65 private uint m_LocalID; 65 /// </remarks>
66 private UUID m_ObjectID; 66 private IScriptWorkItem m_CurrentWorkItem;
67 private UUID m_AssetID; 67
68 private IScript m_Script; 68 private IScript m_Script;
69 private UUID m_AppDomain;
70 private DetectParams[] m_DetectParams; 69 private DetectParams[] m_DetectParams;
71 private bool m_TimerQueued; 70 private bool m_TimerQueued;
72 private DateTime m_EventStart; 71 private DateTime m_EventStart;
73 private bool m_InEvent; 72 private bool m_InEvent;
74 private string m_PrimName;
75 private string m_ScriptName;
76 private string m_Assembly; 73 private string m_Assembly;
77 private int m_StartParam;
78 private string m_CurrentEvent = String.Empty; 74 private string m_CurrentEvent = String.Empty;
79 private bool m_InSelfDelete; 75 private bool m_InSelfDelete;
80 private int m_MaxScriptQueue; 76 private int m_MaxScriptQueue;
81 private bool m_SaveState = true; 77 private bool m_SaveState = true;
82 private bool m_ShuttingDown;
83 private int m_ControlEventsInQueue; 78 private int m_ControlEventsInQueue;
84 private int m_LastControlLevel; 79 private int m_LastControlLevel;
85 private bool m_CollisionInQueue; 80 private bool m_CollisionInQueue;
86 private TaskInventoryItem m_thisScriptTask; 81
87 // The following is for setting a minimum delay between events 82 // The following is for setting a minimum delay between events
88 private double m_minEventDelay; 83 private double m_minEventDelay;
84
89 private long m_eventDelayTicks; 85 private long m_eventDelayTicks;
90 private long m_nextEventTimeTicks; 86 private long m_nextEventTimeTicks;
91 private bool m_startOnInit = true; 87 private bool m_startOnInit = true;
@@ -96,21 +92,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
96 private UUID m_CurrentStateHash; 92 private UUID m_CurrentStateHash;
97 private UUID m_RegionID; 93 private UUID m_RegionID;
98 94
99 private Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> 95 public Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> LineMap { get; set; }
100 m_LineMap;
101
102 public Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>
103 LineMap
104 {
105 get { return m_LineMap; }
106 set { m_LineMap = value; }
107 }
108 96
109 private Dictionary<string,IScriptApi> m_Apis = new Dictionary<string,IScriptApi>(); 97 private Dictionary<string,IScriptApi> m_Apis = new Dictionary<string,IScriptApi>();
110 98
111 // Script state
112 private string m_State = "default";
113
114 public Object[] PluginData = new Object[0]; 99 public Object[] PluginData = new Object[0];
115 100
116 /// <summary> 101 /// <summary>
@@ -133,11 +118,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
133 } 118 }
134 } 119 }
135 120
136 public bool Running 121 public bool Running { get; set; }
137 {
138 get { return m_RunEvents; }
139 set { m_RunEvents = value; }
140 }
141 122
142 public bool Suspended 123 public bool Suspended
143 { 124 {
@@ -153,11 +134,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
153 134
154 if (wasSuspended && !m_Suspended) 135 if (wasSuspended && !m_Suspended)
155 { 136 {
156 lock (m_EventQueue) 137 lock (EventQueue)
157 { 138 {
158 // Need to place ourselves back in a work item if there are events to process 139 // Need to place ourselves back in a work item if there are events to process
159 if ((m_EventQueue.Count > 0) && m_RunEvents && (!m_ShuttingDown)) 140 if (EventQueue.Count > 0 && Running && !ShuttingDown)
160 m_CurrentResult = m_Engine.QueueEventHandler(this); 141 m_CurrentWorkItem = Engine.QueueEventHandler(this);
161 } 142 }
162 } 143 }
163 } 144 }
@@ -165,79 +146,48 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
165 } 146 }
166 private bool m_Suspended; 147 private bool m_Suspended;
167 148
168 public bool ShuttingDown 149 public bool ShuttingDown { get; set; }
169 {
170 get { return m_ShuttingDown; }
171 set { m_ShuttingDown = value; }
172 }
173 150
174 public string State 151 public string State { get; set; }
175 {
176 get { return m_State; }
177 set { m_State = value; }
178 }
179 152
180 public IScriptEngine Engine 153 public IScriptEngine Engine { get; private set; }
181 {
182 get { return m_Engine; }
183 }
184 154
185 public UUID AppDomain 155 public UUID AppDomain { get; set; }
186 {
187 get { return m_AppDomain; }
188 set { m_AppDomain = value; }
189 }
190 156
191 public string PrimName 157 public string PrimName { get; private set; }
192 {
193 get { return m_PrimName; }
194 }
195 158
196 public string ScriptName 159 public string ScriptName { get; private set; }
197 {
198 get { return m_ScriptName; }
199 }
200 160
201 public UUID ItemID 161 public UUID ItemID { get; private set; }
202 {
203 get { return m_ItemID; }
204 }
205 162
206 public UUID ObjectID 163 public UUID ObjectID { get; private set; }
207 {
208 get { return m_ObjectID; }
209 }
210 164
211 public uint LocalID 165 public uint LocalID { get; private set; }
212 {
213 get { return m_LocalID; }
214 }
215 166
216 public UUID AssetID 167 public UUID RootObjectID { get; private set; }
217 {
218 get { return m_AssetID; }
219 }
220 168
221 public Queue EventQueue 169 public uint RootLocalID { get; private set; }
222 {
223 get { return m_EventQueue; }
224 }
225 170
226 public void ClearQueue() 171 public UUID AssetID { get; private set; }
227 {
228 m_TimerQueued = false;
229 m_EventQueue.Clear();
230 }
231 172
232 public int StartParam 173 public Queue EventQueue { get; private set; }
233 { 174
234 get { return m_StartParam; } 175 public int StartParam { get; set; }
235 set { m_StartParam = value; } 176
236 } 177 public TaskInventoryItem ScriptTask { get; private set; }
178
179 public DateTime TimeStarted { get; private set; }
180
181 public long MeasurementPeriodTickStart { get; private set; }
237 182
238 public TaskInventoryItem ScriptTask 183 public long MeasurementPeriodExecutionTime { get; private set; }
184
185 public static readonly long MaxMeasurementPeriod = 30 * TimeSpan.TicksPerMinute;
186
187 public void ClearQueue()
239 { 188 {
240 get { return m_thisScriptTask; } 189 m_TimerQueued = false;
190 EventQueue.Clear();
241 } 191 }
242 192
243 public ScriptInstance(IScriptEngine engine, SceneObjectPart part, 193 public ScriptInstance(IScriptEngine engine, SceneObjectPart part,
@@ -246,16 +196,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
246 int startParam, bool postOnRez, StateSource stateSource, 196 int startParam, bool postOnRez, StateSource stateSource,
247 int maxScriptQueue) 197 int maxScriptQueue)
248 { 198 {
249 m_Engine = engine; 199 State = "default";
250 200 EventQueue = new Queue(32);
251 m_LocalID = part.LocalId; 201
252 m_ObjectID = part.UUID; 202 Engine = engine;
253 m_ItemID = itemID; 203 LocalID = part.LocalId;
254 m_AssetID = assetID; 204 ObjectID = part.UUID;
255 m_PrimName = primName; 205 RootLocalID = part.ParentGroup.LocalId;
256 m_ScriptName = scriptName; 206 RootObjectID = part.ParentGroup.UUID;
207 ItemID = itemID;
208 AssetID = assetID;
209 PrimName = primName;
210 ScriptName = scriptName;
257 m_Assembly = assembly; 211 m_Assembly = assembly;
258 m_StartParam = startParam; 212 StartParam = startParam;
259 m_MaxScriptQueue = maxScriptQueue; 213 m_MaxScriptQueue = maxScriptQueue;
260 m_stateSource = stateSource; 214 m_stateSource = stateSource;
261 m_postOnRez = postOnRez; 215 m_postOnRez = postOnRez;
@@ -266,9 +220,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
266 { 220 {
267 lock (part.TaskInventory) 221 lock (part.TaskInventory)
268 { 222 {
269 if (part.TaskInventory.ContainsKey(m_ItemID)) 223 if (part.TaskInventory.ContainsKey(ItemID))
270 { 224 {
271 m_thisScriptTask = part.TaskInventory[m_ItemID]; 225 ScriptTask = part.TaskInventory[ItemID];
272 } 226 }
273 } 227 }
274 } 228 }
@@ -278,20 +232,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
278 foreach (string api in am.GetApis()) 232 foreach (string api in am.GetApis())
279 { 233 {
280 m_Apis[api] = am.CreateApi(api); 234 m_Apis[api] = am.CreateApi(api);
281 m_Apis[api].Initialize(engine, part, m_LocalID, itemID); 235 m_Apis[api].Initialize(engine, part, LocalID, itemID);
282 } 236 }
283 237
284 try 238 try
285 { 239 {
286 if (dom != System.AppDomain.CurrentDomain) 240 if (dom != System.AppDomain.CurrentDomain)
287 m_Script = (IScript)dom.CreateInstanceAndUnwrap( 241 m_Script = (IScript)dom.CreateInstanceAndUnwrap(
288 Path.GetFileNameWithoutExtension(assembly), 242 Path.GetFileNameWithoutExtension(assembly),
289 "SecondLife.Script"); 243 "SecondLife.Script");
290 else 244 else
291 m_Script = (IScript)Assembly.Load( 245 m_Script = (IScript)Assembly.Load(
292 Path.GetFileNameWithoutExtension(assembly)).CreateInstance( 246 Path.GetFileNameWithoutExtension(assembly)).CreateInstance(
293 "SecondLife.Script"); 247 "SecondLife.Script");
294
295 248
296 //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); 249 //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass);
297 //RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); 250 //RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass);
@@ -313,7 +266,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
313 266
314// // m_log.Debug("[Script] Script instance created"); 267// // m_log.Debug("[Script] Script instance created");
315 268
316 part.SetScriptEvents(m_ItemID, 269 part.SetScriptEvents(ItemID,
317 (int)m_Script.GetStateEventFlags(State)); 270 (int)m_Script.GetStateEventFlags(State));
318 } 271 }
319 catch (Exception e) 272 catch (Exception e)
@@ -328,7 +281,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
328 m_SaveState = true; 281 m_SaveState = true;
329 282
330 string savedState = Path.Combine(Path.GetDirectoryName(assembly), 283 string savedState = Path.Combine(Path.GetDirectoryName(assembly),
