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author | Justin Clark-Casey (justincc) | 2010-03-05 00:54:46 +0000 |
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committer | Justin Clark-Casey (justincc) | 2010-03-05 00:54:46 +0000 |
commit | e39fc95659a405a8500c9014d2ac31c5d85741d7 (patch) | |
tree | 19cf14d99216d77ce5855aa75fc58f2f004c09fa /OpenSim/Region/ScriptEngine | |
parent | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim (diff) | |
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Fix LocalPresenceServiceConnector test now that the hardcoded test data has been removed from Data.Null.NullPresenceData
Unfortunately, this meant publicly exposing the underlying service for the connector.
The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config.
Unfortunately, this would require a lot of work in this case but might be the better way forward.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 974f91b..0134b03 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -52,7 +52,6 @@ using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | |||
52 | using OpenSim.Region.ScriptEngine.Interfaces; | 52 | using OpenSim.Region.ScriptEngine.Interfaces; |
53 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; | 53 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; |
54 | using OpenSim.Services.Interfaces; | 54 | using OpenSim.Services.Interfaces; |
55 | using OpenSim.Services.Interfaces; | ||
56 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | 55 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; |
57 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; | 56 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; |
58 | using PrimType = OpenSim.Region.Framework.Scenes.PrimType; | 57 | using PrimType = OpenSim.Region.Framework.Scenes.PrimType; |