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authormingchen2008-05-03 17:11:21 +0000
committermingchen2008-05-03 17:11:21 +0000
commit4a87d96c1741d4e785cd980e90182c4f7a1b64d1 (patch)
tree6bb575568ffa922e9a378947fc0a22649068230e /OpenSim/Region/ScriptEngine
parent* For your fragging desire, damage enabled land works, but watch out!, life d... (diff)
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*Moved EstateManager into a region module
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index a33fe0f..7649ff3 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -183,8 +183,7 @@ namespace OpenSim.Region.ScriptEngine.Common
183 //World.PermissionsMngr.GenericEstatePermission( 183 //World.PermissionsMngr.GenericEstatePermission(
184 if (World.PermissionsMngr.GenericEstatePermission(m_host.OwnerID)) 184 if (World.PermissionsMngr.GenericEstatePermission(m_host.OwnerID))
185 { 185 {
186 World.EstateManager.setRegionSettings((float)height, 0f, 0f, false, 0.5f); 186 World.EventManager.TriggerRequestChangeWaterHeight((float)height);
187 World.EstateManager.sendRegionInfoPacketToAll();
188 } 187 }
189 } 188 }
190 189