331 m_ItemID.ToString() + ".state"); 284 ItemID.ToString() + ".state");
332 if (File.Exists(savedState)) 285 if (File.Exists(savedState))
333 { 286 {
334 string xml = String.Empty; 287 string xml = String.Empty;
@@ -352,24 +305,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
352 305
353 ScriptSerializer.Deserialize(xml, this); 306 ScriptSerializer.Deserialize(xml, this);
354 307
355 AsyncCommandManager.CreateFromData(m_Engine, 308 AsyncCommandManager.CreateFromData(Engine,
356 m_LocalID, m_ItemID, m_ObjectID, 309 LocalID, ItemID, ObjectID,
357 PluginData); 310 PluginData);
358 311
359// m_log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", m_PrimName, m_ScriptName); 312// m_log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", PrimName, m_ScriptName);
360 313
361 part.SetScriptEvents(m_ItemID, 314 part.SetScriptEvents(ItemID,
362 (int)m_Script.GetStateEventFlags(State)); 315 (int)m_Script.GetStateEventFlags(State));
363 316
364 if (m_RunEvents && (!m_ShuttingDown)) 317 Running = false;
365 { 318
366 m_RunEvents = false; 319 if (ShuttingDown)
367 }
368 else
369 {
370 m_RunEvents = false;
371 m_startOnInit = false; 320 m_startOnInit = false;
372 }
373 321
374 // we get new rez events on sim restart, too 322 // we get new rez events on sim restart, too
375 // but if there is state, then we fire the change 323 // but if there is state, then we fire the change
@@ -378,7 +326,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
378 // We loaded state, don't force a re-save 326 // We loaded state, don't force a re-save
379 m_SaveState = false; 327 m_SaveState = false;
380 m_startedFromSavedState = true; 328 m_startedFromSavedState = true;
381
382 } 329 }
383 } 330 }
384 else 331 else
@@ -397,7 +344,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
397 } 344 }
398// else 345// else
399// { 346// {
400// ScenePresence presence = m_Engine.World.GetScenePresence(part.OwnerID); 347// ScenePresence presence = Engine.World.GetScenePresence(part.OwnerID);
401 348
402// if (presence != null && (!postOnRez)) 349// if (presence != null && (!postOnRez))
403// presence.ControllingClient.SendAgentAlertMessage("Compile successful", false); 350// presence.ControllingClient.SendAgentAlertMessage("Compile successful", false);
@@ -415,7 +362,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
415 if (m_postOnRez) 362 if (m_postOnRez)
416 { 363 {
417 PostEvent(new EventParams("on_rez", 364 PostEvent(new EventParams("on_rez",
418 new Object[] {new LSL_Types.LSLInteger(m_StartParam)}, new DetectParams[0])); 365 new Object[] {new LSL_Types.LSLInteger(StartParam)}, new DetectParams[0]));
419 } 366 }
420 367
421 if (m_stateSource == StateSource.AttachedRez) 368 if (m_stateSource == StateSource.AttachedRez)
@@ -449,7 +396,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
449 if (m_postOnRez) 396 if (m_postOnRez)
450 { 397 {
451 PostEvent(new EventParams("on_rez", 398 PostEvent(new EventParams("on_rez",
452 new Object[] {new LSL_Types.LSLInteger(m_StartParam)}, new DetectParams[0])); 399 new Object[] {new LSL_Types.LSLInteger(StartParam)}, new DetectParams[0]));
453 } 400 }
454 401
455 if (m_stateSource == StateSource.AttachedRez) 402 if (m_stateSource == StateSource.AttachedRez)
@@ -463,7 +410,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
463 410
464 private void ReleaseControls() 411 private void ReleaseControls()
465 { 412 {
466 SceneObjectPart part = m_Engine.World.GetSceneObjectPart(m_LocalID); 413 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
467 414
468 if (part != null) 415 if (part != null)
469 { 416 {
@@ -471,18 +418,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
471 UUID permsGranter; 418 UUID permsGranter;
472 lock (part.TaskInventory) 419 lock (part.TaskInventory)
473 { 420 {
474 if (!part.TaskInventory.ContainsKey(m_ItemID)) 421 if (!part.TaskInventory.ContainsKey(ItemID))
475 return; 422 return;
476 423
477 permsGranter = part.TaskInventory[m_ItemID].PermsGranter; 424 permsGranter = part.TaskInventory[ItemID].PermsGranter;
478 permsMask = part.TaskInventory[m_ItemID].PermsMask; 425 permsMask = part.TaskInventory[ItemID].PermsMask;
479 } 426 }
480 427
481 if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) 428 if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
482 { 429 {
483 ScenePresence presence = m_Engine.World.GetScenePresence(permsGranter); 430 ScenePresence presence = Engine.World.GetScenePresence(permsGranter);
484 if (presence != null) 431 if (presence != null)
485 presence.UnRegisterControlEventsToScript(m_LocalID, m_ItemID); 432 presence.UnRegisterControlEventsToScript(LocalID, ItemID);
486 } 433 }
487 } 434 }
488 } 435 }
@@ -490,13 +437,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
490 public void DestroyScriptInstance() 437 public void DestroyScriptInstance()
491 { 438 {
492 ReleaseControls(); 439 ReleaseControls();
493 AsyncCommandManager.RemoveScript(m_Engine, m_LocalID, m_ItemID); 440 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID);
494 } 441 }
495 442
496 public void RemoveState() 443 public void RemoveState()
497 { 444 {
498 string savedState = Path.Combine(Path.GetDirectoryName(m_Assembly), 445 string savedState = Path.Combine(Path.GetDirectoryName(m_Assembly),
499 m_ItemID.ToString() + ".state"); 446 ItemID.ToString() + ".state");
500 447
501 try 448 try
502 { 449 {
@@ -509,7 +456,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
509 456
510 public void VarDump(Dictionary<string, object> vars) 457 public void VarDump(Dictionary<string, object> vars)
511 { 458 {
512 // m_log.Info("Variable dump for script "+ m_ItemID.ToString()); 459 // m_log.Info("Variable dump for script "+ ItemID.ToString());
513 // foreach (KeyValuePair<string, object> v in vars) 460 // foreach (KeyValuePair<string, object> v in vars)
514 // { 461 // {
515 // m_log.Info("Variable: "+v.Key+" = "+v.Value.ToString()); 462 // m_log.Info("Variable: "+v.Key+" = "+v.Value.ToString());
@@ -518,17 +465,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
518 465
519 public void Start() 466 public void Start()
520 { 467 {
521 lock (m_EventQueue) 468 lock (EventQueue)
522 { 469 {
523 if (Running) 470 if (Running)
524 return; 471 return;
525 472
526 m_RunEvents = true; 473 Running = true;
474
475 TimeStarted = DateTime.Now;
476 MeasurementPeriodTickStart = Util.EnvironmentTickCount();
477 MeasurementPeriodExecutionTime = 0;
527 478
528 if (m_EventQueue.Count > 0) 479 if (EventQueue.Count > 0)
529 { 480 {
530 if (m_CurrentResult == null) 481 if (m_CurrentWorkItem == null)
531 m_CurrentResult = m_Engine.QueueEventHandler(this); 482 m_CurrentWorkItem = Engine.QueueEventHandler(this);
532 // else 483 // else
533 // m_log.Error("[Script] Tried to start a script that was already queued"); 484 // m_log.Error("[Script] Tried to start a script that was already queued");
534 } 485 }
@@ -538,51 +489,63 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
538 public bool Stop(int timeout) 489 public bool Stop(int timeout)
539 { 490 {
540// m_log.DebugFormat( 491// m_log.DebugFormat(
541// "[SCRIPT INSTANCE]: Stopping script {0} {1} with timeout {2}", ScriptName, ItemID, timeout); 492// "[SCRIPT INSTANCE]: Stopping script {0} {1} in {2} {3} with timeout {4} {5} {6}",
493// ScriptName, ItemID, PrimName, ObjectID, timeout, m_InSelfDelete, DateTime.Now.Ticks);
542 494
543 IScriptWorkItem result; 495 IScriptWorkItem workItem;
544 496
545 lock (m_EventQueue) 497 lock (EventQueue)
546 { 498 {
547 if (!Running) 499 if (!Running)
548 return true; 500 return true;
549 501
550 if (m_CurrentResult == null) 502 // If we're not running or waiting to run an event then we can safely stop.
503 if (m_CurrentWorkItem == null)
551 { 504 {
552 m_RunEvents = false; 505 Running = false;
553 return true; 506 return true;
554 } 507 }
555 508
556 if (m_CurrentResult.Cancel()) 509 // If we are waiting to run an event then we can try to cancel it.
510 if (m_CurrentWorkItem.Cancel())
557 { 511 {
558 m_CurrentResult = null; 512 m_CurrentWorkItem = null;
559 m_RunEvents = false; 513 Running = false;
560 return true; 514 return true;
561 } 515 }
562 516
563 result = m_CurrentResult; 517 workItem = m_CurrentWorkItem;
564 m_RunEvents = false; 518 Running = false;
565 } 519 }
566 520
567 if (result.Wait(new TimeSpan((long)timeout * 100000))) 521 // Wait for the current event to complete.
522 if (!m_InSelfDelete && workItem.Wait(new TimeSpan((long)timeout * 100000)))
568 { 523 {
569 return true; 524 return true;
570 } 525 }
571 526
572 lock (m_EventQueue) 527 lock (EventQueue)
573 { 528 {
574 result = m_CurrentResult; 529 workItem = m_CurrentWorkItem;
575 } 530 }
576 531
577 if (result == null) 532 if (workItem == null)
578 return true; 533 return true;
579 534
535 // If the event still hasn't stopped and we the stop isn't the result of script or object removal, then
536 // forcibly abort the work item (this aborts the underlying thread).
580 if (!m_InSelfDelete) 537 if (!m_InSelfDelete)
581 result.Abort(); 538 {
539// m_log.ErrorFormat(
540// "[SCRIPT INSTANCE]: Aborting script {0} {1} in prim {2} {3} {4} {5}",
541// ScriptName, ItemID, PrimName, ObjectID, m_InSelfDelete, DateTime.Now.Ticks);
542
543 workItem.Abort();
544 }
582 545
583 lock (m_EventQueue) 546 lock (EventQueue)
584 { 547 {
585 m_CurrentResult = null; 548 m_CurrentWorkItem = null;
586 } 549 }
587 550
588 return true; 551 return true;
@@ -603,10 +566,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
603 throw new EventAbortException(); 566 throw new EventAbortException();
604 } 567 }
605 568
569 /// <summary>
570 /// Post an event to this script instance.
571 /// </summary>
572 /// <remarks>
573 /// The request to run the event is sent
574 /// </remarks>
575 /// <param name="data"></param>
606 public void PostEvent(EventParams data) 576 public void PostEvent(EventParams data)
607 { 577 {
608// m_log.DebugFormat("[Script] Posted event {2} in state {3} to {0}.{1}", 578// m_log.DebugFormat("[Script] Posted event {2} in state {3} to {0}.{1}",
609// m_PrimName, m_ScriptName, data.EventName, m_State); 579// PrimName, ScriptName, data.EventName, State);
610 580
611 if (!Running) 581 if (!Running)
612 return; 582 return;
@@ -621,9 +591,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
621 m_nextEventTimeTicks = DateTime.Now.Ticks + m_eventDelayTicks; 591 m_nextEventTimeTicks = DateTime.Now.Ticks + m_eventDelayTicks;
622 } 592 }
623 593
624 lock (m_EventQueue) 594 lock (EventQueue)
625 { 595 {
626 if (m_EventQueue.Count >= m_MaxScriptQueue) 596 if (EventQueue.Count >= m_MaxScriptQueue)
627 return; 597 return;
628 598
629 if (data.EventName == "timer") 599 if (data.EventName == "timer")
@@ -667,11 +637,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
667 m_CollisionInQueue = true; 637 m_CollisionInQueue = true;
668 } 638 }
669 639
670 m_EventQueue.Enqueue(data); 640 EventQueue.Enqueue(data);
671 641
672 if (m_CurrentResult == null) 642 if (m_CurrentWorkItem == null)
673 { 643 {
674 m_CurrentResult = m_Engine.QueueEventHandler(this); 644 m_CurrentWorkItem = Engine.QueueEventHandler(this);
675 } 645 }
676 } 646 }
677 } 647 }
@@ -682,6 +652,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
682 /// <returns></returns> 652 /// <returns></returns>
683 public object EventProcessor() 653 public object EventProcessor()
684 { 654 {
655 // We check here as the thread stopping this instance from running may itself hold the m_Script lock.
656 if (!Running)
657 return 0;
658
685 lock (m_Script) 659 lock (m_Script)
686 { 660 {
687// m_log.DebugFormat("[XEngine]: EventProcessor() invoked for {0}.{1}", PrimName, ScriptName); 661// m_log.DebugFormat("[XEngine]: EventProcessor() invoked for {0}.{1}", PrimName, ScriptName);
@@ -691,18 +665,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
691 665
692 EventParams data = null; 666 EventParams data = null;
693 667
694 lock (m_EventQueue) 668 lock (EventQueue)
695 { 669 {
696 data = (EventParams) m_EventQueue.Dequeue(); 670 data = (EventParams)EventQueue.Dequeue();
697 if (data == null) // Shouldn't happen 671 if (data == null) // Shouldn't happen
698 { 672 {
699 if ((m_EventQueue.Count > 0) && m_RunEvents && (!m_ShuttingDown)) 673 if (EventQueue.Count > 0 && Running && !ShuttingDown)
700 { 674 {
701 m_CurrentResult = m_Engine.QueueEventHandler(this); 675 m_CurrentWorkItem = Engine.QueueEventHandler(this);
702 } 676 }
703 else 677 else
704 { 678 {
705 m_CurrentResult = null; 679 m_CurrentWorkItem = null;
706 } 680 }
707 return 0; 681 return 0;
708 } 682 }
@@ -725,28 +699,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
725 if (data.EventName == "state") // Hardcoded state change 699 if (data.EventName == "state") // Hardcoded state change
726 { 700 {
727 // m_log.DebugFormat("[Script] Script {0}.{1} state set to {2}", 701 // m_log.DebugFormat("[Script] Script {0}.{1} state set to {2}",
728 // m_PrimName, m_ScriptName, data.Params[0].ToString()); 702 // PrimName, ScriptName, data.Params[0].ToString());
729 m_State = data.Params[0].ToString(); 703 State = data.Params[0].ToString();
730 AsyncCommandManager.RemoveScript(m_Engine, 704 AsyncCommandManager.RemoveScript(Engine,
731 m_LocalID, m_ItemID); 705 LocalID, ItemID);
732 706
733 SceneObjectPart part = m_Engine.World.GetSceneObjectPart( 707 SceneObjectPart part = Engine.World.GetSceneObjectPart(
734 m_LocalID); 708 LocalID);
735 if (part != null) 709 if (part != null)
736 { 710 {
737 part.SetScriptEvents(m_ItemID, 711 part.SetScriptEvents(ItemID,
738 (int)m_Script.GetStateEventFlags(State)); 712 (int)m_Script.GetStateEventFlags(State));
739 } 713 }
740 } 714 }
741 else 715 else
742 { 716 {
743 if (m_Engine.World.PipeEventsForScript(m_LocalID) || 717 if (Engine.World.PipeEventsForScript(LocalID) ||
744 data.EventName == "control") // Don't freeze avies! 718 data.EventName == "control") // Don't freeze avies!
745 { 719 {
746 SceneObjectPart part = m_Engine.World.GetSceneObjectPart( 720 SceneObjectPart part = Engine.World.GetSceneObjectPart(
747 m_LocalID); 721 LocalID);
748 // m_log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}", 722 // m_log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}",
749 // m_PrimName, m_ScriptName, data.EventName, m_State); 723 // PrimName, ScriptName, data.EventName, State);
750 724
751 try 725 try
752 { 726 {
@@ -754,8 +728,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
754 m_EventStart = DateTime.Now; 728 m_EventStart = DateTime.Now;
755 m_InEvent = true; 729 m_InEvent = true;
756 730
731 int start = Util.EnvironmentTickCount();
732
733 // Reset the measurement period when we reach the end of the current one.
734 if (start - MeasurementPeriodTickStart > MaxMeasurementPeriod)
735 MeasurementPeriodTickStart = start;
736
757 m_Script.ExecuteEvent(State, data.EventName, data.Params); 737 m_Script.ExecuteEvent(State, data.EventName, data.Params);
758 738
739 MeasurementPeriodExecutionTime += Util.EnvironmentTickCount() - start;
740
759 m_InEvent = false; 741 m_InEvent = false;
760 m_CurrentEvent = String.Empty; 742 m_CurrentEvent = String.Empty;
761 743
@@ -764,7 +746,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
764 // This will be the very first event we deliver 746 // This will be the very first event we deliver
765 // (state_entry) in default state 747 // (state_entry) in default state
766 // 748 //
767
768 SaveState(m_Assembly); 749 SaveState(m_Assembly);
769 750
770 m_SaveState = false; 751 m_SaveState = false;
@@ -788,7 +769,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
788 769
789 if (text.Length > 1000) 770 if (text.Length > 1000)
790 text = text.Substring(0, 1000); 771 text = text.Substring(0, 1000);
791 m_Engine.World.SimChat(Utils.StringToBytes(text), 772 Engine.World.SimChat(Utils.StringToBytes(text),
792 ChatTypeEnum.DebugChannel, 2147483647, 773 ChatTypeEnum.DebugChannel, 2147483647,
793 part.AbsolutePosition, 774 part.AbsolutePosition,
794 part.Name, part.UUID, false); 775 part.Name, part.UUID, false);
@@ -810,27 +791,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
810 { 791 {
811 m_InSelfDelete = true; 792 m_InSelfDelete = true;
812 if (part != null) 793 if (part != null)
813 m_Engine.World.DeleteSceneObject(part.ParentGroup, false); 794 Engine.World.DeleteSceneObject(part.ParentGroup, false);
814 } 795 }
815 else if ((e is TargetInvocationException) && (e.InnerException is ScriptDeleteException)) 796 else if ((e is TargetInvocationException) && (e.InnerException is ScriptDeleteException))
816 { 797 {
817 m_InSelfDelete = true; 798 m_InSelfDelete = true;
818 if (part != null) 799 if (part != null)
819 part.Inventory.RemoveInventoryItem(m_ItemID); 800 part.Inventory.RemoveInventoryItem(ItemID);
820 } 801 }
821 } 802 }
822 } 803 }
823 } 804 }
824 805
825 lock (m_EventQueue) 806 // If there are more events and we are currently running and not shutting down, then ask the
807 // script engine to run the next event.
808 lock (EventQueue)
826 { 809 {
827 if ((m_EventQueue.Count > 0) && m_RunEvents && (!m_ShuttingDown)) 810 if (EventQueue.Count > 0 && Running && !ShuttingDown)
828 { 811 {
829 m_CurrentResult = m_Engine.QueueEventHandler(this); 812 m_CurrentWorkItem = Engine.QueueEventHandler(this);
830 } 813 }
831 else 814 else
832 { 815 {
833 m_CurrentResult = null; 816 m_CurrentWorkItem = null;
834 } 817 }
835 } 818 }
836 819
@@ -859,15 +842,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
859 ReleaseControls(); 842 ReleaseControls();
860 843
861 Stop(0); 844 Stop(0);
862 SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID); 845 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
863 part.Inventory.GetInventoryItem(m_ItemID).PermsMask = 0; 846 part.Inventory.GetInventoryItem(ItemID).PermsMask = 0;
864 part.Inventory.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero; 847 part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero;
865 AsyncCommandManager.RemoveScript(m_Engine, m_LocalID, m_ItemID); 848 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID);
866 m_EventQueue.Clear(); 849 EventQueue.Clear();
867 m_Script.ResetVars(); 850 m_Script.ResetVars();
868 m_State = "default"; 851 State = "default";
869 852
870 part.SetScriptEvents(m_ItemID, 853 part.SetScriptEvents(ItemID,
871 (int)m_Script.GetStateEventFlags(State)); 854 (int)m_Script.GetStateEventFlags(State));
872 if (running) 855 if (running)
873 Start(); 856 Start();
@@ -884,16 +867,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
884 ReleaseControls(); 867 ReleaseControls();
885 868
886 m_Script.ResetVars(); 869 m_Script.ResetVars();
887 SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID); 870 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
888 part.Inventory.GetInventoryItem(m_ItemID).PermsMask = 0; 871 part.Inventory.GetInventoryItem(ItemID).PermsMask = 0;
889 part.Inventory.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero; 872 part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero;
890 AsyncCommandManager.RemoveScript(m_Engine, m_LocalID, m_ItemID); 873 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID);
891 874
892 m_EventQueue.Clear(); 875 EventQueue.Clear();
893 m_Script.ResetVars(); 876 m_Script.ResetVars();
894 m_State = "default"; 877 State = "default";
895 878
896 part.SetScriptEvents(m_ItemID, 879 part.SetScriptEvents(ItemID,
897 (int)m_Script.GetStateEventFlags(State)); 880 (int)m_Script.GetStateEventFlags(State));
898 881
899 if (m_CurrentEvent != "state_entry") 882 if (m_CurrentEvent != "state_entry")
@@ -940,8 +923,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
940 923
941 public void SaveState(string assembly) 924 public void SaveState(string assembly)
942 { 925 {
943
944
945 // If we're currently in an event, just tell it to save upon return 926 // If we're currently in an event, just tell it to save upon return
946 // 927 //
947 if (m_InEvent) 928 if (m_InEvent)
@@ -950,7 +931,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
950 return; 931 return;
951 } 932 }
952 933
953 PluginData = AsyncCommandManager.GetSerializationData(m_Engine, m_ItemID); 934 PluginData = AsyncCommandManager.GetSerializationData(Engine, ItemID);
954 935
955 string xml = ScriptSerializer.Serialize(this); 936 string xml = ScriptSerializer.Serialize(this);
956 937
@@ -962,7 +943,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
962 { 943 {
963 try 944 try
964 { 945 {
965 FileStream fs = File.Create(Path.Combine(Path.GetDirectoryName(assembly), m_ItemID.ToString() + ".state")); 946 FileStream fs = File.Create(Path.Combine(Path.GetDirectoryName(assembly), ItemID.ToString() + ".state"));
966 System.Text.UTF8Encoding enc = new System.Text.UTF8Encoding(); 947 System.Text.UTF8Encoding enc = new System.Text.UTF8Encoding();
967 Byte[] buf = enc.GetBytes(xml); 948 Byte[] buf = enc.GetBytes(xml);
968 fs.Write(buf, 0, buf.Length); 949 fs.Write(buf, 0, buf.Length);
@@ -972,7 +953,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
972 { 953 {
973 // m_log.Error("Unable to save xml\n"+e.ToString()); 954 // m_log.Error("Unable to save xml\n"+e.ToString());
974 } 955 }
975 //if (!File.Exists(Path.Combine(Path.GetDirectoryName(assembly), m_ItemID.ToString() + ".state"))) 956 //if (!File.Exists(Path.Combine(Path.GetDirectoryName(assembly), ItemID.ToString() + ".state")))
976 //{ 957 //{
977 // throw new Exception("Completed persistence save, but no file was created"); 958 // throw new Exception("Completed persistence save, but no file was created");
978 //} 959 //}
@@ -989,7 +970,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
989 970
990 public override string ToString() 971 public override string ToString()
991 { 972 {
992 return String.Format("{0} {1} on {2}", m_ScriptName, m_ItemID, m_PrimName); 973 return String.Format("{0} {1} on {2}", ScriptName, ItemID, PrimName);
993 } 974 }
994 975
995 string FormatException(Exception e) 976 string FormatException(Exception e)
@@ -1057,7 +1038,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
1057 1038
1058 // Force an update of the in-memory plugin data 1039 // Force an update of the in-memory plugin data
1059 // 1040 //
1060 PluginData = AsyncCommandManager.GetSerializationData(m_Engine, m_ItemID); 1041 PluginData = AsyncCommandManager.GetSerializationData(Engine, ItemID);
1061 1042
1062 return ScriptSerializer.Serialize(this); 1043 return ScriptSerializer.Serialize(this);
1063 } 1044 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
new file mode 100644
index 0000000..e2d0db2
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
@@ -0,0 +1,168 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using System.Text;
32using log4net;
33using Nini.Config;
34using NUnit.Framework;
35using OpenMetaverse;
36using OpenMetaverse.Assets;
37using OpenMetaverse.StructuredData;
38using OpenSim.Framework;
39using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
40using OpenSim.Region.OptionalModules.World.NPC;
41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.ScriptEngine.Shared;
43using OpenSim.Region.ScriptEngine.Shared.Api;
44using OpenSim.Services.Interfaces;
45using OpenSim.Tests.Common;
46using OpenSim.Tests.Common.Mock;
47
48namespace OpenSim.Region.ScriptEngine.Shared.Tests
49{
50 /// <summary>
51 /// Tests for inventory functions in LSL
52 /// </summary>
53 [TestFixture]
54 public class LSL_ApiInventoryTests
55 {
56 protected Scene m_scene;
57 protected XEngine.XEngine m_engine;
58
59 [SetUp]
60 public void SetUp()
61 {
62 IConfigSource initConfigSource = new IniConfigSource();
63 IConfig config = initConfigSource.AddConfig("XEngine");
64 config.Set("Enabled", "true");
65
66 m_scene = SceneHelpers.SetupScene();
67 SceneHelpers.SetupSceneModules(m_scene, initConfigSource);
68
69 m_engine = new XEngine.XEngine();
70 m_engine.Initialise(initConfigSource);
71 m_engine.AddRegion(m_scene);
72 }
73
74 /// <summary>
75 /// Test giving inventory from an object to an object where both are owned by the same user.
76 /// </summary>
77 [Test]
78 public void TestLlGiveInventoryO2OSameOwner()
79 {
80 TestHelpers.InMethod();
81// log4net.Config.XmlConfigurator.Configure();
82
83 UUID userId = TestHelpers.ParseTail(0x1);
84 string inventoryItemName = "item1";
85
86 SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(1, userId, "so1", 0x10);
87 m_scene.AddSceneObject(so1);
88
89 // Create an object embedded inside the first
90 UUID itemId = TestHelpers.ParseTail(0x20);
91 TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId);
92
93 LSL_Api api = new LSL_Api();
94 api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, so1.RootPart.UUID);
95
96 // Create a second object
97 SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, userId, "so2", 0x100);
98 m_scene.AddSceneObject(so2);
99
100 api.llGiveInventory(so2.UUID.ToString(), inventoryItemName);
101
102 // Item has copy permissions so original should stay intact.
103 List<TaskInventoryItem> originalItems = so1.RootPart.Inventory.GetInventoryItems();
104 Assert.That(originalItems.Count, Is.EqualTo(1));
105
106 List<TaskInventoryItem> copiedItems = so2.RootPart.Inventory.GetInventoryItems(inventoryItemName);
107 Assert.That(copiedItems.Count, Is.EqualTo(1));
108 Assert.That(copiedItems[0].Name, Is.EqualTo(inventoryItemName));
109 }
110
111 /// <summary>
112 /// Test giving inventory from an object to an object where they have different owners
113 /// </summary>
114 [Test]
115 public void TestLlGiveInventoryO2ODifferentOwners()
116 {
117 TestHelpers.InMethod();
118// log4net.Config.XmlConfigurator.Configure();
119
120 UUID user1Id = TestHelpers.ParseTail(0x1);
121 UUID user2Id = TestHelpers.ParseTail(0x2);
122 string inventoryItemName = "item1";
123
124 SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(1, user1Id, "so1", 0x10);
125 m_scene.AddSceneObject(so1);
126 LSL_Api api = new LSL_Api();
127 api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, so1.RootPart.UUID);
128
129 // Create an object embedded inside the first
130 UUID itemId = TestHelpers.ParseTail(0x20);
131 TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, user1Id);
132
133 // Create a second object
134 SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100);
135 m_scene.AddSceneObject(so2);
136 LSL_Api api2 = new LSL_Api();
137 api2.Initialize(m_engine, so2.RootPart, so2.RootPart.LocalId, so2.RootPart.UUID);
138
139 // *** Firstly, we test where llAllowInventoryDrop() has not been called. ***
140 api.llGiveInventory(so2.UUID.ToString(), inventoryItemName);
141
142 {
143 // Item has copy permissions so original should stay intact.
144 List<TaskInventoryItem> originalItems = so1.RootPart.Inventory.GetInventoryItems();
145 Assert.That(originalItems.Count, Is.EqualTo(1));
146
147 // Should have not copied
148 List<TaskInventoryItem> copiedItems = so2.RootPart.Inventory.GetInventoryItems(inventoryItemName);
149 Assert.That(copiedItems.Count, Is.EqualTo(0));
150 }
151
152 // *** Secondly, we turn on allow inventory drop in the target and retest. ***
153 api2.llAllowInventoryDrop(1);
154 api.llGiveInventory(so2.UUID.ToString(), inventoryItemName);
155
156 {
157 // Item has copy permissions so original should stay intact.
158 List<TaskInventoryItem> originalItems = so1.RootPart.Inventory.GetInventoryItems();
159 Assert.That(originalItems.Count, Is.EqualTo(1));
160
161 // Should now have copied.
162 List<TaskInventoryItem> copiedItems = so2.RootPart.Inventory.GetInventoryItems(inventoryItemName);
163 Assert.That(copiedItems.Count, Is.EqualTo(1));
164 Assert.That(copiedItems[0].Name, Is.EqualTo(inventoryItemName));
165 }
166 }
167 }
168} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
index 3baa723..9cf9258 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
@@ -46,7 +46,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
46 [TestFixture, LongRunning] 46 [TestFixture, LongRunning]
47 public class LSL_ApiTest 47 public class LSL_ApiTest
48 { 48 {
49
50 private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; 49 private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6;
51 private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; 50 private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d;
52 private const float FLOAT_ACCURACY = 0.00005f; 51 private const float FLOAT_ACCURACY = 0.00005f;
@@ -55,7 +54,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
55 [SetUp] 54 [SetUp]
56 public void SetUp() 55 public void SetUp()
57 { 56 {
58
59 IConfigSource initConfigSource = new IniConfigSource(); 57 IConfigSource initConfigSource = new IniConfigSource();
60 IConfig config = initConfigSource.AddConfig("XEngine"); 58 IConfig config = initConfigSource.AddConfig("XEngine");
61 config.Set("Enabled", "true"); 59 config.Set("Enabled", "true");
@@ -75,6 +73,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
75 [Test] 73 [Test]
76 public void TestllAngleBetween() 74 public void TestllAngleBetween()
77 { 75 {
76 TestHelpers.InMethod();
77
78 CheckllAngleBetween(new Vector3(1, 0, 0), 0, 1, 1); 78 CheckllAngleBetween(new Vector3(1, 0, 0), 0, 1, 1);
79 CheckllAngleBetween(new Vector3(1, 0, 0), 90, 1, 1); 79 CheckllAngleBetween(new Vector3(1, 0, 0), 90, 1, 1);
80 CheckllAngleBetween(new Vector3(1, 0, 0), 180, 1, 1); 80 CheckllAngleBetween(new Vector3(1, 0, 0), 180, 1, 1);
@@ -158,6 +158,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
158 // llRot2Euler test. 158 // llRot2Euler test.
159 public void TestllRot2Euler() 159 public void TestllRot2Euler()
160 { 160 {
161 TestHelpers.InMethod();
162
161 // 180, 90 and zero degree rotations. 163 // 180, 90 and zero degree rotations.
162 CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.0f, 1.0f)); 164 CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.0f, 1.0f));
163 CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.707107f, 0.707107f)); 165 CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.707107f, 0.707107f));
@@ -256,6 +258,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
256 // llSetPrimitiveParams and llGetPrimitiveParams test. 258 // llSetPrimitiveParams and llGetPrimitiveParams test.
257 public void TestllSetPrimitiveParams() 259 public void TestllSetPrimitiveParams()
258 { 260 {
261 TestHelpers.InMethod();
262
259 // Create Prim1. 263 // Create Prim1.
260 Scene scene = SceneHelpers.SetupScene(); 264 Scene scene = SceneHelpers.SetupScene();
261 string obj1Name = "Prim1"; 265 string obj1Name = "Prim1";
@@ -486,9 +490,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
486 } 490 }
487 491
488 [Test] 492 [Test]
489 // llVecNorm test.
490 public void TestllVecNorm() 493 public void TestllVecNorm()
491 { 494 {
495 TestHelpers.InMethod();
496
492 // Check special case for normalizing zero vector. 497 // Check special case for normalizing zero vector.
493 CheckllVecNorm(new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); 498 CheckllVecNorm(new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), new LSL_Types.Vector3(0.0d, 0.0d, 0.0d));
494 // Check various vectors. 499 // Check various vectors.
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs
index 10b52cf..3ed2562 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs
@@ -213,6 +213,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
213 [Test] 213 [Test]
214 public void TestConstructFromInt() 214 public void TestConstructFromInt()
215 { 215 {
216 TestHelpers.InMethod();
217
216 LSL_Types.LSLFloat testFloat; 218 LSL_Types.LSLFloat testFloat;
217 219
218 foreach (KeyValuePair<int, double> number in m_intDoubleSet) 220 foreach (KeyValuePair<int, double> number in m_intDoubleSet)
@@ -228,6 +230,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
228 [Test] 230 [Test]
229 public void TestConstructFromDouble() 231 public void TestConstructFromDouble()
230 { 232 {
233 TestHelpers.InMethod();
234
231 LSL_Types.LSLFloat testFloat; 235 LSL_Types.LSLFloat testFloat;
232 236
233 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) 237 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@@ -243,6 +247,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
243 [Test] 247 [Test]
244 public void TestExplicitCastLSLFloatToInt() 248 public void TestExplicitCastLSLFloatToInt()
245 { 249 {
250 TestHelpers.InMethod();
251
246 int testNumber; 252 int testNumber;
247 253
248 foreach (KeyValuePair<double, int> number in m_doubleIntSet) 254 foreach (KeyValuePair<double, int> number in m_doubleIntSet)
@@ -258,6 +264,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
258 [Test] 264 [Test]
259 public void TestExplicitCastLSLFloatToUint() 265 public void TestExplicitCastLSLFloatToUint()
260 { 266 {
267 TestHelpers.InMethod();
268
261 uint testNumber; 269 uint testNumber;
262 270
263 foreach (KeyValuePair<double, int> number in m_doubleUintSet) 271 foreach (KeyValuePair<double, int> number in m_doubleUintSet)
@@ -273,6 +281,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
273 [Test] 281 [Test]
274 public void TestImplicitCastLSLFloatToBooleanTrue() 282 public void TestImplicitCastLSLFloatToBooleanTrue()
275 { 283 {
284 TestHelpers.InMethod();
285
276 LSL_Types.LSLFloat testFloat; 286 LSL_Types.LSLFloat testFloat;
277 bool testBool; 287 bool testBool;
278 288
@@ -291,6 +301,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
291 [Test] 301 [Test]
292 public void TestImplicitCastLSLFloatToBooleanFalse() 302 public void TestImplicitCastLSLFloatToBooleanFalse()
293 { 303 {
304 TestHelpers.InMethod();
305
294 LSL_Types.LSLFloat testFloat = new LSL_Types.LSLFloat(0.0); 306 LSL_Types.LSLFloat testFloat = new LSL_Types.LSLFloat(0.0);
295 bool testBool = testFloat; 307 bool testBool = testFloat;
296 308
@@ -303,6 +315,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
303 [Test] 315 [Test]
304 public void TestImplicitCastIntToLSLFloat() 316 public void TestImplicitCastIntToLSLFloat()
305 { 317 {
318 TestHelpers.InMethod();
319
306 LSL_Types.LSLFloat testFloat; 320 LSL_Types.LSLFloat testFloat;
307 321
308 foreach (int number in m_intList) 322 foreach (int number in m_intList)
@@ -318,6 +332,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
318 [Test] 332 [Test]
319 public void TestImplicitCastLSLIntegerToLSLFloat() 333 public void TestImplicitCastLSLIntegerToLSLFloat()
320 { 334 {
335 TestHelpers.InMethod();
336
321 LSL_Types.LSLFloat testFloat; 337 LSL_Types.LSLFloat testFloat;
322 338
323 foreach (int number in m_intList) 339 foreach (int number in m_intList)
@@ -333,6 +349,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
333 [Test] 349 [Test]
334 public void TestExplicitCastLSLIntegerToLSLFloat() 350 public void TestExplicitCastLSLIntegerToLSLFloat()
335 { 351 {
352 TestHelpers.InMethod();
353
336 LSL_Types.LSLFloat testFloat; 354 LSL_Types.LSLFloat testFloat;
337 355
338 foreach (int number in m_intList) 356 foreach (int number in m_intList)
@@ -348,6 +366,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
348 [Test] 366 [Test]
349 public void TestExplicitCastStringToLSLFloat() 367 public void TestExplicitCastStringToLSLFloat()
350 { 368 {
369 TestHelpers.InMethod();
370
351 LSL_Types.LSLFloat testFloat; 371 LSL_Types.LSLFloat testFloat;
352 372
353 foreach (KeyValuePair<string, double> number in m_stringDoubleSet) 373 foreach (KeyValuePair<string, double> number in m_stringDoubleSet)
@@ -363,6 +383,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
363 [Test] 383 [Test]
364 public void TestExplicitCastLSLStringToLSLFloat() 384 public void TestExplicitCastLSLStringToLSLFloat()
365 { 385 {
386 TestHelpers.InMethod();
387
366 LSL_Types.LSLFloat testFloat; 388 LSL_Types.LSLFloat testFloat;
367 389
368 foreach (KeyValuePair<string, double> number in m_stringDoubleSet) 390 foreach (KeyValuePair<string, double> number in m_stringDoubleSet)
@@ -378,6 +400,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
378 [Test] 400 [Test]
379 public void TestImplicitCastDoubleToLSLFloat() 401 public void TestImplicitCastDoubleToLSLFloat()
380 { 402 {
403 TestHelpers.InMethod();
404
381 LSL_Types.LSLFloat testFloat; 405 LSL_Types.LSLFloat testFloat;
382 406
383 foreach (double number in m_doubleList) 407 foreach (double number in m_doubleList)
@@ -393,6 +417,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
393 [Test] 417 [Test]
394 public void TestImplicitCastLSLFloatToDouble() 418 public void TestImplicitCastLSLFloatToDouble()
395 { 419 {
420 TestHelpers.InMethod();
421
396 double testNumber; 422 double testNumber;
397 LSL_Types.LSLFloat testFloat; 423 LSL_Types.LSLFloat testFloat;
398 424
@@ -411,19 +437,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
411 [Test] 437 [Test]
412 public void TestExplicitCastLSLFloatToFloat() 438 public void TestExplicitCastLSLFloatToFloat()
413 { 439 {
414 float testFloat; 440 TestHelpers.InMethod();
415 float numberAsFloat; 441
416 LSL_Types.LSLFloat testLSLFloat; 442 float testFloat;
417 foreach (double number in m_doubleList) 443 float numberAsFloat;
418 { 444 LSL_Types.LSLFloat testLSLFloat;
419 testLSLFloat = new LSL_Types.LSLFloat(number);
420 numberAsFloat = (float)number;
421 testFloat = (float)testLSLFloat;
422
423 Assert.That((double)testFloat, new DoubleToleranceConstraint((double)numberAsFloat, _lowPrecisionTolerance));
424 }
425 }
426 445
446 foreach (double number in m_doubleList)
447 {
448 testLSLFloat = new LSL_Types.LSLFloat(number);
449 numberAsFloat = (float)number;
450 testFloat = (float)testLSLFloat;
451
452 Assert.That((double)testFloat, new DoubleToleranceConstraint((double)numberAsFloat, _lowPrecisionTolerance));
453 }
454 }
427 455
428 /// <summary> 456 /// <summary>
429 /// Tests the equality (==) operator. 457 /// Tests the equality (==) operator.
@@ -431,6 +459,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
431 [Test] 459 [Test]
432 public void TestEqualsOperator() 460 public void TestEqualsOperator()
433 { 461 {
462 TestHelpers.InMethod();
463
434 LSL_Types.LSLFloat testFloatA, testFloatB; 464 LSL_Types.LSLFloat testFloatA, testFloatB;
435 465
436 foreach (double number in m_doubleList) 466 foreach (double number in m_doubleList)
@@ -450,6 +480,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
450 [Test] 480 [Test]
451 public void TestNotEqualOperator() 481 public void TestNotEqualOperator()
452 { 482 {
483 TestHelpers.InMethod();
484
453 LSL_Types.LSLFloat testFloatA, testFloatB; 485 LSL_Types.LSLFloat testFloatA, testFloatB;
454 486
455 foreach (double number in m_doubleList) 487 foreach (double number in m_doubleList)
@@ -469,6 +501,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
469 [Test] 501 [Test]
470 public void TestIncrementOperator() 502 public void TestIncrementOperator()
471 { 503 {
504 TestHelpers.InMethod();
505
472 LSL_Types.LSLFloat testFloat; 506 LSL_Types.LSLFloat testFloat;
473 double testNumber; 507 double testNumber;
474 508
@@ -493,6 +527,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
493 [Test] 527 [Test]
494 public void TestDecrementOperator() 528 public void TestDecrementOperator()
495 { 529 {
530 TestHelpers.InMethod();
531
496 LSL_Types.LSLFloat testFloat; 532 LSL_Types.LSLFloat testFloat;
497 double testNumber; 533 double testNumber;
498 534
@@ -517,6 +553,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
517 [Test] 553 [Test]
518 public void TestToString() 554 public void TestToString()
519 { 555 {
556 TestHelpers.InMethod();
557
520 LSL_Types.LSLFloat testFloat; 558 LSL_Types.LSLFloat testFloat;
521 559
522 foreach (KeyValuePair<double, string> number in m_doubleStringSet) 560 foreach (KeyValuePair<double, string> number in m_doubleStringSet)
@@ -532,6 +570,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
532 [Test] 570 [Test]
533 public void TestAddTwoLSLFloats() 571 public void TestAddTwoLSLFloats()
534 { 572 {
573 TestHelpers.InMethod();
574
535 LSL_Types.LSLFloat testResult; 575 LSL_Types.LSLFloat testResult;
536 576
537 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) 577 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@@ -547,6 +587,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
547 [Test] 587 [Test]
548 public void TestSubtractTwoLSLFloats() 588 public void TestSubtractTwoLSLFloats()
549 { 589 {
590 TestHelpers.InMethod();
591
550 LSL_Types.LSLFloat testResult; 592 LSL_Types.LSLFloat testResult;
551 593
552 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) 594 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@@ -562,6 +604,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
562 [Test] 604 [Test]
563 public void TestMultiplyTwoLSLFloats() 605 public void TestMultiplyTwoLSLFloats()
564 { 606 {
607 TestHelpers.InMethod();
608
565 LSL_Types.LSLFloat testResult; 609 LSL_Types.LSLFloat testResult;
566 610
567 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) 611 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@@ -577,6 +621,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
577 [Test] 621 [Test]
578 public void TestDivideTwoLSLFloats() 622 public void TestDivideTwoLSLFloats()
579 { 623 {
624 TestHelpers.InMethod();
625
580 LSL_Types.LSLFloat testResult; 626 LSL_Types.LSLFloat testResult;
581 627
582 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) 628 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@@ -595,6 +641,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
595 [Test] 641 [Test]
596 public void TestImplicitCastBooleanToLSLFloat() 642 public void TestImplicitCastBooleanToLSLFloat()
597 { 643 {
644 TestHelpers.InMethod();
645
598 LSL_Types.LSLFloat testFloat; 646 LSL_Types.LSLFloat testFloat;
599 647
600 testFloat = (1 == 0); 648 testFloat = (1 == 0);
@@ -610,4 +658,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
610 Assert.That(testFloat.value, new DoubleToleranceConstraint(1.0, _lowPrecisionTolerance)); 658 Assert.That(testFloat.value, new DoubleToleranceConstraint(1.0, _lowPrecisionTolerance));
611 } 659 }
612 } 660 }
613} 661} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs
index 3ad673b..8d1169a 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs
@@ -79,6 +79,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
79 [Test] 79 [Test]
80 public void TestExplicitCastLSLFloatToLSLInteger() 80 public void TestExplicitCastLSLFloatToLSLInteger()
81 { 81 {
82 TestHelpers.InMethod();
83
82 LSL_Types.LSLInteger testInteger; 84 LSL_Types.LSLInteger testInteger;
83 85
84 foreach (KeyValuePair<double, int> number in m_doubleIntSet) 86 foreach (KeyValuePair<double, int> number in m_doubleIntSet)
@@ -94,6 +96,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
94 [Test] 96 [Test]
95 public void TestExplicitCastStringToLSLInteger() 97 public void TestExplicitCastStringToLSLInteger()
96 { 98 {
99 TestHelpers.InMethod();
100
97 LSL_Types.LSLInteger testInteger; 101 LSL_Types.LSLInteger testInteger;
98 102
99 foreach (KeyValuePair<string, int> number in m_stringIntSet) 103 foreach (KeyValuePair<string, int> number in m_stringIntSet)
@@ -109,6 +113,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
109 [Test] 113 [Test]
110 public void TestExplicitCastLSLStringToLSLInteger() 114 public void TestExplicitCastLSLStringToLSLInteger()
111 { 115 {
116 TestHelpers.InMethod();
117
112 LSL_Types.LSLInteger testInteger; 118 LSL_Types.LSLInteger testInteger;
113 119
114 foreach (KeyValuePair<string, int> number in m_stringIntSet) 120 foreach (KeyValuePair<string, int> number in m_stringIntSet)
@@ -124,6 +130,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
124 [Test] 130 [Test]
125 public void TestImplicitCastBooleanToLSLInteger() 131 public void TestImplicitCastBooleanToLSLInteger()
126 { 132 {
133 TestHelpers.InMethod();
134
127 LSL_Types.LSLInteger testInteger; 135 LSL_Types.LSLInteger testInteger;
128 136
129 testInteger = (1 == 0); 137 testInteger = (1 == 0);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs
index fa976ed..c4ca1a8 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs
@@ -71,6 +71,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
71 [Test] 71 [Test]
72 public void TestConstructFromLSLFloat() 72 public void TestConstructFromLSLFloat()
73 { 73 {
74 TestHelpers.InMethod();
75
74 LSL_Types.LSLString testString; 76 LSL_Types.LSLString testString;
75 77
76 foreach (KeyValuePair<double, string> number in m_doubleStringSet) 78 foreach (KeyValuePair<double, string> number in m_doubleStringSet)
@@ -86,6 +88,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
86 [Test] 88 [Test]
87 public void TestExplicitCastLSLFloatToLSLString() 89 public void TestExplicitCastLSLFloatToLSLString()
88 { 90 {
91 TestHelpers.InMethod();
92
89 LSL_Types.LSLString testString; 93 LSL_Types.LSLString testString;
90 94
91 foreach (KeyValuePair<double, string> number in m_doubleStringSet) 95 foreach (KeyValuePair<double, string> number in m_doubleStringSet)
@@ -101,6 +105,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
101 [Test] 105 [Test]
102 public void TestExplicitCastLSLStringToQuaternion() 106 public void TestExplicitCastLSLStringToQuaternion()
103 { 107 {
108 TestHelpers.InMethod();
109
104 string quaternionString = "<0.00000, 0.70711, 0.00000, 0.70711>"; 110 string quaternionString = "<0.00000, 0.70711, 0.00000, 0.70711>";
105 LSL_Types.LSLString quaternionLSLString = new LSL_Types.LSLString(quaternionString); 111 LSL_Types.LSLString quaternionLSLString = new LSL_Types.LSLString(quaternionString);
106 112
@@ -118,6 +124,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
118 [Test] 124 [Test]
119 public void TestImplicitCastBooleanToLSLFloat() 125 public void TestImplicitCastBooleanToLSLFloat()
120 { 126 {
127 TestHelpers.InMethod();
128
121 LSL_Types.LSLString testString; 129 LSL_Types.LSLString testString;
122 130
123 testString = (LSL_Types.LSLString) (1 == 0); 131 testString = (LSL_Types.LSLString) (1 == 0);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs
index 66a7329..b81225f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs
@@ -44,6 +44,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
44 [Test] 44 [Test]
45 public void TestConcatenateString() 45 public void TestConcatenateString()
46 { 46 {
47 TestHelpers.InMethod();
48
47 LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); 49 LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test"));
48 testList += new LSL_Types.LSLString("addition"); 50 testList += new LSL_Types.LSLString("addition");
49 51
@@ -64,6 +66,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
64 [Test] 66 [Test]
65 public void TestConcatenateInteger() 67 public void TestConcatenateInteger()
66 { 68 {
69 TestHelpers.InMethod();
70
67 LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); 71 LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test"));
68 testList += new LSL_Types.LSLInteger(20); 72 testList += new LSL_Types.LSLInteger(20);
69 73
@@ -84,6 +88,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
84 [Test] 88 [Test]
85 public void TestConcatenateDouble() 89 public void TestConcatenateDouble()
86 { 90 {
91 TestHelpers.InMethod();
92
87 LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); 93 LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test"));
88 testList += new LSL_Types.LSLFloat(2.0f); 94 testList += new LSL_Types.LSLFloat(2.0f);
89 95
@@ -104,6 +110,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
104 [Test] 110 [Test]
105 public void TestCastLSLIntegerItemToLSLInteger() 111 public void TestCastLSLIntegerItemToLSLInteger()
106 { 112 {
113 TestHelpers.InMethod();
114
107 LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(123); 115 LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(123);
108 LSL_Types.list testList = new LSL_Types.list(testValue); 116 LSL_Types.list testList = new LSL_Types.list(testValue);
109 117
@@ -116,6 +124,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
116 [Test] 124 [Test]
117 public void TestCastLSLFloatItemToLSLFloat() 125 public void TestCastLSLFloatItemToLSLFloat()
118 { 126 {
127 TestHelpers.InMethod();
128
119 LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(123.45678987); 129 LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(123.45678987);
120 LSL_Types.list testList = new LSL_Types.list(testValue); 130 LSL_Types.list testList = new LSL_Types.list(testValue);
121 131
@@ -128,6 +138,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
128 [Test] 138 [Test]
129 public void TestCastLSLStringItemToLSLString() 139 public void TestCastLSLStringItemToLSLString()
130 { 140 {
141 TestHelpers.InMethod();
142
131 LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello there"); 143 LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello there");
132 LSL_Types.list testList = new LSL_Types.list(testValue); 144 LSL_Types.list testList = new LSL_Types.list(testValue);
133 145
@@ -140,6 +152,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
140 [Test] 152 [Test]
141 public void TestCastVector3ItemToVector3() 153 public void TestCastVector3ItemToVector3()
142 { 154 {
155 TestHelpers.InMethod();
156
143 LSL_Types.Vector3 testValue = new LSL_Types.Vector3(12.34, 56.987654, 0.00987); 157 LSL_Types.Vector3 testValue = new LSL_Types.Vector3(12.34, 56.987654, 0.00987);
144 LSL_Types.list testList = new LSL_Types.list(testValue); 158 LSL_Types.list testList = new LSL_Types.list(testValue);
145 159
@@ -151,6 +165,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
151 [Test] 165 [Test]
152 public void TestCastQuaternionItemToQuaternion() 166 public void TestCastQuaternionItemToQuaternion()
153 { 167 {
168 TestHelpers.InMethod();
169
154 LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.34, 56.44323, 765.983421, 0.00987); 170 LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.34, 56.44323, 765.983421, 0.00987);
155 LSL_Types.list testList = new LSL_Types.list(testValue); 171 LSL_Types.list testList = new LSL_Types.list(testValue);
156 172
@@ -165,6 +181,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
165 [Test] 181 [Test]
166 public void TestGetLSLIntegerItemForLSLIntegerItem() 182 public void TestGetLSLIntegerItemForLSLIntegerItem()
167 { 183 {
184 TestHelpers.InMethod();
185
168 LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(999911); 186 LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(999911);
169 LSL_Types.list testList = new LSL_Types.list(testValue); 187 LSL_Types.list testList = new LSL_Types.list(testValue);
170 188
@@ -177,6 +195,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
177 [Test] 195 [Test]
178 public void TestGetLSLFloatItemForLSLFloatItem() 196 public void TestGetLSLFloatItemForLSLFloatItem()
179 { 197 {
198 TestHelpers.InMethod();
199
180 LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(321.45687876); 200 LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(321.45687876);
181 LSL_Types.list testList = new LSL_Types.list(testValue); 201 LSL_Types.list testList = new LSL_Types.list(testValue);
182 202
@@ -189,11 +209,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
189 [Test] 209 [Test]
190 public void TestGetLSLFloatItemForLSLIntegerItem() 210 public void TestGetLSLFloatItemForLSLIntegerItem()
191 { 211 {
192 LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(3060987); 212 TestHelpers.InMethod();
193 LSL_Types.LSLFloat testFloatValue = new LSL_Types.LSLFloat(testValue); 213
194 LSL_Types.list testList = new LSL_Types.list(testValue); 214 LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(3060987);
215 LSL_Types.LSLFloat testFloatValue = new LSL_Types.LSLFloat(testValue);
216 LSL_Types.list testList = new LSL_Types.list(testValue);
195 217
196 Assert.AreEqual(testFloatValue, testList.GetLSLFloatItem(0)); 218 Assert.AreEqual(testFloatValue, testList.GetLSLFloatItem(0));
197 } 219 }
198 220
199 /// <summary> 221 /// <summary>
@@ -202,6 +224,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
202 [Test] 224 [Test]
203 public void TestGetLSLStringItemForLSLStringItem() 225 public void TestGetLSLStringItemForLSLStringItem()
204 { 226 {
227 TestHelpers.InMethod();
228
205 LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello all"); 229 LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello all");
206 LSL_Types.list testList = new LSL_Types.list(testValue); 230 LSL_Types.list testList = new LSL_Types.list(testValue);
207 231
@@ -214,6 +238,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
214 [Test] 238 [Test]
215 public void TestGetLSLStringItemForKeyItem() 239 public void TestGetLSLStringItemForKeyItem()
216 { 240 {
241 TestHelpers.InMethod();
242
217 LSL_Types.key testValue 243 LSL_Types.key testValue
218 = new LSL_Types.key("98000000-0000-2222-3333-100000001000"); 244 = new LSL_Types.key("98000000-0000-2222-3333-100000001000");
219 LSL_Types.LSLString testStringValue = new LSL_Types.LSLString(testValue); 245 LSL_Types.LSLString testStringValue = new LSL_Types.LSLString(testValue);
@@ -228,6 +254,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
228 [Test] 254 [Test]
229 public void TestGetVector3ItemForVector3Item() 255 public void TestGetVector3ItemForVector3Item()
230 { 256 {
257 TestHelpers.InMethod();
258
231 LSL_Types.Vector3 testValue = new LSL_Types.Vector3(92.34, 58.98754, -0.10987); 259 LSL_Types.Vector3 testValue = new LSL_Types.Vector3(92.34, 58.98754, -0.10987);
232 LSL_Types.list testList = new LSL_Types.list(testValue); 260 LSL_Types.list testList = new LSL_Types.list(testValue);
233 261
@@ -239,6 +267,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
239 [Test] 267 [Test]
240 public void TestGetQuaternionItemForQuaternionItem() 268 public void TestGetQuaternionItemForQuaternionItem()
241 { 269 {
270 TestHelpers.InMethod();
271
242 LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.64, 59.43723, 765.3421, 4.00987); 272 LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.64, 59.43723, 765.3421, 4.00987);
243 LSL_Types.list testList = new LSL_Types.list(testValue); 273 LSL_Types.list testList = new LSL_Types.list(testValue);
244 274
@@ -251,6 +281,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
251 [Test] 281 [Test]
252 public void TestGetKeyItemForKeyItem() 282 public void TestGetKeyItemForKeyItem()
253 { 283 {
284 TestHelpers.InMethod();
285
254 LSL_Types.key testValue 286 LSL_Types.key testValue
255 = new LSL_Types.key("00000000-0000-2222-3333-100000001012"); 287 = new LSL_Types.key("00000000-0000-2222-3333-100000001012");
256 LSL_Types.list testList = new LSL_Types.list(testValue); 288 LSL_Types.list testList = new LSL_Types.list(testValue);
@@ -258,4 +290,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
258 Assert.AreEqual(testValue, testList.GetKeyItem(0)); 290 Assert.AreEqual(testValue, testList.GetKeyItem(0));
259 } 291 }
260 } 292 }
261} 293} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs
index 195af7f..ebf8001 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs
@@ -32,16 +32,17 @@ using OpenSim.Region.ScriptEngine.Shared;
32 32
33namespace OpenSim.Region.ScriptEngine.Shared.Tests 33namespace OpenSim.Region.ScriptEngine.Shared.Tests
34{ 34{
35 /// <summary>
36 /// Tests for Vector3
37 /// </summary>
35 [TestFixture] 38 [TestFixture]
36 public class LSL_TypesTestVector3 39 public class LSL_TypesTestVector3
37 { 40 {
38 /// <summary>
39 /// Tests for Vector3
40 /// </summary>
41 [Test] 41 [Test]
42
43 public void TestDotProduct() 42 public void TestDotProduct()
44 { 43 {
44 TestHelpers.InMethod();
45
45 // The numbers we test for. 46 // The numbers we test for.
46 Dictionary<string, double> expectsSet = new Dictionary<string, double>(); 47 Dictionary<string, double> expectsSet = new Dictionary<string, double>();
47 expectsSet.Add("<1, 2, 3> * <2, 3, 4>", 20.0); 48 expectsSet.Add("<1, 2, 3> * <2, 3, 4>", 20.0);
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index c68f03f..7712076 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -49,7 +49,10 @@ using OpenSim.Region.ScriptEngine.Shared;
49using OpenSim.Region.ScriptEngine.Shared.ScriptBase; 49using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
50using OpenSim.Region.ScriptEngine.Shared.CodeTools; 50using OpenSim.Region.ScriptEngine.Shared.CodeTools;
51using OpenSim.Region.ScriptEngine.Shared.Instance; 51using OpenSim.Region.ScriptEngine.Shared.Instance;
52using OpenSim.Region.ScriptEngine.Shared.Api;
53using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
52using OpenSim.Region.ScriptEngine.Interfaces; 54using OpenSim.Region.ScriptEngine.Interfaces;
55using Timer = OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer;
53 56
54using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>; 57using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>;
55 58
@@ -173,12 +176,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine
173 get { return m_ConfigSource; } 176 get { return m_ConfigSource; }
174 } 177 }
175 178
179 /// <summary>
180 /// Event fired after the script engine has finished removing a script.
181 /// </summary>
176 public event ScriptRemoved OnScriptRemoved; 182 public event ScriptRemoved OnScriptRemoved;
183
184 /// <summary>
185 /// Event fired after the script engine has finished removing a script from an object.
186 /// </summary>
177 public event ObjectRemoved OnObjectRemoved; 187 public event ObjectRemoved OnObjectRemoved;
178 188
179 //
180 // IRegionModule functions
181 //
182 public void Initialise(IConfigSource configSource) 189 public void Initialise(IConfigSource configSource)
183 { 190 {
184 if (configSource.Configs["XEngine"] == null) 191 if (configSource.Configs["XEngine"] == null)
@@ -274,22 +281,22 @@ namespace OpenSim.Region.ScriptEngine.XEngine
274 } 281 }
275 282
276 MainConsole.Instance.Commands.AddCommand( 283 MainConsole.Instance.Commands.AddCommand(
277 "scripts", false, "xengine status", "xengine status", "Show status information", 284 "Scripts", false, "xengine status", "xengine status", "Show status information",
278 "Show status information on the script engine.", 285 "Show status information on the script engine.",
279 HandleShowStatus); 286 HandleShowStatus);
280 287
281 MainConsole.Instance.Commands.AddCommand( 288 MainConsole.Instance.Commands.AddCommand(
282 "scripts", false, "scripts show", "scripts show [<script-item-uuid>]", "Show script information", 289 "Scripts", false, "scripts show", "scripts show [<script-item-uuid>]", "Show script information",
283 "Show information on all scripts known to the script engine." 290 "Show information on all scripts known to the script engine."
284 + "If a <script-item-uuid> is given then only information on that script will be shown.", 291 + "If a <script-item-uuid> is given then only information on that script will be shown.",
285 HandleShowScripts); 292 HandleShowScripts);
286 293
287 MainConsole.Instance.Commands.AddCommand( 294 MainConsole.Instance.Commands.AddCommand(
288 "scripts", false, "show scripts", "show scripts [<script-item-uuid>]", "Show script information", 295 "Scripts", false, "show scripts", "show scripts [<script-item-uuid>]", "Show script information",
289 "Synonym for scripts show command", HandleShowScripts); 296 "Synonym for scripts show command", HandleShowScripts);
290 297
291 MainConsole.Instance.Commands.AddCommand( 298 MainConsole.Instance.Commands.AddCommand(
292 "scripts", false, "scripts suspend", "scripts suspend [<script-item-uuid>]", "Suspends all running scripts", 299 "Scripts", false, "scripts suspend", "scripts suspend [<script-item-uuid>]", "Suspends all running scripts",
293 "Suspends all currently running scripts. This only suspends event delivery, it will not suspend a" 300 "Suspends all currently running scripts. This only suspends event delivery, it will not suspend a"
294 + " script that is currently processing an event.\n" 301 + " script that is currently processing an event.\n"
295 + "Suspended scripts will continue to accumulate events but won't process them.\n" 302 + "Suspended scripts will continue to accumulate events but won't process them.\n"
@@ -297,20 +304,20 @@ namespace OpenSim.Region.ScriptEngine.XEngine
297 (module, cmdparams) => HandleScriptsAction(cmdparams, HandleSuspendScript)); 304 (module, cmdparams) => HandleScriptsAction(cmdparams, HandleSuspendScript));
298 305
299 MainConsole.Instance.Commands.AddCommand( 306 MainConsole.Instance.Commands.AddCommand(
300 "scripts", false, "scripts resume", "scripts resume [<script-item-uuid>]", "Resumes all suspended scripts", 307 "Scripts", false, "scripts resume", "scripts resume [<script-item-uuid>]", "Resumes all suspended scripts",
301 "Resumes all currently suspended scripts.\n" 308 "Resumes all currently suspended scripts.\n"
302 + "Resumed scripts will process all events accumulated whilst suspended." 309 + "Resumed scripts will process all events accumulated whilst suspended."
303 + "If a <script-item-uuid> is given then only that script will be resumed. Otherwise, all suitable scripts are resumed.", 310 + "If a <script-item-uuid> is given then only that script will be resumed. Otherwise, all suitable scripts are resumed.",
304 (module, cmdparams) => HandleScriptsAction(cmdparams, HandleResumeScript)); 311 (module, cmdparams) => HandleScriptsAction(cmdparams, HandleResumeScript));
305 312
306 MainConsole.Instance.Commands.AddCommand( 313 MainConsole.Instance.Commands.AddCommand(
307 "scripts", false, "scripts stop", "scripts stop [<script-item-uuid>]", "Stops all running scripts", 314 "Scripts", false, "scripts stop", "scripts stop [<script-item-uuid>]", "Stops all running scripts",
308 "Stops all running scripts." 315 "Stops all running scripts."
309 + "If a <script-item-uuid> is given then only that script will be stopped. Otherwise, all suitable scripts are stopped.", 316 + "If a <script-item-uuid> is given then only that script will be stopped. Otherwise, all suitable scripts are stopped.",
310 (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStopScript)); 317 (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStopScript));
311 318
312 MainConsole.Instance.Commands.AddCommand( 319 MainConsole.Instance.Commands.AddCommand(
313 "scripts", false, "scripts start", "scripts start [<script-item-uuid>]", "Starts all stopped scripts", 320 "Scripts", false, "scripts start", "scripts start [<script-item-uuid>]", "Starts all stopped scripts",
314 "Starts all stopped scripts." 321 "Starts all stopped scripts."
315 + "If a <script-item-uuid> is given then only that script will be started. Otherwise, all suitable scripts are started.", 322 + "If a <script-item-uuid> is given then only that script will be started. Otherwise, all suitable scripts are started.",
316 (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStartScript)); 323 (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStartScript));
@@ -373,6 +380,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
373 if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene)) 380 if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene))
374 return; 381 return;
375 382
383 MainConsole.Instance.OutputFormat(GetStatusReport());
384 }
385
386 public string GetStatusReport()
387 {
376 StringBuilder sb = new StringBuilder(); 388 StringBuilder sb = new StringBuilder();
377 sb.AppendFormat("Status of XEngine instance for {0}\n", m_Scene.RegionInfo.RegionName); 389 sb.AppendFormat("Status of XEngine instance for {0}\n", m_Scene.RegionInfo.RegionName);
378 390
@@ -381,12 +393,26 @@ namespace OpenSim.Region.ScriptEngine.XEngine
381 393
382 sb.AppendFormat("Unique scripts : {0}\n", m_uniqueScripts.Count); 394 sb.AppendFormat("Unique scripts : {0}\n", m_uniqueScripts.Count);
383 sb.AppendFormat("Scripts waiting for load : {0}\n", m_CompileQueue.Count); 395 sb.AppendFormat("Scripts waiting for load : {0}\n", m_CompileQueue.Count);
396 sb.AppendFormat("Max threads : {0}\n", m_ThreadPool.MaxThreads);
397 sb.AppendFormat("Min threads : {0}\n", m_ThreadPool.MinThreads);
384 sb.AppendFormat("Allocated threads : {0}\n", m_ThreadPool.ActiveThreads); 398 sb.AppendFormat("Allocated threads : {0}\n", m_ThreadPool.ActiveThreads);
385 sb.AppendFormat("In use threads : {0}\n", m_ThreadPool.InUseThreads); 399 sb.AppendFormat("In use threads : {0}\n", m_ThreadPool.InUseThreads);
386 sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); 400 sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks);
387// sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); 401// sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count);
388 402
389 MainConsole.Instance.OutputFormat(sb.ToString()); 403 SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this);
404 sb.AppendFormat("Sensors : {0}\n", sr != null ? sr.SensorsCount : 0);
405
406 Dataserver ds = AsyncCommandManager.GetDataserverPlugin(this);
407 sb.AppendFormat("Dataserver requests : {0}\n", ds != null ? ds.DataserverRequestsCount : 0);
408
409 Timer t = AsyncCommandManager.GetTimerPlugin(this);
410 sb.AppendFormat("Timers : {0}\n", t != null ? t.TimersCount : 0);
411
412 Listener l = AsyncCommandManager.GetListenerPlugin(this);
413 sb.AppendFormat("Listeners : {0}\n", l != null ? l.ListenerCount : 0);
414
415 return sb.ToString();
390 } 416 }
391 417
392 public void HandleShowScripts(string module, string[] cmdparams) 418 public void HandleShowScripts(string module, string[] cmdparams)
@@ -973,7 +999,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
973 lock (m_Scripts) 999 lock (m_Scripts)
974 { 1000 {
975 // Create the object record 1001 // Create the object record
976
977 if ((!m_Scripts.ContainsKey(itemID)) || 1002 if ((!m_Scripts.ContainsKey(itemID)) ||
978 (m_Scripts[itemID].AssetID != assetID)) 1003 (m_Scripts[itemID].AssetID != assetID))
979 { 1004 {
@@ -1063,7 +1088,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1063 1088
1064 if (!m_PrimObjects[localID].Contains(itemID)) 1089 if (!m_PrimObjects[localID].Contains(itemID))
1065 m_PrimObjects[localID].Add(itemID); 1090 m_PrimObjects[localID].Add(itemID);
1066
1067 } 1091 }
1068 1092
1069 if (!m_Assemblies.ContainsKey(assetID)) 1093 if (!m_Assemblies.ContainsKey(assetID))
@@ -1102,7 +1126,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1102 } 1126 }
1103 1127
1104 instance.ClearQueue(); 1128 instance.ClearQueue();
1105 instance.Stop(0); 1129
1130 // Give the script some time to finish processing its last event. Simply aborting the script thread can
1131 // cause issues on mono 2.6, 2.10 and possibly later where locks are not released properly on abort.
1132 instance.Stop(1000);
1133
1106// bool objectRemoved = false; 1134// bool objectRemoved = false;
1107 1135
1108 lock (m_PrimObjects) 1136 lock (m_PrimObjects)
@@ -1133,14 +1161,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1133 UnloadAppDomain(instance.AppDomain); 1161 UnloadAppDomain(instance.AppDomain);
1134 } 1162 }
1135 1163
1136 instance = null;
1137
1138 ObjectRemoved handlerObjectRemoved = OnObjectRemoved; 1164 ObjectRemoved handlerObjectRemoved = OnObjectRemoved;
1139 if (handlerObjectRemoved != null) 1165 if (handlerObjectRemoved != null)
1140 { 1166 handlerObjectRemoved(instance.ObjectID);
1141 SceneObjectPart part = m_Scene.GetSceneObjectPart(localID);
1142 handlerObjectRemoved(part.UUID);
1143 }
1144 1167
1145 ScriptRemoved handlerScriptRemoved = OnScriptRemoved; 1168 ScriptRemoved handlerScriptRemoved = OnScriptRemoved;
1146 if (handlerScriptRemoved != null) 1169 if (handlerScriptRemoved != null)
@@ -1872,6 +1895,59 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1872 } 1895 }
1873 } 1896 }
1874 1897
1898 public Dictionary<uint, float> GetObjectScriptsExecutionTimes()
1899 {
1900 long tickNow = Util.EnvironmentTickCount();
1901 Dictionary<uint, float> topScripts = new Dictionary<uint, float>();
1902
1903 lock (m_Scripts)
1904 {
1905 foreach (IScriptInstance si in m_Scripts.Values)
1906 {
1907 if (!topScripts.ContainsKey(si.LocalID))
1908 topScripts[si.RootLocalID] = 0;
1909
1910// long ticksElapsed = tickNow - si.MeasurementPeriodTickStart;
1911// float framesElapsed = ticksElapsed / (18.1818 * TimeSpan.TicksPerMillisecond);
1912
1913 // Execution time of the script adjusted by it's measurement period to make scripts started at
1914 // different times comparable.
1915// float adjustedExecutionTime
1916// = (float)si.MeasurementPeriodExecutionTime
1917// / ((float)(tickNow - si.MeasurementPeriodTickStart) / ScriptInstance.MaxMeasurementPeriod)
1918// / TimeSpan.TicksPerMillisecond;
1919
1920 long ticksElapsed = tickNow - si.MeasurementPeriodTickStart;
1921
1922 // Avoid divide by zerp
1923 if (ticksElapsed == 0)
1924 ticksElapsed = 1;
1925
1926 // Scale execution time to the ideal 55 fps frame time for these reasons.
1927 //
1928 // 1) XEngine does not execute scripts per frame, unlike other script engines. Hence, there is no
1929 // 'script execution time per frame', which is the original purpose of this value.
1930 //
1931 // 2) Giving the raw execution times is misleading since scripts start at different times, making
1932 // it impossible to compare scripts.
1933 //
1934 // 3) Scaling the raw execution time to the time that the script has been running is better but
1935 // is still misleading since a script that has just been rezzed may appear to have been running
1936 // for much longer.
1937 //
1938 // 4) Hence, we scale execution time to an idealised frame time (55 fps). This is also not perfect
1939 // since the figure does not represent actual execution time and very hard running scripts will
1940 // never exceed 18ms (though this is a very high number for script execution so is a warning sign).
1941 float adjustedExecutionTime
1942 = ((float)si.MeasurementPeriodExecutionTime / ticksElapsed) * 18.1818f;
1943
1944 topScripts[si.RootLocalID] += adjustedExecutionTime;
1945 }
1946 }
1947
1948 return topScripts;
1949 }
1950
1875 public void SuspendScript(UUID itemID) 1951 public void SuspendScript(UUID itemID)
1876 { 1952 {
1877// m_log.DebugFormat("[XEngine]: Received request to suspend script with ID {0}", itemID); 1953// m_log.DebugFormat("[XEngine]: Received request to suspend script with ID {0}", itemID);